Continue adding local IDs to map.json files

This commit is contained in:
GriffinR
2024-10-12 09:59:56 -04:00
parent a2a3255bdd
commit cb66ea6653
169 changed files with 1233 additions and 1325 deletions

View File

@@ -271,6 +271,7 @@
"flag": "0"
},
{
"local_id": "LOCALID_ROUTE118_STEVEN",
"graphics_id": "OBJ_EVENT_GFX_STEVEN",
"x": 44,
"y": 7,

View File

@@ -1,5 +1,3 @@
.set LOCALID_STEVEN, 19
Route118_MapScripts::
map_script MAP_SCRIPT_ON_TRANSITION, Route118_OnTransition
map_script MAP_SCRIPT_ON_LOAD, Route118_OnLoad
@@ -66,7 +64,7 @@ Route118_EventScript_StevenTrigger0::
setvar VAR_0x8008, 0
applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_FaceUp
waitmovement 0
applymovement LOCALID_STEVEN, Route118_Movement_StevenApproachLedge0
applymovement LOCALID_ROUTE118_STEVEN, Route118_Movement_StevenApproachLedge0
waitmovement 0
goto Route118_EventScript_StevenTrigger
end
@@ -84,14 +82,14 @@ Route118_EventScript_StevenTrigger2::
setvar VAR_0x8008, 2
applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_FaceUp
waitmovement 0
applymovement LOCALID_STEVEN, Route118_Movement_StevenApproachLedge2
applymovement LOCALID_ROUTE118_STEVEN, Route118_Movement_StevenApproachLedge2
waitmovement 0
goto Route118_EventScript_StevenTrigger
end
Route118_EventScript_StevenTrigger::
playse SE_LEDGE
applymovement LOCALID_STEVEN, Route118_Movement_StevenJumpLedge
applymovement LOCALID_ROUTE118_STEVEN, Route118_Movement_StevenJumpLedge
waitmovement 0
delay 30
msgbox Route118_Text_StevenQuestions, MSGBOX_DEFAULT
@@ -100,25 +98,25 @@ Route118_EventScript_StevenTrigger::
call_if_eq VAR_0x8008, 1, Route118_EventScript_StevenExit1
call_if_eq VAR_0x8008, 2, Route118_EventScript_StevenExit2
setvar VAR_ROUTE118_STATE, 1
removeobject LOCALID_STEVEN
removeobject LOCALID_ROUTE118_STEVEN
releaseall
end
Route118_EventScript_StevenExit0::
applymovement OBJ_EVENT_ID_PLAYER, Route118_Movement_PlayerWatchStevenExit
applymovement LOCALID_STEVEN, Route118_Movement_StevenExit0
applymovement LOCALID_ROUTE118_STEVEN, Route118_Movement_StevenExit0
waitmovement 0
return
Route118_EventScript_StevenExit1::
applymovement OBJ_EVENT_ID_PLAYER, Route118_Movement_PlayerWatchStevenExit
applymovement LOCALID_STEVEN, Route118_Movement_StevenExit1
applymovement LOCALID_ROUTE118_STEVEN, Route118_Movement_StevenExit1
waitmovement 0
return
Route118_EventScript_StevenExit2::
applymovement OBJ_EVENT_ID_PLAYER, Route118_Movement_PlayerWatchStevenExit
applymovement LOCALID_STEVEN, Route118_Movement_StevenExit2
applymovement LOCALID_ROUTE118_STEVEN, Route118_Movement_StevenExit2
waitmovement 0
return