Continue adding local IDs to map.json files

This commit is contained in:
GriffinR
2024-10-12 09:59:56 -04:00
parent a2a3255bdd
commit cb66ea6653
169 changed files with 1233 additions and 1325 deletions

View File

@@ -1,8 +1,3 @@
.set LOCALID_CAPT_STERN, 1
.set LOCALID_ARCHIE, 2
.set LOCALID_GRUNT_1, 3
.set LOCALID_GRUNT_2, 4
SlateportCity_OceanicMuseum_2F_MapScripts::
.byte 0
@@ -12,14 +7,14 @@ SlateportCity_OceanicMuseum_2F_EventScript_CaptStern::
msgbox SlateportCity_OceanicMuseum_2F_Text_ThankYouForTheParts, MSGBOX_DEFAULT
closemessage
playbgm MUS_ENCOUNTER_AQUA, TRUE
addobject LOCALID_GRUNT_1
applymovement LOCALID_GRUNT_1, SlateportCity_OceanicMuseum_2F_Movement_FirstGruntEnter
addobject LOCALID_OCEANIC_MUSEUM_2F_GRUNT_1
applymovement LOCALID_OCEANIC_MUSEUM_2F_GRUNT_1, SlateportCity_OceanicMuseum_2F_Movement_FirstGruntEnter
waitmovement 0
addobject LOCALID_GRUNT_2
applymovement LOCALID_GRUNT_2, SlateportCity_OceanicMuseum_2F_Movement_SecondGruntEnter
addobject LOCALID_OCEANIC_MUSEUM_2F_GRUNT_2
applymovement LOCALID_OCEANIC_MUSEUM_2F_GRUNT_2, SlateportCity_OceanicMuseum_2F_Movement_SecondGruntEnter
waitmovement 0
applymovement LOCALID_GRUNT_1, SlateportCity_OceanicMuseum_2F_Movement_FirstGruntApproach
applymovement LOCALID_GRUNT_2, SlateportCity_OceanicMuseum_2F_Movement_SecondGruntApproach
applymovement LOCALID_OCEANIC_MUSEUM_2F_GRUNT_1, SlateportCity_OceanicMuseum_2F_Movement_FirstGruntApproach
applymovement LOCALID_OCEANIC_MUSEUM_2F_GRUNT_2, SlateportCity_OceanicMuseum_2F_Movement_SecondGruntApproach
waitmovement 0
call_if_eq VAR_FACING, DIR_SOUTH, SlateportCity_OceanicMuseum_2F_EventScript_PlayerFaceGrunts
call_if_eq VAR_FACING, DIR_EAST, SlateportCity_OceanicMuseum_2F_EventScript_PlayerFaceGrunts
@@ -28,43 +23,43 @@ SlateportCity_OceanicMuseum_2F_EventScript_CaptStern::
msgbox SlateportCity_OceanicMuseum_2F_Text_SternWhoAreYou, MSGBOX_DEFAULT
msgbox SlateportCity_OceanicMuseum_2F_Text_WereTeamAqua, MSGBOX_DEFAULT
closemessage
applymovement LOCALID_GRUNT_2, SlateportCity_OceanicMuseum_2F_Movement_GruntApproachToBattle
applymovement LOCALID_OCEANIC_MUSEUM_2F_GRUNT_2, SlateportCity_OceanicMuseum_2F_Movement_GruntApproachToBattle
waitmovement 0
call_if_eq VAR_FACING, DIR_SOUTH, SlateportCity_OceanicMuseum_2F_EventScript_PlayerApproachGruntSouth
call_if_eq VAR_FACING, DIR_WEST, SlateportCity_OceanicMuseum_2F_EventScript_PlayerApproachGruntWest
trainerbattle_no_intro TRAINER_GRUNT_MUSEUM_1, SlateportCity_OceanicMuseum_2F_Text_Grunt1Defeat
msgbox SlateportCity_OceanicMuseum_2F_Text_BossGoingToBeFurious, MSGBOX_DEFAULT
closemessage
applymovement LOCALID_GRUNT_2, SlateportCity_OceanicMuseum_2F_Movement_GruntDefeated
applymovement LOCALID_OCEANIC_MUSEUM_2F_GRUNT_2, SlateportCity_OceanicMuseum_2F_Movement_GruntDefeated
waitmovement 0
applymovement LOCALID_GRUNT_1, SlateportCity_OceanicMuseum_2F_Movement_GruntApproachToBattle
applymovement LOCALID_OCEANIC_MUSEUM_2F_GRUNT_1, SlateportCity_OceanicMuseum_2F_Movement_GruntApproachToBattle
waitmovement 0
msgbox SlateportCity_OceanicMuseum_2F_Text_LetMeTakeCareOfThis, MSGBOX_DEFAULT
trainerbattle_no_intro TRAINER_GRUNT_MUSEUM_2, SlateportCity_OceanicMuseum_2F_Text_Grunt2Defeat
applymovement LOCALID_GRUNT_1, SlateportCity_OceanicMuseum_2F_Movement_GruntDefeated
applymovement LOCALID_OCEANIC_MUSEUM_2F_GRUNT_1, SlateportCity_OceanicMuseum_2F_Movement_GruntDefeated
waitmovement 0
applymovement LOCALID_GRUNT_1, Common_Movement_WalkInPlaceFasterDown
applymovement LOCALID_GRUNT_2, Common_Movement_WalkInPlaceFasterUp
applymovement LOCALID_OCEANIC_MUSEUM_2F_GRUNT_1, Common_Movement_WalkInPlaceFasterDown
applymovement LOCALID_OCEANIC_MUSEUM_2F_GRUNT_2, Common_Movement_WalkInPlaceFasterUp
waitmovement 0
msgbox SlateportCity_OceanicMuseum_2F_Text_MeddlingKid, MSGBOX_DEFAULT
closemessage
delay 35
addobject LOCALID_ARCHIE
applymovement LOCALID_ARCHIE, SlateportCity_OceanicMuseum_2F_Movement_ArchieEnter
applymovement LOCALID_GRUNT_2, SlateportCity_OceanicMuseum_2F_Movement_GruntMoveForArchie
addobject LOCALID_OCEANIC_MUSEUM_2F_ARCHIE
applymovement LOCALID_OCEANIC_MUSEUM_2F_ARCHIE, SlateportCity_OceanicMuseum_2F_Movement_ArchieEnter
applymovement LOCALID_OCEANIC_MUSEUM_2F_GRUNT_2, SlateportCity_OceanicMuseum_2F_Movement_GruntMoveForArchie
waitmovement 0
msgbox SlateportCity_OceanicMuseum_2F_Text_CameToSeeWhatsTakingSoLong, MSGBOX_DEFAULT
closemessage
applymovement LOCALID_ARCHIE, SlateportCity_OceanicMuseum_2F_Movement_ArchieApproachPlayer
applymovement LOCALID_OCEANIC_MUSEUM_2F_ARCHIE, SlateportCity_OceanicMuseum_2F_Movement_ArchieApproachPlayer
waitmovement 0
msgbox SlateportCity_OceanicMuseum_2F_Text_ArchieWarning, MSGBOX_DEFAULT
closemessage
savebgm MUS_DUMMY
fadedefaultbgm
fadescreen FADE_TO_BLACK
removeobject LOCALID_ARCHIE
removeobject LOCALID_GRUNT_1
removeobject LOCALID_GRUNT_2
removeobject LOCALID_OCEANIC_MUSEUM_2F_ARCHIE
removeobject LOCALID_OCEANIC_MUSEUM_2F_GRUNT_1
removeobject LOCALID_OCEANIC_MUSEUM_2F_GRUNT_2
fadescreen FADE_FROM_BLACK
delay 30
setflag FLAG_HIDE_SLATEPORT_CITY_OCEANIC_MUSEUM_AQUA_GRUNTS
@@ -79,7 +74,7 @@ SlateportCity_OceanicMuseum_2F_EventScript_CaptStern::
playfanfare MUS_HEAL
waitfanfare
special HealPlayerParty
removeobject LOCALID_CAPT_STERN
removeobject LOCALID_OCEANIC_MUSEUM_2F_CAPT_STERN
setflag FLAG_HIDE_ROUTE_110_TEAM_AQUA
call_if_eq VAR_REGISTER_BIRCH_STATE, 0, SlateportCity_OceanicMuseum_2F_EventScript_ReadyRegisterBirch
setflag FLAG_DELIVERED_DEVON_GOODS
@@ -100,7 +95,7 @@ SlateportCity_OceanicMuseum_2F_EventScript_PlayerFaceGrunts::
return
SlateportCity_OceanicMuseum_2F_EventScript_SternFaceGrunts::
applymovement LOCALID_CAPT_STERN, Common_Movement_WalkInPlaceFasterLeft
applymovement LOCALID_OCEANIC_MUSEUM_2F_CAPT_STERN, Common_Movement_WalkInPlaceFasterLeft
waitmovement 0
return