Continue adding local IDs to map.json files

This commit is contained in:
GriffinR
2024-10-12 09:59:56 -04:00
parent a2a3255bdd
commit cb66ea6653
169 changed files with 1233 additions and 1325 deletions

View File

@@ -1,5 +1,3 @@
.set LOCALID_ATTENDANT, 1
TrainerHill_Elevator_MapScripts::
map_script MAP_SCRIPT_ON_FRAME_TABLE, TrainerHill_Elevator_OnFrame
.byte 0
@@ -22,13 +20,13 @@ TrainerHill_Elevator_EventScript_ExitToRoof::
TrainerHill_Elevator_EventScript_EnterElevator::
applymovement OBJ_EVENT_ID_PLAYER, TrainerHill_Elevator_Movement_PlayerApproachAttendant
waitmovement 0
applymovement LOCALID_ATTENDANT, TrainerHill_Elevator_Movement_AttendantFacePlayer
applymovement LOCALID_TRAINER_HILL_ELEVATOR_ATTENDANT, TrainerHill_Elevator_Movement_AttendantFacePlayer
waitmovement 0
lockall
msgbox TrainerHill_Elevator_Text_ReturnToReception, MSGBOX_YESNO
goto_if_eq VAR_RESULT, NO, TrainerHill_Elevator_EventScript_ExitToRoof
releaseall
applymovement LOCALID_ATTENDANT, TrainerHill_Elevator_Movement_AttendantFaceDown
applymovement LOCALID_TRAINER_HILL_ELEVATOR_ATTENDANT, TrainerHill_Elevator_Movement_AttendantFaceDown
waitmovement 0
applymovement OBJ_EVENT_ID_PLAYER, TrainerHill_Elevator_Movement_PlayerMoveToCenterOfElevator
waitmovement 0