Continue adding local IDs to map.json files

This commit is contained in:
GriffinR
2024-10-12 09:59:56 -04:00
parent a2a3255bdd
commit cb66ea6653
169 changed files with 1233 additions and 1325 deletions

View File

@@ -1,5 +1,3 @@
.set LOCALID_TWIN, 2
VerdanturfTown_MapScripts::
map_script MAP_SCRIPT_ON_TRANSITION, VerdanturfTown_OnTransition
.byte 0
@@ -14,14 +12,14 @@ VerdanturfTown_EventScript_Twin::
faceplayer
goto_if_set FLAG_RUSTURF_TUNNEL_OPENED, VerdanturfTown_EventScript_TwinTunnelOpen
msgbox VerdanturfTown_Text_ManTryingToDigTunnel, MSGBOX_DEFAULT
applymovement LOCALID_TWIN, Common_Movement_FaceOriginalDirection
applymovement LOCALID_VERDANTURF_TWIN, Common_Movement_FaceOriginalDirection
waitmovement 0
release
end
VerdanturfTown_EventScript_TwinTunnelOpen::
msgbox VerdanturfTown_Text_ManDugTunnelForLove, MSGBOX_DEFAULT
applymovement LOCALID_TWIN, Common_Movement_FaceOriginalDirection
applymovement LOCALID_VERDANTURF_TWIN, Common_Movement_FaceOriginalDirection
waitmovement 0
release
end