Update event_object_movement.c
This commit is contained in:
@@ -2341,7 +2341,7 @@ const u8 *GetObjectEventScriptPointerByObjectEventId(u8 objectEventId)
|
||||
static u16 GetObjectEventFlagIdByLocalIdAndMap(u8 localId, u8 mapNum, u8 mapGroup)
|
||||
{
|
||||
struct ObjectEventTemplate *obj = GetObjectEventTemplateByLocalIdAndMap(localId, mapNum, mapGroup);
|
||||
#if UBFIX
|
||||
#ifdef UBFIX
|
||||
// BUG: The function may return NULL, and attempting to read from NULL may freeze the game using modern compilers.
|
||||
if (obj == NULL)
|
||||
return 0;
|
||||
|
||||
Reference in New Issue
Block a user