Fixed find-and-replace mistake
Functions were using the wrong constant.
This commit is contained in:
@@ -548,7 +548,7 @@ static void LinkOpponentHandleGetMonData(void)
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monToCheck >>= 1;
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}
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}
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BtlController_EmitDataTransfer(BATTLELINKMSGTYPE_ENGINE_TO_CONTROLLER, size, monData);
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BtlController_EmitDataTransfer(BATTLELINKMSGTYPE_CONTROLLER_TO_ENGINE, size, monData);
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LinkOpponentBufferExecCompleted();
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}
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@@ -442,7 +442,7 @@ static void LinkPartnerHandleGetMonData(void)
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monToCheck >>= 1;
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}
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}
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BtlController_EmitDataTransfer(BATTLELINKMSGTYPE_ENGINE_TO_CONTROLLER, size, monData);
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BtlController_EmitDataTransfer(BATTLELINKMSGTYPE_CONTROLLER_TO_ENGINE, size, monData);
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LinkPartnerBufferExecCompleted();
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}
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@@ -561,7 +561,7 @@ static void OpponentHandleGetMonData(void)
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monToCheck >>= 1;
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}
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}
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BtlController_EmitDataTransfer(BATTLELINKMSGTYPE_ENGINE_TO_CONTROLLER, size, monData);
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BtlController_EmitDataTransfer(BATTLELINKMSGTYPE_CONTROLLER_TO_ENGINE, size, monData);
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OpponentBufferExecCompleted();
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}
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@@ -881,7 +881,7 @@ static void OpponentHandleGetRawMonData(void)
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for (i = 0; i < gBattleBufferA[gActiveBattler][2]; i++)
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dst[i] = src[i];
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BtlController_EmitDataTransfer(BATTLELINKMSGTYPE_ENGINE_TO_CONTROLLER, gBattleBufferA[gActiveBattler][2], dst);
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BtlController_EmitDataTransfer(BATTLELINKMSGTYPE_CONTROLLER_TO_ENGINE, gBattleBufferA[gActiveBattler][2], dst);
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OpponentBufferExecCompleted();
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}
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@@ -1552,7 +1552,7 @@ static void OpponentHandleChooseMove(void)
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{
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if (gBattleTypeFlags & BATTLE_TYPE_PALACE)
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{
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BtlController_EmitTwoReturnValues(BATTLELINKMSGTYPE_ENGINE_TO_CONTROLLER, 10, ChooseMoveAndTargetInBattlePalace());
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BtlController_EmitTwoReturnValues(BATTLELINKMSGTYPE_CONTROLLER_TO_ENGINE, 10, ChooseMoveAndTargetInBattlePalace());
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OpponentBufferExecCompleted();
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}
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else
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@@ -1569,13 +1569,13 @@ static void OpponentHandleChooseMove(void)
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switch (chosenMoveId)
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{
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case AI_CHOICE_WATCH:
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BtlController_EmitTwoReturnValues(BATTLELINKMSGTYPE_ENGINE_TO_CONTROLLER, B_ACTION_SAFARI_WATCH_CAREFULLY, 0);
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BtlController_EmitTwoReturnValues(BATTLELINKMSGTYPE_CONTROLLER_TO_ENGINE, B_ACTION_SAFARI_WATCH_CAREFULLY, 0);
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break;
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case AI_CHOICE_FLEE:
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BtlController_EmitTwoReturnValues(BATTLELINKMSGTYPE_ENGINE_TO_CONTROLLER, B_ACTION_RUN, 0);
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BtlController_EmitTwoReturnValues(BATTLELINKMSGTYPE_CONTROLLER_TO_ENGINE, B_ACTION_RUN, 0);
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break;
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case 6:
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BtlController_EmitTwoReturnValues(BATTLELINKMSGTYPE_ENGINE_TO_CONTROLLER, 15, gBattlerTarget);
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BtlController_EmitTwoReturnValues(BATTLELINKMSGTYPE_CONTROLLER_TO_ENGINE, 15, gBattlerTarget);
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break;
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default:
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if (gBattleMoves[moveInfo->moves[chosenMoveId]].target & (MOVE_TARGET_USER_OR_SELECTED | MOVE_TARGET_USER))
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@@ -1586,7 +1586,7 @@ static void OpponentHandleChooseMove(void)
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if (gAbsentBattlerFlags & gBitTable[gBattlerTarget])
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gBattlerTarget = GetBattlerAtPosition(B_POSITION_PLAYER_RIGHT);
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}
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BtlController_EmitTwoReturnValues(BATTLELINKMSGTYPE_ENGINE_TO_CONTROLLER, 10, (chosenMoveId) | (gBattlerTarget << 8));
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BtlController_EmitTwoReturnValues(BATTLELINKMSGTYPE_CONTROLLER_TO_ENGINE, 10, (chosenMoveId) | (gBattlerTarget << 8));
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break;
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}
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OpponentBufferExecCompleted();
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@@ -1601,11 +1601,11 @@ static void OpponentHandleChooseMove(void)
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} while (move == MOVE_NONE);
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if (gBattleMoves[move].target & (MOVE_TARGET_USER_OR_SELECTED | MOVE_TARGET_USER))
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BtlController_EmitTwoReturnValues(BATTLELINKMSGTYPE_ENGINE_TO_CONTROLLER, 10, (chosenMoveId) | (gActiveBattler << 8));
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BtlController_EmitTwoReturnValues(BATTLELINKMSGTYPE_CONTROLLER_TO_ENGINE, 10, (chosenMoveId) | (gActiveBattler << 8));
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else if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE)
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BtlController_EmitTwoReturnValues(BATTLELINKMSGTYPE_ENGINE_TO_CONTROLLER, 10, (chosenMoveId) | (GetBattlerAtPosition(Random() & 2) << 8));
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BtlController_EmitTwoReturnValues(BATTLELINKMSGTYPE_CONTROLLER_TO_ENGINE, 10, (chosenMoveId) | (GetBattlerAtPosition(Random() & 2) << 8));
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else
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BtlController_EmitTwoReturnValues(BATTLELINKMSGTYPE_ENGINE_TO_CONTROLLER, 10, (chosenMoveId) | (GetBattlerAtPosition(B_POSITION_PLAYER_LEFT) << 8));
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BtlController_EmitTwoReturnValues(BATTLELINKMSGTYPE_CONTROLLER_TO_ENGINE, 10, (chosenMoveId) | (GetBattlerAtPosition(B_POSITION_PLAYER_LEFT) << 8));
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OpponentBufferExecCompleted();
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}
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@@ -1614,7 +1614,7 @@ static void OpponentHandleChooseMove(void)
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static void OpponentHandleChooseItem(void)
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{
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BtlController_EmitOneReturnValue(BATTLELINKMSGTYPE_ENGINE_TO_CONTROLLER, *(gBattleStruct->chosenItem + (gActiveBattler / 2) * 2));
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BtlController_EmitOneReturnValue(BATTLELINKMSGTYPE_CONTROLLER_TO_ENGINE, *(gBattleStruct->chosenItem + (gActiveBattler / 2) * 2));
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OpponentBufferExecCompleted();
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}
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@@ -1671,7 +1671,7 @@ static void OpponentHandleChoosePokemon(void)
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*(gBattleStruct->monToSwitchIntoId + gActiveBattler) = chosenMonId;
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BtlController_EmitChosenMonReturnValue(BATTLELINKMSGTYPE_ENGINE_TO_CONTROLLER, chosenMonId, NULL);
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BtlController_EmitChosenMonReturnValue(BATTLELINKMSGTYPE_CONTROLLER_TO_ENGINE, chosenMonId, NULL);
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OpponentBufferExecCompleted();
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}
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@@ -249,16 +249,16 @@ static void HandleInputChooseAction(void)
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switch (gActionSelectionCursor[gActiveBattler])
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{
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case 0: // Top left
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BtlController_EmitTwoReturnValues(BATTLELINKMSGTYPE_ENGINE_TO_CONTROLLER, B_ACTION_USE_MOVE, 0);
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BtlController_EmitTwoReturnValues(BATTLELINKMSGTYPE_CONTROLLER_TO_ENGINE, B_ACTION_USE_MOVE, 0);
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break;
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case 1: // Top right
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BtlController_EmitTwoReturnValues(BATTLELINKMSGTYPE_ENGINE_TO_CONTROLLER, B_ACTION_USE_ITEM, 0);
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BtlController_EmitTwoReturnValues(BATTLELINKMSGTYPE_CONTROLLER_TO_ENGINE, B_ACTION_USE_ITEM, 0);
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break;
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case 2: // Bottom left
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BtlController_EmitTwoReturnValues(BATTLELINKMSGTYPE_ENGINE_TO_CONTROLLER, B_ACTION_SWITCH, 0);
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BtlController_EmitTwoReturnValues(BATTLELINKMSGTYPE_CONTROLLER_TO_ENGINE, B_ACTION_SWITCH, 0);
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break;
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case 3: // Bottom right
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BtlController_EmitTwoReturnValues(BATTLELINKMSGTYPE_ENGINE_TO_CONTROLLER, B_ACTION_RUN, 0);
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BtlController_EmitTwoReturnValues(BATTLELINKMSGTYPE_CONTROLLER_TO_ENGINE, B_ACTION_RUN, 0);
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break;
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}
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PlayerBufferExecCompleted();
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@@ -319,7 +319,7 @@ static void HandleInputChooseAction(void)
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return;
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}
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PlaySE(SE_SELECT);
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BtlController_EmitTwoReturnValues(BATTLELINKMSGTYPE_ENGINE_TO_CONTROLLER, B_ACTION_CANCEL_PARTNER, 0);
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BtlController_EmitTwoReturnValues(BATTLELINKMSGTYPE_CONTROLLER_TO_ENGINE, B_ACTION_CANCEL_PARTNER, 0);
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PlayerBufferExecCompleted();
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}
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}
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@@ -365,7 +365,7 @@ static void HandleInputChooseTarget(void)
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{
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PlaySE(SE_SELECT);
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gSprites[gBattlerSpriteIds[gMultiUsePlayerCursor]].callback = SpriteCB_HideAsMoveTarget;
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BtlController_EmitTwoReturnValues(BATTLELINKMSGTYPE_ENGINE_TO_CONTROLLER, 10, gMoveSelectionCursor[gActiveBattler] | (gMultiUsePlayerCursor << 8));
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BtlController_EmitTwoReturnValues(BATTLELINKMSGTYPE_CONTROLLER_TO_ENGINE, 10, gMoveSelectionCursor[gActiveBattler] | (gMultiUsePlayerCursor << 8));
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EndBounceEffect(gMultiUsePlayerCursor, BOUNCE_HEALTHBOX);
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PlayerBufferExecCompleted();
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}
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@@ -523,7 +523,7 @@ static void HandleInputChooseMove(void)
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if (!canSelectTarget)
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{
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BtlController_EmitTwoReturnValues(BATTLELINKMSGTYPE_ENGINE_TO_CONTROLLER, 10, gMoveSelectionCursor[gActiveBattler] | (gMultiUsePlayerCursor << 8));
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BtlController_EmitTwoReturnValues(BATTLELINKMSGTYPE_CONTROLLER_TO_ENGINE, 10, gMoveSelectionCursor[gActiveBattler] | (gMultiUsePlayerCursor << 8));
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PlayerBufferExecCompleted();
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}
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else
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@@ -543,7 +543,7 @@ static void HandleInputChooseMove(void)
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else if (JOY_NEW(B_BUTTON) || gPlayerDpadHoldFrames > 59)
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{
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PlaySE(SE_SELECT);
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BtlController_EmitTwoReturnValues(BATTLELINKMSGTYPE_ENGINE_TO_CONTROLLER, 10, 0xFFFF);
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BtlController_EmitTwoReturnValues(BATTLELINKMSGTYPE_CONTROLLER_TO_ENGINE, 10, 0xFFFF);
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PlayerBufferExecCompleted();
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}
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else if (JOY_NEW(DPAD_LEFT))
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@@ -1174,7 +1174,7 @@ static void Task_GiveExpToMon(u8 taskId)
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gainedExp -= nextLvlExp - currExp;
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savedActiveBattler = gActiveBattler;
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gActiveBattler = battlerId;
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BtlController_EmitTwoReturnValues(BATTLELINKMSGTYPE_ENGINE_TO_CONTROLLER, RET_VALUE_LEVELED_UP, gainedExp);
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BtlController_EmitTwoReturnValues(BATTLELINKMSGTYPE_CONTROLLER_TO_ENGINE, RET_VALUE_LEVELED_UP, gainedExp);
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gActiveBattler = savedActiveBattler;
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if (IsDoubleBattle() == TRUE
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@@ -1253,7 +1253,7 @@ static void Task_GiveExpWithExpBar(u8 taskId)
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gainedExp -= expOnNextLvl - currExp;
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savedActiveBattler = gActiveBattler;
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gActiveBattler = battlerId;
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BtlController_EmitTwoReturnValues(BATTLELINKMSGTYPE_ENGINE_TO_CONTROLLER, RET_VALUE_LEVELED_UP, gainedExp);
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BtlController_EmitTwoReturnValues(BATTLELINKMSGTYPE_CONTROLLER_TO_ENGINE, RET_VALUE_LEVELED_UP, gainedExp);
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gActiveBattler = savedActiveBattler;
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gTasks[taskId].func = Task_LaunchLvlUpAnim;
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}
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@@ -1361,9 +1361,9 @@ static void WaitForMonSelection(void)
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if (gMain.callback2 == BattleMainCB2 && !gPaletteFade.active)
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{
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if (gPartyMenuUseExitCallback == TRUE)
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BtlController_EmitChosenMonReturnValue(BATTLELINKMSGTYPE_ENGINE_TO_CONTROLLER, gSelectedMonPartyId, gBattlePartyCurrentOrder);
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BtlController_EmitChosenMonReturnValue(BATTLELINKMSGTYPE_CONTROLLER_TO_ENGINE, gSelectedMonPartyId, gBattlePartyCurrentOrder);
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else
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BtlController_EmitChosenMonReturnValue(BATTLELINKMSGTYPE_ENGINE_TO_CONTROLLER, PARTY_SIZE, NULL);
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BtlController_EmitChosenMonReturnValue(BATTLELINKMSGTYPE_CONTROLLER_TO_ENGINE, PARTY_SIZE, NULL);
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if ((gBattleBufferA[gActiveBattler][1] & 0xF) == 1)
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PrintLinkStandbyMsg();
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@@ -1387,7 +1387,7 @@ static void CompleteWhenChoseItem(void)
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{
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if (gMain.callback2 == BattleMainCB2 && !gPaletteFade.active)
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{
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BtlController_EmitOneReturnValue(BATTLELINKMSGTYPE_ENGINE_TO_CONTROLLER, gSpecialVar_ItemId);
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BtlController_EmitOneReturnValue(BATTLELINKMSGTYPE_CONTROLLER_TO_ENGINE, gSpecialVar_ItemId);
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PlayerBufferExecCompleted();
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}
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}
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@@ -1439,9 +1439,9 @@ static void PlayerHandleYesNoInput(void)
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PlaySE(SE_SELECT);
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if (gMultiUsePlayerCursor != 0)
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BtlController_EmitTwoReturnValues(BATTLELINKMSGTYPE_ENGINE_TO_CONTROLLER, 0xE, 0);
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BtlController_EmitTwoReturnValues(BATTLELINKMSGTYPE_CONTROLLER_TO_ENGINE, 0xE, 0);
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else
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BtlController_EmitTwoReturnValues(BATTLELINKMSGTYPE_ENGINE_TO_CONTROLLER, 0xD, 0);
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BtlController_EmitTwoReturnValues(BATTLELINKMSGTYPE_CONTROLLER_TO_ENGINE, 0xD, 0);
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PlayerBufferExecCompleted();
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}
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@@ -1600,7 +1600,7 @@ static void PlayerHandleGetMonData(void)
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monToCheck >>= 1;
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}
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}
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BtlController_EmitDataTransfer(BATTLELINKMSGTYPE_ENGINE_TO_CONTROLLER, size, monData);
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BtlController_EmitDataTransfer(BATTLELINKMSGTYPE_CONTROLLER_TO_ENGINE, size, monData);
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PlayerBufferExecCompleted();
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}
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@@ -1920,7 +1920,7 @@ void PlayerHandleGetRawMonData(void)
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for (i = 0; i < gBattleBufferA[gActiveBattler][2]; i++)
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dst[i] = src[i];
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BtlController_EmitDataTransfer(BATTLELINKMSGTYPE_ENGINE_TO_CONTROLLER, gBattleBufferA[gActiveBattler][2], dst);
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BtlController_EmitDataTransfer(BATTLELINKMSGTYPE_CONTROLLER_TO_ENGINE, gBattleBufferA[gActiveBattler][2], dst);
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PlayerBufferExecCompleted();
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}
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@@ -2621,7 +2621,7 @@ static void PlayerChooseMoveInBattlePalace(void)
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if (--*(gBattleStruct->arenaMindPoints + gActiveBattler) == 0)
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{
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gBattlePalaceMoveSelectionRngValue = gRngValue;
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BtlController_EmitTwoReturnValues(BATTLELINKMSGTYPE_ENGINE_TO_CONTROLLER, 10, ChooseMoveAndTargetInBattlePalace());
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BtlController_EmitTwoReturnValues(BATTLELINKMSGTYPE_CONTROLLER_TO_ENGINE, 10, ChooseMoveAndTargetInBattlePalace());
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PlayerBufferExecCompleted();
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}
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}
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@@ -2671,7 +2671,7 @@ static void PlayerHandleChoosePokemon(void)
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if (gBattleTypeFlags & BATTLE_TYPE_ARENA && (gBattleBufferA[gActiveBattler][1] & 0xF) != PARTY_ACTION_CANT_SWITCH)
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{
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BtlController_EmitChosenMonReturnValue(BATTLELINKMSGTYPE_ENGINE_TO_CONTROLLER, gBattlerPartyIndexes[gActiveBattler] + 1, gBattlePartyCurrentOrder);
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BtlController_EmitChosenMonReturnValue(BATTLELINKMSGTYPE_CONTROLLER_TO_ENGINE, gBattlerPartyIndexes[gActiveBattler] + 1, gBattlePartyCurrentOrder);
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PlayerBufferExecCompleted();
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}
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else
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@@ -2828,25 +2828,25 @@ static void PlayerHandleCmd32(void)
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static void PlayerHandleTwoReturnValues(void)
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{
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BtlController_EmitTwoReturnValues(BATTLELINKMSGTYPE_ENGINE_TO_CONTROLLER, 0, 0);
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BtlController_EmitTwoReturnValues(BATTLELINKMSGTYPE_CONTROLLER_TO_ENGINE, 0, 0);
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PlayerBufferExecCompleted();
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}
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static void PlayerHandleChosenMonReturnValue(void)
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{
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BtlController_EmitChosenMonReturnValue(BATTLELINKMSGTYPE_ENGINE_TO_CONTROLLER, 0, NULL);
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BtlController_EmitChosenMonReturnValue(BATTLELINKMSGTYPE_CONTROLLER_TO_ENGINE, 0, NULL);
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PlayerBufferExecCompleted();
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}
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static void PlayerHandleOneReturnValue(void)
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{
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BtlController_EmitOneReturnValue(BATTLELINKMSGTYPE_ENGINE_TO_CONTROLLER, 0);
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BtlController_EmitOneReturnValue(BATTLELINKMSGTYPE_CONTROLLER_TO_ENGINE, 0);
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PlayerBufferExecCompleted();
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}
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static void PlayerHandleOneReturnValue_Duplicate(void)
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{
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BtlController_EmitOneReturnValue_Duplicate(BATTLELINKMSGTYPE_ENGINE_TO_CONTROLLER, 0);
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BtlController_EmitOneReturnValue_Duplicate(BATTLELINKMSGTYPE_CONTROLLER_TO_ENGINE, 0);
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PlayerBufferExecCompleted();
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}
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@@ -332,7 +332,7 @@ static void Task_GiveExpToMon(u8 taskId)
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gainedExp -= nextLvlExp - currExp;
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savedActiveBank = gActiveBattler;
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gActiveBattler = battlerId;
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BtlController_EmitTwoReturnValues(BATTLELINKMSGTYPE_ENGINE_TO_CONTROLLER, RET_VALUE_LEVELED_UP, gainedExp);
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BtlController_EmitTwoReturnValues(BATTLELINKMSGTYPE_CONTROLLER_TO_ENGINE, RET_VALUE_LEVELED_UP, gainedExp);
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gActiveBattler = savedActiveBank;
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if (IsDoubleBattle() == TRUE
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@@ -411,7 +411,7 @@ static void Task_GiveExpWithExpBar(u8 taskId)
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gainedExp -= expOnNextLvl - currExp;
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savedActiveBank = gActiveBattler;
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gActiveBattler = battlerId;
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BtlController_EmitTwoReturnValues(BATTLELINKMSGTYPE_ENGINE_TO_CONTROLLER, RET_VALUE_LEVELED_UP, gainedExp);
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BtlController_EmitTwoReturnValues(BATTLELINKMSGTYPE_CONTROLLER_TO_ENGINE, RET_VALUE_LEVELED_UP, gainedExp);
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gActiveBattler = savedActiveBank;
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gTasks[taskId].func = Task_LaunchLvlUpAnim;
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}
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@@ -626,7 +626,7 @@ static void PlayerPartnerHandleGetMonData(void)
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monToCheck >>= 1;
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}
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}
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BtlController_EmitDataTransfer(BATTLELINKMSGTYPE_ENGINE_TO_CONTROLLER, size, monData);
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BtlController_EmitDataTransfer(BATTLELINKMSGTYPE_CONTROLLER_TO_ENGINE, size, monData);
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PlayerPartnerBufferExecCompleted();
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}
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@@ -1527,7 +1527,7 @@ static void PlayerPartnerHandleChooseMove(void)
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gBattlerTarget = GetBattlerAtPosition(B_POSITION_OPPONENT_RIGHT);
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}
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BtlController_EmitTwoReturnValues(BATTLELINKMSGTYPE_ENGINE_TO_CONTROLLER, 10, chosenMoveId | (gBattlerTarget << 8));
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BtlController_EmitTwoReturnValues(BATTLELINKMSGTYPE_CONTROLLER_TO_ENGINE, 10, chosenMoveId | (gBattlerTarget << 8));
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PlayerPartnerBufferExecCompleted();
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}
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@@ -1557,7 +1557,7 @@ static void PlayerPartnerHandleChoosePokemon(void)
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}
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*(gBattleStruct->monToSwitchIntoId + gActiveBattler) = chosenMonId;
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BtlController_EmitChosenMonReturnValue(BATTLELINKMSGTYPE_ENGINE_TO_CONTROLLER, chosenMonId, NULL);
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BtlController_EmitChosenMonReturnValue(BATTLELINKMSGTYPE_CONTROLLER_TO_ENGINE, chosenMonId, NULL);
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PlayerPartnerBufferExecCompleted();
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}
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@@ -534,7 +534,7 @@ static void RecordedOpponentHandleGetMonData(void)
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monToCheck >>= 1;
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}
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}
|
||||
BtlController_EmitDataTransfer(BATTLELINKMSGTYPE_ENGINE_TO_CONTROLLER, size, monData);
|
||||
BtlController_EmitDataTransfer(BATTLELINKMSGTYPE_CONTROLLER_TO_ENGINE, size, monData);
|
||||
RecordedOpponentBufferExecCompleted();
|
||||
}
|
||||
|
||||
@@ -1402,7 +1402,7 @@ static void RecordedOpponentHandlePrintSelectionString(void)
|
||||
|
||||
static void RecordedOpponentHandleChooseAction(void)
|
||||
{
|
||||
BtlController_EmitTwoReturnValues(BATTLELINKMSGTYPE_ENGINE_TO_CONTROLLER, RecordedBattle_GetBattlerAction(gActiveBattler), 0);
|
||||
BtlController_EmitTwoReturnValues(BATTLELINKMSGTYPE_CONTROLLER_TO_ENGINE, RecordedBattle_GetBattlerAction(gActiveBattler), 0);
|
||||
RecordedOpponentBufferExecCompleted();
|
||||
}
|
||||
|
||||
@@ -1415,13 +1415,13 @@ static void RecordedOpponentHandleChooseMove(void)
|
||||
{
|
||||
if (gBattleTypeFlags & BATTLE_TYPE_PALACE)
|
||||
{
|
||||
BtlController_EmitTwoReturnValues(BATTLELINKMSGTYPE_ENGINE_TO_CONTROLLER, 10, ChooseMoveAndTargetInBattlePalace());
|
||||
BtlController_EmitTwoReturnValues(BATTLELINKMSGTYPE_CONTROLLER_TO_ENGINE, 10, ChooseMoveAndTargetInBattlePalace());
|
||||
}
|
||||
else
|
||||
{
|
||||
u8 moveId = RecordedBattle_GetBattlerAction(gActiveBattler);
|
||||
u8 target = RecordedBattle_GetBattlerAction(gActiveBattler);
|
||||
BtlController_EmitTwoReturnValues(BATTLELINKMSGTYPE_ENGINE_TO_CONTROLLER, 10, moveId | (target << 8));
|
||||
BtlController_EmitTwoReturnValues(BATTLELINKMSGTYPE_CONTROLLER_TO_ENGINE, 10, moveId | (target << 8));
|
||||
}
|
||||
|
||||
RecordedOpponentBufferExecCompleted();
|
||||
@@ -1435,7 +1435,7 @@ static void RecordedOpponentHandleChooseItem(void)
|
||||
static void RecordedOpponentHandleChoosePokemon(void)
|
||||
{
|
||||
*(gBattleStruct->monToSwitchIntoId + gActiveBattler) = RecordedBattle_GetBattlerAction(gActiveBattler);
|
||||
BtlController_EmitChosenMonReturnValue(BATTLELINKMSGTYPE_ENGINE_TO_CONTROLLER, *(gBattleStruct->monToSwitchIntoId + gActiveBattler), NULL);
|
||||
BtlController_EmitChosenMonReturnValue(BATTLELINKMSGTYPE_CONTROLLER_TO_ENGINE, *(gBattleStruct->monToSwitchIntoId + gActiveBattler), NULL);
|
||||
RecordedOpponentBufferExecCompleted();
|
||||
}
|
||||
|
||||
|
||||
@@ -517,7 +517,7 @@ static void RecordedPlayerHandleGetMonData(void)
|
||||
monToCheck >>= 1;
|
||||
}
|
||||
}
|
||||
BtlController_EmitDataTransfer(BATTLELINKMSGTYPE_ENGINE_TO_CONTROLLER, size, monData);
|
||||
BtlController_EmitDataTransfer(BATTLELINKMSGTYPE_CONTROLLER_TO_ENGINE, size, monData);
|
||||
RecordedPlayerBufferExecCompleted();
|
||||
}
|
||||
|
||||
@@ -1414,7 +1414,7 @@ static void ChooseActionInBattlePalace(void)
|
||||
{
|
||||
if (gBattleCommunication[4] >= gBattlersCount / 2)
|
||||
{
|
||||
BtlController_EmitTwoReturnValues(BATTLELINKMSGTYPE_ENGINE_TO_CONTROLLER, RecordedBattle_GetBattlerAction(gActiveBattler), 0);
|
||||
BtlController_EmitTwoReturnValues(BATTLELINKMSGTYPE_CONTROLLER_TO_ENGINE, RecordedBattle_GetBattlerAction(gActiveBattler), 0);
|
||||
RecordedPlayerBufferExecCompleted();
|
||||
}
|
||||
}
|
||||
@@ -1427,7 +1427,7 @@ static void RecordedPlayerHandleChooseAction(void)
|
||||
}
|
||||
else
|
||||
{
|
||||
BtlController_EmitTwoReturnValues(BATTLELINKMSGTYPE_ENGINE_TO_CONTROLLER, RecordedBattle_GetBattlerAction(gActiveBattler), 0);
|
||||
BtlController_EmitTwoReturnValues(BATTLELINKMSGTYPE_CONTROLLER_TO_ENGINE, RecordedBattle_GetBattlerAction(gActiveBattler), 0);
|
||||
RecordedPlayerBufferExecCompleted();
|
||||
}
|
||||
}
|
||||
@@ -1441,13 +1441,13 @@ static void RecordedPlayerHandleChooseMove(void)
|
||||
{
|
||||
if (gBattleTypeFlags & BATTLE_TYPE_PALACE)
|
||||
{
|
||||
BtlController_EmitTwoReturnValues(BATTLELINKMSGTYPE_ENGINE_TO_CONTROLLER, 10, ChooseMoveAndTargetInBattlePalace());
|
||||
BtlController_EmitTwoReturnValues(BATTLELINKMSGTYPE_CONTROLLER_TO_ENGINE, 10, ChooseMoveAndTargetInBattlePalace());
|
||||
}
|
||||
else
|
||||
{
|
||||
u8 moveId = RecordedBattle_GetBattlerAction(gActiveBattler);
|
||||
u8 target = RecordedBattle_GetBattlerAction(gActiveBattler);
|
||||
BtlController_EmitTwoReturnValues(BATTLELINKMSGTYPE_ENGINE_TO_CONTROLLER, 10, moveId | (target << 8));
|
||||
BtlController_EmitTwoReturnValues(BATTLELINKMSGTYPE_CONTROLLER_TO_ENGINE, 10, moveId | (target << 8));
|
||||
}
|
||||
|
||||
RecordedPlayerBufferExecCompleted();
|
||||
@@ -1461,7 +1461,7 @@ static void RecordedPlayerHandleChooseItem(void)
|
||||
static void RecordedPlayerHandleChoosePokemon(void)
|
||||
{
|
||||
*(gBattleStruct->monToSwitchIntoId + gActiveBattler) = RecordedBattle_GetBattlerAction(gActiveBattler);
|
||||
BtlController_EmitChosenMonReturnValue(BATTLELINKMSGTYPE_ENGINE_TO_CONTROLLER, *(gBattleStruct->monToSwitchIntoId + gActiveBattler), NULL);
|
||||
BtlController_EmitChosenMonReturnValue(BATTLELINKMSGTYPE_CONTROLLER_TO_ENGINE, *(gBattleStruct->monToSwitchIntoId + gActiveBattler), NULL);
|
||||
RecordedPlayerBufferExecCompleted();
|
||||
}
|
||||
|
||||
|
||||
@@ -176,16 +176,16 @@ static void HandleInputChooseAction(void)
|
||||
switch (gActionSelectionCursor[gActiveBattler])
|
||||
{
|
||||
case 0:
|
||||
BtlController_EmitTwoReturnValues(BATTLELINKMSGTYPE_ENGINE_TO_CONTROLLER, B_ACTION_SAFARI_BALL, 0);
|
||||
BtlController_EmitTwoReturnValues(BATTLELINKMSGTYPE_CONTROLLER_TO_ENGINE, B_ACTION_SAFARI_BALL, 0);
|
||||
break;
|
||||
case 1:
|
||||
BtlController_EmitTwoReturnValues(BATTLELINKMSGTYPE_ENGINE_TO_CONTROLLER, B_ACTION_SAFARI_POKEBLOCK, 0);
|
||||
BtlController_EmitTwoReturnValues(BATTLELINKMSGTYPE_CONTROLLER_TO_ENGINE, B_ACTION_SAFARI_POKEBLOCK, 0);
|
||||
break;
|
||||
case 2:
|
||||
BtlController_EmitTwoReturnValues(BATTLELINKMSGTYPE_ENGINE_TO_CONTROLLER, B_ACTION_SAFARI_GO_NEAR, 0);
|
||||
BtlController_EmitTwoReturnValues(BATTLELINKMSGTYPE_CONTROLLER_TO_ENGINE, B_ACTION_SAFARI_GO_NEAR, 0);
|
||||
break;
|
||||
case 3:
|
||||
BtlController_EmitTwoReturnValues(BATTLELINKMSGTYPE_ENGINE_TO_CONTROLLER, B_ACTION_SAFARI_RUN, 0);
|
||||
BtlController_EmitTwoReturnValues(BATTLELINKMSGTYPE_CONTROLLER_TO_ENGINE, B_ACTION_SAFARI_RUN, 0);
|
||||
break;
|
||||
}
|
||||
SafariBufferExecCompleted();
|
||||
@@ -280,7 +280,7 @@ static void CompleteWhenChosePokeblock(void)
|
||||
{
|
||||
if (gMain.callback2 == BattleMainCB2 && !gPaletteFade.active)
|
||||
{
|
||||
BtlController_EmitOneReturnValue(BATTLELINKMSGTYPE_ENGINE_TO_CONTROLLER, gSpecialVar_ItemId);
|
||||
BtlController_EmitOneReturnValue(BATTLELINKMSGTYPE_CONTROLLER_TO_ENGINE, gSpecialVar_ItemId);
|
||||
SafariBufferExecCompleted();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -196,7 +196,7 @@ static void WallyHandleActions(void)
|
||||
if (--gBattleStruct->wallyWaitFrames == 0)
|
||||
{
|
||||
PlaySE(SE_SELECT);
|
||||
BtlController_EmitTwoReturnValues(BATTLELINKMSGTYPE_ENGINE_TO_CONTROLLER, B_ACTION_USE_MOVE, 0);
|
||||
BtlController_EmitTwoReturnValues(BATTLELINKMSGTYPE_CONTROLLER_TO_ENGINE, B_ACTION_USE_MOVE, 0);
|
||||
WallyBufferExecCompleted();
|
||||
gBattleStruct->wallyBattleState++;
|
||||
gBattleStruct->wallyMovesState = 0;
|
||||
@@ -207,7 +207,7 @@ static void WallyHandleActions(void)
|
||||
if (--gBattleStruct->wallyWaitFrames == 0)
|
||||
{
|
||||
PlaySE(SE_SELECT);
|
||||
BtlController_EmitTwoReturnValues(BATTLELINKMSGTYPE_ENGINE_TO_CONTROLLER, B_ACTION_USE_MOVE, 0);
|
||||
BtlController_EmitTwoReturnValues(BATTLELINKMSGTYPE_CONTROLLER_TO_ENGINE, B_ACTION_USE_MOVE, 0);
|
||||
WallyBufferExecCompleted();
|
||||
gBattleStruct->wallyBattleState++;
|
||||
gBattleStruct->wallyMovesState = 0;
|
||||
@@ -217,7 +217,7 @@ static void WallyHandleActions(void)
|
||||
case 3:
|
||||
if (--gBattleStruct->wallyWaitFrames == 0)
|
||||
{
|
||||
BtlController_EmitTwoReturnValues(BATTLELINKMSGTYPE_ENGINE_TO_CONTROLLER, B_ACTION_WALLY_THROW, 0);
|
||||
BtlController_EmitTwoReturnValues(BATTLELINKMSGTYPE_CONTROLLER_TO_ENGINE, B_ACTION_WALLY_THROW, 0);
|
||||
WallyBufferExecCompleted();
|
||||
gBattleStruct->wallyBattleState++;
|
||||
gBattleStruct->wallyMovesState = 0;
|
||||
@@ -238,7 +238,7 @@ static void WallyHandleActions(void)
|
||||
if (--gBattleStruct->wallyWaitFrames == 0)
|
||||
{
|
||||
PlaySE(SE_SELECT);
|
||||
BtlController_EmitTwoReturnValues(BATTLELINKMSGTYPE_ENGINE_TO_CONTROLLER, B_ACTION_USE_ITEM, 0);
|
||||
BtlController_EmitTwoReturnValues(BATTLELINKMSGTYPE_CONTROLLER_TO_ENGINE, B_ACTION_USE_ITEM, 0);
|
||||
WallyBufferExecCompleted();
|
||||
}
|
||||
break;
|
||||
@@ -278,7 +278,7 @@ static void CompleteOnChosenItem(void)
|
||||
{
|
||||
if (gMain.callback2 == BattleMainCB2 && !gPaletteFade.active)
|
||||
{
|
||||
BtlController_EmitOneReturnValue(BATTLELINKMSGTYPE_ENGINE_TO_CONTROLLER, gSpecialVar_ItemId);
|
||||
BtlController_EmitOneReturnValue(BATTLELINKMSGTYPE_CONTROLLER_TO_ENGINE, gSpecialVar_ItemId);
|
||||
WallyBufferExecCompleted();
|
||||
}
|
||||
}
|
||||
@@ -444,7 +444,7 @@ static void WallyHandleGetMonData(void)
|
||||
monToCheck >>= 1;
|
||||
}
|
||||
}
|
||||
BtlController_EmitDataTransfer(BATTLELINKMSGTYPE_ENGINE_TO_CONTROLLER, size, monData);
|
||||
BtlController_EmitDataTransfer(BATTLELINKMSGTYPE_CONTROLLER_TO_ENGINE, size, monData);
|
||||
WallyBufferExecCompleted();
|
||||
}
|
||||
|
||||
@@ -1241,7 +1241,7 @@ static void WallyHandleChooseMove(void)
|
||||
if (--gBattleStruct->wallyMoveFrames == 0)
|
||||
{
|
||||
PlaySE(SE_SELECT);
|
||||
BtlController_EmitTwoReturnValues(BATTLELINKMSGTYPE_ENGINE_TO_CONTROLLER, 10, 0x100);
|
||||
BtlController_EmitTwoReturnValues(BATTLELINKMSGTYPE_CONTROLLER_TO_ENGINE, 10, 0x100);
|
||||
WallyBufferExecCompleted();
|
||||
}
|
||||
break;
|
||||
|
||||
Reference in New Issue
Block a user