Fixed find-and-replace mistake

Functions were using the wrong constant.
This commit is contained in:
DavidJCobb
2025-04-26 10:54:22 -04:00
parent 8f5c1a452d
commit d8721b668e
9 changed files with 65 additions and 65 deletions

View File

@@ -249,16 +249,16 @@ static void HandleInputChooseAction(void)
switch (gActionSelectionCursor[gActiveBattler])
{
case 0: // Top left
BtlController_EmitTwoReturnValues(BATTLELINKMSGTYPE_ENGINE_TO_CONTROLLER, B_ACTION_USE_MOVE, 0);
BtlController_EmitTwoReturnValues(BATTLELINKMSGTYPE_CONTROLLER_TO_ENGINE, B_ACTION_USE_MOVE, 0);
break;
case 1: // Top right
BtlController_EmitTwoReturnValues(BATTLELINKMSGTYPE_ENGINE_TO_CONTROLLER, B_ACTION_USE_ITEM, 0);
BtlController_EmitTwoReturnValues(BATTLELINKMSGTYPE_CONTROLLER_TO_ENGINE, B_ACTION_USE_ITEM, 0);
break;
case 2: // Bottom left
BtlController_EmitTwoReturnValues(BATTLELINKMSGTYPE_ENGINE_TO_CONTROLLER, B_ACTION_SWITCH, 0);
BtlController_EmitTwoReturnValues(BATTLELINKMSGTYPE_CONTROLLER_TO_ENGINE, B_ACTION_SWITCH, 0);
break;
case 3: // Bottom right
BtlController_EmitTwoReturnValues(BATTLELINKMSGTYPE_ENGINE_TO_CONTROLLER, B_ACTION_RUN, 0);
BtlController_EmitTwoReturnValues(BATTLELINKMSGTYPE_CONTROLLER_TO_ENGINE, B_ACTION_RUN, 0);
break;
}
PlayerBufferExecCompleted();
@@ -319,7 +319,7 @@ static void HandleInputChooseAction(void)
return;
}
PlaySE(SE_SELECT);
BtlController_EmitTwoReturnValues(BATTLELINKMSGTYPE_ENGINE_TO_CONTROLLER, B_ACTION_CANCEL_PARTNER, 0);
BtlController_EmitTwoReturnValues(BATTLELINKMSGTYPE_CONTROLLER_TO_ENGINE, B_ACTION_CANCEL_PARTNER, 0);
PlayerBufferExecCompleted();
}
}
@@ -365,7 +365,7 @@ static void HandleInputChooseTarget(void)
{
PlaySE(SE_SELECT);
gSprites[gBattlerSpriteIds[gMultiUsePlayerCursor]].callback = SpriteCB_HideAsMoveTarget;
BtlController_EmitTwoReturnValues(BATTLELINKMSGTYPE_ENGINE_TO_CONTROLLER, 10, gMoveSelectionCursor[gActiveBattler] | (gMultiUsePlayerCursor << 8));
BtlController_EmitTwoReturnValues(BATTLELINKMSGTYPE_CONTROLLER_TO_ENGINE, 10, gMoveSelectionCursor[gActiveBattler] | (gMultiUsePlayerCursor << 8));
EndBounceEffect(gMultiUsePlayerCursor, BOUNCE_HEALTHBOX);
PlayerBufferExecCompleted();
}
@@ -523,7 +523,7 @@ static void HandleInputChooseMove(void)
if (!canSelectTarget)
{
BtlController_EmitTwoReturnValues(BATTLELINKMSGTYPE_ENGINE_TO_CONTROLLER, 10, gMoveSelectionCursor[gActiveBattler] | (gMultiUsePlayerCursor << 8));
BtlController_EmitTwoReturnValues(BATTLELINKMSGTYPE_CONTROLLER_TO_ENGINE, 10, gMoveSelectionCursor[gActiveBattler] | (gMultiUsePlayerCursor << 8));
PlayerBufferExecCompleted();
}
else
@@ -543,7 +543,7 @@ static void HandleInputChooseMove(void)
else if (JOY_NEW(B_BUTTON) || gPlayerDpadHoldFrames > 59)
{
PlaySE(SE_SELECT);
BtlController_EmitTwoReturnValues(BATTLELINKMSGTYPE_ENGINE_TO_CONTROLLER, 10, 0xFFFF);
BtlController_EmitTwoReturnValues(BATTLELINKMSGTYPE_CONTROLLER_TO_ENGINE, 10, 0xFFFF);
PlayerBufferExecCompleted();
}
else if (JOY_NEW(DPAD_LEFT))
@@ -1174,7 +1174,7 @@ static void Task_GiveExpToMon(u8 taskId)
gainedExp -= nextLvlExp - currExp;
savedActiveBattler = gActiveBattler;
gActiveBattler = battlerId;
BtlController_EmitTwoReturnValues(BATTLELINKMSGTYPE_ENGINE_TO_CONTROLLER, RET_VALUE_LEVELED_UP, gainedExp);
BtlController_EmitTwoReturnValues(BATTLELINKMSGTYPE_CONTROLLER_TO_ENGINE, RET_VALUE_LEVELED_UP, gainedExp);
gActiveBattler = savedActiveBattler;
if (IsDoubleBattle() == TRUE
@@ -1253,7 +1253,7 @@ static void Task_GiveExpWithExpBar(u8 taskId)
gainedExp -= expOnNextLvl - currExp;
savedActiveBattler = gActiveBattler;
gActiveBattler = battlerId;
BtlController_EmitTwoReturnValues(BATTLELINKMSGTYPE_ENGINE_TO_CONTROLLER, RET_VALUE_LEVELED_UP, gainedExp);
BtlController_EmitTwoReturnValues(BATTLELINKMSGTYPE_CONTROLLER_TO_ENGINE, RET_VALUE_LEVELED_UP, gainedExp);
gActiveBattler = savedActiveBattler;
gTasks[taskId].func = Task_LaunchLvlUpAnim;
}
@@ -1361,9 +1361,9 @@ static void WaitForMonSelection(void)
if (gMain.callback2 == BattleMainCB2 && !gPaletteFade.active)
{
if (gPartyMenuUseExitCallback == TRUE)
BtlController_EmitChosenMonReturnValue(BATTLELINKMSGTYPE_ENGINE_TO_CONTROLLER, gSelectedMonPartyId, gBattlePartyCurrentOrder);
BtlController_EmitChosenMonReturnValue(BATTLELINKMSGTYPE_CONTROLLER_TO_ENGINE, gSelectedMonPartyId, gBattlePartyCurrentOrder);
else
BtlController_EmitChosenMonReturnValue(BATTLELINKMSGTYPE_ENGINE_TO_CONTROLLER, PARTY_SIZE, NULL);
BtlController_EmitChosenMonReturnValue(BATTLELINKMSGTYPE_CONTROLLER_TO_ENGINE, PARTY_SIZE, NULL);
if ((gBattleBufferA[gActiveBattler][1] & 0xF) == 1)
PrintLinkStandbyMsg();
@@ -1387,7 +1387,7 @@ static void CompleteWhenChoseItem(void)
{
if (gMain.callback2 == BattleMainCB2 && !gPaletteFade.active)
{
BtlController_EmitOneReturnValue(BATTLELINKMSGTYPE_ENGINE_TO_CONTROLLER, gSpecialVar_ItemId);
BtlController_EmitOneReturnValue(BATTLELINKMSGTYPE_CONTROLLER_TO_ENGINE, gSpecialVar_ItemId);
PlayerBufferExecCompleted();
}
}
@@ -1439,9 +1439,9 @@ static void PlayerHandleYesNoInput(void)
PlaySE(SE_SELECT);
if (gMultiUsePlayerCursor != 0)
BtlController_EmitTwoReturnValues(BATTLELINKMSGTYPE_ENGINE_TO_CONTROLLER, 0xE, 0);
BtlController_EmitTwoReturnValues(BATTLELINKMSGTYPE_CONTROLLER_TO_ENGINE, 0xE, 0);
else
BtlController_EmitTwoReturnValues(BATTLELINKMSGTYPE_ENGINE_TO_CONTROLLER, 0xD, 0);
BtlController_EmitTwoReturnValues(BATTLELINKMSGTYPE_CONTROLLER_TO_ENGINE, 0xD, 0);
PlayerBufferExecCompleted();
}
@@ -1600,7 +1600,7 @@ static void PlayerHandleGetMonData(void)
monToCheck >>= 1;
}
}
BtlController_EmitDataTransfer(BATTLELINKMSGTYPE_ENGINE_TO_CONTROLLER, size, monData);
BtlController_EmitDataTransfer(BATTLELINKMSGTYPE_CONTROLLER_TO_ENGINE, size, monData);
PlayerBufferExecCompleted();
}
@@ -1920,7 +1920,7 @@ void PlayerHandleGetRawMonData(void)
for (i = 0; i < gBattleBufferA[gActiveBattler][2]; i++)
dst[i] = src[i];
BtlController_EmitDataTransfer(BATTLELINKMSGTYPE_ENGINE_TO_CONTROLLER, gBattleBufferA[gActiveBattler][2], dst);
BtlController_EmitDataTransfer(BATTLELINKMSGTYPE_CONTROLLER_TO_ENGINE, gBattleBufferA[gActiveBattler][2], dst);
PlayerBufferExecCompleted();
}
@@ -2621,7 +2621,7 @@ static void PlayerChooseMoveInBattlePalace(void)
if (--*(gBattleStruct->arenaMindPoints + gActiveBattler) == 0)
{
gBattlePalaceMoveSelectionRngValue = gRngValue;
BtlController_EmitTwoReturnValues(BATTLELINKMSGTYPE_ENGINE_TO_CONTROLLER, 10, ChooseMoveAndTargetInBattlePalace());
BtlController_EmitTwoReturnValues(BATTLELINKMSGTYPE_CONTROLLER_TO_ENGINE, 10, ChooseMoveAndTargetInBattlePalace());
PlayerBufferExecCompleted();
}
}
@@ -2671,7 +2671,7 @@ static void PlayerHandleChoosePokemon(void)
if (gBattleTypeFlags & BATTLE_TYPE_ARENA && (gBattleBufferA[gActiveBattler][1] & 0xF) != PARTY_ACTION_CANT_SWITCH)
{
BtlController_EmitChosenMonReturnValue(BATTLELINKMSGTYPE_ENGINE_TO_CONTROLLER, gBattlerPartyIndexes[gActiveBattler] + 1, gBattlePartyCurrentOrder);
BtlController_EmitChosenMonReturnValue(BATTLELINKMSGTYPE_CONTROLLER_TO_ENGINE, gBattlerPartyIndexes[gActiveBattler] + 1, gBattlePartyCurrentOrder);
PlayerBufferExecCompleted();
}
else
@@ -2828,25 +2828,25 @@ static void PlayerHandleCmd32(void)
static void PlayerHandleTwoReturnValues(void)
{
BtlController_EmitTwoReturnValues(BATTLELINKMSGTYPE_ENGINE_TO_CONTROLLER, 0, 0);
BtlController_EmitTwoReturnValues(BATTLELINKMSGTYPE_CONTROLLER_TO_ENGINE, 0, 0);
PlayerBufferExecCompleted();
}
static void PlayerHandleChosenMonReturnValue(void)
{
BtlController_EmitChosenMonReturnValue(BATTLELINKMSGTYPE_ENGINE_TO_CONTROLLER, 0, NULL);
BtlController_EmitChosenMonReturnValue(BATTLELINKMSGTYPE_CONTROLLER_TO_ENGINE, 0, NULL);
PlayerBufferExecCompleted();
}
static void PlayerHandleOneReturnValue(void)
{
BtlController_EmitOneReturnValue(BATTLELINKMSGTYPE_ENGINE_TO_CONTROLLER, 0);
BtlController_EmitOneReturnValue(BATTLELINKMSGTYPE_CONTROLLER_TO_ENGINE, 0);
PlayerBufferExecCompleted();
}
static void PlayerHandleOneReturnValue_Duplicate(void)
{
BtlController_EmitOneReturnValue_Duplicate(BATTLELINKMSGTYPE_ENGINE_TO_CONTROLLER, 0);
BtlController_EmitOneReturnValue_Duplicate(BATTLELINKMSGTYPE_CONTROLLER_TO_ENGINE, 0);
PlayerBufferExecCompleted();
}