Add missing uses of LOCALID_NONE for trainerbattle
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@@ -747,11 +747,11 @@
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@ When used with an event script, you can also pass in an optional flag to disable music
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.macro trainerbattle_single trainer:req, intro_text:req, lose_text:req, event_script=FALSE, music=TRUE
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.if \event_script == FALSE
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trainerbattle TRAINER_BATTLE_SINGLE, \trainer, 0, \intro_text, \lose_text
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trainerbattle TRAINER_BATTLE_SINGLE, \trainer, LOCALID_NONE, \intro_text, \lose_text
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.elseif \music == TRUE
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trainerbattle TRAINER_BATTLE_CONTINUE_SCRIPT, \trainer, 0, \intro_text, \lose_text, \event_script
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trainerbattle TRAINER_BATTLE_CONTINUE_SCRIPT, \trainer, LOCALID_NONE, \intro_text, \lose_text, \event_script
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.else
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trainerbattle TRAINER_BATTLE_CONTINUE_SCRIPT_NO_MUSIC, \trainer, 0, \intro_text, \lose_text, \event_script
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trainerbattle TRAINER_BATTLE_CONTINUE_SCRIPT_NO_MUSIC, \trainer, LOCALID_NONE, \intro_text, \lose_text, \event_script
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.endif
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.endm
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@@ -759,27 +759,27 @@
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@ and an optional event script. When used with an event script you can pass in an optional flag to disable music
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.macro trainerbattle_double trainer:req, intro_text:req, lose_text:req, not_enough_pkmn_text:req, event_script=FALSE, music=TRUE
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.if \event_script == FALSE
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trainerbattle TRAINER_BATTLE_DOUBLE, \trainer, 0, \intro_text, \lose_text, \not_enough_pkmn_text
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trainerbattle TRAINER_BATTLE_DOUBLE, \trainer, LOCALID_NONE, \intro_text, \lose_text, \not_enough_pkmn_text
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.elseif \music == TRUE
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trainerbattle TRAINER_BATTLE_CONTINUE_SCRIPT_DOUBLE, \trainer, 0, \intro_text, \lose_text, \not_enough_pkmn_text, \event_script
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trainerbattle TRAINER_BATTLE_CONTINUE_SCRIPT_DOUBLE, \trainer, LOCALID_NONE, \intro_text, \lose_text, \not_enough_pkmn_text, \event_script
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.else
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trainerbattle TRAINER_BATTLE_CONTINUE_SCRIPT_DOUBLE_NO_MUSIC, \trainer, 0, \intro_text, \lose_text, \not_enough_pkmn_text, \event_script
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trainerbattle TRAINER_BATTLE_CONTINUE_SCRIPT_DOUBLE_NO_MUSIC, \trainer, LOCALID_NONE, \intro_text, \lose_text, \not_enough_pkmn_text, \event_script
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.endif
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.endm
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@ Starts a rematch battle. Takes a trainer, intro text and loss text
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.macro trainerbattle_rematch trainer:req, intro_text:req, lose_text:req
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trainerbattle TRAINER_BATTLE_REMATCH, \trainer, 0, \intro_text, \lose_text
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trainerbattle TRAINER_BATTLE_REMATCH, \trainer, LOCALID_NONE, \intro_text, \lose_text
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.endm
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@ Starts a rematch double battle. Takes a trainer, intro text, loss text, and text for when you have too few pokemon
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.macro trainerbattle_rematch_double trainer:req, intro_text:req, lose_text:req, not_enough_pkmn_text:req
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trainerbattle TRAINER_BATTLE_REMATCH_DOUBLE, \trainer, 0, \intro_text, \lose_text, \not_enough_pkmn_text
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trainerbattle TRAINER_BATTLE_REMATCH_DOUBLE, \trainer, LOCALID_NONE, \intro_text, \lose_text, \not_enough_pkmn_text
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.endm
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@ Starts a trainer battle, skipping intro text. Takes a trainer and loss text
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.macro trainerbattle_no_intro trainer:req, lose_text:req
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trainerbattle TRAINER_BATTLE_SINGLE_NO_INTRO_TEXT, \trainer, 0, \lose_text
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trainerbattle TRAINER_BATTLE_SINGLE_NO_INTRO_TEXT, \trainer, LOCALID_NONE, \lose_text
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.endm
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@@ -105,7 +105,7 @@ BattlePyramid_WarpToTop::
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@ TRAINER_PHILLIP is used as a placeholder
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BattlePyramid_TrainerBattle::
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trainerbattle TRAINER_BATTLE_PYRAMID, TRAINER_PHILLIP, 0, BattleFacility_TrainerBattle_PlaceholderText, BattleFacility_TrainerBattle_PlaceholderText
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trainerbattle TRAINER_BATTLE_PYRAMID, TRAINER_PHILLIP, LOCALID_NONE, BattleFacility_TrainerBattle_PlaceholderText, BattleFacility_TrainerBattle_PlaceholderText
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pyramid_showhint
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waitmessage
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waitbuttonpress
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@@ -329,11 +329,11 @@ MossdeepCity_SpaceCenter_2F_EventScript_StevenFacePlayerWest::
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return
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MossdeepCity_SpaceCenter_2F_EventScript_MaxieTrainer::
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trainerbattle TRAINER_BATTLE_SET_TRAINER_A, TRAINER_MAXIE_MOSSDEEP, 0, MossdeepCity_SpaceCenter_2F_Text_JustWantToExpandLand, MossdeepCity_SpaceCenter_2F_Text_JustWantToExpandLand
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trainerbattle TRAINER_BATTLE_SET_TRAINER_A, TRAINER_MAXIE_MOSSDEEP, LOCALID_NONE, MossdeepCity_SpaceCenter_2F_Text_JustWantToExpandLand, MossdeepCity_SpaceCenter_2F_Text_JustWantToExpandLand
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end
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MossdeepCity_SpaceCenter_2F_EventScript_TabithaTrainer::
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trainerbattle TRAINER_BATTLE_SET_TRAINER_B, TRAINER_TABITHA_MOSSDEEP, 0, MossdeepCity_SpaceCenter_Text_TabithaDefeat, MossdeepCity_SpaceCenter_Text_TabithaDefeat
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trainerbattle TRAINER_BATTLE_SET_TRAINER_B, TRAINER_TABITHA_MOSSDEEP, LOCALID_NONE, MossdeepCity_SpaceCenter_Text_TabithaDefeat, MossdeepCity_SpaceCenter_Text_TabithaDefeat
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end
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MossdeepCity_SpaceCenter_2F_EventScript_RivalRayquazaCall::
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@@ -60,7 +60,7 @@ TrainerHill_1F_Movement_SetInvisible::
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@ TRAINER_PHILLIP is an actual Trainer on the SS Tidal, but is used as a placeholder here
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TrainerHill_EventScript_TrainerBattle::
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trainerbattle TRAINER_BATTLE_HILL, TRAINER_PHILLIP, 0, BattleFacility_TrainerBattle_PlaceholderText, BattleFacility_TrainerBattle_PlaceholderText
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trainerbattle TRAINER_BATTLE_HILL, TRAINER_PHILLIP, LOCALID_NONE, BattleFacility_TrainerBattle_PlaceholderText, BattleFacility_TrainerBattle_PlaceholderText
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trainerhill_postbattletext
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waitmessage
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waitbuttonpress
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