Add missing uses of LOCALID_NONE for trainerbattle

This commit is contained in:
GriffinR
2025-06-20 15:33:12 -04:00
parent 75fe3e7da6
commit e2e3438674
4 changed files with 13 additions and 13 deletions

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@@ -747,11 +747,11 @@
@ When used with an event script, you can also pass in an optional flag to disable music
.macro trainerbattle_single trainer:req, intro_text:req, lose_text:req, event_script=FALSE, music=TRUE
.if \event_script == FALSE
trainerbattle TRAINER_BATTLE_SINGLE, \trainer, 0, \intro_text, \lose_text
trainerbattle TRAINER_BATTLE_SINGLE, \trainer, LOCALID_NONE, \intro_text, \lose_text
.elseif \music == TRUE
trainerbattle TRAINER_BATTLE_CONTINUE_SCRIPT, \trainer, 0, \intro_text, \lose_text, \event_script
trainerbattle TRAINER_BATTLE_CONTINUE_SCRIPT, \trainer, LOCALID_NONE, \intro_text, \lose_text, \event_script
.else
trainerbattle TRAINER_BATTLE_CONTINUE_SCRIPT_NO_MUSIC, \trainer, 0, \intro_text, \lose_text, \event_script
trainerbattle TRAINER_BATTLE_CONTINUE_SCRIPT_NO_MUSIC, \trainer, LOCALID_NONE, \intro_text, \lose_text, \event_script
.endif
.endm
@@ -759,27 +759,27 @@
@ and an optional event script. When used with an event script you can pass in an optional flag to disable music
.macro trainerbattle_double trainer:req, intro_text:req, lose_text:req, not_enough_pkmn_text:req, event_script=FALSE, music=TRUE
.if \event_script == FALSE
trainerbattle TRAINER_BATTLE_DOUBLE, \trainer, 0, \intro_text, \lose_text, \not_enough_pkmn_text
trainerbattle TRAINER_BATTLE_DOUBLE, \trainer, LOCALID_NONE, \intro_text, \lose_text, \not_enough_pkmn_text
.elseif \music == TRUE
trainerbattle TRAINER_BATTLE_CONTINUE_SCRIPT_DOUBLE, \trainer, 0, \intro_text, \lose_text, \not_enough_pkmn_text, \event_script
trainerbattle TRAINER_BATTLE_CONTINUE_SCRIPT_DOUBLE, \trainer, LOCALID_NONE, \intro_text, \lose_text, \not_enough_pkmn_text, \event_script
.else
trainerbattle TRAINER_BATTLE_CONTINUE_SCRIPT_DOUBLE_NO_MUSIC, \trainer, 0, \intro_text, \lose_text, \not_enough_pkmn_text, \event_script
trainerbattle TRAINER_BATTLE_CONTINUE_SCRIPT_DOUBLE_NO_MUSIC, \trainer, LOCALID_NONE, \intro_text, \lose_text, \not_enough_pkmn_text, \event_script
.endif
.endm
@ Starts a rematch battle. Takes a trainer, intro text and loss text
.macro trainerbattle_rematch trainer:req, intro_text:req, lose_text:req
trainerbattle TRAINER_BATTLE_REMATCH, \trainer, 0, \intro_text, \lose_text
trainerbattle TRAINER_BATTLE_REMATCH, \trainer, LOCALID_NONE, \intro_text, \lose_text
.endm
@ Starts a rematch double battle. Takes a trainer, intro text, loss text, and text for when you have too few pokemon
.macro trainerbattle_rematch_double trainer:req, intro_text:req, lose_text:req, not_enough_pkmn_text:req
trainerbattle TRAINER_BATTLE_REMATCH_DOUBLE, \trainer, 0, \intro_text, \lose_text, \not_enough_pkmn_text
trainerbattle TRAINER_BATTLE_REMATCH_DOUBLE, \trainer, LOCALID_NONE, \intro_text, \lose_text, \not_enough_pkmn_text
.endm
@ Starts a trainer battle, skipping intro text. Takes a trainer and loss text
.macro trainerbattle_no_intro trainer:req, lose_text:req
trainerbattle TRAINER_BATTLE_SINGLE_NO_INTRO_TEXT, \trainer, 0, \lose_text
trainerbattle TRAINER_BATTLE_SINGLE_NO_INTRO_TEXT, \trainer, LOCALID_NONE, \lose_text
.endm