Document battle dome.
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@@ -143,27 +143,27 @@ BattleFrontier_BattleFactoryLobby_EventScript_2585CB:: @ 82585CB
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lock
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faceplayer
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setvar VAR_FRONTIER_FACILITY, 4
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setvar VAR_0x40CE, 0
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setvar VAR_FRONTIER_BATTLE_MODE, 0
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goto BattleFrontier_BattleFactoryLobby_EventScript_2585ED
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end
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BattleFrontier_BattleFactoryLobby_EventScript_2585DD:: @ 82585DD
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setvar VAR_FRONTIER_FACILITY, 4
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setvar VAR_0x40CE, 1
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setvar VAR_FRONTIER_BATTLE_MODE, 1
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goto BattleFrontier_BattleFactoryLobby_EventScript_2585ED
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end
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BattleFrontier_BattleFactoryLobby_EventScript_2585ED:: @ 82585ED
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special SavePlayerParty
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compare VAR_0x40CE, 0
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compare VAR_FRONTIER_BATTLE_MODE, 0
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call_if 1, BattleFrontier_BattleFactoryLobby_EventScript_2587B1
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compare VAR_0x40CE, 1
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compare VAR_FRONTIER_BATTLE_MODE, 1
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call_if 1, BattleFrontier_BattleFactoryLobby_EventScript_2587BA
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BattleFrontier_BattleFactoryLobby_EventScript_258606:: @ 8258606
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compare VAR_0x40CE, 0
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compare VAR_FRONTIER_BATTLE_MODE, 0
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call_if 1, BattleFrontier_BattleFactoryLobby_EventScript_2587C3
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compare VAR_0x40CE, 1
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compare VAR_FRONTIER_BATTLE_MODE, 1
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call_if 1, BattleFrontier_BattleFactoryLobby_EventScript_2587C9
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waitmessage
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multichoice 17, 6, 23, 0
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@@ -218,9 +218,9 @@ BattleFrontier_BattleFactoryLobby_EventScript_25871A:: @ 825871A
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special SavePlayerParty
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msgbox BattleFrontier_BattleFactoryLobby_Text_258CB1, 4
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closemessage
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compare VAR_0x40CE, 0
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compare VAR_FRONTIER_BATTLE_MODE, 0
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call_if 1, BattleFrontier_BattleFactoryLobby_EventScript_25875C
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compare VAR_0x40CE, 1
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compare VAR_FRONTIER_BATTLE_MODE, 1
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call_if 1, BattleFrontier_BattleFactoryLobby_EventScript_258762
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applymovement VAR_LAST_TALKED, BattleFrontier_BattleFactoryLobby_Movement_2587A7
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applymovement 255, BattleFrontier_BattleFactoryLobby_Movement_2587AC
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@@ -239,9 +239,9 @@ BattleFrontier_BattleFactoryLobby_EventScript_258762:: @ 8258762
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return
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BattleFrontier_BattleFactoryLobby_EventScript_258768:: @ 8258768
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compare VAR_0x40CE, 0
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compare VAR_FRONTIER_BATTLE_MODE, 0
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call_if 1, BattleFrontier_BattleFactoryLobby_EventScript_2587CF
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compare VAR_0x40CE, 1
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compare VAR_FRONTIER_BATTLE_MODE, 1
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call_if 1, BattleFrontier_BattleFactoryLobby_EventScript_2587D8
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goto BattleFrontier_BattleFactoryLobby_EventScript_258606
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