Merge master into ObjEvent rename

This commit is contained in:
GriffinR
2019-11-25 20:00:04 -05:00
144 changed files with 8322 additions and 8521 deletions

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@@ -33,4 +33,4 @@ Other disassembly and/or decompilation projects:
## Contacts
You can find us on [Discord](https://discord.gg/6EuWgX9) and [IRC](https://kiwiirc.com/client/irc.freenode.net/?#pret).
You can find us on [Discord](https://discord.gg/d5dubZ3) and [IRC](https://kiwiirc.com/client/irc.freenode.net/?#pret).

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@@ -6,7 +6,17 @@
.include "asm/macros/ec.inc"
.include "asm/macros/map.inc"
.include "asm/macros/field_effect_script.inc"
.include "asm/macros/battle_frontier.inc"
.include "asm/macros/trainer_hill.inc"
.include "asm/macros/battle_tent.inc"
.include "asm/macros/battle_frontier/apprentice.inc"
.include "asm/macros/battle_frontier/battle_arena.inc"
.include "asm/macros/battle_frontier/battle_dome.inc"
.include "asm/macros/battle_frontier/battle_factory.inc"
.include "asm/macros/battle_frontier/battle_palace.inc"
.include "asm/macros/battle_frontier/battle_pike.inc"
.include "asm/macros/battle_frontier/battle_pyramid.inc"
.include "asm/macros/battle_frontier/battle_tower.inc"
.include "asm/macros/battle_frontier/frontier_util.inc"
.macro region_map_entry x, y, width, height, name
.byte \x

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@@ -1,35 +0,0 @@
@ To be populated with macros for the Battle Frontier CallFacilityFunction specials
@ Frontier Util
.macro frontier_setlvlmode lvlmode:req
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8005, 1
setvar VAR_0x8006, \lvlmode
special CallFrontierUtilFunc
.endm
@ Battle Tower
.macro battletower_getstreak
setvar VAR_0x8004, BATTLE_TOWER_FUNC_1
setvar VAR_0x8005, 1
special CallBattleTowerFunc
.endm
@ Battle Dome
@ Battle Palace
@ Battle Arena
@ Battle Factory
@ Battle Pike
@ Battle Pyramid
@ Battle Tent
@ Apprentice

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@@ -0,0 +1,133 @@
@ TODO: These need to have description comment
.macro apprentice_gavelvlmode
setvar VAR_0x8004, APPRENTICE_FUNC_GAVE_LVLMODE
special CallApprenticeFunction
.endm
.macro apprentice_setlvlmode lvlmode:req
setvar VAR_0x8004, APPRENTICE_FUNC_SET_LVLMODE
setorcopyvar VAR_0x8005, \lvlmode
addvar VAR_0x8005, 1
special CallApprenticeFunction
.endm
.macro apprentice_answeredquestion
setvar VAR_0x8004, APPRENTICE_FUNC_ANSWERED_QUESTION
special CallApprenticeFunction
.endm
.macro apprentice_menu which:req
setvar VAR_0x8004, APPRENTICE_FUNC_MENU
setvar VAR_0x8005, \which
special CallApprenticeFunction
waitstate
.endm
.macro apprentice_shufflespecies
setvar VAR_0x8004, APPRENTICE_FUNC_SHUFFLE_SPECIES
special CallApprenticeFunction
.endm
.macro apprentice_randomizequestions
setvar VAR_0x8004, APPRENTICE_FUNC_RANDOMIZE_QUESTIONS
special CallApprenticeFunction
.endm
.macro apprentice_msg waitbuttonpress:req, which:req
setvar VAR_0x8004, APPRENTICE_FUNC_PRINT_MSG
setvar VAR_0x8005, \waitbuttonpress
setvar VAR_0x8006, \which
special CallApprenticeFunction
waitstate
.endm
.macro apprentice_reset
setvar VAR_0x8004, APPRENTICE_FUNC_RESET
special CallApprenticeFunction
.endm
.macro apprentice_shouldcheckgone
setvar VAR_0x8004, APPRENTICE_FUNC_CHECK_GONE
special CallApprenticeFunction
.endm
.macro apprentice_getquestion
setvar VAR_0x8004, APPRENTICE_FUNC_GET_QUESTION
special CallApprenticeFunction
.endm
.macro apprentice_getnumpartymons
setvar VAR_0x8004, APPRENTICE_FUNC_GET_NUM_PARTY_MONS
special CallApprenticeFunction
.endm
.macro apprentice_setpartymon slot:req
copyvar VAR_0x8006, \slot
setvar VAR_0x8004, APPRENTICE_FUNC_SET_PARTY_MON
special CallApprenticeFunction
.endm
.macro apprentice_initquestion which:req
setvar VAR_0x8004, APPRENTICE_FUNC_INIT_QUESTION_DATA
setvar VAR_0x8005, \which
special CallApprenticeFunction
.endm
.macro apprentice_freequestion
setvar VAR_0x8004, APPRENTICE_FUNC_FREE_QUESTION_DATA
special CallApprenticeFunction
.endm
.macro apprentice_buff whichstringvar:req, tobuff:req
setvar VAR_0x8004, APPRENTICE_FUNC_BUFFER_STRING
setvar VAR_0x8005, \whichstringvar
.if \tobuff >= VARS_START
copyvar VAR_0x8006, \tobuff
.else
setvar VAR_0x8006, \tobuff
.endif
special CallApprenticeFunction
.endm
.macro apprentice_setmove
setvar VAR_0x8004, APPRENTICE_FUNC_SET_MOVE
special CallApprenticeFunction
.endm
.macro apprentice_setleadmon monId:req
copyvar VAR_0x8005, \monId
setvar VAR_0x8004, APPRENTICE_FUNC_SET_LEAD_MON
special CallApprenticeFunction
.endm
.macro apprentice_openbag
setvar VAR_0x8004, APPRENTICE_FUNC_OPEN_BAG
special CallApprenticeFunction
waitstate
.endm
.macro apprentice_trysetitem
setvar VAR_0x8004, APPRENTICE_FUNC_TRY_SET_HELD_ITEM
special CallApprenticeFunction
.endm
.macro apprentice_save
setvar VAR_0x8004, APPRENTICE_FUNC_SAVE
special CallApprenticeFunction
.endm
.macro apprentice_setgfx
setvar VAR_0x8004, APPRENTICE_FUNC_SET_GFX
special CallApprenticeFunction
.endm
.macro apprentice_shouldleave
setvar VAR_0x8004, APPRENTICE_FUNC_SHOULD_LEAVE
special CallApprenticeFunction
.endm
.macro apprentice_shiftsaved
setvar VAR_0x8004, APPRENTICE_FUNC_SHIFT_SAVED
special CallApprenticeFunction
.endm

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@@ -0,0 +1 @@
@ To be populated with macros for CallBattleArenaFunction

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@@ -0,0 +1 @@
@ To be populated with macros for CallBattleDomeFunction

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@@ -0,0 +1 @@
@ To be populated with macros for CallBattleFactoryFunction

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@@ -0,0 +1 @@
@ To be populated with macros for CallBattlePalaceFunction

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@@ -0,0 +1,54 @@
@ To be populated with macros for CallBattlePikeFunction
.macro battlepike_getstreak
setvar VAR_0x8004, BATTLE_PIKE_FUNC_GET_DATA
setvar VAR_0x8005, 1
special CallBattlePikeFunction
.endm
.macro battlepike_setstreak streak:req
setvar VAR_0x8004, BATTLE_PIKE_FUNC_SET_DATA
setvar VAR_0x8005, 1
.if \streak >= VARS_START
copyvar VAR_0x8006, \streak
.else
setvar VAR_0x8006, \streak
.endif
special CallBattlePikeFunction
.endm
.macro battlepike_isfinalroom
setvar VAR_0x8004, BATTLE_PIKE_FUNC_IS_FINAL_ROOM
special CallBattlePikeFunction
.endm
.macro battlepike_setroomobjects
setvar VAR_0x8004, BATTLE_PIKE_FUNC_SET_ROOM_OBJECTS
special CallBattlePikeFunction
.endm
.macro battlepike_getroomtype
setvar VAR_0x8004, BATTLE_PIKE_FUNC_GET_ROOM_TYPE
special CallBattlePikeFunction
.endm
.macro battlepike_setnextroom
setvar VAR_0x8004, BATTLE_PIKE_FUNC_SET_ROOM_TYPE
special CallBattlePikeFunction
.endm
.macro battlepike_gethint
setvar VAR_0x8004, BATTLE_PIKE_FUNC_GET_ROOM_TYPE_HINT
special CallBattlePikeFunction
.endm
.macro battlepike_nohealing set:req
setvar VAR_0x8004, BATTLE_PIKE_FUNC_SET_HEALING_ROOMS_DISABLED
setvar VAR_0x8005, \set
special CallBattlePikeFunction
.endm
.macro battlepike_ispartyfullhealth
setvar VAR_0x8004, BATTLE_PIKE_FUNC_IS_PARTY_FULL_HEALTH
special CallBattlePikeFunction
.endm

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@@ -0,0 +1 @@
@ To be populated with macros for CallBattlePyramidFunction

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@@ -0,0 +1,7 @@
@ To be populated with macros for CallBattleTowerFunc
.macro battletower_getstreak
setvar VAR_0x8004, BATTLE_TOWER_FUNC_1
setvar VAR_0x8005, 1
special CallBattleTowerFunc
.endm

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@@ -0,0 +1,153 @@
@ Get the status (CHALLENGE_STATUS_*) of the current challenge and store the result in VAR_TEMP_0
.macro frontier_getstatus
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_GET_STATUS
special CallFrontierUtilFunc
.endm
@ Get the value of some FRONTIER_DATA_*. See GetFrontierData for the data types that can be retrieved
.macro frontier_get data:req
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_GET_DATA
setvar VAR_0x8005, \data
special CallFrontierUtilFunc
.endm
@ Set the value of some FRONTIER_DATA_*. Some data types do not need a val argument because the value is set directly from somewhere else. See SetFrontierData for the data types that can be set
.macro frontier_set data:req, val=0xFFFF
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_SET_DATA
setvar VAR_0x8005, \data
.if \val == 0xFFFF
@ no value provided
.elseif \val >= VARS_START
copyvar VAR_0x8006, \val
.else
setvar VAR_0x8006, \val
.endif
special CallFrontierUtilFunc
.endm
@ Load the selected mons into gSelectedOrderFromParty and reduce the players party to these mons
.macro frontier_setpartyorder partySize:req
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_SET_PARTY_ORDER
setvar VAR_0x8005, \partySize
special CallFrontierUtilFunc
.endm
@ Performs a soft reset
.macro frontier_reset
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_SOFT_RESET
special CallFrontierUtilFunc
.endm
@ Loads gBattleFrontierTrainers into gFacilityTrainers
.macro frontier_settrainers
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_SET_TRAINERS
special CallFrontierUtilFunc
.endm
@ Sets the selected party mons in the saveblock
.macro frontier_saveparty
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_SAVE_PARTY
special CallFrontierUtilFunc
.endm
@ Shows the results window for the given facility and mode. Facilities with only 1 mode dont provide the mode argument
.macro frontier_results facility:req, mode=0xFF
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_RESULTS_WINDOW
setvar VAR_0x8005, \facility
.if \mode != 0xFF
setvar VAR_0x8006, \mode
.endif
special CallFrontierUtilFunc
.endm
@ Checks if the Battle Frontier TV special should air, and if so attempts to set it up
.macro frontier_checkairshow
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_CHECK_AIR_TV_SHOW
special CallFrontierUtilFunc
.endm
@ Get the status of the Frontier Brain (Not ready, Silver/Gold streak before symbols, Silver/Gold streak after symbols)
.macro frontier_getbrainstatus
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_GET_BRAIN_STATUS
special CallFrontierUtilFunc
.endm
@ TRUE if the opponent is a Frontier Brain, FALSE otherwise
.macro frontier_isbrain
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_IS_BRAIN
special CallFrontierUtilFunc
.endm
@ Awards battle points depending on the current challenge
.macro frontier_givepoints
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_GIVE_BATTLE_POINTS
special CallFrontierUtilFunc
.endm
@ Returns 0-2 for the number of facility symbols the player has
.macro frontier_getsymbols
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_GET_FACILITY_SYMBOLS
special CallFrontierUtilFunc
.endm
@ Awards a frontier symbol depending on the current challenge
.macro frontier_givesymbol
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_GIVE_FACILITY_SYMBOL
special CallFrontierUtilFunc
.endm
@ TRUE if the given battleType is set in gBattleTypeFlags, FALSE otherwise
.macro frontier_isbattletype battleType:req
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_CHECK_BATTLE_TYPE
setvar VAR_0x8005, \battleType
special CallFrontierUtilFunc
.endm
@ TRUE if there are insufficient eligible party mons to participate in the challenge, and buffers caught ineligible species to STR_VAR_1. FALSE otherwise. The return value is stored in VAR_0x8004 instead, and the current level mode is expected to be in VAR_RESULT
.macro frontier_checkineligible
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_CHECK_INELIGIBLE
special CallFrontierUtilFunc
.endm
@ Validates the visiting E-Reader trainer. 0 if valid, 1 if not
.macro frontier_checkvisittrainer
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_CHECK_VISIT_TRAINER
special CallFrontierUtilFunc
.endm
@ Increments the current win streak by 1
.macro frontier_incrementstreak
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_INCREMENT_STREAK
special CallFrontierUtilFunc
.endm
@ Resets the party held items to what they were upon entering the challenge
.macro frontier_restorehelditems
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_RESTORE_HELD_ITEMS
special CallFrontierUtilFunc
.endm
@ Move the recorded battle to save data
.macro frontier_savebattle
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_SAVE_BATTLE
special CallFrontierUtilFunc
.endm
@ Buffer the name of gTrainerBattleOpponent_A in STR_VAR_1 (0) or STR_VAR_2 (1)
.macro frontier_gettrainername stringVar:req
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_BUFFER_TRAINER_NAME
setvar VAR_0x8005, \stringVar
special CallFrontierUtilFunc
.endm
@ If any moves were copied using Sketch during the challenge then restore them to Sketch
.macro frontier_resetsketch
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_RESET_SKETCH_MOVES
special CallFrontierUtilFunc
.endm
@ Set the object event gfx of the Frontier Brain for the current facility
.macro frontier_setbrainobj
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_SET_BRAIN_OBJECT
special CallFrontierUtilFunc
.endm

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@@ -0,0 +1 @@
@ To be populated with macros for CallVerdanturfTentFunction, CallFallarborTentFunction, and CallSlateportTentFunction

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@@ -0,0 +1,92 @@
@ TODO: These need to have description comment
.macro trainerhill_start
setvar VAR_0x8004, TRAINER_HILL_FUNC_START
special CallTrainerHillFunction
.endm
.macro trainerhill_getownerstate
setvar VAR_0x8004, TRAINER_HILL_FUNC_GET_OWNER_STATE
special CallTrainerHillFunction
.endm
.macro trainerhill_giveprize
setvar VAR_0x8004, TRAINER_HILL_FUNC_GIVE_PRIZE
special CallTrainerHillFunction
.endm
.macro trainerhill_finaltime
setvar VAR_0x8004, TRAINER_HILL_FUNC_CHECK_FINAL_TIME
special CallTrainerHillFunction
.endm
.macro trainerhill_resumetimer
setvar VAR_0x8004, TRAINER_HILL_FUNC_RESUME_TIMER
special CallTrainerHillFunction
.endm
.macro trainerhill_lost
setvar VAR_0x8004, TRAINER_HILL_FUNC_SET_LOST
special CallTrainerHillFunction
.endm
.macro trainerhill_getstatus
setvar VAR_0x8004, TRAINER_HILL_FUNC_GET_CHALLENGE_STATUS
special CallTrainerHillFunction
.endm
.macro trainerhill_gettime
setvar VAR_0x8004, TRAINER_HILL_FUNC_GET_CHALLENGE_TIME
special CallTrainerHillFunction
.endm
.macro trainerhill_allfloorsused
setvar VAR_0x8004, TRAINER_HILL_FUNC_GET_ALL_FLOORS_USED
special CallTrainerHillFunction
.endm
.macro trainerhill_clearresult
setvar VAR_0x8004, TRAINER_HILL_FUNC_CLEAR_RESULT
special CallTrainerHillFunction
.endm
.macro trainerhill_inchallenge
setvar VAR_0x8004, TRAINER_HILL_FUNC_IN_CHALLENGE
special CallTrainerHillFunction
.endm
.macro trainerhill_postbattletext
setvar VAR_0x8004, TRAINER_HILL_FUNC_POST_BATTLE_TEXT
special CallTrainerHillFunction
.endm
.macro trainerhill_settrainerflags
setvar VAR_0x8004, TRAINER_HILL_FUNC_SET_ALL_TRAINER_FLAGS
special CallTrainerHillFunction
.endm
.macro trainerhill_getsaved
setvar VAR_0x8004, TRAINER_HILL_FUNC_GET_GAME_SAVED
special CallTrainerHillFunction
.endm
.macro trainerhill_setsaved
setvar VAR_0x8004, TRAINER_HILL_FUNC_SET_GAME_SAVED
special CallTrainerHillFunction
.endm
.macro trainerhill_clearsaved
setvar VAR_0x8004, TRAINER_HILL_FUNC_CLEAR_GAME_SAVED
special CallTrainerHillFunction
.endm
.macro trainerhill_getwon
setvar VAR_0x8004, TRAINER_HILL_FUNC_GET_WON
special CallTrainerHillFunction
.endm
.macro trainerhill_settag tag:req
setvar VAR_0x8004, TRAINER_HILL_FUNC_SET_TAG
copyvar VAR_0x8005, \tag
special CallTrainerHillFunction
.endm

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@@ -1,3 +1,3 @@
gUnknown_030062EC
gUnknown_030062F0
gUnknown_030062F4
gApprenticePartyMovesData
gApprenticeQuestionData
gApprenticeFunc

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@@ -1657,9 +1657,9 @@ Move_DEFENSE_CURL:
loadspritegfx ANIM_TAG_ECLIPSING_ORB
loopsewithpan SE_W161, SOUND_PAN_ATTACKER, 18, 3
createvisualtask AnimTask_SetGreyscaleOrOriginalPal, 5, ANIM_ATTACKER, 0
createvisualtask sub_815B338, 5
createvisualtask AnimTask_DefenseCurlDeformMon, 5
waitforvisualfinish
createsprite gUnknown_085CE338, ANIM_ATTACKER, 2, 0, 6, 0, 1
createsprite gEclipsingOrbSpriteTemplate, ANIM_ATTACKER, 2, 0, 6, 0, 1
waitforvisualfinish
createvisualtask AnimTask_SetGreyscaleOrOriginalPal, 5, ANIM_ATTACKER, 1
waitforvisualfinish
@@ -2086,7 +2086,7 @@ Move_MEAN_LOOK:
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 0, 16, RGB_BLACK
loopsewithpan SE_W109, SOUND_PAN_TARGET, 15, 4
waitplaysewithpan SE_W043, SOUND_PAN_TARGET, 0x55
createsprite gUnknown_085CE104, ANIM_ATTACKER, 2
createsprite gMeanLookEyeSpriteTemplate, ANIM_ATTACKER, 2
delay 120
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 2, 16, 0, RGB_BLACK
delay 30
@@ -2264,23 +2264,23 @@ Move_SMOKESCREEN:
loadspritegfx ANIM_TAG_BLACK_SMOKE
loadspritegfx ANIM_TAG_BLACK_BALL
playsewithpan SE_W104, SOUND_PAN_ATTACKER
createsprite gUnknown_085CE050, ANIM_TARGET, 2, 20, 0, 0, 0, 35, -25
createsprite gBlackBallSpriteTemplate, ANIM_TARGET, 2, 20, 0, 0, 0, 35, -25
waitforvisualfinish
createvisualtask sub_815A160, 2
createvisualtask AnimTask_SmokescreenImpact, 2
delay 2
playsewithpan SE_W028, SOUND_PAN_TARGET
createsprite gUnknown_085CE038, ANIM_TARGET, 4, 0, -12, 104, 0, 75
createsprite gUnknown_085CE038, ANIM_TARGET, 4, 0, -12, 72, 1, 75
createsprite gUnknown_085CE038, ANIM_TARGET, 4, 0, -6, 56, 1, 75
createsprite gUnknown_085CE038, ANIM_TARGET, 4, 0, -6, 88, 0, 75
createsprite gUnknown_085CE038, ANIM_TARGET, 4, 0, 0, 56, 0, 75
createsprite gUnknown_085CE038, ANIM_TARGET, 4, 0, 0, 88, 1, 75
createsprite gUnknown_085CE038, ANIM_TARGET, 4, 0, 6, 72, 0, 75
createsprite gUnknown_085CE038, ANIM_TARGET, 4, 0, 6, 104, 1, 75
createsprite gUnknown_085CE038, ANIM_TARGET, 4, 0, 12, 72, 0, 75
createsprite gUnknown_085CE038, ANIM_TARGET, 4, 0, 12, 56, 1, 75
createsprite gUnknown_085CE038, ANIM_TARGET, 4, 0, 18, 80, 0, 75
createsprite gUnknown_085CE038, ANIM_TARGET, 4, 0, 18, 72, 1, 75
createsprite gBlackSmokeSpriteTemplate, ANIM_TARGET, 4, 0, -12, 104, 0, 75
createsprite gBlackSmokeSpriteTemplate, ANIM_TARGET, 4, 0, -12, 72, 1, 75
createsprite gBlackSmokeSpriteTemplate, ANIM_TARGET, 4, 0, -6, 56, 1, 75
createsprite gBlackSmokeSpriteTemplate, ANIM_TARGET, 4, 0, -6, 88, 0, 75
createsprite gBlackSmokeSpriteTemplate, ANIM_TARGET, 4, 0, 0, 56, 0, 75
createsprite gBlackSmokeSpriteTemplate, ANIM_TARGET, 4, 0, 0, 88, 1, 75
createsprite gBlackSmokeSpriteTemplate, ANIM_TARGET, 4, 0, 6, 72, 0, 75
createsprite gBlackSmokeSpriteTemplate, ANIM_TARGET, 4, 0, 6, 104, 1, 75
createsprite gBlackSmokeSpriteTemplate, ANIM_TARGET, 4, 0, 12, 72, 0, 75
createsprite gBlackSmokeSpriteTemplate, ANIM_TARGET, 4, 0, 12, 56, 1, 75
createsprite gBlackSmokeSpriteTemplate, ANIM_TARGET, 4, 0, 18, 80, 0, 75
createsprite gBlackSmokeSpriteTemplate, ANIM_TARGET, 4, 0, 18, 72, 1, 75
waitforvisualfinish
end
@@ -3340,8 +3340,8 @@ Move_RAPID_SPIN:
loadspritegfx ANIM_TAG_IMPACT
loadspritegfx ANIM_TAG_RAPID_SPIN
monbg ANIM_ATTACKER
createsprite gUnknown_085CE288, ANIM_ATTACKER, 2, 0, 0, 32, -32, 40, -2
createvisualtask sub_815ADB0, 2, 0, 2, 0
createsprite gRapidSpinSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 32, -32, 40, -2
createvisualtask AnimTask_RapinSpinMonElevation, 2, 0, 2, 0
loopsewithpan SE_W013B, SOUND_PAN_ATTACKER, 8, 4
waitforvisualfinish
createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, 0, 0, 1, 2
@@ -3349,7 +3349,7 @@ Move_RAPID_SPIN:
playsewithpan SE_W003, SOUND_PAN_TARGET
waitforvisualfinish
delay 8
createvisualtask sub_815ADB0, 2, 0, 2, 1
createvisualtask AnimTask_RapinSpinMonElevation, 2, 0, 2, 1
loopsewithpan SE_W013B, SOUND_PAN_ATTACKER, 8, 4
waitforvisualfinish
clearmonbg ANIM_ATTACKER
@@ -3493,7 +3493,7 @@ Move_HAIL:
Move_TORMENT:
loadspritegfx ANIM_TAG_ANGER
loadspritegfx ANIM_TAG_THOUGHT_BUBBLE
createvisualtask sub_815AFF0, 2
createvisualtask AnimTask_TormentAttacker, 2
waitforvisualfinish
createvisualtask AnimTask_BlendMonInAndOut, 2, ANIM_TARGET, RGB_RED, 10, 1, 1
createsprite gAngerMarkSpriteTemplate, ANIM_TARGET, 2, 1, -20, -28
@@ -3906,7 +3906,7 @@ Move_LUSTER_PURGE:
loadspritegfx ANIM_TAG_IMPACT
fadetobg BG_PSYCHIC
waitbgfadeout
createvisualtask sub_815A5C8, 5
createvisualtask AnimTask_FadeScreenToWhite, 5
waitbgfadein
monbg ANIM_ATTACKER
setalpha 12, 8
@@ -4623,8 +4623,8 @@ Move_MIND_READER:
loadspritegfx ANIM_TAG_ROUND_WHITE_HALO
monbg ANIM_DEF_PARTNER
playsewithpan SE_W109, SOUND_PAN_TARGET
createsprite gUnknown_085CE07C, ANIM_ATTACKER, 5, 0, 0, 1, 0
createsprite gUnknown_085CE094, ANIM_ATTACKER, 5
createsprite gOpeningEyeSpriteTemplate, ANIM_ATTACKER, 5, 0, 0, 1, 0
createsprite gWhiteHaloSpriteTemplate, ANIM_ATTACKER, 5
delay 40
playsewithpan SE_W043, SOUND_PAN_TARGET
createvisualtask sub_8115A04, 2, 1, 1, 2, 0, 10, RGB_BLACK
@@ -4634,26 +4634,26 @@ Move_MIND_READER:
end
MindReaderEffect:
createsprite gUnknown_085CE0AC, ANIM_ATTACKER, 4, 70, 0, 6
createsprite gUnknown_085CE0AC, ANIM_ATTACKER, 4, 40, 40, 6
createsprite gUnknown_085CE0AC, ANIM_ATTACKER, 4, 10, -60, 6
createsprite gUnknown_085CE0AC, ANIM_ATTACKER, 4, -50, -40, 6
createsprite gUnknown_085CE0AC, ANIM_ATTACKER, 4, -40, 40, 6
createsprite gUnknown_085CE0AC, ANIM_ATTACKER, 4, 50, -50, 6
createsprite gTealAlertSpriteTemplate, ANIM_ATTACKER, 4, 70, 0, 6
createsprite gTealAlertSpriteTemplate, ANIM_ATTACKER, 4, 40, 40, 6
createsprite gTealAlertSpriteTemplate, ANIM_ATTACKER, 4, 10, -60, 6
createsprite gTealAlertSpriteTemplate, ANIM_ATTACKER, 4, -50, -40, 6
createsprite gTealAlertSpriteTemplate, ANIM_ATTACKER, 4, -40, 40, 6
createsprite gTealAlertSpriteTemplate, ANIM_ATTACKER, 4, 50, -50, 6
delay 2
createsprite gUnknown_085CE0AC, ANIM_ATTACKER, 4, 50, -30, 6
createsprite gUnknown_085CE0AC, ANIM_ATTACKER, 4, 60, 10, 6
createsprite gUnknown_085CE0AC, ANIM_ATTACKER, 4, 0, 60, 6
createsprite gUnknown_085CE0AC, ANIM_ATTACKER, 4, 0, -40, 6
createsprite gUnknown_085CE0AC, ANIM_ATTACKER, 4, -60, 20, 6
createsprite gUnknown_085CE0AC, ANIM_ATTACKER, 4, -60, -30, 6
createsprite gTealAlertSpriteTemplate, ANIM_ATTACKER, 4, 50, -30, 6
createsprite gTealAlertSpriteTemplate, ANIM_ATTACKER, 4, 60, 10, 6
createsprite gTealAlertSpriteTemplate, ANIM_ATTACKER, 4, 0, 60, 6
createsprite gTealAlertSpriteTemplate, ANIM_ATTACKER, 4, 0, -40, 6
createsprite gTealAlertSpriteTemplate, ANIM_ATTACKER, 4, -60, 20, 6
createsprite gTealAlertSpriteTemplate, ANIM_ATTACKER, 4, -60, -30, 6
delay 2
createsprite gUnknown_085CE0AC, ANIM_ATTACKER, 4, -50, 50, 6
createsprite gUnknown_085CE0AC, ANIM_ATTACKER, 4, -60, 20, 6
createsprite gUnknown_085CE0AC, ANIM_ATTACKER, 4, -40, -40, 6
createsprite gUnknown_085CE0AC, ANIM_ATTACKER, 4, 20, -60, 6
createsprite gUnknown_085CE0AC, ANIM_ATTACKER, 4, 50, -50, 6
createsprite gUnknown_085CE0AC, ANIM_ATTACKER, 4, 35, 40, 6
createsprite gTealAlertSpriteTemplate, ANIM_ATTACKER, 4, -50, 50, 6
createsprite gTealAlertSpriteTemplate, ANIM_ATTACKER, 4, -60, 20, 6
createsprite gTealAlertSpriteTemplate, ANIM_ATTACKER, 4, -40, -40, 6
createsprite gTealAlertSpriteTemplate, ANIM_ATTACKER, 4, 20, -60, 6
createsprite gTealAlertSpriteTemplate, ANIM_ATTACKER, 4, 50, -50, 6
createsprite gTealAlertSpriteTemplate, ANIM_ATTACKER, 4, 35, 40, 6
delay 2
return
@@ -4912,7 +4912,7 @@ Move_SCRATCH:
monbg ANIM_TARGET
setalpha 12, 8
playsewithpan SE_W010, SOUND_PAN_TARGET
createsprite gUnknown_085CE020, ANIM_ATTACKER, 2, 0, 0, 1, 0
createsprite gScratchSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 0
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1
waitforvisualfinish
clearmonbg ANIM_TARGET
@@ -6086,14 +6086,14 @@ Move_SPIKES:
monbg ANIM_DEF_PARTNER
playsewithpan SE_W026, SOUND_PAN_ATTACKER
waitplaysewithpan SE_W030, SOUND_PAN_TARGET, 28
createsprite gUnknown_085CE11C, ANIM_TARGET, 2, 20, 0, 0, 24, 30
createsprite gSpikesSpriteTemplate, ANIM_TARGET, 2, 20, 0, 0, 24, 30
delay 10
playsewithpan SE_W026, SOUND_PAN_ATTACKER
waitplaysewithpan SE_W030, SOUND_PAN_TARGET, 28
createsprite gUnknown_085CE11C, ANIM_TARGET, 2, 20, 0, -24, 24, 30
createsprite gSpikesSpriteTemplate, ANIM_TARGET, 2, 20, 0, -24, 24, 30
delay 10
waitplaysewithpan SE_W030, SOUND_PAN_TARGET, 28
createsprite gUnknown_085CE11C, ANIM_TARGET, 2, 20, 0, 24, 24, 30
createsprite gSpikesSpriteTemplate, ANIM_TARGET, 2, 20, 0, 24, 24, 30
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
end
@@ -6986,7 +6986,7 @@ Move_LEER:
monbgprio_28 ANIM_ATTACKER
setalpha 8, 8
playsewithpan SE_W043, SOUND_PAN_ATTACKER
createsprite gUnknown_085CE150, ANIM_ATTACKER, 2, 24, -12
createsprite gLeerSpriteTemplate, ANIM_ATTACKER, 2, 24, -12
createvisualtask AnimTask_ScaleMonAndRestore, 5, -5, -5, 10, ANIM_ATTACKER, 1
waitforvisualfinish
delay 10
@@ -7915,7 +7915,7 @@ Move_BATON_PASS:
loadspritegfx ANIM_TAG_POKEBALL
playsewithpan SE_W226, SOUND_PAN_ATTACKER
createvisualtask sub_8115A04, 2, 31, 1, 2, 0, 11, RGB(31, 22, 30)
createsprite gUnknown_085CE370, ANIM_ATTACKER, 2
createsprite gBatonPassPokeballSpriteTemplate, ANIM_ATTACKER, 2
end
Move_PERISH_SONG:
@@ -7958,26 +7958,26 @@ Move_SLEEP_TALK:
loadspritegfx ANIM_TAG_LETTER_Z
createvisualtask AnimTask_SwayMon, 5, 0, 4, 4096, 2, ANIM_ATTACKER
delay 20
createsprite gUnknown_085CE190, ANIM_TARGET, 2, 0, 20, 5, -1
createsprite gLetterZSpriteTemplate, ANIM_TARGET, 2, 0, 20, 5, -1
playsewithpan SE_W173, SOUND_PAN_ATTACKER
delay 6
createsprite gUnknown_085CE190, ANIM_TARGET, 2, 0, 20, 5, -1
createsprite gLetterZSpriteTemplate, ANIM_TARGET, 2, 0, 20, 5, -1
delay 6
createsprite gUnknown_085CE190, ANIM_TARGET, 2, 0, 20, 5, -1
createsprite gLetterZSpriteTemplate, ANIM_TARGET, 2, 0, 20, 5, -1
delay 20
createsprite gUnknown_085CE190, ANIM_TARGET, 2, 0, 20, 5, -5
createsprite gLetterZSpriteTemplate, ANIM_TARGET, 2, 0, 20, 5, -5
playsewithpan SE_W173, SOUND_PAN_ATTACKER
delay 6
createsprite gUnknown_085CE190, ANIM_TARGET, 2, 0, 20, 5, -5
createsprite gLetterZSpriteTemplate, ANIM_TARGET, 2, 0, 20, 5, -5
delay 6
createsprite gUnknown_085CE190, ANIM_TARGET, 2, 0, 20, 5, -5
createsprite gLetterZSpriteTemplate, ANIM_TARGET, 2, 0, 20, 5, -5
delay 20
createsprite gUnknown_085CE190, ANIM_TARGET, 2, 0, 20, 5, -3
createsprite gLetterZSpriteTemplate, ANIM_TARGET, 2, 0, 20, 5, -3
playsewithpan SE_W173, SOUND_PAN_ATTACKER
delay 6
createsprite gUnknown_085CE190, ANIM_TARGET, 2, 0, 20, 5, -3
createsprite gLetterZSpriteTemplate, ANIM_TARGET, 2, 0, 20, 5, -3
delay 6
createsprite gUnknown_085CE190, ANIM_TARGET, 2, 0, 20, 5, -3
createsprite gLetterZSpriteTemplate, ANIM_TARGET, 2, 0, 20, 5, -3
waitforvisualfinish
end
@@ -7993,7 +7993,7 @@ Move_HYPER_FANG:
goto HyperFangOnPlayer
HyperFangContinue:
waitbgfadeout
createsprite gUnknown_085CE1DC, ANIM_TARGET, 2
createsprite gFangSpriteTemplate, ANIM_TARGET, 2
waitbgfadein
createvisualtask AnimTask_ShakeMon, 3, ANIM_TARGET, 0, 10, 10, 1
playsewithpan SE_W043, SOUND_PAN_TARGET
@@ -8013,8 +8013,8 @@ HyperFangInContest:
goto HyperFangContinue
Move_TRI_ATTACK:
loadspritegfx ANIM_TAG_TRI_FORCE_TRIANGLE
createsprite gUnknown_085CE2F8, ANIM_TARGET, 2, 16, 0
loadspritegfx ANIM_TAG_TRI_ATTACK_TRIANGLE
createsprite gTriAttackTriangleSpriteTemplate, ANIM_TARGET, 2, 16, 0
playsewithpan SE_W161, SOUND_PAN_ATTACKER
delay 20
playsewithpan SE_W161, SOUND_PAN_ATTACKER
@@ -8095,21 +8095,21 @@ Move_WILL_O_WISP:
Move_ENCORE:
loadspritegfx ANIM_TAG_SPOTLIGHT
loadspritegfx ANIM_TAG_TAG_HAND
createvisualtask sub_815ABEC, 2
createvisualtask AnimTask_CreateSpotlight, 2
createvisualtask sub_8116960, 2, 248, 3, 0, 10, 0
waitforvisualfinish
createsprite gUnknown_085CE22C, ANIM_TARGET, 2, 0, -8
createsprite gUnknown_085CE244, ANIM_ATTACKER, 2, -2, 0, 0, 0, 9
createsprite gUnknown_085CE244, ANIM_ATTACKER, 2, 2, 0, 1, 0, 9
createsprite gUnknown_085CE25C, ANIM_ATTACKER, 3, -2, 0, 0, 0, 9
createsprite gUnknown_085CE25C, ANIM_ATTACKER, 3, 2, 0, 1, 0, 9
createsprite gSpotlightSpriteTemplate, ANIM_TARGET, 2, 0, -8
createsprite gClappingHandSpriteTemplate, ANIM_ATTACKER, 2, -2, 0, 0, 0, 9
createsprite gClappingHandSpriteTemplate, ANIM_ATTACKER, 2, 2, 0, 1, 0, 9
createsprite gClappingHand2SpriteTemplate, ANIM_ATTACKER, 3, -2, 0, 0, 0, 9
createsprite gClappingHand2SpriteTemplate, ANIM_ATTACKER, 3, 2, 0, 1, 0, 9
delay 16
createvisualtask sub_8159244, 5, 223, SOUND_PAN_TARGET
createvisualtask AnimTask_SwayMon, 5, 1, 8, 1536, 5, ANIM_TARGET
waitforvisualfinish
createvisualtask sub_8116960, 2, 248, 3, 10, 0, 1
waitforvisualfinish
createvisualtask sub_815AC8C, 2
createvisualtask AnimTask_RemoveSpotlight, 2
end
Move_TRICK:
@@ -8146,7 +8146,7 @@ Move_WISH:
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 3, 0, 10, RGB_BLACK
waitforvisualfinish
panse_27 SE_W115, SOUND_PAN_TARGET, SOUND_PAN_ATTACKER, -3, 0
createsprite gUnknown_085CE388, ANIM_ATTACKER, 40
createsprite gWishStarSpriteTemplate, ANIM_ATTACKER, 40
waitforvisualfinish
delay 60
loopsewithpan SE_W215, SOUND_PAN_ATTACKER, 16, 3
@@ -8160,7 +8160,7 @@ Move_STOCKPILE:
loadspritegfx ANIM_TAG_GRAY_ORB
playsewithpan SE_W025, SOUND_PAN_ATTACKER
createvisualtask sub_8115A04, 2, 2, 8, 1, 0, 12, RGB_WHITE
createvisualtask sub_815B65C, 5
createvisualtask AnimTask_StockpileDeformMon, 5
call Stockpile1
call Stockpile1
waitforvisualfinish
@@ -8189,7 +8189,7 @@ Move_SPIT_UP:
loadspritegfx ANIM_TAG_RED_ORB_2
loadspritegfx ANIM_TAG_IMPACT
playsewithpan SE_W036, SOUND_PAN_ATTACKER
createvisualtask sub_815B6B4, 5
createvisualtask AnimTask_SpitUpDeformMon, 5
createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 1, 0, 8, 2
delay 45
playsewithpan SE_W255, SOUND_PAN_ATTACKER
@@ -8236,7 +8236,7 @@ Move_SWALLOW:
loadspritegfx ANIM_TAG_BLUE_ORB
loadspritegfx ANIM_TAG_BLUE_STAR
playsewithpan SE_W036, SOUND_PAN_ATTACKER
createvisualtask sub_815B778, 5
createvisualtask AnimTask_SwallowDeformMon, 5
createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 1, 0, 8, 2
delay 38
playsewithpan SE_W255, SOUND_PAN_ATTACKER
@@ -8249,15 +8249,15 @@ SwallowContinue:
call HealingEffect
end
SwallowEffect:
createsprite gUnknown_085CE418, ANIM_ATTACKER, 2, 0, -8
createsprite gSwallowBlueOrbSpriteTemplate, ANIM_ATTACKER, 2, 0, -8
delay 1
createsprite gUnknown_085CE418, ANIM_ATTACKER, 2, -24, -8
createsprite gSwallowBlueOrbSpriteTemplate, ANIM_ATTACKER, 2, -24, -8
delay 1
createsprite gUnknown_085CE418, ANIM_ATTACKER, 2, 16, -8
createsprite gSwallowBlueOrbSpriteTemplate, ANIM_ATTACKER, 2, 16, -8
delay 1
createsprite gUnknown_085CE418, ANIM_ATTACKER, 2, -16, -8
createsprite gSwallowBlueOrbSpriteTemplate, ANIM_ATTACKER, 2, -16, -8
delay 1
createsprite gUnknown_085CE418, ANIM_ATTACKER, 2, 24, -8
createsprite gSwallowBlueOrbSpriteTemplate, ANIM_ATTACKER, 2, 24, -8
delay 1
return
SwallowGood:
@@ -8272,7 +8272,7 @@ Move_TRANSFORM:
monbg ANIM_ATTACKER
playsewithpan SE_W100, SOUND_PAN_ATTACKER
waitplaysewithpan SE_W107, SOUND_PAN_ATTACKER, 48
createvisualtask sub_815B7D0, 2, 0
createvisualtask AnimTask_TransformMon, 2, 0
waitforvisualfinish
clearmonbg ANIM_ATTACKER
end
@@ -8280,7 +8280,7 @@ Move_TRANSFORM:
Move_MORNING_SUN:
loadspritegfx ANIM_TAG_GREEN_STAR
loadspritegfx ANIM_TAG_BLUE_STAR
createvisualtask sub_815BB84, 5
createvisualtask AnimTask_MorningSunLightBeam, 5
delay 8
createvisualtask sub_8116620, 10, 0x781, 8, 0, 12, RGB_WHITE
delay 14
@@ -8305,7 +8305,7 @@ Move_MORNING_SUN:
call HealingEffect
end
MorningSun1:
createsprite gUnknown_085CE48C, ANIM_ATTACKER, 2, 30, 640
createsprite gGreenStarSpriteTemplate, ANIM_ATTACKER, 2, 30, 640
delay 5
return
@@ -8401,7 +8401,7 @@ Move_FLATTER:
loadspritegfx ANIM_TAG_SPOTLIGHT
loadspritegfx ANIM_TAG_CONFETTI
createvisualtask sub_8159244, 5, 223, SOUND_PAN_TARGET
createvisualtask sub_815ABEC, 2
createvisualtask AnimTask_CreateSpotlight, 2
createvisualtask sub_8116960, 2, 248, 3, 0, 10, 0
waitforvisualfinish
createsprite gFlatterSpotlightSpriteTemplate, ANIM_TARGET, 2, 0, -8, 80
@@ -8435,7 +8435,7 @@ Move_FLATTER:
waitforvisualfinish
createvisualtask sub_8116960, 2, 248, 3, 10, 0, 1
waitforvisualfinish
createvisualtask sub_815AC8C, 2
createvisualtask AnimTask_RemoveSpotlight, 2
end
CreateFlatterConfetti:
createsprite gFlatterConfettiSpriteTemplate, ANIM_ATTACKER, 40, ANIM_ATTACKER
@@ -8768,7 +8768,7 @@ Move_POISON_FANG:
loadspritegfx ANIM_TAG_FANG_ATTACK
loadspritegfx ANIM_TAG_POISON_BUBBLE
playsewithpan SE_W044, SOUND_PAN_TARGET
createsprite gUnknown_085CE1DC, ANIM_TARGET, 2
createsprite gFangSpriteTemplate, ANIM_TARGET, 2
delay 10
createvisualtask AnimTask_ShakeMon, 3, ANIM_TARGET, 3, 0, 10, 1
waitforvisualfinish
@@ -9523,7 +9523,7 @@ Move_PSYCHO_BOOST:
monbg ANIM_ATK_PARTNER
fadetobg BG_PSYCHIC
waitbgfadeout
createvisualtask sub_815A5C8, 5
createvisualtask AnimTask_FadeScreenToWhite, 5
waitbgfadein
delay 6
createvisualtask sub_8115A04, 2, 1, 2, 8, 0, 10, RGB_BLACK
@@ -10154,7 +10154,7 @@ ConfusionEffect:
SetPsychicBackground:
fadetobg BG_PSYCHIC
waitbgfadeout
createvisualtask sub_815A504, 5
createvisualtask AnimTask_SetPsychicBackground, 5
waitbgfadein
return
@@ -10292,19 +10292,19 @@ Status_Nightmare:
end
General_CastformChange:
createvisualtask sub_815BB18, 2
createvisualtask AnimTask_IsMonInvisible, 2
jumpreteq 1, AnimScript_82D7ECA
goto AnimScript_82D7EB2
AnimScript_82D7EB2:
monbg ANIM_ATTACKER
playsewithpan SE_W100, SOUND_PAN_ATTACKER
waitplaysewithpan SE_W107, SOUND_PAN_ATTACKER, 48
createvisualtask sub_815B7D0, 2, 1
createvisualtask AnimTask_TransformMon, 2, 1
waitforvisualfinish
clearmonbg ANIM_ATTACKER
end
AnimScript_82D7ECA:
createvisualtask sub_815BB58, 2, 1
createvisualtask AnimTask_CastformGfxChange, 2, 1
end
General_StatsChange:
@@ -10589,7 +10589,7 @@ General_DoomDesireHit:
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 3, 0, 16, RGB_WHITE
waitforvisualfinish
delay 10
createvisualtask sub_815C0A4, 5
createvisualtask AnimTask_DoomDesireLightBeam, 5
delay 9
playsewithpan SE_W109, SOUND_PAN_ATTACKER
delay 9

View File

@@ -1,4 +1,5 @@
#include "constants/global.h"
#include "constants/apprentice.h"
#include "constants/battle.h"
#include "constants/battle_frontier.h"
#include "constants/battle_pike.h"
@@ -503,9 +504,9 @@ gStdScripts_End:: @ 81DC2CC
.include "data/maps/BattleFrontier_BattlePikeLobby/scripts.inc"
.include "data/maps/BattleFrontier_BattlePikeCorridor/scripts.inc"
.include "data/maps/BattleFrontier_BattlePikeThreePathRoom/scripts.inc"
.include "data/maps/BattleFrontier_BattlePikeRandomRoom1/scripts.inc"
.include "data/maps/BattleFrontier_BattlePikeRandomRoom2/scripts.inc"
.include "data/maps/BattleFrontier_BattlePikeRandomRoom3/scripts.inc"
.include "data/maps/BattleFrontier_BattlePikeRoomNormal/scripts.inc"
.include "data/maps/BattleFrontier_BattlePikeRoomFinal/scripts.inc"
.include "data/maps/BattleFrontier_BattlePikeRoomWildMons/scripts.inc"
.include "data/maps/BattleFrontier_RankingHall/scripts.inc"
.include "data/maps/BattleFrontier_Lounge1/scripts.inc"
.include "data/maps/BattleFrontier_ExchangeServiceCorner/scripts.inc"
@@ -1111,6 +1112,7 @@ Common_EventScript_LegendaryFlewAway:: @ 8273776
.include "data/scripts/lilycove_lady.inc"
.include "data/text/match_call.inc"
.include "data/scripts/apprentice.inc"
.include "data/text/apprentice.inc"
.include "data/text/battle_dome.inc"
.include "data/scripts/battle_pike.inc"
.include "data/text/blend_master.inc"

View File

@@ -3512,24 +3512,24 @@
"blockdata_filepath": "data/layouts/BattleFrontier_BattlePikeThreePathRoom/map.bin"
},
{
"id": "LAYOUT_BATTLE_FRONTIER_BATTLE_PIKE_RANDOM_ROOM1",
"name": "BattleFrontier_BattlePikeRandomRoom1_Layout",
"id": "LAYOUT_BATTLE_FRONTIER_BATTLE_PIKE_ROOM_NORMAL",
"name": "BattleFrontier_BattlePikeRoomNormal_Layout",
"width": 9,
"height": 8,
"primary_tileset": "gTileset_Building",
"secondary_tileset": "gTileset_BattlePike",
"border_filepath": "data/layouts/BattleFrontier_BattlePikeRandomRoom1/border.bin",
"blockdata_filepath": "data/layouts/BattleFrontier_BattlePikeRandomRoom1/map.bin"
"border_filepath": "data/layouts/BattleFrontier_BattlePikeRoomNormal/border.bin",
"blockdata_filepath": "data/layouts/BattleFrontier_BattlePikeRoomNormal/map.bin"
},
{
"id": "LAYOUT_BATTLE_FRONTIER_BATTLE_PIKE_RANDOM_ROOM2",
"name": "BattleFrontier_BattlePikeRandomRoom2_Layout",
"id": "LAYOUT_BATTLE_FRONTIER_BATTLE_PIKE_ROOM_FINAL",
"name": "BattleFrontier_BattlePikeRoomFinal_Layout",
"width": 5,
"height": 8,
"primary_tileset": "gTileset_Building",
"secondary_tileset": "gTileset_BattlePike",
"border_filepath": "data/layouts/BattleFrontier_BattlePikeRandomRoom2/border.bin",
"blockdata_filepath": "data/layouts/BattleFrontier_BattlePikeRandomRoom2/map.bin"
"border_filepath": "data/layouts/BattleFrontier_BattlePikeRoomFinal/border.bin",
"blockdata_filepath": "data/layouts/BattleFrontier_BattlePikeRoomFinal/map.bin"
},
{
"id": "LAYOUT_BATTLE_FRONTIER_BATTLE_ARENA_LOBBY",
@@ -3572,14 +3572,14 @@
"blockdata_filepath": "data/layouts/SootopolisCity_LegendsBattle/map.bin"
},
{
"id": "LAYOUT_BATTLE_FRONTIER_BATTLE_PIKE_RANDOM_ROOM3",
"name": "BattleFrontier_BattlePikeRandomRoom3_Layout",
"id": "LAYOUT_BATTLE_FRONTIER_BATTLE_PIKE_ROOM_WILD_MONS",
"name": "BattleFrontier_BattlePikeRoomWildMons_Layout",
"width": 9,
"height": 20,
"primary_tileset": "gTileset_Building",
"secondary_tileset": "gTileset_BattlePike",
"border_filepath": "data/layouts/BattleFrontier_BattlePikeRandomRoom3/border.bin",
"blockdata_filepath": "data/layouts/BattleFrontier_BattlePikeRandomRoom3/map.bin"
"border_filepath": "data/layouts/BattleFrontier_BattlePikeRoomWildMons/border.bin",
"blockdata_filepath": "data/layouts/BattleFrontier_BattlePikeRoomWildMons/map.bin"
},
{
"id": "LAYOUT_UNKNOWN_084693AC",

View File

@@ -10,8 +10,7 @@ BattleFrontier_BattleArenaBattleRoom_MapScript1_25749C: @ 825749C
end
BattleFrontier_BattleArenaBattleRoom_MapScript1_2574A0: @ 82574A0
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_SET_FRONTIER_TRAINERS
special CallFrontierUtilFunc
frontier_settrainers
call BattleFrontier_BattleArenaBattleRoom_EventScript_2574AE
end
@@ -40,18 +39,13 @@ BattleFrontier_BattleArenaBattleRoom_EventScript_2574DC:: @ 82574DC
showobjectat 8, MAP_BATTLE_FRONTIER_BATTLE_ARENA_BATTLE_ROOM
applymovement 8, BattleFrontier_BattleArenaBattleRoom_Movement_257BE2
waitmovement 0
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_1
setvar VAR_0x8005, 2
special CallFrontierUtilFunc
frontier_get FRONTIER_DATA_BATTLE_NUM
compare VAR_RESULT, 0
goto_if_eq BattleFrontier_BattleArenaBattleRoom_EventScript_25752E
applymovement 5, BattleFrontier_BattleArenaBattleRoom_Movement_257C08
applymovement 8, BattleFrontier_BattleArenaBattleRoom_Movement_257BEB
setvar VAR_TEMP_2, 1
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8005, 6
setvar VAR_0x8006, 1
special CallFrontierUtilFunc
frontier_set FRONTIER_DATA_6, 1
goto BattleFrontier_BattleArenaBattleRoom_EventScript_2576B0
BattleFrontier_BattleArenaBattleRoom_EventScript_25752E:: @ 825752E
@@ -109,23 +103,15 @@ BattleFrontier_BattleArenaBattleRoom_EventScript_2575DB:: @ 82575DB
msgbox BattleFrontier_BattleArenaBattleRoom_Text_257CCE, MSGBOX_DEFAULT
BattleFrontier_BattleArenaBattleRoom_EventScript_257615:: @ 8257615
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8005, 0
setvar VAR_0x8006, 4
special CallFrontierUtilFunc
frontier_set FRONTIER_DATA_CHALLENGE_STATUS, CHALLENGE_STATUS_LOST
warp MAP_BATTLE_FRONTIER_BATTLE_ARENA_LOBBY, 255, 7, 8
waitstate
BattleFrontier_BattleArenaBattleRoom_EventScript_257630:: @ 8257630
call BattleFrontier_BattleArenaBattleRoom_EventScript_257BA9
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_1
setvar VAR_0x8005, 2
special CallFrontierUtilFunc
frontier_get FRONTIER_DATA_BATTLE_NUM
addvar VAR_RESULT, 1
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8005, 2
copyvar VAR_0x8006, VAR_RESULT
special CallFrontierUtilFunc
frontier_set FRONTIER_DATA_BATTLE_NUM, VAR_RESULT
switch VAR_RESULT
case 7, BattleFrontier_BattleArenaBattleRoom_EventScript_257852
applymovement 8, BattleFrontier_BattleArenaBattleRoom_Movement_257BE7
@@ -138,22 +124,17 @@ BattleFrontier_BattleArenaBattleRoom_EventScript_257630:: @ 8257630
msgbox BattleFrontier_BattleArenaBattleRoom_Text_257CE9, MSGBOX_DEFAULT
special LoadPlayerParty
special SavePlayerParty
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_LOAD_SELECTED_PARTY
setvar VAR_0x8005, FRONTIER_PARTY_SIZE
special CallFrontierUtilFunc
frontier_setpartyorder FRONTIER_PARTY_SIZE
playfanfare MUS_ME_ASA
waitfanfare
special HealPlayerParty
BattleFrontier_BattleArenaBattleRoom_EventScript_2576B0:: @ 82576B0
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_9
special CallFrontierUtilFunc
frontier_getbrainstatus
copyvar VAR_TEMP_F, VAR_RESULT
compare VAR_RESULT, 0
compare VAR_RESULT, FRONTIER_BRAIN_NOT_READY
goto_if_ne BattleFrontier_BattleArenaBattleRoom_EventScript_2578BC
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_1
setvar VAR_0x8005, 2
special CallFrontierUtilFunc
frontier_get FRONTIER_DATA_BATTLE_NUM
compare VAR_RESULT, 1
call_if_eq BattleFrontier_BattleArenaBattleRoom_EventScript_257870
compare VAR_RESULT, 2
@@ -195,7 +176,7 @@ BattleFrontier_BattleArenaBattleRoom_EventScript_25779E:: @ 825779E
case MULTI_B_PRESSED, BattleFrontier_BattleArenaBattleRoom_EventScript_2576B0
BattleFrontier_BattleArenaBattleRoom_EventScript_2577D0:: @ 82577D0
call BattleFrontier_BattleArenaBattleRoom_EventScript_23E8B4
call BattleFrontier_EventScript_SaveBattle
goto BattleFrontier_BattleArenaBattleRoom_EventScript_2576B0
BattleFrontier_BattleArenaBattleRoom_EventScript_2577DA:: @ 82577DA
@@ -224,10 +205,7 @@ BattleFrontier_BattleArenaBattleRoom_EventScript_25783A:: @ 825783A
BattleFrontier_BattleArenaBattleRoom_EventScript_257852:: @ 8257852
delay 60
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8005, 0
setvar VAR_0x8006, 3
special CallFrontierUtilFunc
frontier_set FRONTIER_DATA_CHALLENGE_STATUS, CHALLENGE_STATUS_WON
warp MAP_BATTLE_FRONTIER_BATTLE_ARENA_LOBBY, 255, 7, 8
waitstate
@@ -270,8 +248,7 @@ BattleFrontier_BattleArenaBattleRoom_EventScript_25789A:: @ 825789A
playse SE_SAVE
waitse
fadescreen 1
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_SOFT_RESET
special CallFrontierUtilFunc
frontier_reset
end
BattleFrontier_BattleArenaBattleRoom_EventScript_2578BC:: @ 82578BC
@@ -303,7 +280,7 @@ BattleFrontier_BattleArenaBattleRoom_EventScript_25792B:: @ 825792B
case MULTI_B_PRESSED, BattleFrontier_BattleArenaBattleRoom_EventScript_2578D4
BattleFrontier_BattleArenaBattleRoom_EventScript_257961:: @ 8257961
call BattleFrontier_BattleArenaBattleRoom_EventScript_242170
call BattleFrontier_EventScript_SetBrainObjectGfx
applymovement 8, BattleFrontier_BattleArenaBattleRoom_Movement_257BED
applymovement 5, BattleFrontier_BattleArenaBattleRoom_Movement_257BED
waitmovement 0
@@ -327,19 +304,15 @@ BattleFrontier_BattleArenaBattleRoom_EventScript_257961:: @ 8257961
applymovement 7, BattleFrontier_BattleArenaBattleRoom_Movement_257BF2
waitmovement 0
switch VAR_TEMP_F
case 2, BattleFrontier_BattleArenaBattleRoom_EventScript_257AA5
case 3, BattleFrontier_BattleArenaBattleRoom_EventScript_257A3F
case 4, BattleFrontier_BattleArenaBattleRoom_EventScript_257AF8
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_1
setvar VAR_0x8005, 7
special CallFrontierUtilFunc
compare VAR_RESULT, 0
case FRONTIER_BRAIN_GOLD, BattleFrontier_BattleArenaBattleRoom_EventScript_257AA5
case FRONTIER_BRAIN_STREAK, BattleFrontier_BattleArenaBattleRoom_EventScript_257A3F
case FRONTIER_BRAIN_STREAK_LONG, BattleFrontier_BattleArenaBattleRoom_EventScript_257AF8
frontier_get FRONTIER_DATA_HEARD_BRAIN_SPEECH
compare VAR_RESULT, FALSE
goto_if_ne BattleFrontier_BattleArenaBattleRoom_EventScript_257A3F
msgbox BattleFrontier_BattleArenaBattleRoom_Text_25801C, MSGBOX_DEFAULT
closemessage
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8005, 7
special CallFrontierUtilFunc
frontier_set FRONTIER_DATA_HEARD_BRAIN_SPEECH
applymovement 7, BattleFrontier_BattleArenaBattleRoom_Movement_257C30
waitmovement 0
msgbox BattleFrontier_BattleArenaBattleRoom_Text_25804E, MSGBOX_DEFAULT
@@ -357,8 +330,7 @@ BattleFrontier_BattleArenaBattleRoom_EventScript_257A3F:: @ 8257A3F
BattleFrontier_BattleArenaBattleRoom_EventScript_257A5C:: @ 8257A5C
call BattleFrontier_BattleArenaBattleRoom_EventScript_257BA9
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_GET_FACILITY_SYMBOLS
special CallFrontierUtilFunc
frontier_getsymbols
compare VAR_RESULT, 0
goto_if_ne BattleFrontier_BattleArenaBattleRoom_EventScript_257852
applymovement 7, BattleFrontier_BattleArenaBattleRoom_Movement_257BF1
@@ -368,22 +340,17 @@ BattleFrontier_BattleArenaBattleRoom_EventScript_257A5C:: @ 8257A5C
message BattleFrontier_BattleArenaBattleRoom_Text_25819C
waitmessage
waitfanfare
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_GIVE_FACILITY_SYMBOL
special CallFrontierUtilFunc
frontier_givesymbol
msgbox BattleFrontier_BattleArenaBattleRoom_Text_2581CF, MSGBOX_DEFAULT
goto BattleFrontier_BattleArenaBattleRoom_EventScript_257852
BattleFrontier_BattleArenaBattleRoom_EventScript_257AA5:: @ 8257AA5
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_1
setvar VAR_0x8005, 7
special CallFrontierUtilFunc
compare VAR_RESULT, 0
frontier_get FRONTIER_DATA_HEARD_BRAIN_SPEECH
compare VAR_RESULT, FALSE
goto_if_ne BattleFrontier_BattleArenaBattleRoom_EventScript_257AF8
msgbox BattleFrontier_BattleArenaBattleRoom_Text_258213, MSGBOX_DEFAULT
closemessage
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8005, 7
special CallFrontierUtilFunc
frontier_set FRONTIER_DATA_HEARD_BRAIN_SPEECH
applymovement 7, BattleFrontier_BattleArenaBattleRoom_Movement_257C30
waitmovement 0
msgbox BattleFrontier_BattleArenaBattleRoom_Text_2582A2, MSGBOX_DEFAULT
@@ -401,8 +368,7 @@ BattleFrontier_BattleArenaBattleRoom_EventScript_257AF8:: @ 8257AF8
BattleFrontier_BattleArenaBattleRoom_EventScript_257B15:: @ 8257B15
call BattleFrontier_BattleArenaBattleRoom_EventScript_257BA9
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_GET_FACILITY_SYMBOLS
special CallFrontierUtilFunc
frontier_getsymbols
compare VAR_RESULT, 2
goto_if_eq BattleFrontier_BattleArenaBattleRoom_EventScript_257852
applymovement 7, BattleFrontier_BattleArenaBattleRoom_Movement_257BF1
@@ -412,8 +378,7 @@ BattleFrontier_BattleArenaBattleRoom_EventScript_257B15:: @ 8257B15
message BattleFrontier_BattleArenaBattleRoom_Text_25835B
waitmessage
waitfanfare
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_GIVE_FACILITY_SYMBOL
special CallFrontierUtilFunc
frontier_givesymbol
msgbox BattleFrontier_BattleArenaBattleRoom_Text_258383, MSGBOX_DEFAULT
goto BattleFrontier_BattleArenaBattleRoom_EventScript_257852
@@ -426,20 +391,15 @@ BattleFrontier_BattleArenaBattleRoom_EventScript_257B6C:: @ 8257B6C
FallarborTown_BattleTentBattleRoom_EventScript_257B6C:: @ 8257B6C
closemessage
setvar VAR_TEMP_2, 0
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8005, 6
setvar VAR_0x8006, 0
special CallFrontierUtilFunc
frontier_set FRONTIER_DATA_6, 0
special HealPlayerParty
setvar VAR_0x8004, SPECIAL_BATTLE_ARENA
setvar VAR_0x8005, 0
special DoSpecialTrainerBattle
waitstate
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_18
special CallFrontierUtilFunc
frontier_restorehelditems
special HealPlayerParty
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_21
special CallFrontierUtilFunc
frontier_resetsketch
return
BattleFrontier_BattleArenaBattleRoom_EventScript_257BA9:: @ 8257BA9
@@ -453,7 +413,7 @@ BattleFrontier_BattleArenaBattleRoom_EventScript_257BA9:: @ 8257BA9
waitmovement 0
msgbox BattleFrontier_BattleArenaBattleRoom_Text_257CB3, MSGBOX_DEFAULT
closemessage
call BattleFrontier_BattleArenaBattleRoom_EventScript_241EBA
call BattleFrontier_EventScript_IncrementWinStreak
return
BattleFrontier_BattleArenaBattleRoom_Movement_257BE2: @ 8257BE2

View File

@@ -14,15 +14,14 @@ BattleFrontier_BattleArenaLobby_EventScript_255C4B:: @ 8255C4B
BattleFrontier_BattleArenaLobby_MapScript2_255C55: @ 8255C55
map_script_2 VAR_TEMP_0, 0, BattleFrontier_BattleArenaLobby_EventScript_255C7F
map_script_2 VAR_TEMP_0, 1, BattleFrontier_BattleArenaLobby_EventScript_255C88
map_script_2 VAR_TEMP_0, 2, BattleFrontier_BattleArenaLobby_EventScript_255DC0
map_script_2 VAR_TEMP_0, 3, BattleFrontier_BattleArenaLobby_EventScript_255CCF
map_script_2 VAR_TEMP_0, 4, BattleFrontier_BattleArenaLobby_EventScript_255D2B
map_script_2 VAR_TEMP_0, CHALLENGE_STATUS_SAVING, BattleFrontier_BattleArenaLobby_EventScript_255C88
map_script_2 VAR_TEMP_0, CHALLENGE_STATUS_PAUSED, BattleFrontier_BattleArenaLobby_EventScript_255DC0
map_script_2 VAR_TEMP_0, CHALLENGE_STATUS_WON, BattleFrontier_BattleArenaLobby_EventScript_255CCF
map_script_2 VAR_TEMP_0, CHALLENGE_STATUS_LOST, BattleFrontier_BattleArenaLobby_EventScript_255D2B
.2byte 0
BattleFrontier_BattleArenaLobby_EventScript_255C7F:: @ 8255C7F
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_0
special CallFrontierUtilFunc
frontier_getstatus
end
BattleFrontier_BattleArenaLobby_EventScript_255C88:: @ 8255C88
@@ -37,18 +36,14 @@ BattleFrontier_BattleArenaLobby_EventScript_255C88:: @ 8255C88
setvar VAR_0x8005, 2
setvar VAR_0x8006, 0
special CallBattleArenaFunction
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8005, 0
setvar VAR_0x8006, 0
special CallFrontierUtilFunc
frontier_set FRONTIER_DATA_CHALLENGE_STATUS, 0
setvar VAR_TEMP_0, 255
releaseall
end
BattleFrontier_BattleArenaLobby_EventScript_255CCF:: @ 8255CCF
lockall
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_IS_FRONTIER_BRAIN
special CallFrontierUtilFunc
frontier_isbrain
compare VAR_RESULT, TRUE
goto_if_eq BattleFrontier_BattleArenaLobby_EventScript_255CF0
msgbox BattleFrontier_BattleArenaLobby_Text_2568E7, MSGBOX_DEFAULT
@@ -59,8 +54,7 @@ BattleFrontier_BattleArenaLobby_EventScript_255CF0:: @ 8255CF0
BattleFrontier_BattleArenaLobby_EventScript_255CF8:: @ 8255CF8
msgbox BattleFrontier_BattleArenaLobby_Text_257353, MSGBOX_DEFAULT
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_11
special CallFrontierUtilFunc
frontier_givepoints
msgbox BattleFrontier_Text_ObtainedXBattlePoints, MSGBOX_GETPOINTS
message BattleFrontier_BattleArenaLobby_Text_256931
waitmessage
@@ -87,8 +81,7 @@ BattleFrontier_BattleArenaLobby_EventScript_255D2B:: @ 8255D2B
end
BattleFrontier_BattleArenaLobby_EventScript_255D59:: @ 8255D59
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_8
special CallFrontierUtilFunc
frontier_checkairshow
special LoadPlayerParty
special HealPlayerParty
setvar VAR_0x8004, 3
@@ -108,8 +101,7 @@ BattleFrontier_BattleArenaLobby_EventScript_255D59:: @ 8255D59
case MULTI_B_PRESSED, BattleFrontier_BattleArenaLobby_EventScript_255DBF
BattleFrontier_BattleArenaLobby_EventScript_255DBA:: @ 8255DBA
call BattleFrontier_BattleArenaLobby_EventScript_23E8B4
call BattleFrontier_EventScript_SaveBattle
BattleFrontier_BattleArenaLobby_EventScript_255DBF:: @ 8255DBF
return
@@ -122,18 +114,15 @@ BattleFrontier_BattleArenaLobby_EventScript_255DC0:: @ 8255DC0
special CallBattleArenaFunction
playse SE_SAVE
waitse
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8005, 3
setvar VAR_0x8006, 0
special CallFrontierUtilFunc
frontier_set FRONTIER_DATA_PAUSED, FALSE
setvar VAR_TEMP_0, 255
goto BattleFrontier_BattleArenaLobby_EventScript_255F54
BattleFrontier_BattleArenaLobby_EventScript_255DF4:: @ 8255DF4
lock
faceplayer
setvar VAR_FRONTIER_FACILITY, 3
setvar VAR_FRONTIER_BATTLE_MODE, 0
setvar VAR_FRONTIER_FACILITY, FRONTIER_FACILITY_ARENA
setvar VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_SINGLES
special SavePlayerParty
msgbox BattleFrontier_BattleArenaLobby_Text_256166, MSGBOX_DEFAULT
@@ -152,19 +141,15 @@ BattleFrontier_BattleArenaLobby_EventScript_255E47:: @ 8255E47
waitmessage
multichoice 17, 6, MULTI_LEVEL_MODE, 0
switch VAR_RESULT
case 2, BattleFrontier_BattleArenaLobby_EventScript_255FFB
case FRONTIER_LVL_TENT, BattleFrontier_BattleArenaLobby_EventScript_255FFB
case MULTI_B_PRESSED, BattleFrontier_BattleArenaLobby_EventScript_255FFB
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_15
special CallFrontierUtilFunc
compare VAR_0x8004, 1
frontier_checkineligible
compare VAR_0x8004, TRUE
goto_if_eq BattleFrontier_BattleArenaLobby_EventScript_255FAC
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8005, 1
copyvar VAR_0x8006, VAR_RESULT
special CallFrontierUtilFunc
frontier_set FRONTIER_DATA_LVL_MODE, VAR_RESULT
msgbox BattleFrontier_BattleArenaLobby_Text_256573, MSGBOX_DEFAULT
fadescreen 1
call BattleFrontier_BattleArenaLobby_EventScript_23F2B7
call BattleFrontier_EventScript_GetLvlMode
copyvar VAR_0x8004, VAR_RESULT
setvar VAR_0x8005, 3
special sub_80F9490
@@ -179,23 +164,15 @@ BattleFrontier_BattleArenaLobby_EventScript_255E47:: @ 8255E47
BattleFrontier_BattleArenaLobby_EventScript_255EE8:: @ 8255EE8
setvar VAR_TEMP_0, 0
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8005, 4
special CallFrontierUtilFunc
frontier_set FRONTIER_DATA_SELECTED_MON_ORDER
setvar VAR_0x8004, 0
special CallBattleArenaFunction
setvar VAR_0x8004, 2
setvar VAR_0x8005, 2
setvar VAR_0x8006, 1
special CallBattleArenaFunction
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8005, 0
setvar VAR_0x8006, 1
special CallFrontierUtilFunc
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8005, 3
setvar VAR_0x8006, 0
special CallFrontierUtilFunc
frontier_set FRONTIER_DATA_CHALLENGE_STATUS, CHALLENGE_STATUS_SAVING
frontier_set FRONTIER_DATA_PAUSED, FALSE
special LoadPlayerParty
closemessage
delay 2
@@ -206,17 +183,13 @@ BattleFrontier_BattleArenaLobby_EventScript_255EE8:: @ 8255EE8
BattleFrontier_BattleArenaLobby_EventScript_255F54:: @ 8255F54
special SavePlayerParty
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_LOAD_SELECTED_PARTY
setvar VAR_0x8005, FRONTIER_PARTY_SIZE
special CallFrontierUtilFunc
frontier_setpartyorder FRONTIER_PARTY_SIZE
msgbox BattleFrontier_BattleArenaLobby_Text_2567E6, MSGBOX_DEFAULT
closemessage
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_1
setvar VAR_0x8005, 1
special CallFrontierUtilFunc
compare VAR_RESULT, 0
frontier_get FRONTIER_DATA_LVL_MODE
compare VAR_RESULT, FRONTIER_LVL_50
call_if_eq BattleFrontier_BattleArenaLobby_EventScript_256005
compare VAR_RESULT, 1
compare VAR_RESULT, FRONTIER_LVL_OPEN
call_if_eq BattleFrontier_BattleArenaLobby_EventScript_256050
warp MAP_BATTLE_FRONTIER_BATTLE_ARENA_CORRIDOR, 255, 9, 13
setvar VAR_TEMP_0, 0
@@ -229,8 +202,8 @@ BattleFrontier_BattleArenaLobby_EventScript_255F9F:: @ 8255F9F
BattleFrontier_BattleArenaLobby_EventScript_255FAC:: @ 8255FAC
switch VAR_RESULT
case 0, BattleFrontier_BattleArenaLobby_EventScript_255FC7
case 1, BattleFrontier_BattleArenaLobby_EventScript_255FD4
case FRONTIER_LVL_50, BattleFrontier_BattleArenaLobby_EventScript_255FC7
case FRONTIER_LVL_OPEN, BattleFrontier_BattleArenaLobby_EventScript_255FD4
BattleFrontier_BattleArenaLobby_EventScript_255FC7:: @ 8255FC7
msgbox BattleFrontier_BattleArenaLobby_Text_2566A8, MSGBOX_DEFAULT
@@ -241,18 +214,13 @@ BattleFrontier_BattleArenaLobby_EventScript_255FD4:: @ 8255FD4
goto BattleFrontier_BattleArenaLobby_EventScript_256003
BattleFrontier_BattleArenaLobby_EventScript_255FE1:: @ 8255FE1
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8005, 0
setvar VAR_0x8006, 0
special CallFrontierUtilFunc
frontier_set FRONTIER_DATA_CHALLENGE_STATUS, 0
goto BattleFrontier_BattleArenaLobby_EventScript_255FFB
BattleFrontier_BattleArenaLobby_EventScript_255FF8:: @ 8255FF8
special LoadPlayerParty
BattleFrontier_BattleArenaLobby_EventScript_255FFB:: @ 8255FFB
msgbox BattleFrontier_BattleArenaLobby_Text_25621F, MSGBOX_DEFAULT
BattleFrontier_BattleArenaLobby_EventScript_256003:: @ 8256003
release
end
@@ -344,9 +312,7 @@ BattleFrontier_BattleArenaLobby_Movement_256088: @ 8256088
BattleFrontier_BattleArenaLobby_EventScript_256092:: @ 8256092
lockall
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_RESULTS_WINDOW
setvar VAR_0x8005, 3
special CallFrontierUtilFunc
frontier_results FRONTIER_FACILITY_ARENA
waitbuttonpress
special RemoveRecordsWindow
releaseall

View File

@@ -8,9 +8,7 @@ BattleFrontier_BattleDomeBattleRoom_MapScripts:: @ 824BC9C
BattleFrontier_BattleDomeBattleRoom_MapScript1_24BCB1: @ 824BCB1
setvar VAR_0x8004, 10
special CallBattleDomeFunction
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_1
setvar VAR_0x8005, 2
special CallFrontierUtilFunc
frontier_get FRONTIER_DATA_BATTLE_NUM
copyvar VAR_TEMP_F, VAR_RESULT
compare VAR_RESULT, 0
call_if_eq BattleFrontier_BattleDomeBattleRoom_EventScript_24C919
@@ -51,7 +49,7 @@ BattleFrontier_BattleDomeBattleRoom_EventScript_24BD0A:: @ 824BD0A
showobjectat 13, MAP_BATTLE_FRONTIER_BATTLE_DOME_BATTLE_ROOM
compare VAR_TEMP_F, 3
goto_if_ne BattleFrontier_BattleDomeBattleRoom_EventScript_24BD4E
compare VAR_TEMP_E, 0
compare VAR_TEMP_E, FRONTIER_BRAIN_NOT_READY
goto_if_ne BattleFrontier_BattleDomeBattleRoom_EventScript_24BD5A
BattleFrontier_BattleDomeBattleRoom_EventScript_24BD4E:: @ 824BD4E
@@ -67,7 +65,7 @@ BattleFrontier_BattleDomeBattleRoom_EventScript_24BD61:: @ 824BD61
waitmovement 0
compare VAR_TEMP_F, 3
goto_if_ne BattleFrontier_BattleDomeBattleRoom_EventScript_24BD82
compare VAR_TEMP_E, 0
compare VAR_TEMP_E, FRONTIER_BRAIN_NOT_READY
goto_if_ne BattleFrontier_BattleDomeBattleRoom_EventScript_24C1CB
BattleFrontier_BattleDomeBattleRoom_EventScript_24BD82:: @ 824BD82
@@ -134,25 +132,18 @@ BattleFrontier_BattleDomeBattleRoom_EventScript_24BE8D:: @ 824BE8D
special CallBattleDomeFunction
BattleFrontier_BattleDomePreBattleRoom_EventScript_24BE9A:: @ 824BE9A
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8005, 0
setvar VAR_0x8006, 4
special CallFrontierUtilFunc
frontier_set FRONTIER_DATA_CHALLENGE_STATUS, CHALLENGE_STATUS_LOST
goto BattleFrontier_BattleDomeBattleRoom_EventScript_24C8F5
@ goto BattleFrontier_BattleDomePreBattleRoom_EventScript_24C8F5
BattleFrontier_BattleDomeBattleRoom_EventScript_24BEB1:: @ 824BEB1
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_BUFFER_TRAINER_NAME
setvar VAR_0x8005, 1
special CallFrontierUtilFunc
frontier_gettrainername 1
message BattleFrontier_BattleDomeBattleRoom_Text_24C9E1
waitmessage
return
BattleFrontier_BattleDomeBattleRoom_EventScript_24BEC5:: @ 824BEC5
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_BUFFER_TRAINER_NAME
setvar VAR_0x8005, 0
special CallFrontierUtilFunc
frontier_gettrainername 0
message BattleFrontier_BattleDomeBattleRoom_Text_24CB34
waitmessage
return
@@ -177,14 +168,9 @@ BattleFrontier_BattleDomeBattleRoom_EventScript_24BEE0:: @ 824BEE0
setvar VAR_0x8004, 12
setvar VAR_0x8005, 1
special CallBattleDomeFunction
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_1
setvar VAR_0x8005, 2
special CallFrontierUtilFunc
frontier_get FRONTIER_DATA_BATTLE_NUM
addvar VAR_RESULT, 1
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8005, 2
copyvar VAR_0x8006, VAR_RESULT
special CallFrontierUtilFunc
frontier_set FRONTIER_DATA_BATTLE_NUM, VAR_RESULT
switch VAR_RESULT
case 4, BattleFrontier_BattleDomeBattleRoom_EventScript_24BF62
setvar VAR_0x8006, 1
@@ -194,11 +180,9 @@ BattleFrontier_BattleDomeBattleRoom_EventScript_24BEE0:: @ 824BEE0
BattleFrontier_BattleDomeBattleRoom_EventScript_24BF62:: @ 824BF62
applymovement 13, BattleFrontier_BattleDomeBattleRoom_Movement_24C77D
waitmovement 0
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_1
setvar VAR_0x8005, 1
special CallFrontierUtilFunc
frontier_get FRONTIER_DATA_LVL_MODE
switch VAR_RESULT
case 1, BattleFrontier_BattleDomeBattleRoom_EventScript_24BF96
case FRONTIER_LVL_OPEN, BattleFrontier_BattleDomeBattleRoom_EventScript_24BF96
msgbox BattleFrontier_BattleDomeBattleRoom_Text_24CA04, MSGBOX_DEFAULT
goto BattleFrontier_BattleDomeBattleRoom_EventScript_24BF9E
@@ -210,10 +194,7 @@ BattleFrontier_BattleDomeBattleRoom_EventScript_24BF9E:: @ 824BF9E
playse SE_W227B
call BattleFrontier_BattleDomeBattleRoom_EventScript_24C82E
delay 60
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8005, 0
setvar VAR_0x8006, 3
special CallFrontierUtilFunc
frontier_set FRONTIER_DATA_CHALLENGE_STATUS, CHALLENGE_STATUS_WON
goto BattleFrontier_BattleDomeBattleRoom_EventScript_24C8F5
BattleFrontier_BattleDomeBattleRoom_EventScript_24BFC3:: @ 824BFC3
@@ -305,10 +286,10 @@ BattleFrontier_BattleDomeBattleRoom_EventScript_24C0C9:: @ 824C0C9
compare VAR_TEMP_F, 3
goto_if_ne BattleFrontier_BattleDomeBattleRoom_EventScript_24C105
switch VAR_TEMP_E
case 1, BattleFrontier_BattleDomeBattleRoom_EventScript_24C158
case 2, BattleFrontier_BattleDomeBattleRoom_EventScript_24C161
case 3, BattleFrontier_BattleDomeBattleRoom_EventScript_24C158
case 4, BattleFrontier_BattleDomeBattleRoom_EventScript_24C161
case FRONTIER_BRAIN_SILVER, BattleFrontier_BattleDomeBattleRoom_EventScript_24C158
case FRONTIER_BRAIN_GOLD, BattleFrontier_BattleDomeBattleRoom_EventScript_24C161
case FRONTIER_BRAIN_STREAK, BattleFrontier_BattleDomeBattleRoom_EventScript_24C158
case FRONTIER_BRAIN_STREAK_LONG, BattleFrontier_BattleDomeBattleRoom_EventScript_24C161
BattleFrontier_BattleDomeBattleRoom_EventScript_24C105:: @ 824C105
call BattleFrontier_BattleDomeBattleRoom_EventScript_24C1BD
@@ -377,17 +358,15 @@ BattleFrontier_BattleDomeBattleRoom_EventScript_24C1B6:: @ 824C1B6
return
BattleFrontier_BattleDomeBattleRoom_EventScript_24C1BD:: @ 824C1BD
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_1
setvar VAR_0x8005, 2
special CallFrontierUtilFunc
frontier_get FRONTIER_DATA_BATTLE_NUM
return
BattleFrontier_BattleDomeBattleRoom_EventScript_24C1CB:: @ 824C1CB
switch VAR_TEMP_E
case 1, BattleFrontier_BattleDomeBattleRoom_EventScript_24C1FC
case 2, BattleFrontier_BattleDomeBattleRoom_EventScript_24C209
case 3, BattleFrontier_BattleDomeBattleRoom_EventScript_24C1FC
case 4, BattleFrontier_BattleDomeBattleRoom_EventScript_24C209
case FRONTIER_BRAIN_SILVER, BattleFrontier_BattleDomeBattleRoom_EventScript_24C1FC
case FRONTIER_BRAIN_GOLD, BattleFrontier_BattleDomeBattleRoom_EventScript_24C209
case FRONTIER_BRAIN_STREAK, BattleFrontier_BattleDomeBattleRoom_EventScript_24C1FC
case FRONTIER_BRAIN_STREAK_LONG, BattleFrontier_BattleDomeBattleRoom_EventScript_24C209
BattleFrontier_BattleDomeBattleRoom_EventScript_24C1FC:: @ 824C1FC
msgbox BattleFrontier_BattleDomeBattleRoom_Text_24CEDE, MSGBOX_DEFAULT
@@ -423,19 +402,14 @@ BattleFrontier_BattleDomeBattleRoom_EventScript_24C211:: @ 824C211
call BattleFrontier_BattleDomeBattleRoom_EventScript_24C82E
waitse
switch VAR_TEMP_E
case 2, BattleFrontier_BattleDomeBattleRoom_EventScript_24C346
case 3, BattleFrontier_BattleDomeBattleRoom_EventScript_24C2B9
case 4, BattleFrontier_BattleDomeBattleRoom_EventScript_24C373
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_1
setvar VAR_0x8005, 7
special CallFrontierUtilFunc
compare VAR_RESULT, 0
case FRONTIER_BRAIN_GOLD, BattleFrontier_BattleDomeBattleRoom_EventScript_24C346
case FRONTIER_BRAIN_STREAK, BattleFrontier_BattleDomeBattleRoom_EventScript_24C2B9
case FRONTIER_BRAIN_STREAK_LONG, BattleFrontier_BattleDomeBattleRoom_EventScript_24C373
frontier_get FRONTIER_DATA_HEARD_BRAIN_SPEECH
compare VAR_RESULT, FALSE
goto_if_ne BattleFrontier_BattleDomeBattleRoom_EventScript_24C2B9
msgbox BattleFrontier_BattleDomeBattleRoom_Text_24CFAE, MSGBOX_DEFAULT
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8005, 7
special CallFrontierUtilFunc
frontier_set FRONTIER_DATA_HEARD_BRAIN_SPEECH
BattleFrontier_BattleDomeBattleRoom_EventScript_24C2B9:: @ 824C2B9
msgbox BattleFrontier_BattleDomeBattleRoom_Text_24D0D9, MSGBOX_DEFAULT
call BattleFrontier_BattleDomeBattleRoom_EventScript_24C400
@@ -444,11 +418,10 @@ BattleFrontier_BattleDomeBattleRoom_EventScript_24C2B9:: @ 824C2B9
case 9, BattleFrontier_BattleDomeBattleRoom_EventScript_24C420
case 3, BattleFrontier_BattleDomeBattleRoom_EventScript_24C436
msgbox BattleFrontier_BattleDomeBattleRoom_Text_24D0F6, MSGBOX_DEFAULT
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_GET_FACILITY_SYMBOLS
setvar VAR_0x8004, 12
setvar VAR_0x8005, 1
special CallBattleDomeFunction
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_GET_FACILITY_SYMBOLS
special CallFrontierUtilFunc
frontier_getsymbols
compare VAR_RESULT, 0
goto_if_ne BattleFrontier_BattleDomeBattleRoom_EventScript_24BF62
closemessage
@@ -459,22 +432,16 @@ BattleFrontier_BattleDomeBattleRoom_EventScript_24C2B9:: @ 824C2B9
message BattleFrontier_BattleDomeBattleRoom_Text_24D1AA
waitmessage
waitfanfare
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_GIVE_FACILITY_SYMBOL
special CallFrontierUtilFunc
frontier_givesymbol
msgbox BattleFrontier_BattleDomeBattleRoom_Text_24D1E0, MSGBOX_DEFAULT
goto BattleFrontier_BattleDomeBattleRoom_EventScript_24BF62
BattleFrontier_BattleDomeBattleRoom_EventScript_24C346:: @ 824C346
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_1
setvar VAR_0x8005, 7
special CallFrontierUtilFunc
compare VAR_RESULT, 0
frontier_get FRONTIER_DATA_HEARD_BRAIN_SPEECH
compare VAR_RESULT, FALSE
goto_if_ne BattleFrontier_BattleDomeBattleRoom_EventScript_24C373
msgbox BattleFrontier_BattleDomeBattleRoom_Text_24D319, MSGBOX_DEFAULT
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8005, 7
special CallFrontierUtilFunc
frontier_set FRONTIER_DATA_HEARD_BRAIN_SPEECH
BattleFrontier_BattleDomeBattleRoom_EventScript_24C373:: @ 824C373
msgbox BattleFrontier_BattleDomeBattleRoom_Text_24D43E, MSGBOX_DEFAULT
call BattleFrontier_BattleDomeBattleRoom_EventScript_24C400
@@ -486,8 +453,7 @@ BattleFrontier_BattleDomeBattleRoom_EventScript_24C373:: @ 824C373
setvar VAR_0x8004, 12
setvar VAR_0x8005, 1
special CallBattleDomeFunction
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_GET_FACILITY_SYMBOLS
special CallFrontierUtilFunc
frontier_getsymbols
compare VAR_RESULT, 2
goto_if_eq BattleFrontier_BattleDomeBattleRoom_EventScript_24BF62
closemessage
@@ -498,8 +464,7 @@ BattleFrontier_BattleDomeBattleRoom_EventScript_24C373:: @ 824C373
message BattleFrontier_BattleDomeBattleRoom_Text_24D522
waitmessage
waitfanfare
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_GIVE_FACILITY_SYMBOL
special CallFrontierUtilFunc
frontier_givesymbol
msgbox BattleFrontier_BattleDomeBattleRoom_Text_24D54D, MSGBOX_DEFAULT
goto BattleFrontier_BattleDomeBattleRoom_EventScript_24BF62
@@ -524,10 +489,7 @@ BattleFrontier_BattleDomeBattleRoom_EventScript_24C436:: @ 824C436
goto BattleFrontier_BattleDomeBattleRoom_EventScript_24BDF7
BattleFrontier_BattleDomeBattleRoom_EventScript_24C440:: @ 824C440
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8005, 6
setvar VAR_0x8006, 0
special CallFrontierUtilFunc
frontier_set FRONTIER_DATA_6, 0
special HealPlayerParty
setvar VAR_0x8004, SPECIAL_BATTLE_DOME
setvar VAR_0x8005, 0
@@ -552,17 +514,14 @@ BattleFrontier_BattleDomeBattleRoom_EventScript_24C48B:: @ 824C48B
call BattleFrontier_BattleDomeBattleRoom_EventScript_24BCDC
setvar VAR_TEMP_1, 1
applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattleDomeBattleRoom_Movement_24C773
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_1
setvar VAR_0x8005, 2
special CallFrontierUtilFunc
frontier_get FRONTIER_DATA_BATTLE_NUM
compare VAR_RESULT, 3
goto_if_ne BattleFrontier_BattleDomeBattleRoom_EventScript_24C4EF
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_9
special CallFrontierUtilFunc
frontier_getbrainstatus
copyvar VAR_TEMP_E, VAR_RESULT
compare VAR_RESULT, 0
compare VAR_RESULT, FRONTIER_BRAIN_NOT_READY
goto_if_eq BattleFrontier_BattleDomeBattleRoom_EventScript_24C4EF
call BattleFrontier_BattleDomeBattleRoom_EventScript_242170
call BattleFrontier_EventScript_SetBrainObjectGfx
setobjectxyperm 15, 13, 9
removeobject 15
addobject 15
@@ -951,7 +910,7 @@ BattleFrontier_BattleDomeBattleRoom_EventScript_24C82E:: @ 824C82E
BattleFrontier_BattleDomeBattleRoom_EventScript_24C8F5:: @ 824C8F5
BattleFrontier_BattleDomePreBattleRoom_EventScript_24C8F5:: @ 824C8F5
copyvar VAR_RESULT, VAR_FRONTIER_BATTLE_MODE
compare VAR_RESULT, 1
compare VAR_RESULT, FRONTIER_MODE_DOUBLES
goto_if_eq BattleFrontier_BattleDomePreBattleRoom_EventScript_24C90F
warp MAP_BATTLE_FRONTIER_BATTLE_DOME_LOBBY, 255, 5, 11
waitstate

View File

@@ -9,10 +9,8 @@ BattleFrontier_BattleDomeCorridor_MapScript2_24B104: @ 824B104
BattleFrontier_BattleDomeCorridor_EventScript_24B10E:: @ 824B10E
delay 16
setvar VAR_TEMP_0, 1
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_1
setvar VAR_0x8005, 1
special CallFrontierUtilFunc
compare VAR_RESULT, 1
frontier_get FRONTIER_DATA_LVL_MODE
compare VAR_RESULT, FRONTIER_LVL_OPEN
goto_if_eq BattleFrontier_BattleDomeCorridor_EventScript_24B161
applymovement 1, BattleFrontier_BattleDomeCorridor_Movement_24B1B2
applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattleDomeCorridor_Movement_24B1A1
@@ -37,7 +35,6 @@ BattleFrontier_BattleDomeCorridor_EventScript_24B161:: @ 824B161
waitmovement 0
closedoor 37, 3
waitdooranim
BattleFrontier_BattleDomeCorridor_EventScript_24B18F:: @ 824B18F
waitmovement 0
setvar VAR_0x8006, 0

View File

@@ -21,15 +21,14 @@ BattleFrontier_BattleDomeLobby_EventScript_249805:: @ 8249805
BattleFrontier_BattleDomeLobby_MapScript2_24980F: @ 824980F
map_script_2 VAR_TEMP_0, 0, BattleFrontier_BattleDomeLobby_EventScript_249839
map_script_2 VAR_TEMP_0, 1, BattleFrontier_BattleDomeLobby_EventScript_249842
map_script_2 VAR_TEMP_0, 2, BattleFrontier_BattleDomeLobby_EventScript_2499F9
map_script_2 VAR_TEMP_0, 3, BattleFrontier_BattleDomeLobby_EventScript_24989B
map_script_2 VAR_TEMP_0, 4, BattleFrontier_BattleDomeLobby_EventScript_249940
map_script_2 VAR_TEMP_0, CHALLENGE_STATUS_SAVING, BattleFrontier_BattleDomeLobby_EventScript_249842
map_script_2 VAR_TEMP_0, CHALLENGE_STATUS_PAUSED, BattleFrontier_BattleDomeLobby_EventScript_2499F9
map_script_2 VAR_TEMP_0, CHALLENGE_STATUS_WON, BattleFrontier_BattleDomeLobby_EventScript_24989B
map_script_2 VAR_TEMP_0, CHALLENGE_STATUS_LOST, BattleFrontier_BattleDomeLobby_EventScript_249940
.2byte 0
BattleFrontier_BattleDomeLobby_EventScript_249839:: @ 8249839
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_0
special CallFrontierUtilFunc
frontier_getstatus
end
BattleFrontier_BattleDomeLobby_EventScript_249842:: @ 8249842
@@ -48,19 +47,15 @@ BattleFrontier_BattleDomeLobby_EventScript_249842:: @ 8249842
setvar VAR_0x8005, 6
setvar VAR_0x8006, 1
special CallBattleDomeFunction
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8005, 0
setvar VAR_0x8006, 0
special CallFrontierUtilFunc
frontier_set FRONTIER_DATA_CHALLENGE_STATUS, 0
setvar VAR_TEMP_0, 255
releaseall
end
BattleFrontier_BattleDomeLobby_EventScript_24989B:: @ 824989B
call BattleFrontier_BattleDomeLobby_EventScript_241EBA
call BattleFrontier_EventScript_IncrementWinStreak
lockall
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_IS_FRONTIER_BRAIN
special CallFrontierUtilFunc
frontier_isbrain
compare VAR_RESULT, TRUE
goto_if_eq BattleFrontier_BattleDomeLobby_EventScript_2498C1
msgbox BattleFrontier_BattleDomeLobby_Text_24A4E9, MSGBOX_DEFAULT
@@ -71,17 +66,13 @@ BattleFrontier_BattleDomeLobby_EventScript_2498C1:: @ 82498C1
BattleFrontier_BattleDomeLobby_EventScript_2498C9:: @ 82498C9
msgbox BattleFrontier_BattleDomeLobby_Text_24ADB1, MSGBOX_DEFAULT
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_11
special CallFrontierUtilFunc
frontier_givepoints
msgbox BattleFrontier_Text_ObtainedXBattlePoints, MSGBOX_GETPOINTS
message BattleFrontier_BattleDomeLobby_Text_24A5D6
waitmessage
special LoadPlayerParty
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_LOAD_SELECTED_PARTY
setvar VAR_0x8005, FRONTIER_PARTY_SIZE
special CallFrontierUtilFunc
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_8
special CallFrontierUtilFunc
frontier_setpartyorder FRONTIER_PARTY_SIZE
frontier_checkairshow
setvar VAR_0x8004, 2
setvar VAR_0x8005, 6
setvar VAR_0x8006, 1
@@ -104,11 +95,8 @@ BattleFrontier_BattleDomeLobby_EventScript_249940:: @ 8249940
message BattleFrontier_BattleDomeLobby_Text_24A5D6
waitmessage
special LoadPlayerParty
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_LOAD_SELECTED_PARTY
setvar VAR_0x8005, FRONTIER_PARTY_SIZE
special CallFrontierUtilFunc
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_8
special CallFrontierUtilFunc
frontier_setpartyorder FRONTIER_PARTY_SIZE
frontier_checkairshow
setvar VAR_0x8004, 2
setvar VAR_0x8005, 1
setvar VAR_0x8006, 0
@@ -138,8 +126,7 @@ BattleFrontier_BattleDomeLobby_EventScript_249991:: @ 8249991
case MULTI_B_PRESSED, BattleFrontier_BattleDomeLobby_EventScript_2499E9
BattleFrontier_BattleDomeLobby_EventScript_2499E4:: @ 82499E4
call BattleFrontier_BattleDomeLobby_EventScript_23E8B4
call BattleFrontier_EventScript_SaveBattle
BattleFrontier_BattleDomeLobby_EventScript_2499E9:: @ 82499E9
msgbox BattleFrontier_BattleDomeLobby_Text_249F74, MSGBOX_DEFAULT
closemessage
@@ -157,40 +144,37 @@ BattleFrontier_BattleDomeLobby_EventScript_2499F9:: @ 82499F9
special CallBattleDomeFunction
playse SE_SAVE
waitse
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8005, 3
setvar VAR_0x8006, 0
special CallFrontierUtilFunc
frontier_set FRONTIER_DATA_PAUSED, FALSE
setvar VAR_TEMP_0, 255
goto BattleFrontier_BattleDomeLobby_EventScript_249BC2
BattleFrontier_BattleDomeLobby_EventScript_249A35:: @ 8249A35
lock
faceplayer
setvar VAR_FRONTIER_FACILITY, 1
setvar VAR_FRONTIER_BATTLE_MODE, 0
setvar VAR_FRONTIER_FACILITY, FRONTIER_FACILITY_DOME
setvar VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_SINGLES
goto BattleFrontier_BattleDomeLobby_EventScript_249A59
end
BattleFrontier_BattleDomeLobby_EventScript_249A47:: @ 8249A47
lock
faceplayer
setvar VAR_FRONTIER_FACILITY, 1
setvar VAR_FRONTIER_BATTLE_MODE, 1
setvar VAR_FRONTIER_FACILITY, FRONTIER_FACILITY_DOME
setvar VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_DOUBLES
goto BattleFrontier_BattleDomeLobby_EventScript_249A59
end
BattleFrontier_BattleDomeLobby_EventScript_249A59:: @ 8249A59
special SavePlayerParty
compare VAR_FRONTIER_BATTLE_MODE, 0
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_SINGLES
call_if_eq BattleFrontier_BattleDomeLobby_EventScript_249CFD
compare VAR_FRONTIER_BATTLE_MODE, 1
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_DOUBLES
call_if_eq BattleFrontier_BattleDomeLobby_EventScript_249D06
BattleFrontier_BattleDomeLobby_EventScript_249A72:: @ 8249A72
compare VAR_FRONTIER_BATTLE_MODE, 0
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_SINGLES
call_if_eq BattleFrontier_BattleDomeLobby_EventScript_249D0F
compare VAR_FRONTIER_BATTLE_MODE, 1
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_DOUBLES
call_if_eq BattleFrontier_BattleDomeLobby_EventScript_249D15
waitmessage
multichoice 17, 6, MULTI_CHALLENGEINFO, 0
@@ -205,19 +189,15 @@ BattleFrontier_BattleDomeLobby_EventScript_249ABF:: @ 8249ABF
waitmessage
multichoice 17, 6, MULTI_LEVEL_MODE, 0
switch VAR_RESULT
case 2, BattleFrontier_BattleDomeLobby_EventScript_249C64
case FRONTIER_LVL_TENT, BattleFrontier_BattleDomeLobby_EventScript_249C64
case MULTI_B_PRESSED, BattleFrontier_BattleDomeLobby_EventScript_249C64
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_15
special CallFrontierUtilFunc
compare VAR_0x8004, 1
frontier_checkineligible
compare VAR_0x8004, TRUE
goto_if_eq BattleFrontier_BattleDomeLobby_EventScript_249C15
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8005, 1
copyvar VAR_0x8006, VAR_RESULT
special CallFrontierUtilFunc
frontier_set FRONTIER_DATA_LVL_MODE, VAR_RESULT
msgbox BattleFrontier_BattleDomeLobby_Text_24A26E, MSGBOX_DEFAULT
fadescreen 1
call BattleFrontier_BattleDomeLobby_EventScript_23F2B7
call BattleFrontier_EventScript_GetLvlMode
copyvar VAR_0x8004, VAR_RESULT
setvar VAR_0x8005, 3
special sub_80F9490
@@ -232,19 +212,11 @@ BattleFrontier_BattleDomeLobby_EventScript_249ABF:: @ 8249ABF
BattleFrontier_BattleDomeLobby_EventScript_249B60:: @ 8249B60
setvar VAR_TEMP_0, 0
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8005, 4
special CallFrontierUtilFunc
frontier_set FRONTIER_DATA_SELECTED_MON_ORDER
setvar VAR_0x8004, 0
special CallBattleDomeFunction
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8005, 0
setvar VAR_0x8006, 1
special CallFrontierUtilFunc
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8005, 3
setvar VAR_0x8006, 0
special CallFrontierUtilFunc
frontier_set FRONTIER_DATA_CHALLENGE_STATUS, CHALLENGE_STATUS_SAVING
frontier_set FRONTIER_DATA_PAUSED, FALSE
special LoadPlayerParty
closemessage
delay 2
@@ -257,9 +229,7 @@ BattleFrontier_BattleDomeLobby_EventScript_249B60:: @ 8249B60
BattleFrontier_BattleDomeLobby_EventScript_249BC2:: @ 8249BC2
special SavePlayerParty
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_LOAD_SELECTED_PARTY
setvar VAR_0x8005, FRONTIER_PARTY_SIZE
special CallFrontierUtilFunc
frontier_setpartyorder FRONTIER_PARTY_SIZE
setvar VAR_0x8004, 15
special CallBattleDomeFunction
msgbox BattleFrontier_BattleDomeLobby_Text_24A437, MSGBOX_DEFAULT
@@ -272,16 +242,16 @@ BattleFrontier_BattleDomeLobby_EventScript_249BC2:: @ 8249BC2
end
BattleFrontier_BattleDomeLobby_EventScript_249BFA:: @ 8249BFA
compare VAR_FRONTIER_BATTLE_MODE, 0
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_SINGLES
call_if_eq BattleFrontier_BattleDomeLobby_EventScript_249D1B
compare VAR_FRONTIER_BATTLE_MODE, 1
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_DOUBLES
call_if_eq BattleFrontier_BattleDomeLobby_EventScript_249D24
goto BattleFrontier_BattleDomeLobby_EventScript_249A72
BattleFrontier_BattleDomeLobby_EventScript_249C15:: @ 8249C15
switch VAR_RESULT
case 0, BattleFrontier_BattleDomeLobby_EventScript_249C30
case 1, BattleFrontier_BattleDomeLobby_EventScript_249C3D
case FRONTIER_LVL_50, BattleFrontier_BattleDomeLobby_EventScript_249C30
case FRONTIER_LVL_OPEN, BattleFrontier_BattleDomeLobby_EventScript_249C3D
BattleFrontier_BattleDomeLobby_EventScript_249C30:: @ 8249C30
msgbox BattleFrontier_BattleDomeLobby_Text_24A353, MSGBOX_DEFAULT
@@ -292,10 +262,7 @@ BattleFrontier_BattleDomeLobby_EventScript_249C3D:: @ 8249C3D
goto BattleFrontier_BattleDomeLobby_EventScript_249C6C
BattleFrontier_BattleDomeLobby_EventScript_249C4A:: @ 8249C4A
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8005, 0
setvar VAR_0x8006, 0
special CallFrontierUtilFunc
frontier_set FRONTIER_DATA_CHALLENGE_STATUS, 0
goto BattleFrontier_BattleDomeLobby_EventScript_249C64
BattleFrontier_BattleDomeLobby_EventScript_249C61:: @ 8249C61
@@ -309,26 +276,26 @@ BattleFrontier_BattleDomeLobby_EventScript_249C6C:: @ 8249C6C
end
BattleFrontier_BattleDomeLobby_EventScript_249C6E:: @ 8249C6E
compare VAR_FRONTIER_BATTLE_MODE, 0
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_SINGLES
call_if_eq BattleFrontier_BattleDomeLobby_EventScript_249CDD
compare VAR_FRONTIER_BATTLE_MODE, 1
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_DOUBLES
call_if_eq BattleFrontier_BattleDomeLobby_EventScript_249CE5
applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattleDomeLobby_Movement_249D45
waitmovement 0
compare VAR_FRONTIER_BATTLE_MODE, 0
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_SINGLES
call_if_eq BattleFrontier_BattleDomeLobby_EventScript_249D2D
compare VAR_FRONTIER_BATTLE_MODE, 1
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_DOUBLES
call_if_eq BattleFrontier_BattleDomeLobby_EventScript_249D33
waitdooranim
compare VAR_FRONTIER_BATTLE_MODE, 0
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_SINGLES
call_if_eq BattleFrontier_BattleDomeLobby_EventScript_249CED
compare VAR_FRONTIER_BATTLE_MODE, 1
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_DOUBLES
call_if_eq BattleFrontier_BattleDomeLobby_EventScript_249CF5
applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattleDomeLobby_Movement_249D4E
waitmovement 0
compare VAR_FRONTIER_BATTLE_MODE, 0
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_SINGLES
call_if_eq BattleFrontier_BattleDomeLobby_EventScript_249D39
compare VAR_FRONTIER_BATTLE_MODE, 1
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_DOUBLES
call_if_eq BattleFrontier_BattleDomeLobby_EventScript_249D3F
waitdooranim
return
@@ -410,10 +377,7 @@ BattleFrontier_BattleDomeLobby_Movement_249D4E: @ 8249D4E
BattleFrontier_BattleDomeLobby_EventScript_249D52:: @ 8249D52
lockall
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_RESULTS_WINDOW
setvar VAR_0x8005, 1
setvar VAR_0x8006, 0
special CallFrontierUtilFunc
frontier_results FRONTIER_FACILITY_DOME, FRONTIER_MODE_SINGLES
waitbuttonpress
special RemoveRecordsWindow
releaseall
@@ -421,10 +385,7 @@ BattleFrontier_BattleDomeLobby_EventScript_249D52:: @ 8249D52
BattleFrontier_BattleDomeLobby_EventScript_249D6B:: @ 8249D6B
lockall
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_RESULTS_WINDOW
setvar VAR_0x8005, 1
setvar VAR_0x8006, 1
special CallFrontierUtilFunc
frontier_results FRONTIER_FACILITY_DOME, FRONTIER_MODE_DOUBLES
waitbuttonpress
special RemoveRecordsWindow
releaseall

View File

@@ -19,10 +19,7 @@ BattleFrontier_BattleDomePreBattleRoom_MapScript2_24B218: @ 824B218
BattleFrontier_BattleDomePreBattleRoom_EventScript_24B222:: @ 824B222
compare VAR_0x8006, 1
goto_if_eq BattleFrontier_BattleDomePreBattleRoom_EventScript_24B5C7
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8005, 6
setvar VAR_0x8006, 1
special CallFrontierUtilFunc
frontier_set FRONTIER_DATA_6, 1
setvar VAR_TEMP_0, 1
applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattleDomePreBattleRoom_Movement_24B652
waitmovement 0
@@ -65,7 +62,7 @@ BattleFrontier_BattleDomePreBattleRoom_EventScript_24B30D:: @ 824B30D
case MULTI_B_PRESSED, BattleFrontier_BattleDomePreBattleRoom_EventScript_24B24F
BattleFrontier_BattleDomePreBattleRoom_EventScript_24B33F:: @ 824B33F
call BattleFrontier_BattleDomePreBattleRoom_EventScript_23E8B4
call BattleFrontier_EventScript_SaveBattle
goto BattleFrontier_BattleDomePreBattleRoom_EventScript_24B24F
BattleFrontier_BattleDomePreBattleRoom_EventScript_24B349:: @ 824B349
@@ -99,8 +96,7 @@ BattleFrontier_BattleDomePreBattleRoom_EventScript_24B3BB:: @ 824B3BB
playse SE_SAVE
waitse
fadescreen 1
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_SOFT_RESET
special CallFrontierUtilFunc
frontier_reset
end
BattleFrontier_BattleDomePreBattleRoom_EventScript_24B3DD:: @ 824B3DD
@@ -120,9 +116,7 @@ BattleFrontier_BattleDomePreBattleRoom_EventScript_24B3F5:: @ 824B3F5
goto BattleFrontier_BattleDomePreBattleRoom_EventScript_24B24F
BattleFrontier_BattleDomePreBattleRoom_EventScript_24B40A:: @ 824B40A
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_1
setvar VAR_0x8005, 2
special CallFrontierUtilFunc
frontier_get FRONTIER_DATA_BATTLE_NUM
switch VAR_RESULT
case 0, BattleFrontier_BattleDomePreBattleRoom_EventScript_24B449
case 1, BattleFrontier_BattleDomePreBattleRoom_EventScript_24B452
@@ -151,13 +145,12 @@ BattleFrontier_BattleDomePreBattleRoom_EventScript_24B46D:: @ 824B46D
waitmessage
waitbuttonpress
fadescreen 1
call BattleFrontier_BattleDomePreBattleRoom_EventScript_23F2B7
call BattleFrontier_EventScript_GetLvlMode
copyvar VAR_0x8004, VAR_RESULT
setvar VAR_0x8005, 2
special sub_80F9490
waitstate
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_21
special CallFrontierUtilFunc
frontier_resetsketch
compare VAR_RESULT, 0
goto_if_eq BattleFrontier_BattleDomePreBattleRoom_EventScript_24B24F
setvar VAR_0x8004, 2
@@ -185,9 +178,7 @@ BattleFrontier_BattleDomePreBattleRoom_EventScript_24B46D:: @ 824B46D
end
BattleFrontier_BattleDomePreBattleRoom_EventScript_24B4FB:: @ 824B4FB
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_1
setvar VAR_0x8005, 2
special CallFrontierUtilFunc
frontier_get FRONTIER_DATA_BATTLE_NUM
switch VAR_RESULT
case 0, BattleFrontier_BattleDomePreBattleRoom_EventScript_24B53A
case 1, BattleFrontier_BattleDomePreBattleRoom_EventScript_24B540
@@ -208,13 +199,12 @@ BattleFrontier_BattleDomePreBattleRoom_EventScript_24B546:: @ 824B546
return
BattleFrontier_BattleDomePreBattleRoom_EventScript_24B54C:: @ 824B54C
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_9
special CallFrontierUtilFunc
frontier_getbrainstatus
switch VAR_RESULT
case 1, BattleFrontier_BattleDomePreBattleRoom_EventScript_24B58B
case 2, BattleFrontier_BattleDomePreBattleRoom_EventScript_24B5A0
case 3, BattleFrontier_BattleDomePreBattleRoom_EventScript_24B58B
case 4, BattleFrontier_BattleDomePreBattleRoom_EventScript_24B5A0
case FRONTIER_BRAIN_SILVER, BattleFrontier_BattleDomePreBattleRoom_EventScript_24B58B
case FRONTIER_BRAIN_GOLD, BattleFrontier_BattleDomePreBattleRoom_EventScript_24B5A0
case FRONTIER_BRAIN_STREAK, BattleFrontier_BattleDomePreBattleRoom_EventScript_24B58B
case FRONTIER_BRAIN_STREAK_LONG, BattleFrontier_BattleDomePreBattleRoom_EventScript_24B5A0
message BattleFrontier_BattleDomePreBattleRoom_Text_24B6E3
return
@@ -242,9 +232,7 @@ BattleFrontier_BattleDomePreBattleRoom_EventScript_24B5C7:: @ 824B5C7
setvar VAR_TEMP_0, 1
msgbox BattleFrontier_BattleDomePreBattleRoom_Text_24B760, MSGBOX_DEFAULT
special LoadPlayerParty
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_LOAD_SELECTED_PARTY
setvar VAR_0x8005, FRONTIER_PARTY_SIZE
special CallFrontierUtilFunc
frontier_setpartyorder FRONTIER_PARTY_SIZE
playfanfare MUS_ME_ASA
waitfanfare
special HealPlayerParty
@@ -256,9 +244,7 @@ BattleFrontier_BattleDomePreBattleRoom_EventScript_24B5C7:: @ 824B5C7
goto BattleFrontier_BattleDomePreBattleRoom_EventScript_24B24F
BattleFrontier_BattleDomePreBattleRoom_EventScript_24B600:: @ 824B600
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_1
setvar VAR_0x8005, 2
special CallFrontierUtilFunc
frontier_get FRONTIER_DATA_BATTLE_NUM
switch VAR_RESULT
case 1, BattleFrontier_BattleDomePreBattleRoom_EventScript_24B634
case 2, BattleFrontier_BattleDomePreBattleRoom_EventScript_24B63D

View File

@@ -5,22 +5,20 @@ BattleFrontier_BattleFactoryBattleRoom_MapScripts:: @ 825ADAB
.byte 0
BattleFrontier_BattleFactoryBattleRoom_MapScript1_25ADBB: @ 825ADBB
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_SET_FRONTIER_TRAINERS
special CallFrontierUtilFunc
frontier_settrainers
checkplayergender
compare VAR_RESULT, MALE
call_if_eq BattleFrontier_BattleFactoryBattleRoom_EventScript_25AE25
compare VAR_RESULT, FEMALE
call_if_eq BattleFrontier_BattleFactoryBattleRoom_EventScript_25AE2B
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_9
special CallFrontierUtilFunc
frontier_getbrainstatus
copyvar VAR_TEMP_F, VAR_RESULT
compare VAR_RESULT, 0
compare VAR_RESULT, FRONTIER_BRAIN_NOT_READY
goto_if_ne BattleFrontier_BattleFactoryBattleRoom_EventScript_25ADF3
end
BattleFrontier_BattleFactoryBattleRoom_EventScript_25ADF3:: @ 825ADF3
call BattleFrontier_BattleFactoryBattleRoom_EventScript_242170
call BattleFrontier_EventScript_SetBrainObjectGfx
setobjectxyperm 2, 7, 9
end
@@ -85,10 +83,7 @@ BattleFrontier_BattleFactoryBattleRoom_EventScript_25AEA7:: @ 825AEA7
msgbox gStringVar4, MSGBOX_DEFAULT
waitmessage
closemessage
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8005, 6
setvar VAR_0x8006, 0
special CallFrontierUtilFunc
frontier_set FRONTIER_DATA_6, 0
special HealPlayerParty
setvar VAR_0x8004, SPECIAL_BATTLE_FACTORY
setvar VAR_0x8005, 0
@@ -99,10 +94,7 @@ BattleFrontier_BattleFactoryBattleRoom_EventScript_25AEA7:: @ 825AEA7
BattleFrontier_BattleFactoryBattleRoom_EventScript_25AEF8:: @ 825AEF8
BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25AEF8:: @ 825AEF8
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8005, 0
setvar VAR_0x8006, 4
special CallFrontierUtilFunc
frontier_set FRONTIER_DATA_CHALLENGE_STATUS, CHALLENGE_STATUS_LOST
goto BattleFrontier_BattleFactoryBattleRoom_EventScript_25B190
@ goto BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25B190
@@ -110,54 +102,38 @@ BattleFrontier_BattleFactoryBattleRoom_EventScript_25AF0F:: @ 825AF0F
setvar VAR_0x8004, 1
setvar VAR_0x8005, 3
special CallBattleFactoryFunction
compare VAR_RESULT, 9999
compare VAR_RESULT, MAX_STREAK
goto_if_eq BattleFrontier_BattleFactoryBattleRoom_EventScript_25AF3E
addvar VAR_RESULT, 1
setorcopyvar VAR_0x8006, VAR_RESULT
setvar VAR_0x8004, 2
setvar VAR_0x8005, 3
special CallBattleFactoryFunction
BattleFrontier_BattleFactoryBattleRoom_EventScript_25AF3E:: @ 825AF3E
call BattleFrontier_BattleFactoryBattleRoom_EventScript_241EBA
call BattleFrontier_EventScript_IncrementWinStreak
BattleFrontier_BattleFactoryBattleRoom_EventScript_25AF43:: @ 825AF43
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_1
setvar VAR_0x8005, 2
special CallFrontierUtilFunc
frontier_get FRONTIER_DATA_BATTLE_NUM
addvar VAR_RESULT, 1
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8005, 2
copyvar VAR_0x8006, VAR_RESULT
special CallFrontierUtilFunc
frontier_set FRONTIER_DATA_BATTLE_NUM, VAR_RESULT
switch VAR_RESULT
case 7, BattleFrontier_BattleFactoryBattleRoom_EventScript_25AF85
setvar VAR_0x8006, 1
warp MAP_BATTLE_FRONTIER_BATTLE_FACTORY_PRE_BATTLE_ROOM, 255, 8, 8
waitstate
BattleFrontier_BattleFactoryBattleRoom_EventScript_25AF85:: @ 825AF85
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8005, 0
setvar VAR_0x8006, 3
special CallFrontierUtilFunc
frontier_set FRONTIER_DATA_CHALLENGE_STATUS, CHALLENGE_STATUS_WON
goto BattleFrontier_BattleFactoryBattleRoom_EventScript_25B190
BattleFrontier_BattleFactoryBattleRoom_EventScript_25AF9C:: @ 825AF9C
switch VAR_TEMP_F
case 2, BattleFrontier_BattleFactoryBattleRoom_EventScript_25B051
case 3, BattleFrontier_BattleFactoryBattleRoom_EventScript_25AFEF
case 4, BattleFrontier_BattleFactoryBattleRoom_EventScript_25B07E
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_1
setvar VAR_0x8005, 7
special CallFrontierUtilFunc
compare VAR_RESULT, 0
case FRONTIER_BRAIN_GOLD, BattleFrontier_BattleFactoryBattleRoom_EventScript_25B051
case FRONTIER_BRAIN_STREAK, BattleFrontier_BattleFactoryBattleRoom_EventScript_25AFEF
case FRONTIER_BRAIN_STREAK_LONG, BattleFrontier_BattleFactoryBattleRoom_EventScript_25B07E
frontier_get FRONTIER_DATA_HEARD_BRAIN_SPEECH
compare VAR_RESULT, FALSE
goto_if_ne BattleFrontier_BattleFactoryBattleRoom_EventScript_25AFEF
msgbox BattleFrontier_BattleFactoryBattleRoom_Text_25B1FB, MSGBOX_DEFAULT
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8005, 7
special CallFrontierUtilFunc
frontier_set FRONTIER_DATA_HEARD_BRAIN_SPEECH
BattleFrontier_BattleFactoryBattleRoom_EventScript_25AFEF:: @ 825AFEF
msgbox BattleFrontier_BattleFactoryBattleRoom_Text_25B3F1, MSGBOX_DEFAULT
call BattleFrontier_BattleFactoryBattleRoom_EventScript_25B0E0
@@ -166,8 +142,7 @@ BattleFrontier_BattleFactoryBattleRoom_EventScript_25AFEF:: @ 825AFEF
goto BattleFrontier_BattleFactoryBattleRoom_EventScript_25AEF8
BattleFrontier_BattleFactoryBattleRoom_EventScript_25B00C:: @ 825B00C
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_GET_FACILITY_SYMBOLS
special CallFrontierUtilFunc
frontier_getsymbols
compare VAR_RESULT, 0
goto_if_ne BattleFrontier_BattleFactoryBattleRoom_EventScript_25B105
msgbox BattleFrontier_BattleFactoryBattleRoom_Text_25B42D, MSGBOX_DEFAULT
@@ -178,22 +153,16 @@ BattleFrontier_BattleFactoryBattleRoom_EventScript_25B00C:: @ 825B00C
message BattleFrontier_BattleFactoryBattleRoom_Text_25B460
waitmessage
waitfanfare
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_GIVE_FACILITY_SYMBOL
special CallFrontierUtilFunc
frontier_givesymbol
msgbox BattleFrontier_BattleFactoryBattleRoom_Text_25B498, MSGBOX_DEFAULT
goto BattleFrontier_BattleFactoryBattleRoom_EventScript_25B105
BattleFrontier_BattleFactoryBattleRoom_EventScript_25B051:: @ 825B051
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_1
setvar VAR_0x8005, 7
special CallFrontierUtilFunc
compare VAR_RESULT, 0
frontier_get FRONTIER_DATA_HEARD_BRAIN_SPEECH
compare VAR_RESULT, FALSE
goto_if_ne BattleFrontier_BattleFactoryBattleRoom_EventScript_25B07E
msgbox BattleFrontier_BattleFactoryBattleRoom_Text_25B517, MSGBOX_DEFAULT
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8005, 7
special CallFrontierUtilFunc
frontier_set FRONTIER_DATA_HEARD_BRAIN_SPEECH
BattleFrontier_BattleFactoryBattleRoom_EventScript_25B07E:: @ 825B07E
msgbox BattleFrontier_BattleFactoryBattleRoom_Text_25B5CF, MSGBOX_DEFAULT
call BattleFrontier_BattleFactoryBattleRoom_EventScript_25B0E0
@@ -202,8 +171,7 @@ BattleFrontier_BattleFactoryBattleRoom_EventScript_25B07E:: @ 825B07E
goto BattleFrontier_BattleFactoryBattleRoom_EventScript_25AEF8
BattleFrontier_BattleFactoryBattleRoom_EventScript_25B09B:: @ 825B09B
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_GET_FACILITY_SYMBOLS
special CallFrontierUtilFunc
frontier_getsymbols
compare VAR_RESULT, 2
goto_if_eq BattleFrontier_BattleFactoryBattleRoom_EventScript_25B105
msgbox BattleFrontier_BattleFactoryBattleRoom_Text_25B5E7, MSGBOX_DEFAULT
@@ -214,17 +182,13 @@ BattleFrontier_BattleFactoryBattleRoom_EventScript_25B09B:: @ 825B09B
message BattleFrontier_BattleFactoryBattleRoom_Text_25B640
waitmessage
waitfanfare
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_GIVE_FACILITY_SYMBOL
special CallFrontierUtilFunc
frontier_givesymbol
msgbox BattleFrontier_BattleFactoryBattleRoom_Text_25B66D, MSGBOX_DEFAULT
goto BattleFrontier_BattleFactoryBattleRoom_EventScript_25B105
BattleFrontier_BattleFactoryBattleRoom_EventScript_25B0E0:: @ 825B0E0
closemessage
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8005, 6
setvar VAR_0x8006, 0
special CallFrontierUtilFunc
frontier_set FRONTIER_DATA_6, 0
special HealPlayerParty
setvar VAR_0x8004, SPECIAL_BATTLE_FACTORY
setvar VAR_0x8005, 0
@@ -236,7 +200,7 @@ BattleFrontier_BattleFactoryBattleRoom_EventScript_25B105:: @ 825B105
setvar VAR_0x8004, 1
setvar VAR_0x8005, 3
special CallBattleFactoryFunction
compare VAR_RESULT, 9999
compare VAR_RESULT, MAX_STREAK
goto_if_eq BattleFrontier_BattleFactoryBattleRoom_EventScript_25AF3E
addvar VAR_RESULT, 1
setorcopyvar VAR_0x8006, VAR_RESULT
@@ -246,16 +210,14 @@ BattleFrontier_BattleFactoryBattleRoom_EventScript_25B105:: @ 825B105
setvar VAR_0x8004, 1
setvar VAR_0x8005, 1
special CallBattleFactoryFunction
compare VAR_RESULT, 9999
compare VAR_RESULT, MAX_STREAK
goto_if_eq BattleFrontier_BattleFactoryBattleRoom_EventScript_25AF43
addvar VAR_RESULT, 1
setvar VAR_0x8004, 2
setvar VAR_0x8005, 1
copyvar VAR_0x8006, VAR_RESULT
special CallBattleFactoryFunction
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_1
setvar VAR_0x8005, 2
special CallFrontierUtilFunc
frontier_get FRONTIER_DATA_BATTLE_NUM
addvar VAR_RESULT, 1
goto BattleFrontier_BattleFactoryBattleRoom_EventScript_25AF85
end
@@ -292,7 +254,7 @@ BattleFrontier_BattleFactoryBattleRoom_Movement_25B18B: @ 825B18B
BattleFrontier_BattleFactoryBattleRoom_EventScript_25B190:: @ 825B190
BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25B190:: @ 825B190
copyvar VAR_RESULT, VAR_FRONTIER_BATTLE_MODE
compare VAR_RESULT, 1
compare VAR_RESULT, FRONTIER_MODE_DOUBLES
goto_if_eq BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25B1AA
warp MAP_BATTLE_FRONTIER_BATTLE_FACTORY_LOBBY, 255, 4, 8
waitstate

View File

@@ -14,15 +14,14 @@ BattleFrontier_BattleFactoryLobby_EventScript_2583FD:: @ 82583FD
BattleFrontier_BattleFactoryLobby_MapScript2_258407: @ 8258407
map_script_2 VAR_TEMP_0, 0, BattleFrontier_BattleFactoryLobby_EventScript_258431
map_script_2 VAR_TEMP_0, 1, BattleFrontier_BattleFactoryLobby_EventScript_25843A
map_script_2 VAR_TEMP_0, 2, BattleFrontier_BattleFactoryLobby_EventScript_258592
map_script_2 VAR_TEMP_0, 3, BattleFrontier_BattleFactoryLobby_EventScript_25849B
map_script_2 VAR_TEMP_0, 4, BattleFrontier_BattleFactoryLobby_EventScript_258506
map_script_2 VAR_TEMP_0, CHALLENGE_STATUS_SAVING, BattleFrontier_BattleFactoryLobby_EventScript_25843A
map_script_2 VAR_TEMP_0, CHALLENGE_STATUS_PAUSED, BattleFrontier_BattleFactoryLobby_EventScript_258592
map_script_2 VAR_TEMP_0, CHALLENGE_STATUS_WON, BattleFrontier_BattleFactoryLobby_EventScript_25849B
map_script_2 VAR_TEMP_0, CHALLENGE_STATUS_LOST, BattleFrontier_BattleFactoryLobby_EventScript_258506
.2byte 0
BattleFrontier_BattleFactoryLobby_EventScript_258431:: @ 8258431
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_0
special CallFrontierUtilFunc
frontier_getstatus
end
BattleFrontier_BattleFactoryLobby_EventScript_25843A:: @ 825843A
@@ -43,18 +42,14 @@ BattleFrontier_BattleFactoryLobby_EventScript_25843A:: @ 825843A
setvar VAR_0x8005, 2
setvar VAR_0x8006, 0
special CallBattleFactoryFunction
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8005, 0
setvar VAR_0x8006, 0
special CallFrontierUtilFunc
frontier_set FRONTIER_DATA_CHALLENGE_STATUS, 0
setvar VAR_TEMP_0, 255
releaseall
end
BattleFrontier_BattleFactoryLobby_EventScript_25849B:: @ 825849B
lockall
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_IS_FRONTIER_BRAIN
special CallFrontierUtilFunc
frontier_isbrain
compare VAR_RESULT, TRUE
goto_if_eq BattleFrontier_BattleFactoryLobby_EventScript_2584BD
msgbox BattleFrontier_BattleFactoryLobby_Text_258D93, MSGBOX_DEFAULT
@@ -67,13 +62,11 @@ BattleFrontier_BattleFactoryLobby_EventScript_2584BD:: @ 82584BD
BattleFrontier_BattleFactoryLobby_EventScript_2584C6:: @ 82584C6
msgbox BattleFrontier_BattleFactoryLobby_Text_2592BD, MSGBOX_DEFAULT
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_11
special CallFrontierUtilFunc
frontier_givepoints
msgbox BattleFrontier_Text_ObtainedXBattlePoints, MSGBOX_GETPOINTS
message BattleFrontier_BattleFactoryLobby_Text_259323
waitmessage
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_8
special CallFrontierUtilFunc
frontier_checkairshow
special LoadPlayerParty
setvar VAR_0x8004, 3
setvar VAR_0x8005, 0
@@ -87,8 +80,7 @@ BattleFrontier_BattleFactoryLobby_EventScript_258506:: @ 8258506
lockall
message BattleFrontier_BattleFactoryLobby_Text_258CC7
waitmessage
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_8
special CallFrontierUtilFunc
frontier_checkairshow
special LoadPlayerParty
setvar VAR_0x8004, 2
setvar VAR_0x8005, 2
@@ -113,8 +105,7 @@ BattleFrontier_BattleFactoryLobby_EventScript_25853B:: @ 825853B
case MULTI_B_PRESSED, BattleFrontier_BattleFactoryLobby_EventScript_258582
BattleFrontier_BattleFactoryLobby_EventScript_25857D:: @ 825857D
call BattleFrontier_BattleFactoryLobby_EventScript_23E8B4
call BattleFrontier_EventScript_SaveBattle
BattleFrontier_BattleFactoryLobby_EventScript_258582:: @ 8258582
msgbox BattleFrontier_BattleFactoryLobby_Text_258BC5, MSGBOX_DEFAULT
closemessage
@@ -131,10 +122,7 @@ BattleFrontier_BattleFactoryLobby_EventScript_258592:: @ 8258592
special CallBattleFactoryFunction
playse SE_SAVE
waitse
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8005, 3
setvar VAR_0x8006, 0
special CallFrontierUtilFunc
frontier_set FRONTIER_DATA_PAUSED, FALSE
setvar VAR_TEMP_0, 255
setvar VAR_0x8006, 2
goto BattleFrontier_BattleFactoryLobby_EventScript_25871A
@@ -142,28 +130,28 @@ BattleFrontier_BattleFactoryLobby_EventScript_258592:: @ 8258592
BattleFrontier_BattleFactoryLobby_EventScript_2585CB:: @ 82585CB
lock
faceplayer
setvar VAR_FRONTIER_FACILITY, 4
setvar VAR_FRONTIER_BATTLE_MODE, 0
setvar VAR_FRONTIER_FACILITY, FRONTIER_FACILITY_FACTORY
setvar VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_SINGLES
goto BattleFrontier_BattleFactoryLobby_EventScript_2585ED
end
BattleFrontier_BattleFactoryLobby_EventScript_2585DD:: @ 82585DD
setvar VAR_FRONTIER_FACILITY, 4
setvar VAR_FRONTIER_BATTLE_MODE, 1
setvar VAR_FRONTIER_FACILITY, FRONTIER_FACILITY_FACTORY
setvar VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_DOUBLES
goto BattleFrontier_BattleFactoryLobby_EventScript_2585ED
end
BattleFrontier_BattleFactoryLobby_EventScript_2585ED:: @ 82585ED
special SavePlayerParty
compare VAR_FRONTIER_BATTLE_MODE, 0
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_SINGLES
call_if_eq BattleFrontier_BattleFactoryLobby_EventScript_2587B1
compare VAR_FRONTIER_BATTLE_MODE, 1
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_DOUBLES
call_if_eq BattleFrontier_BattleFactoryLobby_EventScript_2587BA
BattleFrontier_BattleFactoryLobby_EventScript_258606:: @ 8258606
compare VAR_FRONTIER_BATTLE_MODE, 0
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_SINGLES
call_if_eq BattleFrontier_BattleFactoryLobby_EventScript_2587C3
compare VAR_FRONTIER_BATTLE_MODE, 1
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_DOUBLES
call_if_eq BattleFrontier_BattleFactoryLobby_EventScript_2587C9
waitmessage
multichoice 17, 6, MULTI_CHALLENGEINFO, 0
@@ -178,12 +166,9 @@ BattleFrontier_BattleFactoryLobby_EventScript_258653:: @ 8258653
waitmessage
multichoice 17, 6, MULTI_LEVEL_MODE, 0
switch VAR_RESULT
case 2, BattleFrontier_BattleFactoryLobby_EventScript_25879D
case FRONTIER_LVL_TENT, BattleFrontier_BattleFactoryLobby_EventScript_25879D
case MULTI_B_PRESSED, BattleFrontier_BattleFactoryLobby_EventScript_25879D
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8005, 1
copyvar VAR_0x8006, VAR_RESULT
special CallFrontierUtilFunc
frontier_set FRONTIER_DATA_LVL_MODE, VAR_RESULT
msgbox BattleFrontier_BattleFactoryLobby_Text_258C27, MSGBOX_YESNO
switch VAR_RESULT
case NO, BattleFrontier_BattleFactoryLobby_EventScript_25879A
@@ -194,18 +179,12 @@ BattleFrontier_BattleFactoryLobby_EventScript_2586B9:: @ 82586B9
setvar VAR_TEMP_0, 0
setvar VAR_0x8004, 0
special CallBattleFactoryFunction
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8005, 0
setvar VAR_0x8006, 1
special CallFrontierUtilFunc
frontier_set FRONTIER_DATA_CHALLENGE_STATUS, CHALLENGE_STATUS_SAVING
setvar VAR_0x8004, 2
setvar VAR_0x8005, 2
setvar VAR_0x8006, 1
special CallBattleFactoryFunction
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8005, 3
setvar VAR_0x8006, 0
special CallFrontierUtilFunc
frontier_set FRONTIER_DATA_PAUSED, FALSE
closemessage
delay 2
call Common_EventScript_SaveGame
@@ -218,9 +197,9 @@ BattleFrontier_BattleFactoryLobby_EventScript_25871A:: @ 825871A
special SavePlayerParty
msgbox BattleFrontier_BattleFactoryLobby_Text_258CB1, MSGBOX_DEFAULT
closemessage
compare VAR_FRONTIER_BATTLE_MODE, 0
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_SINGLES
call_if_eq BattleFrontier_BattleFactoryLobby_EventScript_25875C
compare VAR_FRONTIER_BATTLE_MODE, 1
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_DOUBLES
call_if_eq BattleFrontier_BattleFactoryLobby_EventScript_258762
applymovement VAR_LAST_TALKED, BattleFrontier_BattleFactoryLobby_Movement_2587A7
applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattleFactoryLobby_Movement_2587AC
@@ -239,22 +218,18 @@ BattleFrontier_BattleFactoryLobby_EventScript_258762:: @ 8258762
return
BattleFrontier_BattleFactoryLobby_EventScript_258768:: @ 8258768
compare VAR_FRONTIER_BATTLE_MODE, 0
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_SINGLES
call_if_eq BattleFrontier_BattleFactoryLobby_EventScript_2587CF
compare VAR_FRONTIER_BATTLE_MODE, 1
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_DOUBLES
call_if_eq BattleFrontier_BattleFactoryLobby_EventScript_2587D8
goto BattleFrontier_BattleFactoryLobby_EventScript_258606
BattleFrontier_BattleFactoryLobby_EventScript_258783:: @ 8258783
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8005, 0
setvar VAR_0x8006, 0
special CallFrontierUtilFunc
frontier_set FRONTIER_DATA_CHALLENGE_STATUS, 0
goto BattleFrontier_BattleFactoryLobby_EventScript_25879D
BattleFrontier_BattleFactoryLobby_EventScript_25879A:: @ 825879A
special LoadPlayerParty
BattleFrontier_BattleFactoryLobby_EventScript_25879D:: @ 825879D
msgbox BattleFrontier_BattleFactoryLobby_Text_258BC5, MSGBOX_DEFAULT
release
@@ -300,10 +275,7 @@ BattleFrontier_BattleFactoryLobby_EventScript_2587D8:: @ 82587D8
BattleFrontier_BattleFactoryLobby_EventScript_2587E1:: @ 82587E1
lockall
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_RESULTS_WINDOW
setvar VAR_0x8005, 4
setvar VAR_0x8006, 0
special CallFrontierUtilFunc
frontier_results FRONTIER_FACILITY_FACTORY, FRONTIER_MODE_SINGLES
waitbuttonpress
special RemoveRecordsWindow
releaseall
@@ -311,10 +283,7 @@ BattleFrontier_BattleFactoryLobby_EventScript_2587E1:: @ 82587E1
BattleFrontier_BattleFactoryLobby_EventScript_2587FA:: @ 82587FA
lockall
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_RESULTS_WINDOW
setvar VAR_0x8005, 4
setvar VAR_0x8006, 1
special CallFrontierUtilFunc
frontier_results FRONTIER_FACILITY_FACTORY, FRONTIER_MODE_DOUBLES
waitbuttonpress
special RemoveRecordsWindow
releaseall

View File

@@ -54,7 +54,7 @@ BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259AF9:: @ 8259AF9
BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259B74:: @ 8259B74
msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25AB96, MSGBOX_DEFAULT
closemessage
call BattleFrontier_BattleFactoryPreBattleRoom_EventScript_23F2B7
call BattleFrontier_EventScript_GetLvlMode
compare VAR_RESULT, 0
call_if_eq BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25A17C
compare VAR_RESULT, 1
@@ -73,11 +73,10 @@ BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259BA5:: @ 8259BA5
playfanfare MUS_ME_ASA
waitfanfare
special HealPlayerParty
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_9
special CallFrontierUtilFunc
compare VAR_RESULT, 0
frontier_getbrainstatus
compare VAR_RESULT, FRONTIER_BRAIN_NOT_READY
goto_if_eq BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259C26
playse 263
playse SE_TOREEYE
waitse
msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25AC15, MSGBOX_DEFAULT
closemessage
@@ -94,15 +93,12 @@ BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259BA5:: @ 8259BA5
end
BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259C13:: @ 8259C13
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_9
special CallFrontierUtilFunc
compare VAR_RESULT, 0
frontier_getbrainstatus
compare VAR_RESULT, FRONTIER_BRAIN_NOT_READY
goto_if_ne BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25A0B9
BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259C26:: @ 8259C26
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_1
setvar VAR_0x8005, 2
special CallFrontierUtilFunc
frontier_get FRONTIER_DATA_BATTLE_NUM
compare VAR_RESULT, 1
call_if_eq BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259E1D
compare VAR_RESULT, 2
@@ -144,7 +140,7 @@ BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259CFC:: @ 8259CFC
case MULTI_B_PRESSED, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259C13
BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259D2E:: @ 8259D2E
call BattleFrontier_BattleFactoryPreBattleRoom_EventScript_23E8B4
call BattleFrontier_EventScript_SaveBattle
goto BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259C13
BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259D38:: @ 8259D38
@@ -231,8 +227,7 @@ BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259E47:: @ 8259E47
playse SE_SAVE
waitse
fadescreen 1
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_SOFT_RESET
special CallFrontierUtilFunc
frontier_reset
end
BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259E69:: @ 8259E69
@@ -240,10 +235,7 @@ BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259E69:: @ 8259E69
setvar VAR_0x8004, 10
setvar VAR_0x8005, 0
special CallBattleFactoryFunction
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8005, 6
setvar VAR_0x8006, 1
special CallFrontierUtilFunc
frontier_set FRONTIER_DATA_6, 1
special CalculatePlayerPartyCount
goto BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259C13

View File

@@ -5,8 +5,7 @@ BattleFrontier_BattlePalaceBattleRoom_MapScripts:: @ 824F815
.byte 0
BattleFrontier_BattlePalaceBattleRoom_MapScript1_24F825: @ 824F825
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_SET_FRONTIER_TRAINERS
special CallFrontierUtilFunc
frontier_settrainers
call BattleFrontier_BattlePalaceBattleRoom_EventScript_24F833
end
@@ -34,19 +33,14 @@ BattleFrontier_BattlePalaceBattleRoom_MapScript2_24F861: @ 824F861
BattleFrontier_BattlePalaceBattleRoom_EventScript_24F86B:: @ 824F86B
showobjectat 1, MAP_BATTLE_FRONTIER_BATTLE_PALACE_BATTLE_ROOM
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_1
setvar VAR_0x8005, 2
special CallFrontierUtilFunc
frontier_get FRONTIER_DATA_BATTLE_NUM
compare VAR_RESULT, 0
goto_if_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_24F8B5
applymovement 1, BattleFrontier_BattlePalaceBattleRoom_Movement_24FE9B
waitmovement 0
applymovement 3, BattleFrontier_BattlePalaceBattleRoom_Movement_24FEAC
setvar VAR_TEMP_2, 1
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8005, 6
setvar VAR_0x8006, 1
special CallFrontierUtilFunc
frontier_set FRONTIER_DATA_6, 1
goto BattleFrontier_BattlePalaceBattleRoom_EventScript_24F98A
BattleFrontier_BattlePalaceBattleRoom_EventScript_24F8B5:: @ 824F8B5
@@ -68,22 +62,14 @@ BattleFrontier_BattlePalaceBattleRoom_EventScript_24F8BF:: @ 824F8BF
case 1, BattleFrontier_BattlePalaceBattleRoom_EventScript_24F911
BattleFrontier_BattlePalaceBattleRoom_EventScript_24F8FA:: @ 824F8FA
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8005, 0
setvar VAR_0x8006, 4
special CallFrontierUtilFunc
frontier_set FRONTIER_DATA_CHALLENGE_STATUS, CHALLENGE_STATUS_LOST
goto BattleFrontier_BattlePalaceBattleRoom_EventScript_24FEBB
BattleFrontier_BattlePalaceBattleRoom_EventScript_24F911:: @ 824F911
call BattleFrontier_BattlePalaceBattleRoom_EventScript_241EBA
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_1
setvar VAR_0x8005, 2
special CallFrontierUtilFunc
call BattleFrontier_EventScript_IncrementWinStreak
frontier_get FRONTIER_DATA_BATTLE_NUM
addvar VAR_RESULT, 1
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8005, 2
copyvar VAR_0x8006, VAR_RESULT
special CallFrontierUtilFunc
frontier_set FRONTIER_DATA_BATTLE_NUM, VAR_RESULT
switch VAR_RESULT
case 7, BattleFrontier_BattlePalaceBattleRoom_EventScript_24FB28
applymovement 2, BattleFrontier_BattlePalaceBattleRoom_Movement_24FEA7
@@ -95,22 +81,17 @@ BattleFrontier_BattlePalaceBattleRoom_EventScript_24F911:: @ 824F911
msgbox BattleFrontier_BattlePalaceBattleRoom_Text_24FF00, MSGBOX_DEFAULT
special LoadPlayerParty
special SavePlayerParty
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_LOAD_SELECTED_PARTY
setvar VAR_0x8005, FRONTIER_PARTY_SIZE
special CallFrontierUtilFunc
frontier_setpartyorder FRONTIER_PARTY_SIZE
playfanfare MUS_ME_ASA
waitfanfare
special HealPlayerParty
BattleFrontier_BattlePalaceBattleRoom_EventScript_24F98A:: @ 824F98A
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_9
special CallFrontierUtilFunc
frontier_getbrainstatus
copyvar VAR_TEMP_F, VAR_RESULT
compare VAR_RESULT, 0
compare VAR_RESULT, FRONTIER_BRAIN_NOT_READY
goto_if_ne BattleFrontier_BattlePalaceBattleRoom_EventScript_24FB61
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_1
setvar VAR_0x8005, 2
special CallFrontierUtilFunc
frontier_get FRONTIER_DATA_BATTLE_NUM
compare VAR_RESULT, 1
call_if_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_24FE66
compare VAR_RESULT, 2
@@ -152,7 +133,7 @@ BattleFrontier_BattlePalaceBattleRoom_EventScript_24FA78:: @ 824FA78
case MULTI_B_PRESSED, BattleFrontier_BattlePalaceBattleRoom_EventScript_24F98A
BattleFrontier_BattlePalaceBattleRoom_EventScript_24FAAA:: @ 824FAAA
call BattleFrontier_BattlePalaceBattleRoom_EventScript_23E8B4
call BattleFrontier_EventScript_SaveBattle
goto BattleFrontier_BattlePalaceBattleRoom_EventScript_24F98A
BattleFrontier_BattlePalaceBattleRoom_EventScript_24FAB4:: @ 824FAB4
@@ -178,10 +159,7 @@ BattleFrontier_BattlePalaceBattleRoom_EventScript_24FB14:: @ 824FB14
goto BattleFrontier_BattlePalaceBattleRoom_EventScript_24F8BF
BattleFrontier_BattlePalaceBattleRoom_EventScript_24FB28:: @ 824FB28
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8005, 0
setvar VAR_0x8006, 3
special CallFrontierUtilFunc
frontier_set FRONTIER_DATA_CHALLENGE_STATUS, CHALLENGE_STATUS_WON
goto BattleFrontier_BattlePalaceBattleRoom_EventScript_24FEBB
BattleFrontier_BattlePalaceBattleRoom_EventScript_24FB3F:: @ 824FB3F
@@ -193,8 +171,7 @@ BattleFrontier_BattlePalaceBattleRoom_EventScript_24FB3F:: @ 824FB3F
playse SE_SAVE
waitse
fadescreen 1
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_SOFT_RESET
special CallFrontierUtilFunc
frontier_reset
end
BattleFrontier_BattlePalaceBattleRoom_EventScript_24FB61:: @ 824FB61
@@ -226,7 +203,7 @@ BattleFrontier_BattlePalaceBattleRoom_EventScript_24FBD0:: @ 824FBD0
case MULTI_B_PRESSED, BattleFrontier_BattlePalaceBattleRoom_EventScript_24FB79
BattleFrontier_BattlePalaceBattleRoom_EventScript_24FC06:: @ 824FC06
call BattleFrontier_BattlePalaceBattleRoom_EventScript_242170
call BattleFrontier_EventScript_SetBrainObjectGfx
msgbox BattleFrontier_BattlePalaceBattleRoom_Text_25017C, MSGBOX_DEFAULT
closemessage
applymovement 1, BattleFrontier_BattlePalaceBattleRoom_Movement_24FE97
@@ -241,19 +218,14 @@ BattleFrontier_BattlePalaceBattleRoom_EventScript_24FC06:: @ 824FC06
applymovement 2, BattleFrontier_BattlePalaceBattleRoom_Movement_24FEF2
waitmovement 0
switch VAR_TEMP_F
case 2, BattleFrontier_BattlePalaceBattleRoom_EventScript_24FD3A
case 3, BattleFrontier_BattlePalaceBattleRoom_EventScript_24FCAA
case 4, BattleFrontier_BattlePalaceBattleRoom_EventScript_24FD67
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_1
setvar VAR_0x8005, 7
special CallFrontierUtilFunc
compare VAR_RESULT, 0
case FRONTIER_BRAIN_GOLD, BattleFrontier_BattlePalaceBattleRoom_EventScript_24FD3A
case FRONTIER_BRAIN_STREAK, BattleFrontier_BattlePalaceBattleRoom_EventScript_24FCAA
case FRONTIER_BRAIN_STREAK_LONG, BattleFrontier_BattlePalaceBattleRoom_EventScript_24FD67
frontier_get FRONTIER_DATA_HEARD_BRAIN_SPEECH
compare VAR_RESULT, FALSE
goto_if_ne BattleFrontier_BattlePalaceBattleRoom_EventScript_24FCAA
msgbox BattleFrontier_BattlePalaceBattleRoom_Text_2501C1, MSGBOX_DEFAULT
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8005, 7
special CallFrontierUtilFunc
frontier_set FRONTIER_DATA_HEARD_BRAIN_SPEECH
BattleFrontier_BattlePalaceBattleRoom_EventScript_24FCAA:: @ 824FCAA
msgbox BattleFrontier_BattlePalaceBattleRoom_Text_2502C4, MSGBOX_DEFAULT
call BattleFrontier_BattlePalaceBattleRoom_EventScript_24FDF7
@@ -264,8 +236,7 @@ BattleFrontier_BattlePalaceBattleRoom_EventScript_24FCAA:: @ 824FCAA
BattleFrontier_BattlePalaceBattleRoom_EventScript_24FCC7:: @ 824FCC7
setvar VAR_0x8004, 6
special CallBattlePalaceFunction
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_GET_FACILITY_SYMBOLS
special CallFrontierUtilFunc
frontier_getsymbols
compare VAR_RESULT, 0
goto_if_ne BattleFrontier_BattlePalaceBattleRoom_EventScript_24FB28
msgbox BattleFrontier_BattlePalaceBattleRoom_Text_2502FF, MSGBOX_DEFAULT
@@ -276,8 +247,7 @@ BattleFrontier_BattlePalaceBattleRoom_EventScript_24FCC7:: @ 824FCC7
message BattleFrontier_BattlePalaceBattleRoom_Text_2503DC
waitmessage
waitfanfare
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_GIVE_FACILITY_SYMBOL
special CallFrontierUtilFunc
frontier_givesymbol
applymovement 2, Common_Movement_WalkInPlaceLeft
waitmovement 0
applymovement 1, Common_Movement_WalkInPlaceFastestRight
@@ -287,16 +257,11 @@ BattleFrontier_BattlePalaceBattleRoom_EventScript_24FCC7:: @ 824FCC7
goto BattleFrontier_BattlePalaceBattleRoom_EventScript_24FB28
BattleFrontier_BattlePalaceBattleRoom_EventScript_24FD3A:: @ 824FD3A
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_1
setvar VAR_0x8005, 7
special CallFrontierUtilFunc
compare VAR_RESULT, 0
frontier_get FRONTIER_DATA_HEARD_BRAIN_SPEECH
compare VAR_RESULT, FALSE
goto_if_ne BattleFrontier_BattlePalaceBattleRoom_EventScript_24FD67
msgbox BattleFrontier_BattlePalaceBattleRoom_Text_250485, MSGBOX_DEFAULT
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8005, 7
special CallFrontierUtilFunc
frontier_set FRONTIER_DATA_HEARD_BRAIN_SPEECH
BattleFrontier_BattlePalaceBattleRoom_EventScript_24FD67:: @ 824FD67
msgbox BattleFrontier_BattlePalaceBattleRoom_Text_250572, MSGBOX_DEFAULT
call BattleFrontier_BattlePalaceBattleRoom_EventScript_24FDF7
@@ -307,8 +272,7 @@ BattleFrontier_BattlePalaceBattleRoom_EventScript_24FD67:: @ 824FD67
BattleFrontier_BattlePalaceBattleRoom_EventScript_24FD84:: @ 824FD84
setvar VAR_0x8004, 6
special CallBattlePalaceFunction
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_GET_FACILITY_SYMBOLS
special CallFrontierUtilFunc
frontier_getsymbols
compare VAR_RESULT, 2
goto_if_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_24FB28
msgbox BattleFrontier_BattlePalaceBattleRoom_Text_25057E, MSGBOX_DEFAULT
@@ -319,8 +283,7 @@ BattleFrontier_BattlePalaceBattleRoom_EventScript_24FD84:: @ 824FD84
message BattleFrontier_BattlePalaceBattleRoom_Text_250699
waitmessage
waitfanfare
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_GIVE_FACILITY_SYMBOL
special CallFrontierUtilFunc
frontier_givesymbol
applymovement 2, Common_Movement_WalkInPlaceLeft
waitmovement 0
applymovement 1, Common_Movement_WalkInPlaceFastestRight
@@ -333,20 +296,15 @@ BattleFrontier_BattlePalaceBattleRoom_EventScript_24FDF7:: @ 824FDF7
VerdanturfTown_BattleTentBattleRoom_EventScript_24FDF7:: @ 824FDF7
closemessage
setvar VAR_TEMP_2, 0
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8005, 6
setvar VAR_0x8006, 0
special CallFrontierUtilFunc
frontier_set FRONTIER_DATA_6, 0
special HealPlayerParty
setvar VAR_0x8004, SPECIAL_BATTLE_PALACE
setvar VAR_0x8005, 0
special DoSpecialTrainerBattle
waitstate
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_18
special CallFrontierUtilFunc
frontier_restorehelditems
special HealPlayerParty
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_21
special CallFrontierUtilFunc
frontier_resetsketch
return
BattleFrontier_BattlePalaceBattleRoom_MapScript2_24FE34: @ 824FE34
@@ -460,7 +418,7 @@ BattleFrontier_BattlePalaceBattleRoom_Movement_24FEB6: @ 824FEB6
BattleFrontier_BattlePalaceBattleRoom_EventScript_24FEBB:: @ 824FEBB
copyvar VAR_RESULT, VAR_FRONTIER_BATTLE_MODE
compare VAR_RESULT, 1
compare VAR_RESULT, FRONTIER_MODE_DOUBLES
goto_if_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_24FED5
warp MAP_BATTLE_FRONTIER_BATTLE_PALACE_LOBBY, 255, 5, 7
waitstate

View File

@@ -25,10 +25,8 @@ BattleFrontier_BattlePalaceCorridor_EventScript_24F4B3:: @ 824F4B3
compare VAR_RESULT, 4
call_if_eq BattleFrontier_BattlePalaceCorridor_EventScript_24F5AF
closemessage
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_1
setvar VAR_0x8005, 1
special CallFrontierUtilFunc
compare VAR_RESULT, 1
frontier_get FRONTIER_DATA_LVL_MODE
compare VAR_RESULT, FRONTIER_LVL_OPEN
goto_if_eq BattleFrontier_BattlePalaceCorridor_EventScript_24F553
applymovement 1, BattleFrontier_BattlePalaceCorridor_Movement_24F5BD
applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattlePalaceCorridor_Movement_24F5C4

View File

@@ -14,15 +14,14 @@ BattleFrontier_BattlePalaceLobby_EventScript_24D793:: @ 824D793
BattleFrontier_BattlePalaceLobby_MapScript2_24D79D: @ 824D79D
map_script_2 VAR_TEMP_0, 0, BattleFrontier_BattlePalaceLobby_EventScript_24D7C7
map_script_2 VAR_TEMP_0, 1, BattleFrontier_BattlePalaceLobby_EventScript_24D7D0
map_script_2 VAR_TEMP_0, 2, BattleFrontier_BattlePalaceLobby_EventScript_24D908
map_script_2 VAR_TEMP_0, 3, BattleFrontier_BattlePalaceLobby_EventScript_24D817
map_script_2 VAR_TEMP_0, 4, BattleFrontier_BattlePalaceLobby_EventScript_24D873
map_script_2 VAR_TEMP_0, CHALLENGE_STATUS_SAVING, BattleFrontier_BattlePalaceLobby_EventScript_24D7D0
map_script_2 VAR_TEMP_0, CHALLENGE_STATUS_PAUSED, BattleFrontier_BattlePalaceLobby_EventScript_24D908
map_script_2 VAR_TEMP_0, CHALLENGE_STATUS_WON, BattleFrontier_BattlePalaceLobby_EventScript_24D817
map_script_2 VAR_TEMP_0, CHALLENGE_STATUS_LOST, BattleFrontier_BattlePalaceLobby_EventScript_24D873
.2byte 0
BattleFrontier_BattlePalaceLobby_EventScript_24D7C7:: @ 824D7C7
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_0
special CallFrontierUtilFunc
frontier_getstatus
end
BattleFrontier_BattlePalaceLobby_EventScript_24D7D0:: @ 824D7D0
@@ -37,18 +36,14 @@ BattleFrontier_BattlePalaceLobby_EventScript_24D7D0:: @ 824D7D0
setvar VAR_0x8005, 2
setvar VAR_0x8006, 0
special CallBattlePalaceFunction
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8005, 0
setvar VAR_0x8006, 0
special CallFrontierUtilFunc
frontier_set FRONTIER_DATA_CHALLENGE_STATUS, 0
setvar VAR_TEMP_0, 255
releaseall
end
BattleFrontier_BattlePalaceLobby_EventScript_24D817:: @ 824D817
lockall
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_IS_FRONTIER_BRAIN
special CallFrontierUtilFunc
frontier_isbrain
compare VAR_RESULT, TRUE
goto_if_eq BattleFrontier_BattlePalaceLobby_EventScript_24D838
msgbox BattleFrontier_BattlePalaceLobby_Text_24E497, MSGBOX_DEFAULT
@@ -59,8 +54,7 @@ BattleFrontier_BattlePalaceLobby_EventScript_24D838:: @ 824D838
BattleFrontier_BattlePalaceLobby_EventScript_24D840:: @ 824D840
msgbox BattleFrontier_BattlePalaceLobby_Text_24EEB9, MSGBOX_DEFAULT
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_11
special CallFrontierUtilFunc
frontier_givepoints
msgbox BattleFrontier_Text_ObtainedXBattlePoints, MSGBOX_GETPOINTS
message BattleFrontier_BattlePalaceLobby_Text_24E4F7
waitmessage
@@ -87,8 +81,7 @@ BattleFrontier_BattlePalaceLobby_EventScript_24D873:: @ 824D873
end
BattleFrontier_BattlePalaceLobby_EventScript_24D8A1:: @ 824D8A1
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_8
special CallFrontierUtilFunc
frontier_checkairshow
special LoadPlayerParty
special HealPlayerParty
setvar VAR_0x8004, 7
@@ -108,8 +101,7 @@ BattleFrontier_BattlePalaceLobby_EventScript_24D8A1:: @ 824D8A1
case MULTI_B_PRESSED, BattleFrontier_BattlePalaceLobby_EventScript_24D907
BattleFrontier_BattlePalaceLobby_EventScript_24D902:: @ 824D902
call BattleFrontier_BattlePalaceLobby_EventScript_23E8B4
call BattleFrontier_EventScript_SaveBattle
BattleFrontier_BattlePalaceLobby_EventScript_24D907:: @ 824D907
return
@@ -123,26 +115,23 @@ BattleFrontier_BattlePalaceLobby_EventScript_24D908:: @ 824D908
special CallBattlePalaceFunction
playse SE_SAVE
waitse
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8005, 3
setvar VAR_0x8006, 0
special CallFrontierUtilFunc
frontier_set FRONTIER_DATA_PAUSED, FALSE
setvar VAR_TEMP_0, 255
goto BattleFrontier_BattlePalaceLobby_EventScript_24DAF3
BattleFrontier_BattlePalaceLobby_EventScript_24D944:: @ 824D944
lock
faceplayer
setvar VAR_FRONTIER_FACILITY, 2
setvar VAR_FRONTIER_BATTLE_MODE, 0
setvar VAR_FRONTIER_FACILITY, FRONTIER_FACILITY_PALACE
setvar VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_SINGLES
goto BattleFrontier_BattlePalaceLobby_EventScript_24D968
end
BattleFrontier_BattlePalaceLobby_EventScript_24D956:: @ 824D956
lock
faceplayer
setvar VAR_FRONTIER_FACILITY, 2
setvar VAR_FRONTIER_BATTLE_MODE, 1
setvar VAR_FRONTIER_FACILITY, FRONTIER_FACILITY_PALACE
setvar VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_DOUBLES
goto BattleFrontier_BattlePalaceLobby_EventScript_24D968
end
@@ -153,15 +142,15 @@ BattleFrontier_BattlePalaceLobby_EventScript_24D968:: @ 824D968
compare VAR_RESULT, 0
goto_if_ne BattleFrontier_BattlePalaceLobby_EventScript_24D817
special SavePlayerParty
compare VAR_FRONTIER_BATTLE_MODE, 0
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_SINGLES
call_if_eq BattleFrontier_BattlePalaceLobby_EventScript_24DB9E
compare VAR_FRONTIER_BATTLE_MODE, 1
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_DOUBLES
call_if_eq BattleFrontier_BattlePalaceLobby_EventScript_24DBA7
BattleFrontier_BattlePalaceLobby_EventScript_24D999:: @ 824D999
compare VAR_FRONTIER_BATTLE_MODE, 0
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_SINGLES
call_if_eq BattleFrontier_BattlePalaceLobby_EventScript_24DBB0
compare VAR_FRONTIER_BATTLE_MODE, 1
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_DOUBLES
call_if_eq BattleFrontier_BattlePalaceLobby_EventScript_24DBB6
waitmessage
multichoice 17, 6, MULTI_CHALLENGEINFO, 0
@@ -176,19 +165,15 @@ BattleFrontier_BattlePalaceLobby_EventScript_24D9E6:: @ 824D9E6
waitmessage
multichoice 17, 6, MULTI_LEVEL_MODE, 0
switch VAR_RESULT
case 2, BattleFrontier_BattlePalaceLobby_EventScript_24DB94
case FRONTIER_LVL_TENT, BattleFrontier_BattlePalaceLobby_EventScript_24DB94
case MULTI_B_PRESSED, BattleFrontier_BattlePalaceLobby_EventScript_24DB94
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_15
special CallFrontierUtilFunc
compare VAR_0x8004, 1
frontier_checkineligible
compare VAR_0x8004, TRUE
goto_if_eq BattleFrontier_BattlePalaceLobby_EventScript_24DB45
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8005, 1
copyvar VAR_0x8006, VAR_RESULT
special CallFrontierUtilFunc
frontier_set FRONTIER_DATA_LVL_MODE, VAR_RESULT
msgbox BattleFrontier_BattlePalaceLobby_Text_24E399, MSGBOX_DEFAULT
fadescreen 1
call BattleFrontier_BattlePalaceLobby_EventScript_23F2B7
call BattleFrontier_EventScript_GetLvlMode
copyvar VAR_0x8004, VAR_RESULT
setvar VAR_0x8005, 3
special sub_80F9490
@@ -203,23 +188,15 @@ BattleFrontier_BattlePalaceLobby_EventScript_24D9E6:: @ 824D9E6
BattleFrontier_BattlePalaceLobby_EventScript_24DA87:: @ 824DA87
setvar VAR_TEMP_0, 0
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8005, 4
special CallFrontierUtilFunc
frontier_set FRONTIER_DATA_SELECTED_MON_ORDER
setvar VAR_0x8004, 0
special CallBattlePalaceFunction
setvar VAR_0x8004, 2
setvar VAR_0x8005, 2
setvar VAR_0x8006, 1
special CallBattlePalaceFunction
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8005, 0
setvar VAR_0x8006, 1
special CallFrontierUtilFunc
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8005, 3
setvar VAR_0x8006, 0
special CallFrontierUtilFunc
frontier_set FRONTIER_DATA_CHALLENGE_STATUS, CHALLENGE_STATUS_SAVING
frontier_set FRONTIER_DATA_PAUSED, FALSE
special LoadPlayerParty
closemessage
delay 2
@@ -230,9 +207,7 @@ BattleFrontier_BattlePalaceLobby_EventScript_24DA87:: @ 824DA87
BattleFrontier_BattlePalaceLobby_EventScript_24DAF3:: @ 824DAF3
special SavePlayerParty
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_LOAD_SELECTED_PARTY
setvar VAR_0x8005, FRONTIER_PARTY_SIZE
special CallFrontierUtilFunc
frontier_setpartyorder FRONTIER_PARTY_SIZE
msgbox BattleFrontier_BattlePalaceLobby_Text_24E408, MSGBOX_DEFAULT
closemessage
call BattleFrontier_BattlePalaceLobby_EventScript_24DBBC
@@ -242,7 +217,7 @@ BattleFrontier_BattlePalaceLobby_EventScript_24DAF3:: @ 824DAF3
end
BattleFrontier_BattlePalaceLobby_EventScript_24DB20:: @ 824DB20
compare VAR_FRONTIER_BATTLE_MODE, 1
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_DOUBLES
goto_if_eq BattleFrontier_BattlePalaceLobby_EventScript_24DB38
msgbox BattleFrontier_BattlePalaceLobby_Text_24DE17, MSGBOX_DEFAULT
goto BattleFrontier_BattlePalaceLobby_EventScript_24D999
@@ -253,8 +228,8 @@ BattleFrontier_BattlePalaceLobby_EventScript_24DB38:: @ 824DB38
BattleFrontier_BattlePalaceLobby_EventScript_24DB45:: @ 824DB45
switch VAR_RESULT
case 0, BattleFrontier_BattlePalaceLobby_EventScript_24DB60
case 1, BattleFrontier_BattlePalaceLobby_EventScript_24DB6D
case FRONTIER_LVL_50, BattleFrontier_BattlePalaceLobby_EventScript_24DB60
case FRONTIER_LVL_OPEN, BattleFrontier_BattlePalaceLobby_EventScript_24DB6D
BattleFrontier_BattlePalaceLobby_EventScript_24DB60:: @ 824DB60
msgbox BattleFrontier_BattlePalaceLobby_Text_24E173, MSGBOX_DEFAULT
@@ -265,10 +240,7 @@ BattleFrontier_BattlePalaceLobby_EventScript_24DB6D:: @ 824DB6D
goto BattleFrontier_BattlePalaceLobby_EventScript_24DB9C
BattleFrontier_BattlePalaceLobby_EventScript_24DB7A:: @ 824DB7A
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8005, 0
setvar VAR_0x8006, 0
special CallFrontierUtilFunc
frontier_set FRONTIER_DATA_CHALLENGE_STATUS, 0
goto BattleFrontier_BattlePalaceLobby_EventScript_24DB94
BattleFrontier_BattlePalaceLobby_EventScript_24DB91:: @ 824DB91
@@ -298,24 +270,24 @@ BattleFrontier_BattlePalaceLobby_EventScript_24DBB6:: @ 824DBB6
return
BattleFrontier_BattlePalaceLobby_EventScript_24DBBC:: @ 824DBBC
compare VAR_FRONTIER_BATTLE_MODE, 0
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_SINGLES
call_if_eq BattleFrontier_BattlePalaceLobby_EventScript_24DC23
compare VAR_FRONTIER_BATTLE_MODE, 1
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_DOUBLES
call_if_eq BattleFrontier_BattlePalaceLobby_EventScript_24DC29
applymovement VAR_LAST_TALKED, BattleFrontier_BattlePalaceLobby_Movement_24DC47
applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattlePalaceLobby_Movement_24DC47
waitmovement 0
compare VAR_FRONTIER_BATTLE_MODE, 0
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_SINGLES
call_if_eq BattleFrontier_BattlePalaceLobby_EventScript_24DC2F
compare VAR_FRONTIER_BATTLE_MODE, 1
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_DOUBLES
call_if_eq BattleFrontier_BattlePalaceLobby_EventScript_24DC35
waitdooranim
applymovement VAR_LAST_TALKED, BattleFrontier_BattlePalaceLobby_Movement_24DC49
applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattlePalaceLobby_Movement_24DC4C
waitmovement 0
compare VAR_FRONTIER_BATTLE_MODE, 0
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_SINGLES
call_if_eq BattleFrontier_BattlePalaceLobby_EventScript_24DC3B
compare VAR_FRONTIER_BATTLE_MODE, 1
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_DOUBLES
call_if_eq BattleFrontier_BattlePalaceLobby_EventScript_24DC41
waitdooranim
return
@@ -361,10 +333,7 @@ BattleFrontier_BattlePalaceLobby_Movement_24DC4C: @ 824DC4C
BattleFrontier_BattlePalaceLobby_EventScript_24DC50:: @ 824DC50
lockall
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_RESULTS_WINDOW
setvar VAR_0x8005, 2
setvar VAR_0x8006, 0
special CallFrontierUtilFunc
frontier_results FRONTIER_FACILITY_PALACE, FRONTIER_MODE_SINGLES
waitbuttonpress
special RemoveRecordsWindow
releaseall
@@ -372,10 +341,7 @@ BattleFrontier_BattlePalaceLobby_EventScript_24DC50:: @ 824DC50
BattleFrontier_BattlePalaceLobby_EventScript_24DC69:: @ 824DC69
lockall
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_RESULTS_WINDOW
setvar VAR_0x8005, 2
setvar VAR_0x8006, 1
special CallFrontierUtilFunc
frontier_results FRONTIER_FACILITY_PALACE, FRONTIER_MODE_DOUBLES
waitbuttonpress
special RemoveRecordsWindow
releaseall

View File

@@ -9,29 +9,21 @@ BattleFrontier_BattlePikeCorridor_MapScript2_25C77C: @ 825C77C
BattleFrontier_BattlePikeCorridor_EventScript_25C786:: @ 825C786
delay 16
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8005, 2
setvar VAR_0x8006, 1
special CallFrontierUtilFunc
frontier_set FRONTIER_DATA_BATTLE_NUM, 1
setvar VAR_0x8004, BATTLE_PIKE_FUNC_CLEAR_TRAINER_IDS
special CallBattlePikeFunction
setvar VAR_0x8004, BATTLE_PIKE_FUNC_SET_HEALING_ROOMS_DISABLED
setvar VAR_0x8005, 1
special CallBattlePikeFunction
battlepike_nohealing TRUE
applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattlePikeCorridor_Movement_25C80B
applymovement 1, BattleFrontier_BattlePikeCorridor_Movement_25C812
waitmovement 0
lockall
msgbox BattleFrontier_BattlePikeCorridor_Text_25C817, MSGBOX_DEFAULT
msgbox BattleFrontier_BattlePikeCorridor_Text_YourChallengeHasBegun, MSGBOX_DEFAULT
closemessage
releaseall
applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattlePikeCorridor_Movement_25C80E
waitmovement 0
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8005, 0
setvar VAR_0x8006, 99
special CallFrontierUtilFunc
call BattleFrontier_BattlePikeCorridor_EventScript_25BB49
frontier_set FRONTIER_DATA_CHALLENGE_STATUS, 99
call BattleFrontier_BattlePike_EventScript_CloseCurtain
warpsilent MAP_BATTLE_FRONTIER_BATTLE_PIKE_THREE_PATH_ROOM, 255, 6, 10
waitstate
end
@@ -63,7 +55,7 @@ BattleFrontier_BattlePikeCorridor_Movement_25C812: @ 825C812
face_down
step_end
BattleFrontier_BattlePikeCorridor_Text_25C817: @ 825C817
BattleFrontier_BattlePikeCorridor_Text_YourChallengeHasBegun: @ 825C817
.string "Your Battle Choice challenge\n"
.string "has now begun…$"

View File

@@ -5,9 +5,9 @@ BattleFrontier_BattlePikeLobby_MapScripts:: @ 825B6C6
BattleFrontier_BattlePikeLobby_MapScript2_25B6D1: @ 825B6D1
map_script_2 VAR_TEMP_0, 0, BattleFrontier_BattlePikeLobby_EventScript_25B707
map_script_2 VAR_TEMP_0, 1, BattleFrontier_BattlePikeLobby_EventScript_25B710
map_script_2 VAR_TEMP_0, 3, BattleFrontier_BattlePikeLobby_EventScript_25B762
map_script_2 VAR_TEMP_0, 4, BattleFrontier_BattlePikeLobby_EventScript_25B806
map_script_2 VAR_TEMP_0, CHALLENGE_STATUS_SAVING, BattleFrontier_BattlePikeLobby_EventScript_25B710
map_script_2 VAR_TEMP_0, CHALLENGE_STATUS_WON, BattleFrontier_BattlePikeLobby_EventScript_25B762
map_script_2 VAR_TEMP_0, CHALLENGE_STATUS_LOST, BattleFrontier_BattlePikeLobby_EventScript_25B806
.2byte 0
BattleFrontier_BattlePikeLobby_MapScript2_25B6F3: @ 825B6F3
@@ -20,8 +20,7 @@ BattleFrontier_BattlePikeLobby_EventScript_25B6FD:: @ 825B6FD
end
BattleFrontier_BattlePikeLobby_EventScript_25B707:: @ 825B707
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_0
special CallFrontierUtilFunc
frontier_getstatus
end
BattleFrontier_BattlePikeLobby_EventScript_25B710:: @ 825B710
@@ -31,26 +30,19 @@ BattleFrontier_BattlePikeLobby_EventScript_25B710:: @ 825B710
lockall
msgbox BattleFrontier_BattlePikeLobby_Text_25C2E0, MSGBOX_DEFAULT
closemessage
setvar VAR_0x8004, BATTLE_PIKE_FUNC_SET_DATA
setvar VAR_0x8005, 1
setvar VAR_0x8006, 0
special CallBattlePikeFunction
battlepike_setstreak 0
setvar VAR_0x8004, BATTLE_PIKE_FUNC_SET_DATA
setvar VAR_0x8005, 4
setvar VAR_0x8006, 0
special CallBattlePikeFunction
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8005, 0
setvar VAR_0x8006, 0
special CallFrontierUtilFunc
frontier_set FRONTIER_DATA_CHALLENGE_STATUS, 0
setvar VAR_TEMP_0, 255
releaseall
end
BattleFrontier_BattlePikeLobby_EventScript_25B762:: @ 825B762
lockall
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_IS_FRONTIER_BRAIN
special CallFrontierUtilFunc
frontier_isbrain
compare VAR_RESULT, TRUE
goto_if_eq BattleFrontier_BattlePikeLobby_EventScript_25B784
msgbox BattleFrontier_BattlePikeLobby_Text_25C18A, MSGBOX_DEFAULT
@@ -63,11 +55,9 @@ BattleFrontier_BattlePikeLobby_EventScript_25B784:: @ 825B784
BattleFrontier_BattlePikeLobby_EventScript_25B78D:: @ 825B78D
msgbox BattleFrontier_BattlePikeLobby_Text_25C3D9, MSGBOX_DEFAULT
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_11
special CallFrontierUtilFunc
frontier_givepoints
msgbox BattleFrontier_Text_ObtainedXBattlePoints, MSGBOX_GETPOINTS
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_8
special CallFrontierUtilFunc
frontier_checkairshow
setvar VAR_0x8004, BATTLE_PIKE_FUNC_GET_DATA
setvar VAR_0x8005, 3
special CallBattlePikeFunction
@@ -97,12 +87,8 @@ BattleFrontier_BattlePikeLobby_EventScript_25B806:: @ 825B806
lockall
message BattleFrontier_BattlePikeLobby_Text_25C146
waitmessage
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_8
special CallFrontierUtilFunc
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8005, 2
setvar VAR_0x8006, 0
special CallFrontierUtilFunc
frontier_checkairshow
frontier_set FRONTIER_DATA_BATTLE_NUM, 0
setvar VAR_0x8004, BATTLE_PIKE_FUNC_SET_DATA
setvar VAR_0x8005, 4
setvar VAR_0x8006, 0
@@ -125,8 +111,8 @@ BattleFrontier_BattlePikeLobby_EventScript_25B806:: @ 825B806
BattleFrontier_BattlePikeLobby_EventScript_25B868:: @ 825B868
lock
faceplayer
setvar VAR_FRONTIER_FACILITY, 5
setvar VAR_FRONTIER_BATTLE_MODE, 0
setvar VAR_FRONTIER_FACILITY, FRONTIER_FACILITY_PIKE
setvar VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_SINGLES
special SavePlayerParty
msgbox BattleFrontier_BattlePikeLobby_Text_25BB52, MSGBOX_DEFAULT
@@ -145,19 +131,15 @@ BattleFrontier_BattlePikeLobby_EventScript_25B8BB:: @ 825B8BB
waitmessage
multichoice 17, 6, MULTI_LEVEL_MODE, 0
switch VAR_RESULT
case 2, BattleFrontier_BattlePikeLobby_EventScript_25BA76
case FRONTIER_LVL_TENT, BattleFrontier_BattlePikeLobby_EventScript_25BA76
case MULTI_B_PRESSED, BattleFrontier_BattlePikeLobby_EventScript_25BA76
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_15
special CallFrontierUtilFunc
compare VAR_0x8004, 1
frontier_checkineligible
compare VAR_0x8004, TRUE
goto_if_eq BattleFrontier_BattlePikeLobby_EventScript_25BA27
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8005, 1
copyvar VAR_0x8006, VAR_RESULT
special CallFrontierUtilFunc
frontier_set FRONTIER_DATA_LVL_MODE, VAR_RESULT
msgbox BattleFrontier_BattlePikeLobby_Text_25C094, MSGBOX_DEFAULT
fadescreen 1
call BattleFrontier_BattlePikeLobby_EventScript_23F2B7
call BattleFrontier_EventScript_GetLvlMode
copyvar VAR_0x8004, VAR_RESULT
setvar VAR_0x8005, 3
special sub_80F9490
@@ -173,25 +155,17 @@ BattleFrontier_BattlePikeLobby_EventScript_25B8BB:: @ 825B8BB
BattleFrontier_BattlePikeLobby_EventScript_25B95C:: @ 825B95C
setvar VAR_TEMP_0, 0
setvar VAR_TEMP_1, 0
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8005, 4
special CallFrontierUtilFunc
frontier_set FRONTIER_DATA_SELECTED_MON_ORDER
setvar VAR_0x8004, BATTLE_PIKE_FUNC_INIT_CHALLENGE
special CallBattlePikeFunction
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8005, 0
setvar VAR_0x8006, 1
special CallFrontierUtilFunc
frontier_set FRONTIER_DATA_CHALLENGE_STATUS, CHALLENGE_STATUS_SAVING
setvar VAR_0x8004, BATTLE_PIKE_FUNC_SET_DATA
setvar VAR_0x8005, 4
setvar VAR_0x8006, 1
special CallBattlePikeFunction
setvar VAR_0x8004, BATTLE_PIKE_FUNC_SAVE_MON_HELD_ITEMS
special CallBattlePikeFunction
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8005, 3
setvar VAR_0x8006, 0
special CallFrontierUtilFunc
frontier_set FRONTIER_DATA_PAUSED, FALSE
special LoadPlayerParty
closemessage
delay 2
@@ -202,16 +176,13 @@ BattleFrontier_BattlePikeLobby_EventScript_25B95C:: @ 825B95C
compare VAR_RESULT, 0
goto_if_eq BattleFrontier_BattlePikeLobby_EventScript_25BA5C
special SavePlayerParty
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_LOAD_SELECTED_PARTY
setvar VAR_0x8005, FRONTIER_PARTY_SIZE
special CallFrontierUtilFunc
frontier_setpartyorder FRONTIER_PARTY_SIZE
msgbox BattleFrontier_BattlePikeLobby_Text_25C130, MSGBOX_DEFAULT
closemessage
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_SET_FRONTIER_TRAINERS
special CallFrontierUtilFunc
frontier_settrainers
call BattleFrontier_BattlePikeLobby_EventScript_25BA94
special HealPlayerParty
call BattleFrontier_BattlePikeLobby_EventScript_25BB49
call BattleFrontier_BattlePike_EventScript_CloseCurtain
warpsilent MAP_BATTLE_FRONTIER_BATTLE_PIKE_CORRIDOR, 255, 6, 7
setvar VAR_TEMP_0, 0
waitstate
@@ -223,8 +194,8 @@ BattleFrontier_BattlePikeLobby_EventScript_25BA1A:: @ 825BA1A
BattleFrontier_BattlePikeLobby_EventScript_25BA27:: @ 825BA27
switch VAR_RESULT
case 0, BattleFrontier_BattlePikeLobby_EventScript_25BA42
case 1, BattleFrontier_BattlePikeLobby_EventScript_25BA4F
case FRONTIER_LVL_50, BattleFrontier_BattlePikeLobby_EventScript_25BA42
case FRONTIER_LVL_OPEN, BattleFrontier_BattlePikeLobby_EventScript_25BA4F
BattleFrontier_BattlePikeLobby_EventScript_25BA42:: @ 825BA42
msgbox BattleFrontier_BattlePikeLobby_Text_25BE8C, MSGBOX_DEFAULT
@@ -235,27 +206,20 @@ BattleFrontier_BattlePikeLobby_EventScript_25BA4F:: @ 825BA4F
goto BattleFrontier_BattlePikeLobby_EventScript_25BA7E
BattleFrontier_BattlePikeLobby_EventScript_25BA5C:: @ 825BA5C
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8005, 0
setvar VAR_0x8006, 0
special CallFrontierUtilFunc
frontier_set FRONTIER_DATA_CHALLENGE_STATUS, 0
goto BattleFrontier_BattlePikeLobby_EventScript_25BA76
BattleFrontier_BattlePikeLobby_EventScript_25BA73:: @ 825BA73
special LoadPlayerParty
BattleFrontier_BattlePikeLobby_EventScript_25BA76:: @ 825BA76
msgbox BattleFrontier_BattlePikeLobby_Text_25BE02, MSGBOX_DEFAULT
BattleFrontier_BattlePikeLobby_EventScript_25BA7E:: @ 825BA7E
release
end
BattleFrontier_BattlePikeLobby_EventScript_25BA80:: @ 825BA80
lockall
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_RESULTS_WINDOW
setvar VAR_0x8005, 5
special CallFrontierUtilFunc
frontier_results FRONTIER_FACILITY_PIKE
waitbuttonpress
special RemoveRecordsWindow
releaseall
@@ -325,10 +289,7 @@ BattleFrontier_BattlePikeLobby_EventScript_25BB47:: @ 825BB47
releaseall
end
BattleFrontier_BattlePikeCorridor_EventScript_25BB49:: @ 825BB49
BattleFrontier_BattlePikeLobby_EventScript_25BB49:: @ 825BB49
BattleFrontier_BattlePikeRandomRoom1_EventScript_25BB49:: @ 825BB49
BattleFrontier_BattlePikeThreePathRoom_EventScript_25BB49:: @ 825BB49
BattleFrontier_BattlePike_EventScript_CloseCurtain:: @ 825BB49
playse SE_CURTAIN
special CloseBattlePikeCurtain
waitstate

View File

@@ -1,895 +0,0 @@
BattleFrontier_BattlePikeRandomRoom1_MapScripts:: @ 825D152
map_script MAP_SCRIPT_ON_RESUME, BattleFrontier_BattlePikeRandomRoom1_MapScript1_2C423E
map_script MAP_SCRIPT_ON_TRANSITION, BattleFrontier_BattlePikeRandomRoom1_MapScript1_2C3E25
map_script MAP_SCRIPT_ON_FRAME_TABLE, BattleFrontier_BattlePikeRandomRoom1_MapScript2_25D167
map_script MAP_SCRIPT_ON_WARP_INTO_MAP_TABLE, BattleFrontier_BattlePikeRandomRoom1_MapScript2_2C3EDE
.byte 0
BattleFrontier_BattlePikeRandomRoom1_MapScript2_25D167: @ 825D167
map_script_2 VAR_TEMP_0, 0, BattleFrontier_BattlePikeRandomRoom1_EventScript_25D171
.2byte 0
BattleFrontier_BattlePikeRandomRoom1_EventScript_25D171:: @ 825D171
setvar VAR_TEMP_0, 1
setvar VAR_0x8004, BATTLE_PIKE_FUNC_GET_ROOM_TYPE
special CallBattlePikeFunction
switch VAR_RESULT
case 0, BattleFrontier_BattlePikeRandomRoom1_EventScript_25D1C6
case 1, BattleFrontier_BattlePikeRandomRoom1_EventScript_25D50E
case 3, BattleFrontier_BattlePikeRandomRoom1_EventScript_25D605
case 6, BattleFrontier_BattlePikeRandomRoom1_EventScript_25D231
case 7, BattleFrontier_BattlePikeRandomRoom1_EventScript_25D53E
case 8, BattleFrontier_BattlePikeRandomRoom1_EventScript_25D2BF
end
BattleFrontier_BattlePikeRandomRoom1_EventScript_25D1C6:: @ 825D1C6
lockall
delay 16
applymovement 1, BattleFrontier_BattlePikeRandomRoom1_Movement_25D795
waitmovement 0
setvar VAR_0x8004, BATTLE_PIKE_FUNC_BUFFER_RECORD_MIX_MSG
setvar VAR_0x8005, 0
special CallBattlePikeFunction
msgbox gStringVar4, MSGBOX_DEFAULT
waitmessage
closemessage
releaseall
setvar VAR_0x8004, SPECIAL_BATTLE_PIKE_SINGLE
setvar VAR_0x8005, 0
special DoSpecialTrainerBattle
waitstate
switch VAR_RESULT
case 1, BattleFrontier_BattlePikeRandomRoom1_EventScript_25D226
BattleFrontier_BattlePikeRandomRoom1_EventScript_25D20A:: @ 825D20A
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8005, 0
setvar VAR_0x8006, 4
special CallFrontierUtilFunc
warp MAP_BATTLE_FRONTIER_BATTLE_PIKE_LOBBY, 255, 5, 6
waitstate
end
BattleFrontier_BattlePikeRandomRoom1_EventScript_25D226:: @ 825D226
applymovement 1, BattleFrontier_BattlePikeRandomRoom1_Movement_25D798
waitmovement 0
end
BattleFrontier_BattlePikeRandomRoom1_EventScript_25D231:: @ 825D231
lockall
delay 16
msgbox BattleFrontier_BattlePikeRandomRoom1_Text_25DDFE, MSGBOX_DEFAULT
waitmessage
closemessage
applymovement 1, BattleFrontier_BattlePikeRandomRoom1_Movement_25D795
waitmovement 0
setvar VAR_0x8004, BATTLE_PIKE_FUNC_BUFFER_RECORD_MIX_MSG
setvar VAR_0x8005, 0
special CallBattlePikeFunction
msgbox gStringVar4, MSGBOX_DEFAULT
waitmessage
closemessage
releaseall
setvar VAR_0x8004, SPECIAL_BATTLE_PIKE_SINGLE
setvar VAR_0x8005, 0
special DoSpecialTrainerBattle
waitstate
switch VAR_RESULT
case 1, BattleFrontier_BattlePikeRandomRoom1_EventScript_25D285
goto BattleFrontier_BattlePikeRandomRoom1_EventScript_25D20A
end
BattleFrontier_BattlePikeRandomRoom1_EventScript_25D285:: @ 825D285
applymovement 1, BattleFrontier_BattlePikeRandomRoom1_Movement_25D798
waitmovement 0
applymovement 2, BattleFrontier_BattlePikeRandomRoom1_Movement_25D7B6
waitmovement 0
lock
faceplayer
msgbox BattleFrontier_BattlePikeRandomRoom1_Text_25DE3F, MSGBOX_DEFAULT
playfanfare MUS_ME_ASA
waitfanfare
special HealPlayerParty
msgbox BattleFrontier_BattlePikeRandomRoom1_Text_25DE94, MSGBOX_DEFAULT
closemessage
release
applymovement 2, BattleFrontier_BattlePikeRandomRoom1_Movement_25D798
waitmovement 0
end
BattleFrontier_BattlePikeRandomRoom1_EventScript_25D2BF:: @ 825D2BF
delay 22
lockall
applymovement 2, BattleFrontier_BattlePikeRandomRoom1_Movement_25D7DF
waitmovement 0
setvar VAR_0x8004, BATTLE_PIKE_FUNC_HEAL_MONS_BEFORE_QUEEN
special CallBattlePikeFunction
switch VAR_RESULT
case 0, BattleFrontier_BattlePikeRandomRoom1_EventScript_25D4DC
case 1, BattleFrontier_BattlePikeRandomRoom1_EventScript_25D4EA
case 2, BattleFrontier_BattlePikeRandomRoom1_EventScript_25D4FC
BattleFrontier_BattlePikeRandomRoom1_EventScript_25D2FB:: @ 825D2FB
msgbox BattleFrontier_BattlePikeRandomRoom1_Text_25E311, MSGBOX_DEFAULT
closemessage
special SpawnCameraObject
applymovement OBJ_EVENT_ID_CAMERA, BattleFrontier_BattlePikeRandomRoom1_Movement_25D9B0
applymovement 2, BattleFrontier_BattlePikeRandomRoom1_Movement_25D7E2
waitmovement 0
playse 267
call BattleFrontier_BattlePikeRandomRoom1_EventScript_25D8E7
delay 4
call BattleFrontier_BattlePikeRandomRoom1_EventScript_25D8A4
delay 4
call BattleFrontier_BattlePikeRandomRoom1_EventScript_25D96D
delay 4
waitse
delay 60
playse 268
delay 65
call BattleFrontier_BattlePikeRandomRoom1_EventScript_25D8A4
showobjectat 1, MAP_BATTLE_FRONTIER_BATTLE_PIKE_RANDOM_ROOM1
delay 4
call BattleFrontier_BattlePikeRandomRoom1_EventScript_25D8E7
delay 4
call BattleFrontier_BattlePikeRandomRoom1_EventScript_25D92A
waitse
applymovement 1, BattleFrontier_BattlePikeRandomRoom1_Movement_25D7E7
waitmovement 0
setvar VAR_0x8004, BATTLE_PIKE_FUNC_GET_QUEEN_FIGHT_TYPE
special CallBattlePikeFunction
switch VAR_RESULT
case 2, BattleFrontier_BattlePikeRandomRoom1_EventScript_25D416
case 3, BattleFrontier_BattlePikeRandomRoom1_EventScript_25D3BD
case 4, BattleFrontier_BattlePikeRandomRoom1_EventScript_25D443
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_1
setvar VAR_0x8005, 7
special CallFrontierUtilFunc
compare VAR_RESULT, 0
goto_if_ne BattleFrontier_BattlePikeRandomRoom1_EventScript_25D3BD
msgbox BattleFrontier_BattlePikeRandomRoom1_Text_25DED2, MSGBOX_DEFAULT
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8005, 7
special CallFrontierUtilFunc
BattleFrontier_BattlePikeRandomRoom1_EventScript_25D3BD:: @ 825D3BD
msgbox BattleFrontier_BattlePikeRandomRoom1_Text_25DF71, MSGBOX_DEFAULT
call BattleFrontier_BattlePikeRandomRoom1_EventScript_25D77B
compare VAR_RESULT, 1
goto_if_eq BattleFrontier_BattlePikeRandomRoom1_EventScript_25D3DA
goto BattleFrontier_BattlePikeRandomRoom1_EventScript_25D20A
BattleFrontier_BattlePikeRandomRoom1_EventScript_25D3DA:: @ 825D3DA
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_GET_FACILITY_SYMBOLS
special CallFrontierUtilFunc
compare VAR_RESULT, 0
goto_if_ne BattleFrontier_BattlePikeRandomRoom1_EventScript_25D49D
msgbox BattleFrontier_BattlePikeRandomRoom1_Text_25DFA2, MSGBOX_DEFAULT
waitmessage
playfanfare MUS_ME_SYMBOLGET
message BattleFrontier_BattlePikeRandomRoom1_Text_25DFD0
waitmessage
waitfanfare
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_GIVE_FACILITY_SYMBOL
special CallFrontierUtilFunc
msgbox BattleFrontier_BattlePikeRandomRoom1_Text_25E003, MSGBOX_DEFAULT
closemessage
goto BattleFrontier_BattlePikeRandomRoom1_EventScript_25D49D
BattleFrontier_BattlePikeRandomRoom1_EventScript_25D416:: @ 825D416
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_1
setvar VAR_0x8005, 7
special CallFrontierUtilFunc
compare VAR_RESULT, 0
goto_if_ne BattleFrontier_BattlePikeRandomRoom1_EventScript_25D443
msgbox BattleFrontier_BattlePikeRandomRoom1_Text_25E02C, MSGBOX_DEFAULT
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8005, 7
special CallFrontierUtilFunc
BattleFrontier_BattlePikeRandomRoom1_EventScript_25D443:: @ 825D443
msgbox BattleFrontier_BattlePikeRandomRoom1_Text_25E0E8, MSGBOX_DEFAULT
call BattleFrontier_BattlePikeRandomRoom1_EventScript_25D77B
compare VAR_RESULT, 1
goto_if_eq BattleFrontier_BattlePikeRandomRoom1_EventScript_25D460
goto BattleFrontier_BattlePikeRandomRoom1_EventScript_25D20A
BattleFrontier_BattlePikeRandomRoom1_EventScript_25D460:: @ 825D460
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_GET_FACILITY_SYMBOLS
special CallFrontierUtilFunc
compare VAR_RESULT, 2
goto_if_eq BattleFrontier_BattlePikeRandomRoom1_EventScript_25D49D
msgbox BattleFrontier_BattlePikeRandomRoom1_Text_25E0F6, MSGBOX_DEFAULT
waitmessage
playfanfare MUS_ME_SYMBOLGET
message BattleFrontier_BattlePikeRandomRoom1_Text_25E118
waitmessage
waitfanfare
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_GIVE_FACILITY_SYMBOL
special CallFrontierUtilFunc
msgbox BattleFrontier_BattlePikeRandomRoom1_Text_25E140, MSGBOX_DEFAULT
closemessage
goto BattleFrontier_BattlePikeRandomRoom1_EventScript_25D49D
end
BattleFrontier_BattlePikeRandomRoom1_EventScript_25D49D:: @ 825D49D
applymovement 1, BattleFrontier_BattlePikeRandomRoom1_Movement_25D7EA
waitmovement 0
applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattlePikeRandomRoom1_Movement_25D7DC
waitmovement 0
setvar VAR_0x8004, BATTLE_PIKE_FUNC_GET_DATA
setvar VAR_0x8005, 1
special CallBattlePikeFunction
addvar VAR_RESULT, 1
setvar VAR_0x8004, BATTLE_PIKE_FUNC_SET_DATA
setvar VAR_0x8005, 1
copyvar VAR_0x8006, VAR_RESULT
special CallBattlePikeFunction
call BattleFrontier_BattlePikeRandomRoom1_EventScript_2C4144
waitstate
end
BattleFrontier_BattlePikeRandomRoom1_EventScript_25D4DC:: @ 825D4DC
msgbox BattleFrontier_BattlePikeRandomRoom1_Text_25E15D, MSGBOX_DEFAULT
goto BattleFrontier_BattlePikeRandomRoom1_EventScript_25D2FB
end
BattleFrontier_BattlePikeRandomRoom1_EventScript_25D4EA:: @ 825D4EA
msgbox BattleFrontier_BattlePikeRandomRoom1_Text_25E1DD, MSGBOX_DEFAULT
playfanfare MUS_ME_ASA
waitfanfare
goto BattleFrontier_BattlePikeRandomRoom1_EventScript_25D2FB
end
BattleFrontier_BattlePikeRandomRoom1_EventScript_25D4FC:: @ 825D4FC
msgbox BattleFrontier_BattlePikeRandomRoom1_Text_25E238, MSGBOX_DEFAULT
playfanfare MUS_ME_ASA
waitfanfare
goto BattleFrontier_BattlePikeRandomRoom1_EventScript_25D2FB
end
BattleFrontier_BattlePikeRandomRoom1_EventScript_25D50E:: @ 825D50E
lockall
delay 16
applymovement 1, BattleFrontier_BattlePikeRandomRoom1_Movement_25D795
waitmovement 0
message BattleFrontier_BattlePikeRandomRoom1_Text_25D9B6
waitmessage
playfanfare MUS_ME_ASA
waitfanfare
special HealPlayerParty
msgbox BattleFrontier_BattlePikeRandomRoom1_Text_25DA13, MSGBOX_DEFAULT
closemessage
applymovement 1, BattleFrontier_BattlePikeRandomRoom1_Movement_25D798
waitmovement 0
releaseall
end
BattleFrontier_BattlePikeRandomRoom1_EventScript_25D53E:: @ 825D53E
lockall
delay 16
applymovement 1, BattleFrontier_BattlePikeRandomRoom1_Movement_25D7C1
applymovement 2, BattleFrontier_BattlePikeRandomRoom1_Movement_25D7C3
waitmovement 0
applymovement 1, BattleFrontier_BattlePikeRandomRoom1_Movement_25D7C5
applymovement 2, BattleFrontier_BattlePikeRandomRoom1_Movement_25D7C5
waitmovement 0
applymovement 1, BattleFrontier_BattlePikeRandomRoom1_Movement_25D7C8
applymovement 2, BattleFrontier_BattlePikeRandomRoom1_Movement_25D7CA
waitmovement 0
applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattlePikeRandomRoom1_Movement_25D7BB
waitmovement 0
setvar VAR_0x8004, BATTLE_PIKE_FUNC_BUFFER_RECORD_MIX_MSG
setvar VAR_0x8005, 0
special CallBattlePikeFunction
msgbox gStringVar4, MSGBOX_DEFAULT
closemessage
delay 16
applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattlePikeRandomRoom1_Movement_25D7BD
waitmovement 0
setvar VAR_0x8004, BATTLE_PIKE_FUNC_BUFFER_RECORD_MIX_MSG
setvar VAR_0x8005, 1
special CallBattlePikeFunction
msgbox gStringVar4, MSGBOX_DEFAULT
closemessage
setvar VAR_0x8004, SPECIAL_BATTLE_PIKE_DOUBLE
setvar VAR_0x8005, 0
special DoSpecialTrainerBattle
waitstate
switch VAR_RESULT
case 1, BattleFrontier_BattlePikeRandomRoom1_EventScript_25D5DC
goto BattleFrontier_BattlePikeRandomRoom1_EventScript_25D20A
end
BattleFrontier_BattlePikeRandomRoom1_EventScript_25D5DC:: @ 825D5DC
applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattlePikeRandomRoom1_Movement_25D7BD
waitmovement 0
applymovement 1, BattleFrontier_BattlePikeRandomRoom1_Movement_25D7CC
waitmovement 0
applymovement 2, BattleFrontier_BattlePikeRandomRoom1_Movement_25D7D4
waitmovement 0
applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattlePikeRandomRoom1_Movement_25D7BF
waitmovement 0
end
BattleFrontier_BattlePikeRandomRoom1_EventScript_25D605:: @ 825D605
lockall
message BattleFrontier_BattlePikeRandomRoom1_Text_25DBD1
applymovement 2, BattleFrontier_BattlePikeRandomRoom1_Movement_25D7AA
waitmovement 0
setvar VAR_0x8004, BATTLE_PIKE_FUNC_GET_ROOM_STATUS_MON
special CallBattlePikeFunction
copyvar VAR_0x8004, VAR_RESULT
compare VAR_0x8004, 0
call_if_eq BattleFrontier_BattlePikeRandomRoom1_EventScript_25D643
compare VAR_0x8004, 1
call_if_eq BattleFrontier_BattlePikeRandomRoom1_EventScript_25D6D5
msgbox BattleFrontier_BattlePikeRandomRoom1_Text_25DD3F, MSGBOX_DEFAULT
closemessage
releaseall
end
BattleFrontier_BattlePikeRandomRoom1_EventScript_25D643:: @ 825D643
msgbox BattleFrontier_BattlePikeRandomRoom1_Text_25DBE4, MSGBOX_DEFAULT
closemessage
waitse
playmoncry SPECIES_KIRLIA, 0
waitmoncry
setvar VAR_0x8004, BATTLE_PIKE_FUNC_GET_ROOM_STATUS
special CallBattlePikeFunction
compare VAR_RESULT, 2
call_if_eq BattleFrontier_BattlePikeRandomRoom1_EventScript_25D751
compare VAR_RESULT, 1
call_if_eq BattleFrontier_BattlePikeRandomRoom1_EventScript_25D758
compare VAR_RESULT, 3
call_if_eq BattleFrontier_BattlePikeRandomRoom1_EventScript_25D75F
compare VAR_RESULT, 4
call_if_eq BattleFrontier_BattlePikeRandomRoom1_EventScript_25D766
setvar VAR_0x8004, BATTLE_PIKE_FUNC_STATUS_SCREEN_FADE
special CallBattlePikeFunction
waitstate
applymovement 1, BattleFrontier_BattlePikeRandomRoom1_Movement_25D7A2
waitmovement 0
applymovement 2, BattleFrontier_BattlePikeRandomRoom1_Movement_25D7B1
waitmovement 0
waitse
playmoncry SPECIES_KIRLIA, 0
waitmoncry
msgbox BattleFrontier_BattlePikeRandomRoom1_Text_25DCAF, MSGBOX_DEFAULT
waitse
playmoncry SPECIES_KIRLIA, 0
waitmoncry
closemessage
applymovement 2, BattleFrontier_BattlePikeRandomRoom1_Movement_25D7B3
applymovement 1, BattleFrontier_BattlePikeRandomRoom1_Movement_25D7A4
waitmovement 0
msgbox BattleFrontier_BattlePikeRandomRoom1_Text_25DCCF, MSGBOX_DEFAULT
return
BattleFrontier_BattlePikeRandomRoom1_EventScript_25D6D5:: @ 825D6D5
msgbox BattleFrontier_BattlePikeRandomRoom1_Text_25DC01, MSGBOX_DEFAULT
closemessage
waitse
playmoncry SPECIES_DUSCLOPS, 0
waitmoncry
setvar VAR_0x8004, BATTLE_PIKE_FUNC_GET_ROOM_STATUS
special CallBattlePikeFunction
compare VAR_RESULT, 0
call_if_eq BattleFrontier_BattlePikeRandomRoom1_EventScript_25D76D
compare VAR_RESULT, 1
call_if_eq BattleFrontier_BattlePikeRandomRoom1_EventScript_25D774
setvar VAR_0x8004, BATTLE_PIKE_FUNC_STATUS_SCREEN_FADE
special CallBattlePikeFunction
waitstate
applymovement 1, BattleFrontier_BattlePikeRandomRoom1_Movement_25D7A2
waitmovement 0
applymovement 2, BattleFrontier_BattlePikeRandomRoom1_Movement_25D7B1
waitmovement 0
waitse
playmoncry SPECIES_DUSCLOPS, 0
waitmoncry
msgbox BattleFrontier_BattlePikeRandomRoom1_Text_25DCAF, MSGBOX_DEFAULT
waitse
playmoncry SPECIES_DUSCLOPS, 0
waitmoncry
closemessage
applymovement 2, BattleFrontier_BattlePikeRandomRoom1_Movement_25D7B3
applymovement 1, BattleFrontier_BattlePikeRandomRoom1_Movement_25D7A4
waitmovement 0
msgbox BattleFrontier_BattlePikeRandomRoom1_Text_25DD06, MSGBOX_DEFAULT
return
BattleFrontier_BattlePikeRandomRoom1_EventScript_25D751:: @ 825D751
message BattleFrontier_BattlePikeRandomRoom1_Text_25DC20
waitmessage
return
BattleFrontier_BattlePikeRandomRoom1_EventScript_25D758:: @ 825D758
message BattleFrontier_BattlePikeRandomRoom1_Text_25DC63
waitmessage
return
BattleFrontier_BattlePikeRandomRoom1_EventScript_25D75F:: @ 825D75F
message BattleFrontier_BattlePikeRandomRoom1_Text_25DC49
waitmessage
return
BattleFrontier_BattlePikeRandomRoom1_EventScript_25D766:: @ 825D766
message BattleFrontier_BattlePikeRandomRoom1_Text_25DC33
waitmessage
return
BattleFrontier_BattlePikeRandomRoom1_EventScript_25D76D:: @ 825D76D
message BattleFrontier_BattlePikeRandomRoom1_Text_25DC97
waitmessage
return
BattleFrontier_BattlePikeRandomRoom1_EventScript_25D774:: @ 825D774
message BattleFrontier_BattlePikeRandomRoom1_Text_25DC7C
waitmessage
return
BattleFrontier_BattlePikeRandomRoom1_EventScript_25D77B:: @ 825D77B
closemessage
applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattlePikeRandomRoom1_Movement_25D7DC
waitmovement 0
setvar VAR_0x8004, SPECIAL_BATTLE_PIKE_SINGLE
setvar VAR_0x8005, 0
special DoSpecialTrainerBattle
waitstate
return
BattleFrontier_BattlePikeRandomRoom1_Movement_25D795: @ 825D795
walk_down
walk_down
step_end
BattleFrontier_BattlePikeRandomRoom1_Movement_25D798: @ 825D798
walk_up
walk_up
walk_up
set_invisible
walk_up
step_end
BattleFrontier_BattlePikeRandomRoom1_Movement_25D79E: @ 825D79E
walk_up
set_invisible
walk_up
step_end
BattleFrontier_BattlePikeRandomRoom1_Movement_25D7A2: @ 825D7A2
walk_down
step_end
BattleFrontier_BattlePikeRandomRoom1_Movement_25D7A4: @ 825D7A4
walk_down
face_left
delay_16
delay_16
face_down
step_end
BattleFrontier_BattlePikeRandomRoom1_Movement_25D7AA: @ 825D7AA
walk_fast_down
walk_fast_right
walk_fast_right
walk_fast_down
walk_fast_left
face_down
step_end
BattleFrontier_BattlePikeRandomRoom1_Movement_25D7B1: @ 825D7B1
face_up
step_end
BattleFrontier_BattlePikeRandomRoom1_Movement_25D7B3: @ 825D7B3
walk_left
BattleFrontier_BattlePikeRandomRoom1_Movement_25D7B4: @ 825D7B4
face_right
step_end
BattleFrontier_BattlePikeRandomRoom1_Movement_25D7B6: @ 825D7B6
walk_down
walk_down
walk_right
face_down
step_end
BattleFrontier_BattlePikeRandomRoom1_Movement_25D7BB: @ 825D7BB
face_left
step_end
BattleFrontier_BattlePikeRandomRoom1_Movement_25D7BD: @ 825D7BD
face_right
step_end
BattleFrontier_BattlePikeRandomRoom1_Movement_25D7BF: @ 825D7BF
face_up
step_end
BattleFrontier_BattlePikeRandomRoom1_Movement_25D7C1: @ 825D7C1
walk_right
step_end
BattleFrontier_BattlePikeRandomRoom1_Movement_25D7C3: @ 825D7C3
walk_left
step_end
BattleFrontier_BattlePikeRandomRoom1_Movement_25D7C5: @ 825D7C5
walk_down
walk_down
step_end
BattleFrontier_BattlePikeRandomRoom1_Movement_25D7C8: @ 825D7C8
face_right
step_end
BattleFrontier_BattlePikeRandomRoom1_Movement_25D7CA: @ 825D7CA
face_left
step_end
BattleFrontier_BattlePikeRandomRoom1_Movement_25D7CC: @ 825D7CC
walk_up
walk_up
walk_up
walk_right
walk_up
set_invisible
walk_up
step_end
BattleFrontier_BattlePikeRandomRoom1_Movement_25D7D4: @ 825D7D4
walk_up
walk_up
walk_up
walk_left
walk_up
set_invisible
walk_up
step_end
BattleFrontier_BattlePikeRandomRoom1_Movement_25D7DC: @ 825D7DC
walk_up
walk_up
step_end
BattleFrontier_BattlePikeRandomRoom1_Movement_25D7DF: @ 825D7DF
walk_down
walk_down
step_end
BattleFrontier_BattlePikeRandomRoom1_Movement_25D7E2: @ 825D7E2
walk_up
walk_up
walk_up
set_invisible
step_end
BattleFrontier_BattlePikeRandomRoom1_Movement_25D7E7: @ 825D7E7
set_visible
walk_down
step_end
BattleFrontier_BattlePikeRandomRoom1_Movement_25D7EA: @ 825D7EA
walk_left
face_right
step_end
BattleFrontier_BattlePikeRandomRoom1_EventScript_25D7ED:: @ 825D7ED
setvar VAR_0x8004, BATTLE_PIKE_FUNC_GET_ROOM_TYPE
special CallBattlePikeFunction
switch VAR_RESULT
case 2, BattleFrontier_BattlePikeRandomRoom1_EventScript_25D81B
case 3, BattleFrontier_BattlePikeRandomRoom1_EventScript_25D831
case 4, BattleFrontier_BattlePikeRandomRoom1_EventScript_25D83E
BattleFrontier_BattlePikeRandomRoom1_EventScript_25D81B:: @ 825D81B
lock
faceplayer
setvar VAR_0x8004, BATTLE_PIKE_FUNC_BUFFER_NPC_MSG
special CallBattlePikeFunction
msgbox gStringVar4, MSGBOX_DEFAULT
waitmessage
closemessage
release
end
BattleFrontier_BattlePikeRandomRoom1_EventScript_25D831:: @ 825D831
lock
faceplayer
msgbox BattleFrontier_BattlePikeRandomRoom1_Text_25DDA3, MSGBOX_DEFAULT
closemessage
release
end
BattleFrontier_BattlePikeRandomRoom1_EventScript_25D83E:: @ 825D83E
setvar VAR_0x8004, BATTLE_PIKE_FUNC_HEAL_ONE_TWO_MONS
special CallBattlePikeFunction
compare VAR_RESULT, 2
call_if_eq BattleFrontier_BattlePikeRandomRoom1_EventScript_25D881
compare VAR_RESULT, 1
call_if_eq BattleFrontier_BattlePikeRandomRoom1_EventScript_25D875
playfanfare MUS_ME_ASA
waitfanfare
msgbox BattleFrontier_BattlePikeRandomRoom1_Text_25DABE, MSGBOX_DEFAULT
closemessage
release
applymovement 1, BattleFrontier_BattlePikeRandomRoom1_Movement_25D79E
waitmovement 0
end
BattleFrontier_BattlePikeRandomRoom1_EventScript_25D875:: @ 825D875
lock
faceplayer
msgbox BattleFrontier_BattlePikeRandomRoom1_Text_25DA51, MSGBOX_DEFAULT
closemessage
return
BattleFrontier_BattlePikeRandomRoom1_EventScript_25D881:: @ 825D881
lock
faceplayer
msgbox BattleFrontier_BattlePikeRandomRoom1_Text_25E32E, MSGBOX_DEFAULT
closemessage
return
BattleFrontier_BattlePikeRandomRoom1_EventScript_25D88D:: @ 825D88D
lock
faceplayer
msgbox BattleFrontier_BattlePikeRandomRoom1_Text_25DDE6, MSGBOX_DEFAULT
closemessage
release
applymovement 2, BattleFrontier_BattlePikeRandomRoom1_Movement_25D7B4
waitmovement 0
end
BattleFrontier_BattlePikeRandomRoom1_EventScript_25D8A4:: @ 825D8A4
setmetatile 4, 1, METATILE_BattlePike_Curtain_Stage1_Tile0, 1
setmetatile 3, 2, METATILE_BattlePike_Curtain_Stage1_Tile1, 1
setmetatile 4, 2, METATILE_BattlePike_Curtain_Stage1_Tile2, 1
setmetatile 5, 2, METATILE_BattlePike_Curtain_Stage1_Tile3, 1
setmetatile 3, 3, METATILE_BattlePike_Curtain_Stage1_Tile4, 1
setmetatile 4, 3, METATILE_BattlePike_Curtain_Stage1_Tile5, 0
setmetatile 5, 3, METATILE_BattlePike_Curtain_Stage1_Tile6, 1
special DrawWholeMapView
return
BattleFrontier_BattlePikeRandomRoom1_EventScript_25D8E7:: @ 825D8E7
setmetatile 4, 1, METATILE_BattlePike_Curtain_Stage2_Tile0, 1
setmetatile 3, 2, METATILE_BattlePike_Curtain_Stage2_Tile1, 1
setmetatile 4, 2, METATILE_BattlePike_Curtain_Stage2_Tile2, 1
setmetatile 5, 2, METATILE_BattlePike_Curtain_Stage2_Tile3, 1
setmetatile 3, 3, METATILE_BattlePike_Curtain_Stage2_Tile4, 1
setmetatile 4, 3, METATILE_BattlePike_Curtain_Stage2_Tile5, 0
setmetatile 5, 3, METATILE_BattlePike_Curtain_Stage2_Tile6, 1
special DrawWholeMapView
return
BattleFrontier_BattlePikeRandomRoom1_EventScript_25D92A:: @ 825D92A
setmetatile 4, 1, METATILE_BattlePike_Curtain_Stage3_Tile0, 1
setmetatile 3, 2, METATILE_BattlePike_Curtain_Stage3_Tile1, 1
setmetatile 4, 2, METATILE_BattlePike_Curtain_Stage3_Tile2, 1
setmetatile 5, 2, METATILE_BattlePike_Curtain_Stage3_Tile3, 1
setmetatile 3, 3, METATILE_BattlePike_Curtain_Stage3_Tile4, 1
setmetatile 4, 3, METATILE_BattlePike_Curtain_Stage3_Tile5, 0
setmetatile 5, 3, METATILE_BattlePike_Curtain_Stage3_Tile6, 1
special DrawWholeMapView
return
BattleFrontier_BattlePikeRandomRoom1_EventScript_25D96D:: @ 825D96D
setmetatile 4, 1, METATILE_BattlePike_Curtain_Stage0_Tile0, 1
setmetatile 3, 2, METATILE_BattlePike_Curtain_Stage0_Tile1, 1
setmetatile 4, 2, METATILE_BattlePike_Curtain_Stage0_Tile2, 1
setmetatile 5, 2, METATILE_BattlePike_Curtain_Stage0_Tile3, 1
setmetatile 3, 3, METATILE_BattlePike_Curtain_Stage0_Tile4, 1
setmetatile 4, 3, METATILE_BattlePike_Curtain_Stage0_Tile5, 0
setmetatile 5, 3, METATILE_BattlePike_Curtain_Stage0_Tile6, 1
special DrawWholeMapView
return
BattleFrontier_BattlePikeRandomRoom1_Movement_25D9B0: @ 825D9B0
walk_up
walk_up
step_end
BattleFrontier_BattlePikeRandomRoom1_Movement_25D9B3: @ 825D9B3
walk_down
walk_down
step_end
BattleFrontier_BattlePikeRandomRoom1_Text_25D9B6: @ 825D9B6
.string "Welcome…\n"
.string "You must be commended for your luck…\p"
.string "Your POKéMON shall be restored\n"
.string "to full health…$"
BattleFrontier_BattlePikeRandomRoom1_Text_25DA13: @ 825DA13
.string "I urge you to enjoy the rest of your\n"
.string "Battle Choice challenge…$"
BattleFrontier_BattlePikeRandomRoom1_Text_25DA51: @ 825DA51
.string "Ah, you're a lucky one.\n"
.string "I'm in somewhat-good spirits now.\p"
.string "I will restore one of your POKéMON\n"
.string "to full health.$"
BattleFrontier_BattlePikeRandomRoom1_Text_25DABE: @ 825DABE
.string "The best of luck to you.\n"
.string "Farewell.$"
BattleFrontier_BattlePikeRandomRoom1_Text_25DAE1: @ 825DAE1
.string "Excuse me…\p"
.string "Would you care for a battle?\n"
.string "I'll restore your POKéMON if you win.$"
BattleFrontier_BattlePikeRandomRoom1_Text_25DB2F: @ 825DB2F
.string "Very well…\n"
.string "Now, shall we?$"
BattleFrontier_BattlePikeRandomRoom1_Text_25DB49: @ 825DB49
.string "I see…\n"
.string "How unsporting of you…$"
BattleFrontier_BattlePikeRandomRoom1_Text_25DB67: @ 825DB67
.string "Magnificent…\p"
.string "As promised, I shall restore your\n"
.string "POKéMON to full health.$"
BattleFrontier_BattlePikeRandomRoom1_Text_25DBAE: @ 825DBAE
.string "The best of luck to you.\n"
.string "Farewell.$"
BattleFrontier_BattlePikeRandomRoom1_Text_25DBD1: @ 825DBD1
.string "Oh, my!\p"
.string "Watch out!$"
BattleFrontier_BattlePikeRandomRoom1_Text_25DBE4: @ 825DBE4
.string "Now, now!\n"
.string "KIRLIA, stop that!$"
BattleFrontier_BattlePikeRandomRoom1_Text_25DC01: @ 825DC01
.string "Now, now!\n"
.string "DUSCLOPS, stop that!$"
BattleFrontier_BattlePikeRandomRoom1_Text_25DC20: @ 825DC20
.string "KIRLIA used TOXIC!$"
BattleFrontier_BattlePikeRandomRoom1_Text_25DC33: @ 825DC33
.string "KIRLIA used HYPNOSIS!$"
BattleFrontier_BattlePikeRandomRoom1_Text_25DC49: @ 825DC49
.string "KIRLIA used THUNDER WAVE!$"
BattleFrontier_BattlePikeRandomRoom1_Text_25DC63: @ 825DC63
.string "KIRLIA used WILL-O-WISP!$"
BattleFrontier_BattlePikeRandomRoom1_Text_25DC7C: @ 825DC7C
.string "DUSCLOPS used WILL-O-WISP!$"
BattleFrontier_BattlePikeRandomRoom1_Text_25DC97: @ 825DC97
.string "DUSCLOPS used ICE BEAM!$"
BattleFrontier_BattlePikeRandomRoom1_Text_25DCAF: @ 825DCAF
.string "Look here!\n"
.string "That's quite enough!$"
BattleFrontier_BattlePikeRandomRoom1_Text_25DCCF: @ 825DCCF
.string "I must apologize to you…\p"
.string "My KIRLIA has a TIMID nature…$"
BattleFrontier_BattlePikeRandomRoom1_Text_25DD06: @ 825DD06
.string "I must apologize to you…\p"
.string "My DUSCLOPS has a TIMID nature…$"
BattleFrontier_BattlePikeRandomRoom1_Text_25DD3F: @ 825DD3F
.string "It attacks without warning if it is\n"
.string "startled by another person…\p"
.string "Are you and your POKéMON all right?$"
BattleFrontier_BattlePikeRandomRoom1_Text_25DDA3: @ 825DDA3
.string "I do apologize for what happened…\n"
.string "I do hope your POKéMON are fine.$"
BattleFrontier_BattlePikeRandomRoom1_Text_25DDE6: @ 825DDE6
.string "… … … … … …\n"
.string "… … … … … …$"
BattleFrontier_BattlePikeRandomRoom1_Text_25DDFE: @ 825DDFE
.string "Welcome…\p"
.string "Here, we will have you battle\n"
.string "a somewhat-tough TRAINER…$"
BattleFrontier_BattlePikeRandomRoom1_Text_25DE3F: @ 825DE3F
.string "How wonderful…\p"
.string "To honor your victory, your POKéMON\n"
.string "shall be restored to full health…$"
BattleFrontier_BattlePikeRandomRoom1_Text_25DE94: @ 825DE94
.string "I urge you to enjoy the rest of your\n"
.string "Battle Choice challenge…$"
BattleFrontier_BattlePikeRandomRoom1_Text_25DED2: @ 825DED2
.string "I am LUCY…\n"
.string "I am the law here…\l"
.string "For I am the PIKE QUEEN…\p"
.string "You already know it, but to advance,\n"
.string "you must defeat me…\p"
.string "…I'm not one for idle chatter.\n"
.string "Hurry. Come on…$"
BattleFrontier_BattlePikeRandomRoom1_Text_25DF71: @ 825DF71
.string "Your luck…\n"
.string "I hope you didn't use it all up here…$"
BattleFrontier_BattlePikeRandomRoom1_Text_25DFA2: @ 825DFA2
.string "LUCY: … … … … … …\n"
.string "Show me your FRONTIER PASS…$"
BattleFrontier_BattlePikeRandomRoom1_Text_25DFD0: @ 825DFD0
.string "The Luck Symbol was embossed on\n"
.string "the FRONTIER PASS!$"
BattleFrontier_BattlePikeRandomRoom1_Text_25E003: @ 825E003
.string "…That's all there is…\n"
.string "Disappear already…$"
BattleFrontier_BattlePikeRandomRoom1_Text_25E02C: @ 825E02C
.string "LUCY: …You again…\p"
.string "… … … … … …\p"
.string "…I've trampled flowers and braved\n"
.string "storms to get to where I am…\p"
.string "I don't feel any compulsion to keep\n"
.string "losing to the same opponent…\p"
.string "… … … … … …\n"
.string "Fine… I'll do it…$"
BattleFrontier_BattlePikeRandomRoom1_Text_25E0E8: @ 825E0E8
.string "Now!\n"
.string "Come on!$"
BattleFrontier_BattlePikeRandomRoom1_Text_25E0F6: @ 825E0F6
.string "LUCY: … … … … … …\p"
.string "…FRONTIER PASS…$"
BattleFrontier_BattlePikeRandomRoom1_Text_25E118: @ 825E118
.string "The Luck Symbol took on\n"
.string "a golden shine!$"
BattleFrontier_BattlePikeRandomRoom1_Text_25E140: @ 825E140
.string "…You, I won't forget…\n"
.string "…Ever…$"
BattleFrontier_BattlePikeRandomRoom1_Text_25E15D: @ 825E15D
.string "I welcome you…\p"
.string "Giggle…\n"
.string "You seem to be bereft of luck…\p"
.string "If only you hadn't chosen this room,\n"
.string "your POKéMON could have been healed…$"
BattleFrontier_BattlePikeRandomRoom1_Text_25E1DD: @ 825E1DD
.string "I welcome you…\p"
.string "Since you have chosen this room, I will\n"
.string "restore one POKéMON to full health…$"
BattleFrontier_BattlePikeRandomRoom1_Text_25E238: @ 825E238
.string "I welcome you…\p"
.string "Since you have chosen this room, I will\n"
.string "restore two POKéMON to full health…$"
BattleFrontier_BattlePikeRandomRoom1_Text_25E293: @ 825E293
.string "I welcome you…\p"
.string "Giggle…\n"
.string "You should thank your lucky stars…\p"
.string "Since you have chosen this room,\n"
.string "all your POKéMON will be restored…$"
BattleFrontier_BattlePikeRandomRoom1_Text_25E311: @ 825E311
.string "I shall go fetch our master…$"
BattleFrontier_BattlePikeRandomRoom1_Text_25E32E: @ 825E32E
.string "Ah, you're a lucky one!\n"
.string "I'm in good spirits now.\p"
.string "I will restore two of your POKéMON\n"
.string "to full health!$"

View File

@@ -1,43 +0,0 @@
BattleFrontier_BattlePikeRandomRoom2_MapScripts:: @ 825E392
map_script MAP_SCRIPT_ON_FRAME_TABLE, BattleFrontier_BattlePikeRandomRoom2_MapScript2_25E39D
map_script MAP_SCRIPT_ON_WARP_INTO_MAP_TABLE, BattleFrontier_BattlePikeRandomRoom2_MapScript2_25E3DE
.byte 0
BattleFrontier_BattlePikeRandomRoom2_MapScript2_25E39D: @ 825E39D
map_script_2 VAR_TEMP_0, 0, BattleFrontier_BattlePikeRandomRoom2_EventScript_25E3A7
.2byte 0
BattleFrontier_BattlePikeRandomRoom2_EventScript_25E3A7:: @ 825E3A7
delay 16
applymovement 1, BattleFrontier_BattlePikeRandomRoom2_Movement_25E3DB
waitmovement 0
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8005, 0
setvar VAR_0x8006, 3
special CallFrontierUtilFunc
lockall
msgbox BattleFrontier_BattlePikeRandomRoom2_Text_25E3F2, MSGBOX_DEFAULT
closemessage
releaseall
warp MAP_BATTLE_FRONTIER_BATTLE_PIKE_LOBBY, 255, 5, 6
waitstate
end
BattleFrontier_BattlePikeRandomRoom2_Movement_25E3DB: @ 825E3DB
walk_down
walk_down
step_end
BattleFrontier_BattlePikeRandomRoom2_MapScript2_25E3DE: @ 825E3DE
map_script_2 VAR_TEMP_4, 0, BattleFrontier_BattlePikeRandomRoom2_EventScript_25E3E8
.2byte 0
BattleFrontier_BattlePikeRandomRoom2_EventScript_25E3E8:: @ 825E3E8
setvar VAR_TEMP_4, 1
turnobject OBJ_EVENT_ID_PLAYER, DIR_NORTH
end
BattleFrontier_BattlePikeRandomRoom2_Text_25E3F2: @ 825E3F2
.string "Congratulations…\n"
.string "Now, this way, please…$"

View File

@@ -1,50 +0,0 @@
BattleFrontier_BattlePikeRandomRoom3_MapScripts:: @ 825E41A
map_script MAP_SCRIPT_ON_RESUME, BattleFrontier_BattlePikeRandomRoom3_MapScript1_25E47A
map_script MAP_SCRIPT_ON_FRAME_TABLE, BattleFrontier_BattlePikeRandomRoom3_MapScript2_25E42A
map_script MAP_SCRIPT_ON_WARP_INTO_MAP_TABLE, BattleFrontier_BattlePikeRandomRoom3_MapScript2_25E466
.byte 0
BattleFrontier_BattlePikeRandomRoom3_MapScript2_25E42A: @ 825E42A
map_script_2 VAR_TEMP_0, 0, BattleFrontier_BattlePikeRandomRoom3_EventScript_25E43C
map_script_2 VAR_TEMP_1, 1, BattleFrontier_BattlePikeRandomRoom3_EventScript_25E44A
.2byte 0
BattleFrontier_BattlePikeRandomRoom3_EventScript_25E43C:: @ 825E43C
setvar VAR_TEMP_0, 1
setvar VAR_0x8004, BATTLE_PIKE_FUNC_6
special CallBattlePikeFunction
end
BattleFrontier_BattlePikeRandomRoom3_EventScript_25E44A:: @ 825E44A
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8005, 0
setvar VAR_0x8006, 4
special CallFrontierUtilFunc
warp MAP_BATTLE_FRONTIER_BATTLE_PIKE_LOBBY, 255, 5, 6
waitstate
end
BattleFrontier_BattlePikeRandomRoom3_MapScript2_25E466: @ 825E466
map_script_2 VAR_TEMP_4, 0, BattleFrontier_BattlePikeRandomRoom3_EventScript_25E470
.2byte 0
BattleFrontier_BattlePikeRandomRoom3_EventScript_25E470:: @ 825E470
setvar VAR_TEMP_4, 1
turnobject OBJ_EVENT_ID_PLAYER, DIR_NORTH
end
BattleFrontier_BattlePikeRandomRoom3_MapScript1_25E47A: @ 825E47A
call BattleFrontier_BattlePikeRandomRoom3_EventScript_2C4271
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_1
setvar VAR_0x8005, 5
special CallFrontierUtilFunc
compare VAR_RESULT, 2
goto_if_eq BattleFrontier_BattlePikeRandomRoom3_EventScript_25E4A3
compare VAR_RESULT, 3
goto_if_eq BattleFrontier_BattlePikeRandomRoom3_EventScript_25E4A3
end
BattleFrontier_BattlePikeRandomRoom3_EventScript_25E4A3:: @ 825E4A3
setvar VAR_TEMP_1, 1
end

View File

@@ -1,7 +1,7 @@
{
"id": "MAP_BATTLE_FRONTIER_BATTLE_PIKE_RANDOM_ROOM2",
"name": "BattleFrontier_BattlePikeRandomRoom2",
"layout": "LAYOUT_BATTLE_FRONTIER_BATTLE_PIKE_RANDOM_ROOM2",
"id": "MAP_BATTLE_FRONTIER_BATTLE_PIKE_ROOM_FINAL",
"name": "BattleFrontier_BattlePikeRoomFinal",
"layout": "LAYOUT_BATTLE_FRONTIER_BATTLE_PIKE_ROOM_FINAL",
"music": "MUS_B_TUBE",
"region_map_section": "MAPSEC_BATTLE_FRONTIER",
"requires_flash": false,

View File

@@ -0,0 +1,40 @@
BattleFrontier_BattlePikeRoomFinal_MapScripts:: @ 825E392
map_script MAP_SCRIPT_ON_FRAME_TABLE, BattleFrontier_BattlePikeRoomFinal_OnFrame
map_script MAP_SCRIPT_ON_WARP_INTO_MAP_TABLE, BattleFrontier_BattlePikeRoomFinal_OnWarp
.byte 0
BattleFrontier_BattlePikeRoomFinal_OnFrame: @ 825E39D
map_script_2 VAR_TEMP_0, 0, BattleFrontier_BattlePikeRoomFinal_EventScript_25E3A7
.2byte 0
BattleFrontier_BattlePikeRoomFinal_EventScript_25E3A7:: @ 825E3A7
delay 16
applymovement 1, BattleFrontier_BattlePikeRoomFinal_Movement_25E3DB
waitmovement 0
frontier_set FRONTIER_DATA_CHALLENGE_STATUS, CHALLENGE_STATUS_WON
lockall
msgbox BattleFrontier_BattlePikeRoomFinal_Text_CongratsThisWayPlease, MSGBOX_DEFAULT
closemessage
releaseall
warp MAP_BATTLE_FRONTIER_BATTLE_PIKE_LOBBY, 255, 5, 6
waitstate
end
BattleFrontier_BattlePikeRoomFinal_Movement_25E3DB: @ 825E3DB
walk_down
walk_down
step_end
BattleFrontier_BattlePikeRoomFinal_OnWarp: @ 825E3DE
map_script_2 VAR_TEMP_4, 0, BattleFrontier_BattlePikeRoomFinal_EventScript_TurnPlayerNorth
.2byte 0
BattleFrontier_BattlePikeRoomFinal_EventScript_TurnPlayerNorth:: @ 825E3E8
setvar VAR_TEMP_4, 1
turnobject OBJ_EVENT_ID_PLAYER, DIR_NORTH
end
BattleFrontier_BattlePikeRoomFinal_Text_CongratsThisWayPlease: @ 825E3F2
.string "Congratulations…\n"
.string "Now, this way, please…$"

View File

@@ -1,7 +1,7 @@
{
"id": "MAP_BATTLE_FRONTIER_BATTLE_PIKE_RANDOM_ROOM1",
"name": "BattleFrontier_BattlePikeRandomRoom1",
"layout": "LAYOUT_BATTLE_FRONTIER_BATTLE_PIKE_RANDOM_ROOM1",
"id": "MAP_BATTLE_FRONTIER_BATTLE_PIKE_ROOM_NORMAL",
"name": "BattleFrontier_BattlePikeRoomNormal",
"layout": "LAYOUT_BATTLE_FRONTIER_BATTLE_PIKE_ROOM_NORMAL",
"music": "MUS_B_TUBE",
"region_map_section": "MAPSEC_BATTLE_FRONTIER",
"requires_flash": false,
@@ -24,7 +24,7 @@
"movement_range_y": 1,
"trainer_type": "0",
"trainer_sight_or_berry_tree_id": "0",
"script": "BattleFrontier_BattlePikeRandomRoom1_EventScript_25D7ED",
"script": "BattleFrontier_BattlePikeRoomNormal_EventScript_25D7ED",
"flag": "0"
},
{
@@ -37,7 +37,7 @@
"movement_range_y": 1,
"trainer_type": "0",
"trainer_sight_or_berry_tree_id": "0",
"script": "BattleFrontier_BattlePikeRandomRoom1_EventScript_25D88D",
"script": "BattleFrontier_BattlePikeRoomNormal_EventScript_25D88D",
"flag": "0"
}
],
@@ -50,7 +50,7 @@
"elevation": 3,
"var": "VAR_TEMP_1",
"var_value": "0",
"script": "BattleFrontier_BattlePikeRandomRoom1_EventScript_2C40A2"
"script": "BattleFrontier_BattlePikeRoomNormal_EventScript_Exit"
},
{
"type": "trigger",
@@ -59,7 +59,7 @@
"elevation": 3,
"var": "VAR_TEMP_2",
"var_value": "0",
"script": "BattleFrontier_BattlePikeRandomRoom1_EventScript_2C4082"
"script": "BattleFrontier_BattlePikeRoomNormal_EventScript_2C4082"
},
{
"type": "trigger",
@@ -68,7 +68,7 @@
"elevation": 3,
"var": "VAR_TEMP_3",
"var_value": "1",
"script": "BattleFrontier_BattlePikeRandomRoom1_EventScript_2C408D"
"script": "BattleFrontier_BattlePikeRoomNormal_EventScript_2C408D"
},
{
"type": "trigger",
@@ -77,7 +77,7 @@
"elevation": 3,
"var": "VAR_TEMP_2",
"var_value": "0",
"script": "BattleFrontier_BattlePikeRandomRoom1_EventScript_2C4082"
"script": "BattleFrontier_BattlePikeRoomNormal_EventScript_2C4082"
},
{
"type": "trigger",
@@ -86,7 +86,7 @@
"elevation": 3,
"var": "VAR_TEMP_2",
"var_value": "0",
"script": "BattleFrontier_BattlePikeRandomRoom1_EventScript_2C4082"
"script": "BattleFrontier_BattlePikeRoomNormal_EventScript_2C4082"
},
{
"type": "trigger",
@@ -95,7 +95,7 @@
"elevation": 3,
"var": "VAR_TEMP_3",
"var_value": "1",
"script": "BattleFrontier_BattlePikeRandomRoom1_EventScript_2C408D"
"script": "BattleFrontier_BattlePikeRoomNormal_EventScript_2C408D"
},
{
"type": "trigger",
@@ -104,7 +104,7 @@
"elevation": 3,
"var": "VAR_TEMP_3",
"var_value": "1",
"script": "BattleFrontier_BattlePikeRandomRoom1_EventScript_2C408D"
"script": "BattleFrontier_BattlePikeRoomNormal_EventScript_2C408D"
}
],
"bg_events": []

View File

@@ -0,0 +1,870 @@
BattleFrontier_BattlePikeRoomNormal_MapScripts:: @ 825D152
map_script MAP_SCRIPT_ON_RESUME, BattleFrontier_BattlePikeRoom_OnResume
map_script MAP_SCRIPT_ON_TRANSITION, BattleFrontier_BattlePikeRoom_OnTransition
map_script MAP_SCRIPT_ON_FRAME_TABLE, BattleFrontier_BattlePikeRoomNormal_OnFrame
map_script MAP_SCRIPT_ON_WARP_INTO_MAP_TABLE, BattleFrontier_BattlePikeRoom_OnWarp
.byte 0
BattleFrontier_BattlePikeRoomNormal_OnFrame: @ 825D167
map_script_2 VAR_TEMP_0, 0, BattleFrontier_BattlePikeRoomNormal_EventScript_25D171
.2byte 0
BattleFrontier_BattlePikeRoomNormal_EventScript_25D171:: @ 825D171
setvar VAR_TEMP_0, 1
battlepike_getroomtype
switch VAR_RESULT
case PIKE_ROOM_SINGLE_BATTLE, BattleFrontier_BattlePikeRoomNormal_EventScript_25D1C6
case PIKE_ROOM_HEAL_FULL, BattleFrontier_BattlePikeRoomNormal_EventScript_25D50E
case PIKE_ROOM_STATUS, BattleFrontier_BattlePikeRoomNormal_EventScript_25D605
case PIKE_ROOM_HARD_BATTLE, BattleFrontier_BattlePikeRoomNormal_EventScript_25D231
case PIKE_ROOM_DOUBLE_BATTLE, BattleFrontier_BattlePikeRoomNormal_EventScript_25D53E
case PIKE_ROOM_BRAIN, BattleFrontier_BattlePikeRoomNormal_EventScript_25D2BF
end
BattleFrontier_BattlePikeRoomNormal_EventScript_25D1C6:: @ 825D1C6
lockall
delay 16
applymovement 1, BattleFrontier_BattlePikeRoomNormal_Movement_25D795
waitmovement 0
setvar VAR_0x8004, BATTLE_PIKE_FUNC_BUFFER_RECORD_MIX_MSG
setvar VAR_0x8005, 0
special CallBattlePikeFunction
msgbox gStringVar4, MSGBOX_DEFAULT
waitmessage
closemessage
releaseall
setvar VAR_0x8004, SPECIAL_BATTLE_PIKE_SINGLE
setvar VAR_0x8005, 0
special DoSpecialTrainerBattle
waitstate
switch VAR_RESULT
case 1, BattleFrontier_BattlePikeRoomNormal_EventScript_25D226
BattleFrontier_BattlePikeRoomNormal_EventScript_25D20A:: @ 825D20A
frontier_set FRONTIER_DATA_CHALLENGE_STATUS, CHALLENGE_STATUS_LOST
warp MAP_BATTLE_FRONTIER_BATTLE_PIKE_LOBBY, 255, 5, 6
waitstate
end
BattleFrontier_BattlePikeRoomNormal_EventScript_25D226:: @ 825D226
applymovement 1, BattleFrontier_BattlePikeRoomNormal_Movement_25D798
waitmovement 0
end
BattleFrontier_BattlePikeRoomNormal_EventScript_25D231:: @ 825D231
lockall
delay 16
msgbox BattleFrontier_BattlePikeRoomNormal_Text_25DDFE, MSGBOX_DEFAULT
waitmessage
closemessage
applymovement 1, BattleFrontier_BattlePikeRoomNormal_Movement_25D795
waitmovement 0
setvar VAR_0x8004, BATTLE_PIKE_FUNC_BUFFER_RECORD_MIX_MSG
setvar VAR_0x8005, 0
special CallBattlePikeFunction
msgbox gStringVar4, MSGBOX_DEFAULT
waitmessage
closemessage
releaseall
setvar VAR_0x8004, SPECIAL_BATTLE_PIKE_SINGLE
setvar VAR_0x8005, 0
special DoSpecialTrainerBattle
waitstate
switch VAR_RESULT
case 1, BattleFrontier_BattlePikeRoomNormal_EventScript_25D285
goto BattleFrontier_BattlePikeRoomNormal_EventScript_25D20A
end
BattleFrontier_BattlePikeRoomNormal_EventScript_25D285:: @ 825D285
applymovement 1, BattleFrontier_BattlePikeRoomNormal_Movement_25D798
waitmovement 0
applymovement 2, BattleFrontier_BattlePikeRoomNormal_Movement_25D7B6
waitmovement 0
lock
faceplayer
msgbox BattleFrontier_BattlePikeRoomNormal_Text_25DE3F, MSGBOX_DEFAULT
playfanfare MUS_ME_ASA
waitfanfare
special HealPlayerParty
msgbox BattleFrontier_BattlePikeRoomNormal_Text_25DE94, MSGBOX_DEFAULT
closemessage
release
applymovement 2, BattleFrontier_BattlePikeRoomNormal_Movement_25D798
waitmovement 0
end
BattleFrontier_BattlePikeRoomNormal_EventScript_25D2BF:: @ 825D2BF
delay 22
lockall
applymovement 2, BattleFrontier_BattlePikeRoomNormal_Movement_25D7DF
waitmovement 0
setvar VAR_0x8004, BATTLE_PIKE_FUNC_HEAL_MONS_BEFORE_QUEEN
special CallBattlePikeFunction
switch VAR_RESULT
case 0, BattleFrontier_BattlePikeRoomNormal_EventScript_25D4DC
case 1, BattleFrontier_BattlePikeRoomNormal_EventScript_25D4EA
case 2, BattleFrontier_BattlePikeRoomNormal_EventScript_25D4FC
BattleFrontier_BattlePikeRoomNormal_EventScript_25D2FB:: @ 825D2FB
msgbox BattleFrontier_BattlePikeRoomNormal_Text_25E311, MSGBOX_DEFAULT
closemessage
special SpawnCameraObject
applymovement OBJ_EVENT_ID_CAMERA, BattleFrontier_BattlePikeRoomNormal_Movement_25D9B0
applymovement 2, BattleFrontier_BattlePikeRoomNormal_Movement_25D7E2
waitmovement 0
playse 267
call BattleFrontier_BattlePikeRoomNormal_EventScript_25D8E7
delay 4
call BattleFrontier_BattlePikeRoomNormal_EventScript_25D8A4
delay 4
call BattleFrontier_BattlePikeRoomNormal_EventScript_25D96D
delay 4
waitse
delay 60
playse 268
delay 65
call BattleFrontier_BattlePikeRoomNormal_EventScript_25D8A4
showobjectat 1, MAP_BATTLE_FRONTIER_BATTLE_PIKE_ROOM_NORMAL
delay 4
call BattleFrontier_BattlePikeRoomNormal_EventScript_25D8E7
delay 4
call BattleFrontier_BattlePikeRoomNormal_EventScript_25D92A
waitse
applymovement 1, BattleFrontier_BattlePikeRoomNormal_Movement_25D7E7
waitmovement 0
setvar VAR_0x8004, BATTLE_PIKE_FUNC_GET_QUEEN_FIGHT_TYPE
special CallBattlePikeFunction
switch VAR_RESULT
case 2, BattleFrontier_BattlePikeRoomNormal_EventScript_25D416
case 3, BattleFrontier_BattlePikeRoomNormal_EventScript_25D3BD
case 4, BattleFrontier_BattlePikeRoomNormal_EventScript_25D443
frontier_get FRONTIER_DATA_HEARD_BRAIN_SPEECH
compare VAR_RESULT, FALSE
goto_if_ne BattleFrontier_BattlePikeRoomNormal_EventScript_25D3BD
msgbox BattleFrontier_BattlePikeRoomNormal_Text_25DED2, MSGBOX_DEFAULT
frontier_set FRONTIER_DATA_HEARD_BRAIN_SPEECH
BattleFrontier_BattlePikeRoomNormal_EventScript_25D3BD:: @ 825D3BD
msgbox BattleFrontier_BattlePikeRoomNormal_Text_25DF71, MSGBOX_DEFAULT
call BattleFrontier_BattlePikeRoomNormal_EventScript_25D77B
compare VAR_RESULT, 1
goto_if_eq BattleFrontier_BattlePikeRoomNormal_EventScript_25D3DA
goto BattleFrontier_BattlePikeRoomNormal_EventScript_25D20A
BattleFrontier_BattlePikeRoomNormal_EventScript_25D3DA:: @ 825D3DA
frontier_getsymbols
compare VAR_RESULT, 0
goto_if_ne BattleFrontier_BattlePikeRoomNormal_EventScript_25D49D
msgbox BattleFrontier_BattlePikeRoomNormal_Text_25DFA2, MSGBOX_DEFAULT
waitmessage
playfanfare MUS_ME_SYMBOLGET
message BattleFrontier_BattlePikeRoomNormal_Text_25DFD0
waitmessage
waitfanfare
frontier_givesymbol
msgbox BattleFrontier_BattlePikeRoomNormal_Text_25E003, MSGBOX_DEFAULT
closemessage
goto BattleFrontier_BattlePikeRoomNormal_EventScript_25D49D
BattleFrontier_BattlePikeRoomNormal_EventScript_25D416:: @ 825D416
frontier_get FRONTIER_DATA_HEARD_BRAIN_SPEECH
compare VAR_RESULT, FALSE
goto_if_ne BattleFrontier_BattlePikeRoomNormal_EventScript_25D443
msgbox BattleFrontier_BattlePikeRoomNormal_Text_25E02C, MSGBOX_DEFAULT
frontier_set FRONTIER_DATA_HEARD_BRAIN_SPEECH
BattleFrontier_BattlePikeRoomNormal_EventScript_25D443:: @ 825D443
msgbox BattleFrontier_BattlePikeRoomNormal_Text_25E0E8, MSGBOX_DEFAULT
call BattleFrontier_BattlePikeRoomNormal_EventScript_25D77B
compare VAR_RESULT, 1
goto_if_eq BattleFrontier_BattlePikeRoomNormal_EventScript_25D460
goto BattleFrontier_BattlePikeRoomNormal_EventScript_25D20A
BattleFrontier_BattlePikeRoomNormal_EventScript_25D460:: @ 825D460
frontier_getsymbols
compare VAR_RESULT, 2
goto_if_eq BattleFrontier_BattlePikeRoomNormal_EventScript_25D49D
msgbox BattleFrontier_BattlePikeRoomNormal_Text_25E0F6, MSGBOX_DEFAULT
waitmessage
playfanfare MUS_ME_SYMBOLGET
message BattleFrontier_BattlePikeRoomNormal_Text_25E118
waitmessage
waitfanfare
frontier_givesymbol
msgbox BattleFrontier_BattlePikeRoomNormal_Text_25E140, MSGBOX_DEFAULT
closemessage
goto BattleFrontier_BattlePikeRoomNormal_EventScript_25D49D
end
BattleFrontier_BattlePikeRoomNormal_EventScript_25D49D:: @ 825D49D
applymovement 1, BattleFrontier_BattlePikeRoomNormal_Movement_25D7EA
waitmovement 0
applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattlePikeRoomNormal_Movement_25D7DC
waitmovement 0
battlepike_getstreak
addvar VAR_RESULT, 1
battlepike_setstreak VAR_RESULT
call BattleFrontier_BattlePikeRoom_EventScript_WarpToFinalRoom
waitstate
end
BattleFrontier_BattlePikeRoomNormal_EventScript_25D4DC:: @ 825D4DC
msgbox BattleFrontier_BattlePikeRoomNormal_Text_25E15D, MSGBOX_DEFAULT
goto BattleFrontier_BattlePikeRoomNormal_EventScript_25D2FB
end
BattleFrontier_BattlePikeRoomNormal_EventScript_25D4EA:: @ 825D4EA
msgbox BattleFrontier_BattlePikeRoomNormal_Text_25E1DD, MSGBOX_DEFAULT
playfanfare MUS_ME_ASA
waitfanfare
goto BattleFrontier_BattlePikeRoomNormal_EventScript_25D2FB
end
BattleFrontier_BattlePikeRoomNormal_EventScript_25D4FC:: @ 825D4FC
msgbox BattleFrontier_BattlePikeRoomNormal_Text_25E238, MSGBOX_DEFAULT
playfanfare MUS_ME_ASA
waitfanfare
goto BattleFrontier_BattlePikeRoomNormal_EventScript_25D2FB
end
BattleFrontier_BattlePikeRoomNormal_EventScript_25D50E:: @ 825D50E
lockall
delay 16
applymovement 1, BattleFrontier_BattlePikeRoomNormal_Movement_25D795
waitmovement 0
message BattleFrontier_BattlePikeRoomNormal_Text_25D9B6
waitmessage
playfanfare MUS_ME_ASA
waitfanfare
special HealPlayerParty
msgbox BattleFrontier_BattlePikeRoomNormal_Text_25DA13, MSGBOX_DEFAULT
closemessage
applymovement 1, BattleFrontier_BattlePikeRoomNormal_Movement_25D798
waitmovement 0
releaseall
end
BattleFrontier_BattlePikeRoomNormal_EventScript_25D53E:: @ 825D53E
lockall
delay 16
applymovement 1, BattleFrontier_BattlePikeRoomNormal_Movement_25D7C1
applymovement 2, BattleFrontier_BattlePikeRoomNormal_Movement_25D7C3
waitmovement 0
applymovement 1, BattleFrontier_BattlePikeRoomNormal_Movement_25D7C5
applymovement 2, BattleFrontier_BattlePikeRoomNormal_Movement_25D7C5
waitmovement 0
applymovement 1, BattleFrontier_BattlePikeRoomNormal_Movement_25D7C8
applymovement 2, BattleFrontier_BattlePikeRoomNormal_Movement_25D7CA
waitmovement 0
applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattlePikeRoomNormal_Movement_25D7BB
waitmovement 0
setvar VAR_0x8004, BATTLE_PIKE_FUNC_BUFFER_RECORD_MIX_MSG
setvar VAR_0x8005, 0
special CallBattlePikeFunction
msgbox gStringVar4, MSGBOX_DEFAULT
closemessage
delay 16
applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattlePikeRoomNormal_Movement_25D7BD
waitmovement 0
setvar VAR_0x8004, BATTLE_PIKE_FUNC_BUFFER_RECORD_MIX_MSG
setvar VAR_0x8005, 1
special CallBattlePikeFunction
msgbox gStringVar4, MSGBOX_DEFAULT
closemessage
setvar VAR_0x8004, SPECIAL_BATTLE_PIKE_DOUBLE
setvar VAR_0x8005, 0
special DoSpecialTrainerBattle
waitstate
switch VAR_RESULT
case 1, BattleFrontier_BattlePikeRoomNormal_EventScript_25D5DC
goto BattleFrontier_BattlePikeRoomNormal_EventScript_25D20A
end
BattleFrontier_BattlePikeRoomNormal_EventScript_25D5DC:: @ 825D5DC
applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattlePikeRoomNormal_Movement_25D7BD
waitmovement 0
applymovement 1, BattleFrontier_BattlePikeRoomNormal_Movement_25D7CC
waitmovement 0
applymovement 2, BattleFrontier_BattlePikeRoomNormal_Movement_25D7D4
waitmovement 0
applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattlePikeRoomNormal_Movement_25D7BF
waitmovement 0
end
BattleFrontier_BattlePikeRoomNormal_EventScript_25D605:: @ 825D605
lockall
message BattleFrontier_BattlePikeRoomNormal_Text_25DBD1
applymovement 2, BattleFrontier_BattlePikeRoomNormal_Movement_25D7AA
waitmovement 0
setvar VAR_0x8004, BATTLE_PIKE_FUNC_GET_ROOM_STATUS_MON
special CallBattlePikeFunction
copyvar VAR_0x8004, VAR_RESULT
compare VAR_0x8004, 0
call_if_eq BattleFrontier_BattlePikeRoomNormal_EventScript_25D643
compare VAR_0x8004, 1
call_if_eq BattleFrontier_BattlePikeRoomNormal_EventScript_25D6D5
msgbox BattleFrontier_BattlePikeRoomNormal_Text_25DD3F, MSGBOX_DEFAULT
closemessage
releaseall
end
BattleFrontier_BattlePikeRoomNormal_EventScript_25D643:: @ 825D643
msgbox BattleFrontier_BattlePikeRoomNormal_Text_25DBE4, MSGBOX_DEFAULT
closemessage
waitse
playmoncry SPECIES_KIRLIA, 0
waitmoncry
setvar VAR_0x8004, BATTLE_PIKE_FUNC_GET_ROOM_STATUS
special CallBattlePikeFunction
compare VAR_RESULT, 2
call_if_eq BattleFrontier_BattlePikeRoomNormal_EventScript_25D751
compare VAR_RESULT, 1
call_if_eq BattleFrontier_BattlePikeRoomNormal_EventScript_25D758
compare VAR_RESULT, 3
call_if_eq BattleFrontier_BattlePikeRoomNormal_EventScript_25D75F
compare VAR_RESULT, 4
call_if_eq BattleFrontier_BattlePikeRoomNormal_EventScript_25D766
setvar VAR_0x8004, BATTLE_PIKE_FUNC_STATUS_SCREEN_FADE
special CallBattlePikeFunction
waitstate
applymovement 1, BattleFrontier_BattlePikeRoomNormal_Movement_25D7A2
waitmovement 0
applymovement 2, BattleFrontier_BattlePikeRoomNormal_Movement_25D7B1
waitmovement 0
waitse
playmoncry SPECIES_KIRLIA, 0
waitmoncry
msgbox BattleFrontier_BattlePikeRoomNormal_Text_25DCAF, MSGBOX_DEFAULT
waitse
playmoncry SPECIES_KIRLIA, 0
waitmoncry
closemessage
applymovement 2, BattleFrontier_BattlePikeRoomNormal_Movement_25D7B3
applymovement 1, BattleFrontier_BattlePikeRoomNormal_Movement_25D7A4
waitmovement 0
msgbox BattleFrontier_BattlePikeRoomNormal_Text_25DCCF, MSGBOX_DEFAULT
return
BattleFrontier_BattlePikeRoomNormal_EventScript_25D6D5:: @ 825D6D5
msgbox BattleFrontier_BattlePikeRoomNormal_Text_25DC01, MSGBOX_DEFAULT
closemessage
waitse
playmoncry SPECIES_DUSCLOPS, 0
waitmoncry
setvar VAR_0x8004, BATTLE_PIKE_FUNC_GET_ROOM_STATUS
special CallBattlePikeFunction
compare VAR_RESULT, 0
call_if_eq BattleFrontier_BattlePikeRoomNormal_EventScript_25D76D
compare VAR_RESULT, 1
call_if_eq BattleFrontier_BattlePikeRoomNormal_EventScript_25D774
setvar VAR_0x8004, BATTLE_PIKE_FUNC_STATUS_SCREEN_FADE
special CallBattlePikeFunction
waitstate
applymovement 1, BattleFrontier_BattlePikeRoomNormal_Movement_25D7A2
waitmovement 0
applymovement 2, BattleFrontier_BattlePikeRoomNormal_Movement_25D7B1
waitmovement 0
waitse
playmoncry SPECIES_DUSCLOPS, 0
waitmoncry
msgbox BattleFrontier_BattlePikeRoomNormal_Text_25DCAF, MSGBOX_DEFAULT
waitse
playmoncry SPECIES_DUSCLOPS, 0
waitmoncry
closemessage
applymovement 2, BattleFrontier_BattlePikeRoomNormal_Movement_25D7B3
applymovement 1, BattleFrontier_BattlePikeRoomNormal_Movement_25D7A4
waitmovement 0
msgbox BattleFrontier_BattlePikeRoomNormal_Text_25DD06, MSGBOX_DEFAULT
return
BattleFrontier_BattlePikeRoomNormal_EventScript_25D751:: @ 825D751
message BattleFrontier_BattlePikeRoomNormal_Text_25DC20
waitmessage
return
BattleFrontier_BattlePikeRoomNormal_EventScript_25D758:: @ 825D758
message BattleFrontier_BattlePikeRoomNormal_Text_25DC63
waitmessage
return
BattleFrontier_BattlePikeRoomNormal_EventScript_25D75F:: @ 825D75F
message BattleFrontier_BattlePikeRoomNormal_Text_25DC49
waitmessage
return
BattleFrontier_BattlePikeRoomNormal_EventScript_25D766:: @ 825D766
message BattleFrontier_BattlePikeRoomNormal_Text_25DC33
waitmessage
return
BattleFrontier_BattlePikeRoomNormal_EventScript_25D76D:: @ 825D76D
message BattleFrontier_BattlePikeRoomNormal_Text_25DC97
waitmessage
return
BattleFrontier_BattlePikeRoomNormal_EventScript_25D774:: @ 825D774
message BattleFrontier_BattlePikeRoomNormal_Text_25DC7C
waitmessage
return
BattleFrontier_BattlePikeRoomNormal_EventScript_25D77B:: @ 825D77B
closemessage
applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattlePikeRoomNormal_Movement_25D7DC
waitmovement 0
setvar VAR_0x8004, SPECIAL_BATTLE_PIKE_SINGLE
setvar VAR_0x8005, 0
special DoSpecialTrainerBattle
waitstate
return
BattleFrontier_BattlePikeRoomNormal_Movement_25D795: @ 825D795
walk_down
walk_down
step_end
BattleFrontier_BattlePikeRoomNormal_Movement_25D798: @ 825D798
walk_up
walk_up
walk_up
set_invisible
walk_up
step_end
BattleFrontier_BattlePikeRoomNormal_Movement_25D79E: @ 825D79E
walk_up
set_invisible
walk_up
step_end
BattleFrontier_BattlePikeRoomNormal_Movement_25D7A2: @ 825D7A2
walk_down
step_end
BattleFrontier_BattlePikeRoomNormal_Movement_25D7A4: @ 825D7A4
walk_down
face_left
delay_16
delay_16
face_down
step_end
BattleFrontier_BattlePikeRoomNormal_Movement_25D7AA: @ 825D7AA
walk_fast_down
walk_fast_right
walk_fast_right
walk_fast_down
walk_fast_left
face_down
step_end
BattleFrontier_BattlePikeRoomNormal_Movement_25D7B1: @ 825D7B1
face_up
step_end
BattleFrontier_BattlePikeRoomNormal_Movement_25D7B3: @ 825D7B3
walk_left
BattleFrontier_BattlePikeRoomNormal_Movement_25D7B4: @ 825D7B4
face_right
step_end
BattleFrontier_BattlePikeRoomNormal_Movement_25D7B6: @ 825D7B6
walk_down
walk_down
walk_right
face_down
step_end
BattleFrontier_BattlePikeRoomNormal_Movement_25D7BB: @ 825D7BB
face_left
step_end
BattleFrontier_BattlePikeRoomNormal_Movement_25D7BD: @ 825D7BD
face_right
step_end
BattleFrontier_BattlePikeRoomNormal_Movement_25D7BF: @ 825D7BF
face_up
step_end
BattleFrontier_BattlePikeRoomNormal_Movement_25D7C1: @ 825D7C1
walk_right
step_end
BattleFrontier_BattlePikeRoomNormal_Movement_25D7C3: @ 825D7C3
walk_left
step_end
BattleFrontier_BattlePikeRoomNormal_Movement_25D7C5: @ 825D7C5
walk_down
walk_down
step_end
BattleFrontier_BattlePikeRoomNormal_Movement_25D7C8: @ 825D7C8
face_right
step_end
BattleFrontier_BattlePikeRoomNormal_Movement_25D7CA: @ 825D7CA
face_left
step_end
BattleFrontier_BattlePikeRoomNormal_Movement_25D7CC: @ 825D7CC
walk_up
walk_up
walk_up
walk_right
walk_up
set_invisible
walk_up
step_end
BattleFrontier_BattlePikeRoomNormal_Movement_25D7D4: @ 825D7D4
walk_up
walk_up
walk_up
walk_left
walk_up
set_invisible
walk_up
step_end
BattleFrontier_BattlePikeRoomNormal_Movement_25D7DC: @ 825D7DC
walk_up
walk_up
step_end
BattleFrontier_BattlePikeRoomNormal_Movement_25D7DF: @ 825D7DF
walk_down
walk_down
step_end
BattleFrontier_BattlePikeRoomNormal_Movement_25D7E2: @ 825D7E2
walk_up
walk_up
walk_up
set_invisible
step_end
BattleFrontier_BattlePikeRoomNormal_Movement_25D7E7: @ 825D7E7
set_visible
walk_down
step_end
BattleFrontier_BattlePikeRoomNormal_Movement_25D7EA: @ 825D7EA
walk_left
face_right
step_end
BattleFrontier_BattlePikeRoomNormal_EventScript_25D7ED:: @ 825D7ED
battlepike_getroomtype
switch VAR_RESULT
case PIKE_ROOM_NPC, BattleFrontier_BattlePikeRoomNormal_EventScript_25D81B
case PIKE_ROOM_STATUS, BattleFrontier_BattlePikeRoomNormal_EventScript_25D831
case PIKE_ROOM_HEAL_PART, BattleFrontier_BattlePikeRoomNormal_EventScript_25D83E
BattleFrontier_BattlePikeRoomNormal_EventScript_25D81B:: @ 825D81B
lock
faceplayer
setvar VAR_0x8004, BATTLE_PIKE_FUNC_BUFFER_NPC_MSG
special CallBattlePikeFunction
msgbox gStringVar4, MSGBOX_DEFAULT
waitmessage
closemessage
release
end
BattleFrontier_BattlePikeRoomNormal_EventScript_25D831:: @ 825D831
lock
faceplayer
msgbox BattleFrontier_BattlePikeRoomNormal_Text_25DDA3, MSGBOX_DEFAULT
closemessage
release
end
BattleFrontier_BattlePikeRoomNormal_EventScript_25D83E:: @ 825D83E
setvar VAR_0x8004, BATTLE_PIKE_FUNC_HEAL_ONE_TWO_MONS
special CallBattlePikeFunction
compare VAR_RESULT, 2
call_if_eq BattleFrontier_BattlePikeRoomNormal_EventScript_25D881
compare VAR_RESULT, 1
call_if_eq BattleFrontier_BattlePikeRoomNormal_EventScript_25D875
playfanfare MUS_ME_ASA
waitfanfare
msgbox BattleFrontier_BattlePikeRoomNormal_Text_25DABE, MSGBOX_DEFAULT
closemessage
release
applymovement 1, BattleFrontier_BattlePikeRoomNormal_Movement_25D79E
waitmovement 0
end
BattleFrontier_BattlePikeRoomNormal_EventScript_25D875:: @ 825D875
lock
faceplayer
msgbox BattleFrontier_BattlePikeRoomNormal_Text_25DA51, MSGBOX_DEFAULT
closemessage
return
BattleFrontier_BattlePikeRoomNormal_EventScript_25D881:: @ 825D881
lock
faceplayer
msgbox BattleFrontier_BattlePikeRoomNormal_Text_25E32E, MSGBOX_DEFAULT
closemessage
return
BattleFrontier_BattlePikeRoomNormal_EventScript_25D88D:: @ 825D88D
lock
faceplayer
msgbox BattleFrontier_BattlePikeRoomNormal_Text_25DDE6, MSGBOX_DEFAULT
closemessage
release
applymovement 2, BattleFrontier_BattlePikeRoomNormal_Movement_25D7B4
waitmovement 0
end
BattleFrontier_BattlePikeRoomNormal_EventScript_25D8A4:: @ 825D8A4
setmetatile 4, 1, METATILE_BattlePike_Curtain_Stage1_Tile0, 1
setmetatile 3, 2, METATILE_BattlePike_Curtain_Stage1_Tile1, 1
setmetatile 4, 2, METATILE_BattlePike_Curtain_Stage1_Tile2, 1
setmetatile 5, 2, METATILE_BattlePike_Curtain_Stage1_Tile3, 1
setmetatile 3, 3, METATILE_BattlePike_Curtain_Stage1_Tile4, 1
setmetatile 4, 3, METATILE_BattlePike_Curtain_Stage1_Tile5, 0
setmetatile 5, 3, METATILE_BattlePike_Curtain_Stage1_Tile6, 1
special DrawWholeMapView
return
BattleFrontier_BattlePikeRoomNormal_EventScript_25D8E7:: @ 825D8E7
setmetatile 4, 1, METATILE_BattlePike_Curtain_Stage2_Tile0, 1
setmetatile 3, 2, METATILE_BattlePike_Curtain_Stage2_Tile1, 1
setmetatile 4, 2, METATILE_BattlePike_Curtain_Stage2_Tile2, 1
setmetatile 5, 2, METATILE_BattlePike_Curtain_Stage2_Tile3, 1
setmetatile 3, 3, METATILE_BattlePike_Curtain_Stage2_Tile4, 1
setmetatile 4, 3, METATILE_BattlePike_Curtain_Stage2_Tile5, 0
setmetatile 5, 3, METATILE_BattlePike_Curtain_Stage2_Tile6, 1
special DrawWholeMapView
return
BattleFrontier_BattlePikeRoomNormal_EventScript_25D92A:: @ 825D92A
setmetatile 4, 1, METATILE_BattlePike_Curtain_Stage3_Tile0, 1
setmetatile 3, 2, METATILE_BattlePike_Curtain_Stage3_Tile1, 1
setmetatile 4, 2, METATILE_BattlePike_Curtain_Stage3_Tile2, 1
setmetatile 5, 2, METATILE_BattlePike_Curtain_Stage3_Tile3, 1
setmetatile 3, 3, METATILE_BattlePike_Curtain_Stage3_Tile4, 1
setmetatile 4, 3, METATILE_BattlePike_Curtain_Stage3_Tile5, 0
setmetatile 5, 3, METATILE_BattlePike_Curtain_Stage3_Tile6, 1
special DrawWholeMapView
return
BattleFrontier_BattlePikeRoomNormal_EventScript_25D96D:: @ 825D96D
setmetatile 4, 1, METATILE_BattlePike_Curtain_Stage0_Tile0, 1
setmetatile 3, 2, METATILE_BattlePike_Curtain_Stage0_Tile1, 1
setmetatile 4, 2, METATILE_BattlePike_Curtain_Stage0_Tile2, 1
setmetatile 5, 2, METATILE_BattlePike_Curtain_Stage0_Tile3, 1
setmetatile 3, 3, METATILE_BattlePike_Curtain_Stage0_Tile4, 1
setmetatile 4, 3, METATILE_BattlePike_Curtain_Stage0_Tile5, 0
setmetatile 5, 3, METATILE_BattlePike_Curtain_Stage0_Tile6, 1
special DrawWholeMapView
return
BattleFrontier_BattlePikeRoomNormal_Movement_25D9B0: @ 825D9B0
walk_up
walk_up
step_end
BattleFrontier_BattlePikeRoomNormal_Movement_25D9B3: @ 825D9B3
walk_down
walk_down
step_end
BattleFrontier_BattlePikeRoomNormal_Text_25D9B6: @ 825D9B6
.string "Welcome…\n"
.string "You must be commended for your luck…\p"
.string "Your POKéMON shall be restored\n"
.string "to full health…$"
BattleFrontier_BattlePikeRoomNormal_Text_25DA13: @ 825DA13
.string "I urge you to enjoy the rest of your\n"
.string "Battle Choice challenge…$"
BattleFrontier_BattlePikeRoomNormal_Text_25DA51: @ 825DA51
.string "Ah, you're a lucky one.\n"
.string "I'm in somewhat-good spirits now.\p"
.string "I will restore one of your POKéMON\n"
.string "to full health.$"
BattleFrontier_BattlePikeRoomNormal_Text_25DABE: @ 825DABE
.string "The best of luck to you.\n"
.string "Farewell.$"
BattleFrontier_BattlePikeRoomNormal_Text_25DAE1: @ 825DAE1
.string "Excuse me…\p"
.string "Would you care for a battle?\n"
.string "I'll restore your POKéMON if you win.$"
BattleFrontier_BattlePikeRoomNormal_Text_25DB2F: @ 825DB2F
.string "Very well…\n"
.string "Now, shall we?$"
BattleFrontier_BattlePikeRoomNormal_Text_25DB49: @ 825DB49
.string "I see…\n"
.string "How unsporting of you…$"
BattleFrontier_BattlePikeRoomNormal_Text_25DB67: @ 825DB67
.string "Magnificent…\p"
.string "As promised, I shall restore your\n"
.string "POKéMON to full health.$"
BattleFrontier_BattlePikeRoomNormal_Text_25DBAE: @ 825DBAE
.string "The best of luck to you.\n"
.string "Farewell.$"
BattleFrontier_BattlePikeRoomNormal_Text_25DBD1: @ 825DBD1
.string "Oh, my!\p"
.string "Watch out!$"
BattleFrontier_BattlePikeRoomNormal_Text_25DBE4: @ 825DBE4
.string "Now, now!\n"
.string "KIRLIA, stop that!$"
BattleFrontier_BattlePikeRoomNormal_Text_25DC01: @ 825DC01
.string "Now, now!\n"
.string "DUSCLOPS, stop that!$"
BattleFrontier_BattlePikeRoomNormal_Text_25DC20: @ 825DC20
.string "KIRLIA used TOXIC!$"
BattleFrontier_BattlePikeRoomNormal_Text_25DC33: @ 825DC33
.string "KIRLIA used HYPNOSIS!$"
BattleFrontier_BattlePikeRoomNormal_Text_25DC49: @ 825DC49
.string "KIRLIA used THUNDER WAVE!$"
BattleFrontier_BattlePikeRoomNormal_Text_25DC63: @ 825DC63
.string "KIRLIA used WILL-O-WISP!$"
BattleFrontier_BattlePikeRoomNormal_Text_25DC7C: @ 825DC7C
.string "DUSCLOPS used WILL-O-WISP!$"
BattleFrontier_BattlePikeRoomNormal_Text_25DC97: @ 825DC97
.string "DUSCLOPS used ICE BEAM!$"
BattleFrontier_BattlePikeRoomNormal_Text_25DCAF: @ 825DCAF
.string "Look here!\n"
.string "That's quite enough!$"
BattleFrontier_BattlePikeRoomNormal_Text_25DCCF: @ 825DCCF
.string "I must apologize to you…\p"
.string "My KIRLIA has a TIMID nature…$"
BattleFrontier_BattlePikeRoomNormal_Text_25DD06: @ 825DD06
.string "I must apologize to you…\p"
.string "My DUSCLOPS has a TIMID nature…$"
BattleFrontier_BattlePikeRoomNormal_Text_25DD3F: @ 825DD3F
.string "It attacks without warning if it is\n"
.string "startled by another person…\p"
.string "Are you and your POKéMON all right?$"
BattleFrontier_BattlePikeRoomNormal_Text_25DDA3: @ 825DDA3
.string "I do apologize for what happened…\n"
.string "I do hope your POKéMON are fine.$"
BattleFrontier_BattlePikeRoomNormal_Text_25DDE6: @ 825DDE6
.string "… … … … … …\n"
.string "… … … … … …$"
BattleFrontier_BattlePikeRoomNormal_Text_25DDFE: @ 825DDFE
.string "Welcome…\p"
.string "Here, we will have you battle\n"
.string "a somewhat-tough TRAINER…$"
BattleFrontier_BattlePikeRoomNormal_Text_25DE3F: @ 825DE3F
.string "How wonderful…\p"
.string "To honor your victory, your POKéMON\n"
.string "shall be restored to full health…$"
BattleFrontier_BattlePikeRoomNormal_Text_25DE94: @ 825DE94
.string "I urge you to enjoy the rest of your\n"
.string "Battle Choice challenge…$"
BattleFrontier_BattlePikeRoomNormal_Text_25DED2: @ 825DED2
.string "I am LUCY…\n"
.string "I am the law here…\l"
.string "For I am the PIKE QUEEN…\p"
.string "You already know it, but to advance,\n"
.string "you must defeat me…\p"
.string "…I'm not one for idle chatter.\n"
.string "Hurry. Come on…$"
BattleFrontier_BattlePikeRoomNormal_Text_25DF71: @ 825DF71
.string "Your luck…\n"
.string "I hope you didn't use it all up here…$"
BattleFrontier_BattlePikeRoomNormal_Text_25DFA2: @ 825DFA2
.string "LUCY: … … … … … …\n"
.string "Show me your FRONTIER PASS…$"
BattleFrontier_BattlePikeRoomNormal_Text_25DFD0: @ 825DFD0
.string "The Luck Symbol was embossed on\n"
.string "the FRONTIER PASS!$"
BattleFrontier_BattlePikeRoomNormal_Text_25E003: @ 825E003
.string "…That's all there is…\n"
.string "Disappear already…$"
BattleFrontier_BattlePikeRoomNormal_Text_25E02C: @ 825E02C
.string "LUCY: …You again…\p"
.string "… … … … … …\p"
.string "…I've trampled flowers and braved\n"
.string "storms to get to where I am…\p"
.string "I don't feel any compulsion to keep\n"
.string "losing to the same opponent…\p"
.string "… … … … … …\n"
.string "Fine… I'll do it…$"
BattleFrontier_BattlePikeRoomNormal_Text_25E0E8: @ 825E0E8
.string "Now!\n"
.string "Come on!$"
BattleFrontier_BattlePikeRoomNormal_Text_25E0F6: @ 825E0F6
.string "LUCY: … … … … … …\p"
.string "…FRONTIER PASS…$"
BattleFrontier_BattlePikeRoomNormal_Text_25E118: @ 825E118
.string "The Luck Symbol took on\n"
.string "a golden shine!$"
BattleFrontier_BattlePikeRoomNormal_Text_25E140: @ 825E140
.string "…You, I won't forget…\n"
.string "…Ever…$"
BattleFrontier_BattlePikeRoomNormal_Text_25E15D: @ 825E15D
.string "I welcome you…\p"
.string "Giggle…\n"
.string "You seem to be bereft of luck…\p"
.string "If only you hadn't chosen this room,\n"
.string "your POKéMON could have been healed…$"
BattleFrontier_BattlePikeRoomNormal_Text_25E1DD: @ 825E1DD
.string "I welcome you…\p"
.string "Since you have chosen this room, I will\n"
.string "restore one POKéMON to full health…$"
BattleFrontier_BattlePikeRoomNormal_Text_25E238: @ 825E238
.string "I welcome you…\p"
.string "Since you have chosen this room, I will\n"
.string "restore two POKéMON to full health…$"
BattleFrontier_BattlePikeRoomNormal_Text_25E293: @ 825E293
.string "I welcome you…\p"
.string "Giggle…\n"
.string "You should thank your lucky stars…\p"
.string "Since you have chosen this room,\n"
.string "all your POKéMON will be restored…$"
BattleFrontier_BattlePikeRoomNormal_Text_25E311: @ 825E311
.string "I shall go fetch our master…$"
BattleFrontier_BattlePikeRoomNormal_Text_25E32E: @ 825E32E
.string "Ah, you're a lucky one!\n"
.string "I'm in good spirits now.\p"
.string "I will restore two of your POKéMON\n"
.string "to full health!$"

View File

@@ -1,7 +1,7 @@
{
"id": "MAP_BATTLE_FRONTIER_BATTLE_PIKE_RANDOM_ROOM3",
"name": "BattleFrontier_BattlePikeRandomRoom3",
"layout": "LAYOUT_BATTLE_FRONTIER_BATTLE_PIKE_RANDOM_ROOM3",
"id": "MAP_BATTLE_FRONTIER_BATTLE_PIKE_ROOM_WILD_MONS",
"name": "BattleFrontier_BattlePikeRoomWildMons",
"layout": "LAYOUT_BATTLE_FRONTIER_BATTLE_PIKE_ROOM_WILD_MONS",
"music": "MUS_B_TUBE",
"region_map_section": "MAPSEC_BATTLE_FRONTIER",
"requires_flash": false,
@@ -23,7 +23,7 @@
"elevation": 3,
"var": "VAR_TEMP_1",
"var_value": "0",
"script": "BattleFrontier_BattlePikeRandomRoom3_EventScript_2C4174"
"script": "BattleFrontier_BattlePikeRoomWildMons_EventScript_2C4174"
},
{
"type": "trigger",
@@ -32,7 +32,7 @@
"elevation": 3,
"var": "VAR_TEMP_2",
"var_value": "0",
"script": "BattleFrontier_BattlePikeRandomRoom3_EventScript_2C4202"
"script": "BattleFrontier_BattlePikeRoomWildMons_EventScript_2C4202"
},
{
"type": "trigger",
@@ -41,7 +41,7 @@
"elevation": 3,
"var": "VAR_TEMP_2",
"var_value": "0",
"script": "BattleFrontier_BattlePikeRandomRoom3_EventScript_2C4202"
"script": "BattleFrontier_BattlePikeRoomWildMons_EventScript_2C4202"
},
{
"type": "trigger",
@@ -50,7 +50,7 @@
"elevation": 3,
"var": "VAR_TEMP_2",
"var_value": "0",
"script": "BattleFrontier_BattlePikeRandomRoom3_EventScript_2C4202"
"script": "BattleFrontier_BattlePikeRoomWildMons_EventScript_2C4202"
},
{
"type": "trigger",
@@ -59,7 +59,7 @@
"elevation": 3,
"var": "VAR_TEMP_3",
"var_value": "1",
"script": "BattleFrontier_BattlePikeRandomRoom3_EventScript_2C420D"
"script": "BattleFrontier_BattlePikeRoomWildMons_EventScript_2C420D"
},
{
"type": "trigger",
@@ -68,7 +68,7 @@
"elevation": 3,
"var": "VAR_TEMP_3",
"var_value": "1",
"script": "BattleFrontier_BattlePikeRandomRoom3_EventScript_2C420D"
"script": "BattleFrontier_BattlePikeRoomWildMons_EventScript_2C420D"
},
{
"type": "trigger",
@@ -77,7 +77,7 @@
"elevation": 3,
"var": "VAR_TEMP_3",
"var_value": "1",
"script": "BattleFrontier_BattlePikeRandomRoom3_EventScript_2C420D"
"script": "BattleFrontier_BattlePikeRoomWildMons_EventScript_2C420D"
}
],
"bg_events": []

View File

@@ -0,0 +1,45 @@
BattleFrontier_BattlePikeRoomWildMons_MapScripts:: @ 825E41A
map_script MAP_SCRIPT_ON_RESUME, BattleFrontier_BattlePikeRoomWildMons_MapScript1_25E47A
map_script MAP_SCRIPT_ON_FRAME_TABLE, BattleFrontier_BattlePikeRoomWildMons_MapScript2_25E42A
map_script MAP_SCRIPT_ON_WARP_INTO_MAP_TABLE, BattleFrontier_BattlePikeRoomWildMons_MapScript2_25E466
.byte 0
BattleFrontier_BattlePikeRoomWildMons_MapScript2_25E42A: @ 825E42A
map_script_2 VAR_TEMP_0, 0, BattleFrontier_BattlePikeRoomWildMons_EventScript_25E43C
map_script_2 VAR_TEMP_1, 1, BattleFrontier_BattlePikeRoomWildMons_EventScript_25E44A
.2byte 0
BattleFrontier_BattlePikeRoomWildMons_EventScript_25E43C:: @ 825E43C
setvar VAR_TEMP_0, 1
setvar VAR_0x8004, BATTLE_PIKE_FUNC_6
special CallBattlePikeFunction
end
BattleFrontier_BattlePikeRoomWildMons_EventScript_25E44A:: @ 825E44A
frontier_set FRONTIER_DATA_CHALLENGE_STATUS, CHALLENGE_STATUS_LOST
warp MAP_BATTLE_FRONTIER_BATTLE_PIKE_LOBBY, 255, 5, 6
waitstate
end
BattleFrontier_BattlePikeRoomWildMons_MapScript2_25E466: @ 825E466
map_script_2 VAR_TEMP_4, 0, BattleFrontier_BattlePikeRoomWildMons_EventScript_25E470
.2byte 0
BattleFrontier_BattlePikeRoomWildMons_EventScript_25E470:: @ 825E470
setvar VAR_TEMP_4, 1
turnobject OBJ_EVENT_ID_PLAYER, DIR_NORTH
end
BattleFrontier_BattlePikeRoomWildMons_MapScript1_25E47A: @ 825E47A
call BattleFrontier_BattlePikeRoom_EventScript_ResetSketchedMoves
frontier_get FRONTIER_DATA_BATTLE_OUTCOME
compare VAR_RESULT, B_OUTCOME_LOST
goto_if_eq BattleFrontier_BattlePikeRoomWildMons_EventScript_25E4A3
compare VAR_RESULT, B_OUTCOME_DREW
goto_if_eq BattleFrontier_BattlePikeRoomWildMons_EventScript_25E4A3
end
BattleFrontier_BattlePikeRoomWildMons_EventScript_25E4A3:: @ 825E4A3
setvar VAR_TEMP_1, 1
end

View File

@@ -37,7 +37,7 @@
"movement_range_y": 0,
"trainer_type": "0",
"trainer_sight_or_berry_tree_id": "0",
"script": "BattleFrontier_BattlePikeThreePathRoom_EventScript_25CABB",
"script": "BattleFrontier_BattlePikeThreePathRoom_EventScript_HintGiver",
"flag": "0"
}
],
@@ -50,7 +50,7 @@
"elevation": 3,
"var": "VAR_TEMP_1",
"var_value": "0",
"script": "BattleFrontier_BattlePikeThreePathRoom_EventScript_2C3F4E"
"script": "BattleFrontier_BattlePikeThreePathRoom_EventScript_LeftRoomWarp"
},
{
"type": "trigger",
@@ -59,7 +59,7 @@
"elevation": 3,
"var": "VAR_TEMP_1",
"var_value": "0",
"script": "BattleFrontier_BattlePikeThreePathRoom_EventScript_2C3F59"
"script": "BattleFrontier_BattlePikeThreePathRoom_EventScript_CenterRoomWarp"
},
{
"type": "trigger",
@@ -68,7 +68,7 @@
"elevation": 3,
"var": "VAR_TEMP_1",
"var_value": "0",
"script": "BattleFrontier_BattlePikeThreePathRoom_EventScript_2C3F64"
"script": "BattleFrontier_BattlePikeThreePathRoom_EventScript_RightRoomWarp"
},
{
"type": "trigger",

View File

@@ -1,18 +1,18 @@
BattleFrontier_BattlePikeThreePathRoom_MapScripts:: @ 825C843
map_script MAP_SCRIPT_ON_RESUME, BattleFrontier_BattlePikeThreePathRoom_MapScript1_2C423E
map_script MAP_SCRIPT_ON_FRAME_TABLE, BattleFrontier_BattlePikeThreePathRoom_MapScript2_25C853
map_script MAP_SCRIPT_ON_WARP_INTO_MAP_TABLE, BattleFrontier_BattlePikeThreePathRoom_MapScript2_25C87D
map_script MAP_SCRIPT_ON_RESUME, BattleFrontier_BattlePikeRoom_OnResume
map_script MAP_SCRIPT_ON_FRAME_TABLE, BattleFrontier_BattlePikeThreePathRoom_OnFrame
map_script MAP_SCRIPT_ON_WARP_INTO_MAP_TABLE, BattleFrontier_BattlePikeThreePathRoom_OnWarp
.byte 0
BattleFrontier_BattlePikeThreePathRoom_MapScript2_25C853: @ 825C853
map_script_2 VAR_TEMP_0, 0, BattleFrontier_BattlePikeThreePathRoom_EventScript_25C891
map_script_2 VAR_TEMP_0, 1, BattleFrontier_BattlePikeThreePathRoom_EventScript_25C89A
map_script_2 VAR_TEMP_0, 2, BattleFrontier_BattlePikeThreePathRoom_EventScript_25C8A4
BattleFrontier_BattlePikeThreePathRoom_OnFrame: @ 825C853
map_script_2 VAR_TEMP_0, 0, BattleFrontier_BattlePikeThreePathRoom_EventScript_CheckChallengeStatus
map_script_2 VAR_TEMP_0, CHALLENGE_STATUS_SAVING, BattleFrontier_BattlePikeThreePathRoom_EventScript_WarpToLobby
map_script_2 VAR_TEMP_0, CHALLENGE_STATUS_PAUSED, BattleFrontier_BattlePikeThreePathRoom_EventScript_25C8A4
map_script_2 VAR_TEMP_5, 0, BattleFrontier_BattlePikeThreePathRoom_EventScript_25CA78
map_script_2 VAR_TEMP_5, 1, BattleFrontier_BattlePikeThreePathRoom_EventScript_25CA97
.2byte 0
BattleFrontier_BattlePikeThreePathRoom_MapScript2_25C87D: @ 825C87D
BattleFrontier_BattlePikeThreePathRoom_OnWarp: @ 825C87D
map_script_2 VAR_TEMP_4, 0, BattleFrontier_BattlePikeThreePathRoom_EventScript_25C887
.2byte 0
@@ -21,49 +21,37 @@ BattleFrontier_BattlePikeThreePathRoom_EventScript_25C887:: @ 825C887
turnobject OBJ_EVENT_ID_PLAYER, DIR_NORTH
end
BattleFrontier_BattlePikeThreePathRoom_EventScript_25C891:: @ 825C891
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_0
special CallFrontierUtilFunc
BattleFrontier_BattlePikeThreePathRoom_EventScript_CheckChallengeStatus:: @ 825C891
frontier_getstatus
end
BattleFrontier_BattlePikeThreePathRoom_EventScript_25C89A:: @ 825C89A
BattleFrontier_BattlePikeThreePathRoom_EventScript_WarpToLobby:: @ 825C89A
warp MAP_BATTLE_FRONTIER_BATTLE_PIKE_LOBBY, 255, 5, 6
waitstate
end
BattleFrontier_BattlePikeThreePathRoom_EventScript_25C8A4:: @ 825C8A4
lockall
message BattleFrontier_BattlePikeThreePathRoom_Text_25CD75
message BattleFrontier_BattlePikeThreePathRoom_Text_AwaitingReturnSaveBeforeResume
waitmessage
setvar VAR_0x8004, BATTLE_PIKE_FUNC_8
setvar VAR_0x8005, 1
special CallBattlePikeFunction
playse SE_SAVE
waitse
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8005, 3
setvar VAR_0x8006, 0
special CallFrontierUtilFunc
frontier_set FRONTIER_DATA_PAUSED, FALSE
setvar VAR_TEMP_0, 255
special SavePlayerParty
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_LOAD_SELECTED_PARTY
setvar VAR_0x8005, FRONTIER_PARTY_SIZE
special CallFrontierUtilFunc
msgbox BattleFrontier_BattlePikeThreePathRoom_Text_25CDDA, MSGBOX_DEFAULT
frontier_setpartyorder FRONTIER_PARTY_SIZE
msgbox BattleFrontier_BattlePikeThreePathRoom_Text_PleaseEnjoyChallenge, MSGBOX_DEFAULT
closemessage
releaseall
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_SET_FRONTIER_TRAINERS
special CallFrontierUtilFunc
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8005, 0
setvar VAR_0x8006, 99
special CallFrontierUtilFunc
frontier_settrainers
frontier_set FRONTIER_DATA_CHALLENGE_STATUS, 99
end
BattleFrontier_BattlePikeThreePathRoom_EventScript_25C908:: @ 825C908
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_1
setvar VAR_0x8005, 2
special CallFrontierUtilFunc
frontier_get FRONTIER_DATA_BATTLE_NUM @ Room number
switch VAR_RESULT
case 1, BattleFrontier_BattlePikeThreePathRoom_EventScript_25C968
case 3, BattleFrontier_BattlePikeThreePathRoom_EventScript_25C978
@@ -77,54 +65,54 @@ BattleFrontier_BattlePikeThreePathRoom_EventScript_25C908:: @ 825C908
BattleFrontier_BattlePikeThreePathRoom_EventScript_25C968:: @ 825C968
lock
faceplayer
msgbox BattleFrontier_BattlePikeThreePathRoom_Text_25CBDD, MSGBOX_DEFAULT
msgbox BattleFrontier_BattlePikeThreePathRoom_Text_CurrentlyInRoom1, MSGBOX_DEFAULT
goto BattleFrontier_BattlePikeThreePathRoom_EventScript_25C9D8
end
BattleFrontier_BattlePikeThreePathRoom_EventScript_25C978:: @ 825C978
lock
faceplayer
msgbox BattleFrontier_BattlePikeThreePathRoom_Text_25CC00, MSGBOX_DEFAULT
msgbox BattleFrontier_BattlePikeThreePathRoom_Text_CurrentlyInRoom3, MSGBOX_DEFAULT
goto BattleFrontier_BattlePikeThreePathRoom_EventScript_25C9D8
end
BattleFrontier_BattlePikeThreePathRoom_EventScript_25C988:: @ 825C988
lock
faceplayer
msgbox BattleFrontier_BattlePikeThreePathRoom_Text_25CC23, MSGBOX_DEFAULT
msgbox BattleFrontier_BattlePikeThreePathRoom_Text_CurrentlyInRoom5, MSGBOX_DEFAULT
goto BattleFrontier_BattlePikeThreePathRoom_EventScript_25C9D8
end
BattleFrontier_BattlePikeThreePathRoom_EventScript_25C998:: @ 825C998
lock
faceplayer
msgbox BattleFrontier_BattlePikeThreePathRoom_Text_25CC46, MSGBOX_DEFAULT
msgbox BattleFrontier_BattlePikeThreePathRoom_Text_CurrentlyInRoom7, MSGBOX_DEFAULT
goto BattleFrontier_BattlePikeThreePathRoom_EventScript_25C9D8
end
BattleFrontier_BattlePikeThreePathRoom_EventScript_25C9A8:: @ 825C9A8
lock
faceplayer
msgbox BattleFrontier_BattlePikeThreePathRoom_Text_25CC69, MSGBOX_DEFAULT
msgbox BattleFrontier_BattlePikeThreePathRoom_Text_CurrentlyInRoom9, MSGBOX_DEFAULT
goto BattleFrontier_BattlePikeThreePathRoom_EventScript_25C9D8
end
BattleFrontier_BattlePikeThreePathRoom_EventScript_25C9B8:: @ 825C9B8
lock
faceplayer
msgbox BattleFrontier_BattlePikeThreePathRoom_Text_25CC8C, MSGBOX_DEFAULT
msgbox BattleFrontier_BattlePikeThreePathRoom_Text_CurrentlyInRoom11, MSGBOX_DEFAULT
goto BattleFrontier_BattlePikeThreePathRoom_EventScript_25C9D8
end
BattleFrontier_BattlePikeThreePathRoom_EventScript_25C9C8:: @ 825C9C8
lock
faceplayer
msgbox BattleFrontier_BattlePikeThreePathRoom_Text_25CCB0, MSGBOX_DEFAULT
msgbox BattleFrontier_BattlePikeThreePathRoom_Text_CurrentlyInRoom13, MSGBOX_DEFAULT
goto BattleFrontier_BattlePikeThreePathRoom_EventScript_25C9D8
end
BattleFrontier_BattlePikeThreePathRoom_EventScript_25C9D8:: @ 825C9D8
msgbox BattleFrontier_BattlePikeThreePathRoom_Text_25CCD4, MSGBOX_YESNO
msgbox BattleFrontier_BattlePikeThreePathRoom_Text_ContinueWithChallenge, MSGBOX_YESNO
switch VAR_RESULT
case NO, BattleFrontier_BattlePikeThreePathRoom_EventScript_25CA2A
case MULTI_B_PRESSED, BattleFrontier_BattlePikeThreePathRoom_EventScript_25CA2A
@@ -132,9 +120,8 @@ BattleFrontier_BattlePikeThreePathRoom_EventScript_25C9D8:: @ 825C9D8
end
BattleFrontier_BattlePikeThreePathRoom_EventScript_25C9FD:: @ 825C9FD
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_6
special CallFrontierUtilFunc
message BattleFrontier_BattlePikeThreePathRoom_Text_25CE08
frontier_saveparty
message BattleFrontier_BattlePikeThreePathRoom_Text_SavingYourData
waitmessage
special LoadPlayerParty
setvar VAR_0x8004, BATTLE_PIKE_FUNC_8
@@ -143,12 +130,11 @@ BattleFrontier_BattlePikeThreePathRoom_EventScript_25C9FD:: @ 825C9FD
playse SE_SAVE
waitse
fadescreen 1
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_SOFT_RESET
special CallFrontierUtilFunc
frontier_reset
end
BattleFrontier_BattlePikeThreePathRoom_EventScript_25CA2A:: @ 825CA2A
msgbox BattleFrontier_BattlePikeThreePathRoom_Text_25CCFB, MSGBOX_YESNO
msgbox BattleFrontier_BattlePikeThreePathRoom_Text_SaveChallengeAndQuit, MSGBOX_YESNO
switch VAR_RESULT
case YES, BattleFrontier_BattlePikeThreePathRoom_EventScript_25C9FD
case NO, BattleFrontier_BattlePikeThreePathRoom_EventScript_25CA5A
@@ -157,7 +143,7 @@ BattleFrontier_BattlePikeThreePathRoom_EventScript_25CA2A:: @ 825CA2A
end
BattleFrontier_BattlePikeThreePathRoom_EventScript_25CA5A:: @ 825CA5A
message BattleFrontier_BattlePikeThreePathRoom_Text_25CD3C
message BattleFrontier_BattlePikeThreePathRoom_Text_RetireFromChallenge
waitmessage
multichoicedefault 20, 8, MULTI_YESNO, 1, 0
switch VAR_RESULT
@@ -181,88 +167,86 @@ BattleFrontier_BattlePikeThreePathRoom_EventScript_25CA97:: @ 825CA97
applymovement 2, BattleFrontier_BattlePikeThreePathRoom_Movement_25CBCE
waitmovement 0
lockall
msgbox BattleFrontier_BattlePikeThreePathRoom_Text_25D094, MSGBOX_DEFAULT
msgbox BattleFrontier_BattlePikeThreePathRoom_Text_TerrifyingEvent, MSGBOX_DEFAULT
releaseall
applymovement 2, BattleFrontier_BattlePikeThreePathRoom_Movement_25CBD5
waitmovement 0
setvar VAR_TEMP_5, 255
end
BattleFrontier_BattlePikeThreePathRoom_EventScript_25CABB:: @ 825CABB
setvar VAR_0x8004, BATTLE_PIKE_FUNC_GET_ROOM_TYPE_HINT
special CallBattlePikeFunction
compare VAR_RESULT, 4
goto_if_eq BattleFrontier_BattlePikeThreePathRoom_EventScript_25CBC2
BattleFrontier_BattlePikeThreePathRoom_EventScript_HintGiver:: @ 825CABB
battlepike_gethint
compare VAR_RESULT, PIKE_HINT_BRAIN
goto_if_eq BattleFrontier_BattlePikeThreePathRoom_EventScript_GiveBrainHint
lock
faceplayer
msgbox BattleFrontier_BattlePikeThreePathRoom_Text_25CE69, MSGBOX_YESNO
msgbox BattleFrontier_BattlePikeThreePathRoom_Text_FindingItDifficultToChoose, MSGBOX_YESNO
switch VAR_RESULT
case YES, BattleFrontier_BattlePikeThreePathRoom_EventScript_25CB0A
case NO, BattleFrontier_BattlePikeThreePathRoom_EventScript_25CB00
case MULTI_B_PRESSED, BattleFrontier_BattlePikeThreePathRoom_EventScript_25CB00
case YES, BattleFrontier_BattlePikeThreePathRoom_EventScript_AcceptHint
case NO, BattleFrontier_BattlePikeThreePathRoom_EventScript_DeclineHint
case MULTI_B_PRESSED, BattleFrontier_BattlePikeThreePathRoom_EventScript_DeclineHint
release
end
BattleFrontier_BattlePikeThreePathRoom_EventScript_25CB00:: @ 825CB00
msgbox BattleFrontier_BattlePikeThreePathRoom_Text_25CEBB, MSGBOX_DEFAULT
BattleFrontier_BattlePikeThreePathRoom_EventScript_DeclineHint:: @ 825CB00
msgbox BattleFrontier_BattlePikeThreePathRoom_Text_ApologizeForImpertinence, MSGBOX_DEFAULT
release
end
BattleFrontier_BattlePikeThreePathRoom_EventScript_25CB0A:: @ 825CB0A
setvar VAR_0x8004, BATTLE_PIKE_FUNC_SET_HINT_ROOM_ID
BattleFrontier_BattlePikeThreePathRoom_EventScript_AcceptHint:: @ 825CB0A
setvar VAR_0x8004, BATTLE_PIKE_FUNC_GET_HINT_ROOM_ID
special CallBattlePikeFunction
switch VAR_RESULT
case 0, BattleFrontier_BattlePikeThreePathRoom_EventScript_25CB39
case 1, BattleFrontier_BattlePikeThreePathRoom_EventScript_25CB46
case 2, BattleFrontier_BattlePikeThreePathRoom_EventScript_25CB53
case PIKE_ROOM_LEFT, BattleFrontier_BattlePikeThreePathRoom_EventScript_GiveLeftRoomHint
case PIKE_ROOM_CENTER, BattleFrontier_BattlePikeThreePathRoom_EventScript_GiveCenterRoomHint
case PIKE_ROOM_RIGHT, BattleFrontier_BattlePikeThreePathRoom_EventScript_GiveRightRoomHint
end
BattleFrontier_BattlePikeThreePathRoom_EventScript_25CB39:: @ 825CB39
msgbox BattleFrontier_BattlePikeThreePathRoom_Text_25CF64, MSGBOX_DEFAULT
goto BattleFrontier_BattlePikeThreePathRoom_EventScript_25CB60
BattleFrontier_BattlePikeThreePathRoom_EventScript_GiveLeftRoomHint:: @ 825CB39
msgbox BattleFrontier_BattlePikeThreePathRoom_Text_SomethingAboutLeftPath, MSGBOX_DEFAULT
goto BattleFrontier_BattlePikeThreePathRoom_EventScript_GiveHint
BattleFrontier_BattlePikeThreePathRoom_EventScript_25CB46:: @ 825CB46
msgbox BattleFrontier_BattlePikeThreePathRoom_Text_25CF23, MSGBOX_DEFAULT
goto BattleFrontier_BattlePikeThreePathRoom_EventScript_25CB60
BattleFrontier_BattlePikeThreePathRoom_EventScript_GiveCenterRoomHint:: @ 825CB46
msgbox BattleFrontier_BattlePikeThreePathRoom_Text_SomethingAboutCenterPath, MSGBOX_DEFAULT
goto BattleFrontier_BattlePikeThreePathRoom_EventScript_GiveHint
BattleFrontier_BattlePikeThreePathRoom_EventScript_25CB53:: @ 825CB53
msgbox BattleFrontier_BattlePikeThreePathRoom_Text_25CEE3, MSGBOX_DEFAULT
goto BattleFrontier_BattlePikeThreePathRoom_EventScript_25CB60
BattleFrontier_BattlePikeThreePathRoom_EventScript_GiveRightRoomHint:: @ 825CB53
msgbox BattleFrontier_BattlePikeThreePathRoom_Text_SomethingAboutRightPath, MSGBOX_DEFAULT
goto BattleFrontier_BattlePikeThreePathRoom_EventScript_GiveHint
BattleFrontier_BattlePikeThreePathRoom_EventScript_25CB60:: @ 825CB60
setvar VAR_0x8004, BATTLE_PIKE_FUNC_GET_ROOM_TYPE_HINT
special CallBattlePikeFunction
BattleFrontier_BattlePikeThreePathRoom_EventScript_GiveHint:: @ 825CB60
battlepike_gethint
switch VAR_RESULT
case 0, BattleFrontier_BattlePikeThreePathRoom_EventScript_25CB9A
case 1, BattleFrontier_BattlePikeThreePathRoom_EventScript_25CBA4
case 2, BattleFrontier_BattlePikeThreePathRoom_EventScript_25CBAE
case 3, BattleFrontier_BattlePikeThreePathRoom_EventScript_25CBB8
case PIKE_HINT_NOSTALGIA, BattleFrontier_BattlePikeThreePathRoom_EventScript_HintNostalgia
case PIKE_HINT_WHISPERING, BattleFrontier_BattlePikeThreePathRoom_EventScript_HintWhispering
case PIKE_HINT_POKEMON, BattleFrontier_BattlePikeThreePathRoom_EventScript_HintPokemon
case PIKE_HINT_PEOPLE, BattleFrontier_BattlePikeThreePathRoom_EventScript_HintPeople
end
BattleFrontier_BattlePikeThreePathRoom_EventScript_25CB9A:: @ 825CB9A
msgbox BattleFrontier_BattlePikeThreePathRoom_Text_25D054, MSGBOX_DEFAULT
BattleFrontier_BattlePikeThreePathRoom_EventScript_HintNostalgia:: @ 825CB9A
msgbox BattleFrontier_BattlePikeThreePathRoom_Text_WaveOfNostaliga, MSGBOX_DEFAULT
release
end
BattleFrontier_BattlePikeThreePathRoom_EventScript_25CBA4:: @ 825CBA4
msgbox BattleFrontier_BattlePikeThreePathRoom_Text_25D017, MSGBOX_DEFAULT
BattleFrontier_BattlePikeThreePathRoom_EventScript_HintWhispering:: @ 825CBA4
msgbox BattleFrontier_BattlePikeThreePathRoom_Text_HeardWhispering, MSGBOX_DEFAULT
release
end
BattleFrontier_BattlePikeThreePathRoom_EventScript_25CBAE:: @ 825CBAE
msgbox BattleFrontier_BattlePikeThreePathRoom_Text_25CFA3, MSGBOX_DEFAULT
BattleFrontier_BattlePikeThreePathRoom_EventScript_HintPokemon:: @ 825CBAE
msgbox BattleFrontier_BattlePikeThreePathRoom_Text_AromaOfPokemon, MSGBOX_DEFAULT
release
end
BattleFrontier_BattlePikeThreePathRoom_EventScript_25CBB8:: @ 825CBB8
msgbox BattleFrontier_BattlePikeThreePathRoom_Text_25CFE5, MSGBOX_DEFAULT
BattleFrontier_BattlePikeThreePathRoom_EventScript_HintPeople:: @ 825CBB8
msgbox BattleFrontier_BattlePikeThreePathRoom_Text_PresenceOfPeople, MSGBOX_DEFAULT
release
end
BattleFrontier_BattlePikeThreePathRoom_EventScript_25CBC2:: @ 825CBC2
BattleFrontier_BattlePikeThreePathRoom_EventScript_GiveBrainHint:: @ 825CBC2
lock
faceplayer
msgbox BattleFrontier_BattlePikeThreePathRoom_Text_25D125, MSGBOX_DEFAULT
msgbox BattleFrontier_BattlePikeThreePathRoom_Text_DreadfulPresence, MSGBOX_DEFAULT
release
end
@@ -285,109 +269,107 @@ BattleFrontier_BattlePikeThreePathRoom_Movement_25CBD5: @ 825CBD5
face_down
step_end
BattleFrontier_BattlePikeThreePathRoom_Text_25CBDD: @ 825CBDD
BattleFrontier_BattlePikeThreePathRoom_Text_CurrentlyInRoom1: @ 825CBDD
.string "You are currently in\n"
.string "the 1st room…$"
BattleFrontier_BattlePikeThreePathRoom_Text_25CC00: @ 825CC00
BattleFrontier_BattlePikeThreePathRoom_Text_CurrentlyInRoom3: @ 825CC00
.string "You are currently in\n"
.string "the 3rd room…$"
BattleFrontier_BattlePikeThreePathRoom_Text_25CC23: @ 825CC23
BattleFrontier_BattlePikeThreePathRoom_Text_CurrentlyInRoom5: @ 825CC23
.string "You are currently in\n"
.string "the 5th room…$"
BattleFrontier_BattlePikeThreePathRoom_Text_25CC46: @ 825CC46
BattleFrontier_BattlePikeThreePathRoom_Text_CurrentlyInRoom7: @ 825CC46
.string "You are currently in\n"
.string "the 7th room…$"
BattleFrontier_BattlePikeThreePathRoom_Text_25CC69: @ 825CC69
BattleFrontier_BattlePikeThreePathRoom_Text_CurrentlyInRoom9: @ 825CC69
.string "You are currently in\n"
.string "the 9th room…$"
BattleFrontier_BattlePikeThreePathRoom_Text_25CC8C: @ 825CC8C
BattleFrontier_BattlePikeThreePathRoom_Text_CurrentlyInRoom11: @ 825CC8C
.string "You are currently in\n"
.string "the 11th room…$"
BattleFrontier_BattlePikeThreePathRoom_Text_25CCB0: @ 825CCB0
BattleFrontier_BattlePikeThreePathRoom_Text_CurrentlyInRoom13: @ 825CCB0
.string "You are currently in\n"
.string "the 13th room…$"
BattleFrontier_BattlePikeThreePathRoom_Text_25CCD4: @ 825CCD4
BattleFrontier_BattlePikeThreePathRoom_Text_ContinueWithChallenge: @ 825CCD4
.string "Will you continue with\n"
.string "your challenge?$"
BattleFrontier_BattlePikeThreePathRoom_Text_25CCFB: @ 825CCFB
BattleFrontier_BattlePikeThreePathRoom_Text_SaveChallengeAndQuit: @ 825CCFB
.string "Would you like to save your challenge\n"
.string "and quit the game for now?$"
BattleFrontier_BattlePikeThreePathRoom_Text_25CD3C: @ 825CD3C
BattleFrontier_BattlePikeThreePathRoom_Text_RetireFromChallenge: @ 825CD3C
.string "Do you wish to retire from your\n"
.string "Battle Choice challenge?$"
BattleFrontier_BattlePikeThreePathRoom_Text_25CD75: @ 825CD75
BattleFrontier_BattlePikeThreePathRoom_Text_AwaitingReturnSaveBeforeResume: @ 825CD75
.string "We've been awaiting your return…\p"
.string "Before resuming your Battle Choice\n"
.string "challenge, let me save the game…$"
BattleFrontier_BattlePikeThreePathRoom_Text_25CDDA: @ 825CDDA
BattleFrontier_BattlePikeThreePathRoom_Text_PleaseEnjoyChallenge: @ 825CDDA
.string "Please do enjoy your Battle Choice\n"
.string "challenge…$"
BattleFrontier_BattlePikeThreePathRoom_Text_25CE08: @ 825CE08
BattleFrontier_BattlePikeThreePathRoom_Text_SavingYourData: @ 825CE08
.string "I am saving your data…\n"
.string "A little time, please…$"
BattleFrontier_BattlePikeRandomRoom1_Text_25CE36: @ 825CE36
BattleFrontier_BattlePikeRandomRoom3_Text_25CE36: @ 825CE36
BattleFrontier_BattlePikeThreePathRoom_Text_25CE36: @ 825CE36
BattleFrontier_BattlePike_Text_PathBlockedNoTurningBack: @ 825CE36
.string "The path is blocked!\n"
.string "And there is no turning back…$"
BattleFrontier_BattlePikeThreePathRoom_Text_25CE69: @ 825CE69
BattleFrontier_BattlePikeThreePathRoom_Text_FindingItDifficultToChoose: @ 825CE69
.string "I beg your pardon, but…\p"
.string "Are you perhaps finding it difficult\n"
.string "to choose your path?$"
BattleFrontier_BattlePikeThreePathRoom_Text_25CEBB: @ 825CEBB
BattleFrontier_BattlePikeThreePathRoom_Text_ApologizeForImpertinence: @ 825CEBB
.string "I see…\n"
.string "I apologize for my impertinence…$"
BattleFrontier_BattlePikeThreePathRoom_Text_25CEE3: @ 825CEE3
BattleFrontier_BattlePikeThreePathRoom_Text_SomethingAboutRightPath: @ 825CEE3
.string "Ah, let me see… There is something\n"
.string "about the path on the right…$"
BattleFrontier_BattlePikeThreePathRoom_Text_25CF23: @ 825CF23
BattleFrontier_BattlePikeThreePathRoom_Text_SomethingAboutCenterPath: @ 825CF23
.string "Ah, let me see… There is something\n"
.string "about the path in the center…$"
BattleFrontier_BattlePikeThreePathRoom_Text_25CF64: @ 825CF64
BattleFrontier_BattlePikeThreePathRoom_Text_SomethingAboutLeftPath: @ 825CF64
.string "Ah, let me see… There is something\n"
.string "about the path on the left…$"
BattleFrontier_BattlePikeThreePathRoom_Text_25CFA3: @ 825CFA3
BattleFrontier_BattlePikeThreePathRoom_Text_AromaOfPokemon: @ 825CFA3
.string "It seems to have the distinct aroma\n"
.string "of POKéMON wafting around it…$"
BattleFrontier_BattlePikeThreePathRoom_Text_25CFE5: @ 825CFE5
BattleFrontier_BattlePikeThreePathRoom_Text_PresenceOfPeople: @ 825CFE5
.string "Is it… A TRAINER?\n"
.string "I sense the presence of people…$"
BattleFrontier_BattlePikeThreePathRoom_Text_25D017: @ 825D017
BattleFrontier_BattlePikeThreePathRoom_Text_HeardWhispering: @ 825D017
.string "I seem to have heard something…\n"
.string "It may have been whispering…$"
BattleFrontier_BattlePikeThreePathRoom_Text_25D054: @ 825D054
BattleFrontier_BattlePikeThreePathRoom_Text_WaveOfNostaliga: @ 825D054
.string "For some odd reason, I felt a wave\n"
.string "of nostalgia coming from it…$"
BattleFrontier_BattlePikeThreePathRoom_Text_25D094: @ 825D094
BattleFrontier_BattlePikeThreePathRoom_Text_TerrifyingEvent: @ 825D094
.string "I am sorry to say…\p"
.string "A terrifying event, yes, a horrible one,\n"
.string "is about to befall you…\p"
.string "I urge you to pay the utmost care\n"
.string "and prepare for the worst…$"
BattleFrontier_BattlePikeThreePathRoom_Text_25D125: @ 825D125
BattleFrontier_BattlePikeThreePathRoom_Text_DreadfulPresence: @ 825D125
.string "From every path I sense a dreadful\n"
.string "presence…$"

View File

@@ -17,7 +17,6 @@ BattleFrontier_BattlePyramidEmptySquare_EventScript_252A5D:: @ 8252A5D
setvar VAR_0x8006, 1
setvar VAR_0x8007, 55
setvar VAR_RESULT, 0
BattleFrontier_BattlePyramidEmptySquare_EventScript_252A77:: @ 8252A77
special CallBattlePyramidFunction
delay 2
@@ -40,32 +39,26 @@ BattleFrontier_BattlePyramidEmptySquare_EventScript_252A98:: @ 8252A98
BattleFrontier_BattlePyramidEmptySquare_MapScript1_252AA2: @ 8252AA2
setvar VAR_0x8004, BATTLE_PYRAMID_FUNC_SET_FLOOR_PALETTE
special CallBattlePyramidFunction
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_0
special CallFrontierUtilFunc
frontier_getstatus
switch VAR_TEMP_0
case 0, BattleFrontier_BattlePyramidEmptySquare_EventScript_252B8D
case 1, BattleFrontier_BattlePyramidEmptySquare_EventScript_252B66
case 2, BattleFrontier_BattlePyramidEmptySquare_EventScript_252B8D
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_1
setvar VAR_0x8005, 5
special CallFrontierUtilFunc
compare VAR_RESULT, 4
case CHALLENGE_STATUS_SAVING, BattleFrontier_BattlePyramidEmptySquare_EventScript_252B66
case CHALLENGE_STATUS_PAUSED, BattleFrontier_BattlePyramidEmptySquare_EventScript_252B8D
frontier_get FRONTIER_DATA_BATTLE_OUTCOME
compare VAR_RESULT, B_OUTCOME_RAN
goto_if_eq BattleFrontier_BattlePyramidEmptySquare_EventScript_252B39
compare VAR_RESULT, 5
compare VAR_RESULT, B_OUTCOME_PLAYER_TELEPORTED
goto_if_eq BattleFrontier_BattlePyramidEmptySquare_EventScript_252B39
compare VAR_RESULT, 0
goto_if_eq BattleFrontier_BattlePyramidEmptySquare_EventScript_252B39
compare VAR_RESULT, 2
compare VAR_RESULT, B_OUTCOME_LOST
goto_if_eq BattleFrontier_BattlePyramidEmptySquare_EventScript_252B42
compare VAR_RESULT, 3
compare VAR_RESULT, B_OUTCOME_DREW
goto_if_eq BattleFrontier_BattlePyramidEmptySquare_EventScript_252B42
compare VAR_RESULT, 9
compare VAR_RESULT, B_OUTCOME_FORFEITED
goto_if_eq BattleFrontier_BattlePyramidEmptySquare_EventScript_252B42
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_CHECK_BATTLE_TYPE
setvar VAR_0x8005, BATTLE_TYPE_TRAINER
special CallFrontierUtilFunc
frontier_isbattletype BATTLE_TYPE_TRAINER @ VAR_RESULT seems to be ignored here
setvar VAR_TEMP_D, 1
BattleFrontier_BattlePyramidEmptySquare_EventScript_252B39:: @ 8252B39
setvar VAR_0x8004, BATTLE_PYRAMID_FUNC_RESTORE_PARTY
special CallBattlePyramidFunction
@@ -73,10 +66,7 @@ BattleFrontier_BattlePyramidEmptySquare_EventScript_252B39:: @ 8252B39
BattleFrontier_BattlePyramidEmptySquare_EventScript_252B42:: @ 8252B42
BattleFrontier_BattlePyramidTop_EventScript_252B42:: @ 8252B42
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8005, 0
setvar VAR_0x8006, 4
special CallFrontierUtilFunc
frontier_set FRONTIER_DATA_CHALLENGE_STATUS, CHALLENGE_STATUS_LOST
setvar VAR_0x8004, BATTLE_PYRAMID_FUNC_SET_DATA
setvar VAR_0x8005, 7
setvar VAR_0x8006, 255
@@ -100,15 +90,10 @@ BattleFrontier_BattlePyramidEmptySquare_EventScript_252B8D:: @ 8252B8D
setvar VAR_0x8005, 1
special CallBattlePyramidFunction
special SavePlayerParty
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8005, 0
setvar VAR_0x8006, 0
special CallFrontierUtilFunc
frontier_set FRONTIER_DATA_CHALLENGE_STATUS, 0
setvar VAR_0x8004, BATTLE_PYRAMID_FUNC_INIT_TRAINERS
special CallBattlePyramidFunction
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_LOAD_SELECTED_PARTY
setvar VAR_0x8005, FRONTIER_PARTY_SIZE
special CallFrontierUtilFunc
frontier_setpartyorder FRONTIER_PARTY_SIZE
setvar VAR_TEMP_F, 1
end
@@ -125,23 +110,15 @@ BattleFrontier_BattlePyramidEmptySquare_EventScript_252BD5:: @ 8252BD5
return
BattleFrontier_BattlePyramidEmptySquare_EventScript_252BE8:: @ 8252BE8
call BattleFrontier_BattlePalaceBattleRoom_EventScript_241EBA
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_1
setvar VAR_0x8005, 2
special CallFrontierUtilFunc
call BattleFrontier_EventScript_IncrementWinStreak
frontier_get FRONTIER_DATA_BATTLE_NUM @ Floor number
addvar VAR_RESULT, 1
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8005, 2
copyvar VAR_0x8006, VAR_RESULT
special CallFrontierUtilFunc
frontier_set FRONTIER_DATA_BATTLE_NUM, VAR_RESULT
compare VAR_RESULT, 7
goto_if_eq BattleFrontier_BattlePyramidEmptySquare_EventScript_252C45
setvar VAR_0x8004, BATTLE_PYRAMID_FUNC_SEED_FLOOR
special CallBattlePyramidFunction
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8005, 0
setvar VAR_0x8006, 0
special CallFrontierUtilFunc
frontier_set FRONTIER_DATA_CHALLENGE_STATUS, 0
setvar VAR_RESULT, 0
warp MAP_BATTLE_FRONTIER_BATTLE_PYRAMID_EMPTY_SQUARE, 255, 1, 1
waitstate

View File

@@ -14,15 +14,14 @@ BattleFrontier_BattlePyramidLobby_EventScript_25072B: @ 825072B
BattleFrontier_BattlePyramidLobby_MapScript2_250735: @ 8250735
map_script_2 VAR_TEMP_0, 0, BattleFrontier_BattlePyramidLobby_EventScript_25075F
map_script_2 VAR_TEMP_0, 1, BattleFrontier_BattlePyramidLobby_EventScript_250768
map_script_2 VAR_TEMP_0, 2, BattleFrontier_BattlePyramidLobby_EventScript_2508AC
map_script_2 VAR_TEMP_0, 3, BattleFrontier_BattlePyramidLobby_EventScript_2507B1
map_script_2 VAR_TEMP_0, 4, BattleFrontier_BattlePyramidLobby_EventScript_250852
map_script_2 VAR_TEMP_0, CHALLENGE_STATUS_SAVING, BattleFrontier_BattlePyramidLobby_EventScript_250768
map_script_2 VAR_TEMP_0, CHALLENGE_STATUS_PAUSED, BattleFrontier_BattlePyramidLobby_EventScript_2508AC
map_script_2 VAR_TEMP_0, CHALLENGE_STATUS_WON, BattleFrontier_BattlePyramidLobby_EventScript_2507B1
map_script_2 VAR_TEMP_0, CHALLENGE_STATUS_LOST, BattleFrontier_BattlePyramidLobby_EventScript_250852
.2byte 0
BattleFrontier_BattlePyramidLobby_EventScript_25075F:: @ 825075F
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_0
special CallFrontierUtilFunc
frontier_getstatus
end
BattleFrontier_BattlePyramidLobby_EventScript_250768:: @ 8250768
@@ -40,18 +39,14 @@ BattleFrontier_BattlePyramidLobby_EventScript_250768:: @ 8250768
setvar VAR_0x8005, 2
setvar VAR_0x8006, 0
special CallBattlePyramidFunction
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8005, 0
setvar VAR_0x8006, 0
special CallFrontierUtilFunc
frontier_set FRONTIER_DATA_CHALLENGE_STATUS, 0
setvar VAR_TEMP_0, 255
releaseall
end
BattleFrontier_BattlePyramidLobby_EventScript_2507B1:: @ 82507B1
lockall
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_IS_FRONTIER_BRAIN
special CallFrontierUtilFunc
frontier_isbrain
compare VAR_RESULT, TRUE
goto_if_eq BattleFrontier_BattlePyramidLobby_EventScript_2507D2
msgbox BattleFrontier_BattlePyramidLobby_Text_2517B5, MSGBOX_DEFAULT
@@ -59,14 +54,12 @@ BattleFrontier_BattlePyramidLobby_EventScript_2507B1:: @ 82507B1
BattleFrontier_BattlePyramidLobby_EventScript_2507D2:: @ 82507D2
msgbox BattleFrontier_BattlePyramidLobby_Text_2525F4, MSGBOX_DEFAULT
BattleFrontier_BattlePyramidLobby_EventScript_2507DA:: @ 82507DA
special DoBattlePyramidMonsHaveHeldItem
compare VAR_RESULT, TRUE
call_if_eq BattleFrontier_BattlePyramidLobby_EventScript_250DDB
clearflag FLAG_STORING_ITEMS_IN_PYRAMID_BAG
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_8
special CallFrontierUtilFunc
frontier_checkairshow
special LoadPlayerParty
setvar VAR_0x8004, BATTLE_PYRAMID_FUNC_CLEAR_HELD_ITEMS
special CallBattlePyramidFunction
@@ -76,8 +69,7 @@ BattleFrontier_BattlePyramidLobby_EventScript_2507DA:: @ 82507DA
playse SE_EXPMAX
waitse
msgbox BattleFrontier_BattlePyramidLobby_Text_252662, MSGBOX_DEFAULT
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_11
special CallFrontierUtilFunc
frontier_givepoints
msgbox BattleFrontier_Text_ObtainedXBattlePoints, MSGBOX_GETPOINTS
message BattleFrontier_BattlePyramidLobby_Text_251A77
waitmessage
@@ -95,8 +87,7 @@ BattleFrontier_BattlePyramidLobby_EventScript_2507DA:: @ 82507DA
end
BattleFrontier_BattlePyramidLobby_EventScript_250852:: @ 8250852
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_8
special CallFrontierUtilFunc
frontier_checkairshow
special LoadPlayerParty
setvar VAR_0x8004, BATTLE_PYRAMID_FUNC_CLEAR_HELD_ITEMS
special CallBattlePyramidFunction
@@ -129,8 +120,8 @@ BattleFrontier_BattlePyramidLobby_EventScript_2508AC:: @ 82508AC
BattleFrontier_BattlePyramidLobby_EventScript_2508B1:: @ 82508B1
lock
faceplayer
setvar VAR_FRONTIER_FACILITY, 6
setvar VAR_FRONTIER_BATTLE_MODE, 0
setvar VAR_FRONTIER_FACILITY, FRONTIER_FACILITY_PYRAMID
setvar VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_SINGLES
special SavePlayerParty
msgbox BattleFrontier_BattlePyramidLobby_Text_250F31, MSGBOX_DEFAULT
@@ -151,17 +142,13 @@ BattleFrontier_BattlePyramidLobby_EventScript_250904:: @ 8250904
switch VAR_RESULT
case 2, BattleFrontier_BattlePyramidLobby_EventScript_250AC4
case MULTI_B_PRESSED, BattleFrontier_BattlePyramidLobby_EventScript_250AC4
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_15
special CallFrontierUtilFunc
compare VAR_0x8004, 1
frontier_checkineligible
compare VAR_0x8004, TRUE
goto_if_eq BattleFrontier_BattlePyramidLobby_EventScript_250A75
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8005, 1
copyvar VAR_0x8006, VAR_RESULT
special CallFrontierUtilFunc
frontier_set FRONTIER_DATA_LVL_MODE, VAR_RESULT
msgbox BattleFrontier_BattlePyramidLobby_Text_251297, MSGBOX_DEFAULT
fadescreen 1
call BattleFrontier_BattlePyramidLobby_EventScript_23F2B7
call BattleFrontier_EventScript_GetLvlMode
copyvar VAR_0x8004, VAR_RESULT
setvar VAR_0x8005, 3
special sub_80F9490
@@ -176,23 +163,15 @@ BattleFrontier_BattlePyramidLobby_EventScript_250904:: @ 8250904
BattleFrontier_BattlePyramidLobby_EventScript_2509A5:: @ 82509A5
setvar VAR_TEMP_0, 0
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8005, 4
special CallFrontierUtilFunc
frontier_set FRONTIER_DATA_SELECTED_MON_ORDER
setvar VAR_0x8004, BATTLE_PYRAMID_FUNC_INIT_CHALLENGE
special CallBattlePyramidFunction
setvar VAR_0x8004, BATTLE_PYRAMID_FUNC_SET_DATA
setvar VAR_0x8005, 2
setvar VAR_0x8006, 1
special CallBattlePyramidFunction
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8005, 0
setvar VAR_0x8006, 1
special CallFrontierUtilFunc
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8005, 3
setvar VAR_0x8006, 0
special CallFrontierUtilFunc
frontier_set FRONTIER_DATA_CHALLENGE_STATUS, CHALLENGE_STATUS_SAVING
frontier_set FRONTIER_DATA_PAUSED, FALSE
setvar VAR_0x8004, BATTLE_PYRAMID_FUNC_SEED_FLOOR
special CallBattlePyramidFunction
setvar VAR_0x8004, BATTLE_PYRAMID_FUNC_INIT_TRAINERS
@@ -207,16 +186,11 @@ BattleFrontier_BattlePyramidLobby_EventScript_2509A5:: @ 82509A5
BattleFrontier_BattlePyramidLobby_EventScript_250A21:: @ 8250A21
special SavePlayerParty
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_LOAD_SELECTED_PARTY
setvar VAR_0x8005, FRONTIER_PARTY_SIZE
special CallFrontierUtilFunc
frontier_setpartyorder FRONTIER_PARTY_SIZE
msgbox BattleFrontier_BattlePyramidLobby_Text_251531, MSGBOX_DEFAULT
closemessage
call BattleFrontier_BattlePyramidLobby_EventScript_250D56
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8005, 0
setvar VAR_0x8006, 0
special CallFrontierUtilFunc
frontier_set FRONTIER_DATA_CHALLENGE_STATUS, 0
setvar VAR_RESULT, 0
special HealPlayerParty
warp MAP_BATTLE_FRONTIER_BATTLE_PYRAMID_EMPTY_SQUARE, 255, 1, 1
@@ -230,8 +204,8 @@ BattleFrontier_BattlePyramidLobby_EventScript_250A68:: @ 8250A68
BattleFrontier_BattlePyramidLobby_EventScript_250A75:: @ 8250A75
switch VAR_RESULT
case 0, BattleFrontier_BattlePyramidLobby_EventScript_250A90
case 1, BattleFrontier_BattlePyramidLobby_EventScript_250A9D
case FRONTIER_LVL_50, BattleFrontier_BattlePyramidLobby_EventScript_250A90
case FRONTIER_LVL_OPEN, BattleFrontier_BattlePyramidLobby_EventScript_250A9D
BattleFrontier_BattlePyramidLobby_EventScript_250A90:: @ 8250A90
msgbox BattleFrontier_BattlePyramidLobby_Text_2513C1, MSGBOX_DEFAULT
@@ -242,18 +216,13 @@ BattleFrontier_BattlePyramidLobby_EventScript_250A9D:: @ 8250A9D
goto BattleFrontier_BattlePyramidLobby_EventScript_250ACC
BattleFrontier_BattlePyramidLobby_EventScript_250AAA:: @ 8250AAA
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8005, 0
setvar VAR_0x8006, 0
special CallFrontierUtilFunc
frontier_set FRONTIER_DATA_CHALLENGE_STATUS, 0
goto BattleFrontier_BattlePyramidLobby_EventScript_250AC4
BattleFrontier_BattlePyramidLobby_EventScript_250AC1:: @ 8250AC1
special LoadPlayerParty
BattleFrontier_BattlePyramidLobby_EventScript_250AC4:: @ 8250AC4
msgbox BattleFrontier_BattlePyramidLobby_Text_250FE5, MSGBOX_DEFAULT
BattleFrontier_BattlePyramidLobby_EventScript_250ACC:: @ 8250ACC
release
end
@@ -424,9 +393,7 @@ BattleFrontier_BattlePyramidLobby_EventScript_250D39:: @ 8250D39
BattleFrontier_BattlePyramidLobby_EventScript_250D42:: @ 8250D42
lockall
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_RESULTS_WINDOW
setvar VAR_0x8005, 6
special CallFrontierUtilFunc
frontier_results FRONTIER_FACILITY_PYRAMID
waitbuttonpress
special RemoveRecordsWindow
releaseall
@@ -447,7 +414,6 @@ BattleFrontier_BattlePyramidLobby_EventScript_250D56:: @ 8250D56
BattleFrontier_BattlePyramidLobby_EventScript_250D94:: @ 8250D94
msgbox BattleFrontier_BattlePyramidLobby_Text_2515F4, MSGBOX_DEFAULT
BattleFrontier_BattlePyramidLobby_EventScript_250D9C:: @ 8250D9C
message BattleFrontier_BattlePyramidLobby_Text_25161E
waitmessage

View File

@@ -28,28 +28,23 @@ BattleFrontier_BattlePyramidTop_EventScript_2550F3:: @ 82550F3
end
BattleFrontier_BattlePyramidTop_MapScript1_2550F4: @ 82550F4
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_9
special CallFrontierUtilFunc
compare VAR_RESULT, 0
frontier_getbrainstatus
compare VAR_RESULT, FRONTIER_BRAIN_NOT_READY
goto_if_eq BattleFrontier_BattlePyramidTop_EventScript_25510C
call BattleFrontier_BattlePyramidTop_EventScript_242170
call BattleFrontier_EventScript_SetBrainObjectGfx
BattleFrontier_BattlePyramidTop_EventScript_25510C:: @ 825510C
copyvar VAR_TEMP_C, VAR_RESULT
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_0
special CallFrontierUtilFunc
frontier_getstatus
switch VAR_TEMP_0
case 0, BattleFrontier_BattlePyramidTop_EventScript_255193
case 1, BattleFrontier_BattlePyramidTop_EventScript_252B66
case 2, BattleFrontier_BattlePyramidTop_EventScript_255193
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_1
setvar VAR_0x8005, 5
special CallFrontierUtilFunc
compare VAR_RESULT, 2
case CHALLENGE_STATUS_SAVING, BattleFrontier_BattlePyramidTop_EventScript_252B66
case CHALLENGE_STATUS_PAUSED, BattleFrontier_BattlePyramidTop_EventScript_255193
frontier_get FRONTIER_DATA_BATTLE_OUTCOME
compare VAR_RESULT, B_OUTCOME_LOST
goto_if_eq BattleFrontier_BattlePyramidTop_EventScript_252B42
compare VAR_RESULT, 3
compare VAR_RESULT, B_OUTCOME_DREW
goto_if_eq BattleFrontier_BattlePyramidTop_EventScript_252B42
compare VAR_RESULT, 9
compare VAR_RESULT, B_OUTCOME_FORFEITED
goto_if_eq BattleFrontier_BattlePyramidTop_EventScript_252B42
end
@@ -73,15 +68,10 @@ BattleFrontier_BattlePyramidTop_EventScript_255193:: @ 8255193
setvar VAR_0x8005, 1
special CallBattlePyramidFunction
special SavePlayerParty
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8005, 0
setvar VAR_0x8006, 0
special CallFrontierUtilFunc
frontier_set FRONTIER_DATA_CHALLENGE_STATUS, 0
setvar VAR_0x8004, BATTLE_PYRAMID_FUNC_INIT_TRAINERS
special CallBattlePyramidFunction
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_LOAD_SELECTED_PARTY
setvar VAR_0x8005, FRONTIER_PARTY_SIZE
special CallFrontierUtilFunc
frontier_setpartyorder FRONTIER_PARTY_SIZE
setvar VAR_TEMP_F, 1
end
@@ -90,7 +80,7 @@ BattleFrontier_BattlePyramidTop_EventScript_2551D0:: @ 82551D0
faceplayer
compare VAR_TEMP_D, 0
goto_if_ne BattleFrontier_BattlePyramidTop_EventScript_255236
compare VAR_TEMP_C, 0
compare VAR_TEMP_C, FRONTIER_BRAIN_NOT_READY
goto_if_ne BattleFrontier_BattlePyramidTop_EventScript_255240
msgbox BattleFrontier_BattlePyramidTop_Text_255410, MSGBOX_DEFAULT
closemessage
@@ -107,10 +97,7 @@ BattleFrontier_BattlePyramidTop_EventScript_2551D0:: @ 82551D0
closemessage
BattleFrontier_BattlePyramidTop_EventScript_25521A:: @ 825521A
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8005, 0
setvar VAR_0x8006, 3
special CallFrontierUtilFunc
frontier_set FRONTIER_DATA_CHALLENGE_STATUS, CHALLENGE_STATUS_WON
warp MAP_BATTLE_FRONTIER_BATTLE_PYRAMID_LOBBY, 255, 7, 13
waitstate
end
@@ -130,22 +117,18 @@ BattleFrontier_BattlePyramidTop_EventScript_255240:: @ 8255240
BattleFrontier_BattlePyramidTop_EventScript_255256:: @ 8255256
lockall
switch VAR_TEMP_C
case 2, BattleFrontier_BattlePyramidTop_EventScript_255335
case 3, BattleFrontier_BattlePyramidTop_EventScript_2552D0
case 4, BattleFrontier_BattlePyramidTop_EventScript_255388
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_1
setvar VAR_0x8005, 7
special CallFrontierUtilFunc
compare VAR_RESULT, 0
case FRONTIER_BRAIN_GOLD, BattleFrontier_BattlePyramidTop_EventScript_255335
case FRONTIER_BRAIN_STREAK, BattleFrontier_BattlePyramidTop_EventScript_2552D0
case FRONTIER_BRAIN_STREAK_LONG, BattleFrontier_BattlePyramidTop_EventScript_255388
frontier_get FRONTIER_DATA_HEARD_BRAIN_SPEECH
compare VAR_RESULT, FALSE
goto_if_ne BattleFrontier_BattlePyramidTop_EventScript_2552D0
special SpawnCameraObject
applymovement OBJ_EVENT_ID_CAMERA, BattleFrontier_BattlePyramidTop_Movement_25540C
waitmovement 0
msgbox BattleFrontier_BattlePyramidTop_Text_255669, MSGBOX_DEFAULT
closemessage
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8005, 7
special CallFrontierUtilFunc
frontier_set FRONTIER_DATA_HEARD_BRAIN_SPEECH
applymovement 2, BattleFrontier_BattlePyramidTop_Movement_25540A
waitmovement 0
msgbox BattleFrontier_BattlePyramidTop_Text_25573E, MSGBOX_DEFAULT
@@ -165,8 +148,7 @@ BattleFrontier_BattlePyramidTop_EventScript_2552DA:: @ 82552DA
goto BattleFrontier_BattlePyramidTop_EventScript_252B42
BattleFrontier_BattlePyramidTop_EventScript_2552FB:: @ 82552FB
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_GET_FACILITY_SYMBOLS
special CallFrontierUtilFunc
frontier_getsymbols
compare VAR_RESULT, 0
goto_if_ne BattleFrontier_BattlePyramidTop_EventScript_25521A
msgbox BattleFrontier_BattlePyramidTop_Text_255873, MSGBOX_DEFAULT
@@ -174,25 +156,20 @@ BattleFrontier_BattlePyramidTop_EventScript_2552FB:: @ 82552FB
message BattleFrontier_BattlePyramidTop_Text_2558E9
waitmessage
waitfanfare
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_GIVE_FACILITY_SYMBOL
special CallFrontierUtilFunc
frontier_givesymbol
msgbox BattleFrontier_BattlePyramidTop_Text_25591D, MSGBOX_DEFAULT
goto BattleFrontier_BattlePyramidTop_EventScript_25521A
BattleFrontier_BattlePyramidTop_EventScript_255335:: @ 8255335
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_1
setvar VAR_0x8005, 7
special CallFrontierUtilFunc
compare VAR_RESULT, 0
frontier_get FRONTIER_DATA_HEARD_BRAIN_SPEECH
compare VAR_RESULT, FALSE
goto_if_ne BattleFrontier_BattlePyramidTop_EventScript_255388
special SpawnCameraObject
applymovement OBJ_EVENT_ID_CAMERA, BattleFrontier_BattlePyramidTop_Movement_25540C
waitmovement 0
msgbox BattleFrontier_BattlePyramidTop_Text_255951, MSGBOX_DEFAULT
closemessage
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8005, 7
special CallFrontierUtilFunc
frontier_set FRONTIER_DATA_HEARD_BRAIN_SPEECH
applymovement 2, BattleFrontier_BattlePyramidTop_Movement_25540A
waitmovement 0
msgbox BattleFrontier_BattlePyramidTop_Text_255A6D, MSGBOX_DEFAULT
@@ -212,8 +189,7 @@ BattleFrontier_BattlePyramidTop_EventScript_255392:: @ 8255392
goto BattleFrontier_BattlePyramidTop_EventScript_252B42
BattleFrontier_BattlePyramidTop_EventScript_2553B3:: @ 82553B3
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_GET_FACILITY_SYMBOLS
special CallFrontierUtilFunc
frontier_getsymbols
compare VAR_RESULT, 2
goto_if_eq BattleFrontier_BattlePyramidTop_EventScript_25521A
msgbox BattleFrontier_BattlePyramidTop_Text_255ACD, MSGBOX_DEFAULT
@@ -221,8 +197,7 @@ BattleFrontier_BattlePyramidTop_EventScript_2553B3:: @ 82553B3
message BattleFrontier_BattlePyramidTop_Text_255B59
waitmessage
waitfanfare
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_GIVE_FACILITY_SYMBOL
special CallFrontierUtilFunc
frontier_givesymbol
msgbox BattleFrontier_BattlePyramidTop_Text_255B82, MSGBOX_DEFAULT
goto BattleFrontier_BattlePyramidTop_EventScript_25521A

View File

@@ -20,9 +20,7 @@ BattleFrontier_BattleTowerBattleRoom_EventScript_241B6C:: @ 8241B6C
setvar VAR_TEMP_0, 1
applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattleTowerBattleRoom_Movement_242179
waitmovement 0
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_1
setvar VAR_0x8005, 2
special CallFrontierUtilFunc
frontier_get FRONTIER_DATA_BATTLE_NUM
compare VAR_RESULT, 0
goto_if_eq BattleFrontier_BattleTowerBattleRoom_EventScript_241BC3
applymovement 2, BattleFrontier_BattleTowerBattleRoom_Movement_24218D
@@ -30,10 +28,7 @@ BattleFrontier_BattleTowerBattleRoom_EventScript_241B6C:: @ 8241B6C
applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattleTowerBattleRoom_Movement_24217E
waitmovement 0
setvar VAR_TEMP_2, 1
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8005, 6
setvar VAR_0x8006, 1
special CallFrontierUtilFunc
frontier_set FRONTIER_DATA_6, 1
goto BattleFrontier_BattleTowerBattleRoom_EventScript_241C8F
BattleFrontier_BattleTowerBattleRoom_EventScript_241BC3:: @ 8241BC3
@@ -49,14 +44,10 @@ BattleFrontier_BattleTowerBattleRoom_EventScript_241BC3:: @ 8241BC3
waitmessage
call BattleFrontier_BattleTowerBattleRoom_EventScript_24210E
switch VAR_RESULT
case 1, BattleFrontier_BattleTowerBattleRoom_EventScript_241C2F
case B_OUTCOME_WON, BattleFrontier_BattleTowerBattleRoom_EventScript_241C2F
BattleFrontier_BattleTowerBattleRoom_EventScript_241C03:: @ 8241C03
BattleFrontier_BattleTowerMultiBattleRoom_EventScript_241C03:: @ 8241C03
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8005, 0
setvar VAR_0x8006, 4
special CallFrontierUtilFunc
frontier_set FRONTIER_DATA_CHALLENGE_STATUS, CHALLENGE_STATUS_LOST
setvar VAR_0x8004, BATTLE_TOWER_FUNC_2
setvar VAR_0x8005, 3
special CallBattleTowerFunc
@@ -65,7 +56,7 @@ BattleFrontier_BattleTowerMultiBattleRoom_EventScript_241C03:: @ 8241C03
goto BattleFrontier_BattleTowerBattleRoom_EventScript_2421B8
BattleFrontier_BattleTowerBattleRoom_EventScript_241C2F:: @ 8241C2F
call BattleFrontier_BattleTowerBattleRoom_EventScript_241EBA
call BattleFrontier_EventScript_IncrementWinStreak
setvar VAR_0x8004, BATTLE_TOWER_FUNC_4
special CallBattleTowerFunc
switch VAR_RESULT
@@ -73,9 +64,8 @@ BattleFrontier_BattleTowerBattleRoom_EventScript_241C2F:: @ 8241C2F
applymovement 1, BattleFrontier_BattleTowerBattleRoom_Movement_242188
waitmovement 0
removeobject 1
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_9
special CallFrontierUtilFunc
compare VAR_RESULT, 0
frontier_getbrainstatus
compare VAR_RESULT, FRONTIER_BRAIN_NOT_READY
call_if_ne BattleFrontier_BattleTowerBattleRoom_EventScript_241EC3
applymovement 2, BattleFrontier_BattleTowerBattleRoom_Movement_24218D
waitmovement 0
@@ -87,14 +77,11 @@ BattleFrontier_BattleTowerBattleRoom_EventScript_241C2F:: @ 8241C2F
special HealPlayerParty
BattleFrontier_BattleTowerBattleRoom_EventScript_241C8F:: @ 8241C8F
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_9
special CallFrontierUtilFunc
frontier_getbrainstatus
copyvar VAR_TEMP_F, VAR_RESULT
compare VAR_RESULT, 0
compare VAR_RESULT, FRONTIER_BRAIN_NOT_READY
goto_if_ne BattleFrontier_BattleTowerBattleRoom_EventScript_241F0A
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_1
setvar VAR_0x8005, 2
special CallFrontierUtilFunc
frontier_get FRONTIER_DATA_BATTLE_NUM
call BattleFrontier_BattleTowerBattleRoom_EventScript_241E44
call BattleFrontier_BattleTowerBattleRoom_EventScript_23E8E0
compare VAR_RESULT, 1
@@ -125,7 +112,7 @@ BattleFrontier_BattleTowerBattleRoom_EventScript_241D40:: @ 8241D40
case MULTI_B_PRESSED, BattleFrontier_BattleTowerBattleRoom_EventScript_241C8F
BattleFrontier_BattleTowerBattleRoom_EventScript_241D72:: @ 8241D72
call BattleFrontier_BattleTowerBattleRoom_EventScript_23E8B4
call BattleFrontier_EventScript_SaveBattle
goto BattleFrontier_BattleTowerBattleRoom_EventScript_241C8F
BattleFrontier_BattleTowerBattleRoom_EventScript_241D7C:: @ 8241D7C
@@ -153,10 +140,7 @@ BattleFrontier_BattleTowerBattleRoom_EventScript_241DDC:: @ 8241DDC
goto BattleFrontier_BattleTowerBattleRoom_EventScript_241BC3
BattleFrontier_BattleTowerBattleRoom_EventScript_241DF6:: @ 8241DF6
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8005, 0
setvar VAR_0x8006, 3
special CallFrontierUtilFunc
frontier_set FRONTIER_DATA_CHALLENGE_STATUS, CHALLENGE_STATUS_WON
setvar VAR_0x8004, BATTLE_TOWER_FUNC_2
setvar VAR_0x8005, 3
special CallBattleTowerFunc
@@ -168,13 +152,12 @@ BattleFrontier_BattleTowerBattleRoom_EventScript_241E22:: @ 8241E22
message BattleFrontier_BattleTowerBattleRoom_Text_242426
waitmessage
setvar VAR_0x8004, BATTLE_TOWER_FUNC_SAVE
setvar VAR_0x8005, 2
setvar VAR_0x8005, CHALLENGE_STATUS_PAUSED
special CallBattleTowerFunc
playse SE_SAVE
waitse
fadescreen 1
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_SOFT_RESET
special CallFrontierUtilFunc
frontier_reset
end
BattleFrontier_BattleTowerBattleRoom_EventScript_241E44:: @ 8241E44
@@ -217,14 +200,8 @@ BattleFrontier_BattleTowerBattleRoom_EventScript_241EB3:: @ 8241EB3
waitmessage
return
BattleFrontier_BattleArenaBattleRoom_EventScript_241EBA:: @ 8241EBA
BattleFrontier_BattleDomeLobby_EventScript_241EBA:: @ 8241EBA
BattleFrontier_BattleFactoryBattleRoom_EventScript_241EBA:: @ 8241EBA
BattleFrontier_BattlePalaceBattleRoom_EventScript_241EBA:: @ 8241EBA
BattleFrontier_BattleTowerBattleRoom2_EventScript_241EBA:: @ 8241EBA
BattleFrontier_BattleTowerBattleRoom_EventScript_241EBA:: @ 8241EBA
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_17
special CallFrontierUtilFunc
BattleFrontier_EventScript_IncrementWinStreak:: @ 8241EBA
frontier_incrementstreak
return
BattleFrontier_BattleTowerBattleRoom_EventScript_241EC3:: @ 8241EC3
@@ -273,7 +250,7 @@ BattleFrontier_BattleTowerBattleRoom_EventScript_241F79:: @ 8241F79
case MULTI_B_PRESSED, BattleFrontier_BattleTowerBattleRoom_EventScript_241F22
BattleFrontier_BattleTowerBattleRoom_EventScript_241FAF:: @ 8241FAF
call BattleFrontier_BattleTowerBattleRoom_EventScript_242170
call BattleFrontier_EventScript_SetBrainObjectGfx
closemessage
applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattleTowerBattleRoom_Movement_242180
waitmovement 0
@@ -283,19 +260,14 @@ BattleFrontier_BattleTowerBattleRoom_EventScript_241FAF:: @ 8241FAF
applymovement 1, BattleFrontier_BattleTowerBattleRoom_Movement_2421B2
waitmovement 0
switch VAR_TEMP_F
case 2, BattleFrontier_BattleTowerBattleRoom_EventScript_242085
case 3, BattleFrontier_BattleTowerBattleRoom_EventScript_242029
case 4, BattleFrontier_BattleTowerBattleRoom_EventScript_2420B2
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_1
setvar VAR_0x8005, 7
special CallFrontierUtilFunc
compare VAR_RESULT, 0
case FRONTIER_BRAIN_GOLD, BattleFrontier_BattleTowerBattleRoom_EventScript_242085
case FRONTIER_BRAIN_STREAK, BattleFrontier_BattleTowerBattleRoom_EventScript_242029
case FRONTIER_BRAIN_STREAK_LONG, BattleFrontier_BattleTowerBattleRoom_EventScript_2420B2
frontier_get FRONTIER_DATA_HEARD_BRAIN_SPEECH
compare VAR_RESULT, FALSE
goto_if_ne BattleFrontier_BattleTowerBattleRoom_EventScript_242029
msgbox BattleFrontier_BattleTowerBattleRoom_Text_242579, MSGBOX_DEFAULT
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8005, 7
special CallFrontierUtilFunc
frontier_set FRONTIER_DATA_HEARD_BRAIN_SPEECH
BattleFrontier_BattleTowerBattleRoom_EventScript_242029:: @ 8242029
msgbox BattleFrontier_BattleTowerBattleRoom_Text_24268C, MSGBOX_DEFAULT
call BattleFrontier_BattleTowerBattleRoom_EventScript_24210E
@@ -304,9 +276,8 @@ BattleFrontier_BattleTowerBattleRoom_EventScript_242029:: @ 8242029
goto BattleFrontier_BattleTowerBattleRoom_EventScript_241C03
BattleFrontier_BattleTowerBattleRoom_EventScript_242046:: @ 8242046
call BattleFrontier_BattleTowerBattleRoom_EventScript_241EBA
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_GET_FACILITY_SYMBOLS
special CallFrontierUtilFunc
call BattleFrontier_EventScript_IncrementWinStreak
frontier_getsymbols
compare VAR_RESULT, 0
goto_if_ne BattleFrontier_BattleTowerBattleRoom_EventScript_241DF6
msgbox BattleFrontier_BattleTowerBattleRoom_Text_2426B4, MSGBOX_DEFAULT
@@ -314,22 +285,16 @@ BattleFrontier_BattleTowerBattleRoom_EventScript_242046:: @ 8242046
message BattleFrontier_BattleTowerBattleRoom_Text_24270E
waitmessage
waitfanfare
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_GIVE_FACILITY_SYMBOL
special CallFrontierUtilFunc
frontier_givesymbol
msgbox BattleFrontier_BattleTowerBattleRoom_Text_242744, MSGBOX_DEFAULT
goto BattleFrontier_BattleTowerBattleRoom_EventScript_241DF6
BattleFrontier_BattleTowerBattleRoom_EventScript_242085:: @ 8242085
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_1
setvar VAR_0x8005, 7
special CallFrontierUtilFunc
compare VAR_RESULT, 0
frontier_get FRONTIER_DATA_HEARD_BRAIN_SPEECH
compare VAR_RESULT, FALSE
goto_if_ne BattleFrontier_BattleTowerBattleRoom_EventScript_2420B2
msgbox BattleFrontier_BattleTowerBattleRoom_Text_2427F9, MSGBOX_DEFAULT
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8005, 7
special CallFrontierUtilFunc
frontier_set FRONTIER_DATA_HEARD_BRAIN_SPEECH
BattleFrontier_BattleTowerBattleRoom_EventScript_2420B2:: @ 82420B2
msgbox BattleFrontier_BattleTowerBattleRoom_Text_2428E0, MSGBOX_DEFAULT
call BattleFrontier_BattleTowerBattleRoom_EventScript_24210E
@@ -338,9 +303,8 @@ BattleFrontier_BattleTowerBattleRoom_EventScript_2420B2:: @ 82420B2
goto BattleFrontier_BattleTowerBattleRoom_EventScript_241C03
BattleFrontier_BattleTowerBattleRoom_EventScript_2420CF:: @ 82420CF
call BattleFrontier_BattleTowerBattleRoom_EventScript_241EBA
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_GET_FACILITY_SYMBOLS
special CallFrontierUtilFunc
call BattleFrontier_EventScript_IncrementWinStreak
frontier_getsymbols
compare VAR_RESULT, 2
goto_if_eq BattleFrontier_BattleTowerBattleRoom_EventScript_241DF6
msgbox BattleFrontier_BattleTowerBattleRoom_Text_2428F7, MSGBOX_DEFAULT
@@ -348,8 +312,7 @@ BattleFrontier_BattleTowerBattleRoom_EventScript_2420CF:: @ 82420CF
message BattleFrontier_BattleTowerBattleRoom_Text_242932
waitmessage
waitfanfare
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_GIVE_FACILITY_SYMBOL
special CallFrontierUtilFunc
frontier_givesymbol
msgbox BattleFrontier_BattleTowerBattleRoom_Text_24295D, MSGBOX_DEFAULT
goto BattleFrontier_BattleTowerBattleRoom_EventScript_241DF6
@@ -357,40 +320,26 @@ BattleFrontier_BattleTowerBattleRoom2_EventScript_24210E:: @ 824210E
BattleFrontier_BattleTowerBattleRoom_EventScript_24210E:: @ 824210E
closemessage
setvar VAR_TEMP_2, 0
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8005, 6
setvar VAR_0x8006, 0
special CallFrontierUtilFunc
frontier_set FRONTIER_DATA_6, 0
special HealPlayerParty
setvar VAR_0x8004, SPECIAL_BATTLE_TOWER
setvar VAR_0x8005, 0
special DoSpecialTrainerBattle
waitstate
copyvar VAR_0x8004, VAR_FRONTIER_BATTLE_MODE
compare VAR_0x8004, 3
compare VAR_0x8004, FRONTIER_MODE_LINK_MULTIS
goto_if_eq BattleFrontier_BattleTowerBattleRoom_EventScript_24215A
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_18
special CallFrontierUtilFunc
frontier_restorehelditems
special HealPlayerParty
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_21
special CallFrontierUtilFunc
frontier_resetsketch
BattleFrontier_BattleTowerBattleRoom_EventScript_24215A:: @ 824215A
setvar VAR_0x8004, BATTLE_TOWER_FUNC_15
special CallBattleTowerFunc
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_1
setvar VAR_0x8005, 5
special CallFrontierUtilFunc
frontier_get FRONTIER_DATA_BATTLE_OUTCOME
return
BattleFrontier_BattleArenaBattleRoom_EventScript_242170:: @ 8242170
BattleFrontier_BattleDomeBattleRoom_EventScript_242170:: @ 8242170
BattleFrontier_BattleFactoryBattleRoom_EventScript_242170:: @ 8242170
BattleFrontier_BattlePalaceBattleRoom_EventScript_242170:: @ 8242170
BattleFrontier_BattlePyramidTop_EventScript_242170:: @ 8242170
BattleFrontier_BattleTowerBattleRoom_EventScript_242170:: @ 8242170
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_SET_BRAIN_OBJECT
special CallFrontierUtilFunc
BattleFrontier_EventScript_SetBrainObjectGfx:: @ 8242170
frontier_setbrainobj
return
BattleFrontier_BattleTowerBattleRoom_Movement_242179: @ 8242179
@@ -485,11 +434,11 @@ BattleFrontier_BattleTowerBattleRoom_Movement_2421B2: @ 82421B2
BattleFrontier_BattleTowerBattleRoom2_EventScript_2421B8:: @ 82421B8
BattleFrontier_BattleTowerBattleRoom_EventScript_2421B8:: @ 82421B8
copyvar VAR_RESULT, VAR_FRONTIER_BATTLE_MODE
compare VAR_RESULT, 1
compare VAR_RESULT, FRONTIER_MODE_DOUBLES
goto_if_eq BattleFrontier_BattleTowerBattleRoom_EventScript_2421E8
compare VAR_RESULT, 2
compare VAR_RESULT, FRONTIER_MODE_MULTIS
goto_if_eq BattleFrontier_BattleTowerBattleRoom_EventScript_2421F2
compare VAR_RESULT, 3
compare VAR_RESULT, FRONTIER_MODE_LINK_MULTIS
goto_if_eq BattleFrontier_BattleTowerBattleRoom_EventScript_2421FC
warp MAP_BATTLE_FRONTIER_BATTLE_TOWER_LOBBY, 255, 6, 6
waitstate

View File

@@ -5,9 +5,9 @@ BattleFrontier_BattleTowerBattleRoom2_MapScripts:: @ 8248EE8
.byte 0
BattleFrontier_BattleTowerBattleRoom2_MapScript1_248EF8: @ 8248EF8
compare VAR_FRONTIER_BATTLE_MODE, 2
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_MULTIS
call_if_eq BattleFrontier_BattleTowerBattleRoom2_EventScript_248F0F
compare VAR_FRONTIER_BATTLE_MODE, 3
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_LINK_MULTIS
call_if_eq BattleFrontier_BattleTowerBattleRoom2_EventScript_248F2F
end
@@ -45,9 +45,7 @@ BattleFrontier_BattleTowerBattleRoom2_EventScript_248F4D:: @ 8248F4D
applymovement 5, BattleFrontier_BattleTowerBattleRoom2_Movement_249518
applymovement 6, BattleFrontier_BattleTowerBattleRoom2_Movement_24951E
waitmovement 0
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_1
setvar VAR_0x8005, 2
special CallFrontierUtilFunc
frontier_get FRONTIER_DATA_BATTLE_NUM
compare VAR_RESULT, 0
goto_if_eq BattleFrontier_BattleTowerBattleRoom2_EventScript_248FB4
applymovement 2, BattleFrontier_BattleTowerBattleRoom2_Movement_24953E
@@ -56,10 +54,7 @@ BattleFrontier_BattleTowerBattleRoom2_EventScript_248F4D:: @ 8248F4D
applymovement 5, BattleFrontier_BattleTowerBattleRoom2_Movement_249524
applymovement 6, BattleFrontier_BattleTowerBattleRoom2_Movement_249524
waitmovement 0
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8005, 6
setvar VAR_0x8006, 1
special CallFrontierUtilFunc
frontier_set FRONTIER_DATA_6, 1
goto BattleFrontier_BattleTowerBattleRoom2_EventScript_249143
BattleFrontier_BattleTowerBattleRoom2_EventScript_248FB4:: @ 8248FB4
@@ -70,7 +65,7 @@ BattleFrontier_BattleTowerBattleRoom2_EventScript_248FB4:: @ 8248FB4
applymovement 1, BattleFrontier_BattleTowerBattleRoom2_Movement_249528
applymovement 4, BattleFrontier_BattleTowerBattleRoom2_Movement_24952E
waitmovement 0
compare VAR_FRONTIER_BATTLE_MODE, 3
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_LINK_MULTIS
goto_if_eq BattleFrontier_BattleTowerBattleRoom2_EventScript_249026
setvar VAR_0x8004, BATTLE_TOWER_FUNC_7
setvar VAR_0x8005, 0
@@ -114,10 +109,7 @@ BattleFrontier_BattleTowerBattleRoom2_EventScript_249069:: @ 8249069
case 1, BattleFrontier_BattleTowerBattleRoom2_EventScript_2490AA
BattleFrontier_BattleTowerBattleRoom2_EventScript_24907E:: @ 824907E
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8005, 0
setvar VAR_0x8006, 4
special CallFrontierUtilFunc
frontier_set FRONTIER_DATA_CHALLENGE_STATUS, CHALLENGE_STATUS_LOST
setvar VAR_0x8004, BATTLE_TOWER_FUNC_2
setvar VAR_0x8005, 3
special CallBattleTowerFunc
@@ -126,7 +118,7 @@ BattleFrontier_BattleTowerBattleRoom2_EventScript_24907E:: @ 824907E
goto BattleFrontier_BattleTowerBattleRoom2_EventScript_2421B8
BattleFrontier_BattleTowerBattleRoom2_EventScript_2490AA:: @ 82490AA
call BattleFrontier_BattleTowerBattleRoom2_EventScript_241EBA
call BattleFrontier_EventScript_IncrementWinStreak
setvar VAR_0x8004, BATTLE_TOWER_FUNC_4
special CallBattleTowerFunc
switch VAR_RESULT
@@ -142,7 +134,7 @@ BattleFrontier_BattleTowerBattleRoom2_EventScript_2490AA:: @ 82490AA
applymovement 5, BattleFrontier_BattleTowerBattleRoom2_Movement_249524
applymovement 6, BattleFrontier_BattleTowerBattleRoom2_Movement_249524
waitmovement 0
compare VAR_FRONTIER_BATTLE_MODE, 3
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_LINK_MULTIS
goto_if_eq BattleFrontier_BattleTowerBattleRoom2_EventScript_249118
msgbox BattleFrontier_BattleTowerBattleRoom2_Text_242217, MSGBOX_DEFAULT
goto BattleFrontier_BattleTowerBattleRoom2_EventScript_249121
@@ -154,21 +146,17 @@ BattleFrontier_BattleTowerBattleRoom2_EventScript_249118:: @ 8249118
BattleFrontier_BattleTowerBattleRoom2_EventScript_249121:: @ 8249121
special LoadPlayerParty
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_LOAD_SELECTED_PARTY
setvar VAR_0x8005, 2
special CallFrontierUtilFunc
compare VAR_FRONTIER_BATTLE_MODE, 3
frontier_setpartyorder FRONTIER_MULTI_PARTY_SIZE
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_LINK_MULTIS
call_if_eq BattleFrontier_BattleTowerBattleRoom2_EventScript_249514
playfanfare MUS_ME_ASA
waitfanfare
special HealPlayerParty
BattleFrontier_BattleTowerBattleRoom2_EventScript_249143:: @ 8249143
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_1
setvar VAR_0x8005, 2
special CallFrontierUtilFunc
frontier_get FRONTIER_DATA_BATTLE_NUM
call BattleFrontier_BattleTowerBattleRoom2_EventScript_2492FD
compare VAR_FRONTIER_BATTLE_MODE, 3
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_LINK_MULTIS
goto_if_eq BattleFrontier_BattleTowerBattleRoom2_EventScript_249283
call BattleFrontier_BattleTowerBattleRoom2_EventScript_23E8E0
compare VAR_RESULT, 1
@@ -199,7 +187,7 @@ BattleFrontier_BattleTowerBattleRoom2_EventScript_2491E7:: @ 82491E7
case MULTI_B_PRESSED, BattleFrontier_BattleTowerBattleRoom2_EventScript_249143
BattleFrontier_BattleTowerBattleRoom2_EventScript_249219:: @ 8249219
call BattleFrontier_BattleTowerBattleRoom2_EventScript_23E8B4
call BattleFrontier_EventScript_SaveBattle
goto BattleFrontier_BattleTowerBattleRoom2_EventScript_249143
BattleFrontier_BattleTowerBattleRoom2_EventScript_249223:: @ 8249223
@@ -231,10 +219,7 @@ BattleFrontier_BattleTowerBattleRoom2_EventScript_249283:: @ 8249283
end
BattleFrontier_BattleTowerBattleRoom2_EventScript_2492AF:: @ 82492AF
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8005, 0
setvar VAR_0x8006, 3
special CallFrontierUtilFunc
frontier_set FRONTIER_DATA_CHALLENGE_STATUS, CHALLENGE_STATUS_WON
setvar VAR_0x8004, BATTLE_TOWER_FUNC_2
setvar VAR_0x8005, 3
special CallBattleTowerFunc
@@ -246,17 +231,16 @@ BattleFrontier_BattleTowerBattleRoom2_EventScript_2492DB:: @ 82492DB
message BattleFrontier_BattleTowerBattleRoom2_Text_242426
waitmessage
setvar VAR_0x8004, BATTLE_TOWER_FUNC_SAVE
setvar VAR_0x8005, 2
setvar VAR_0x8005, CHALLENGE_STATUS_PAUSED
special CallBattleTowerFunc
playse SE_SAVE
waitse
fadescreen 1
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_SOFT_RESET
special CallFrontierUtilFunc
frontier_reset
end
BattleFrontier_BattleTowerBattleRoom2_EventScript_2492FD:: @ 82492FD
compare VAR_FRONTIER_BATTLE_MODE, 3
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_LINK_MULTIS
goto_if_eq BattleFrontier_BattleTowerBattleRoom2_EventScript_24937E
copyvar VAR_TEMP_F, VAR_RESULT
switch VAR_TEMP_F
@@ -385,7 +369,7 @@ BattleFrontier_BattleTowerBattleRoom2_EventScript_2494A8:: @ 82494A8
switch VAR_RESULT
case 1, BattleFrontier_BattleTowerBattleRoom2_EventScript_249143
case MULTI_B_PRESSED, BattleFrontier_BattleTowerBattleRoom2_EventScript_249143
call BattleFrontier_BattleTowerBattleRoom2_EventScript_23E8B4
call BattleFrontier_EventScript_SaveBattle
setflag FLAG_TEMP_2
goto BattleFrontier_BattleTowerBattleRoom2_EventScript_249143
end

View File

@@ -5,9 +5,9 @@ BattleFrontier_BattleTowerCorridor2_MapScripts:: @ 8248D4A
.byte 0
BattleFrontier_BattleTowerCorridor2_MapScript1_248D5A: @ 8248D5A
compare VAR_FRONTIER_BATTLE_MODE, 2
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_MULTIS
call_if_eq BattleFrontier_BattleTowerCorridor2_EventScript_248D71
compare VAR_FRONTIER_BATTLE_MODE, 3
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_LINK_MULTIS
call_if_eq BattleFrontier_BattleTowerCorridor2_EventScript_248D91
end
@@ -87,13 +87,13 @@ BattleFrontier_BattleTowerCorridor2_EventScript_248DBC:: @ 8248DBC
end
BattleFrontier_BattleTowerCorridor2_EventScript_248E71:: @ 8248E71
compare VAR_FRONTIER_BATTLE_MODE, 0
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_SINGLES
call_if_eq BattleFrontier_BattleTowerCorridor2_EventScript_248E9E
compare VAR_FRONTIER_BATTLE_MODE, 1
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_DOUBLES
call_if_eq BattleFrontier_BattleTowerCorridor2_EventScript_248E9E
compare VAR_FRONTIER_BATTLE_MODE, 2
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_MULTIS
call_if_eq BattleFrontier_BattleTowerCorridor2_EventScript_248EA8
compare VAR_FRONTIER_BATTLE_MODE, 3
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_LINK_MULTIS
call_if_eq BattleFrontier_BattleTowerCorridor2_EventScript_248EB2
return

View File

@@ -24,13 +24,13 @@ BattleFrontier_BattleTowerElevator_EventScript_2419F0:: @ 82419F0
end
BattleFrontier_BattleTowerElevator_EventScript_241A28:: @ 8241A28
compare VAR_FRONTIER_BATTLE_MODE, 0
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_SINGLES
call_if_eq BattleFrontier_BattleTowerElevator_EventScript_241A55
compare VAR_FRONTIER_BATTLE_MODE, 1
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_DOUBLES
call_if_eq BattleFrontier_BattleTowerElevator_EventScript_241A55
compare VAR_FRONTIER_BATTLE_MODE, 2
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_MULTIS
call_if_eq BattleFrontier_BattleTowerElevator_EventScript_241A5F
compare VAR_FRONTIER_BATTLE_MODE, 3
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_LINK_MULTIS
call_if_eq BattleFrontier_BattleTowerElevator_EventScript_241A72
return

View File

@@ -89,7 +89,7 @@
"movement_range_y": 1,
"trainer_type": "0",
"trainer_sight_or_berry_tree_id": "0",
"script": "EventScript_Apprentice",
"script": "BattleFrontier_BattleTowerLobby_EventScript_Apprentice",
"flag": "FLAG_HIDE_APPRENTICE"
},
{

View File

@@ -1,54 +1,49 @@
BattleFrontier_BattleTowerLobby_MapScripts:: @ 823E67B
map_script MAP_SCRIPT_ON_RESUME, BattleFrontier_BattleTowerLobby_MapScript1_23E690
map_script MAP_SCRIPT_ON_TRANSITION, BattleFrontier_BattleTowerLobby_MapScript1_23E694
map_script MAP_SCRIPT_ON_FRAME_TABLE, BattleFrontier_BattleTowerLobby_MapScript2_23E6DD
map_script MAP_SCRIPT_ON_WARP_INTO_MAP_TABLE, BattleFrontier_BattleTowerLobby_MapScript2_23E6C9
map_script MAP_SCRIPT_ON_RESUME, BattleFrontier_BattleTowerLobby_OnResume
map_script MAP_SCRIPT_ON_TRANSITION, BattleFrontier_BattleTowerLobby_OnTransition
map_script MAP_SCRIPT_ON_FRAME_TABLE, BattleFrontier_BattleTowerLobby_OnFrame
map_script MAP_SCRIPT_ON_WARP_INTO_MAP_TABLE, BattleFrontier_BattleTowerLobby_OnWarp
.byte 0
BattleFrontier_BattleTowerLobby_MapScript1_23E690: @ 823E690
BattleFrontier_BattleTowerLobby_OnResume: @ 823E690
special sub_81653CC
end
BattleFrontier_BattleTowerLobby_MapScript1_23E694: @ 823E694
BattleFrontier_BattleTowerLobby_OnTransition: @ 823E694
call BattleFrontier_BattleTowerLobby_EventScript_ShowOrHideReporter
setvar VAR_0x8004, 10
special CallApprenticeFunction
compare VAR_0x8004, 0
goto_if_eq BattleFrontier_BattleTowerLobby_EventScript_23E6B5
goto_if_set FLAG_DAILY_APPRENTICE_LEAVES, BattleFrontier_BattleTowerLobby_EventScript_23E6C1
BattleFrontier_BattleTowerLobby_EventScript_23E6B5:: @ 823E6B5
apprentice_shouldcheckgone
compare VAR_0x8004, FALSE @ Always TRUE here
goto_if_eq BattleFrontier_BattleTowerLobby_EventScript_ShowApprentice
goto_if_set FLAG_DAILY_APPRENTICE_LEAVES, BattleFrontier_BattleTowerLobby_EventScript_HideApprentice
BattleFrontier_BattleTowerLobby_EventScript_ShowApprentice:: @ 823E6B5
clearflag FLAG_HIDE_APPRENTICE
setvar VAR_0x8004, 23
special CallApprenticeFunction
BattleFrontier_BattleTowerLobby_EventScript_23E6C0:: @ 823E6C0
apprentice_setgfx
BattleFrontier_BattleTowerLobby_EventScript_EndShowOrHideApprentice:: @ 823E6C0
end
BattleFrontier_BattleTowerLobby_EventScript_23E6C1:: @ 823E6C1
BattleFrontier_BattleTowerLobby_EventScript_HideApprentice:: @ 823E6C1
setflag FLAG_HIDE_APPRENTICE
goto BattleFrontier_BattleTowerLobby_EventScript_23E6C0
goto BattleFrontier_BattleTowerLobby_EventScript_EndShowOrHideApprentice
BattleFrontier_BattleTowerLobby_MapScript2_23E6C9: @ 823E6C9
map_script_2 VAR_TEMP_1, 0, BattleFrontier_BattleTowerLobby_EventScript_23E6D3
BattleFrontier_BattleTowerLobby_OnWarp: @ 823E6C9
map_script_2 VAR_TEMP_1, 0, BattleFrontier_BattleTowerLobby_EventScript_PlayerFaceNorth
.2byte 0
BattleFrontier_BattleTowerLobby_EventScript_23E6D3:: @ 823E6D3
BattleFrontier_BattleTowerLobby_EventScript_PlayerFaceNorth:: @ 823E6D3
setvar VAR_TEMP_1, 1
turnobject OBJ_EVENT_ID_PLAYER, DIR_NORTH
end
BattleFrontier_BattleTowerLobby_MapScript2_23E6DD: @ 823E6DD
BattleFrontier_BattleTowerLobby_OnFrame: @ 823E6DD
map_script_2 VAR_TEMP_0, 0, BattleFrontier_BattleTowerLobby_EventScript_23E707
map_script_2 VAR_TEMP_0, 1, BattleFrontier_BattleTowerLobby_EventScript_23E710
map_script_2 VAR_TEMP_0, 2, BattleFrontier_BattleTowerLobby_EventScript_23E8EE
map_script_2 VAR_TEMP_0, 3, BattleFrontier_BattleTowerLobby_EventScript_23E758
map_script_2 VAR_TEMP_0, 4, BattleFrontier_BattleTowerLobby_EventScript_23E7F2
map_script_2 VAR_TEMP_0, CHALLENGE_STATUS_SAVING, BattleFrontier_BattleTowerLobby_EventScript_23E710
map_script_2 VAR_TEMP_0, CHALLENGE_STATUS_PAUSED, BattleFrontier_BattleTowerLobby_EventScript_23E8EE
map_script_2 VAR_TEMP_0, CHALLENGE_STATUS_WON, BattleFrontier_BattleTowerLobby_EventScript_23E758
map_script_2 VAR_TEMP_0, CHALLENGE_STATUS_LOST, BattleFrontier_BattleTowerLobby_EventScript_23E7F2
.2byte 0
BattleFrontier_BattleTowerLobby_EventScript_23E707:: @ 823E707
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_0
special CallFrontierUtilFunc
frontier_getstatus
end
BattleFrontier_BattleTowerLobby_EventScript_23E710:: @ 823E710
@@ -64,10 +59,7 @@ BattleFrontier_BattleTowerLobby_EventScript_23E710:: @ 823E710
setvar VAR_0x8005, 2
setvar VAR_0x8006, 0
special CallBattleTowerFunc
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8005, 0
setvar VAR_0x8006, 0
special CallFrontierUtilFunc
frontier_set FRONTIER_DATA_CHALLENGE_STATUS, 0
setvar VAR_TEMP_0, 255
release
end
@@ -75,8 +67,7 @@ BattleFrontier_BattleTowerLobby_EventScript_23E710:: @ 823E710
BattleFrontier_BattleTowerLobby_EventScript_23E758:: @ 823E758
lock
faceplayer
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_IS_FRONTIER_BRAIN
special CallFrontierUtilFunc
frontier_isbrain
compare VAR_RESULT, TRUE
goto_if_eq BattleFrontier_BattleTowerLobby_EventScript_23E778
message BattleFrontier_BattleTowerLobby_Text_23F60D
@@ -99,8 +90,7 @@ BattleFrontier_BattleTowerLobby_EventScript_23E780:: @ 823E780
BattleFrontier_BattleTowerLobby_EventScript_23E7A5:: @ 823E7A5
msgbox BattleFrontier_BattleTowerLobby_Text_2414D4, MSGBOX_DEFAULT
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_11
special CallFrontierUtilFunc
frontier_givepoints
msgbox BattleFrontier_Text_ObtainedXBattlePoints, MSGBOX_GETPOINTS
call BattleFrontier_BattleTowerLobby_EventScript_23E84D
setvar VAR_0x8004, BATTLE_TOWER_FUNC_1
@@ -118,7 +108,7 @@ BattleFrontier_BattleTowerLobby_EventScript_23E7E2:: @ 823E7E2
end
BattleFrontier_BattleTowerLobby_EventScript_23E7F2:: @ 823E7F2
compare VAR_FRONTIER_BATTLE_MODE, 2
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_MULTIS
goto_if_ne BattleFrontier_BattleTowerLobby_EventScript_23E81E
goto_if_set FLAG_CHOSEN_MULTI_BATTLE_NPC_PARTNER, BattleFrontier_BattleTowerLobby_EventScript_23E81E
setvar VAR_0x8004, BATTLE_TOWER_FUNC_1
@@ -148,8 +138,7 @@ BattleFrontier_BattleTowerLobby_EventScript_23E830:: @ 823E830
BattleFrontier_BattleTowerLobby_EventScript_23E84D:: @ 823E84D
message BattleFrontier_BattleTowerLobby_Text_23F70F
waitmessage
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_8
special CallFrontierUtilFunc
frontier_checkairshow
special LoadPlayerParty
special HealPlayerParty
setvar VAR_0x8004, BATTLE_TOWER_FUNC_SAVE
@@ -165,31 +154,19 @@ BattleFrontier_BattleTowerLobby_EventScript_23E84D:: @ 823E84D
multichoicedefault 20, 8, MULTI_YESNO, 1, 0
switch VAR_RESULT
case 1, BattleFrontier_BattleTowerLobby_EventScript_23E8DF
case 0, BattleFrontier_BattleTowerLobby_EventScript_23E8B4
case 0, BattleFrontier_EventScript_SaveBattle
case MULTI_B_PRESSED, BattleFrontier_BattleTowerLobby_EventScript_23E8DF
BattleFrontier_BattleArenaBattleRoom_EventScript_23E8B4:: @ 823E8B4
BattleFrontier_BattleArenaLobby_EventScript_23E8B4:: @ 823E8B4
BattleFrontier_BattleDomeLobby_EventScript_23E8B4:: @ 823E8B4
BattleFrontier_BattleDomePreBattleRoom_EventScript_23E8B4:: @ 823E8B4
BattleFrontier_BattleFactoryLobby_EventScript_23E8B4:: @ 823E8B4
BattleFrontier_BattleFactoryPreBattleRoom_EventScript_23E8B4:: @ 823E8B4
BattleFrontier_BattlePalaceBattleRoom_EventScript_23E8B4:: @ 823E8B4
BattleFrontier_BattlePalaceLobby_EventScript_23E8B4:: @ 823E8B4
BattleFrontier_BattleTowerBattleRoom2_EventScript_23E8B4:: @ 823E8B4
BattleFrontier_BattleTowerBattleRoom_EventScript_23E8B4:: @ 823E8B4
BattleFrontier_BattleTowerLobby_EventScript_23E8B4:: @ 823E8B4
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_19
special CallFrontierUtilFunc
compare VAR_RESULT, 0
goto_if_eq BattleFrontier_BattleTowerLobby_EventScript_23E8D7
BattleFrontier_EventScript_SaveBattle:: @ 823E8B4
frontier_savebattle
compare VAR_RESULT, FALSE
goto_if_eq BattleFrontier_EventScript_BattleSaveFailed
playse SE_SAVE
msgbox BattleFrontier_BattleTowerLobby_Text_2423CD, MSGBOX_DEFAULT
goto BattleFrontier_BattleTowerLobby_EventScript_23E8DF
BattleFrontier_BattleTowerLobby_EventScript_23E8D7:: @ 823E8D7
BattleFrontier_EventScript_BattleSaveFailed:: @ 823E8D7
msgbox gText_BattleRecordCouldntBeSaved, MSGBOX_DEFAULT
BattleFrontier_BattleTowerLobby_EventScript_23E8DF:: @ 823E8DF
return
@@ -204,15 +181,13 @@ BattleFrontier_BattlePalaceLobby_EventScript_23E8E0:: @ 823E8E0
BattleFrontier_BattleTowerBattleRoom2_EventScript_23E8E0:: @ 823E8E0
BattleFrontier_BattleTowerBattleRoom_EventScript_23E8E0:: @ 823E8E0
BattleFrontier_BattleTowerLobby_EventScript_23E8E0:: @ 823E8E0
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_1
setvar VAR_0x8005, 6
special CallFrontierUtilFunc
frontier_get FRONTIER_DATA_6
return
BattleFrontier_BattleTowerLobby_EventScript_23E8EE:: @ 823E8EE
lock
faceplayer
compare VAR_FRONTIER_BATTLE_MODE, 0
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_SINGLES
call_if_eq BattleFrontier_BattleTowerLobby_EventScript_23E930
message BattleFrontier_BattleTowerLobby_Text_23F737
waitmessage
@@ -223,10 +198,7 @@ BattleFrontier_BattleTowerLobby_EventScript_23E8EE:: @ 823E8EE
special CallBattleTowerFunc
playse SE_SAVE
waitse
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8005, 3
setvar VAR_0x8006, 0
special CallFrontierUtilFunc
frontier_set FRONTIER_DATA_PAUSED, FALSE
goto BattleFrontier_BattleTowerLobby_EventScript_23F0F3
end
@@ -237,7 +209,7 @@ BattleFrontier_BattleTowerLobby_EventScript_23E930:: @ 823E930
BattleFrontier_BattleTowerLobby_EventScript_23E936:: @ 823E936
lock
faceplayer
setvar VAR_FRONTIER_FACILITY, 0
setvar VAR_FRONTIER_FACILITY, FRONTIER_FACILITY_TOWER
special SavePlayerParty
msgbox BattleFrontier_BattleTowerLobby_Text_240537, MSGBOX_DEFAULT
@@ -252,24 +224,20 @@ BattleFrontier_BattleTowerLobby_EventScript_23E948:: @ 823E948
case MULTI_B_PRESSED, BattleFrontier_BattleTowerLobby_EventScript_23F0E6
BattleFrontier_BattleTowerLobby_EventScript_23E984:: @ 823E984
setvar VAR_FRONTIER_BATTLE_MODE, 0
setvar VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_SINGLES
message BattleFrontier_BattleTowerLobby_Text_23FD3B
waitmessage
multichoice 17, 6, MULTI_LEVEL_MODE, 0
switch VAR_RESULT
case 2, BattleFrontier_BattleTowerLobby_EventScript_23F0E6
case MULTI_B_PRESSED, BattleFrontier_BattleTowerLobby_EventScript_23F0E6
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_15
special CallFrontierUtilFunc
compare VAR_0x8004, 1
frontier_checkineligible
compare VAR_0x8004, TRUE
goto_if_eq BattleFrontier_BattleTowerLobby_EventScript_23F02B
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8005, 1
copyvar VAR_0x8006, VAR_RESULT
special CallFrontierUtilFunc
frontier_set FRONTIER_DATA_LVL_MODE, VAR_RESULT
msgbox BattleFrontier_BattleTowerLobby_Text_2407A6, MSGBOX_DEFAULT
fadescreen 1
call BattleFrontier_BattleTowerLobby_EventScript_23F2B7
call BattleFrontier_EventScript_GetLvlMode
copyvar VAR_0x8004, VAR_RESULT
setvar VAR_0x8005, 3
special sub_80F9490
@@ -283,9 +251,7 @@ BattleFrontier_BattleTowerLobby_EventScript_23E984:: @ 823E984
case MULTI_B_PRESSED, BattleFrontier_BattleTowerLobby_EventScript_23F0E3
BattleFrontier_BattleTowerLobby_EventScript_23EA2A:: @ 823EA2A
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8005, 4
special CallFrontierUtilFunc
frontier_set FRONTIER_DATA_SELECTED_MON_ORDER
setvar VAR_TEMP_0, 0
setvar VAR_0x8004, BATTLE_TOWER_FUNC_0
special CallBattleTowerFunc
@@ -293,10 +259,7 @@ BattleFrontier_BattleTowerLobby_EventScript_23EA2A:: @ 823EA2A
setvar VAR_0x8005, 2
setvar VAR_0x8006, 1
special CallBattleTowerFunc
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8005, 3
setvar VAR_0x8006, 0
special CallFrontierUtilFunc
frontier_set FRONTIER_DATA_PAUSED, FALSE
special LoadPlayerParty
closemessage
delay 2
@@ -317,7 +280,7 @@ BattleFrontier_BattleTowerLobby_EventScript_23EA91:: @ 823EA91
BattleFrontier_BattleTowerLobby_EventScript_23EA9F:: @ 823EA9F
lock
faceplayer
setvar VAR_FRONTIER_FACILITY, 0
setvar VAR_FRONTIER_FACILITY, FRONTIER_FACILITY_TOWER
special SavePlayerParty
msgbox BattleFrontier_BattleTowerLobby_Text_2407E2, MSGBOX_DEFAULT
@@ -332,24 +295,20 @@ BattleFrontier_BattleTowerLobby_EventScript_23EAB1:: @ 823EAB1
case MULTI_B_PRESSED, BattleFrontier_BattleTowerLobby_EventScript_23F0E6
BattleFrontier_BattleTowerLobby_EventScript_23EAED:: @ 823EAED
setvar VAR_FRONTIER_BATTLE_MODE, 1
setvar VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_DOUBLES
message BattleFrontier_BattleTowerLobby_Text_23FD3B
waitmessage
multichoice 17, 6, MULTI_LEVEL_MODE, 0
switch VAR_RESULT
case 2, BattleFrontier_BattleTowerLobby_EventScript_23F0E6
case MULTI_B_PRESSED, BattleFrontier_BattleTowerLobby_EventScript_23F0E6
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_15
special CallFrontierUtilFunc
compare VAR_0x8004, 1
frontier_checkineligible
compare VAR_0x8004, TRUE
goto_if_eq BattleFrontier_BattleTowerLobby_EventScript_23F02B
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8005, 1
copyvar VAR_0x8006, VAR_RESULT
special CallFrontierUtilFunc
frontier_set FRONTIER_DATA_LVL_MODE, VAR_RESULT
msgbox BattleFrontier_BattleTowerLobby_Text_240A50, MSGBOX_DEFAULT
fadescreen 1
call BattleFrontier_BattleTowerLobby_EventScript_23F2B7
call BattleFrontier_EventScript_GetLvlMode
copyvar VAR_0x8004, VAR_RESULT
setvar VAR_0x8005, 4
special sub_80F9490
@@ -363,9 +322,7 @@ BattleFrontier_BattleTowerLobby_EventScript_23EAED:: @ 823EAED
case MULTI_B_PRESSED, BattleFrontier_BattleTowerLobby_EventScript_23F0E3
BattleFrontier_BattleTowerLobby_EventScript_23EB93:: @ 823EB93
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8005, 4
special CallFrontierUtilFunc
frontier_set FRONTIER_DATA_SELECTED_MON_ORDER
setvar VAR_TEMP_0, 0
setvar VAR_0x8004, BATTLE_TOWER_FUNC_0
special CallBattleTowerFunc
@@ -373,10 +330,7 @@ BattleFrontier_BattleTowerLobby_EventScript_23EB93:: @ 823EB93
setvar VAR_0x8005, 2
setvar VAR_0x8006, 1
special CallBattleTowerFunc
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8005, 3
setvar VAR_0x8006, 0
special CallFrontierUtilFunc
frontier_set FRONTIER_DATA_PAUSED, FALSE
special LoadPlayerParty
closemessage
delay 2
@@ -397,7 +351,7 @@ BattleFrontier_BattleTowerLobby_EventScript_23EBFA:: @ 823EBFA
BattleFrontier_BattleTowerLobby_EventScript_23EC08:: @ 823EC08
lock
faceplayer
setvar VAR_FRONTIER_FACILITY, 0
setvar VAR_FRONTIER_FACILITY, FRONTIER_FACILITY_TOWER
clearflag FLAG_CHOSEN_MULTI_BATTLE_NPC_PARTNER
special SavePlayerParty
msgbox BattleFrontier_BattleTowerLobby_Text_240A8B, MSGBOX_DEFAULT
@@ -413,24 +367,20 @@ BattleFrontier_BattleTowerLobby_EventScript_23EC1D:: @ 823EC1D
case MULTI_B_PRESSED, BattleFrontier_BattleTowerLobby_EventScript_23F0E6
BattleFrontier_BattleTowerLobby_EventScript_23EC59:: @ 823EC59
setvar VAR_FRONTIER_BATTLE_MODE, 2
setvar VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_MULTIS
message BattleFrontier_BattleTowerLobby_Text_23FD3B
waitmessage
multichoice 17, 6, MULTI_LEVEL_MODE, 0
switch VAR_RESULT
case 2, BattleFrontier_BattleTowerLobby_EventScript_23F0E6
case MULTI_B_PRESSED, BattleFrontier_BattleTowerLobby_EventScript_23F0E6
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_15
special CallFrontierUtilFunc
compare VAR_0x8004, 1
frontier_checkineligible
compare VAR_0x8004, TRUE
goto_if_eq BattleFrontier_BattleTowerLobby_EventScript_23F02B
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8005, 1
copyvar VAR_0x8006, VAR_RESULT
special CallFrontierUtilFunc
frontier_set FRONTIER_DATA_LVL_MODE, VAR_RESULT
msgbox BattleFrontier_BattleTowerLobby_Text_240DDB, MSGBOX_DEFAULT
fadescreen 1
call BattleFrontier_BattleTowerLobby_EventScript_23F2B7
call BattleFrontier_EventScript_GetLvlMode
copyvar VAR_0x8004, VAR_RESULT
setvar VAR_0x8005, 2
special sub_80F9490
@@ -444,9 +394,7 @@ BattleFrontier_BattleTowerLobby_EventScript_23EC59:: @ 823EC59
case MULTI_B_PRESSED, BattleFrontier_BattleTowerLobby_EventScript_23F0E3
BattleFrontier_BattleTowerLobby_EventScript_23ECFF:: @ 823ECFF
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8005, 4
special CallFrontierUtilFunc
frontier_set FRONTIER_DATA_SELECTED_MON_ORDER
setvar VAR_TEMP_0, 0
setvar VAR_0x8004, BATTLE_TOWER_FUNC_0
special CallBattleTowerFunc
@@ -454,10 +402,7 @@ BattleFrontier_BattleTowerLobby_EventScript_23ECFF:: @ 823ECFF
setvar VAR_0x8005, 2
setvar VAR_0x8006, 1
special CallBattleTowerFunc
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8005, 3
setvar VAR_0x8006, 0
special CallFrontierUtilFunc
frontier_set FRONTIER_DATA_PAUSED, FALSE
special LoadPlayerParty
closemessage
delay 2
@@ -478,7 +423,7 @@ BattleFrontier_BattleTowerLobby_EventScript_23ED66:: @ 823ED66
BattleFrontier_BattleTowerLobby_EventScript_23ED74:: @ 823ED74
lock
faceplayer
setvar VAR_FRONTIER_FACILITY, 0
setvar VAR_FRONTIER_FACILITY, FRONTIER_FACILITY_TOWER
special SavePlayerParty
msgbox BattleFrontier_BattleTowerLobby_Text_240E15, MSGBOX_DEFAULT
@@ -493,24 +438,20 @@ BattleFrontier_BattleTowerLobby_EventScript_23ED86:: @ 823ED86
case MULTI_B_PRESSED, BattleFrontier_BattleTowerLobby_EventScript_23F0E6
BattleFrontier_BattleTowerLobby_EventScript_23EDC2:: @ 823EDC2
setvar VAR_FRONTIER_BATTLE_MODE, 3
setvar VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_LINK_MULTIS
message BattleFrontier_BattleTowerLobby_Text_23FD3B
waitmessage
multichoice 17, 6, MULTI_LEVEL_MODE, 0
switch VAR_RESULT
case 2, BattleFrontier_BattleTowerLobby_EventScript_23F0E6
case MULTI_B_PRESSED, BattleFrontier_BattleTowerLobby_EventScript_23F0E6
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_15
special CallFrontierUtilFunc
compare VAR_0x8004, 1
frontier_checkineligible
compare VAR_0x8004, TRUE
goto_if_eq BattleFrontier_BattleTowerLobby_EventScript_23F02B
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8005, 1
copyvar VAR_0x8006, VAR_RESULT
special CallFrontierUtilFunc
frontier_set FRONTIER_DATA_LVL_MODE, VAR_RESULT
msgbox BattleFrontier_BattleTowerLobby_Text_24115E, MSGBOX_DEFAULT
fadescreen 1
call BattleFrontier_BattleTowerLobby_EventScript_23F2B7
call BattleFrontier_EventScript_GetLvlMode
copyvar VAR_0x8004, VAR_RESULT
setvar VAR_0x8005, 2
special sub_80F9490
@@ -524,9 +465,7 @@ BattleFrontier_BattleTowerLobby_EventScript_23EDC2:: @ 823EDC2
case MULTI_B_PRESSED, BattleFrontier_BattleTowerLobby_EventScript_23F0E3
BattleFrontier_BattleTowerLobby_EventScript_23EE68:: @ 823EE68
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8005, 4
special CallFrontierUtilFunc
frontier_set FRONTIER_DATA_SELECTED_MON_ORDER
setvar VAR_TEMP_0, 0
setvar VAR_0x8004, BATTLE_TOWER_FUNC_0
special CallBattleTowerFunc
@@ -534,10 +473,7 @@ BattleFrontier_BattleTowerLobby_EventScript_23EE68:: @ 823EE68
setvar VAR_0x8005, 2
setvar VAR_0x8006, 1
special CallBattleTowerFunc
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8005, 3
setvar VAR_0x8006, 0
special CallFrontierUtilFunc
frontier_set FRONTIER_DATA_PAUSED, FALSE
special LoadPlayerParty
closemessage
delay 2
@@ -629,10 +565,7 @@ BattleFrontier_BattleTowerLobby_EventScript_23EFBE:: @ 823EFBE
BattleFrontier_BattleTowerLobby_EventScript_23EFC7:: @ 823EFC7
lockall
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_RESULTS_WINDOW
setvar VAR_0x8005, 0
setvar VAR_0x8006, 0
special CallFrontierUtilFunc
frontier_results FRONTIER_FACILITY_TOWER, FRONTIER_MODE_SINGLES
waitbuttonpress
special RemoveRecordsWindow
releaseall
@@ -640,10 +573,7 @@ BattleFrontier_BattleTowerLobby_EventScript_23EFC7:: @ 823EFC7
BattleFrontier_BattleTowerLobby_EventScript_23EFE0:: @ 823EFE0
lockall
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_RESULTS_WINDOW
setvar VAR_0x8005, 0
setvar VAR_0x8006, 1
special CallFrontierUtilFunc
frontier_results FRONTIER_FACILITY_TOWER, FRONTIER_MODE_DOUBLES
waitbuttonpress
special RemoveRecordsWindow
releaseall
@@ -651,10 +581,7 @@ BattleFrontier_BattleTowerLobby_EventScript_23EFE0:: @ 823EFE0
BattleFrontier_BattleTowerLobby_EventScript_23EFF9:: @ 823EFF9
lockall
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_RESULTS_WINDOW
setvar VAR_0x8005, 0
setvar VAR_0x8006, 2
special CallFrontierUtilFunc
frontier_results FRONTIER_FACILITY_TOWER, FRONTIER_MODE_MULTIS
waitbuttonpress
special RemoveRecordsWindow
releaseall
@@ -662,10 +589,7 @@ BattleFrontier_BattleTowerLobby_EventScript_23EFF9:: @ 823EFF9
BattleFrontier_BattleTowerLobby_EventScript_23F012:: @ 823F012
lockall
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_RESULTS_WINDOW
setvar VAR_0x8005, 0
setvar VAR_0x8006, 3
special CallFrontierUtilFunc
frontier_results FRONTIER_FACILITY_TOWER, FRONTIER_MODE_LINK_MULTIS
waitbuttonpress
special RemoveRecordsWindow
releaseall
@@ -673,13 +597,13 @@ BattleFrontier_BattleTowerLobby_EventScript_23F012:: @ 823F012
BattleFrontier_BattleTowerLobby_EventScript_23F02B:: @ 823F02B
switch VAR_RESULT
case 0, BattleFrontier_BattleTowerLobby_EventScript_23F046
case 1, BattleFrontier_BattleTowerLobby_EventScript_23F08B
case FRONTIER_LVL_50, BattleFrontier_BattleTowerLobby_EventScript_23F046
case FRONTIER_LVL_OPEN, BattleFrontier_BattleTowerLobby_EventScript_23F08B
BattleFrontier_BattleTowerLobby_EventScript_23F046:: @ 823F046
switch VAR_FRONTIER_BATTLE_MODE
case 0, BattleFrontier_BattleTowerLobby_EventScript_23F06F
case 1, BattleFrontier_BattleTowerLobby_EventScript_23F07D
case FRONTIER_MODE_SINGLES, BattleFrontier_BattleTowerLobby_EventScript_23F06F
case FRONTIER_MODE_DOUBLES, BattleFrontier_BattleTowerLobby_EventScript_23F07D
msgbox BattleFrontier_BattleTowerLobby_Text_24038B, MSGBOX_DEFAULT
goto BattleFrontier_BattleTowerLobby_EventScript_23F0F1
end
@@ -696,8 +620,8 @@ BattleFrontier_BattleTowerLobby_EventScript_23F07D:: @ 823F07D
BattleFrontier_BattleTowerLobby_EventScript_23F08B:: @ 823F08B
switch VAR_FRONTIER_BATTLE_MODE
case 0, BattleFrontier_BattleTowerLobby_EventScript_23F0B4
case 1, BattleFrontier_BattleTowerLobby_EventScript_23F0C2
case FRONTIER_MODE_SINGLES, BattleFrontier_BattleTowerLobby_EventScript_23F0B4
case FRONTIER_MODE_DOUBLES, BattleFrontier_BattleTowerLobby_EventScript_23F0C2
msgbox BattleFrontier_BattleTowerLobby_Text_24046B, MSGBOX_DEFAULT
goto BattleFrontier_BattleTowerLobby_EventScript_23F0F1
end
@@ -713,27 +637,23 @@ BattleFrontier_BattleTowerLobby_EventScript_23F0C2:: @ 823F0C2
end
BattleFrontier_BattleTowerLobby_EventScript_23F0D0:: @ 823F0D0
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8005, 0
special CallFrontierUtilFunc
frontier_set FRONTIER_DATA_CHALLENGE_STATUS @ No status provided, so it relies on VAR_0x8006 being 0 already
goto BattleFrontier_BattleTowerLobby_EventScript_23F0E6
end
BattleFrontier_BattleTowerLobby_EventScript_23F0E3:: @ 823F0E3
special LoadPlayerParty
BattleFrontier_BattleTowerLobby_EventScript_23F0E6:: @ 823F0E6
special CloseLink
msgbox BattleFrontier_BattleTowerLobby_Text_23FD07, MSGBOX_DEFAULT
BattleFrontier_BattleTowerLobby_EventScript_23F0F1:: @ 823F0F1
release
end
BattleFrontier_BattleTowerLobby_EventScript_23F0F3:: @ 823F0F3
special SavePlayerParty
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_LOAD_SELECTED_PARTY
call BattleFrontier_BattleTowerLobby_EventScript_23F272
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_SET_PARTY_ORDER
call BattleFrontier_BattleTowerLobby_EventScript_GetPartySize
special CallFrontierUtilFunc
setvar VAR_RESULT, 0
@@ -752,7 +672,7 @@ BattleFrontier_BattleTowerLobby_EventScript_23F108:: @ 823F108
BattleFrontier_BattleTowerLobby_EventScript_23F135:: @ 823F135
call BattleFrontier_BattleTowerLobby_EventScript_23F1A7
compare VAR_FRONTIER_BATTLE_MODE, 3
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_LINK_MULTIS
goto_if_eq BattleFrontier_BattleTowerLobby_EventScript_23F152
msgbox BattleFrontier_BattleTowerLobby_Text_23FE11, MSGBOX_DEFAULT
goto BattleFrontier_BattleTowerLobby_EventScript_23F15B
@@ -805,13 +725,13 @@ BattleFrontier_BattleTowerLobby_Movement_23F1A0: @ 823F1A0
step_end
BattleFrontier_BattleTowerLobby_EventScript_23F1A7:: @ 823F1A7
compare VAR_FRONTIER_BATTLE_MODE, 0
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_SINGLES
call_if_eq BattleFrontier_BattleTowerLobby_EventScript_23F1D4
compare VAR_FRONTIER_BATTLE_MODE, 1
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_DOUBLES
call_if_eq BattleFrontier_BattleTowerLobby_EventScript_23F1D9
compare VAR_FRONTIER_BATTLE_MODE, 2
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_MULTIS
call_if_eq BattleFrontier_BattleTowerLobby_EventScript_23F1DE
compare VAR_FRONTIER_BATTLE_MODE, 3
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_LINK_MULTIS
call_if_eq BattleFrontier_BattleTowerLobby_EventScript_23F1E3
return
@@ -832,13 +752,13 @@ BattleFrontier_BattleTowerLobby_EventScript_23F1E3:: @ 823F1E3
return
BattleFrontier_BattleTowerLobby_EventScript_23F1E8:: @ 823F1E8
compare VAR_FRONTIER_BATTLE_MODE, 0
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_SINGLES
call_if_eq BattleFrontier_BattleTowerLobby_EventScript_23F215
compare VAR_FRONTIER_BATTLE_MODE, 1
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_DOUBLES
call_if_eq BattleFrontier_BattleTowerLobby_EventScript_23F21B
compare VAR_FRONTIER_BATTLE_MODE, 2
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_MULTIS
call_if_eq BattleFrontier_BattleTowerLobby_EventScript_23F221
compare VAR_FRONTIER_BATTLE_MODE, 3
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_LINK_MULTIS
call_if_eq BattleFrontier_BattleTowerLobby_EventScript_23F227
return
@@ -859,13 +779,13 @@ BattleFrontier_BattleTowerLobby_EventScript_23F227:: @ 823F227
return
BattleFrontier_BattleTowerLobby_EventScript_23F22D:: @ 823F22D
compare VAR_FRONTIER_BATTLE_MODE, 0
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_SINGLES
call_if_eq BattleFrontier_BattleTowerLobby_EventScript_23F25A
compare VAR_FRONTIER_BATTLE_MODE, 1
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_DOUBLES
call_if_eq BattleFrontier_BattleTowerLobby_EventScript_23F260
compare VAR_FRONTIER_BATTLE_MODE, 2
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_MULTIS
call_if_eq BattleFrontier_BattleTowerLobby_EventScript_23F266
compare VAR_FRONTIER_BATTLE_MODE, 3
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_LINK_MULTIS
call_if_eq BattleFrontier_BattleTowerLobby_EventScript_23F26C
return
@@ -885,44 +805,35 @@ BattleFrontier_BattleTowerLobby_EventScript_23F26C:: @ 823F26C
setvar VAR_0x8004, 18
return
BattleFrontier_BattleTowerLobby_EventScript_23F272:: @ 823F272
compare VAR_FRONTIER_BATTLE_MODE, 0
call_if_eq BattleFrontier_BattleTowerLobby_EventScript_23F29F
compare VAR_FRONTIER_BATTLE_MODE, 1
call_if_eq BattleFrontier_BattleTowerLobby_EventScript_23F2A5
compare VAR_FRONTIER_BATTLE_MODE, 2
call_if_eq BattleFrontier_BattleTowerLobby_EventScript_23F2AB
compare VAR_FRONTIER_BATTLE_MODE, 3
call_if_eq BattleFrontier_BattleTowerLobby_EventScript_23F2B1
BattleFrontier_BattleTowerLobby_EventScript_GetPartySize:: @ 823F272
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_SINGLES
call_if_eq BattleFrontier_BattleTowerLobby_EventScript_GetSinglesPartySize
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_DOUBLES
call_if_eq BattleFrontier_BattleTowerLobby_EventScript_GetDoublesPartySize
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_MULTIS
call_if_eq BattleFrontier_BattleTowerLobby_EventScript_GetMultisPartySize
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_LINK_MULTIS
call_if_eq BattleFrontier_BattleTowerLobby_EventScript_GetLinkMultisPartySize
return
BattleFrontier_BattleTowerLobby_EventScript_23F29F:: @ 823F29F
BattleFrontier_BattleTowerLobby_EventScript_GetSinglesPartySize:: @ 823F29F
setvar VAR_0x8005, FRONTIER_PARTY_SIZE
return
BattleFrontier_BattleTowerLobby_EventScript_23F2A5:: @ 823F2A5
setvar VAR_0x8005, 4
BattleFrontier_BattleTowerLobby_EventScript_GetDoublesPartySize:: @ 823F2A5
setvar VAR_0x8005, FRONTIER_DOUBLES_PARTY_SIZE
return
BattleFrontier_BattleTowerLobby_EventScript_23F2AB:: @ 823F2AB
setvar VAR_0x8005, 2
BattleFrontier_BattleTowerLobby_EventScript_GetMultisPartySize:: @ 823F2AB
setvar VAR_0x8005, FRONTIER_MULTI_PARTY_SIZE
return
BattleFrontier_BattleTowerLobby_EventScript_23F2B1:: @ 823F2B1
setvar VAR_0x8005, 2
BattleFrontier_BattleTowerLobby_EventScript_GetLinkMultisPartySize:: @ 823F2B1
setvar VAR_0x8005, FRONTIER_MULTI_PARTY_SIZE
return
BattleFrontier_BattleArenaLobby_EventScript_23F2B7:: @ 823F2B7
BattleFrontier_BattleDomeLobby_EventScript_23F2B7:: @ 823F2B7
BattleFrontier_BattleDomePreBattleRoom_EventScript_23F2B7:: @ 823F2B7
BattleFrontier_BattleFactoryPreBattleRoom_EventScript_23F2B7:: @ 823F2B7
BattleFrontier_BattlePalaceLobby_EventScript_23F2B7:: @ 823F2B7
BattleFrontier_BattlePikeLobby_EventScript_23F2B7:: @ 823F2B7
BattleFrontier_BattlePyramidLobby_EventScript_23F2B7:: @ 823F2B7
BattleFrontier_BattleTowerLobby_EventScript_23F2B7:: @ 823F2B7
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_1
setvar VAR_0x8005, 1
special CallFrontierUtilFunc
BattleFrontier_EventScript_GetLvlMode:: @ 823F2B7
frontier_get FRONTIER_DATA_LVL_MODE
return
BattleFrontier_BattleTowerLobby_EventScript_23F2C5:: @ 823F2C5

View File

@@ -94,10 +94,7 @@ BattleFrontier_BattleTowerMultiBattleRoom_EventScript_243E7A:: @ 8243E7A
end
BattleFrontier_BattleTowerMultiBattleRoom_EventScript_243E9D:: @ 8243E9D
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8005, 6
setvar VAR_0x8006, 1
special CallFrontierUtilFunc
frontier_set FRONTIER_DATA_6, 1
goto BattleFrontier_BattleTowerMultiBattleRoom_EventScript_241C03
end

View File

@@ -88,12 +88,12 @@ BattleFrontier_ScottsHouse_EventScript_ArtisanCaveComment:: @ 8263811
end
BattleFrontier_ScottsHouse_EventScript_CheckGiveSilverShield:: @ 826381B
setvar VAR_FRONTIER_BATTLE_MODE, 0
frontier_setlvlmode FRONTIER_LVL_50
setvar VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_SINGLES
frontier_set FRONTIER_DATA_LVL_MODE, FRONTIER_LVL_50
battletower_getstreak
compare VAR_RESULT, 50
goto_if_ge BattleFrontier_ScottsHouse_EventScript_GiveSilverShield
frontier_setlvlmode FRONTIER_LVL_OPEN
frontier_set FRONTIER_DATA_LVL_MODE, FRONTIER_LVL_OPEN
battletower_getstreak
compare VAR_RESULT, 50
goto_if_ge BattleFrontier_ScottsHouse_EventScript_GiveSilverShield
@@ -121,12 +121,12 @@ BattleFrontier_ScottsHouse_EventScript_GivenShield:: @ 82638AA
end
BattleFrontier_ScottsHouse_EventScript_CheckGiveGoldShield:: @ 82638B4
setvar VAR_FRONTIER_BATTLE_MODE, 0
frontier_setlvlmode FRONTIER_LVL_50
setvar VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_SINGLES
frontier_set FRONTIER_DATA_LVL_MODE, FRONTIER_LVL_50
battletower_getstreak
compare VAR_RESULT, 100
goto_if_ge BattleFrontier_ScottsHouse_EventScript_GiveGoldShield
frontier_setlvlmode FRONTIER_LVL_OPEN
frontier_set FRONTIER_DATA_LVL_MODE, FRONTIER_LVL_OPEN
battletower_getstreak
compare VAR_RESULT, 100
goto_if_ge BattleFrontier_ScottsHouse_EventScript_GiveGoldShield

View File

@@ -35,9 +35,7 @@ FallarborTown_BattleTentBattleRoom_EventScript_2008E7:: @ 82008E7
showobjectat 1, MAP_FALLARBOR_TOWN_BATTLE_TENT_BATTLE_ROOM
applymovement 1, FallarborTown_BattleTentBattleRoom_Movement_200B8D
waitmovement 0
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_1
setvar VAR_0x8005, 2
special CallFrontierUtilFunc
frontier_get FRONTIER_DATA_BATTLE_NUM
compare VAR_RESULT, 0
goto_if_ne FallarborTown_BattleTentBattleRoom_EventScript_200B73
@@ -53,7 +51,7 @@ FallarborTown_BattleTentBattleRoom_EventScript_20090F:: @ 820090F
waitmovement 0
msgbox FallarborTown_BattleTentBattleRoom_Text_257C93, MSGBOX_DEFAULT
setvar VAR_0x8004, 4
special sub_81B99B4
special CallVerdanturfTentFunction
msgbox gStringVar4, MSGBOX_DEFAULT
waitmessage
call FallarborTown_BattleTentBattleRoom_EventScript_257B6C
@@ -64,14 +62,11 @@ FallarborTown_BattleTentBattleRoom_EventScript_20090F:: @ 820090F
waitse
waitmovement 0
setvar VAR_0x8004, 6
special sub_81B9B80
special CallFallarborTentFunction
msgbox FallarborTown_BattleTentBattleRoom_Text_257CCE, MSGBOX_DEFAULT
FallarborTown_BattleTentBattleRoom_EventScript_20097E:: @ 820097E
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8005, 0
setvar VAR_0x8006, 4
special CallFrontierUtilFunc
frontier_set FRONTIER_DATA_CHALLENGE_STATUS, CHALLENGE_STATUS_LOST
special LoadPlayerParty
warp MAP_FALLARBOR_TOWN_BATTLE_TENT_LOBBY, 255, 6, 6
waitstate
@@ -85,14 +80,9 @@ FallarborTown_BattleTentBattleRoom_EventScript_20099C:: @ 820099C
closemessage
FallarborTown_BattleTentBattleRoom_EventScript_2009B3:: @ 82009B3
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_1
setvar VAR_0x8005, 2
special CallFrontierUtilFunc
frontier_get FRONTIER_DATA_BATTLE_NUM
addvar VAR_RESULT, 1
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8005, 2
copyvar VAR_0x8006, VAR_RESULT
special CallFrontierUtilFunc
frontier_set FRONTIER_DATA_BATTLE_NUM, VAR_RESULT
switch VAR_RESULT
case 3, FallarborTown_BattleTentBattleRoom_EventScript_200AF3
applymovement 3, FallarborTown_BattleTentBattleRoom_Movement_200B9E
@@ -105,17 +95,13 @@ FallarborTown_BattleTentBattleRoom_EventScript_2009B3:: @ 82009B3
msgbox FallarborTown_BattleTentBattleRoom_Text_257CE9, MSGBOX_DEFAULT
special LoadPlayerParty
special SavePlayerParty
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_LOAD_SELECTED_PARTY
setvar VAR_0x8005, FRONTIER_PARTY_SIZE
special CallFrontierUtilFunc
frontier_setpartyorder FRONTIER_PARTY_SIZE
playfanfare MUS_ME_ASA
waitfanfare
special HealPlayerParty
FallarborTown_BattleTentBattleRoom_EventScript_200A2A:: @ 8200A2A
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_1
setvar VAR_0x8005, 2
special CallFrontierUtilFunc
frontier_get FRONTIER_DATA_BATTLE_NUM
compare VAR_RESULT, 1
call_if_eq FallarborTown_BattleTentBattleRoom_EventScript_200B43
compare VAR_RESULT, 2
@@ -153,17 +139,14 @@ FallarborTown_BattleTentBattleRoom_EventScript_200AD8:: @ 8200AD8
FallarborTown_BattleTentBattleRoom_EventScript_200AF3:: @ 8200AF3
delay 60
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8005, 0
setvar VAR_0x8006, 3
special CallFrontierUtilFunc
frontier_set FRONTIER_DATA_CHALLENGE_STATUS, CHALLENGE_STATUS_WON
special LoadPlayerParty
warp MAP_FALLARBOR_TOWN_BATTLE_TENT_LOBBY, 255, 6, 6
waitstate
setvar VAR_0x8004, 1
setvar VAR_0x8005, 1
special CallBattleArenaFunction
compare VAR_RESULT, 9999
compare VAR_RESULT, MAX_STREAK
goto_if_eq FallarborTown_BattleTentBattleRoom_EventScript_2009B3
addvar VAR_RESULT, 1
setvar VAR_0x8004, 2
@@ -186,12 +169,11 @@ FallarborTown_BattleTentBattleRoom_EventScript_200B51:: @ 8200B51
waitmessage
setvar VAR_0x8004, 3
setvar VAR_0x8005, 2
special sub_81B9B80
special CallFallarborTentFunction
playse SE_SAVE
waitse
fadescreen 1
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_SOFT_RESET
special CallFrontierUtilFunc
frontier_reset
end
FallarborTown_BattleTentBattleRoom_EventScript_200B73:: @ 8200B73

View File

@@ -14,30 +14,23 @@ FallarborTown_BattleTentLobby_EventScript_1FFE7B:: @ 81FFE7B
FallarborTown_BattleTentLobby_MapScript2_1FFE85: @ 81FFE85
map_script_2 VAR_TEMP_0, 0, FallarborTown_BattleTentLobby_EventScript_1FFEAF
map_script_2 VAR_TEMP_0, 1, FallarborTown_BattleTentLobby_EventScript_1FFEB8
map_script_2 VAR_TEMP_0, 2, FallarborTown_BattleTentLobby_EventScript_1FFFCD
map_script_2 VAR_TEMP_0, 3, FallarborTown_BattleTentLobby_EventScript_1FFEED
map_script_2 VAR_TEMP_0, 4, FallarborTown_BattleTentLobby_EventScript_1FFF93
map_script_2 VAR_TEMP_0, CHALLENGE_STATUS_SAVING, FallarborTown_BattleTentLobby_EventScript_1FFEB8
map_script_2 VAR_TEMP_0, CHALLENGE_STATUS_PAUSED, FallarborTown_BattleTentLobby_EventScript_1FFFCD
map_script_2 VAR_TEMP_0, CHALLENGE_STATUS_WON, FallarborTown_BattleTentLobby_EventScript_1FFEED
map_script_2 VAR_TEMP_0, CHALLENGE_STATUS_LOST, FallarborTown_BattleTentLobby_EventScript_1FFF93
.2byte 0
FallarborTown_BattleTentLobby_EventScript_1FFEAF:: @ 81FFEAF
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_0
special CallFrontierUtilFunc
frontier_getstatus
end
FallarborTown_BattleTentLobby_EventScript_1FFEB8:: @ 81FFEB8
lockall
msgbox FallarborTown_BattleTentLobby_Text_2C4DED, MSGBOX_DEFAULT
closemessage
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8005, 0
setvar VAR_0x8006, 0
special CallFrontierUtilFunc
frontier_set FRONTIER_DATA_CHALLENGE_STATUS, 0
setvar VAR_TEMP_0, 255
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8005, 1
setvar VAR_0x8006, 0
special CallFrontierUtilFunc
frontier_set FRONTIER_DATA_LVL_MODE, FRONTIER_LVL_50
releaseall
end
@@ -47,27 +40,21 @@ FallarborTown_BattleTentLobby_EventScript_1FFEED:: @ 81FFEED
message FallarborTown_BattleTentLobby_Text_2C4EFF
waitmessage
setvar VAR_0x8004, 4
special sub_81B9B80
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8005, 1
setvar VAR_0x8006, 0
special CallFrontierUtilFunc
special CallFallarborTentFunction
frontier_set FRONTIER_DATA_LVL_MODE, FRONTIER_LVL_50
setvar VAR_0x8004, 3
setvar VAR_0x8005, 0
special sub_81B9B80
special CallFallarborTentFunction
playse SE_SAVE
waitse
FallarborTown_BattleTentLobby_EventScript_1FFF27:: @ 81FFF27
msgbox FallarborTown_BattleTentLobby_Text_2C4F22, MSGBOX_DEFAULT
setvar VAR_0x8004, 5
special sub_81B9B80
special CallFallarborTentFunction
switch VAR_RESULT
case 0, FallarborTown_BattleTentLobby_EventScript_1FFF73
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8005, 0
setvar VAR_0x8006, 0
special CallFrontierUtilFunc
frontier_set FRONTIER_DATA_CHALLENGE_STATUS, 0
message FallarborTown_BattleTentLobby_Text_2C4F69
waitmessage
playfanfare MUS_FANFA4
@@ -96,13 +83,10 @@ FallarborTown_BattleTentLobby_EventScript_1FFF93:: @ 81FFF93
lockall
message FallarborTown_BattleTentLobby_Text_2C4FD7
waitmessage
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8005, 1
setvar VAR_0x8006, 0
special CallFrontierUtilFunc
frontier_set FRONTIER_DATA_LVL_MODE, FRONTIER_LVL_50
setvar VAR_0x8004, 3
setvar VAR_0x8005, 0
special sub_81B9B80
special CallFallarborTentFunction
playse SE_SAVE
waitse
msgbox FallarborTown_BattleTentLobby_Text_2C501F, MSGBOX_DEFAULT
@@ -117,13 +101,10 @@ FallarborTown_BattleTentLobby_EventScript_1FFFCD:: @ 81FFFCD
waitmessage
setvar VAR_0x8004, 3
setvar VAR_0x8005, 1
special sub_81B9B80
special CallFallarborTentFunction
playse SE_SAVE
waitse
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8005, 3
setvar VAR_0x8006, 0
special CallFrontierUtilFunc
frontier_set FRONTIER_DATA_PAUSED, FALSE
setvar VAR_TEMP_0, 255
goto FallarborTown_BattleTentLobby_EventScript_20013C
@@ -131,7 +112,7 @@ FallarborTown_BattleTentLobby_EventScript_200001:: @ 8200001
lock
faceplayer
setvar VAR_0x8004, 1
special sub_81B9B80
special CallFallarborTentFunction
compare VAR_RESULT, 0
goto_if_ne FallarborTown_BattleTentLobby_EventScript_1FFF84
special SavePlayerParty
@@ -148,17 +129,13 @@ FallarborTown_BattleTentLobby_EventScript_200021:: @ 8200021
case MULTI_B_PRESSED, FallarborTown_BattleTentLobby_EventScript_2001C5
FallarborTown_BattleTentLobby_EventScript_20005D:: @ 820005D
setvar VAR_FRONTIER_FACILITY, 3
setvar VAR_FRONTIER_BATTLE_MODE, 0
setvar VAR_FRONTIER_FACILITY, FRONTIER_FACILITY_ARENA
setvar VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_SINGLES
setvar VAR_RESULT, 2
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_15
special CallFrontierUtilFunc
compare VAR_0x8004, 1
frontier_checkineligible
compare VAR_0x8004, TRUE
goto_if_eq FallarborTown_BattleTentLobby_EventScript_200176
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8005, 1
setvar VAR_0x8006, 2
special CallFrontierUtilFunc
frontier_set FRONTIER_DATA_LVL_MODE, FRONTIER_LVL_TENT
msgbox FallarborTown_BattleTentLobby_Text_2C4BC8, MSGBOX_DEFAULT
fadescreen 1
setvar VAR_0x8004, 2
@@ -175,19 +152,11 @@ FallarborTown_BattleTentLobby_EventScript_20005D:: @ 820005D
FallarborTown_BattleTentLobby_EventScript_2000E2:: @ 82000E2
setvar VAR_TEMP_0, 0
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8005, 4
special CallFrontierUtilFunc
frontier_set FRONTIER_DATA_SELECTED_MON_ORDER
setvar VAR_0x8004, 0
special sub_81B9B80
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8005, 0
setvar VAR_0x8006, 1
special CallFrontierUtilFunc
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8005, 3
setvar VAR_0x8006, 0
special CallFrontierUtilFunc
special CallFallarborTentFunction
frontier_set FRONTIER_DATA_CHALLENGE_STATUS, CHALLENGE_STATUS_SAVING
frontier_set FRONTIER_DATA_PAUSED, FALSE
special LoadPlayerParty
closemessage
delay 2
@@ -198,9 +167,7 @@ FallarborTown_BattleTentLobby_EventScript_2000E2:: @ 82000E2
FallarborTown_BattleTentLobby_EventScript_20013C:: @ 820013C
special SavePlayerParty
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_LOAD_SELECTED_PARTY
setvar VAR_0x8005, FRONTIER_PARTY_SIZE
special CallFrontierUtilFunc
frontier_setpartyorder FRONTIER_PARTY_SIZE
msgbox FallarborTown_BattleTentLobby_Text_2C4DC3, MSGBOX_DEFAULT
closemessage
call FallarborTown_BattleTentLobby_EventScript_2001CF
@@ -215,8 +182,8 @@ FallarborTown_BattleTentLobby_EventScript_200169:: @ 8200169
FallarborTown_BattleTentLobby_EventScript_200176:: @ 8200176
switch VAR_RESULT
case 0, FallarborTown_BattleTentLobby_EventScript_200191
case 1, FallarborTown_BattleTentLobby_EventScript_20019E
case FRONTIER_LVL_50, FallarborTown_BattleTentLobby_EventScript_200191
case FRONTIER_LVL_OPEN, FallarborTown_BattleTentLobby_EventScript_20019E
FallarborTown_BattleTentLobby_EventScript_200191:: @ 8200191
msgbox FallarborTown_BattleTentLobby_Text_2C4BFA, MSGBOX_DEFAULT
@@ -227,10 +194,7 @@ FallarborTown_BattleTentLobby_EventScript_20019E:: @ 820019E
goto FallarborTown_BattleTentLobby_EventScript_2001CD
FallarborTown_BattleTentLobby_EventScript_2001AB:: @ 82001AB
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8005, 0
setvar VAR_0x8006, 0
special CallFrontierUtilFunc
frontier_set FRONTIER_DATA_CHALLENGE_STATUS, 0
goto FallarborTown_BattleTentLobby_EventScript_2001C5
FallarborTown_BattleTentLobby_EventScript_2001C2:: @ 82001C2

View File

@@ -562,9 +562,7 @@ LilycoveCity_ContestLobby_EventScript_BerryBlenderSpeedRecords:: @ 821A77A
LilycoveCity_ContestLobby_EventScript_LinkContestResults:: @ 821A784
lockall
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_RESULTS_WINDOW
setvar VAR_0x8005, 7
special CallFrontierUtilFunc
frontier_results FACILITY_LINK_CONTEST
waitbuttonpress
special RemoveRecordsWindow
releaseall

View File

@@ -258,15 +258,12 @@ MossdeepCity_SpaceCenter_2F_EventScript_ChoosePartyForMultiBattle:: @ 822400C
MossdeepCity_SpaceCenter_2F_EventScript_DoStevenMultiBattle:: @ 8224032
special ReducePlayerPartyToSelectedMons
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8005, 4
special CallFrontierUtilFunc
frontier_set FRONTIER_DATA_SELECTED_MON_ORDER
setvar VAR_0x8004, SPECIAL_BATTLE_STEVEN
setvar VAR_0x8005, 0
special DoSpecialTrainerBattle
waitstate
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_6
special CallFrontierUtilFunc
frontier_saveparty
special LoadPlayerParty
switch VAR_RESULT
case 1, MossdeepCity_SpaceCenter_2F_EventScript_DefeatedMaxieTabitha

View File

@@ -49,7 +49,7 @@ SlateportCity_BattleTentBattleRoom_EventScript_2099BE:: @ 82099BE
applymovement 2, SlateportCity_BattleTentBattleRoom_Movement_209A9E
waitmovement 0
setvar VAR_0x8004, 4
special sub_81B99B4
special CallVerdanturfTentFunction
lockall
msgbox gStringVar4, MSGBOX_DEFAULT
waitmessage
@@ -63,23 +63,15 @@ SlateportCity_BattleTentBattleRoom_EventScript_2099BE:: @ 82099BE
case 1, SlateportCity_BattleTentBattleRoom_EventScript_209A39
SlateportCity_BattleTentCorridor_EventScript_209A1B:: @ 8209A1B
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8005, 0
setvar VAR_0x8006, 4
special CallFrontierUtilFunc
frontier_set FRONTIER_DATA_CHALLENGE_STATUS, CHALLENGE_STATUS_LOST
special LoadPlayerParty
warp MAP_SLATEPORT_CITY_BATTLE_TENT_LOBBY, 255, 6, 6
waitstate
SlateportCity_BattleTentBattleRoom_EventScript_209A39:: @ 8209A39
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_1
setvar VAR_0x8005, 2
special CallFrontierUtilFunc
frontier_get FRONTIER_DATA_BATTLE_NUM
addvar VAR_RESULT, 1
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8005, 2
copyvar VAR_0x8006, VAR_RESULT
special CallFrontierUtilFunc
frontier_set FRONTIER_DATA_BATTLE_NUM, VAR_RESULT
switch VAR_RESULT
case 3, SlateportCity_BattleTentBattleRoom_EventScript_209A7B
@ case 3, SlateportCity_BattleTentCorridor_EventScript_209A7B
@@ -89,10 +81,7 @@ SlateportCity_BattleTentBattleRoom_EventScript_209A39:: @ 8209A39
SlateportCity_BattleTentBattleRoom_EventScript_209A7B:: @ 8209A7B
SlateportCity_BattleTentCorridor_EventScript_209A7B:: @ 8209A7B
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8005, 0
setvar VAR_0x8006, 3
special CallFrontierUtilFunc
frontier_set FRONTIER_DATA_CHALLENGE_STATUS, CHALLENGE_STATUS_WON
special LoadPlayerParty
warp MAP_SLATEPORT_CITY_BATTLE_TENT_LOBBY, 255, 6, 6
waitstate

View File

@@ -32,15 +32,14 @@ SlateportCity_BattleTentCorridor_EventScript_208E65:: @ 8208E65
compare VAR_0x8006, 2
goto_if_eq SlateportCity_BattleTentCorridor_EventScript_209044
setvar VAR_0x8004, 9
special sub_81B9D08
special CallSlateportTentFunction
setvar VAR_0x8004, 8
special sub_81B9D08
special CallSlateportTentFunction
msgbox SlateportCity_BattleTentCorridor_Text_25A1C8, MSGBOX_DEFAULT
fadescreen 1
setvar VAR_0x8004, 6
special sub_81B9D08
special CallSlateportTentFunction
waitstate
SlateportCity_BattleTentCorridor_EventScript_208EB4:: @ 8208EB4
msgbox SlateportCity_BattleTentCorridor_Text_25AB96, MSGBOX_DEFAULT
closemessage
@@ -66,11 +65,8 @@ SlateportCity_BattleTentCorridor_EventScript_208EEE:: @ 8208EEE
playfanfare MUS_ME_ASA
waitfanfare
special HealPlayerParty
SlateportCity_BattleTentCorridor_EventScript_208F0D:: @ 8208F0D
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_1
setvar VAR_0x8005, 2
special CallFrontierUtilFunc
frontier_get FRONTIER_DATA_BATTLE_NUM
compare VAR_RESULT, 1
call_if_eq SlateportCity_BattleTentCorridor_EventScript_209014
compare VAR_RESULT, 2
@@ -99,7 +95,7 @@ SlateportCity_BattleTentCorridor_EventScript_208F89:: @ 8208F89
SlateportCity_BattleTentCorridor_EventScript_208FBB:: @ 8208FBB
setvar VAR_0x8004, 8
special sub_81B9D08
special CallSlateportTentFunction
msgbox SlateportCity_BattleTentCorridor_Text_25AB2E, MSGBOX_YESNO
switch VAR_RESULT
case NO, SlateportCity_BattleTentCorridor_EventScript_208EB4
@@ -109,7 +105,7 @@ SlateportCity_BattleTentCorridor_EventScript_208FBB:: @ 8208FBB
SlateportCity_BattleTentCorridor_EventScript_208FF1:: @ 8208FF1
fadescreen 1
setvar VAR_0x8004, 7
special sub_81B9D08
special CallSlateportTentFunction
waitstate
compare VAR_RESULT, 1
goto_if_eq SlateportCity_BattleTentCorridor_EventScript_208EB4
@@ -131,12 +127,11 @@ SlateportCity_BattleTentCorridor_EventScript_209022:: @ 8209022
waitmessage
setvar VAR_0x8004, 3
setvar VAR_0x8005, 2
special sub_81B9D08
special CallSlateportTentFunction
playse SE_SAVE
waitse
fadescreen 1
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_SOFT_RESET
special CallFrontierUtilFunc
frontier_reset
end
SlateportCity_BattleTentCorridor_EventScript_209044:: @ 8209044

View File

@@ -14,30 +14,23 @@ SlateportCity_BattleTentLobby_EventScript_208745:: @ 8208745
SlateportCity_BattleTentLobby_MapScript2_20874F: @ 820874F
map_script_2 VAR_TEMP_0, 0, SlateportCity_BattleTentLobby_EventScript_208779
map_script_2 VAR_TEMP_0, 1, SlateportCity_BattleTentLobby_EventScript_208782
map_script_2 VAR_TEMP_0, 2, SlateportCity_BattleTentLobby_EventScript_208871
map_script_2 VAR_TEMP_0, 3, SlateportCity_BattleTentLobby_EventScript_2087B7
map_script_2 VAR_TEMP_0, 4, SlateportCity_BattleTentLobby_EventScript_208837
map_script_2 VAR_TEMP_0, CHALLENGE_STATUS_SAVING, SlateportCity_BattleTentLobby_EventScript_208782
map_script_2 VAR_TEMP_0, CHALLENGE_STATUS_PAUSED, SlateportCity_BattleTentLobby_EventScript_208871
map_script_2 VAR_TEMP_0, CHALLENGE_STATUS_WON, SlateportCity_BattleTentLobby_EventScript_2087B7
map_script_2 VAR_TEMP_0, CHALLENGE_STATUS_LOST, SlateportCity_BattleTentLobby_EventScript_208837
.2byte 0
SlateportCity_BattleTentLobby_EventScript_208779:: @ 8208779
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_0
special CallFrontierUtilFunc
frontier_getstatus
end
SlateportCity_BattleTentLobby_EventScript_208782:: @ 8208782
lockall
msgbox SlateportCity_BattleTentLobby_Text_2C5DFA, MSGBOX_DEFAULT
closemessage
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8005, 0
setvar VAR_0x8006, 0
special CallFrontierUtilFunc
frontier_set FRONTIER_DATA_CHALLENGE_STATUS, 0
setvar VAR_TEMP_0, 255
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8005, 1
setvar VAR_0x8006, 0
special CallFrontierUtilFunc
frontier_set FRONTIER_DATA_LVL_MODE, FRONTIER_LVL_50
releaseall
end
@@ -46,27 +39,20 @@ SlateportCity_BattleTentLobby_EventScript_2087B7:: @ 82087B7
message SlateportCity_BattleTentLobby_Text_2C5C6F
waitmessage
setvar VAR_0x8004, 4
special sub_81B9D08
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8005, 1
setvar VAR_0x8006, 0
special CallFrontierUtilFunc
special CallSlateportTentFunction
frontier_set FRONTIER_DATA_LVL_MODE, FRONTIER_LVL_50
setvar VAR_0x8004, 3
setvar VAR_0x8005, 0
special sub_81B9D08
special CallSlateportTentFunction
playse SE_SAVE
waitse
SlateportCity_BattleTentLobby_EventScript_2087E9:: @ 82087E9
msgbox SlateportCity_BattleTentLobby_Text_2C5D14, MSGBOX_DEFAULT
setvar VAR_0x8004, 5
special sub_81B9D08
special CallSlateportTentFunction
switch VAR_RESULT
case 0, SlateportCity_BattleTentLobby_EventScript_20882A
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8005, 0
setvar VAR_0x8006, 0
special CallFrontierUtilFunc
frontier_set FRONTIER_DATA_CHALLENGE_STATUS, 0
message SlateportCity_BattleTentLobby_Text_23F68C
waitmessage
playfanfare MUS_FANFA4
@@ -81,13 +67,10 @@ SlateportCity_BattleTentLobby_EventScript_208837:: @ 8208837
lockall
message SlateportCity_BattleTentLobby_Text_2C5BA2
waitmessage
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8005, 1
setvar VAR_0x8006, 0
special CallFrontierUtilFunc
frontier_set FRONTIER_DATA_LVL_MODE, FRONTIER_LVL_50
setvar VAR_0x8004, 3
setvar VAR_0x8005, 0
special sub_81B9D08
special CallSlateportTentFunction
playse SE_SAVE
waitse
@@ -104,13 +87,10 @@ SlateportCity_BattleTentLobby_EventScript_208871:: @ 8208871
waitmessage
setvar VAR_0x8004, 3
setvar VAR_0x8005, 1
special sub_81B9D08
special CallSlateportTentFunction
playse SE_SAVE
waitse
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8005, 3
setvar VAR_0x8006, 0
special CallFrontierUtilFunc
frontier_set FRONTIER_DATA_PAUSED, FALSE
setvar VAR_TEMP_0, 255
setvar VAR_0x8006, 2
goto SlateportCity_BattleTentLobby_EventScript_2089AC
@@ -119,7 +99,7 @@ SlateportCity_BattleTentLobby_EventScript_2088AA:: @ 82088AA
lock
faceplayer
setvar VAR_0x8004, 1
special sub_81B9D08
special CallSlateportTentFunction
compare VAR_RESULT, 0
goto_if_ne SlateportCity_BattleTentLobby_EventScript_2087E9
special SavePlayerParty
@@ -136,12 +116,9 @@ SlateportCity_BattleTentLobby_EventScript_2088CA:: @ 82088CA
case MULTI_B_PRESSED, SlateportCity_BattleTentLobby_EventScript_208A2E
SlateportCity_BattleTentLobby_EventScript_208906:: @ 8208906
setvar VAR_FRONTIER_FACILITY, 4
setvar VAR_FRONTIER_BATTLE_MODE, 0
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8005, 1
setvar VAR_0x8006, 2
special CallFrontierUtilFunc
setvar VAR_FRONTIER_FACILITY, FRONTIER_FACILITY_FACTORY
setvar VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_SINGLES
frontier_set FRONTIER_DATA_LVL_MODE, FRONTIER_LVL_TENT
msgbox SlateportCity_BattleTentLobby_Text_2C5B06, MSGBOX_YESNO
switch VAR_RESULT
case NO, SlateportCity_BattleTentLobby_EventScript_208A2B
@@ -150,19 +127,11 @@ SlateportCity_BattleTentLobby_EventScript_208906:: @ 8208906
SlateportCity_BattleTentLobby_EventScript_208950:: @ 8208950
setvar VAR_TEMP_0, 0
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8005, 4
special CallFrontierUtilFunc
frontier_set FRONTIER_DATA_SELECTED_MON_ORDER
setvar VAR_0x8004, 0
special sub_81B9D08
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8005, 0
setvar VAR_0x8006, 1
special CallFrontierUtilFunc
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8005, 3
setvar VAR_0x8006, 0
special CallFrontierUtilFunc
special CallSlateportTentFunction
frontier_set FRONTIER_DATA_CHALLENGE_STATUS, CHALLENGE_STATUS_SAVING
frontier_set FRONTIER_DATA_PAUSED, FALSE
closemessage
delay 2
call Common_EventScript_SaveGame
@@ -170,7 +139,6 @@ SlateportCity_BattleTentLobby_EventScript_208950:: @ 8208950
compare VAR_RESULT, 0
goto_if_eq SlateportCity_BattleTentLobby_EventScript_208A14
setvar VAR_0x8006, 0
SlateportCity_BattleTentLobby_EventScript_2089AC:: @ 82089AC
msgbox SlateportCity_BattleTentLobby_Text_2C5B8C, MSGBOX_DEFAULT
closemessage
@@ -221,10 +189,7 @@ SlateportCity_BattleTentLobby_EventScript_208A07:: @ 8208A07
goto SlateportCity_BattleTentLobby_EventScript_2088CA
SlateportCity_BattleTentLobby_EventScript_208A14:: @ 8208A14
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8005, 0
setvar VAR_0x8006, 0
special CallFrontierUtilFunc
frontier_set FRONTIER_DATA_CHALLENGE_STATUS, 0
goto SlateportCity_BattleTentLobby_EventScript_208A2E
SlateportCity_BattleTentLobby_EventScript_208A2B:: @ 8208A2B

View File

@@ -4,8 +4,7 @@ SootopolisCity_MysteryEventsHouse_1F_MapScripts:: @ 8227953
.byte 0
SootopolisCity_MysteryEventsHouse_1F_OnTransition: @ 822795E
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_CHECK_VISIT_TRAINER
special CallFrontierUtilFunc
frontier_checkvisittrainer
compare VAR_RESULT, 0
call_if_eq SootopolisCity_MysteryEventsHouse_1F_EventScript_SetTrainerVisitingLayout
compare VAR_SOOTOPOLIS_MYSTERY_EVENTS_STATE, 0
@@ -74,8 +73,7 @@ SootopolisCity_MysteryEventsHouse_1F_Movement_OldManWalkBehindPlayer: @ 8227A21
SootopolisCity_MysteryEventsHouse_1F_EventScript_OldMan:: @ 8227A24
lock
faceplayer
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_CHECK_VISIT_TRAINER
special CallFrontierUtilFunc
frontier_checkvisittrainer
compare VAR_RESULT, 1
goto_if_eq SootopolisCity_MysteryEventsHouse_1F_EventScript_InvalidVisitingTrainer
compare VAR_TEMP_1, 1

View File

@@ -16,11 +16,9 @@ TrainerHill_Entrance_OnWarp: @ 82680CF
end
TrainerHill_Entrance_OnResume: @ 82680D0
setvar VAR_0x8004, TRAINER_HILL_FUNC_RESUME_TIMER
special CallTrainerHillFunction
trainerhill_resumetimer
setvar VAR_TEMP_0, 0
setvar VAR_0x8004, TRAINER_HILL_FUNC_CLEAR_RESULT
special CallTrainerHillFunction
trainerhill_clearresult
compare VAR_RESULT, 0 @ VAR_RESULT always 0 here
goto_if_eq TrainerHill_Entrance_EventScript_TryFaceAttendant
setobjectxy OBJ_EVENT_ID_PLAYER, 9, 6
@@ -28,8 +26,7 @@ TrainerHill_Entrance_OnResume: @ 82680D0
end
TrainerHill_Entrance_EventScript_TryFaceAttendant:: @ 82680FF
setvar VAR_0x8004, TRAINER_HILL_FUNC_GET_WON
special CallTrainerHillFunction
trainerhill_getwon
compare VAR_RESULT, TRUE
goto_if_eq TrainerHill_Entrance_EventScript_PlayerDontFaceAttendant
applymovement OBJ_EVENT_ID_PLAYER, TrainerHill_Entrance_Movement_PlayerFaceAttendant
@@ -75,8 +72,7 @@ TrainerHill_Entrance_EventScript_ExitElevator:: @ 8268160
TrainerHill_Entrance_EventScript_ExitChallenge:: @ 8268182
setvar VAR_TEMP_0, 1
setvar VAR_0x8004, TRAINER_HILL_FUNC_GET_CHALLENGE_STATUS
special CallTrainerHillFunction
trainerhill_getstatus
switch VAR_RESULT
case TRAINER_HILL_PLAYER_STATUS_LOST, TrainerHill_Entrance_EventScript_ExitChallengeLost
case TRAINER_HILL_PLAYER_STATUS_ECARD_SCANNED, TrainerHill_Entrance_EventScript_ExitChallengeECard
@@ -113,8 +109,7 @@ TrainerHill_Entrance_EventScript_Nurse:: @ 82681EF
TrainerHill_Entrance_EventScript_Attendant:: @ 82681FD
lock
faceplayer
setvar VAR_0x8004, TRAINER_HILL_FUNC_IN_CHALLENGE
special CallTrainerHillFunction
trainerhill_inchallenge
compare VAR_RESULT, FALSE
goto_if_eq TrainerHill_Entrance_EventScript_ThanksForPlaying
msgbox TrainerHill_Entrance_Text_HopeYouGiveItYourBest, MSGBOX_DEFAULT
@@ -131,12 +126,10 @@ TrainerHill_Entrance_EventScript_EntryTrigger:: @ 8268229
applymovement OBJ_EVENT_ID_PLAYER, TrainerHill_Entrance_Movement_PlayerFaceAttendant
goto_if_unset FLAG_SYS_GAME_CLEAR, TrainerHill_Entrance_EventScript_Closed
msgbox TrainerHill_Entrance_Text_WelcomeToTrainerHill, MSGBOX_DEFAULT
setvar VAR_0x8004, TRAINER_HILL_FUNC_GET_GAME_SAVED
special CallTrainerHillFunction
trainerhill_getsaved
compare VAR_RESULT, FALSE
call_if_eq TrainerHill_Entrance_EventScript_SaveGame
setvar VAR_0x8004, TRAINER_HILL_FUNC_GET_ALL_FLOORS_USED
special CallTrainerHillFunction
trainerhill_allfloorsused
compare VAR_RESULT, TRUE
goto_if_eq TrainerHill_Entrance_EventScript_AllFloorsUsed
msgbox TrainerHill_Entrance_Text_TrainersUpToFloorX, MSGBOX_DEFAULT
@@ -165,15 +158,12 @@ TrainerHill_Entrance_EventScript_ChooseChallenge:: @ 82682C8
switch VAR_RESULT
case 4, TrainerHill_Entrance_EventScript_CancelEntry
case MULTI_B_PRESSED, TrainerHill_Entrance_EventScript_CancelEntry
setvar VAR_0x8004, TRAINER_HILL_FUNC_SET_TAG
copyvar VAR_0x8005, VAR_RESULT
special CallTrainerHillFunction
trainerhill_settag VAR_RESULT
setvar VAR_TRAINER_HILL_IS_ACTIVE, 1
setvar VAR_TEMP_5, 0
special HealPlayerParty
msgbox TrainerHill_Entrance_Text_TimeProgessGetSetGo, MSGBOX_DEFAULT
setvar VAR_0x8004, TRAINER_HILL_FUNC_START
special CallTrainerHillFunction
trainerhill_start
releaseall
end
@@ -188,19 +178,16 @@ TrainerHill_Entrance_EventScript_CancelEntry:: @ 8268314
TrainerHill_Entrance_EventScript_SaveGame:: @ 826832E
msgbox TrainerHill_Entrance_Text_SaveGameBeforeEnter, MSGBOX_DEFAULT
setvar VAR_0x8004, TRAINER_HILL_FUNC_SET_GAME_SAVED
special CallTrainerHillFunction
trainerhill_setsaved
setvar VAR_TEMP_5, 1
call Common_EventScript_SaveGame
compare VAR_RESULT, FALSE
goto_if_eq TrainerHill_Entrance_EventScript_SaveFailed
setvar VAR_0x8004, TRAINER_HILL_FUNC_SET_GAME_SAVED
special CallTrainerHillFunction
trainerhill_setsaved
return
TrainerHill_Entrance_EventScript_SaveFailed:: @ 826835C
setvar VAR_0x8004, TRAINER_HILL_FUNC_CLEAR_GAME_SAVED
special CallTrainerHillFunction
trainerhill_clearsaved
goto TrainerHill_Entrance_EventScript_CancelEntry
end

View File

@@ -4,12 +4,10 @@ TrainerHill_Roof_MapScripts:: @ 8268FA7
.byte 0
TrainerHill_Roof_EventScript_Owner:: @ 8268FB2
setvar VAR_0x8004, TRAINER_HILL_FUNC_SET_ALL_TRAINER_FLAGS
special CallTrainerHillFunction
trainerhill_settrainerflags
lock
faceplayer
setvar VAR_0x8004, TRAINER_HILL_FUNC_GET_OWNER_STATE
special CallTrainerHillFunction
trainerhill_getownerstate
switch VAR_RESULT
case 0, TrainerHill_Roof_EventScript_Arrived
case 1, TrainerHill_Roof_EventScript_GivePrize
@@ -17,8 +15,7 @@ TrainerHill_Roof_EventScript_Owner:: @ 8268FB2
TrainerHill_Roof_EventScript_Arrived:: @ 8268FEA
msgbox TrainerHill_Roof_Text_YouFinallyCameBravo, MSGBOX_DEFAULT
TrainerHill_Roof_EventScript_GivePrize:: @ 8268FF2
setvar VAR_0x8004, TRAINER_HILL_FUNC_GIVE_PRIZE
special CallTrainerHillFunction
trainerhill_giveprize
switch VAR_RESULT
case 0, TrainerHill_Roof_EventScript_ReceivePrize
case 1, TrainerHill_Roof_EventScript_NoRoomForPrize
@@ -38,8 +35,7 @@ TrainerHill_Roof_EventScript_NoRoomForPrize:: @ 8269037
goto TrainerHill_Roof_EventScript_CheckFinalTime
TrainerHill_Roof_EventScript_CheckFinalTime:: @ 8269054
setvar VAR_0x8004, TRAINER_HILL_FUNC_CHECK_FINAL_TIME
special CallTrainerHillFunction
trainerhill_finaltime
switch VAR_RESULT
case 0, TrainerHill_Roof_EventScript_NewRecord
case 1, TrainerHill_Roof_EventScript_NoNewRecord

View File

@@ -34,9 +34,7 @@ VerdanturfTown_BattleTentBattleRoom_EventScript_202348:: @ 8202348
showobjectat 1, MAP_VERDANTURF_TOWN_BATTLE_TENT_BATTLE_ROOM
applymovement 1, VerdanturfTown_BattleTentBattleRoom_Movement_202575
waitmovement 0
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_1
setvar VAR_0x8005, 2
special CallFrontierUtilFunc
frontier_get FRONTIER_DATA_BATTLE_NUM
compare VAR_RESULT, 0
goto_if_ne VerdanturfTown_BattleTentBattleRoom_EventScript_20243C
@@ -47,7 +45,7 @@ VerdanturfTown_BattleTentBattleRoom_EventScript_20236F:: @ 820236F
applymovement 2, VerdanturfTown_BattleTentBattleRoom_Movement_20257B
waitmovement 0
setvar VAR_0x8004, 4
special sub_81B99B4
special CallVerdanturfTentFunction
msgbox gStringVar4, MSGBOX_DEFAULT
waitmessage
call VerdanturfTown_BattleTentBattleRoom_EventScript_24FDF7
@@ -55,23 +53,15 @@ VerdanturfTown_BattleTentBattleRoom_EventScript_20236F:: @ 820236F
case 1, VerdanturfTown_BattleTentBattleRoom_EventScript_2023C8
VerdanturfTown_BattleTentBattleRoom_EventScript_2023AA:: @ 82023AA
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8005, 0
setvar VAR_0x8006, 4
special CallFrontierUtilFunc
frontier_set FRONTIER_DATA_CHALLENGE_STATUS, CHALLENGE_STATUS_LOST
special LoadPlayerParty
warp MAP_VERDANTURF_TOWN_BATTLE_TENT_LOBBY, 255, 6, 6
waitstate
VerdanturfTown_BattleTentBattleRoom_EventScript_2023C8:: @ 82023C8
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_1
setvar VAR_0x8005, 2
special CallFrontierUtilFunc
frontier_get FRONTIER_DATA_BATTLE_NUM
addvar VAR_RESULT, 1
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8005, 2
copyvar VAR_0x8006, VAR_RESULT
special CallFrontierUtilFunc
frontier_set FRONTIER_DATA_BATTLE_NUM, VAR_RESULT
switch VAR_RESULT
case 3, VerdanturfTown_BattleTentBattleRoom_EventScript_202501
applymovement 2, VerdanturfTown_BattleTentBattleRoom_Movement_202581
@@ -83,17 +73,13 @@ VerdanturfTown_BattleTentBattleRoom_EventScript_2023C8:: @ 82023C8
msgbox VerdanturfTown_BattleTentBattleRoom_Text_24FF00, MSGBOX_DEFAULT
special LoadPlayerParty
special SavePlayerParty
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_LOAD_SELECTED_PARTY
setvar VAR_0x8005, FRONTIER_PARTY_SIZE
special CallFrontierUtilFunc
frontier_setpartyorder FRONTIER_PARTY_SIZE
playfanfare MUS_ME_ASA
waitfanfare
special HealPlayerParty
VerdanturfTown_BattleTentBattleRoom_EventScript_20243C:: @ 820243C
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_1
setvar VAR_0x8005, 2
special CallFrontierUtilFunc
frontier_get FRONTIER_DATA_BATTLE_NUM
compare VAR_RESULT, 1
call_if_eq VerdanturfTown_BattleTentBattleRoom_EventScript_202565
compare VAR_RESULT, 2
@@ -128,10 +114,7 @@ VerdanturfTown_BattleTentBattleRoom_EventScript_2024EA:: @ 82024EA
goto VerdanturfTown_BattleTentBattleRoom_EventScript_20236F
VerdanturfTown_BattleTentBattleRoom_EventScript_202501:: @ 8202501
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8005, 0
setvar VAR_0x8006, 3
special CallFrontierUtilFunc
frontier_set FRONTIER_DATA_CHALLENGE_STATUS, CHALLENGE_STATUS_WON
special LoadPlayerParty
warp MAP_VERDANTURF_TOWN_BATTLE_TENT_LOBBY, 255, 6, 6
waitstate
@@ -141,12 +124,11 @@ VerdanturfTown_BattleTentBattleRoom_EventScript_20251F:: @ 820251F
waitmessage
setvar VAR_0x8004, 5
setvar VAR_0x8005, 2
special sub_81B99B4
special CallVerdanturfTentFunction
playse SE_SAVE
waitse
fadescreen 1
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_SOFT_RESET
special CallFrontierUtilFunc
frontier_reset
end
VerdanturfTown_BattleTentBattleRoom_MapScript2_202541: @ 8202541

View File

@@ -14,30 +14,23 @@ VerdanturfTown_BattleTentLobby_EventScript_2016E5:: @ 82016E5
VerdanturfTown_BattleTentLobby_MapScript2_2016EF: @ 82016EF
map_script_2 VAR_TEMP_0, 0, VerdanturfTown_BattleTentLobby_EventScript_201719
map_script_2 VAR_TEMP_0, 1, VerdanturfTown_BattleTentLobby_EventScript_201722
map_script_2 VAR_TEMP_0, 2, VerdanturfTown_BattleTentLobby_EventScript_201837
map_script_2 VAR_TEMP_0, 3, VerdanturfTown_BattleTentLobby_EventScript_201757
map_script_2 VAR_TEMP_0, 4, VerdanturfTown_BattleTentLobby_EventScript_2017FD
map_script_2 VAR_TEMP_0, CHALLENGE_STATUS_SAVING, VerdanturfTown_BattleTentLobby_EventScript_201722
map_script_2 VAR_TEMP_0, CHALLENGE_STATUS_PAUSED, VerdanturfTown_BattleTentLobby_EventScript_201837
map_script_2 VAR_TEMP_0, CHALLENGE_STATUS_WON, VerdanturfTown_BattleTentLobby_EventScript_201757
map_script_2 VAR_TEMP_0, CHALLENGE_STATUS_LOST, VerdanturfTown_BattleTentLobby_EventScript_2017FD
.2byte 0
VerdanturfTown_BattleTentLobby_EventScript_201719:: @ 8201719
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_0
special CallFrontierUtilFunc
frontier_getstatus
end
VerdanturfTown_BattleTentLobby_EventScript_201722:: @ 8201722
lockall
msgbox VerdanturfTown_BattleTentLobby_Text_24E636, MSGBOX_DEFAULT
closemessage
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8005, 0
setvar VAR_0x8006, 0
special CallFrontierUtilFunc
frontier_set FRONTIER_DATA_CHALLENGE_STATUS, 0
setvar VAR_TEMP_0, 255
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8005, 1
setvar VAR_0x8006, 0
special CallFrontierUtilFunc
frontier_set FRONTIER_DATA_LVL_MODE, FRONTIER_LVL_50
releaseall
end
@@ -47,27 +40,21 @@ VerdanturfTown_BattleTentLobby_EventScript_201757:: @ 8201757
message VerdanturfTown_BattleTentLobby_Text_2C5791
waitmessage
setvar VAR_0x8004, 6
special sub_81B99B4
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8005, 1
setvar VAR_0x8006, 0
special CallFrontierUtilFunc
special CallVerdanturfTentFunction
frontier_set FRONTIER_DATA_LVL_MODE, FRONTIER_LVL_50
setvar VAR_0x8004, 5
setvar VAR_0x8005, 0
special sub_81B99B4
special CallVerdanturfTentFunction
playse SE_SAVE
waitse
VerdanturfTown_BattleTentLobby_EventScript_201791:: @ 8201791
msgbox VerdanturfTown_BattleTentLobby_Text_2C57CD, MSGBOX_DEFAULT
setvar VAR_0x8004, 7
special sub_81B99B4
special CallVerdanturfTentFunction
switch VAR_RESULT
case 0, VerdanturfTown_BattleTentLobby_EventScript_2017DD
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8005, 0
setvar VAR_0x8006, 0
special CallFrontierUtilFunc
frontier_set FRONTIER_DATA_CHALLENGE_STATUS, 0
message VerdanturfTown_BattleTentLobby_Text_24A554
waitmessage
playfanfare MUS_FANFA4
@@ -96,13 +83,10 @@ VerdanturfTown_BattleTentLobby_EventScript_2017FD:: @ 82017FD
lockall
message VerdanturfTown_BattleTentLobby_Text_2C56B8
waitmessage
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8005, 1
setvar VAR_0x8006, 0
special CallFrontierUtilFunc
frontier_set FRONTIER_DATA_LVL_MODE, FRONTIER_LVL_50
setvar VAR_0x8004, 5
setvar VAR_0x8005, 0
special sub_81B99B4
special CallVerdanturfTentFunction
playse SE_SAVE
waitse
msgbox VerdanturfTown_BattleTentLobby_Text_2C539A, MSGBOX_DEFAULT
@@ -118,13 +102,10 @@ VerdanturfTown_BattleTentLobby_EventScript_201837:: @ 8201837
waitmessage
setvar VAR_0x8004, 5
setvar VAR_0x8005, 1
special sub_81B99B4
special CallVerdanturfTentFunction
playse SE_SAVE
waitse
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8005, 3
setvar VAR_0x8006, 0
special CallFrontierUtilFunc
frontier_set FRONTIER_DATA_PAUSED, FALSE
setvar VAR_TEMP_0, 255
goto VerdanturfTown_BattleTentLobby_EventScript_2019AE
@@ -132,7 +113,7 @@ VerdanturfTown_BattleTentLobby_EventScript_201873:: @ 8201873
lock
faceplayer
setvar VAR_0x8004, 1
special sub_81B99B4
special CallVerdanturfTentFunction
compare VAR_RESULT, 0
goto_if_ne VerdanturfTown_BattleTentLobby_EventScript_2017EE
special SavePlayerParty
@@ -149,17 +130,13 @@ VerdanturfTown_BattleTentLobby_EventScript_201893:: @ 8201893
case MULTI_B_PRESSED, VerdanturfTown_BattleTentLobby_EventScript_201A37
VerdanturfTown_BattleTentLobby_EventScript_2018CF:: @ 82018CF
setvar VAR_FRONTIER_FACILITY, 2
setvar VAR_FRONTIER_BATTLE_MODE, 0
setvar VAR_FRONTIER_FACILITY, FRONTIER_FACILITY_PALACE
setvar VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_SINGLES
setvar VAR_RESULT, 2
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_15
special CallFrontierUtilFunc
compare VAR_0x8004, 1
frontier_checkineligible
compare VAR_0x8004, TRUE
goto_if_eq VerdanturfTown_BattleTentLobby_EventScript_2019E8
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8005, 1
setvar VAR_0x8006, 2
special CallFrontierUtilFunc
frontier_set FRONTIER_DATA_LVL_MODE, FRONTIER_LVL_TENT
msgbox VerdanturfTown_BattleTentLobby_Text_2C5633, MSGBOX_DEFAULT
fadescreen 1
setvar VAR_0x8004, 1
@@ -176,19 +153,11 @@ VerdanturfTown_BattleTentLobby_EventScript_2018CF:: @ 82018CF
VerdanturfTown_BattleTentLobby_EventScript_201954:: @ 8201954
setvar VAR_TEMP_0, 0
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8005, 4
special CallFrontierUtilFunc
frontier_set FRONTIER_DATA_SELECTED_MON_ORDER
setvar VAR_0x8004, 0
special sub_81B99B4
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8005, 0
setvar VAR_0x8006, 1
special CallFrontierUtilFunc
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8005, 3
setvar VAR_0x8006, 0
special CallFrontierUtilFunc
special CallVerdanturfTentFunction
frontier_set FRONTIER_DATA_CHALLENGE_STATUS, CHALLENGE_STATUS_SAVING
frontier_set FRONTIER_DATA_PAUSED, FALSE
special LoadPlayerParty
closemessage
delay 2
@@ -199,9 +168,7 @@ VerdanturfTown_BattleTentLobby_EventScript_201954:: @ 8201954
VerdanturfTown_BattleTentLobby_EventScript_2019AE:: @ 82019AE
special SavePlayerParty
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_LOAD_SELECTED_PARTY
setvar VAR_0x8005, FRONTIER_PARTY_SIZE
special CallFrontierUtilFunc
frontier_setpartyorder FRONTIER_PARTY_SIZE
msgbox VerdanturfTown_BattleTentLobby_Text_2C56A2, MSGBOX_DEFAULT
closemessage
call VerdanturfTown_BattleTentLobby_EventScript_201A41
@@ -216,8 +183,8 @@ VerdanturfTown_BattleTentLobby_EventScript_2019DB:: @ 82019DB
VerdanturfTown_BattleTentLobby_EventScript_2019E8:: @ 82019E8
switch VAR_RESULT
case 0, VerdanturfTown_BattleTentLobby_EventScript_201A03
case 1, VerdanturfTown_BattleTentLobby_EventScript_201A10
case FRONTIER_LVL_50, VerdanturfTown_BattleTentLobby_EventScript_201A03
case FRONTIER_LVL_OPEN, VerdanturfTown_BattleTentLobby_EventScript_201A10
VerdanturfTown_BattleTentLobby_EventScript_201A03:: @ 8201A03
msgbox VerdanturfTown_BattleTentLobby_Text_2C543D, MSGBOX_DEFAULT
@@ -228,18 +195,13 @@ VerdanturfTown_BattleTentLobby_EventScript_201A10:: @ 8201A10
goto VerdanturfTown_BattleTentLobby_EventScript_201A3F
VerdanturfTown_BattleTentLobby_EventScript_201A1D:: @ 8201A1D
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8005, 0
setvar VAR_0x8006, 0
special CallFrontierUtilFunc
frontier_set FRONTIER_DATA_CHALLENGE_STATUS, 0
goto VerdanturfTown_BattleTentLobby_EventScript_201A37
VerdanturfTown_BattleTentLobby_EventScript_201A34:: @ 8201A34
special LoadPlayerParty
VerdanturfTown_BattleTentLobby_EventScript_201A37:: @ 8201A37
msgbox VerdanturfTown_BattleTentLobby_Text_2C539A, MSGBOX_DEFAULT
VerdanturfTown_BattleTentLobby_EventScript_201A3F:: @ 8201A3F
release
end

View File

@@ -532,9 +532,9 @@
"BattleFrontier_BattlePikeLobby",
"BattleFrontier_BattlePikeCorridor",
"BattleFrontier_BattlePikeThreePathRoom",
"BattleFrontier_BattlePikeRandomRoom1",
"BattleFrontier_BattlePikeRandomRoom2",
"BattleFrontier_BattlePikeRandomRoom3",
"BattleFrontier_BattlePikeRoomNormal",
"BattleFrontier_BattlePikeRoomFinal",
"BattleFrontier_BattlePikeRoomWildMons",
"BattleFrontier_RankingHall",
"BattleFrontier_Lounge1",
"BattleFrontier_ExchangeServiceCorner",

File diff suppressed because it is too large Load Diff

View File

@@ -1,142 +1,127 @@
BattleFrontier_BattlePikeRandomRoom1_MapScripts_2C3E1B: @ 82C3E1B
map_script MAP_SCRIPT_ON_TRANSITION, BattleFrontier_BattlePikeRandomRoom1_MapScript1_2C3E25
map_script MAP_SCRIPT_ON_WARP_INTO_MAP_TABLE, BattleFrontier_BattlePikeRandomRoom1_MapScript2_2C3EDE
BattleFrontier_BattlePikeRoomNormal_MapScripts_2C3E1B: @ 82C3E1B
map_script MAP_SCRIPT_ON_TRANSITION, BattleFrontier_BattlePikeRoom_OnTransition
map_script MAP_SCRIPT_ON_WARP_INTO_MAP_TABLE, BattleFrontier_BattlePikeRoom_OnWarp
BattleFrontier_BattlePikeRandomRoom1_MapScript1_2C3E25: @ 82C3E25
setvar VAR_0x8004, BATTLE_PIKE_FUNC_SET_UP_ROOM_OBJECTS
special CallBattlePikeFunction
setvar VAR_0x8004, BATTLE_PIKE_FUNC_GET_ROOM_TYPE
special CallBattlePikeFunction
BattleFrontier_BattlePikeRoom_OnTransition: @ 82C3E25
battlepike_setroomobjects
battlepike_getroomtype
switch VAR_RESULT
case 0, BattleFrontier_BattlePikeRandomRoom1_EventScript_2C3EB1
case 1, BattleFrontier_BattlePikeRandomRoom1_EventScript_2C3EB1
case 2, BattleFrontier_BattlePikeRandomRoom1_EventScript_2C3EC0
case 3, BattleFrontier_BattlePikeRandomRoom1_EventScript_2C3EA2
case 4, BattleFrontier_BattlePikeRandomRoom1_EventScript_2C3EB1
case 7, BattleFrontier_BattlePikeRandomRoom1_EventScript_2C3E93
case 6, BattleFrontier_BattlePikeRandomRoom1_EventScript_2C3EA2
case 8, BattleFrontier_BattlePikeRandomRoom1_EventScript_2C3ECF
case PIKE_ROOM_SINGLE_BATTLE, BattleFrontier_BattlePikeRoomNormal_EventScript_2C3EB1
case PIKE_ROOM_HEAL_FULL, BattleFrontier_BattlePikeRoomNormal_EventScript_2C3EB1
case PIKE_ROOM_NPC, BattleFrontier_BattlePikeRoomNormal_EventScript_2C3EC0
case PIKE_ROOM_STATUS, BattleFrontier_BattlePikeRoomNormal_EventScript_2C3EA2
case PIKE_ROOM_HEAL_PART, BattleFrontier_BattlePikeRoomNormal_EventScript_2C3EB1
case PIKE_ROOM_DOUBLE_BATTLE, BattleFrontier_BattlePikeRoomNormal_EventScript_2C3E93
case PIKE_ROOM_HARD_BATTLE, BattleFrontier_BattlePikeRoomNormal_EventScript_2C3EA2
case PIKE_ROOM_BRAIN, BattleFrontier_BattlePikeRoomNormal_EventScript_2C3ECF
end
BattleFrontier_BattlePikeRandomRoom1_EventScript_2C3E93:: @ 82C3E93
BattleFrontier_BattlePikeRoomNormal_EventScript_2C3E93:: @ 82C3E93
setobjectxyperm 1, 2, 5
setobjectxyperm 2, 6, 5
end
BattleFrontier_BattlePikeRandomRoom1_EventScript_2C3EA2:: @ 82C3EA2
BattleFrontier_BattlePikeRoomNormal_EventScript_2C3EA2:: @ 82C3EA2
setobjectxyperm 1, 4, 4
setobjectxyperm 2, 3, 4
end
BattleFrontier_BattlePikeRandomRoom1_EventScript_2C3EB1:: @ 82C3EB1
BattleFrontier_BattlePikeRoomNormal_EventScript_2C3EB1:: @ 82C3EB1
setobjectxyperm 1, 4, 4
setobjectxyperm 2, 0, 0
end
BattleFrontier_BattlePikeRandomRoom1_EventScript_2C3EC0:: @ 82C3EC0
BattleFrontier_BattlePikeRoomNormal_EventScript_2C3EC0:: @ 82C3EC0
setobjectxyperm 1, 5, 5
setobjectxyperm 2, 0, 0
end
BattleFrontier_BattlePikeRandomRoom1_EventScript_2C3ECF:: @ 82C3ECF
BattleFrontier_BattlePikeRoomNormal_EventScript_2C3ECF:: @ 82C3ECF
setobjectxyperm 1, 4, 3
setobjectxyperm 2, 4, 4
end
BattleFrontier_BattlePikeRandomRoom1_MapScript2_2C3EDE: @ 82C3EDE
map_script_2 VAR_TEMP_4, 0, BattleFrontier_BattlePikeRandomRoom1_EventScript_2C3EE8
BattleFrontier_BattlePikeRoom_OnWarp: @ 82C3EDE
map_script_2 VAR_TEMP_4, 0, BattleFrontier_BattlePikeRoomNormal_EventScript_EnterRoom
.2byte 0
BattleFrontier_BattlePikeRandomRoom1_EventScript_2C3EE8:: @ 82C3EE8
BattleFrontier_BattlePikeRoomNormal_EventScript_EnterRoom:: @ 82C3EE8
setvar VAR_OBJ_GFX_ID_1, OBJ_EVENT_GFX_LINK_RECEPTIONIST
setvar VAR_OBJ_GFX_ID_0, OBJ_EVENT_GFX_LINK_RECEPTIONIST
setvar VAR_0x8004, BATTLE_PIKE_FUNC_GET_ROOM_TYPE
special CallBattlePikeFunction
compare VAR_RESULT, 3
goto_if_eq BattleFrontier_BattlePikeRandomRoom1_EventScript_2C3F35
compare VAR_RESULT, 6
goto_if_eq BattleFrontier_BattlePikeRandomRoom1_EventScript_2C3F35
compare VAR_RESULT, 7
goto_if_eq BattleFrontier_BattlePikeRandomRoom1_EventScript_2C3F35
compare VAR_RESULT, 8
goto_if_eq BattleFrontier_BattlePikeRandomRoom1_EventScript_2C3F3F
hideobjectat 2, MAP_BATTLE_FRONTIER_BATTLE_PIKE_RANDOM_ROOM1
battlepike_getroomtype
compare VAR_RESULT, PIKE_ROOM_STATUS
goto_if_eq BattleFrontier_BattlePikeRoomNormal_EventScript_2C3F35
compare VAR_RESULT, PIKE_ROOM_HARD_BATTLE
goto_if_eq BattleFrontier_BattlePikeRoomNormal_EventScript_2C3F35
compare VAR_RESULT, PIKE_ROOM_DOUBLE_BATTLE
goto_if_eq BattleFrontier_BattlePikeRoomNormal_EventScript_2C3F35
compare VAR_RESULT, PIKE_ROOM_BRAIN
goto_if_eq BattleFrontier_BattlePikeRoomNormal_EventScript_2C3F3F
hideobjectat 2, MAP_BATTLE_FRONTIER_BATTLE_PIKE_ROOM_NORMAL
setvar VAR_TEMP_4, 1
turnobject OBJ_EVENT_ID_PLAYER, DIR_NORTH
end
BattleFrontier_BattlePikeRandomRoom1_EventScript_2C3F35:: @ 82C3F35
BattleFrontier_BattlePikeRoomNormal_EventScript_2C3F35:: @ 82C3F35
setvar VAR_TEMP_4, 1
turnobject OBJ_EVENT_ID_PLAYER, DIR_NORTH
end
BattleFrontier_BattlePikeRandomRoom1_EventScript_2C3F3F:: @ 82C3F3F
BattleFrontier_BattlePikeRoomNormal_EventScript_2C3F3F:: @ 82C3F3F
setvar VAR_TEMP_4, 1
turnobject OBJ_EVENT_ID_PLAYER, DIR_NORTH
hideobjectat 1, MAP_BATTLE_FRONTIER_BATTLE_PIKE_RANDOM_ROOM1
hideobjectat 1, MAP_BATTLE_FRONTIER_BATTLE_PIKE_ROOM_NORMAL
end
BattleFrontier_BattlePikeThreePathRoom_EventScript_2C3F4E:: @ 82C3F4E
setvar VAR_0x8007, 0
goto BattleFrontier_BattlePikeThreePathRoom_EventScript_2C3F6F
BattleFrontier_BattlePikeThreePathRoom_EventScript_LeftRoomWarp:: @ 82C3F4E
setvar VAR_0x8007, PIKE_ROOM_LEFT
goto BattleFrontier_BattlePikeThreePathRoom_EventScript_RoomWarp
end
BattleFrontier_BattlePikeThreePathRoom_EventScript_2C3F59:: @ 82C3F59
setvar VAR_0x8007, 1
goto BattleFrontier_BattlePikeThreePathRoom_EventScript_2C3F6F
BattleFrontier_BattlePikeThreePathRoom_EventScript_CenterRoomWarp:: @ 82C3F59
setvar VAR_0x8007, PIKE_ROOM_CENTER
goto BattleFrontier_BattlePikeThreePathRoom_EventScript_RoomWarp
end
BattleFrontier_BattlePikeThreePathRoom_EventScript_2C3F64:: @ 82C3F64
setvar VAR_0x8007, 2
goto BattleFrontier_BattlePikeThreePathRoom_EventScript_2C3F6F
BattleFrontier_BattlePikeThreePathRoom_EventScript_RightRoomWarp:: @ 82C3F64
setvar VAR_0x8007, PIKE_ROOM_RIGHT
goto BattleFrontier_BattlePikeThreePathRoom_EventScript_RoomWarp
end
BattleFrontier_BattlePikeThreePathRoom_EventScript_2C3F6F:: @ 82C3F6F
setvar VAR_0x8004, BATTLE_PIKE_FUNC_GET_DATA
setvar VAR_0x8005, 1
special CallBattlePikeFunction
BattleFrontier_BattlePikeThreePathRoom_EventScript_RoomWarp:: @ 82C3F6F
battlepike_getstreak
addvar VAR_RESULT, 1
setvar VAR_0x8004, BATTLE_PIKE_FUNC_SET_DATA
setvar VAR_0x8005, 1
copyvar VAR_0x8006, VAR_RESULT
special CallBattlePikeFunction
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_1
setvar VAR_0x8005, 2
special CallFrontierUtilFunc
battlepike_setstreak VAR_RESULT
frontier_get FRONTIER_DATA_BATTLE_NUM
addvar VAR_RESULT, 1
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8005, 2
copyvar VAR_0x8006, VAR_RESULT
special CallFrontierUtilFunc
setvar VAR_0x8004, BATTLE_PIKE_FUNC_SET_ROOM_TYPE
special CallBattlePikeFunction
setvar VAR_0x8004, BATTLE_PIKE_FUNC_GET_ROOM_TYPE
special CallBattlePikeFunction
frontier_set FRONTIER_DATA_BATTLE_NUM, VAR_RESULT
battlepike_setnextroom
battlepike_getroomtype
switch VAR_RESULT
case 0, BattleFrontier_BattlePikeThreePathRoom_EventScript_2C4030
case 1, BattleFrontier_BattlePikeThreePathRoom_EventScript_2C4030
case 2, BattleFrontier_BattlePikeThreePathRoom_EventScript_2C4030
case 3, BattleFrontier_BattlePikeThreePathRoom_EventScript_2C4030
case 4, BattleFrontier_BattlePikeThreePathRoom_EventScript_2C4030
case 5, BattleFrontier_BattlePikeThreePathRoom_EventScript_2C4049
case 6, BattleFrontier_BattlePikeThreePathRoom_EventScript_2C4030
case 7, BattleFrontier_BattlePikeThreePathRoom_EventScript_2C4030
case 8, BattleFrontier_BattlePikeThreePathRoom_EventScript_2C4030
case PIKE_ROOM_SINGLE_BATTLE, BattleFrontier_BattlePikeThreePathRoom_EventScript_WarpNPCRoom
case PIKE_ROOM_HEAL_FULL, BattleFrontier_BattlePikeThreePathRoom_EventScript_WarpNPCRoom
case PIKE_ROOM_NPC, BattleFrontier_BattlePikeThreePathRoom_EventScript_WarpNPCRoom
case PIKE_ROOM_STATUS, BattleFrontier_BattlePikeThreePathRoom_EventScript_WarpNPCRoom
case PIKE_ROOM_HEAL_PART, BattleFrontier_BattlePikeThreePathRoom_EventScript_WarpNPCRoom
case PIKE_ROOM_WILD_MONS, BattleFrontier_BattlePikeThreePathRoom_EventScript_WarpWildMonRoom
case PIKE_ROOM_HARD_BATTLE, BattleFrontier_BattlePikeThreePathRoom_EventScript_WarpNPCRoom
case PIKE_ROOM_DOUBLE_BATTLE, BattleFrontier_BattlePikeThreePathRoom_EventScript_WarpNPCRoom
case PIKE_ROOM_BRAIN, BattleFrontier_BattlePikeThreePathRoom_EventScript_WarpNPCRoom
end
BattleFrontier_BattlePikeThreePathRoom_EventScript_2C4030:: @ 82C4030
applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattlePikeThreePathRoom_Movement_2C427A
BattleFrontier_BattlePikeThreePathRoom_EventScript_WarpNPCRoom:: @ 82C4030
applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattlePikeRoom_Movement_HidePlayer
waitmovement 0
call BattleFrontier_BattlePikeThreePathRoom_EventScript_25BB49
warpsilent MAP_BATTLE_FRONTIER_BATTLE_PIKE_RANDOM_ROOM1, 255, 4, 7
call BattleFrontier_BattlePike_EventScript_CloseCurtain
warpsilent MAP_BATTLE_FRONTIER_BATTLE_PIKE_ROOM_NORMAL, 255, 4, 7
waitstate
end
BattleFrontier_BattlePikeThreePathRoom_EventScript_2C4049:: @ 82C4049
applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattlePikeThreePathRoom_Movement_2C427A
BattleFrontier_BattlePikeThreePathRoom_EventScript_WarpWildMonRoom:: @ 82C4049
applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattlePikeRoom_Movement_HidePlayer
waitmovement 0
call BattleFrontier_BattlePikeThreePathRoom_EventScript_25BB49
warpsilent MAP_BATTLE_FRONTIER_BATTLE_PIKE_RANDOM_ROOM3, 255, 4, 19
call BattleFrontier_BattlePike_EventScript_CloseCurtain
warpsilent MAP_BATTLE_FRONTIER_BATTLE_PIKE_ROOM_WILD_MONS, 255, 4, 19
waitstate
end
@@ -149,164 +134,122 @@ BattleFrontier_BattlePikeThreePathRoom_EventScript_2C406D:: @ 82C406D
setvar VAR_TEMP_3, 0
setvar VAR_TEMP_2, 0
lockall
msgbox BattleFrontier_BattlePikeThreePathRoom_Text_25CE36, MSGBOX_DEFAULT
msgbox BattleFrontier_BattlePike_Text_PathBlockedNoTurningBack, MSGBOX_DEFAULT
closemessage
end
BattleFrontier_BattlePikeRandomRoom1_EventScript_2C4082:: @ 82C4082
BattleFrontier_BattlePikeRoomNormal_EventScript_2C4082:: @ 82C4082
setvar VAR_TEMP_3, 1
setvar VAR_TEMP_2, 1
end
BattleFrontier_BattlePikeRandomRoom1_EventScript_2C408D:: @ 82C408D
BattleFrontier_BattlePikeRoomNormal_EventScript_2C408D:: @ 82C408D
setvar VAR_TEMP_3, 0
setvar VAR_TEMP_2, 0
lockall
msgbox BattleFrontier_BattlePikeRandomRoom1_Text_25CE36, MSGBOX_DEFAULT
msgbox BattleFrontier_BattlePike_Text_PathBlockedNoTurningBack, MSGBOX_DEFAULT
closemessage
end
BattleFrontier_BattlePikeRandomRoom1_EventScript_2C40A2:: @ 82C40A2
setvar VAR_0x8004, BATTLE_PIKE_FUNC_CAN_PARTY_BE_HEALED
special CallBattlePikeFunction
compare VAR_RESULT, 1
call_if_eq BattleFrontier_BattlePikeRandomRoom1_EventScript_2C4128
compare VAR_RESULT, 1
call_if_ne BattleFrontier_BattlePikeRandomRoom1_EventScript_2C4136
setvar VAR_0x8004, BATTLE_PIKE_FUNC_GET_DATA
setvar VAR_0x8005, 1
special CallBattlePikeFunction
BattleFrontier_BattlePikeRoomNormal_EventScript_Exit:: @ 82C40A2
battlepike_ispartyfullhealth
compare VAR_RESULT, TRUE
call_if_eq BattleFrontier_BattlePikeRoom_EventScript_DisableHealing
compare VAR_RESULT, TRUE
call_if_ne BattleFrontier_BattlePikeRoom_EventScript_EnableHealing
battlepike_getstreak
addvar VAR_RESULT, 1
setvar VAR_0x8004, BATTLE_PIKE_FUNC_SET_DATA
setvar VAR_0x8005, 1
copyvar VAR_0x8006, VAR_RESULT
special CallBattlePikeFunction
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_1
setvar VAR_0x8005, 2
special CallFrontierUtilFunc
battlepike_setstreak VAR_RESULT
frontier_get FRONTIER_DATA_BATTLE_NUM
addvar VAR_RESULT, 1
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8005, 2
copyvar VAR_0x8006, VAR_RESULT
special CallFrontierUtilFunc
setvar VAR_0x8004, BATTLE_PIKE_FUNC_IN_FINAL_ROOM
special CallBattlePikeFunction
compare VAR_RESULT, 1
call_if_eq BattleFrontier_BattlePikeRandomRoom1_EventScript_2C4144
compare VAR_RESULT, 0
call_if_eq BattleFrontier_BattlePikeRandomRoom1_EventScript_2C415C
frontier_set FRONTIER_DATA_BATTLE_NUM, VAR_RESULT
battlepike_isfinalroom
compare VAR_RESULT, TRUE
call_if_eq BattleFrontier_BattlePikeRoom_EventScript_WarpToFinalRoom
compare VAR_RESULT, FALSE
call_if_eq BattleFrontier_BattlePikeRoom_EventScript_WarpToThreePathRoom
waitstate
end
BattleFrontier_BattlePikeRandomRoom1_EventScript_2C4128:: @ 82C4128
BattleFrontier_BattlePikeRandomRoom3_EventScript_2C4128:: @ 82C4128
setvar VAR_0x8004, BATTLE_PIKE_FUNC_SET_HEALING_ROOMS_DISABLED
setvar VAR_0x8005, 1
special CallBattlePikeFunction
BattleFrontier_BattlePikeRoom_EventScript_DisableHealing:: @ 82C4128
battlepike_nohealing TRUE
return
BattleFrontier_BattlePikeRandomRoom1_EventScript_2C4136:: @ 82C4136
BattleFrontier_BattlePikeRandomRoom3_EventScript_2C4136:: @ 82C4136
setvar VAR_0x8004, BATTLE_PIKE_FUNC_SET_HEALING_ROOMS_DISABLED
setvar VAR_0x8005, 0
special CallBattlePikeFunction
BattleFrontier_BattlePikeRoom_EventScript_EnableHealing:: @ 82C4136
battlepike_nohealing FALSE
return
BattleFrontier_BattlePikeRandomRoom1_EventScript_2C4144:: @ 82C4144
BattleFrontier_BattlePikeRandomRoom3_EventScript_2C4144:: @ 82C4144
applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattlePikeRandomRoom1_Movement_2C427A
BattleFrontier_BattlePikeRoom_EventScript_WarpToFinalRoom:: @ 82C4144
applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattlePikeRoom_Movement_HidePlayer
waitmovement 0
call BattleFrontier_BattlePikeRandomRoom1_EventScript_25BB49
warpsilent MAP_BATTLE_FRONTIER_BATTLE_PIKE_RANDOM_ROOM2, 255, 2, 7
call BattleFrontier_BattlePike_EventScript_CloseCurtain
warpsilent MAP_BATTLE_FRONTIER_BATTLE_PIKE_ROOM_FINAL, 255, 2, 7
return
BattleFrontier_BattlePikeRandomRoom1_EventScript_2C415C:: @ 82C415C
BattleFrontier_BattlePikeRandomRoom3_EventScript_2C415C:: @ 82C415C
applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattlePikeRandomRoom1_Movement_2C427A
BattleFrontier_BattlePikeRoom_EventScript_WarpToThreePathRoom:: @ 82C415C
applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattlePikeRoom_Movement_HidePlayer
waitmovement 0
call BattleFrontier_BattlePikeRandomRoom1_EventScript_25BB49
call BattleFrontier_BattlePike_EventScript_CloseCurtain
warpsilent MAP_BATTLE_FRONTIER_BATTLE_PIKE_THREE_PATH_ROOM, 255, 6, 10
return
BattleFrontier_BattlePikeRandomRoom3_EventScript_2C4174:: @ 82C4174
setvar VAR_0x8004,BATTLE_PIKE_FUNC_7
special CallBattlePikeFunction
setvar VAR_0x8004, BATTLE_PIKE_FUNC_CAN_PARTY_BE_HEALED
special CallBattlePikeFunction
compare VAR_RESULT, 1
call_if_eq BattleFrontier_BattlePikeRandomRoom3_EventScript_2C4128
compare VAR_RESULT, 1
call_if_ne BattleFrontier_BattlePikeRandomRoom3_EventScript_2C4136
setvar VAR_0x8004, BATTLE_PIKE_FUNC_GET_DATA
setvar VAR_0x8005, 1
BattleFrontier_BattlePikeRoomWildMons_EventScript_2C4174:: @ 82C4174
setvar VAR_0x8004, BATTLE_PIKE_FUNC_7
special CallBattlePikeFunction
battlepike_ispartyfullhealth
compare VAR_RESULT, TRUE
call_if_eq BattleFrontier_BattlePikeRoom_EventScript_DisableHealing
compare VAR_RESULT, TRUE
call_if_ne BattleFrontier_BattlePikeRoom_EventScript_EnableHealing
battlepike_getstreak
addvar VAR_RESULT, 1
setvar VAR_0x8004, BATTLE_PIKE_FUNC_SET_DATA
setvar VAR_0x8005, 1
copyvar VAR_0x8006, VAR_RESULT
special CallBattlePikeFunction
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_1
setvar VAR_0x8005, 2
special CallFrontierUtilFunc
battlepike_setstreak VAR_RESULT
frontier_get FRONTIER_DATA_BATTLE_NUM
addvar VAR_RESULT, 1
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8005, 2
copyvar VAR_0x8006, VAR_RESULT
special CallFrontierUtilFunc
setvar VAR_0x8004, BATTLE_PIKE_FUNC_IN_FINAL_ROOM
special CallBattlePikeFunction
compare VAR_RESULT, 1
call_if_eq BattleFrontier_BattlePikeRandomRoom3_EventScript_2C4144
compare VAR_RESULT, 0
call_if_eq BattleFrontier_BattlePikeRandomRoom3_EventScript_2C415C
frontier_set FRONTIER_DATA_BATTLE_NUM, VAR_RESULT
battlepike_isfinalroom
compare VAR_RESULT, TRUE
call_if_eq BattleFrontier_BattlePikeRoom_EventScript_WarpToFinalRoom
compare VAR_RESULT, FALSE
call_if_eq BattleFrontier_BattlePikeRoom_EventScript_WarpToThreePathRoom
waitstate
end
BattleFrontier_BattlePikeRandomRoom3_EventScript_2C4202:: @ 82C4202
BattleFrontier_BattlePikeRoomWildMons_EventScript_2C4202:: @ 82C4202
setvar VAR_TEMP_3, 1
setvar VAR_TEMP_2, 1
end
BattleFrontier_BattlePikeRandomRoom3_EventScript_2C420D:: @ 82C420D
BattleFrontier_BattlePikeRoomWildMons_EventScript_2C420D:: @ 82C420D
setvar VAR_TEMP_3, 0
setvar VAR_TEMP_2, 0
lockall
msgbox BattleFrontier_BattlePikeRandomRoom3_Text_25CE36, MSGBOX_DEFAULT
msgbox BattleFrontier_BattlePike_Text_PathBlockedNoTurningBack, MSGBOX_DEFAULT
closemessage
end
BattleFrontier_BattlePike_EventScript_Retire:: @ 82C4222
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8005, 0
setvar VAR_0x8006, 4
special CallFrontierUtilFunc
frontier_set FRONTIER_DATA_CHALLENGE_STATUS CHALLENGE_STATUS_LOST
warp MAP_BATTLE_FRONTIER_BATTLE_PIKE_LOBBY, 255, 5, 6
waitstate
end
BattleFrontier_BattlePikeRandomRoom1_MapScript1_2C423E: @ 82C423E
BattleFrontier_BattlePikeThreePathRoom_MapScript1_2C423E: @ 82C423E
BattleFrontier_BattlePikeRoom_OnResume: @ 82C423E
setorcopyvar VAR_0x8006, VAR_RESULT
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_1
setvar VAR_0x8005, 0
special CallFrontierUtilFunc
compare VAR_RESULT, 2
frontier_get FRONTIER_DATA_CHALLENGE_STATUS
compare VAR_RESULT, CHALLENGE_STATUS_PAUSED
goto_if_eq BattleFrontier_BattlePikeThreePathRoom_EventScript_2C426B
compare VAR_RESULT, 1
compare VAR_RESULT, CHALLENGE_STATUS_SAVING
goto_if_eq BattleFrontier_BattlePikeThreePathRoom_EventScript_2C426B
call BattleFrontier_BattlePikeThreePathRoom_EventScript_2C4271
call BattleFrontier_BattlePikeRoom_EventScript_ResetSketchedMoves
BattleFrontier_BattlePikeThreePathRoom_EventScript_2C426B:: @ 82C426B
setorcopyvar VAR_RESULT, VAR_0x8006
end
BattleFrontier_BattlePikeRandomRoom3_EventScript_2C4271:: @ 82C4271
BattleFrontier_BattlePikeThreePathRoom_EventScript_2C4271:: @ 82C4271
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_21
special CallFrontierUtilFunc
BattleFrontier_BattlePikeRoom_EventScript_ResetSketchedMoves:: @ 82C4271
frontier_resetsketch
return
BattleFrontier_BattlePikeRandomRoom1_Movement_2C427A: @ 82C427A
BattleFrontier_BattlePikeThreePathRoom_Movement_2C427A: @ 82C427A
BattleFrontier_BattlePikeRoom_Movement_HidePlayer: @ 82C427A
set_invisible
step_end

View File

@@ -39,9 +39,8 @@ EventScript_FrontierFieldWhiteOut:: @ 82736F8
goto_if_eq BattleFrontier_BattlePyramidTop_EventScript_252B42
compare VAR_RESULT, 2
goto_if_eq BattleFrontier_BattlePyramidTop_EventScript_252B42
setvar VAR_0x8004, TRAINER_HILL_FUNC_IN_CHALLENGE
special CallTrainerHillFunction
compare VAR_RESULT, 1
trainerhill_inchallenge
compare VAR_RESULT, TRUE
goto_if_eq TrainerHill_1F_EventScript_Lost
special Script_FadeOutMapMusic
waitstate

View File

@@ -1,10 +1,7 @@
TrainerHill_OnResume: @ 82C8336
setvar VAR_TEMP_2, 0
setvar VAR_0x8004, TRAINER_HILL_FUNC_RESUME_TIMER
special CallTrainerHillFunction
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_1
setvar VAR_0x8005, 5
special CallFrontierUtilFunc
trainerhill_resumetimer
frontier_get FRONTIER_DATA_BATTLE_OUTCOME
compare VAR_RESULT, B_OUTCOME_LOST
goto_if_eq TrainerHill_1F_EventScript_Lost
compare VAR_RESULT, B_OUTCOME_DREW
@@ -28,16 +25,14 @@ TrainerHill_OnFrame: @ 82C8381
EventScript_TrainerHillTimer:: @ 82C8393
lockall
setvar VAR_0x8004, TRAINER_HILL_FUNC_GET_CHALLENGE_TIME
special CallTrainerHillFunction
trainerhill_gettime
msgbox TrainerHill_Entrance_Text_ChallengeTime, MSGBOX_DEFAULT
releaseall
end
TrainerHill_1F_EventScript_DummyWarpToEntranceCounter:: @ 82C83A6
setvar VAR_TEMP_2, 1
setvar VAR_0x8004, TRAINER_HILL_FUNC_CLEAR_RESULT
special CallTrainerHillFunction
trainerhill_clearresult
compare VAR_RESULT, 1 @ VAR_RESULT always 0 here
goto_if_eq TrainerHill_1F_EventScript_WarpSilentToEntranceCounter
end
@@ -49,10 +44,8 @@ TrainerHill_1F_EventScript_WarpSilentToEntranceCounter:: @ 82C83BF
end
TrainerHill_1F_EventScript_Lost:: @ 82C83C9
setvar VAR_0x8004, TRAINER_HILL_FUNC_SET_ALL_TRAINER_FLAGS
special CallTrainerHillFunction
setvar VAR_0x8004, TRAINER_HILL_FUNC_SET_LOST
special CallTrainerHillFunction
trainerhill_settrainerflags
trainerhill_lost
setvar VAR_TEMP_1, 1
end
@@ -70,8 +63,7 @@ TrainerHill_1F_Movement_SetInvisible:: @ 82C83EE
@ TRAINER_PHILLIP is an actual Trainer on the SS Tidal, but is used as a placeholder here
TrainerHill_EventScript_TrainerBattle:: @ 82C83F0
trainerbattle TRAINER_BATTLE_HILL, TRAINER_PHILLIP, 0, BattleFacility_TrainerBattle_PlaceholderText, BattleFacility_TrainerBattle_PlaceholderText
setvar VAR_0x8004, TRAINER_HILL_FUNC_POST_BATTLE_TEXT
special CallTrainerHillFunction
trainerhill_postbattletext
waitmessage
waitbuttonpress
closemessage

View File

@@ -13,11 +13,11 @@ gUnknown_0831C604:: @ 831C604
.byte 0x00, 0x00, 0x00, 0x00
.align 2
gUnknown_0831C620:: @ 831C620
gSmokescreenImpactSpriteSheet:: @ 831C620
obj_tiles gSmokescreenImpactTiles, 0x0180, 0xd6eb
.align 2
gUnknown_0831C628:: @ 831C628
gSmokescreenlImpactSpritePalette:: @ 831C628
obj_pal gSmokescreenImpactPalette, 0xd6eb
.align 2
@@ -48,8 +48,8 @@ gUnknown_0831C678:: @ 831C678
.4byte gUnknown_0831C668
.align 2
gUnknown_0831C688:: @ 831C688
spr_template 0xd6eb, 0xd6eb, gUnknown_0831C630, gUnknown_0831C678, NULL, gDummySpriteAffineAnimTable, sub_80753B4
gSmokescreenImpactSpriteTemplate:: @ 831C688
spr_template 0xd6eb, 0xd6eb, gUnknown_0831C630, gUnknown_0831C678, NULL, gDummySpriteAffineAnimTable, SpriteCB_DestroySprite
.align 2
gSpriteSheet_EnemyShadow:: @ 831C6A0

View File

@@ -253,9 +253,9 @@ gSpecials:: @ 81DBA64
def_special CallBattlePikeFunction
def_special CallBattlePyramidFunction
def_special StopMapMusic
def_special sub_81B99B4
def_special sub_81B9B80
def_special sub_81B9D08
def_special CallVerdanturfTentFunction
def_special CallFallarborTentFunction
def_special CallSlateportTentFunction
def_special sub_80F9490
def_special ValidateEReaderTrainer
def_special GetBestBattleTowerStreak

2527
data/text/apprentice.inc Normal file

File diff suppressed because it is too large Load Diff

View File

@@ -1,101 +1,108 @@
gText_082C843F:: @ 82C843F
@ Battle Tower
gText_AnabelWonSilver:: @ 82C843F
.string "It's very disappointing…$"
gText_082C8458:: @ 82C8458
gText_AnabelDefeatSilver:: @ 82C8458
.string "Okay, I understand…$"
gText_082C846C:: @ 82C846C
gText_AnabelWonGold:: @ 82C846C
.string "I'm terribly sorry…$"
gText_082C8480:: @ 82C8480
gText_AnabelDefeatGold:: @ 82C8480
.string "Thank you…$"
gText_082C848B:: @ 82C848B
@ Battle Dome
gText_TuckerWonSilver:: @ 82C848B
.string "Ahahaha! Aren't you embarrassed?\n"
.string "Everyone's watching!$"
gText_082C84C1:: @ 82C84C1
gText_TuckerDefeatSilver:: @ 82C84C1
.string "Grr…\n"
.string "What the…$"
gText_082C84D0:: @ 82C84D0
gText_TuckerWonGold:: @ 82C84D0
.string "My DOME ACE title isn't just for show!$"
gText_082C84F7:: @ 82C84F7
gText_TuckerDefeatGold:: @ 82C84F7
.string "Ahahaha!\n"
.string "You're inspiring!$"
gText_082C8512:: @ 82C8512
@ Battle Factory
gText_NolandWonSilver:: @ 82C8512
.string "Way to work!\n"
.string "That was a good lesson, eh?$"
gText_082C853B:: @ 82C853B
gText_NolandDefeatSilver:: @ 82C853B
.string "Good job!\n"
.string "You know what you're doing!$"
gText_082C8561:: @ 82C8561
gText_NolandWonGold:: @ 82C8561
.string "Hey, hey, hey!\n"
.string "You're finished already?$"
gText_082C8589:: @ 82C8589
gText_NolandDefeatGold:: @ 82C8589
.string "What happened here?$"
gText_082C859D:: @ 82C859D
@ Battle Pike
gText_LucyWonSilver:: @ 82C859D
.string "Humph…$"
gText_082C85A4:: @ 82C85A4
gText_LucyDefeatSilver:: @ 82C85A4
.string "Urk…$"
gText_082C85A9:: @ 82C85A9
gText_LucyWonGold:: @ 82C85A9
.string "Hah!$"
gText_082C85AE:: @ 82C85AE
gText_LucyDefeatGold:: @ 82C85AE
.string "Darn!$"
gText_082C85B4:: @ 82C85B4
@ Battle Arena
gText_GretaWonSilver:: @ 82C85B4
.string "Oh, come on!\n"
.string "You have to try harder than that!$"
gText_082C85E3:: @ 82C85E3
gText_GretaDefeatSilver:: @ 82C85E3
.string "No way!\n"
.string "Good job!$"
gText_082C85F5:: @ 82C85F5
gText_GretaWonGold:: @ 82C85F5
.string "Heheh!\n"
.string "What did you expect?$"
gText_082C8611:: @ 82C8611
gText_GretaDefeatGold:: @ 82C8611
.string "Huh?\n"
.string "Are you serious?!$"
gText_082C8628:: @ 82C8628
@ Battle Palace
gText_SpenserWonSilver:: @ 82C8628
.string "Your POKéMON are wimpy because\n"
.string "you're wimpy as a TRAINER!$"
gText_082C8662:: @ 82C8662
gText_SpenserDefeatSilver:: @ 82C8662
.string "Ah…\n"
.string "Now this is something else…$"
gText_082C8682:: @ 82C8682
gText_SpenserWonGold:: @ 82C8682
.string "Gwahahaha!\n"
.string "My brethren, we have nothing to fear!$"
gText_082C86B3:: @ 82C86B3
gText_SpenserDefeatGold:: @ 82C86B3
.string "Gwah!\n"
.string "Hahahaha!$"
gText_082C86C3:: @ 82C86C3
@ Battle Pyramid
gText_BrandonWonSilver:: @ 82C86C3
.string "Hey! What's wrong with you!\n"
.string "Let's see some effort! Get up!$"
gText_082C86FE:: @ 82C86FE
gText_BrandonDefeatSilver:: @ 82C86FE
.string "That's it! You've done great!\n"
.string "You've worked hard for this!$"
gText_082C8739:: @ 82C8739
gText_BrandonWonGold:: @ 82C8739
.string "Hey! Don't you give up now!\n"
.string "Get up! Don't lose faith in yourself!$"
gText_082C877B:: @ 82C877B
gText_BrandonDefeatGold:: @ 82C877B
.string "That's it! You've done it!\n"
.string "You kept working for this!$"

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Before

Width:  |  Height:  |  Size: 481 B

After

Width:  |  Height:  |  Size: 481 B

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@@ -1,21 +1,21 @@
#ifndef GUARD_APPRENTICE_H
#define GUARD_APPRENTICE_H
#define APPRENTICE_SPECIES_COUNT 10
#include "constants/apprentice.h"
struct ApprenticeTrainer
{
u8 name[6][PLAYER_NAME_LENGTH + 1]; // For all six languages.
u8 name[NUM_LANGUAGES - 1][PLAYER_NAME_LENGTH + 1]; // For all languages except the unused one.
u16 otId;
u8 facilityClass;
u16 species[APPRENTICE_SPECIES_COUNT];
u8 id;
u16 easyChatWords[6];
u16 speechLost[EASY_CHAT_BATTLE_WORDS_COUNT];
};
extern const struct ApprenticeTrainer gApprentices[];
void CopyFriendsApprenticeChallengeText(u8 saveblockApprenticeId);
void BufferApprenticeChallengeText(u8 saveApprenticeId);
void Apprentice_EnableBothScriptContexts(void);
void ResetApprenticeStruct(struct Apprentice *apprentice);
void ResetAllApprenticeData(void);

View File

@@ -185,7 +185,7 @@ bool8 IsBattlerSpritePresent(u8 battlerId);
void sub_80A6C68(u32 arg0);
u8 GetAnimBattlerSpriteId(u8 wantedBattler);
bool8 IsDoubleBattle(void);
u8 sub_80A6D94(void);
u8 GetBattleBgPaletteNum(void);
u8 GetBattlerSpriteBGPriorityRank(u8 battlerId);
void StoreSpriteCallbackInData6(struct Sprite *sprite, void (*spriteCallback)(struct Sprite*));
void SetSpritePrimaryCoordsFromSecondaryCoords(struct Sprite *sprite);
@@ -231,7 +231,7 @@ void AnimWaterPulseRing(struct Sprite *sprite);
void sub_810E2C8(struct Sprite *sprite);
// smokescreen.c
u8 sub_807521C(s16 x, s16 y, u8 a3);
u8 SmokescreenImpact(s16 x, s16 y, u8 a3);
u32 UnpackSelectedBattleAnimPalettes(s16);

View File

@@ -259,7 +259,7 @@ extern const u8 gText_Love[];
extern const u8 gText_SpaceAndSpace[];
extern const u8 gText_CommaSpace[];
extern const u8 gText_Space2[];
extern const u8 gText_ScrollTextUp[];
extern const u8 gText_LineBreak[];
extern const u8 gText_NewLine[];
extern const u8 gText_Are[];
extern const u8 gText_Are2[];

View File

@@ -1,22 +1,88 @@
#ifndef GUARD_CONSTANTS_APPRENTICE_H
#define GUARD_CONSTANTS_APPRENTICE_H
#define APPRENTICE_ASK_WHICH_LEVEL 0
#define APPRENTICE_ASK_3SPECIES 1
#define APPRENTICE_ASK_2SPECIES 2
#define APPRENTICE_ASK_MOVES 3
#define APPRENTICE_ASK_GIVE 4
#define APPRENTICE_ASK_YES_NO 6
#define NUM_APPRENTICES 16
#define APPRENTICE_SPECIES_COUNT 10
#define APPRENTICE_BUFF_SPECIES1 0
#define APPRENTICE_BUFF_SPECIES2 1
#define APPRENTICE_BUFF_SPECIES3 2
#define APPRENTICE_BUFF_MOVE1 3
#define APPRENTICE_BUFF_MOVE2 4
#define APPRENTICE_BUFF_ITEM 5
#define APPRENTICE_BUFF_NAME 6
#define APPRENTICE_BUFF_EASY_CHAT 7
#define APPRENTICE_BUFF_LEVEL 8
#define APPRENTICE_BUFF_SPECIES4 9
#define NUM_WHICH_MON_QUESTIONS MULTI_PARTY_SIZE
#define NUM_WHICH_MOVE_QUESTIONS 5
#define APPRENTICE_LVL_MODE_50 (FRONTIER_LVL_50 + 1)
#define APPRENTICE_LVL_MODE_OPEN (FRONTIER_LVL_OPEN + 1)
#define APPRENTICE_FUNC_GAVE_LVLMODE 0
#define APPRENTICE_FUNC_SET_LVLMODE 1
#define APPRENTICE_FUNC_SET_ID 2
#define APPRENTICE_FUNC_SHUFFLE_SPECIES 3
#define APPRENTICE_FUNC_RANDOMIZE_QUESTIONS 4
#define APPRENTICE_FUNC_ANSWERED_QUESTION 5
#define APPRENTICE_FUNC_IS_FINAL_QUESTION 6
#define APPRENTICE_FUNC_MENU 7
#define APPRENTICE_FUNC_PRINT_MSG 8
#define APPRENTICE_FUNC_RESET 9
#define APPRENTICE_FUNC_CHECK_GONE 10
#define APPRENTICE_FUNC_GET_QUESTION 11
#define APPRENTICE_FUNC_GET_NUM_PARTY_MONS 12
#define APPRENTICE_FUNC_SET_PARTY_MON 13
#define APPRENTICE_FUNC_INIT_QUESTION_DATA 14
#define APPRENTICE_FUNC_FREE_QUESTION_DATA 15
#define APPRENTICE_FUNC_BUFFER_STRING 16
#define APPRENTICE_FUNC_SET_MOVE 17
#define APPRENTICE_FUNC_SET_LEAD_MON 18
#define APPRENTICE_FUNC_OPEN_BAG 19
#define APPRENTICE_FUNC_TRY_SET_HELD_ITEM 20
#define APPRENTICE_FUNC_SAVE 21
#define APPRENTICE_FUNC_SET_GFX_SAVED 22
#define APPRENTICE_FUNC_SET_GFX 23
#define APPRENTICE_FUNC_SHOULD_LEAVE 24
#define APPRENTICE_FUNC_SHIFT_SAVED 25
#define APPRENTICE_MSG_PLEASE_TEACH 0
#define APPRENTICE_MSG_REJECT 1
#define APPRENTICE_MSG_WHICH_LVL_MODE 2
#define APPRENTICE_MSG_THANKS_LVL_MODE 3
#define APPRENTICE_MSG_WHICH_MON_FIRST 4
#define APPRENTICE_MSG_THANKS_MON_FIRST 5
#define APPRENTICE_MSG_WHICH_MON 6
#define APPRENTICE_MSG_THANKS_MON 7
#define APPRENTICE_MSG_WHICH_MOVE 8
#define APPRENTICE_MSG_THANKS_MOVE 9
#define APPRENTICE_MSG_WHAT_HELD_ITEM 10
#define APPRENTICE_MSG_PICK_WIN_SPEECH 11
#define APPRENTICE_MSG_THANKS_HELD_ITEM 12
#define APPRENTICE_MSG_HOLD_NOTHING 13
#define APPRENTICE_MSG_THANKS_NO_HELD_ITEM 14
#define APPRENTICE_MSG_THANKS_WIN_SPEECH 15
#define APPRENTICE_MSG_ITEM_ALREADY_SUGGESTED 16
#define APPRENTICE_QUESTION_WHICH_FIRST 1
#define APPRENTICE_QUESTION_WHICH_MON 2
#define APPRENTICE_QUESTION_WHICH_MOVE 3
#define APPRENTICE_QUESTION_WHAT_ITEM 4
#define APPRENTICE_QUESTION_WIN_SPEECH 5
// Would be redundant with the above set if they used the same values
#define QUESTION_ID_WIN_SPEECH 0
#define QUESTION_ID_WHAT_ITEM 1
#define QUESTION_ID_WHICH_MOVE 2
#define QUESTION_ID_WHICH_FIRST 3
#define APPRENTICE_ASK_WHICH_LEVEL 0
#define APPRENTICE_ASK_3SPECIES 1
#define APPRENTICE_ASK_2SPECIES 2
#define APPRENTICE_ASK_MOVES 3
#define APPRENTICE_ASK_GIVE 4
#define APPRENTICE_ASK_YES_NO 6
#define APPRENTICE_BUFF_SPECIES1 0
#define APPRENTICE_BUFF_SPECIES2 1
#define APPRENTICE_BUFF_SPECIES3 2
#define APPRENTICE_BUFF_MOVE1 3
#define APPRENTICE_BUFF_MOVE2 4
#define APPRENTICE_BUFF_ITEM 5
#define APPRENTICE_BUFF_NAME 6
#define APPRENTICE_BUFF_WIN_SPEECH 7
#define APPRENTICE_BUFF_LEVEL 8
#define APPRENTICE_BUFF_LEAD_MON_SPECIES 9
#endif // GUARD_CONSTANTS_APPRENTICE_H

View File

@@ -237,7 +237,7 @@
#define ANIM_TAG_SPOTLIGHT (ANIM_SPRITES_START + 227)
#define ANIM_TAG_LETTER_Z (ANIM_SPRITES_START + 228)
#define ANIM_TAG_RAPID_SPIN (ANIM_SPRITES_START + 229)
#define ANIM_TAG_TRI_FORCE_TRIANGLE (ANIM_SPRITES_START + 230)
#define ANIM_TAG_TRI_ATTACK_TRIANGLE (ANIM_SPRITES_START + 230)
#define ANIM_TAG_WISP_ORB (ANIM_SPRITES_START + 231)
#define ANIM_TAG_WISP_FIRE (ANIM_SPRITES_START + 232)
#define ANIM_TAG_GOLD_STARS (ANIM_SPRITES_START + 233)

View File

@@ -12,7 +12,8 @@
#define FRONTIER_FACILITY_PIKE 5
#define FRONTIER_FACILITY_PYRAMID 6
#define NUM_FRONTIER_FACILITIES 7
// The multiplayer battle colosseum rooms re-use VAR_FRONTIER_FACILITY.
// VAR_FRONTIER_FACILITY is re-used for the below facilities as well
#define FACILITY_LINK_CONTEST 7
#define FACILITY_UNION_ROOM 8
#define FACILITY_MULTI_OR_EREADER 9 // Direct Corner multi battles, multi battle with Steven, and e-Reader battles
@@ -21,15 +22,22 @@
#define TENT_SLATEPORT 4
// Battle Frontier lvl modes.
#define FRONTIER_LVL_50 0
#define FRONTIER_LVL_50 0
#define FRONTIER_LVL_OPEN 1
#define FRONTIER_LVL_TENT 2
// Battle Frontier battle modes.
#define FRONTIER_MODE_SINGLES 0
#define FRONTIER_MODE_DOUBLES 1
#define FRONTIER_MODE_MULTIS 2
#define FRONTIER_MODE_LINK_MULTIS 3
#define FRONTIER_MODE_SINGLES 0
#define FRONTIER_MODE_DOUBLES 1
#define FRONTIER_MODE_MULTIS 2
#define FRONTIER_MODE_LINK_MULTIS 3
#define FRONTIER_MODE_COUNT 4
// Challenge Statuses
#define CHALLENGE_STATUS_SAVING 1
#define CHALLENGE_STATUS_PAUSED 2
#define CHALLENGE_STATUS_WON 3
#define CHALLENGE_STATUS_LOST 4
// Special trainer battles.
#define SPECIAL_BATTLE_TOWER 0
@@ -45,6 +53,7 @@
#define SPECIAL_BATTLE_PYRAMID 10
#define MAX_BATTLE_FRONTIER_POINTS 9999
#define MAX_STREAK 9999
// These sets of facility ids would be redunant if the order was consistent
// The order is important for this set so that all the non-link records can be continuous
@@ -86,9 +95,6 @@
#define FRONTIER_GAMBLER_CHALLENGE_COUNT 12
// For 'ShowFacilityResultsWindow' function which is a part of the 'CallFrontierUtilFunc' special.
#define RESULTS_LINK_CONTEST 7
#define EXCHANGE_CORNER_DECOR1_CLERK 0
#define EXCHANGE_CORNER_DECOR2_CLERK 1
#define EXCHANGE_CORNER_VITAMIN_CLERK 2

View File

@@ -10,6 +10,17 @@
#define PIKE_ROOM_HARD_BATTLE 6
#define PIKE_ROOM_DOUBLE_BATTLE 7
#define PIKE_ROOM_BRAIN 8
#define NUM_PIKE_ROOM_TYPES 9
#define PIKE_ROOM_LEFT 0
#define PIKE_ROOM_CENTER 1
#define PIKE_ROOM_RIGHT 2
#define PIKE_HINT_NOSTALGIA 0
#define PIKE_HINT_WHISPERING 1
#define PIKE_HINT_POKEMON 2
#define PIKE_HINT_PEOPLE 3
#define PIKE_HINT_BRAIN 4
// For the room with a status effect.
#define PIKE_STATUS_KIRLIA 0
@@ -19,8 +30,8 @@
#define BATTLE_PIKE_FUNC_SET_ROOM_TYPE 0
#define BATTLE_PIKE_FUNC_GET_DATA 1
#define BATTLE_PIKE_FUNC_SET_DATA 2
#define BATTLE_PIKE_FUNC_IN_FINAL_ROOM 3
#define BATTLE_PIKE_FUNC_SET_UP_ROOM_OBJECTS 4
#define BATTLE_PIKE_FUNC_IS_FINAL_ROOM 3
#define BATTLE_PIKE_FUNC_SET_ROOM_OBJECTS 4
#define BATTLE_PIKE_FUNC_GET_ROOM_TYPE 5
#define BATTLE_PIKE_FUNC_6 6
#define BATTLE_PIKE_FUNC_7 7
@@ -34,14 +45,14 @@
#define BATTLE_PIKE_FUNC_STATUS_SCREEN_FADE 15
#define BATTLE_PIKE_FUNC_IS_IN 16
#define BATTLE_PIKE_FUNC_SET_HINT_ROOM 17
#define BATTLE_PIKE_FUNC_SET_HINT_ROOM_ID 18
#define BATTLE_PIKE_FUNC_GET_HINT_ROOM_ID 18
#define BATTLE_PIKE_FUNC_GET_ROOM_TYPE_HINT 19
#define BATTLE_PIKE_FUNC_CLEAR_TRAINER_IDS 20
#define BATTLE_PIKE_FUNC_BUFFER_RECORD_MIX_MSG 21
#define BATTLE_PIKE_FUNC_GET_QUEEN_FIGHT_TYPE 22
#define BATTLE_PIKE_FUNC_HEAL_MONS_BEFORE_QUEEN 23
#define BATTLE_PIKE_FUNC_SET_HEALING_ROOMS_DISABLED 24
#define BATTLE_PIKE_FUNC_CAN_PARTY_BE_HEALED 25
#define BATTLE_PIKE_FUNC_IS_PARTY_FULL_HEALTH 25
#define BATTLE_PIKE_FUNC_SAVE_MON_HELD_ITEMS 26
#define BATTLE_PIKE_FUNC_LOAD_MON_HELD_ITEMS 27
#define BATTLE_PIKE_FUNC_INIT_CHALLENGE 28

View File

@@ -5,28 +5,71 @@
#define FRONTIER_PLAYER_LOST_TEXT 1
#define FRONTIER_PLAYER_WON_TEXT 2
#define FRONTIER_UTIL_FUNC_0 0
#define FRONTIER_UTIL_FUNC_1 1
#define FRONTIER_UTIL_FUNC_2 2
#define FRONTIER_UTIL_FUNC_LOAD_SELECTED_PARTY 3
// return values for GetFrontierBrainStatus
#define FRONTIER_BRAIN_NOT_READY 0
#define FRONTIER_BRAIN_SILVER 1
#define FRONTIER_BRAIN_GOLD 2
#define FRONTIER_BRAIN_STREAK 3 // for encountering the brain after getting both symbols
#define FRONTIER_BRAIN_STREAK_LONG 4 //
#define FRONTIER_UTIL_FUNC_GET_STATUS 0
#define FRONTIER_UTIL_FUNC_GET_DATA 1
#define FRONTIER_UTIL_FUNC_SET_DATA 2
#define FRONTIER_UTIL_FUNC_SET_PARTY_ORDER 3
#define FRONTIER_UTIL_FUNC_SOFT_RESET 4
#define FRONTIER_UTIL_FUNC_SET_FRONTIER_TRAINERS 5
#define FRONTIER_UTIL_FUNC_6 6
#define FRONTIER_UTIL_FUNC_SET_TRAINERS 5
#define FRONTIER_UTIL_FUNC_SAVE_PARTY 6
#define FRONTIER_UTIL_FUNC_RESULTS_WINDOW 7
#define FRONTIER_UTIL_FUNC_8 8
#define FRONTIER_UTIL_FUNC_9 9
#define FRONTIER_UTIL_FUNC_IS_FRONTIER_BRAIN 10
#define FRONTIER_UTIL_FUNC_11 11
#define FRONTIER_UTIL_FUNC_CHECK_AIR_TV_SHOW 8
#define FRONTIER_UTIL_FUNC_GET_BRAIN_STATUS 9
#define FRONTIER_UTIL_FUNC_IS_BRAIN 10
#define FRONTIER_UTIL_FUNC_GIVE_BATTLE_POINTS 11
#define FRONTIER_UTIL_FUNC_GET_FACILITY_SYMBOLS 12
#define FRONTIER_UTIL_FUNC_GIVE_FACILITY_SYMBOL 13
#define FRONTIER_UTIL_FUNC_CHECK_BATTLE_TYPE 14
#define FRONTIER_UTIL_FUNC_15 15
#define FRONTIER_UTIL_FUNC_CHECK_INELIGIBLE 15
#define FRONTIER_UTIL_FUNC_CHECK_VISIT_TRAINER 16
#define FRONTIER_UTIL_FUNC_17 17
#define FRONTIER_UTIL_FUNC_18 18
#define FRONTIER_UTIL_FUNC_19 19
#define FRONTIER_UTIL_FUNC_INCREMENT_STREAK 17
#define FRONTIER_UTIL_FUNC_RESTORE_HELD_ITEMS 18
#define FRONTIER_UTIL_FUNC_SAVE_BATTLE 19
#define FRONTIER_UTIL_FUNC_BUFFER_TRAINER_NAME 20
#define FRONTIER_UTIL_FUNC_21 21
#define FRONTIER_UTIL_FUNC_RESET_SKETCH_MOVES 21
#define FRONTIER_UTIL_FUNC_SET_BRAIN_OBJECT 22
#define FRONTIER_DATA_CHALLENGE_STATUS 0
#define FRONTIER_DATA_LVL_MODE 1
#define FRONTIER_DATA_BATTLE_NUM 2
#define FRONTIER_DATA_PAUSED 3
#define FRONTIER_DATA_SELECTED_MON_ORDER 4
#define FRONTIER_DATA_BATTLE_OUTCOME 5
#define FRONTIER_DATA_6 6
#define FRONTIER_DATA_HEARD_BRAIN_SPEECH 7
#define STREAK_TOWER_SINGLES_50 (1 << 0)
#define STREAK_TOWER_SINGLES_OPEN (1 << 1)
#define STREAK_DOME_SINGLES_50 (1 << 2)
#define STREAK_DOME_SINGLES_OPEN (1 << 3)
#define STREAK_PALACE_SINGLES_50 (1 << 4)
#define STREAK_PALACE_SINGLES_OPEN (1 << 5)
#define STREAK_ARENA_50 (1 << 6)
#define STREAK_ARENA_OPEN (1 << 7)
#define STREAK_FACTORY_SINGLES_50 (1 << 8)
#define STREAK_FACTORY_SINGLES_OPEN (1 << 9)
#define STREAK_PIKE_50 (1 << 10)
#define STREAK_PIKE_OPEN (1 << 11)
#define STREAK_PYRAMID_50 (1 << 12)
#define STREAK_PYRAMID_OPEN (1 << 13)
#define STREAK_TOWER_DOUBLES_50 (1 << 14)
#define STREAK_TOWER_DOUBLES_OPEN (1 << 15)
#define STREAK_TOWER_MULTIS_50 (1 << 16)
#define STREAK_TOWER_MULTIS_OPEN (1 << 17)
#define STREAK_TOWER_LINK_MULTIS_50 (1 << 18)
#define STREAK_TOWER_LINK_MULTIS_OPEN (1 << 19)
#define STREAK_DOME_DOUBLES_50 (1 << 20)
#define STREAK_DOME_DOUBLES_OPEN (1 << 21)
#define STREAK_PALACE_DOUBLES_50 (1 << 22)
#define STREAK_PALACE_DOUBLES_OPEN (1 << 23)
#define STREAK_FACTORY_DOUBLES_50 (1 << 24)
#define STREAK_FACTORY_DOUBLES_OPEN (1 << 25)
#endif // GUARD_CONSTANTS_FRONTIER_UTIL_H

View File

@@ -18,12 +18,13 @@
#define VERSION_GAMECUBE 15
#define LANGUAGE_JAPANESE 1
#define LANGUAGE_ENGLISH 2
#define LANGUAGE_FRENCH 3
#define LANGUAGE_ITALIAN 4
#define LANGUAGE_GERMAN 5
#define LANGUAGE_KOREAN 6 // 6 goes unused but the theory is it was meant to be Korean
#define LANGUAGE_SPANISH 7
#define LANGUAGE_ENGLISH 2
#define LANGUAGE_FRENCH 3
#define LANGUAGE_ITALIAN 4
#define LANGUAGE_GERMAN 5
#define LANGUAGE_KOREAN 6 // 6 goes unused but the theory is it was meant to be Korean
#define LANGUAGE_SPANISH 7
#define NUM_LANGUAGES 7
#define GAME_VERSION (VERSION_EMERALD)
#define GAME_LANGUAGE (LANGUAGE_ENGLISH)
@@ -48,21 +49,29 @@
#define OBJECT_EVENT_TEMPLATES_COUNT 64
#define DECOR_MAX_SECRET_BASE 16
#define DECOR_MAX_PLAYERS_HOUSE 12
#define APPRENTICE_COUNT 4
#define APPRENTICE_MAX_QUESTIONS 9
#define PYRAMID_BAG_ITEMS_COUNT 10
#define HALL_FACILITIES_COUNT 9 // 7 facilities for single mode + tower double mode + tower multi mode.
#define TRAINER_ID_LENGTH 4
#define PARTY_SIZE 6
#define FRONTIER_PARTY_SIZE 3
#define MULTI_PARTY_SIZE PARTY_SIZE / 2
#define MAX_MON_MOVES 4
// party sizes
#define PARTY_SIZE 6
#define MULTI_PARTY_SIZE PARTY_SIZE / 2
#define FRONTIER_PARTY_SIZE 3
#define FRONTIER_DOUBLES_PARTY_SIZE 4
#define FRONTIER_MULTI_PARTY_SIZE 2
#define MAX_FRONTIER_PARTY_SIZE FRONTIER_DOUBLES_PARTY_SIZE
// string lengths
#define ITEM_NAME_LENGTH 14
#define POKEMON_NAME_LENGTH 10
#define PLAYER_NAME_LENGTH 7
#define MAIL_WORDS_COUNT 9
#define EASY_CHAT_BATTLE_WORDS_COUNT 6
#define MOVE_NAME_LENGTH 12
#define MALE 0

View File

@@ -352,13 +352,13 @@
#define LAYOUT_BATTLE_FRONTIER_BATTLE_PIKE_LOBBY 349
#define LAYOUT_BATTLE_FRONTIER_BATTLE_PIKE_CORRIDOR 350
#define LAYOUT_BATTLE_FRONTIER_BATTLE_PIKE_THREE_PATH_ROOM 351
#define LAYOUT_BATTLE_FRONTIER_BATTLE_PIKE_RANDOM_ROOM1 352
#define LAYOUT_BATTLE_FRONTIER_BATTLE_PIKE_RANDOM_ROOM2 353
#define LAYOUT_BATTLE_FRONTIER_BATTLE_PIKE_ROOM_NORMAL 352
#define LAYOUT_BATTLE_FRONTIER_BATTLE_PIKE_ROOM_FINAL 353
#define LAYOUT_BATTLE_FRONTIER_BATTLE_ARENA_LOBBY 354
#define LAYOUT_BATTLE_FRONTIER_BATTLE_ARENA_CORRIDOR 355
#define LAYOUT_BATTLE_FRONTIER_BATTLE_ARENA_BATTLE_ROOM 356
#define LAYOUT_SOOTOPOLIS_CITY_LEGENDS_BATTLE 357
#define LAYOUT_BATTLE_FRONTIER_BATTLE_PIKE_RANDOM_ROOM3 358
#define LAYOUT_BATTLE_FRONTIER_BATTLE_PIKE_ROOM_WILD_MONS 358
#define LAYOUT_UNKNOWN_084693AC 359
#define LAYOUT_BATTLE_FRONTIER_BATTLE_PYRAMID_LOBBY 360
#define LAYOUT_BATTLE_FRONTIER_BATTLE_PYRAMID_EMPTY_SQUARE 361

View File

@@ -498,9 +498,9 @@
#define MAP_BATTLE_FRONTIER_BATTLE_PIKE_LOBBY (34 | (26 << 8))
#define MAP_BATTLE_FRONTIER_BATTLE_PIKE_CORRIDOR (35 | (26 << 8))
#define MAP_BATTLE_FRONTIER_BATTLE_PIKE_THREE_PATH_ROOM (36 | (26 << 8))
#define MAP_BATTLE_FRONTIER_BATTLE_PIKE_RANDOM_ROOM1 (37 | (26 << 8))
#define MAP_BATTLE_FRONTIER_BATTLE_PIKE_RANDOM_ROOM2 (38 | (26 << 8))
#define MAP_BATTLE_FRONTIER_BATTLE_PIKE_RANDOM_ROOM3 (39 | (26 << 8))
#define MAP_BATTLE_FRONTIER_BATTLE_PIKE_ROOM_NORMAL (37 | (26 << 8))
#define MAP_BATTLE_FRONTIER_BATTLE_PIKE_ROOM_FINAL (38 | (26 << 8))
#define MAP_BATTLE_FRONTIER_BATTLE_PIKE_ROOM_WILD_MONS (39 | (26 << 8))
#define MAP_BATTLE_FRONTIER_RANKING_HALL (40 | (26 << 8))
#define MAP_BATTLE_FRONTIER_LOUNGE1 (41 | (26 << 8))
#define MAP_BATTLE_FRONTIER_EXCHANGE_SERVICE_CORNER (42 | (26 << 8))

View File

@@ -195,6 +195,10 @@
#define MON_ALREADY_KNOWS_MOVE 0xFFFE
#define MON_HAS_MAX_MOVES 0xFFFF
#define LEVEL_UP_MOVE_ID 0x01FF
#define LEVEL_UP_MOVE_LV 0xFE00
#define LEVEL_UP_END 0xFFFF
#define MON_MALE 0x00
#define MON_FEMALE 0xFE
#define MON_GENDERLESS 0xFF

View File

@@ -13,24 +13,24 @@
#define NUM_TRAINER_HILL_PRIZE_LISTS 10
#define TRAINER_HILL_FUNC_START 0
#define TRAINER_HILL_FUNC_GET_OWNER_STATE 1
#define TRAINER_HILL_FUNC_GIVE_PRIZE 2
#define TRAINER_HILL_FUNC_CHECK_FINAL_TIME 3
#define TRAINER_HILL_FUNC_RESUME_TIMER 4
#define TRAINER_HILL_FUNC_SET_LOST 5
#define TRAINER_HILL_FUNC_GET_CHALLENGE_STATUS 6
#define TRAINER_HILL_FUNC_GET_CHALLENGE_TIME 7
#define TRAINER_HILL_FUNC_GET_ALL_FLOORS_USED 8
#define TRAINER_HILL_FUNC_CLEAR_RESULT 9
#define TRAINER_HILL_FUNC_IN_CHALLENGE 10
#define TRAINER_HILL_FUNC_POST_BATTLE_TEXT 11
#define TRAINER_HILL_FUNC_START 0
#define TRAINER_HILL_FUNC_GET_OWNER_STATE 1
#define TRAINER_HILL_FUNC_GIVE_PRIZE 2
#define TRAINER_HILL_FUNC_CHECK_FINAL_TIME 3
#define TRAINER_HILL_FUNC_RESUME_TIMER 4
#define TRAINER_HILL_FUNC_SET_LOST 5
#define TRAINER_HILL_FUNC_GET_CHALLENGE_STATUS 6
#define TRAINER_HILL_FUNC_GET_CHALLENGE_TIME 7
#define TRAINER_HILL_FUNC_GET_ALL_FLOORS_USED 8
#define TRAINER_HILL_FUNC_CLEAR_RESULT 9
#define TRAINER_HILL_FUNC_IN_CHALLENGE 10
#define TRAINER_HILL_FUNC_POST_BATTLE_TEXT 11
#define TRAINER_HILL_FUNC_SET_ALL_TRAINER_FLAGS 12
#define TRAINER_HILL_FUNC_GET_GAME_SAVED 13
#define TRAINER_HILL_FUNC_SET_GAME_SAVED 14
#define TRAINER_HILL_FUNC_CLEAR_GAME_SAVED 15
#define TRAINER_HILL_FUNC_GET_WON 16
#define TRAINER_HILL_FUNC_SET_TAG 17
#define TRAINER_HILL_FUNC_GET_GAME_SAVED 13
#define TRAINER_HILL_FUNC_SET_GAME_SAVED 14
#define TRAINER_HILL_FUNC_CLEAR_GAME_SAVED 15
#define TRAINER_HILL_FUNC_GET_WON 16
#define TRAINER_HILL_FUNC_SET_TAG 17
#define TRAINER_HILL_TEXT_INTRO 2
#define TRAINER_HILL_TEXT_PLAYER_LOST 3

View File

@@ -119,7 +119,7 @@
#define FACILITY_CLASS_HIKER 0x0
#define FACILITY_CLASS_AQUA_GRUNT_M 0x1
#define FACILITY_CLASS_POKEMON_BREEDER_F 0x2
#define FACILITY_CLASS_PKMN_BREEDER_F 0x2
#define FACILITY_CLASS_COOLTRAINER_M 0x3
#define FACILITY_CLASS_BIRD_KEEPER 0x4
#define FACILITY_CLASS_COLLECTOR 0x5
@@ -202,6 +202,86 @@
#define FACILITY_CLASSES_COUNT 0x52
#define RS_FACILITY_CLASS_AQUA_LEADER_ARCHIE 0x0
#define RS_FACILITY_CLASS_AQUA_GRUNT_M 0x1
#define RS_FACILITY_CLASS_AQUA_GRUNT_F 0x2
#define RS_FACILITY_CLASS_AROMA_LADY 0x3
#define RS_FACILITY_CLASS_RUIN_MANIAC 0x4
#define RS_FACILITY_CLASS_INTERVIEWER 0x5
#define RS_FACILITY_CLASS_TUBER_F 0x6
#define RS_FACILITY_CLASS_TUBER_M 0x7
#define RS_FACILITY_CLASS_COOLTRAINER_M 0x8
#define RS_FACILITY_CLASS_COOLTRAINER_F 0x9
#define RS_FACILITY_CLASS_HEX_MANIAC 0xA
#define RS_FACILITY_CLASS_LADY 0xB
#define RS_FACILITY_CLASS_BEAUTY 0xC
#define RS_FACILITY_CLASS_RICH_BOY 0xD
#define RS_FACILITY_CLASS_POKEMANIAC 0xE
#define RS_FACILITY_CLASS_SWIMMER_M 0xF
#define RS_FACILITY_CLASS_BLACK_BELT 0x10
#define RS_FACILITY_CLASS_GUITARIST 0x11
#define RS_FACILITY_CLASS_KINDLER 0x12
#define RS_FACILITY_CLASS_CAMPER 0x13
#define RS_FACILITY_CLASS_BUG_MANIAC 0x14
#define RS_FACILITY_CLASS_PSYCHIC_M 0x15
#define RS_FACILITY_CLASS_PSYCHIC_F 0x16
#define RS_FACILITY_CLASS_GENTLEMAN 0x17
#define RS_FACILITY_CLASS_ELITE_FOUR_M 0x18
#define RS_FACILITY_CLASS_ELITE_FOUR_F 0x19
#define RS_FACILITY_CLASS_LEADER_F 0x1A
#define RS_FACILITY_CLASS_LEADER_M 0x1B
#define RS_FACILITY_CLASS_LEADER_MF 0x1C
#define RS_FACILITY_CLASS_SCHOOL_KID_M 0x1D
#define RS_FACILITY_CLASS_SCHOOL_KID_F 0x1E
#define RS_FACILITY_CLASS_SR_AND_JR 0x1F
#define RS_FACILITY_CLASS_POKEFAN_M 0x20
#define RS_FACILITY_CLASS_POKEFAN_F 0x21
#define RS_FACILITY_CLASS_EXPERT_M 0x22
#define RS_FACILITY_CLASS_EXPERT_F 0x23
#define RS_FACILITY_CLASS_YOUNGSTER 0x24
#define RS_FACILITY_CLASS_CHAMPION 0x25
#define RS_FACILITY_CLASS_FISHERMAN 0x26
#define RS_FACILITY_CLASS_CYCLING_TRIATHLETE_M 0x27
#define RS_FACILITY_CLASS_CYCLING_TRIATHLETE_F 0x28
#define RS_FACILITY_CLASS_RUNNING_TRIATHLETE_M 0x29
#define RS_FACILITY_CLASS_RUNNING_TRIATHLETE_F 0x2A
#define RS_FACILITY_CLASS_SWIMMING_TRIATHLETE_M 0x2B
#define RS_FACILITY_CLASS_SWIMMING_TRIATHLETE_F 0x2C
#define RS_FACILITY_CLASS_DRAGON_TAMER 0x2D
#define RS_FACILITY_CLASS_BIRD_KEEPER 0x2E
#define RS_FACILITY_CLASS_NINJA_BOY 0x2F
#define RS_FACILITY_CLASS_BATTLE_GIRL 0x30
#define RS_FACILITY_CLASS_PARASOL_LADY 0x31
#define RS_FACILITY_CLASS_SWIMMER_F 0x32
#define RS_FACILITY_CLASS_PICNICKER 0x33
#define RS_FACILITY_CLASS_TWINS 0x34
#define RS_FACILITY_CLASS_SAILOR 0x35
#define RS_FACILITY_CLASS_BOARDER_1 0x36
#define RS_FACILITY_CLASS_BOARDER_2 0x37
#define RS_FACILITY_CLASS_COLLECTOR 0x38
#define RS_FACILITY_CLASS_WALLY 0x39
#define RS_FACILITY_CLASS_BRENDAN_1 0x3A
#define RS_FACILITY_CLASS_BRENDAN_2 0x3B
#define RS_FACILITY_CLASS_BRENDAN_3 0x3C
#define RS_FACILITY_CLASS_MAY_1 0x3D
#define RS_FACILITY_CLASS_MAY_2 0x3E
#define RS_FACILITY_CLASS_MAY_3 0x3F
#define RS_FACILITY_CLASS_PKMN_BREEDER_M 0x40
#define RS_FACILITY_CLASS_PKMN_BREEDER_F 0x41
#define RS_FACILITY_CLASS_PKMN_RANGER_M 0x42
#define RS_FACILITY_CLASS_PKMN_RANGER_F 0x43
#define RS_FACILITY_CLASS_MAGMA_LEADER 0x44
#define RS_FACILITY_CLASS_MAGMA_GRUNT_M 0x45
#define RS_FACILITY_CLASS_MAGMA_GRUNT_F 0x46
#define RS_FACILITY_CLASS_LASS 0x47
#define RS_FACILITY_CLASS_BUG_CATCHER 0x48
#define RS_FACILITY_CLASS_HIKER 0x49
#define RS_FACILITY_CLASS_YOUNG_COUPLE 0x4A
#define RS_FACILITY_CLASS_OLD_COUPLE 0x4B
#define RS_FACILITY_CLASS_SIS_AND_BRO 0x4C
#define RS_FACILITY_CLASSES_COUNT 0x4D
#define TRAINER_CLASS_PKMN_TRAINER_1 0x0 // Unused
#define TRAINER_CLASS_PKMN_TRAINER_2 0x1 // Unused
#define TRAINER_CLASS_HIKER 0x2

View File

@@ -2,16 +2,16 @@
#define GUARD_FRONTIER_UTIL_H
void CallFrontierUtilFunc(void);
u8 sub_81A3610(void);
u8 GetFrontierBrainStatus(void);
void CopyFrontierTrainerText(u8 whichText, u16 trainerId);
void sub_81A3908(void);
void ResetWinStreaks(void);
u32 GetCurrentFacilityWinStreak(void);
void sub_81A3ACC(void);
void ResetFrontierTrainerIds(void);
u8 GetPlayerSymbolCountForFacility(u8 facility);
void ShowRankingHallRecordsWindow(void);
void ScrollRankingHallRecordsWindow(void);
void ClearRankingHallRecords(void);
void sub_81A4C30(void);
void SaveGameFrontier(void);
u8 GetFrontierBrainTrainerPicIndex(void);
u8 GetFrontierBrainTrainerClass(void);
void CopyFrontierBrainTrainerName(u8 *dst);

View File

@@ -214,14 +214,16 @@ struct ApprenticeMon
u16 item;
};
// This is for past players Apprentices or Apprentices received via Record Mix.
// For the current Apprentice, see struct PlayersApprentice
struct Apprentice
{
u8 id:5;
u8 lvlMode:2; // + 1
u8 field_1;
u8 numQuestions;
u8 number;
struct ApprenticeMon party[MULTI_PARTY_SIZE];
u16 easyChatWords[6];
u16 speechWon[EASY_CHAT_BATTLE_WORDS_COUNT];
u8 playerId[TRAINER_ID_LENGTH];
u8 playerName[PLAYER_NAME_LENGTH];
u8 language;
@@ -264,14 +266,23 @@ struct EmeraldBattleTowerRecord
/*0x02*/ u16 winStreak;
/*0x04*/ u8 name[PLAYER_NAME_LENGTH + 1];
/*0x0C*/ u8 trainerId[TRAINER_ID_LENGTH];
/*0x10*/ u16 greeting[6];
/*0x1C*/ u16 speechWon[6];
/*0x28*/ u16 speechLost[6];
/*0x34*/ struct BattleTowerPokemon party[4];
/*0x10*/ u16 greeting[EASY_CHAT_BATTLE_WORDS_COUNT];
/*0x1C*/ u16 speechWon[EASY_CHAT_BATTLE_WORDS_COUNT];
/*0x28*/ u16 speechLost[EASY_CHAT_BATTLE_WORDS_COUNT];
/*0x34*/ struct BattleTowerPokemon party[MAX_FRONTIER_PARTY_SIZE];
/*0xE4*/ u8 language;
/*0xE8*/ u32 checksum;
};
struct BattleTowerInterview
{
u16 playerSpecies;
u16 opponentSpecies;
u8 opponentName[PLAYER_NAME_LENGTH + 1];
u8 opponentMonNickname[POKEMON_NAME_LENGTH + 1];
u8 opponentLanguage;
};
struct BattleTowerEReaderTrainer
{
/*0x00*/ u8 unk0;
@@ -279,9 +290,9 @@ struct BattleTowerEReaderTrainer
/*0x02*/ u16 winStreak;
/*0x04*/ u8 name[PLAYER_NAME_LENGTH + 1];
/*0x0C*/ u8 trainerId[TRAINER_ID_LENGTH];
/*0x10*/ u16 greeting[6];
/*0x1C*/ u16 farewellPlayerLost[6];
/*0x28*/ u16 farewellPlayerWon[6];
/*0x10*/ u16 greeting[EASY_CHAT_BATTLE_WORDS_COUNT];
/*0x1C*/ u16 farewellPlayerLost[EASY_CHAT_BATTLE_WORDS_COUNT];
/*0x28*/ u16 farewellPlayerWon[EASY_CHAT_BATTLE_WORDS_COUNT];
/*0x34*/ struct BattleTowerPokemon party[FRONTIER_PARTY_SIZE];
/*0xB8*/ u32 checksum;
};
@@ -315,32 +326,27 @@ struct BattleFrontier
{
/*0x64C*/ struct EmeraldBattleTowerRecord towerPlayer;
/*0x738*/ struct EmeraldBattleTowerRecord towerRecords[5]; // From record mixing.
/*0xBD4*/ u16 field_BD4;
/*0xBD6*/ u16 field_BD6;
/*0xBD8*/ u8 field_BD8[PLAYER_NAME_LENGTH + 1];
/*0xBE3*/ u8 field_BE0[POKEMON_NAME_LENGTH + 1];
/*0xBEB*/ u8 field_BEB;
/*0xBEB*/ struct BattleTowerInterview towerInterview;
/*0xBEC*/ struct BattleTowerEReaderTrainer ereaderTrainer;
/*0xCA8*/ u8 field_CA8;
/*0xCA9*/ u8 lvlMode:2; // 0x1, 0x2 -> 0x3
/*0xCA9*/ u8 field_CA9_a:1; // 0x4
/*0xCA9*/ u8 field_CA9_b:1; // 0x8
/*0xCA9*/ u8 field_CA9_c:1; // 0x10
/*0xCA9*/ u8 field_CA9_d:1; // 0x20
/*0xCA9*/ u8 field_CA9_e:1; // 0x40
/*0xCA9*/ u8 field_CA9_f:1; // 0x80
/*0xCAA*/ u16 selectedPartyMons[FRONTIER_PARTY_SIZE];
/*0xCB0*/ u16 field_CB0;
/*0xCB2*/ u16 curChallengeBattleNum; // In case of battle pyramid, the floor.
/*0xCA8*/ u8 challengeStatus;
/*0xCA9*/ u8 lvlMode:2;
/*0xCA9*/ u8 challengePaused:1;
/*0xCA9*/ u8 field_CA9_b:1;
/*0xCA9*/ u8 unused_CA9_c:1;
/*0xCA9*/ u8 unused_CA9_d:1;
/*0xCA9*/ u8 unused_CA9_e:1;
/*0xCA9*/ u8 unused_CA9_f:1;
/*0xCAA*/ u16 selectedPartyMons[MAX_FRONTIER_PARTY_SIZE];
/*0xCB2*/ u16 curChallengeBattleNum; // Battle number / room number (Pike) / floor number (Pyramid)
/*0xCB4*/ u16 trainerIds[20];
/*0xCDC*/ u32 field_CDC;
/*0xCDC*/ u32 winStreakActiveFlags;
/*0xCE0*/ u16 towerWinStreaks[4][2];
/*0xCF0*/ u16 towerRecordWinStreaks[4][2];
/*0xD00*/ u16 field_D00;
/*0xD02*/ u16 field_D02;
/*0xD04*/ u16 field_D04;
/*0xD06*/ u8 field_D06;
/*0xD07*/ u8 field_D07;
/*0xD00*/ u16 battledBrainFlags;
/*0xD02*/ u16 towerSinglesStreak; // Never read
/*0xD04*/ u16 towerNumWins; // Increments to MAX_STREAK but never read otherwise
/*0xD06*/ u8 towerBattleOutcome;
/*0xD07*/ u8 towerLvlMode;
/*0xD08*/ u8 field_D08_0:1;
/*0xD08*/ u8 field_D08_1:1;
/*0xD08*/ u8 field_D08_2:1;
@@ -386,41 +392,41 @@ struct BattleFrontier
/*0xE6A*/ u16 field_E6A;
/*0xE6C*/ u16 field_E6C;
/*0xE6E*/ u16 field_E6E;
/*0xE70*/ struct RentalMon rentalMons[6];
/*0xE70*/ struct RentalMon rentalMons[PARTY_SIZE];
/*0xEB8*/ u16 battlePoints;
/*0xEBA*/ u16 field_EBA;
/*0xEBA*/ u16 cardBattlePoints;
/*0xEBC*/ u32 battlesCount;
/*0xEC0*/ u16 field_EC0[16];
/*0xEE0*/ u8 trainerFlags;
/*0xEE1*/ u8 opponentName[2][PLAYER_NAME_LENGTH + 1];
/*0xEF1*/ u8 field_EF1[2][4];
/*0xEF9*/ u8 unk_EF9:7;
/*0xEE1*/ u8 opponentNames[2][PLAYER_NAME_LENGTH + 1];
/*0xEF1*/ u8 opponentTrainerIds[2][TRAINER_ID_LENGTH];
/*0xEF9*/ u8 unk_EF9:7; // Never read
/*0xEF9*/ u8 savedGame:1;
/*0xEFA*/ u8 field_EFA;
/*0xEFB*/ u8 field_EFB;
/*0xEFC*/ struct FrontierMonData field_EFC[3];
/*0xEFA*/ u8 unused_EFA;
/*0xEFB*/ u8 unused_EFB;
/*0xEFC*/ struct FrontierMonData field_EFC[FRONTIER_PARTY_SIZE];
};
struct Sav2_B8
struct ApprenticeQuestion
{
u8 unk0_0:2;
u8 unk0_1:2;
u8 unk0_2:2;
u8 unk0_3:2;
u16 unk2;
u8 questionId:2;
u8 monId:2;
u8 moveSlot:2;
u8 suggestedChange:2; // TRUE if told to use held item or second move, FALSE if told to use no item or first move
u16 data; // used both as an itemId and a moveId
};
struct PlayersApprentice
{
/*0xB0*/ u8 id;
/*0xB1*/ u8 activeLvlMode:2; // +1, 0 means not active
/*0xB1*/ u8 field_B1_1:4;
/*0xB1*/ u8 field_B1_2:2;
/*0xB2*/ u8 field_B2_0:3;
/*0xB2*/ u8 field_B2_1:2;
/*0xB3*/ u8 field_B3;
/*0xB4*/ u8 monIds[MULTI_PARTY_SIZE];
/*0xB8*/ struct Sav2_B8 field_B8[9];
/*0xB1*/ u8 lvlMode:2; //0: Unassigned, 1: Lv 50, 2: Open Lv
/*0xB1*/ u8 questionsAnswered:4;
/*0xB1*/ u8 leadMonId:2;
/*0xB2*/ u8 party:3;
/*0xB2*/ u8 saveId:2;
/*0xB3*/ u8 unused;
/*0xB4*/ u8 speciesIds[MULTI_PARTY_SIZE];
/*0xB8*/ struct ApprenticeQuestion questions[APPRENTICE_MAX_QUESTIONS];
};
struct RankingHall1P
@@ -465,7 +471,7 @@ struct SaveBlock2
/*0xA8*/ u32 field_A8; // Written to, but never read.
/*0xAC*/ u32 encryptionKey;
/*0xB0*/ struct PlayersApprentice playerApprentice;
/*0xDC*/ struct Apprentice apprentices[4]; // From record mixing.
/*0xDC*/ struct Apprentice apprentices[APPRENTICE_COUNT];
/*0x1EC*/ struct BerryCrush berryCrush;
/*0x1FC*/ struct PokemonJumpResults pokeJump;
/*0x20C*/ struct BerryPickingResults berryPick;
@@ -949,10 +955,10 @@ struct SaveBlock1
/*0x2BA1*/ u8 outbreakPokemonProbability;
/*0x2BA2*/ u16 outbreakDaysLeft;
/*0x2BA4*/ struct GabbyAndTyData gabbyAndTyData;
/*0x2BB0*/ u16 easyChatProfile[6];
/*0x2BBC*/ u16 easyChatBattleStart[6];
/*0x2BC8*/ u16 easyChatBattleWon[6];
/*0x2BD4*/ u16 easyChatBattleLost[6];
/*0x2BB0*/ u16 easyChatProfile[EASY_CHAT_BATTLE_WORDS_COUNT];
/*0x2BBC*/ u16 easyChatBattleStart[EASY_CHAT_BATTLE_WORDS_COUNT];
/*0x2BC8*/ u16 easyChatBattleWon[EASY_CHAT_BATTLE_WORDS_COUNT];
/*0x2BD4*/ u16 easyChatBattleLost[EASY_CHAT_BATTLE_WORDS_COUNT];
/*0x2BE0*/ struct MailStruct mail[MAIL_COUNT];
/*0x2E20*/ u8 additionalPhrases[8]; // bitfield for 33 additional phrases in easy chat system
/*0x2E28*/ OldMan oldMan;

View File

@@ -4363,7 +4363,7 @@ extern const u32 gBattleAnimSpriteGfx_Pokeball[];
extern const u32 gBattleAnimSpriteGfx_Spotlight[];
extern const u32 gBattleAnimSpriteGfx_LetterZ[];
extern const u32 gBattleAnimSpriteGfx_RapidSpin[];
extern const u32 gBattleAnimSpriteGfx_TriForceTriangle[];
extern const u32 gBattleAnimSpriteGfx_TriAttackTriangle[];
extern const u32 gBattleAnimSpriteGfx_WispOrb[];
extern const u32 gBattleAnimSpriteGfx_WispFire[];
extern const u32 gBattleAnimSpriteGfx_GoldStars[];
@@ -4646,7 +4646,7 @@ extern const u32 gBattleAnimSpritePal_JaggedMusicNote[];
extern const u32 gBattleAnimSpritePal_Pokeball[];
extern const u32 gBattleAnimSpritePal_LetterZ[];
extern const u32 gBattleAnimSpritePal_RapidSpin[];
extern const u32 gBattleAnimSpritePal_TriForceTriangle[];
extern const u32 gBattleAnimSpritePal_TriAttackTriangle[];
extern const u32 gBattleAnimSpritePal_WispOrb[];
extern const u32 gBattleAnimSpritePal_GoldStars[];
extern const u32 gBattleAnimSpritePal_EclipsingOrb[];

View File

@@ -71,7 +71,7 @@ extern u16 gSpecialVar_ItemId;
void sub_81AAC14(void);
void FavorLadyOpenBagMenu(void);
void QuizLadyOpenBagMenu(void);
void sub_81AAC28(void);
void ApprenticeOpenBagMenu(void);
void sub_81AABB0(void);
void SetInitialScrollAndCursorPositions(u8 pocketId);
void bag_menu_mail_related(void);

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