Merge master into ObjEvent rename

This commit is contained in:
GriffinR
2019-11-25 20:00:04 -05:00
144 changed files with 8322 additions and 8521 deletions

View File

@@ -19,10 +19,7 @@ BattleFrontier_BattleDomePreBattleRoom_MapScript2_24B218: @ 824B218
BattleFrontier_BattleDomePreBattleRoom_EventScript_24B222:: @ 824B222
compare VAR_0x8006, 1
goto_if_eq BattleFrontier_BattleDomePreBattleRoom_EventScript_24B5C7
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8005, 6
setvar VAR_0x8006, 1
special CallFrontierUtilFunc
frontier_set FRONTIER_DATA_6, 1
setvar VAR_TEMP_0, 1
applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattleDomePreBattleRoom_Movement_24B652
waitmovement 0
@@ -65,7 +62,7 @@ BattleFrontier_BattleDomePreBattleRoom_EventScript_24B30D:: @ 824B30D
case MULTI_B_PRESSED, BattleFrontier_BattleDomePreBattleRoom_EventScript_24B24F
BattleFrontier_BattleDomePreBattleRoom_EventScript_24B33F:: @ 824B33F
call BattleFrontier_BattleDomePreBattleRoom_EventScript_23E8B4
call BattleFrontier_EventScript_SaveBattle
goto BattleFrontier_BattleDomePreBattleRoom_EventScript_24B24F
BattleFrontier_BattleDomePreBattleRoom_EventScript_24B349:: @ 824B349
@@ -99,8 +96,7 @@ BattleFrontier_BattleDomePreBattleRoom_EventScript_24B3BB:: @ 824B3BB
playse SE_SAVE
waitse
fadescreen 1
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_SOFT_RESET
special CallFrontierUtilFunc
frontier_reset
end
BattleFrontier_BattleDomePreBattleRoom_EventScript_24B3DD:: @ 824B3DD
@@ -120,9 +116,7 @@ BattleFrontier_BattleDomePreBattleRoom_EventScript_24B3F5:: @ 824B3F5
goto BattleFrontier_BattleDomePreBattleRoom_EventScript_24B24F
BattleFrontier_BattleDomePreBattleRoom_EventScript_24B40A:: @ 824B40A
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_1
setvar VAR_0x8005, 2
special CallFrontierUtilFunc
frontier_get FRONTIER_DATA_BATTLE_NUM
switch VAR_RESULT
case 0, BattleFrontier_BattleDomePreBattleRoom_EventScript_24B449
case 1, BattleFrontier_BattleDomePreBattleRoom_EventScript_24B452
@@ -151,13 +145,12 @@ BattleFrontier_BattleDomePreBattleRoom_EventScript_24B46D:: @ 824B46D
waitmessage
waitbuttonpress
fadescreen 1
call BattleFrontier_BattleDomePreBattleRoom_EventScript_23F2B7
call BattleFrontier_EventScript_GetLvlMode
copyvar VAR_0x8004, VAR_RESULT
setvar VAR_0x8005, 2
special sub_80F9490
waitstate
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_21
special CallFrontierUtilFunc
frontier_resetsketch
compare VAR_RESULT, 0
goto_if_eq BattleFrontier_BattleDomePreBattleRoom_EventScript_24B24F
setvar VAR_0x8004, 2
@@ -185,9 +178,7 @@ BattleFrontier_BattleDomePreBattleRoom_EventScript_24B46D:: @ 824B46D
end
BattleFrontier_BattleDomePreBattleRoom_EventScript_24B4FB:: @ 824B4FB
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_1
setvar VAR_0x8005, 2
special CallFrontierUtilFunc
frontier_get FRONTIER_DATA_BATTLE_NUM
switch VAR_RESULT
case 0, BattleFrontier_BattleDomePreBattleRoom_EventScript_24B53A
case 1, BattleFrontier_BattleDomePreBattleRoom_EventScript_24B540
@@ -208,13 +199,12 @@ BattleFrontier_BattleDomePreBattleRoom_EventScript_24B546:: @ 824B546
return
BattleFrontier_BattleDomePreBattleRoom_EventScript_24B54C:: @ 824B54C
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_9
special CallFrontierUtilFunc
frontier_getbrainstatus
switch VAR_RESULT
case 1, BattleFrontier_BattleDomePreBattleRoom_EventScript_24B58B
case 2, BattleFrontier_BattleDomePreBattleRoom_EventScript_24B5A0
case 3, BattleFrontier_BattleDomePreBattleRoom_EventScript_24B58B
case 4, BattleFrontier_BattleDomePreBattleRoom_EventScript_24B5A0
case FRONTIER_BRAIN_SILVER, BattleFrontier_BattleDomePreBattleRoom_EventScript_24B58B
case FRONTIER_BRAIN_GOLD, BattleFrontier_BattleDomePreBattleRoom_EventScript_24B5A0
case FRONTIER_BRAIN_STREAK, BattleFrontier_BattleDomePreBattleRoom_EventScript_24B58B
case FRONTIER_BRAIN_STREAK_LONG, BattleFrontier_BattleDomePreBattleRoom_EventScript_24B5A0
message BattleFrontier_BattleDomePreBattleRoom_Text_24B6E3
return
@@ -242,9 +232,7 @@ BattleFrontier_BattleDomePreBattleRoom_EventScript_24B5C7:: @ 824B5C7
setvar VAR_TEMP_0, 1
msgbox BattleFrontier_BattleDomePreBattleRoom_Text_24B760, MSGBOX_DEFAULT
special LoadPlayerParty
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_LOAD_SELECTED_PARTY
setvar VAR_0x8005, FRONTIER_PARTY_SIZE
special CallFrontierUtilFunc
frontier_setpartyorder FRONTIER_PARTY_SIZE
playfanfare MUS_ME_ASA
waitfanfare
special HealPlayerParty
@@ -256,9 +244,7 @@ BattleFrontier_BattleDomePreBattleRoom_EventScript_24B5C7:: @ 824B5C7
goto BattleFrontier_BattleDomePreBattleRoom_EventScript_24B24F
BattleFrontier_BattleDomePreBattleRoom_EventScript_24B600:: @ 824B600
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_1
setvar VAR_0x8005, 2
special CallFrontierUtilFunc
frontier_get FRONTIER_DATA_BATTLE_NUM
switch VAR_RESULT
case 1, BattleFrontier_BattleDomePreBattleRoom_EventScript_24B634
case 2, BattleFrontier_BattleDomePreBattleRoom_EventScript_24B63D