Merge master into ObjEvent rename

This commit is contained in:
GriffinR
2019-11-25 20:00:04 -05:00
144 changed files with 8322 additions and 8521 deletions

View File

@@ -54,7 +54,7 @@ BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259AF9:: @ 8259AF9
BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259B74:: @ 8259B74
msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25AB96, MSGBOX_DEFAULT
closemessage
call BattleFrontier_BattleFactoryPreBattleRoom_EventScript_23F2B7
call BattleFrontier_EventScript_GetLvlMode
compare VAR_RESULT, 0
call_if_eq BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25A17C
compare VAR_RESULT, 1
@@ -73,11 +73,10 @@ BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259BA5:: @ 8259BA5
playfanfare MUS_ME_ASA
waitfanfare
special HealPlayerParty
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_9
special CallFrontierUtilFunc
compare VAR_RESULT, 0
frontier_getbrainstatus
compare VAR_RESULT, FRONTIER_BRAIN_NOT_READY
goto_if_eq BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259C26
playse 263
playse SE_TOREEYE
waitse
msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25AC15, MSGBOX_DEFAULT
closemessage
@@ -94,15 +93,12 @@ BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259BA5:: @ 8259BA5
end
BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259C13:: @ 8259C13
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_9
special CallFrontierUtilFunc
compare VAR_RESULT, 0
frontier_getbrainstatus
compare VAR_RESULT, FRONTIER_BRAIN_NOT_READY
goto_if_ne BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25A0B9
BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259C26:: @ 8259C26
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_1
setvar VAR_0x8005, 2
special CallFrontierUtilFunc
frontier_get FRONTIER_DATA_BATTLE_NUM
compare VAR_RESULT, 1
call_if_eq BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259E1D
compare VAR_RESULT, 2
@@ -144,7 +140,7 @@ BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259CFC:: @ 8259CFC
case MULTI_B_PRESSED, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259C13
BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259D2E:: @ 8259D2E
call BattleFrontier_BattleFactoryPreBattleRoom_EventScript_23E8B4
call BattleFrontier_EventScript_SaveBattle
goto BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259C13
BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259D38:: @ 8259D38
@@ -231,8 +227,7 @@ BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259E47:: @ 8259E47
playse SE_SAVE
waitse
fadescreen 1
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_SOFT_RESET
special CallFrontierUtilFunc
frontier_reset
end
BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259E69:: @ 8259E69
@@ -240,10 +235,7 @@ BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259E69:: @ 8259E69
setvar VAR_0x8004, 10
setvar VAR_0x8005, 0
special CallBattleFactoryFunction
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8005, 6
setvar VAR_0x8006, 1
special CallFrontierUtilFunc
frontier_set FRONTIER_DATA_6, 1
special CalculatePlayerPartyCount
goto BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259C13