Merge master into ObjEvent rename

This commit is contained in:
GriffinR
2019-11-25 20:00:04 -05:00
144 changed files with 8322 additions and 8521 deletions
@@ -35,9 +35,7 @@ FallarborTown_BattleTentBattleRoom_EventScript_2008E7:: @ 82008E7
showobjectat 1, MAP_FALLARBOR_TOWN_BATTLE_TENT_BATTLE_ROOM
applymovement 1, FallarborTown_BattleTentBattleRoom_Movement_200B8D
waitmovement 0
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_1
setvar VAR_0x8005, 2
special CallFrontierUtilFunc
frontier_get FRONTIER_DATA_BATTLE_NUM
compare VAR_RESULT, 0
goto_if_ne FallarborTown_BattleTentBattleRoom_EventScript_200B73
@@ -53,7 +51,7 @@ FallarborTown_BattleTentBattleRoom_EventScript_20090F:: @ 820090F
waitmovement 0
msgbox FallarborTown_BattleTentBattleRoom_Text_257C93, MSGBOX_DEFAULT
setvar VAR_0x8004, 4
special sub_81B99B4
special CallVerdanturfTentFunction
msgbox gStringVar4, MSGBOX_DEFAULT
waitmessage
call FallarborTown_BattleTentBattleRoom_EventScript_257B6C
@@ -64,14 +62,11 @@ FallarborTown_BattleTentBattleRoom_EventScript_20090F:: @ 820090F
waitse
waitmovement 0
setvar VAR_0x8004, 6
special sub_81B9B80
special CallFallarborTentFunction
msgbox FallarborTown_BattleTentBattleRoom_Text_257CCE, MSGBOX_DEFAULT
FallarborTown_BattleTentBattleRoom_EventScript_20097E:: @ 820097E
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8005, 0
setvar VAR_0x8006, 4
special CallFrontierUtilFunc
frontier_set FRONTIER_DATA_CHALLENGE_STATUS, CHALLENGE_STATUS_LOST
special LoadPlayerParty
warp MAP_FALLARBOR_TOWN_BATTLE_TENT_LOBBY, 255, 6, 6
waitstate
@@ -85,14 +80,9 @@ FallarborTown_BattleTentBattleRoom_EventScript_20099C:: @ 820099C
closemessage
FallarborTown_BattleTentBattleRoom_EventScript_2009B3:: @ 82009B3
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_1
setvar VAR_0x8005, 2
special CallFrontierUtilFunc
frontier_get FRONTIER_DATA_BATTLE_NUM
addvar VAR_RESULT, 1
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8005, 2
copyvar VAR_0x8006, VAR_RESULT
special CallFrontierUtilFunc
frontier_set FRONTIER_DATA_BATTLE_NUM, VAR_RESULT
switch VAR_RESULT
case 3, FallarborTown_BattleTentBattleRoom_EventScript_200AF3
applymovement 3, FallarborTown_BattleTentBattleRoom_Movement_200B9E
@@ -105,17 +95,13 @@ FallarborTown_BattleTentBattleRoom_EventScript_2009B3:: @ 82009B3
msgbox FallarborTown_BattleTentBattleRoom_Text_257CE9, MSGBOX_DEFAULT
special LoadPlayerParty
special SavePlayerParty
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_LOAD_SELECTED_PARTY
setvar VAR_0x8005, FRONTIER_PARTY_SIZE
special CallFrontierUtilFunc
frontier_setpartyorder FRONTIER_PARTY_SIZE
playfanfare MUS_ME_ASA
waitfanfare
special HealPlayerParty
FallarborTown_BattleTentBattleRoom_EventScript_200A2A:: @ 8200A2A
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_1
setvar VAR_0x8005, 2
special CallFrontierUtilFunc
frontier_get FRONTIER_DATA_BATTLE_NUM
compare VAR_RESULT, 1
call_if_eq FallarborTown_BattleTentBattleRoom_EventScript_200B43
compare VAR_RESULT, 2
@@ -153,17 +139,14 @@ FallarborTown_BattleTentBattleRoom_EventScript_200AD8:: @ 8200AD8
FallarborTown_BattleTentBattleRoom_EventScript_200AF3:: @ 8200AF3
delay 60
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8005, 0
setvar VAR_0x8006, 3
special CallFrontierUtilFunc
frontier_set FRONTIER_DATA_CHALLENGE_STATUS, CHALLENGE_STATUS_WON
special LoadPlayerParty
warp MAP_FALLARBOR_TOWN_BATTLE_TENT_LOBBY, 255, 6, 6
waitstate
setvar VAR_0x8004, 1
setvar VAR_0x8005, 1
special CallBattleArenaFunction
compare VAR_RESULT, 9999
compare VAR_RESULT, MAX_STREAK
goto_if_eq FallarborTown_BattleTentBattleRoom_EventScript_2009B3
addvar VAR_RESULT, 1
setvar VAR_0x8004, 2
@@ -186,12 +169,11 @@ FallarborTown_BattleTentBattleRoom_EventScript_200B51:: @ 8200B51
waitmessage
setvar VAR_0x8004, 3
setvar VAR_0x8005, 2
special sub_81B9B80
special CallFallarborTentFunction
playse SE_SAVE
waitse
fadescreen 1
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_SOFT_RESET
special CallFrontierUtilFunc
frontier_reset
end
FallarborTown_BattleTentBattleRoom_EventScript_200B73:: @ 8200B73