Merge master into ObjEvent rename

This commit is contained in:
GriffinR
2019-11-25 20:00:04 -05:00
144 changed files with 8322 additions and 8521 deletions
+485 -1370
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File diff suppressed because it is too large Load Diff
+4 -4
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@@ -1355,7 +1355,7 @@ const struct CompressedSpriteSheet gBattleAnimPicTable[] =
{gBattleAnimSpriteGfx_Spotlight, 0x0800, ANIM_TAG_SPOTLIGHT},
{gBattleAnimSpriteGfx_LetterZ, 0x0200, ANIM_TAG_LETTER_Z},
{gBattleAnimSpriteGfx_RapidSpin, 0x0300, ANIM_TAG_RAPID_SPIN},
{gBattleAnimSpriteGfx_TriForceTriangle, 0x0800, ANIM_TAG_TRI_FORCE_TRIANGLE},
{gBattleAnimSpriteGfx_TriAttackTriangle, 0x0800, ANIM_TAG_TRI_ATTACK_TRIANGLE},
{gBattleAnimSpriteGfx_WispOrb, 0x0380, ANIM_TAG_WISP_ORB},
{gBattleAnimSpriteGfx_WispFire, 0x0800, ANIM_TAG_WISP_FIRE},
{gBattleAnimSpriteGfx_GoldStars, 0x00c0, ANIM_TAG_GOLD_STARS},
@@ -1648,7 +1648,7 @@ const struct CompressedSpritePalette gBattleAnimPaletteTable[] =
{gBattleAnimSpritePal_Pokeball, ANIM_TAG_SPOTLIGHT},
{gBattleAnimSpritePal_LetterZ, ANIM_TAG_LETTER_Z},
{gBattleAnimSpritePal_RapidSpin, ANIM_TAG_RAPID_SPIN},
{gBattleAnimSpritePal_TriForceTriangle, ANIM_TAG_TRI_FORCE_TRIANGLE},
{gBattleAnimSpritePal_TriAttackTriangle, ANIM_TAG_TRI_ATTACK_TRIANGLE},
{gBattleAnimSpritePal_WispOrb, ANIM_TAG_WISP_ORB},
{gBattleAnimSpritePal_WispOrb, ANIM_TAG_WISP_FIRE},
{gBattleAnimSpritePal_GoldStars, ANIM_TAG_GOLD_STARS},
@@ -2808,12 +2808,12 @@ static void LoadMoveBg(u16 bgId)
void *dmaDest;
LZDecompressWram(tilemap, gDecompressionBuffer);
sub_80A4720(sub_80A6D94(), (void*)(gDecompressionBuffer), 0x100, 0);
sub_80A4720(GetBattleBgPaletteNum(), (void*)(gDecompressionBuffer), 0x100, 0);
dmaSrc = gDecompressionBuffer;
dmaDest = (void *)(BG_SCREEN_ADDR(26));
DmaCopy32(3, dmaSrc, dmaDest, 0x800);
LZDecompressVram(gBattleAnimBackgroundTable[bgId].image, (void *)(BG_SCREEN_ADDR(4)));
LoadCompressedPalette(gBattleAnimBackgroundTable[bgId].palette, sub_80A6D94() * 16, 32);
LoadCompressedPalette(gBattleAnimBackgroundTable[bgId].palette, GetBattleBgPaletteNum() * 16, 32);
}
else
{
File diff suppressed because it is too large Load Diff
+2 -2
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@@ -966,7 +966,7 @@ void sub_80A6D60(struct BattleAnimBgData *unk, const void *src, u32 arg2)
CopyBgTilemapBufferToVram(unk->bgId);
}
u8 sub_80A6D94(void)
u8 GetBattleBgPaletteNum(void)
{
if (IsContest())
return 1;
@@ -1353,7 +1353,7 @@ u32 sub_80A75AC(u8 battleBackground, u8 attacker, u8 target, u8 attackerPartner,
if (!IsContest())
selectedPalettes = 0xe;
else
selectedPalettes = 1 << sub_80A6D94();
selectedPalettes = 1 << GetBattleBgPaletteNum();
}
if (attacker)
{
+2 -2
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@@ -403,7 +403,7 @@ const struct SpriteTemplate gBattleAnimSpriteTemplate_085E535C =
.callback = sub_817330C,
};
extern const struct SpriteTemplate gUnknown_085CE388;
extern const struct SpriteTemplate gWishStarSpriteTemplate;
extern const struct SpriteTemplate gMiniTwinklingStarSpriteTemplate;
void unref_sub_8170478(u8 taskId)
@@ -2081,7 +2081,7 @@ static void sub_8172FEC(u8 taskId)
state = gTasks[taskId].data[11];
if (state == 0)
{
spriteId = CreateSprite(&gUnknown_085CE388, x, y, 5);
spriteId = CreateSprite(&gWishStarSpriteTemplate, x, y, 5);
}
else if (state >= 0 && gTasks[taskId].data[11] < 4)
{
+14 -13
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@@ -22,6 +22,7 @@
#include "constants/songs.h"
#include "constants/battle_string_ids.h"
#include "constants/battle_frontier.h"
#include "constants/frontier_util.h"
#include "constants/items.h"
#include "constants/moves.h"
#include "constants/rgb.h"
@@ -786,14 +787,14 @@ static void InitArenaChallenge(void)
bool32 isCurrent;
u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode;
gSaveBlock2Ptr->frontier.field_CA8 = 0;
gSaveBlock2Ptr->frontier.challengeStatus = 0;
gSaveBlock2Ptr->frontier.curChallengeBattleNum = 0;
gSaveBlock2Ptr->frontier.field_CA9_a = 0;
gSaveBlock2Ptr->frontier.challengePaused = FALSE;
gSaveBlock2Ptr->frontier.field_CA9_b = 0;
if (lvlMode != FRONTIER_LVL_50)
isCurrent = gSaveBlock2Ptr->frontier.field_CDC & 0x80;
isCurrent = gSaveBlock2Ptr->frontier.winStreakActiveFlags & STREAK_ARENA_OPEN;
else
isCurrent = gSaveBlock2Ptr->frontier.field_CDC & 0x40;
isCurrent = gSaveBlock2Ptr->frontier.winStreakActiveFlags & STREAK_ARENA_50;
if (!isCurrent)
gSaveBlock2Ptr->frontier.arenaWinStreaks[lvlMode] = 0;
@@ -816,9 +817,9 @@ static void GetArenaData(void)
break;
case 2:
if (lvlMode != FRONTIER_LVL_50)
gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_CDC & 0x80;
gSpecialVar_Result = gSaveBlock2Ptr->frontier.winStreakActiveFlags & STREAK_ARENA_OPEN;
else
gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_CDC & 0x40;
gSpecialVar_Result = gSaveBlock2Ptr->frontier.winStreakActiveFlags & STREAK_ARENA_50;
break;
}
}
@@ -839,16 +840,16 @@ static void SetArenaData(void)
if (lvlMode != FRONTIER_LVL_50)
{
if (gSpecialVar_0x8006)
gSaveBlock2Ptr->frontier.field_CDC |= 0x80;
gSaveBlock2Ptr->frontier.winStreakActiveFlags |= STREAK_ARENA_OPEN;
else
gSaveBlock2Ptr->frontier.field_CDC &= ~(0x80);
gSaveBlock2Ptr->frontier.winStreakActiveFlags &= ~(STREAK_ARENA_OPEN);
}
else
{
if (gSpecialVar_0x8006)
gSaveBlock2Ptr->frontier.field_CDC |= 0x40;
gSaveBlock2Ptr->frontier.winStreakActiveFlags |= STREAK_ARENA_50;
else
gSaveBlock2Ptr->frontier.field_CDC &= ~(0x40);
gSaveBlock2Ptr->frontier.winStreakActiveFlags &= ~(STREAK_ARENA_50);
}
break;
}
@@ -856,10 +857,10 @@ static void SetArenaData(void)
static void sub_81A5AC4(void)
{
gSaveBlock2Ptr->frontier.field_CA8 = gSpecialVar_0x8005;
gSaveBlock2Ptr->frontier.challengeStatus = gSpecialVar_0x8005;
VarSet(VAR_TEMP_0, 0);
gSaveBlock2Ptr->frontier.field_CA9_a = 1;
sub_81A4C30();
gSaveBlock2Ptr->frontier.challengePaused = TRUE;
SaveGameFrontier();
}
static void SetArenaRewardItem(void)
+25 -24
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@@ -30,6 +30,7 @@
#include "scanline_effect.h"
#include "script_pokemon_util_80F87D8.h"
#include "graphics.h"
#include "constants/frontier_util.h"
#include "constants/species.h"
#include "constants/moves.h"
#include "constants/trainers.h"
@@ -1103,16 +1104,16 @@ static void (* const sBattleDomeFunctions[])(void) =
InitDomeTrainers,
};
static const u32 gUnknown_0860D0EC[][2] =
static const u32 sWinStreakFlags[][2] =
{
{0x00000004, 0x00000008},
{0x00100000, 0x00200000},
{STREAK_DOME_SINGLES_50, STREAK_DOME_SINGLES_OPEN},
{STREAK_DOME_DOUBLES_50, STREAK_DOME_DOUBLES_OPEN},
};
static const u32 gUnknown_0860D0FC[][2] =
static const u32 sWinStreakMasks[][2] =
{
{0xfffffffb, 0xfffffff7},
{0xffefffff, 0xffdfffff},
{~(STREAK_DOME_SINGLES_50), ~(STREAK_DOME_SINGLES_OPEN)},
{~(STREAK_DOME_DOUBLES_50), ~(STREAK_DOME_DOUBLES_OPEN)},
};
static const u8 sIdToOpponentId[DOME_TOURNAMENT_TRAINERS_COUNT][DOME_ROUNDS_COUNT] =
@@ -2261,11 +2262,11 @@ static void InitDomeChallenge(void)
u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode;
u32 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE);
gSaveBlock2Ptr->frontier.field_CA8 = 0;
gSaveBlock2Ptr->frontier.challengeStatus = 0;
gSaveBlock2Ptr->frontier.curChallengeBattleNum = 0;
gSaveBlock2Ptr->frontier.field_CA9_a = 0;
gSaveBlock2Ptr->frontier.challengePaused = FALSE;
gSaveBlock2Ptr->frontier.field_CA9_b = 0;
if (!(gSaveBlock2Ptr->frontier.field_CDC & gUnknown_0860D0EC[battleMode][lvlMode]))
if (!(gSaveBlock2Ptr->frontier.winStreakActiveFlags & sWinStreakFlags[battleMode][lvlMode]))
gSaveBlock2Ptr->frontier.domeWinStreaks[battleMode][lvlMode] = 0;
SetDynamicWarp(0, gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum, -1);
@@ -2283,7 +2284,7 @@ static void GetDomeData(void)
gSpecialVar_Result = gSaveBlock2Ptr->frontier.domeWinStreaks[battleMode][lvlMode];
break;
case 1:
gSpecialVar_Result = ((gSaveBlock2Ptr->frontier.field_CDC & gUnknown_0860D0EC[battleMode][lvlMode]) != 0);
gSpecialVar_Result = ((gSaveBlock2Ptr->frontier.winStreakActiveFlags & sWinStreakFlags[battleMode][lvlMode]) != 0);
break;
case 2:
gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_D08_0;
@@ -2331,8 +2332,8 @@ static void GetDomeData(void)
break;
case 8:
ClearSelectedPartyOrder();
gSelectedOrderFromParty[0] = gSaveBlock2Ptr->frontier.field_CB0;
gSelectedOrderFromParty[1] = gSaveBlock2Ptr->frontier.field_CB0 >> 8;
gSelectedOrderFromParty[0] = gSaveBlock2Ptr->frontier.selectedPartyMons[3];
gSelectedOrderFromParty[1] = gSaveBlock2Ptr->frontier.selectedPartyMons[3] >> 8;
break;
case 9:
gSpecialVar_Result = (gSaveBlock2Ptr->frontier.field_D0A * 2) - 3 + gSaveBlock2Ptr->frontier.field_D0B;
@@ -2352,9 +2353,9 @@ static void SetDomeData(void)
break;
case 1:
if (gSpecialVar_0x8006)
gSaveBlock2Ptr->frontier.field_CDC |= gUnknown_0860D0EC[battleMode][lvlMode];
gSaveBlock2Ptr->frontier.winStreakActiveFlags |= sWinStreakFlags[battleMode][lvlMode];
else
gSaveBlock2Ptr->frontier.field_CDC &= gUnknown_0860D0FC[battleMode][lvlMode];
gSaveBlock2Ptr->frontier.winStreakActiveFlags &= sWinStreakMasks[battleMode][lvlMode];
break;
case 2:
gSaveBlock2Ptr->frontier.field_D08_0 = gSpecialVar_0x8006;
@@ -2401,7 +2402,7 @@ static void SetDomeData(void)
}
break;
case 8:
gSaveBlock2Ptr->frontier.field_CB0 = T1_READ_16(gSelectedOrderFromParty);
gSaveBlock2Ptr->frontier.selectedPartyMons[3] = T1_READ_16(gSelectedOrderFromParty);
break;
}
}
@@ -2431,12 +2432,12 @@ static void InitDomeTrainers(void)
gSaveBlock2Ptr->frontier.domeTrainers[0].eliminatedAt = 0;
gSaveBlock2Ptr->frontier.domeTrainers[0].unk3 = 0;
for (i = 0; i < 3; i++)
for (i = 0; i < FRONTIER_PARTY_SIZE; i++)
{
gSaveBlock2Ptr->frontier.domeMonIds[0][i] = GetMonData(&gPlayerParty[gSaveBlock2Ptr->frontier.selectedPartyMons[i] - 1], MON_DATA_SPECIES, NULL);
for (j = 0; j < MAX_MON_MOVES; j++)
gSaveBlock2Ptr->frontier.field_EFC[i].moves[j] = GetMonData(&gPlayerParty[gSaveBlock2Ptr->frontier.selectedPartyMons[i] - 1], MON_DATA_MOVE1 + j, NULL);
for (j = 0; j < 6; j++)
for (j = 0; j < NUM_STATS; j++)
gSaveBlock2Ptr->frontier.field_EFC[i].evs[j] = GetMonData(&gPlayerParty[gSaveBlock2Ptr->frontier.selectedPartyMons[i] - 1], MON_DATA_HP_EV + j, NULL);
gSaveBlock2Ptr->frontier.field_EFC[i].nature = GetNature(&gPlayerParty[gSaveBlock2Ptr->frontier.selectedPartyMons[i] - 1]);
@@ -2499,9 +2500,9 @@ static void InitDomeTrainers(void)
monTypesBits = 0;
statSums[0] = 0;
for (i = 0; i < 3; i++)
for (i = 0; i < FRONTIER_PARTY_SIZE; i++)
{
trainerId = gSaveBlock2Ptr->frontier.selectedPartyMons[i] - 1; // Great variable choice, gamefreak.
trainerId = gSaveBlock2Ptr->frontier.selectedPartyMons[i] - 1;
statSums[0] += GetMonData(&gPlayerParty[trainerId], MON_DATA_ATK, NULL);
statSums[0] += GetMonData(&gPlayerParty[trainerId], MON_DATA_DEF, NULL);
statSums[0] += GetMonData(&gPlayerParty[trainerId], MON_DATA_SPATK, NULL);
@@ -2575,7 +2576,7 @@ static void InitDomeTrainers(void)
}
}
if (sub_81A3610())
if (GetFrontierBrainStatus() != FRONTIER_BRAIN_NOT_READY)
{
for (i = 0; i < DOME_TOURNAMENT_TRAINERS_COUNT; i++)
{
@@ -3328,10 +3329,10 @@ static void SetDomeOpponentGraphicsId(void)
static void sub_81902F8(void)
{
gSaveBlock2Ptr->frontier.field_CA8 = gSpecialVar_0x8005;
gSaveBlock2Ptr->frontier.challengeStatus = gSpecialVar_0x8005;
VarSet(VAR_TEMP_0, 0);
gSaveBlock2Ptr->frontier.field_CA9_a = 1;
sub_81A4C30();
gSaveBlock2Ptr->frontier.challengePaused = TRUE;
SaveGameFrontier();
}
static void UpdateDomeStreaks(void)
@@ -6016,7 +6017,7 @@ static void sub_8194F58(void)
species[0] = 0;
species[1] = 0;
species[2] = 0;
if ((gSaveBlock2Ptr->frontier.field_D0A != -gSaveBlock2Ptr->frontier.field_D0B) && gSaveBlock2Ptr->frontier.field_CA8 != 1)
if ((gSaveBlock2Ptr->frontier.field_D0A != -gSaveBlock2Ptr->frontier.field_D0B) && gSaveBlock2Ptr->frontier.challengeStatus != CHALLENGE_STATUS_SAVING)
return;
statSums = AllocZeroed(sizeof(u16) * DOME_TOURNAMENT_TRAINERS_COUNT);
+16 -15
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@@ -11,6 +11,7 @@
#include "constants/species.h"
#include "constants/battle_ai.h"
#include "constants/battle_frontier.h"
#include "constants/frontier_util.h"
#include "constants/layouts.h"
#include "constants/trainers.h"
#include "constants/moves.h"
@@ -131,16 +132,16 @@ static void (* const sBattleFactoryFunctions[])(void) =
RestorePlayerPartyHeldItems,
};
static const u32 gUnknown_08612164[][2] =
static const u32 sWinStreakFlags[][2] =
{
{0x100, 0x200},
{0x1000000, 0x2000000},
{STREAK_FACTORY_SINGLES_50, STREAK_FACTORY_SINGLES_OPEN},
{STREAK_FACTORY_DOUBLES_50, STREAK_FACTORY_DOUBLES_OPEN},
};
static const u32 gUnknown_08612174[][2] =
static const u32 sWinStreakMasks[][2] =
{
{0xfffffeff, 0xfffffdff},
{0xfeffffff, 0xfdffffff},
{~(STREAK_FACTORY_SINGLES_50), ~(STREAK_FACTORY_SINGLES_OPEN)},
{~(STREAK_FACTORY_DOUBLES_50), ~(STREAK_FACTORY_DOUBLES_OPEN)},
};
static const u8 sFixedIVTable[][2] =
@@ -187,11 +188,11 @@ static void InitFactoryChallenge(void)
u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode;
u32 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE);
gSaveBlock2Ptr->frontier.field_CA8 = 0;
gSaveBlock2Ptr->frontier.challengeStatus = 0;
gSaveBlock2Ptr->frontier.curChallengeBattleNum = 0;
gSaveBlock2Ptr->frontier.field_CA9_a = 0;
gSaveBlock2Ptr->frontier.challengePaused = FALSE;
gSaveBlock2Ptr->frontier.field_CA9_b = 0;
if (!(gSaveBlock2Ptr->frontier.field_CDC & gUnknown_08612164[battleMode][lvlMode]))
if (!(gSaveBlock2Ptr->frontier.winStreakActiveFlags & sWinStreakFlags[battleMode][lvlMode]))
{
gSaveBlock2Ptr->frontier.factoryWinStreaks[battleMode][lvlMode] = 0;
gSaveBlock2Ptr->frontier.factoryRentsCount[battleMode][lvlMode] = 0;
@@ -218,7 +219,7 @@ static void GetBattleFactoryData(void)
gSpecialVar_Result = gSaveBlock2Ptr->frontier.factoryWinStreaks[battleMode][lvlMode];
break;
case 2:
gSpecialVar_Result = ((gSaveBlock2Ptr->frontier.field_CDC & gUnknown_08612164[battleMode][lvlMode]) != 0);
gSpecialVar_Result = ((gSaveBlock2Ptr->frontier.winStreakActiveFlags & sWinStreakFlags[battleMode][lvlMode]) != 0);
break;
case 3:
gSpecialVar_Result = gSaveBlock2Ptr->frontier.factoryRentsCount[battleMode][lvlMode];
@@ -238,9 +239,9 @@ static void SetBattleFactoryData(void)
break;
case 2:
if (gSpecialVar_0x8006)
gSaveBlock2Ptr->frontier.field_CDC |= gUnknown_08612164[battleMode][lvlMode];
gSaveBlock2Ptr->frontier.winStreakActiveFlags |= sWinStreakFlags[battleMode][lvlMode];
else
gSaveBlock2Ptr->frontier.field_CDC &= gUnknown_08612174[battleMode][lvlMode];
gSaveBlock2Ptr->frontier.winStreakActiveFlags &= sWinStreakMasks[battleMode][lvlMode];
break;
case 3:
if (sPerformedRentalSwap == TRUE)
@@ -254,10 +255,10 @@ static void SetBattleFactoryData(void)
static void sub_81A613C(void)
{
gSaveBlock2Ptr->frontier.field_CA8 = gSpecialVar_0x8005;
gSaveBlock2Ptr->frontier.challengeStatus = gSpecialVar_0x8005;
VarSet(VAR_TEMP_0, 0);
gSaveBlock2Ptr->frontier.field_CA9_a = 1;
sub_81A4C30();
gSaveBlock2Ptr->frontier.challengePaused = TRUE;
SaveGameFrontier();
}
static void nullsub_75(void)
+1 -1
View File
@@ -1195,7 +1195,7 @@ const u8 gText_Love[] = _("love");
const u8 gText_SpaceAndSpace[] = _(" and ");
const u8 gText_CommaSpace[] = _(", ");
const u8 gText_Space2[] = _(" ");
const u8 gText_ScrollTextUp[] = _("\l");
const u8 gText_LineBreak[] = _("\l");
const u8 gText_NewLine[] = _("\n");
const u8 gText_Are[] = _("are");
const u8 gText_Are2[] = _("are");
+18 -16
View File
@@ -8,6 +8,8 @@
#include "item.h"
#include "string_util.h"
#include "constants/items.h"
#include "constants/battle_frontier.h"
#include "constants/frontier_util.h"
// This file's functions.
static void sub_8195980(void);
@@ -39,16 +41,16 @@ static void (* const sBattlePalaceFunctions[])(void) =
static const u16 gUnknown_0860DE78[] = {ITEM_HP_UP, ITEM_PROTEIN, ITEM_IRON, ITEM_CALCIUM, ITEM_CARBOS, ITEM_ZINC};
static const u16 gUnknown_0860DE84[] = {ITEM_BRIGHT_POWDER, ITEM_WHITE_HERB, ITEM_QUICK_CLAW, ITEM_LEFTOVERS, ITEM_MENTAL_HERB, ITEM_KINGS_ROCK, ITEM_FOCUS_BAND, ITEM_SCOPE_LENS, ITEM_CHOICE_BAND};
static const u32 gUnknown_0860DE98[][2] =
static const u32 sWinStreakFlags[][2] =
{
{0x10, 0x20},
{0x400000, 0x800000},
{STREAK_PALACE_SINGLES_50, STREAK_PALACE_SINGLES_OPEN},
{STREAK_PALACE_DOUBLES_50, STREAK_PALACE_DOUBLES_OPEN},
};
static const u32 gUnknown_0860DEA8[][2] =
static const u32 sWinStreakMasks[][2] =
{
{~0x10, ~0x20},
{~0x400000, ~0x800000},
{~(STREAK_PALACE_SINGLES_50), ~(STREAK_PALACE_SINGLES_OPEN)},
{~(STREAK_PALACE_DOUBLES_50), ~(STREAK_PALACE_DOUBLES_OPEN)},
};
// code
@@ -62,11 +64,11 @@ static void sub_8195980(void)
u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode;
u32 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE);
gSaveBlock2Ptr->frontier.field_CA8 = 0;
gSaveBlock2Ptr->frontier.challengeStatus = 0;
gSaveBlock2Ptr->frontier.curChallengeBattleNum = 0;
gSaveBlock2Ptr->frontier.field_CA9_a = 0;
gSaveBlock2Ptr->frontier.challengePaused = FALSE;
gSaveBlock2Ptr->frontier.field_CA9_b = 0;
if (!(gSaveBlock2Ptr->frontier.field_CDC & gUnknown_0860DE98[battleMode][lvlMode]))
if (!(gSaveBlock2Ptr->frontier.winStreakActiveFlags & sWinStreakFlags[battleMode][lvlMode]))
gSaveBlock2Ptr->frontier.palaceWinStreaks[battleMode][lvlMode] = 0;
SetDynamicWarp(0, gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum, -1);
@@ -87,7 +89,7 @@ static void sub_8195A38(void)
gSpecialVar_Result = gSaveBlock2Ptr->frontier.palaceWinStreaks[battleMode][lvlMode];
break;
case 2:
gSpecialVar_Result = ((gSaveBlock2Ptr->frontier.field_CDC & gUnknown_0860DE98[battleMode][lvlMode]) != 0);
gSpecialVar_Result = ((gSaveBlock2Ptr->frontier.winStreakActiveFlags & sWinStreakFlags[battleMode][lvlMode]) != 0);
break;
}
}
@@ -107,9 +109,9 @@ static void sub_8195AE4(void)
break;
case 2:
if (gSpecialVar_0x8006)
gSaveBlock2Ptr->frontier.field_CDC |= gUnknown_0860DE98[battleMode][lvlMode];
gSaveBlock2Ptr->frontier.winStreakActiveFlags |= sWinStreakFlags[battleMode][lvlMode];
else
gSaveBlock2Ptr->frontier.field_CDC &= gUnknown_0860DEA8[battleMode][lvlMode];
gSaveBlock2Ptr->frontier.winStreakActiveFlags &= sWinStreakMasks[battleMode][lvlMode];
break;
}
}
@@ -144,7 +146,7 @@ static void sub_8195C7C(void)
u8 lvlMode = gSaveBlock2Ptr->frontier.lvlMode;
u8 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE);
if (gSaveBlock2Ptr->frontier.palaceWinStreaks[battleMode][lvlMode] < 9999)
if (gSaveBlock2Ptr->frontier.palaceWinStreaks[battleMode][lvlMode] < MAX_STREAK)
{
gSaveBlock2Ptr->frontier.palaceWinStreaks[battleMode][lvlMode]++;
@@ -156,10 +158,10 @@ static void sub_8195C7C(void)
static void sub_8195CE4(void)
{
gSaveBlock2Ptr->frontier.field_CA8 = gSpecialVar_0x8005;
gSaveBlock2Ptr->frontier.challengeStatus = gSpecialVar_0x8005;
VarSet(VAR_TEMP_0, 0);
gSaveBlock2Ptr->frontier.field_CA9_a = 1;
sub_81A4C30();
gSaveBlock2Ptr->frontier.challengePaused = TRUE;
SaveGameFrontier();
}
static void sub_8195D28(void)
+104 -105
View File
@@ -15,6 +15,7 @@
#include "battle_setup.h"
#include "constants/event_objects.h"
#include "constants/battle_frontier.h"
#include "constants/frontier_util.h"
#include "constants/abilities.h"
#include "constants/easy_chat.h"
#include "constants/layouts.h"
@@ -51,7 +52,7 @@ static u8 sNpcId;
static void SetRoomType(void);
static void GetBattlePikeData(void);
static void SetBattlePikeData(void);
static void GetInFinalRoom(void);
static void IsNextRoomFinal(void);
static void SetupRoomObjectEvents(void);
static void GetRoomType(void);
static void sub_81A7400(void);
@@ -72,8 +73,8 @@ static void ClearPikeTrainerIds(void);
static void BufferRecordMixingTrainerMessage(void);
static void GetCurrentRoomPikeQueenFightType(void);
static void HealSomeMonsBeforePikeQueen(void);
static void SetHealingRoomsDisabled(void);
static void CanAnyPartyMonsBeHealed(void);
static void SetHealingroomTypesDisabled(void);
static void IsPartyFullHealed(void);
static void BackupMonHeldItems(void);
static void RestoreMonHeldItems(void);
static void InitPikeChallenge(void);
@@ -419,7 +420,7 @@ static const struct PikeRoomNPC sNPCTable[] =
}
};
static const u16 sNPCSpeeches[][6] =
static const u16 sNPCSpeeches[][EASY_CHAT_BATTLE_WORDS_COUNT] =
{
{EC_WORD_I_AM, EC_WORD_LOST, EC_WORD_I, EC_WORD_NEED, EC_WORD_A, EC_MOVE2(HELPING_HAND)},
{EC_WORD_I_VE, EC_WORD_NO, EC_WORD_SENSE, EC_WORD_OF, EC_WORD_WHERE, EC_WORD_I_AM},
@@ -465,61 +466,61 @@ static const u16 sNPCSpeeches[][6] =
{EC_MOVE2(TOXIC), EC_WORD_IS, EC_WORD_A, EC_WORD_TERRIBLE, EC_WORD_THING, EC_WORD_ISN_T_IT_QUES},
};
// Only the 5th array in this data is used by the code.
static const u8 sPikeQueenWinStreakAppearances[][4] =
// Table duplicated from frontier_util, only Battle Pike entry used
static const u8 sFrontierBrainStreakAppearances[NUM_FRONTIER_FACILITIES][4] =
{
{35, 70, 35, 1},
{ 4, 9, 5, 0},
{21, 42, 21, 1},
{28, 56, 28, 1},
{21, 42, 21, 1},
{28, 140, 56, 1},
{21, 70, 35, 0},
[FRONTIER_FACILITY_TOWER] = {35, 70, 35, 1},
[FRONTIER_FACILITY_DOME] = { 4, 9, 5, 0},
[FRONTIER_FACILITY_PALACE] = {21, 42, 21, 1},
[FRONTIER_FACILITY_ARENA] = {28, 56, 28, 1},
[FRONTIER_FACILITY_FACTORY] = {21, 42, 21, 1},
[FRONTIER_FACILITY_PIKE] = {28, 140, 56, 1},
[FRONTIER_FACILITY_PYRAMID] = {21, 70, 35, 0},
};
static void (* const sBattlePikeFunctions[])(void) =
{
SetRoomType,
GetBattlePikeData,
SetBattlePikeData,
GetInFinalRoom,
SetupRoomObjectEvents,
GetRoomType,
sub_81A7400,
sub_81A740C,
sub_81A7418,
nullsub_76,
nullsub_124,
GetRoomInflictedStatus,
GetRoomInflictedStatusMon,
HealOneOrTwoMons,
BufferNPCMessage,
StatusInflictionScreenFade,
GetInBattlePike,
SetHintedRoom,
GetHintedRoomIndex,
GetRoomTypeHint,
ClearPikeTrainerIds,
BufferRecordMixingTrainerMessage,
GetCurrentRoomPikeQueenFightType,
HealSomeMonsBeforePikeQueen,
SetHealingRoomsDisabled,
CanAnyPartyMonsBeHealed,
BackupMonHeldItems,
RestoreMonHeldItems,
InitPikeChallenge
[BATTLE_PIKE_FUNC_SET_ROOM_TYPE] = SetRoomType,
[BATTLE_PIKE_FUNC_GET_DATA] = GetBattlePikeData,
[BATTLE_PIKE_FUNC_SET_DATA] = SetBattlePikeData,
[BATTLE_PIKE_FUNC_IS_FINAL_ROOM] = IsNextRoomFinal,
[BATTLE_PIKE_FUNC_SET_ROOM_OBJECTS] = SetupRoomObjectEvents,
[BATTLE_PIKE_FUNC_GET_ROOM_TYPE] = GetRoomType,
[BATTLE_PIKE_FUNC_6] = sub_81A7400,
[BATTLE_PIKE_FUNC_7] = sub_81A740C,
[BATTLE_PIKE_FUNC_8] = sub_81A7418,
[BATTLE_PIKE_FUNC_NULL_9] = nullsub_76,
[BATTLE_PIKE_FUNC_NULL_10] = nullsub_124,
[BATTLE_PIKE_FUNC_GET_ROOM_STATUS] = GetRoomInflictedStatus,
[BATTLE_PIKE_FUNC_GET_ROOM_STATUS_MON] = GetRoomInflictedStatusMon,
[BATTLE_PIKE_FUNC_HEAL_ONE_TWO_MONS] = HealOneOrTwoMons,
[BATTLE_PIKE_FUNC_BUFFER_NPC_MSG] = BufferNPCMessage,
[BATTLE_PIKE_FUNC_STATUS_SCREEN_FADE] = StatusInflictionScreenFade,
[BATTLE_PIKE_FUNC_IS_IN] = GetInBattlePike,
[BATTLE_PIKE_FUNC_SET_HINT_ROOM] = SetHintedRoom,
[BATTLE_PIKE_FUNC_GET_HINT_ROOM_ID] = GetHintedRoomIndex,
[BATTLE_PIKE_FUNC_GET_ROOM_TYPE_HINT] = GetRoomTypeHint,
[BATTLE_PIKE_FUNC_CLEAR_TRAINER_IDS] = ClearPikeTrainerIds,
[BATTLE_PIKE_FUNC_BUFFER_RECORD_MIX_MSG] = BufferRecordMixingTrainerMessage,
[BATTLE_PIKE_FUNC_GET_QUEEN_FIGHT_TYPE] = GetCurrentRoomPikeQueenFightType,
[BATTLE_PIKE_FUNC_HEAL_MONS_BEFORE_QUEEN] = HealSomeMonsBeforePikeQueen,
[BATTLE_PIKE_FUNC_SET_HEALING_ROOMS_DISABLED] = SetHealingroomTypesDisabled,
[BATTLE_PIKE_FUNC_IS_PARTY_FULL_HEALTH] = IsPartyFullHealed,
[BATTLE_PIKE_FUNC_SAVE_MON_HELD_ITEMS] = BackupMonHeldItems,
[BATTLE_PIKE_FUNC_LOAD_MON_HELD_ITEMS] = RestoreMonHeldItems,
[BATTLE_PIKE_FUNC_INIT_CHALLENGE] = InitPikeChallenge
};
static const u8 sRoomTypeHints[] = {
3, // PIKE_ROOM_SINGLE_BATTLE
3, // PIKE_ROOM_HEAL_FULL
1, // PIKE_ROOM_NPC
0, // PIKE_ROOM_STATUS
0, // PIKE_ROOM_HEAL_PART
2, // PIKE_ROOM_WILD_MONS
2, // PIKE_ROOM_HARD_BATTLE
1, // PIKE_ROOM_DOUBLE_BATTLE
4, // PIKE_ROOM_BRAIN
PIKE_HINT_PEOPLE, // PIKE_ROOM_SINGLE_BATTLE
PIKE_HINT_PEOPLE, // PIKE_ROOM_HEAL_FULL
PIKE_HINT_WHISPERING, // PIKE_ROOM_NPC
PIKE_HINT_NOSTALGIA, // PIKE_ROOM_STATUS
PIKE_HINT_NOSTALGIA, // PIKE_ROOM_HEAL_PART
PIKE_HINT_POKEMON, // PIKE_ROOM_WILD_MONS
PIKE_HINT_POKEMON, // PIKE_ROOM_HARD_BATTLE
PIKE_HINT_WHISPERING, // PIKE_ROOM_DOUBLE_BATTLE
PIKE_HINT_BRAIN, // PIKE_ROOM_BRAIN
};
static const u8 sNumMonsToHealBeforePikeQueen[][3] =
@@ -537,7 +538,7 @@ static bool8 (* const sStatusInflictionScreenFadeFuncs[])(struct Task *) =
StatusInflictionFadeOut, StatusInflictionFadeIn
};
static const u32 gUnknown_08612690[] = {0x400, 0x800};
static const u32 sWinStreakFlags[] = {STREAK_PIKE_50, STREAK_PIKE_OPEN};
// code
void CallBattlePikeFunction(void)
@@ -636,9 +637,9 @@ static void GetBattlePikeData(void)
break;
case 4:
if (lvlMode != FRONTIER_LVL_50)
gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_CDC & 0x800;
gSpecialVar_Result = gSaveBlock2Ptr->frontier.winStreakActiveFlags & STREAK_PIKE_OPEN;
else
gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_CDC & 0x400;
gSpecialVar_Result = gSaveBlock2Ptr->frontier.winStreakActiveFlags & STREAK_PIKE_50;
break;
}
}
@@ -653,37 +654,37 @@ static void SetBattlePikeData(void)
gSaveBlock2Ptr->frontier.field_E02 = gSpecialVar_0x8006;
break;
case 1:
if (gSpecialVar_0x8006 <= 9999)
if (gSpecialVar_0x8006 <= MAX_STREAK)
gSaveBlock2Ptr->frontier.pikeWinStreaks[gSaveBlock2Ptr->frontier.lvlMode] = gSpecialVar_0x8006;
break;
case 2:
if (gSpecialVar_0x8006 <= 9999 && gSaveBlock2Ptr->frontier.pikeRecordStreaks[gSaveBlock2Ptr->frontier.lvlMode] < gSpecialVar_0x8006)
if (gSpecialVar_0x8006 <= MAX_STREAK && gSaveBlock2Ptr->frontier.pikeRecordStreaks[gSaveBlock2Ptr->frontier.lvlMode] < gSpecialVar_0x8006)
gSaveBlock2Ptr->frontier.pikeRecordStreaks[gSaveBlock2Ptr->frontier.lvlMode] = gSpecialVar_0x8006;
break;
case 3:
if (gSpecialVar_0x8006 <= 9999)
if (gSpecialVar_0x8006 <= MAX_STREAK)
gSaveBlock2Ptr->frontier.pikeTotalStreaks[gSaveBlock2Ptr->frontier.lvlMode] = gSpecialVar_0x8006;
break;
case 4:
if (lvlMode != FRONTIER_LVL_50)
{
if (gSpecialVar_0x8006)
gSaveBlock2Ptr->frontier.field_CDC |= 0x800;
gSaveBlock2Ptr->frontier.winStreakActiveFlags |= STREAK_PIKE_OPEN;
else
gSaveBlock2Ptr->frontier.field_CDC &= ~(0x800);
gSaveBlock2Ptr->frontier.winStreakActiveFlags &= ~(STREAK_PIKE_OPEN);
}
else
{
if (gSpecialVar_0x8006)
gSaveBlock2Ptr->frontier.field_CDC |= 0x400;
gSaveBlock2Ptr->frontier.winStreakActiveFlags |= STREAK_PIKE_50;
else
gSaveBlock2Ptr->frontier.field_CDC &= ~(0x400);
gSaveBlock2Ptr->frontier.winStreakActiveFlags &= ~(STREAK_PIKE_50);
}
break;
}
}
static void GetInFinalRoom(void)
static void IsNextRoomFinal(void)
{
if (gSaveBlock2Ptr->frontier.curChallengeBattleNum > 14)
gSpecialVar_Result = TRUE;
@@ -708,9 +709,9 @@ static void sub_81A740C(void)
static void sub_81A7418(void)
{
gSaveBlock2Ptr->frontier.field_CA8 = gSpecialVar_0x8005;
gSaveBlock2Ptr->frontier.challengeStatus = gSpecialVar_0x8005;
VarSet(VAR_TEMP_0, 0);
gSaveBlock2Ptr->frontier.field_CA9_a = 1;
gSaveBlock2Ptr->frontier.challengePaused = TRUE;
save_serialize_map();
TrySavingData(SAVE_LINK);
}
@@ -1014,10 +1015,10 @@ static bool8 AtLeastOneHealthyMon(void)
static u8 GetNextRoomType(void)
{
u8 roomTypesAvailability[8];
bool8 roomTypesDisabled[NUM_PIKE_ROOM_TYPES - 1]; // excludes Brain room, which cant be disabled
u8 i;
u8 nextRoomType;
u8 roomTypeGroup;
u8 roomHint;
u8 numRoomCandidates;
u8 *roomCandidates;
u8 id;
@@ -1033,54 +1034,54 @@ static u8 GetNextRoomType(void)
return gSaveBlock2Ptr->frontier.pikeHintedRoomType;
}
for (i = 0; i < 8; i++)
roomTypesAvailability[i] = 0;
for (i = 0; i < ARRAY_COUNT(roomTypesDisabled); i++)
roomTypesDisabled[i] = FALSE;
numRoomCandidates = 8;
numRoomCandidates = NUM_PIKE_ROOM_TYPES - 1;
// The room types associated with the lady's hint cannot be in the other two rooms.
roomTypeGroup = sRoomTypeHints[gSaveBlock2Ptr->frontier.pikeHintedRoomType];
for (i = 0; i < 8; i++)
// The other two room types cannot be the same type as the one associated with the lady's hint
roomHint = sRoomTypeHints[gSaveBlock2Ptr->frontier.pikeHintedRoomType];
for (i = 0; i < ARRAY_COUNT(roomTypesDisabled); i++)
{
if (sRoomTypeHints[i] == roomTypeGroup)
if (sRoomTypeHints[i] == roomHint)
{
roomTypesAvailability[i] = 1;
roomTypesDisabled[i] = TRUE;
numRoomCandidates--;
}
}
// Remove room type candidates that would have no effect on the player's party.
if (roomTypesAvailability[PIKE_ROOM_DOUBLE_BATTLE] != 1 && !AtLeastTwoAliveMons())
if (roomTypesDisabled[PIKE_ROOM_DOUBLE_BATTLE] != TRUE && !AtLeastTwoAliveMons())
{
roomTypesAvailability[PIKE_ROOM_DOUBLE_BATTLE] = 1;
roomTypesDisabled[PIKE_ROOM_DOUBLE_BATTLE] = TRUE;
numRoomCandidates--;
}
if (roomTypesAvailability[PIKE_ROOM_STATUS] != 1 && !AtLeastOneHealthyMon())
if (roomTypesDisabled[PIKE_ROOM_STATUS] != TRUE && !AtLeastOneHealthyMon())
{
roomTypesAvailability[PIKE_ROOM_STATUS] = 1;
roomTypesDisabled[PIKE_ROOM_STATUS] = TRUE;
numRoomCandidates--;
}
// Remove healing room type candidates if healing rooms are disabled.
if (gSaveBlock2Ptr->frontier.pikeHealingRoomsDisabled)
{
if (roomTypesAvailability[PIKE_ROOM_HEAL_FULL] != 1)
if (roomTypesDisabled[PIKE_ROOM_HEAL_FULL] != TRUE)
{
roomTypesAvailability[PIKE_ROOM_HEAL_FULL] = 1;
roomTypesDisabled[PIKE_ROOM_HEAL_FULL] = TRUE;
numRoomCandidates--;
}
if (roomTypesAvailability[PIKE_ROOM_HEAL_PART] != 1)
if (roomTypesDisabled[PIKE_ROOM_HEAL_PART] != TRUE)
{
roomTypesAvailability[PIKE_ROOM_HEAL_PART] = 1;
roomTypesDisabled[PIKE_ROOM_HEAL_PART] = TRUE;
numRoomCandidates--;
}
}
roomCandidates = AllocZeroed(numRoomCandidates);
id = 0;
for (i = 0; i < 8; i++)
for (i = 0; i < ARRAY_COUNT(roomTypesDisabled); i++)
{
if (roomTypesAvailability[i] == 0)
if (roomTypesDisabled[i] == FALSE)
roomCandidates[id++] = i;
}
@@ -1098,6 +1099,7 @@ static u16 GetNPCRoomGraphicsId(void)
return sNPCTable[sNpcId].graphicsId;
}
// Unused
static u8 sub_81A7B84(void)
{
return sUnknown_0300128E;
@@ -1323,8 +1325,8 @@ static void GetInBattlePike(void)
bool8 InBattlePike(void)
{
return gMapHeader.mapLayoutId == LAYOUT_BATTLE_FRONTIER_BATTLE_PIKE_THREE_PATH_ROOM
|| gMapHeader.mapLayoutId == LAYOUT_BATTLE_FRONTIER_BATTLE_PIKE_RANDOM_ROOM1
|| gMapHeader.mapLayoutId == LAYOUT_BATTLE_FRONTIER_BATTLE_PIKE_RANDOM_ROOM3
|| gMapHeader.mapLayoutId == LAYOUT_BATTLE_FRONTIER_BATTLE_PIKE_ROOM_NORMAL
|| gMapHeader.mapLayoutId == LAYOUT_BATTLE_FRONTIER_BATTLE_PIKE_ROOM_WILD_MONS
|| gMapHeader.mapLayoutId == LAYOUT_UNKNOWN_084693AC;
}
@@ -1344,9 +1346,9 @@ static void SetHintedRoom(void)
{
gSaveBlock2Ptr->frontier.pikeHintedRoomIndex = Random() % 3;
if (gSaveBlock2Ptr->frontier.pikeHealingRoomsDisabled)
count = 6;
count = NUM_PIKE_ROOM_TYPES - 3; // exclude healing rooms and Brain room
else
count = 8;
count = NUM_PIKE_ROOM_TYPES - 1; // exclude Brain room
roomCandidates = AllocZeroed(count);
for (i = 0, id = 0; i < count; i++)
@@ -1373,9 +1375,6 @@ static void SetHintedRoom(void)
static void GetHintedRoomIndex(void)
{
// 0 = left room
// 1 = center room
// 2 = right room
gSpecialVar_Result = gSaveBlock2Ptr->frontier.pikeHintedRoomIndex;
}
@@ -1500,7 +1499,7 @@ static u8 GetPikeQueenFightType(u8 nextRoom)
{
u8 numPikeSymbols;
u8 var = 5;
u8 facility = FRONTIER_FACILITY_PIKE;
u8 ret = 0;
u8 lvlMode = gSaveBlock2Ptr->frontier.lvlMode;
u16 winStreak = gSaveBlock2Ptr->frontier.pikeWinStreaks[lvlMode];
@@ -1511,16 +1510,16 @@ static u8 GetPikeQueenFightType(u8 nextRoom)
{
case 0:
case 1:
if (winStreak == sPikeQueenWinStreakAppearances[var][numPikeSymbols] - sPikeQueenWinStreakAppearances[var][3])
if (winStreak == sFrontierBrainStreakAppearances[facility][numPikeSymbols] - sFrontierBrainStreakAppearances[facility][3])
ret = numPikeSymbols + 1;
break;
case 2:
default:
if (winStreak == sPikeQueenWinStreakAppearances[var][0] - sPikeQueenWinStreakAppearances[var][3])
if (winStreak == sFrontierBrainStreakAppearances[facility][0] - sFrontierBrainStreakAppearances[facility][3])
ret = 3;
else if (winStreak == sPikeQueenWinStreakAppearances[var][1] - sPikeQueenWinStreakAppearances[var][3]
|| (winStreak > sPikeQueenWinStreakAppearances[var][1]
&& (winStreak - sPikeQueenWinStreakAppearances[var][1] + sPikeQueenWinStreakAppearances[var][3]) % sPikeQueenWinStreakAppearances[var][2] == 0))
else if (winStreak == sFrontierBrainStreakAppearances[facility][1] - sFrontierBrainStreakAppearances[facility][3]
|| (winStreak > sFrontierBrainStreakAppearances[facility][1]
&& (winStreak - sFrontierBrainStreakAppearances[facility][1] + sFrontierBrainStreakAppearances[facility][3]) % sFrontierBrainStreakAppearances[facility][2] == 0))
ret = 4;
break;
}
@@ -1541,17 +1540,17 @@ static void HealSomeMonsBeforePikeQueen(void)
gSpecialVar_Result = toHealCount;
}
static void SetHealingRoomsDisabled(void)
static void SetHealingroomTypesDisabled(void)
{
gSaveBlock2Ptr->frontier.pikeHealingRoomsDisabled = gSpecialVar_0x8005;
}
static void CanAnyPartyMonsBeHealed(void)
static void IsPartyFullHealed(void)
{
u8 i, j;
gSpecialVar_Result = TRUE;
for (i = 0; i < 3; i++)
for (i = 0; i < FRONTIER_PARTY_SIZE; i++)
{
bool32 canBeHealed = FALSE;
struct Pokemon *mon = &gPlayerParty[i];
@@ -1589,7 +1588,7 @@ static void BackupMonHeldItems(void)
{
u8 i;
for (i = 0; i < 3; i++)
for (i = 0; i < FRONTIER_PARTY_SIZE; i++)
{
int heldItem = GetMonData(&gSaveBlock1Ptr->playerParty[gSaveBlock2Ptr->frontier.selectedPartyMons[i] - 1],
MON_DATA_HELD_ITEM);
@@ -1601,7 +1600,7 @@ static void RestoreMonHeldItems(void)
{
u8 i;
for (i = 0; i < 3; i++)
for (i = 0; i < FRONTIER_PARTY_SIZE; i++)
{
SetMonData(&gPlayerParty[gSaveBlock2Ptr->frontier.selectedPartyMons[i] - 1],
MON_DATA_HELD_ITEM,
@@ -1613,10 +1612,10 @@ static void InitPikeChallenge(void)
{
u8 lvlMode = gSaveBlock2Ptr->frontier.lvlMode;
gSaveBlock2Ptr->frontier.field_CA8 = 0;
gSaveBlock2Ptr->frontier.challengeStatus = 0;
gSaveBlock2Ptr->frontier.curChallengeBattleNum = 0;
gSaveBlock2Ptr->frontier.field_CA9_a = 0;
if (!(gSaveBlock2Ptr->frontier.field_CDC & gUnknown_08612690[lvlMode]))
gSaveBlock2Ptr->frontier.challengePaused = FALSE;
if (!(gSaveBlock2Ptr->frontier.winStreakActiveFlags & sWinStreakFlags[lvlMode]))
gSaveBlock2Ptr->frontier.pikeWinStreaks[lvlMode] = 0;
gTrainerBattleOpponent_A = 0;
+21 -20
View File
@@ -30,6 +30,7 @@
#include "constants/battle_pyramid.h"
#include "constants/event_objects.h"
#include "constants/event_object_movement.h"
#include "constants/frontier_util.h"
#include "constants/items.h"
#include "constants/layouts.h"
#include "constants/maps.h"
@@ -514,7 +515,7 @@ static const u8 sTrainerTextGroups[50][2] =
{FACILITY_CLASS_SAILOR, 2},
{FACILITY_CLASS_COLLECTOR, 2},
{FACILITY_CLASS_PKMN_BREEDER_M, 2},
{FACILITY_CLASS_POKEMON_BREEDER_F, 3},
{FACILITY_CLASS_PKMN_BREEDER_F, 3},
{FACILITY_CLASS_PKMN_RANGER_M, 2},
{FACILITY_CLASS_PKMN_RANGER_F, 3},
{FACILITY_CLASS_LASS, 3},
@@ -842,13 +843,13 @@ static void InitPyramidChallenge(void)
bool32 isCurrent;
u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode;
gSaveBlock2Ptr->frontier.field_CA8 = 0;
gSaveBlock2Ptr->frontier.challengeStatus = 0;
gSaveBlock2Ptr->frontier.curChallengeBattleNum = 0;
gSaveBlock2Ptr->frontier.field_CA9_a = 0;
gSaveBlock2Ptr->frontier.challengePaused = FALSE;
if (lvlMode != FRONTIER_LVL_50)
isCurrent = gSaveBlock2Ptr->frontier.field_CDC & 0x2000;
isCurrent = gSaveBlock2Ptr->frontier.winStreakActiveFlags & STREAK_PYRAMID_OPEN;
else
isCurrent = gSaveBlock2Ptr->frontier.field_CDC & 0x1000;
isCurrent = gSaveBlock2Ptr->frontier.winStreakActiveFlags & STREAK_PYRAMID_50;
if (!isCurrent)
{
@@ -875,9 +876,9 @@ static void GetBattlePyramidData(void)
break;
case 2:
if (lvlMode != FRONTIER_LVL_50)
gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_CDC & 0x2000;
gSpecialVar_Result = gSaveBlock2Ptr->frontier.winStreakActiveFlags & STREAK_PYRAMID_OPEN;
else
gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_CDC & 0x1000;
gSpecialVar_Result = gSaveBlock2Ptr->frontier.winStreakActiveFlags & STREAK_PYRAMID_50;
break;
case 3:
gSpecialVar_Result = gSaveBlock2Ptr->frontier.pyramidWinStreaks[FRONTIER_LVL_50];
@@ -886,10 +887,10 @@ static void GetBattlePyramidData(void)
gSpecialVar_Result = gSaveBlock2Ptr->frontier.pyramidWinStreaks[FRONTIER_LVL_OPEN];
break;
case 5:
gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_CDC & 0x1000;
gSpecialVar_Result = gSaveBlock2Ptr->frontier.winStreakActiveFlags & STREAK_PYRAMID_50;
break;
case 6:
gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_CDC & 0x2000;
gSpecialVar_Result = gSaveBlock2Ptr->frontier.winStreakActiveFlags & STREAK_PYRAMID_OPEN;
break;
}
}
@@ -910,16 +911,16 @@ static void SetBattlePyramidData(void)
if (lvlMode != FRONTIER_LVL_50)
{
if (gSpecialVar_0x8006)
gSaveBlock2Ptr->frontier.field_CDC |= 0x2000;
gSaveBlock2Ptr->frontier.winStreakActiveFlags |= STREAK_PYRAMID_OPEN;
else
gSaveBlock2Ptr->frontier.field_CDC &= ~(0x2000);
gSaveBlock2Ptr->frontier.winStreakActiveFlags &= ~(STREAK_PYRAMID_OPEN);
}
else
{
if (gSpecialVar_0x8006)
gSaveBlock2Ptr->frontier.field_CDC |= 0x1000;
gSaveBlock2Ptr->frontier.winStreakActiveFlags |= STREAK_PYRAMID_50;
else
gSaveBlock2Ptr->frontier.field_CDC &= ~(0x1000);
gSaveBlock2Ptr->frontier.winStreakActiveFlags &= ~(STREAK_PYRAMID_50);
}
break;
case 7:
@@ -930,9 +931,9 @@ static void SetBattlePyramidData(void)
static void sub_81A9134(void)
{
gSaveBlock2Ptr->frontier.field_CA8 = gSpecialVar_0x8005;
gSaveBlock2Ptr->frontier.challengeStatus = gSpecialVar_0x8005;
VarSet(VAR_TEMP_0, 0);
gSaveBlock2Ptr->frontier.field_CA9_a = 1;
gSaveBlock2Ptr->frontier.challengePaused = TRUE;
save_serialize_map();
TrySavingData(SAVE_LINK);
}
@@ -1169,7 +1170,7 @@ static void ClearPyramidPartyHeldItems(void)
for (i = 0; i < PARTY_SIZE; i++)
{
for (j = 0; j < 4; j++)
for (j = 0; j < MAX_FRONTIER_PARTY_SIZE; j++)
{
if (gSaveBlock2Ptr->frontier.selectedPartyMons[j] != 0 && gSaveBlock2Ptr->frontier.selectedPartyMons[j] - 1 == i)
SetMonData(&gPlayerParty[i], MON_DATA_HELD_ITEM, &item);
@@ -1200,10 +1201,10 @@ static void RestorePyramidPlayerParty(void)
{
int i, j, k, l;
for (i = 0; i < 3; i++)
for (i = 0; i < FRONTIER_PARTY_SIZE; i++)
{
int partyIndex = gSaveBlock2Ptr->frontier.selectedPartyMons[i] - 1;
for (j = 0; j < 3; j++)
for (j = 0; j < FRONTIER_PARTY_SIZE; j++)
{
if (GetMonData(&gSaveBlock1Ptr->playerParty[partyIndex], MON_DATA_SPECIES, NULL) == GetMonData(&gPlayerParty[j], MON_DATA_SPECIES, NULL))
{
@@ -1224,7 +1225,7 @@ static void RestorePyramidPlayerParty(void)
}
}
for (i = 0; i < 3; i++)
for (i = 0; i < FRONTIER_PARTY_SIZE; i++)
gSaveBlock2Ptr->frontier.selectedPartyMons[i] = gSelectedOrderFromParty[i];
}
@@ -1434,7 +1435,7 @@ void sub_81A9E90(void)
if (InBattlePyramid())
{
RestorePyramidPlayerParty();
gSaveBlock2Ptr->frontier.field_CA8 = 2;
gSaveBlock2Ptr->frontier.challengeStatus = CHALLENGE_STATUS_PAUSED;
VarSet(VAR_TEMP_E, 0);
LoadPlayerParty();
}
+2 -2
View File
@@ -4555,7 +4555,7 @@ static void Cmd_moveend(void)
case MOVEEND_CHOICE_MOVE: // update choice band move
if (gHitMarker & HITMARKER_OBEYS
&& holdEffectAtk == HOLD_EFFECT_CHOICE_BAND
&& gChosenMove != MOVE_STRUGGLE
&& gChosenMove != MOVE_STRUGGLE
&& (*choicedMoveAtk == 0 || *choicedMoveAtk == 0xFFFF))
{
if (gChosenMove == MOVE_BATON_PASS && !(gMoveResultFlags & MOVE_RESULT_FAILED))
@@ -7826,7 +7826,7 @@ static void Cmd_weatherdamage(void)
gBattleMoveDamage = 0;
}
}
if (gBattleWeather & WEATHER_HAIL)
if (gBattleWeather & WEATHER_HAIL_ANY)
{
if (!IS_BATTLER_OF_TYPE(gBattlerAttacker, TYPE_ICE)
&& !(gStatuses3[gBattlerAttacker] & STATUS3_UNDERGROUND)
+24 -24
View File
@@ -47,7 +47,7 @@ static void sub_81B9EC0(void);
static u16 sRandMonSetId;
// const rom data
void static (*const gUnknown_086160B4[])(void) =
void static (*const sVerdanturfTentFuncs[])(void) =
{
sub_81B99D4,
sub_81B9A28,
@@ -61,7 +61,7 @@ void static (*const gUnknown_086160B4[])(void) =
static const u16 sVerdanturfTentRewards[] = {ITEM_NEST_BALL};
void static (*const gUnknown_086160D8[])(void) =
void static (*const sFallarborTentFuncs[])(void) =
{
sub_81B9BA0,
sub_81B9BF4,
@@ -74,7 +74,7 @@ void static (*const gUnknown_086160D8[])(void) =
static const u16 sFallarborTentRewards[] = {ITEM_HYPER_POTION};
void static (*const gUnknown_086160F8[])(void) =
void static (*const sSlateportTentFuncs[])(void) =
{
sub_81B9D28,
sub_81B9D7C,
@@ -91,16 +91,16 @@ void static (*const gUnknown_086160F8[])(void) =
static const u16 sSlateportTentRewards[] = {ITEM_FULL_HEAL};
// code
void sub_81B99B4(void)
void CallVerdanturfTentFunction(void)
{
gUnknown_086160B4[gSpecialVar_0x8004]();
sVerdanturfTentFuncs[gSpecialVar_0x8004]();
}
static void sub_81B99D4(void)
{
gSaveBlock2Ptr->frontier.field_CA8 = 0;
gSaveBlock2Ptr->frontier.challengeStatus = 0;
gSaveBlock2Ptr->frontier.curChallengeBattleNum = 0;
gSaveBlock2Ptr->frontier.field_CA9_a = FALSE;
gSaveBlock2Ptr->frontier.challengePaused = FALSE;
SetDynamicWarp(0, gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum, -1);
}
@@ -128,10 +128,10 @@ static void sub_81B9A90(void)
static void sub_81B9ABC(void)
{
gSaveBlock2Ptr->frontier.field_CA8 = gSpecialVar_0x8005;
gSaveBlock2Ptr->frontier.challengeStatus = gSpecialVar_0x8005;
VarSet(VAR_TEMP_0, 0);
gSaveBlock2Ptr->frontier.field_CA9_a = TRUE;
sub_81A4C30();
gSaveBlock2Ptr->frontier.challengePaused = TRUE;
SaveGameFrontier();
}
static void sub_81B9B00(void)
@@ -153,16 +153,16 @@ static void sub_81B9B28(void)
}
}
void sub_81B9B80(void)
void CallFallarborTentFunction(void)
{
gUnknown_086160D8[gSpecialVar_0x8004]();
sFallarborTentFuncs[gSpecialVar_0x8004]();
}
static void sub_81B9BA0(void)
{
gSaveBlock2Ptr->frontier.field_CA8 = 0;
gSaveBlock2Ptr->frontier.challengeStatus = 0;
gSaveBlock2Ptr->frontier.curChallengeBattleNum = 0;
gSaveBlock2Ptr->frontier.field_CA9_a = FALSE;
gSaveBlock2Ptr->frontier.challengePaused = FALSE;
SetDynamicWarp(0, gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum, -1);
}
@@ -178,10 +178,10 @@ static void sub_81B9C10(void)
static void sub_81B9C2C(void)
{
gSaveBlock2Ptr->frontier.field_CA8 = gSpecialVar_0x8005;
gSaveBlock2Ptr->frontier.challengeStatus = gSpecialVar_0x8005;
VarSet(VAR_TEMP_0, 0);
gSaveBlock2Ptr->frontier.field_CA9_a = TRUE;
sub_81A4C30();
gSaveBlock2Ptr->frontier.challengePaused = TRUE;
SaveGameFrontier();
}
static void sub_81B9C70(void)
@@ -208,16 +208,16 @@ static void sub_81B9CF0(void)
GetFrontierTrainerName(gStringVar1, gTrainerBattleOpponent_A);
}
void sub_81B9D08(void)
void CallSlateportTentFunction(void)
{
gUnknown_086160F8[gSpecialVar_0x8004]();
sSlateportTentFuncs[gSpecialVar_0x8004]();
}
static void sub_81B9D28(void)
{
gSaveBlock2Ptr->frontier.field_CA8 = 0;
gSaveBlock2Ptr->frontier.challengeStatus = 0;
gSaveBlock2Ptr->frontier.curChallengeBattleNum = 0;
gSaveBlock2Ptr->frontier.field_CA9_a = FALSE;
gSaveBlock2Ptr->frontier.challengePaused = FALSE;
SetDynamicWarp(0, gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum, -1);
}
@@ -233,10 +233,10 @@ static void sub_81B9D98(void)
static void sub_81B9DB4(void)
{
gSaveBlock2Ptr->frontier.field_CA8 = gSpecialVar_0x8005;
gSaveBlock2Ptr->frontier.challengeStatus = gSpecialVar_0x8005;
VarSet(VAR_TEMP_0, 0);
gSaveBlock2Ptr->frontier.field_CA9_a = TRUE;
sub_81A4C30();
gSaveBlock2Ptr->frontier.challengePaused = TRUE;
SaveGameFrontier();
}
static void sub_81B9DF8(void)
+167 -161
View File
@@ -25,6 +25,7 @@
#include "battle_factory.h"
#include "constants/battle_frontier.h"
#include "constants/battle_tower.h"
#include "constants/frontier_util.h"
#include "constants/items.h"
#include "constants/trainers.h"
#include "constants/event_objects.h"
@@ -200,7 +201,7 @@ const u8 gTowerFemaleFacilityClasses[20] =
FACILITY_CLASS_PARASOL_LADY,
FACILITY_CLASS_SWIMMER_F,
FACILITY_CLASS_PICNICKER,
FACILITY_CLASS_POKEMON_BREEDER_F,
FACILITY_CLASS_PKMN_BREEDER_F,
FACILITY_CLASS_PKMN_RANGER_F,
FACILITY_CLASS_LASS
};
@@ -263,83 +264,84 @@ const u8 gTowerFemaleTrainerGfxIds[20] =
OBJ_EVENT_GFX_LASS
};
static const u8 sRubyFacilityClassToEmerald[][2] =
// Excludes the unused RS_FACILITY_CLASS_BOARDER_1 and _2
static const u8 sRubyFacilityClassToEmerald[RS_FACILITY_CLASSES_COUNT - 2][2] =
{
{0x00, FACILITY_CLASS_AQUA_LEADER_ARCHIE},
{0x01, FACILITY_CLASS_AQUA_GRUNT_M},
{0x02, FACILITY_CLASS_AQUA_GRUNT_F},
{0x03, FACILITY_CLASS_AROMA_LADY},
{0x04, FACILITY_CLASS_RUIN_MANIAC},
{0x05, FACILITY_CLASS_INTERVIEWER},
{0x06, FACILITY_CLASS_TUBER_F},
{0x07, FACILITY_CLASS_TUBER_M},
{0x08, FACILITY_CLASS_COOLTRAINER_M},
{0x09, FACILITY_CLASS_COOLTRAINER_F},
{0x0a, FACILITY_CLASS_HEX_MANIAC},
{0x0b, FACILITY_CLASS_LADY},
{0x0c, FACILITY_CLASS_BEAUTY},
{0x0d, FACILITY_CLASS_RICH_BOY},
{0x0e, FACILITY_CLASS_POKEMANIAC},
{0x0f, FACILITY_CLASS_SWIMMER_M},
{0x10, FACILITY_CLASS_BLACK_BELT},
{0x11, FACILITY_CLASS_GUITARIST},
{0x12, FACILITY_CLASS_KINDLER},
{0x13, FACILITY_CLASS_CAMPER},
{0x14, FACILITY_CLASS_BUG_MANIAC},
{0x15, FACILITY_CLASS_PSYCHIC_M},
{0x16, FACILITY_CLASS_PSYCHIC_F},
{0x17, FACILITY_CLASS_GENTLEMAN},
{0x18, FACILITY_CLASS_ELITE_FOUR_SIDNEY},
{0x19, FACILITY_CLASS_ELITE_FOUR_PHOEBE},
{0x1a, FACILITY_CLASS_LEADER_ROXANNE},
{0x1b, FACILITY_CLASS_LEADER_BRAWLY},
{0x1c, FACILITY_CLASS_LEADER_TATE_AND_LIZA},
{0x1d, FACILITY_CLASS_SCHOOL_KID_M},
{0x1e, FACILITY_CLASS_SCHOOL_KID_F},
{0x1f, FACILITY_CLASS_SR_AND_JR},
{0x20, FACILITY_CLASS_POKEFAN_M},
{0x21, FACILITY_CLASS_POKEFAN_F},
{0x22, FACILITY_CLASS_EXPERT_M},
{0x23, FACILITY_CLASS_EXPERT_F},
{0x24, FACILITY_CLASS_YOUNGSTER},
{0x25, FACILITY_CLASS_CHAMPION_WALLACE},
{0x26, FACILITY_CLASS_FISHERMAN},
{0x27, FACILITY_CLASS_CYCLING_TRIATHLETE_M},
{0x28, FACILITY_CLASS_CYCLING_TRIATHLETE_F},
{0x29, FACILITY_CLASS_RUNNING_TRIATHLETE_M},
{0x2a, FACILITY_CLASS_RUNNING_TRIATHLETE_F},
{0x2b, FACILITY_CLASS_SWIMMING_TRIATHLETE_M},
{0x2c, FACILITY_CLASS_SWIMMING_TRIATHLETE_F},
{0x2d, FACILITY_CLASS_DRAGON_TAMER},
{0x2e, FACILITY_CLASS_BIRD_KEEPER},
{0x2f, FACILITY_CLASS_NINJA_BOY},
{0x30, FACILITY_CLASS_BATTLE_GIRL},
{0x31, FACILITY_CLASS_PARASOL_LADY},
{0x32, FACILITY_CLASS_SWIMMER_F},
{0x33, FACILITY_CLASS_PICNICKER},
{0x34, FACILITY_CLASS_TWINS},
{0x35, FACILITY_CLASS_SAILOR},
{0x38, FACILITY_CLASS_COLLECTOR},
{0x39, FACILITY_CLASS_WALLY},
{0x3a, FACILITY_CLASS_BRENDAN},
{0x3b, FACILITY_CLASS_BRENDAN_2},
{0x3c, FACILITY_CLASS_BRENDAN_3},
{0x3d, FACILITY_CLASS_MAY},
{0x3e, FACILITY_CLASS_MAY_2},
{0x3f, FACILITY_CLASS_MAY_3},
{0x40, FACILITY_CLASS_PKMN_BREEDER_M},
{0x41, FACILITY_CLASS_POKEMON_BREEDER_F},
{0x42, FACILITY_CLASS_PKMN_RANGER_M},
{0x43, FACILITY_CLASS_PKMN_RANGER_F},
{0x44, FACILITY_CLASS_MAGMA_LEADER_MAXIE},
{0x45, FACILITY_CLASS_MAGMA_GRUNT_M},
{0x46, FACILITY_CLASS_MAGMA_GRUNT_F},
{0x47, FACILITY_CLASS_LASS},
{0x48, FACILITY_CLASS_BUG_CATCHER},
{0x49, FACILITY_CLASS_HIKER},
{0x4a, FACILITY_CLASS_YOUNG_COUPLE},
{0x4b, FACILITY_CLASS_OLD_COUPLE},
{0x4c, FACILITY_CLASS_SIS_AND_BRO},
{RS_FACILITY_CLASS_AQUA_LEADER_ARCHIE, FACILITY_CLASS_AQUA_LEADER_ARCHIE},
{RS_FACILITY_CLASS_AQUA_GRUNT_M, FACILITY_CLASS_AQUA_GRUNT_M},
{RS_FACILITY_CLASS_AQUA_GRUNT_F, FACILITY_CLASS_AQUA_GRUNT_F},
{RS_FACILITY_CLASS_AROMA_LADY, FACILITY_CLASS_AROMA_LADY},
{RS_FACILITY_CLASS_RUIN_MANIAC, FACILITY_CLASS_RUIN_MANIAC},
{RS_FACILITY_CLASS_INTERVIEWER, FACILITY_CLASS_INTERVIEWER},
{RS_FACILITY_CLASS_TUBER_F, FACILITY_CLASS_TUBER_F},
{RS_FACILITY_CLASS_TUBER_M, FACILITY_CLASS_TUBER_M},
{RS_FACILITY_CLASS_COOLTRAINER_M, FACILITY_CLASS_COOLTRAINER_M},
{RS_FACILITY_CLASS_COOLTRAINER_F, FACILITY_CLASS_COOLTRAINER_F},
{RS_FACILITY_CLASS_HEX_MANIAC, FACILITY_CLASS_HEX_MANIAC},
{RS_FACILITY_CLASS_LADY, FACILITY_CLASS_LADY},
{RS_FACILITY_CLASS_BEAUTY, FACILITY_CLASS_BEAUTY},
{RS_FACILITY_CLASS_RICH_BOY, FACILITY_CLASS_RICH_BOY},
{RS_FACILITY_CLASS_POKEMANIAC, FACILITY_CLASS_POKEMANIAC},
{RS_FACILITY_CLASS_SWIMMER_M, FACILITY_CLASS_SWIMMER_M},
{RS_FACILITY_CLASS_BLACK_BELT, FACILITY_CLASS_BLACK_BELT},
{RS_FACILITY_CLASS_GUITARIST, FACILITY_CLASS_GUITARIST},
{RS_FACILITY_CLASS_KINDLER, FACILITY_CLASS_KINDLER},
{RS_FACILITY_CLASS_CAMPER, FACILITY_CLASS_CAMPER},
{RS_FACILITY_CLASS_BUG_MANIAC, FACILITY_CLASS_BUG_MANIAC},
{RS_FACILITY_CLASS_PSYCHIC_M, FACILITY_CLASS_PSYCHIC_M},
{RS_FACILITY_CLASS_PSYCHIC_F, FACILITY_CLASS_PSYCHIC_F},
{RS_FACILITY_CLASS_GENTLEMAN, FACILITY_CLASS_GENTLEMAN},
{RS_FACILITY_CLASS_ELITE_FOUR_M, FACILITY_CLASS_ELITE_FOUR_SIDNEY},
{RS_FACILITY_CLASS_ELITE_FOUR_F, FACILITY_CLASS_ELITE_FOUR_PHOEBE},
{RS_FACILITY_CLASS_LEADER_F, FACILITY_CLASS_LEADER_ROXANNE},
{RS_FACILITY_CLASS_LEADER_M, FACILITY_CLASS_LEADER_BRAWLY},
{RS_FACILITY_CLASS_LEADER_MF, FACILITY_CLASS_LEADER_TATE_AND_LIZA},
{RS_FACILITY_CLASS_SCHOOL_KID_M, FACILITY_CLASS_SCHOOL_KID_M},
{RS_FACILITY_CLASS_SCHOOL_KID_F, FACILITY_CLASS_SCHOOL_KID_F},
{RS_FACILITY_CLASS_SR_AND_JR, FACILITY_CLASS_SR_AND_JR},
{RS_FACILITY_CLASS_POKEFAN_M, FACILITY_CLASS_POKEFAN_M},
{RS_FACILITY_CLASS_POKEFAN_F, FACILITY_CLASS_POKEFAN_F},
{RS_FACILITY_CLASS_EXPERT_M, FACILITY_CLASS_EXPERT_M},
{RS_FACILITY_CLASS_EXPERT_F, FACILITY_CLASS_EXPERT_F},
{RS_FACILITY_CLASS_YOUNGSTER, FACILITY_CLASS_YOUNGSTER},
{RS_FACILITY_CLASS_CHAMPION, FACILITY_CLASS_CHAMPION_WALLACE},
{RS_FACILITY_CLASS_FISHERMAN, FACILITY_CLASS_FISHERMAN},
{RS_FACILITY_CLASS_CYCLING_TRIATHLETE_M, FACILITY_CLASS_CYCLING_TRIATHLETE_M},
{RS_FACILITY_CLASS_CYCLING_TRIATHLETE_F, FACILITY_CLASS_CYCLING_TRIATHLETE_F},
{RS_FACILITY_CLASS_RUNNING_TRIATHLETE_M, FACILITY_CLASS_RUNNING_TRIATHLETE_M},
{RS_FACILITY_CLASS_RUNNING_TRIATHLETE_F, FACILITY_CLASS_RUNNING_TRIATHLETE_F},
{RS_FACILITY_CLASS_SWIMMING_TRIATHLETE_M, FACILITY_CLASS_SWIMMING_TRIATHLETE_M},
{RS_FACILITY_CLASS_SWIMMING_TRIATHLETE_F, FACILITY_CLASS_SWIMMING_TRIATHLETE_F},
{RS_FACILITY_CLASS_DRAGON_TAMER, FACILITY_CLASS_DRAGON_TAMER},
{RS_FACILITY_CLASS_BIRD_KEEPER, FACILITY_CLASS_BIRD_KEEPER},
{RS_FACILITY_CLASS_NINJA_BOY, FACILITY_CLASS_NINJA_BOY},
{RS_FACILITY_CLASS_BATTLE_GIRL, FACILITY_CLASS_BATTLE_GIRL},
{RS_FACILITY_CLASS_PARASOL_LADY, FACILITY_CLASS_PARASOL_LADY},
{RS_FACILITY_CLASS_SWIMMER_F, FACILITY_CLASS_SWIMMER_F},
{RS_FACILITY_CLASS_PICNICKER, FACILITY_CLASS_PICNICKER},
{RS_FACILITY_CLASS_TWINS, FACILITY_CLASS_TWINS},
{RS_FACILITY_CLASS_SAILOR, FACILITY_CLASS_SAILOR},
{RS_FACILITY_CLASS_COLLECTOR, FACILITY_CLASS_COLLECTOR},
{RS_FACILITY_CLASS_WALLY, FACILITY_CLASS_WALLY},
{RS_FACILITY_CLASS_BRENDAN_1, FACILITY_CLASS_BRENDAN},
{RS_FACILITY_CLASS_BRENDAN_2, FACILITY_CLASS_BRENDAN_2},
{RS_FACILITY_CLASS_BRENDAN_3, FACILITY_CLASS_BRENDAN_3},
{RS_FACILITY_CLASS_MAY_1, FACILITY_CLASS_MAY},
{RS_FACILITY_CLASS_MAY_2, FACILITY_CLASS_MAY_2},
{RS_FACILITY_CLASS_MAY_3, FACILITY_CLASS_MAY_3},
{RS_FACILITY_CLASS_PKMN_BREEDER_M, FACILITY_CLASS_PKMN_BREEDER_M},
{RS_FACILITY_CLASS_PKMN_BREEDER_F, FACILITY_CLASS_PKMN_BREEDER_F},
{RS_FACILITY_CLASS_PKMN_RANGER_M, FACILITY_CLASS_PKMN_RANGER_M},
{RS_FACILITY_CLASS_PKMN_RANGER_F, FACILITY_CLASS_PKMN_RANGER_F},
{RS_FACILITY_CLASS_MAGMA_LEADER, FACILITY_CLASS_MAGMA_LEADER_MAXIE},
{RS_FACILITY_CLASS_MAGMA_GRUNT_M, FACILITY_CLASS_MAGMA_GRUNT_M},
{RS_FACILITY_CLASS_MAGMA_GRUNT_F, FACILITY_CLASS_MAGMA_GRUNT_F},
{RS_FACILITY_CLASS_LASS, FACILITY_CLASS_LASS},
{RS_FACILITY_CLASS_BUG_CATCHER, FACILITY_CLASS_BUG_CATCHER},
{RS_FACILITY_CLASS_HIKER, FACILITY_CLASS_HIKER},
{RS_FACILITY_CLASS_YOUNG_COUPLE, FACILITY_CLASS_YOUNG_COUPLE},
{RS_FACILITY_CLASS_OLD_COUPLE, FACILITY_CLASS_OLD_COUPLE},
{RS_FACILITY_CLASS_SIS_AND_BRO, FACILITY_CLASS_SIS_AND_BRO},
};
static const u8 *const gUnknown_085DCFD8[] =
@@ -986,7 +988,7 @@ struct
{FACILITY_CLASS_PSYCHIC_M, gUnknown_085DD44C},
{FACILITY_CLASS_PSYCHIC_F, gUnknown_085DD460},
{FACILITY_CLASS_SCHOOL_KID_F, gUnknown_085DD474},
{FACILITY_CLASS_POKEMON_BREEDER_F, gUnknown_085DD488},
{FACILITY_CLASS_PKMN_BREEDER_F, gUnknown_085DD488},
{FACILITY_CLASS_POKEFAN_F, gUnknown_085DD49C},
{FACILITY_CLASS_SWIMMER_F, gUnknown_085DD4B0},
{FACILITY_CLASS_SWIMMING_TRIATHLETE_M, gUnknown_085DD4C4},
@@ -1072,20 +1074,20 @@ static void (* const sBattleTowerFuncs[])(void) =
[BATTLE_TOWER_FUNC_15] = sub_8164E04,
};
static const u32 gUnknown_085DF9AC[][2] =
static const u32 sWinStreakFlags[][2] =
{
{0x00000001, 0x00000002},
{0x00004000, 0x00008000},
{0x00010000, 0x00020000},
{0x00040000, 0x00080000},
{STREAK_TOWER_SINGLES_50, STREAK_TOWER_SINGLES_OPEN},
{STREAK_TOWER_DOUBLES_50, STREAK_TOWER_DOUBLES_OPEN},
{STREAK_TOWER_MULTIS_50, STREAK_TOWER_MULTIS_OPEN},
{STREAK_TOWER_LINK_MULTIS_50, STREAK_TOWER_LINK_MULTIS_OPEN},
};
static const u32 gUnknown_085DF9CC[][2] =
static const u32 sWinStreakMasks[][2] =
{
{0xfffffffe, 0xfffffffd},
{0xffffbfff, 0xffff7fff},
{0xfffeffff, 0xfffdffff},
{0xfffbffff, 0xfff7ffff},
{~(STREAK_TOWER_SINGLES_50), ~(STREAK_TOWER_SINGLES_OPEN)},
{~(STREAK_TOWER_DOUBLES_50), ~(STREAK_TOWER_DOUBLES_OPEN)},
{~(STREAK_TOWER_MULTIS_50), ~(STREAK_TOWER_MULTIS_OPEN)},
{~(STREAK_TOWER_LINK_MULTIS_50), ~(STREAK_TOWER_LINK_MULTIS_OPEN)},
};
static const u8 gUnknown_085DF9EC[] =
@@ -1093,12 +1095,13 @@ static const u8 gUnknown_085DF9EC[] =
0x01, 0x02, 0x03, 0x04, 0x05, 0x08, 0x09, 0x0a, 0x0b, 0x0c
};
static const u8 gUnknown_085DF9F6[] =
// Unclear why this was duplicated
static const u8 sBattleTowerPartySizes2[] =
{
[FRONTIER_MODE_SINGLES] = 3,
[FRONTIER_MODE_DOUBLES] = 4,
[FRONTIER_MODE_MULTIS] = 2,
[FRONTIER_MODE_LINK_MULTIS] = 2,
[FRONTIER_MODE_SINGLES] = FRONTIER_PARTY_SIZE,
[FRONTIER_MODE_DOUBLES] = FRONTIER_DOUBLES_PARTY_SIZE,
[FRONTIER_MODE_MULTIS] = FRONTIER_MULTI_PARTY_SIZE,
[FRONTIER_MODE_LINK_MULTIS] = FRONTIER_MULTI_PARTY_SIZE,
};
static const u16 gUnknown_085DF9FA[][2] =
@@ -1127,22 +1130,22 @@ static const u16 gUnknown_085DFA1A[][2] =
{0x00c8, 0x00b7},
};
static const u8 gUnknown_085DFA42[4] =
static const u8 sBattleTowerPartySizes[FRONTIER_MODE_COUNT] =
{
[FRONTIER_MODE_SINGLES] = 3,
[FRONTIER_MODE_DOUBLES] = 4,
[FRONTIER_MODE_MULTIS] = 2,
[FRONTIER_MODE_LINK_MULTIS] = 2,
[FRONTIER_MODE_SINGLES] = FRONTIER_PARTY_SIZE,
[FRONTIER_MODE_DOUBLES] = FRONTIER_DOUBLES_PARTY_SIZE,
[FRONTIER_MODE_MULTIS] = FRONTIER_MULTI_PARTY_SIZE,
[FRONTIER_MODE_LINK_MULTIS] = FRONTIER_MULTI_PARTY_SIZE,
};
static const u16 gUnknown_085DFA46[] =
static const u16 sRecordTrainerSpeechWon[] =
{
0x0c3a, 0x0c3a, 0x0c01, 0x0a2a, 0x0607, 0x0c01
EC_WORD_YAY, EC_WORD_YAY, EC_WORD_EXCL_EXCL, EC_WORD_I_VE, EC_WORD_WON, EC_WORD_EXCL_EXCL
};
static const u16 gUnknown_085DFA52[] =
static const u16 sRecordTrainerSpeechLost[] =
{
0x1039, 0x122e, 0x0c04, 0x0a3d, 0x0630, 0x0c04
EC_WORD_TOO, EC_WORD_BAD, EC_WORD_ELLIPSIS, EC_WORD_WE, EC_WORD_LOST, EC_WORD_ELLIPSIS
};
// code
@@ -1156,12 +1159,12 @@ static void sub_8161F94(void)
u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode;
u32 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE);
gSaveBlock2Ptr->frontier.field_CA8 = 1;
gSaveBlock2Ptr->frontier.challengeStatus = CHALLENGE_STATUS_SAVING;
gSaveBlock2Ptr->frontier.curChallengeBattleNum = 0;
gSaveBlock2Ptr->frontier.field_CA9_a = 0;
gSaveBlock2Ptr->frontier.challengePaused = FALSE;
gSaveBlock2Ptr->frontier.field_CA9_b = 0;
sub_81A3ACC();
if (!(gSaveBlock2Ptr->frontier.field_CDC & gUnknown_085DF9AC[battleMode][lvlMode]))
ResetFrontierTrainerIds();
if (!(gSaveBlock2Ptr->frontier.winStreakActiveFlags & sWinStreakFlags[battleMode][lvlMode]))
gSaveBlock2Ptr->frontier.towerWinStreaks[battleMode][lvlMode] = 0;
ValidateBattleTowerRecordChecksums();
@@ -1182,10 +1185,10 @@ static void sub_8162054(void)
gSpecialVar_Result = GetCurrentBattleTowerWinStreak(lvlMode, battleMode);
break;
case 2:
gSpecialVar_Result = ((gSaveBlock2Ptr->frontier.field_CDC & gUnknown_085DF9AC[battleMode][lvlMode]) != 0);
gSpecialVar_Result = ((gSaveBlock2Ptr->frontier.winStreakActiveFlags & sWinStreakFlags[battleMode][lvlMode]) != 0);
break;
case 3:
gSaveBlock2Ptr->frontier.field_D07 = gSaveBlock2Ptr->frontier.lvlMode;
gSaveBlock2Ptr->frontier.towerLvlMode = gSaveBlock2Ptr->frontier.lvlMode;
break;
}
}
@@ -1204,12 +1207,12 @@ static void sub_81620F4(void)
break;
case 2:
if (gSpecialVar_0x8006)
gSaveBlock2Ptr->frontier.field_CDC |= gUnknown_085DF9AC[battleMode][lvlMode];
gSaveBlock2Ptr->frontier.winStreakActiveFlags |= sWinStreakFlags[battleMode][lvlMode];
else
gSaveBlock2Ptr->frontier.field_CDC &= gUnknown_085DF9CC[battleMode][lvlMode];
gSaveBlock2Ptr->frontier.winStreakActiveFlags &= sWinStreakMasks[battleMode][lvlMode];
break;
case 3:
gSaveBlock2Ptr->frontier.field_D07 = gSaveBlock2Ptr->frontier.lvlMode;
gSaveBlock2Ptr->frontier.towerLvlMode = gSaveBlock2Ptr->frontier.lvlMode;
break;
}
}
@@ -1219,8 +1222,9 @@ static void sub_81621C0(void)
if (gTrainerBattleOpponent_A == TRAINER_EREADER)
ClearEReaderTrainer(&gSaveBlock2Ptr->frontier.ereaderTrainer);
if (gSaveBlock2Ptr->frontier.field_D04 < 9999)
gSaveBlock2Ptr->frontier.field_D04++;
// below field is never read outside this conditional
if (gSaveBlock2Ptr->frontier.towerNumWins < MAX_STREAK)
gSaveBlock2Ptr->frontier.towerNumWins++;
gSaveBlock2Ptr->frontier.curChallengeBattleNum++;
SaveCurrentWinStreak();
@@ -1258,7 +1262,7 @@ static bool8 ChooseSpecialBattleTowerTrainer(void)
validMons++;
}
if (validMons >= gUnknown_085DF9F6[battleMode]
if (validMons >= sBattleTowerPartySizes2[battleMode]
&& gSaveBlock2Ptr->frontier.towerRecords[i].winStreak == winStreak
&& gSaveBlock2Ptr->frontier.towerRecords[i].lvlMode == lvlMode
&& recordHasData
@@ -1272,10 +1276,10 @@ static bool8 ChooseSpecialBattleTowerTrainer(void)
if (battleMode == FRONTIER_MODE_SINGLES)
{
ValidateApprenticesChecksums();
for (i = 0; i < 4; i++)
for (i = 0; i < APPRENTICE_COUNT; i++)
{
if (gSaveBlock2Ptr->apprentices[i].lvlMode != 0
&& gUnknown_085DF9EC[gSaveBlock2Ptr->apprentices[i].field_1] == winStreak
&& gUnknown_085DF9EC[gSaveBlock2Ptr->apprentices[i].numQuestions] == winStreak
&& gSaveBlock2Ptr->apprentices[i].lvlMode - 1 == lvlMode)
{
trainerIds[idsCount] = i + TRAINER_RECORD_MIXING_APPRENTICE;
@@ -2000,7 +2004,7 @@ static void Unused_CreateApprenticeMons(u16 trainerId, u8 firstMonId)
u8 fixedIV = 0;
struct Apprentice *apprentice = &gSaveBlock2Ptr->apprentices[0];
if (apprentice->field_1 < 5)
if (apprentice->numQuestions < 5)
fixedIV = 6;
else
fixedIV = 9;
@@ -2178,7 +2182,7 @@ static void sub_8163914(void)
else if (trainerId < TRAINER_RECORD_MIXING_APPRENTICE)
FrontierSpeechToString(gSaveBlock2Ptr->frontier.towerRecords[trainerId - TRAINER_RECORD_MIXING_FRIEND].greeting);
else
CopyFriendsApprenticeChallengeText(trainerId - TRAINER_RECORD_MIXING_APPRENTICE);
BufferApprenticeChallengeText(trainerId - TRAINER_RECORD_MIXING_APPRENTICE);
}
static void HandleSpecialTrainerBattleEnd(void)
@@ -2244,21 +2248,21 @@ void DoSpecialTrainerBattle(void)
switch (VarGet(VAR_FRONTIER_BATTLE_MODE))
{
case FRONTIER_MODE_SINGLES:
FillFrontierTrainerParty(3);
FillFrontierTrainerParty(FRONTIER_PARTY_SIZE);
break;
case FRONTIER_MODE_DOUBLES:
FillFrontierTrainerParty(4);
FillFrontierTrainerParty(FRONTIER_DOUBLES_PARTY_SIZE);
gBattleTypeFlags |= BATTLE_TYPE_DOUBLE;
break;
case FRONTIER_MODE_MULTIS:
FillFrontierTrainersParties(2);
FillFrontierTrainersParties(FRONTIER_MULTI_PARTY_SIZE);
gPartnerTrainerId = gSaveBlock2Ptr->frontier.trainerIds[17];
FillPartnerParty(gPartnerTrainerId);
gBattleTypeFlags |= BATTLE_TYPE_DOUBLE | BATTLE_TYPE_INGAME_PARTNER | BATTLE_TYPE_MULTI | BATTLE_TYPE_TWO_OPPONENTS;
break;
case FRONTIER_MODE_LINK_MULTIS:
gBattleTypeFlags |= BATTLE_TYPE_DOUBLE | BATTLE_TYPE_LINK | BATTLE_TYPE_MULTI | BATTLE_TYPE_x800000;
FillFrontierTrainersParties(2);
FillFrontierTrainersParties(FRONTIER_MULTI_PARTY_SIZE);
break;
}
CreateTask(Task_StartBattleAfterTransition, 1);
@@ -2300,9 +2304,9 @@ void DoSpecialTrainerBattle(void)
if (VarGet(VAR_FRONTIER_BATTLE_MODE) == FRONTIER_MODE_DOUBLES)
gBattleTypeFlags |= BATTLE_TYPE_DOUBLE;
if (gSaveBlock2Ptr->frontier.lvlMode != FRONTIER_LVL_TENT)
FillFrontierTrainerParty(3);
FillFrontierTrainerParty(FRONTIER_PARTY_SIZE);
else
FillTentTrainerParty(3);
FillTentTrainerParty(FRONTIER_PARTY_SIZE);
CreateTask(Task_StartBattleAfterTransition, 1);
PlayMapChosenOrBattleBGM(0);
BattleTransition_StartOnField(sub_80B100C(4));
@@ -2310,9 +2314,9 @@ void DoSpecialTrainerBattle(void)
case SPECIAL_BATTLE_ARENA:
gBattleTypeFlags = BATTLE_TYPE_TRAINER | BATTLE_TYPE_ARENA;
if (gSaveBlock2Ptr->frontier.lvlMode != FRONTIER_LVL_TENT)
FillFrontierTrainerParty(3);
FillFrontierTrainerParty(FRONTIER_PARTY_SIZE);
else
FillTentTrainerParty(3);
FillTentTrainerParty(FRONTIER_PARTY_SIZE);
CreateTask(Task_StartBattleAfterTransition, 1);
PlayMapChosenOrBattleBGM(0);
BattleTransition_StartOnField(sub_80B100C(5));
@@ -2328,14 +2332,14 @@ void DoSpecialTrainerBattle(void)
break;
case SPECIAL_BATTLE_PIKE_SINGLE:
gBattleTypeFlags = BATTLE_TYPE_TRAINER | BATTLE_TYPE_BATTLE_TOWER;
FillFrontierTrainerParty(3);
FillFrontierTrainerParty(FRONTIER_PARTY_SIZE);
CreateTask(Task_StartBattleAfterTransition, 1);
PlayMapChosenOrBattleBGM(0);
BattleTransition_StartOnField(sub_80B100C(7));
break;
case SPECIAL_BATTLE_PYRAMID:
gBattleTypeFlags = BATTLE_TYPE_TRAINER | BATTLE_TYPE_PYRAMID;
FillFrontierTrainerParty(3);
FillFrontierTrainerParty(FRONTIER_PARTY_SIZE);
CreateTask(Task_StartBattleAfterTransition, 1);
PlayMapChosenOrBattleBGM(0);
BattleTransition_StartOnField(sub_80B100C(10));
@@ -2408,7 +2412,7 @@ static void sub_8163EE4(void)
playerRecord->speechLost[i] = gSaveBlock1Ptr->easyChatBattleLost[i];
}
for (i = 0; i < 4; i++)
for (i = 0; i < MAX_FRONTIER_PARTY_SIZE; i++)
{
if (gSaveBlock2Ptr->frontier.selectedPartyMons[i] != 0)
sub_80686FC(&gPlayerParty[gSaveBlock2Ptr->frontier.selectedPartyMons[i] - 1], &playerRecord->party[i]);
@@ -2428,10 +2432,10 @@ static void SaveBattleTowerProgress(void)
if (gSpecialVar_0x8005 == 0 && (challengeNum > 1 || gSaveBlock2Ptr->frontier.curChallengeBattleNum != 0))
sub_8163EE4();
gSaveBlock2Ptr->frontier.field_CA8 =gSpecialVar_0x8005;
gSaveBlock2Ptr->frontier.challengeStatus = gSpecialVar_0x8005;
VarSet(VAR_TEMP_0, 0);
gSaveBlock2Ptr->frontier.field_CA9_a = 1;
sub_81A4C30();
gSaveBlock2Ptr->frontier.challengePaused = TRUE;
SaveGameFrontier();
}
static void nullsub_61(void)
@@ -2569,10 +2573,10 @@ static void sub_81642A0(void)
r10 = 0;
ValidateApprenticesChecksums();
for (i = 0; i < 4; i++)
for (i = 0; i < APPRENTICE_COUNT; i++)
{
if (gSaveBlock2Ptr->apprentices[i].lvlMode != 0
&& gUnknown_085DF9EC[gSaveBlock2Ptr->apprentices[i].field_1] / 7 <= challengeNum
&& gUnknown_085DF9EC[gSaveBlock2Ptr->apprentices[i].numQuestions] / 7 <= challengeNum
&& gSaveBlock2Ptr->apprentices[i].lvlMode - 1 == lvlMode)
{
k = 0;
@@ -2895,13 +2899,13 @@ static void sub_8164E04(void)
GetFrontierTrainerName(text, gTrainerBattleOpponent_A);
StripExtCtrlCodes(text);
StringCopy(gSaveBlock2Ptr->frontier.field_BD8, text);
GetBattleTowerTrainerLanguage(&gSaveBlock2Ptr->frontier.field_BEB, gTrainerBattleOpponent_A);
gSaveBlock2Ptr->frontier.field_BD6 = GetMonData(&gEnemyParty[gBattlerPartyIndexes[1]], MON_DATA_SPECIES, NULL);
gSaveBlock2Ptr->frontier.field_BD4 = GetMonData(&gPlayerParty[gBattlerPartyIndexes[0]], MON_DATA_SPECIES, NULL);
StringCopy(gSaveBlock2Ptr->frontier.towerInterview.opponentName, text);
GetBattleTowerTrainerLanguage(&gSaveBlock2Ptr->frontier.towerInterview.opponentLanguage, gTrainerBattleOpponent_A);
gSaveBlock2Ptr->frontier.towerInterview.opponentSpecies = GetMonData(&gEnemyParty[gBattlerPartyIndexes[1]], MON_DATA_SPECIES, NULL);
gSaveBlock2Ptr->frontier.towerInterview.playerSpecies = GetMonData(&gPlayerParty[gBattlerPartyIndexes[0]], MON_DATA_SPECIES, NULL);
for (i = 0; i < POKEMON_NAME_LENGTH + 1; i++)
gSaveBlock2Ptr->frontier.field_BE0[i] = gBattleMons[0].nickname[i];
gSaveBlock2Ptr->frontier.field_D06 = gBattleOutcome;
gSaveBlock2Ptr->frontier.towerInterview.opponentMonNickname[i] = gBattleMons[0].nickname[i];
gSaveBlock2Ptr->frontier.towerBattleOutcome = gBattleOutcome;
}
static void ValidateBattleTowerRecordChecksums(void)
@@ -2968,13 +2972,13 @@ u16 GetCurrentBattleTowerWinStreak(u8 lvlMode, u8 battleMode)
static u8 GetMonCountForBattleMode(u8 battleMode)
{
u8 sp[ARRAY_COUNT(gUnknown_085DFA42)];
memcpy(sp, gUnknown_085DFA42, sizeof(gUnknown_085DFA42));
u8 partySizes[ARRAY_COUNT(sBattleTowerPartySizes)];
memcpy(partySizes, sBattleTowerPartySizes, sizeof(sBattleTowerPartySizes));
if (battleMode < ARRAY_COUNT(gUnknown_085DFA42))
return sp[battleMode];
if (battleMode < ARRAY_COUNT(sBattleTowerPartySizes))
return partySizes[battleMode];
else
return 3;
return FRONTIER_PARTY_SIZE;
}
struct RibbonCounter
@@ -3158,7 +3162,7 @@ static void CopyEReaderTrainerFarewellMessage(void)
void sub_81653CC(void)
{
if (gSaveBlock2Ptr->frontier.field_CA8 == 1)
if (gSaveBlock2Ptr->frontier.challengeStatus == CHALLENGE_STATUS_SAVING)
sub_80F01B8();
if (FlagGet(FLAG_CANCEL_BATTLE_ROOM_CHALLENGE) == TRUE)
{
@@ -3282,13 +3286,13 @@ bool32 RubyBattleTowerRecordToEmerald(struct RSBattleTowerRecord *src, struct Em
{
s32 i, validMons = 0;
for (i = 0; i < 3; i++)
for (i = 0; i < FRONTIER_PARTY_SIZE; i++)
{
if (src->party[i].species)
validMons++;
}
if (validMons != 3)
if (validMons != FRONTIER_PARTY_SIZE)
{
memset(dst, 0, sizeof(*dst));
return FALSE;
@@ -3298,6 +3302,7 @@ bool32 RubyBattleTowerRecordToEmerald(struct RSBattleTowerRecord *src, struct Em
dst->lvlMode = src->lvlMode;
dst->winStreak = src->winStreak;
// BUG: Reading outside the array. sRubyFacilityClassToEmerald has less than FACILITY_CLASSES_COUNT entries.
// Fix by using ARRAY_COUNT(sRubyFacilityClassToEmerald)
for (i = 0; i < FACILITY_CLASSES_COUNT; i++)
{
if (sRubyFacilityClassToEmerald[i][0] == src->facilityClass)
@@ -3312,16 +3317,16 @@ bool32 RubyBattleTowerRecordToEmerald(struct RSBattleTowerRecord *src, struct Em
dst->name[i] = src->name[i];
for (i = 0; i < TRAINER_ID_LENGTH; i++)
dst->trainerId[i] = src->trainerId[i];
for (i = 0; i < 6; i++)
for (i = 0; i < EASY_CHAT_BATTLE_WORDS_COUNT; i++)
dst->greeting[i] = src->greeting[i];
for (i = 0; i < 6; i++)
dst->speechWon[i] = gUnknown_085DFA46[i];
for (i = 0; i < 6; i++)
dst->speechLost[i] = gUnknown_085DFA52[i];
for (i = 0; i < 3; i++)
for (i = 0; i < EASY_CHAT_BATTLE_WORDS_COUNT; i++)
dst->speechWon[i] = sRecordTrainerSpeechWon[i];
for (i = 0; i < EASY_CHAT_BATTLE_WORDS_COUNT; i++)
dst->speechLost[i] = sRecordTrainerSpeechLost[i];
for (i = 0; i < FRONTIER_PARTY_SIZE; i++)
dst->party[i] = src->party[i];
CpuFill32(0, &dst->party[3], sizeof(dst->party[3]));
CpuFill32(0, &dst->party[FRONTIER_PARTY_SIZE], sizeof(dst->party[FRONTIER_PARTY_SIZE]));
CalcEmeraldBattleTowerChecksum(dst);
return TRUE;
}
@@ -3331,13 +3336,13 @@ bool32 EmeraldBattleTowerRecordToRuby(struct EmeraldBattleTowerRecord *src, stru
{
s32 i, validMons = 0;
for (i = 0; i < 3; i++)
for (i = 0; i < FRONTIER_PARTY_SIZE; i++)
{
if (src->party[i].species)
validMons++;
}
if (validMons != 3)
if (validMons != FRONTIER_PARTY_SIZE)
{
memset(dst, 0, sizeof(*dst));
return FALSE;
@@ -3347,6 +3352,7 @@ bool32 EmeraldBattleTowerRecordToRuby(struct EmeraldBattleTowerRecord *src, stru
dst->lvlMode = src->lvlMode;
dst->winStreak = src->winStreak;
// BUG: Reading outside the array. sRubyFacilityClassToEmerald has less than FACILITY_CLASSES_COUNT entries.
// Fix by using ARRAY_COUNT(sRubyFacilityClassToEmerald) instead
for (i = 0; i < FACILITY_CLASSES_COUNT; i++)
{
if (sRubyFacilityClassToEmerald[i][1] == src->facilityClass)
@@ -3355,15 +3361,15 @@ bool32 EmeraldBattleTowerRecordToRuby(struct EmeraldBattleTowerRecord *src, stru
if (i != FACILITY_CLASSES_COUNT)
dst->facilityClass = sRubyFacilityClassToEmerald[i][0];
else
dst->facilityClass = 0x24; // FACILITY_CLASS_YOUNGSTER in Ruby/Sapphire.
dst->facilityClass = RS_FACILITY_CLASS_YOUNGSTER;
for (i = 0; i < PLAYER_NAME_LENGTH + 1; i++)
dst->name[i] = src->name[i];
for (i = 0; i < TRAINER_ID_LENGTH; i++)
dst->trainerId[i] = src->trainerId[i];
for (i = 0; i < 6; i++)
for (i = 0; i < EASY_CHAT_BATTLE_WORDS_COUNT; i++)
dst->greeting[i] = src->greeting[i];
for (i = 0; i < 3; i++)
for (i = 0; i < FRONTIER_PARTY_SIZE; i++)
dst->party[i] = src->party[i];
CalcRubyBattleTowerChecksum(dst);
@@ -3393,7 +3399,7 @@ static void ValidateApprenticesChecksums(void)
{
s32 i, j;
for (i = 0; i < 4; i++)
for (i = 0; i < APPRENTICE_COUNT; i++)
{
u32 *data = (u32*) &gSaveBlock2Ptr->apprentices[i];
u32 checksum = 0;
+982
View File
@@ -0,0 +1,982 @@
// data/text/apprentice.inc
extern const u8 gText_ApprenticePleaseTeach0[];
extern const u8 gText_ApprenticePleaseTeach1[];
extern const u8 gText_ApprenticePleaseTeach2[];
extern const u8 gText_ApprenticePleaseTeach3[];
extern const u8 gText_ApprenticePleaseTeach4[];
extern const u8 gText_ApprenticePleaseTeach5[];
extern const u8 gText_ApprenticePleaseTeach6[];
extern const u8 gText_ApprenticePleaseTeach7[];
extern const u8 gText_ApprenticePleaseTeach8[];
extern const u8 gText_ApprenticePleaseTeach9[];
extern const u8 gText_ApprenticePleaseTeach10[];
extern const u8 gText_ApprenticePleaseTeach11[];
extern const u8 gText_ApprenticePleaseTeach12[];
extern const u8 gText_ApprenticePleaseTeach13[];
extern const u8 gText_ApprenticePleaseTeach14[];
extern const u8 gText_ApprenticePleaseTeach15[];
extern const u8 gText_ApprenticeRejectTeaching0[];
extern const u8 gText_ApprenticeRejectTeaching1[];
extern const u8 gText_ApprenticeRejectTeaching2[];
extern const u8 gText_ApprenticeRejectTeaching3[];
extern const u8 gText_ApprenticeRejectTeaching4[];
extern const u8 gText_ApprenticeRejectTeaching5[];
extern const u8 gText_ApprenticeRejectTeaching6[];
extern const u8 gText_ApprenticeRejectTeaching7[];
extern const u8 gText_ApprenticeRejectTeaching8[];
extern const u8 gText_ApprenticeRejectTeaching9[];
extern const u8 gText_ApprenticeRejectTeaching10[];
extern const u8 gText_ApprenticeRejectTeaching11[];
extern const u8 gText_ApprenticeRejectTeaching12[];
extern const u8 gText_ApprenticeRejectTeaching13[];
extern const u8 gText_ApprenticeRejectTeaching14[];
extern const u8 gText_ApprenticeRejectTeaching15[];
extern const u8 gText_ApprenticeWhichLevelMode0[];
extern const u8 gText_ApprenticeWhichLevelMode1[];
extern const u8 gText_ApprenticeWhichLevelMode2[];
extern const u8 gText_ApprenticeWhichLevelMode3[];
extern const u8 gText_ApprenticeWhichLevelMode4[];
extern const u8 gText_ApprenticeWhichLevelMode5[];
extern const u8 gText_ApprenticeWhichLevelMode6[];
extern const u8 gText_ApprenticeWhichLevelMode7[];
extern const u8 gText_ApprenticeWhichLevelMode8[];
extern const u8 gText_ApprenticeWhichLevelMode9[];
extern const u8 gText_ApprenticeWhichLevelMode10[];
extern const u8 gText_ApprenticeWhichLevelMode11[];
extern const u8 gText_ApprenticeWhichLevelMode12[];
extern const u8 gText_ApprenticeWhichLevelMode13[];
extern const u8 gText_ApprenticeWhichLevelMode14[];
extern const u8 gText_ApprenticeWhichLevelMode15[];
extern const u8 gText_ApprenticeLevelModeThanks0[];
extern const u8 gText_ApprenticeLevelModeThanks1[];
extern const u8 gText_ApprenticeLevelModeThanks2[];
extern const u8 gText_ApprenticeLevelModeThanks3[];
extern const u8 gText_ApprenticeLevelModeThanks4[];
extern const u8 gText_ApprenticeLevelModeThanks5[];
extern const u8 gText_ApprenticeLevelModeThanks6[];
extern const u8 gText_ApprenticeLevelModeThanks7[];
extern const u8 gText_ApprenticeLevelModeThanks8[];
extern const u8 gText_ApprenticeLevelModeThanks9[];
extern const u8 gText_ApprenticeLevelModeThanks10[];
extern const u8 gText_ApprenticeLevelModeThanks11[];
extern const u8 gText_ApprenticeLevelModeThanks12[];
extern const u8 gText_ApprenticeLevelModeThanks13[];
extern const u8 gText_ApprenticeLevelModeThanks14[];
extern const u8 gText_ApprenticeLevelModeThanks15[];
extern const u8 gText_ApprenticeWhichMon0[];
extern const u8 gText_ApprenticeWhichMon1[];
extern const u8 gText_ApprenticeWhichMon2[];
extern const u8 gText_ApprenticeWhichMon3[];
extern const u8 gText_ApprenticeWhichMon4[];
extern const u8 gText_ApprenticeWhichMon5[];
extern const u8 gText_ApprenticeWhichMon6[];
extern const u8 gText_ApprenticeWhichMon7[];
extern const u8 gText_ApprenticeWhichMon8[];
extern const u8 gText_ApprenticeWhichMon9[];
extern const u8 gText_ApprenticeWhichMon10[];
extern const u8 gText_ApprenticeWhichMon11[];
extern const u8 gText_ApprenticeWhichMon12[];
extern const u8 gText_ApprenticeWhichMon13[];
extern const u8 gText_ApprenticeWhichMon14[];
extern const u8 gText_ApprenticeWhichMon15[];
extern const u8 gText_ApprenticeMonThanks0[];
extern const u8 gText_ApprenticeMonThanks1[];
extern const u8 gText_ApprenticeMonThanks2[];
extern const u8 gText_ApprenticeMonThanks3[];
extern const u8 gText_ApprenticeMonThanks4[];
extern const u8 gText_ApprenticeMonThanks5[];
extern const u8 gText_ApprenticeMonThanks6[];
extern const u8 gText_ApprenticeMonThanks7[];
extern const u8 gText_ApprenticeMonThanks8[];
extern const u8 gText_ApprenticeMonThanks9[];
extern const u8 gText_ApprenticeMonThanks10[];
extern const u8 gText_ApprenticeMonThanks11[];
extern const u8 gText_ApprenticeMonThanks12[];
extern const u8 gText_ApprenticeMonThanks13[];
extern const u8 gText_ApprenticeMonThanks14[];
extern const u8 gText_ApprenticeMonThanks15[];
extern const u8 gText_ApprenticeWhatHeldItem0[];
extern const u8 gText_ApprenticeWhatHeldItem1[];
extern const u8 gText_ApprenticeWhatHeldItem2[];
extern const u8 gText_ApprenticeWhatHeldItem3[];
extern const u8 gText_ApprenticeWhatHeldItem4[];
extern const u8 gText_ApprenticeWhatHeldItem5[];
extern const u8 gText_ApprenticeWhatHeldItem6[];
extern const u8 gText_ApprenticeWhatHeldItem7[];
extern const u8 gText_ApprenticeWhatHeldItem8[];
extern const u8 gText_ApprenticeWhatHeldItem9[];
extern const u8 gText_ApprenticeWhatHeldItem10[];
extern const u8 gText_ApprenticeWhatHeldItem11[];
extern const u8 gText_ApprenticeWhatHeldItem12[];
extern const u8 gText_ApprenticeWhatHeldItem13[];
extern const u8 gText_ApprenticeWhatHeldItem14[];
extern const u8 gText_ApprenticeWhatHeldItem15[];
extern const u8 gText_ApprenticeHoldNothing0[];
extern const u8 gText_ApprenticeHoldNothing1[];
extern const u8 gText_ApprenticeHoldNothing2[];
extern const u8 gText_ApprenticeHoldNothing3[];
extern const u8 gText_ApprenticeHoldNothing4[];
extern const u8 gText_ApprenticeHoldNothing5[];
extern const u8 gText_ApprenticeHoldNothing6[];
extern const u8 gText_ApprenticeHoldNothing7[];
extern const u8 gText_ApprenticeHoldNothing8[];
extern const u8 gText_ApprenticeHoldNothing9[];
extern const u8 gText_ApprenticeHoldNothing10[];
extern const u8 gText_ApprenticeHoldNothing11[];
extern const u8 gText_ApprenticeHoldNothing12[];
extern const u8 gText_ApprenticeHoldNothing13[];
extern const u8 gText_ApprenticeHoldNothing14[];
extern const u8 gText_ApprenticeHoldNothing15[];
extern const u8 gText_ApprenticeThanksNoHeldItem0[];
extern const u8 gText_ApprenticeThanksNoHeldItem1[];
extern const u8 gText_ApprenticeThanksNoHeldItem2[];
extern const u8 gText_ApprenticeThanksNoHeldItem3[];
extern const u8 gText_ApprenticeThanksNoHeldItem4[];
extern const u8 gText_ApprenticeThanksNoHeldItem5[];
extern const u8 gText_ApprenticeThanksNoHeldItem6[];
extern const u8 gText_ApprenticeThanksNoHeldItem7[];
extern const u8 gText_ApprenticeThanksNoHeldItem8[];
extern const u8 gText_ApprenticeThanksNoHeldItem9[];
extern const u8 gText_ApprenticeThanksNoHeldItem10[];
extern const u8 gText_ApprenticeThanksNoHeldItem11[];
extern const u8 gText_ApprenticeThanksNoHeldItem12[];
extern const u8 gText_ApprenticeThanksNoHeldItem13[];
extern const u8 gText_ApprenticeThanksNoHeldItem14[];
extern const u8 gText_ApprenticeThanksNoHeldItem15[];
extern const u8 gText_ApprenticeThanksHeldItem0[];
extern const u8 gText_ApprenticeThanksHeldItem1[];
extern const u8 gText_ApprenticeThanksHeldItem2[];
extern const u8 gText_ApprenticeThanksHeldItem3[];
extern const u8 gText_ApprenticeThanksHeldItem4[];
extern const u8 gText_ApprenticeThanksHeldItem5[];
extern const u8 gText_ApprenticeThanksHeldItem6[];
extern const u8 gText_ApprenticeThanksHeldItem7[];
extern const u8 gText_ApprenticeThanksHeldItem8[];
extern const u8 gText_ApprenticeThanksHeldItem9[];
extern const u8 gText_ApprenticeThanksHeldItem10[];
extern const u8 gText_ApprenticeThanksHeldItem11[];
extern const u8 gText_ApprenticeThanksHeldItem12[];
extern const u8 gText_ApprenticeThanksHeldItem13[];
extern const u8 gText_ApprenticeThanksHeldItem14[];
extern const u8 gText_ApprenticeThanksHeldItem15[];
extern const u8 gText_ApprenticeItemAlreadyRecommended0[];
extern const u8 gText_ApprenticeItemAlreadyRecommended1[];
extern const u8 gText_ApprenticeItemAlreadyRecommended2[];
extern const u8 gText_ApprenticeItemAlreadyRecommended3[];
extern const u8 gText_ApprenticeItemAlreadyRecommended4[];
extern const u8 gText_ApprenticeItemAlreadyRecommended5[];
extern const u8 gText_ApprenticeItemAlreadyRecommended6[];
extern const u8 gText_ApprenticeItemAlreadyRecommended7[];
extern const u8 gText_ApprenticeItemAlreadyRecommended8[];
extern const u8 gText_ApprenticeItemAlreadyRecommended9[];
extern const u8 gText_ApprenticeItemAlreadyRecommended10[];
extern const u8 gText_ApprenticeItemAlreadyRecommended11[];
extern const u8 gText_ApprenticeItemAlreadyRecommended12[];
extern const u8 gText_ApprenticeItemAlreadyRecommended13[];
extern const u8 gText_ApprenticeItemAlreadyRecommended14[];
extern const u8 gText_ApprenticeItemAlreadyRecommended15[];
extern const u8 gText_ApprenticeWhichMove0[];
extern const u8 gText_ApprenticeWhichMove1[];
extern const u8 gText_ApprenticeWhichMove2[];
extern const u8 gText_ApprenticeWhichMove3[];
extern const u8 gText_ApprenticeWhichMove4[];
extern const u8 gText_ApprenticeWhichMove5[];
extern const u8 gText_ApprenticeWhichMove6[];
extern const u8 gText_ApprenticeWhichMove7[];
extern const u8 gText_ApprenticeWhichMove8[];
extern const u8 gText_ApprenticeWhichMove9[];
extern const u8 gText_ApprenticeWhichMove10[];
extern const u8 gText_ApprenticeWhichMove11[];
extern const u8 gText_ApprenticeWhichMove12[];
extern const u8 gText_ApprenticeWhichMove13[];
extern const u8 gText_ApprenticeWhichMove14[];
extern const u8 gText_ApprenticeWhichMove15[];
extern const u8 gText_ApprenticeMoveThanks0[];
extern const u8 gText_ApprenticeMoveThanks1[];
extern const u8 gText_ApprenticeMoveThanks2[];
extern const u8 gText_ApprenticeMoveThanks3[];
extern const u8 gText_ApprenticeMoveThanks4[];
extern const u8 gText_ApprenticeMoveThanks5[];
extern const u8 gText_ApprenticeMoveThanks6[];
extern const u8 gText_ApprenticeMoveThanks7[];
extern const u8 gText_ApprenticeMoveThanks8[];
extern const u8 gText_ApprenticeMoveThanks9[];
extern const u8 gText_ApprenticeMoveThanks10[];
extern const u8 gText_ApprenticeMoveThanks11[];
extern const u8 gText_ApprenticeMoveThanks12[];
extern const u8 gText_ApprenticeMoveThanks13[];
extern const u8 gText_ApprenticeMoveThanks14[];
extern const u8 gText_ApprenticeMoveThanks15[];
extern const u8 gText_ApprenticeWhichMonFirst0[];
extern const u8 gText_ApprenticeWhichMonFirst1[];
extern const u8 gText_ApprenticeWhichMonFirst2[];
extern const u8 gText_ApprenticeWhichMonFirst3[];
extern const u8 gText_ApprenticeWhichMonFirst4[];
extern const u8 gText_ApprenticeWhichMonFirst5[];
extern const u8 gText_ApprenticeWhichMonFirst6[];
extern const u8 gText_ApprenticeWhichMonFirst7[];
extern const u8 gText_ApprenticeWhichMonFirst8[];
extern const u8 gText_ApprenticeWhichMonFirst9[];
extern const u8 gText_ApprenticeWhichMonFirst10[];
extern const u8 gText_ApprenticeWhichMonFirst11[];
extern const u8 gText_ApprenticeWhichMonFirst12[];
extern const u8 gText_ApprenticeWhichMonFirst13[];
extern const u8 gText_ApprenticeWhichMonFirst14[];
extern const u8 gText_ApprenticeWhichMonFirst15[];
extern const u8 gText_ApprenticeMonFirstThanks0[];
extern const u8 gText_ApprenticeMonFirstThanks1[];
extern const u8 gText_ApprenticeMonFirstThanks2[];
extern const u8 gText_ApprenticeMonFirstThanks3[];
extern const u8 gText_ApprenticeMonFirstThanks4[];
extern const u8 gText_ApprenticeMonFirstThanks5[];
extern const u8 gText_ApprenticeMonFirstThanks6[];
extern const u8 gText_ApprenticeMonFirstThanks7[];
extern const u8 gText_ApprenticeMonFirstThanks8[];
extern const u8 gText_ApprenticeMonFirstThanks9[];
extern const u8 gText_ApprenticeMonFirstThanks10[];
extern const u8 gText_ApprenticeMonFirstThanks11[];
extern const u8 gText_ApprenticeMonFirstThanks12[];
extern const u8 gText_ApprenticeMonFirstThanks13[];
extern const u8 gText_ApprenticeMonFirstThanks14[];
extern const u8 gText_ApprenticeMonFirstThanks15[];
extern const u8 gText_ApprenticePickWinSpeech0[];
extern const u8 gText_ApprenticePickWinSpeech1[];
extern const u8 gText_ApprenticePickWinSpeech2[];
extern const u8 gText_ApprenticePickWinSpeech3[];
extern const u8 gText_ApprenticePickWinSpeech4[];
extern const u8 gText_ApprenticePickWinSpeech5[];
extern const u8 gText_ApprenticePickWinSpeech6[];
extern const u8 gText_ApprenticePickWinSpeech7[];
extern const u8 gText_ApprenticePickWinSpeech8[];
extern const u8 gText_ApprenticePickWinSpeech9[];
extern const u8 gText_ApprenticePickWinSpeech10[];
extern const u8 gText_ApprenticePickWinSpeech11[];
extern const u8 gText_ApprenticePickWinSpeech12[];
extern const u8 gText_ApprenticePickWinSpeech13[];
extern const u8 gText_ApprenticePickWinSpeech14[];
extern const u8 gText_ApprenticePickWinSpeech15[];
extern const u8 gText_ApprenticeWinSpeechThanks0[];
extern const u8 gText_ApprenticeWinSpeechThanks1[];
extern const u8 gText_ApprenticeWinSpeechThanks2[];
extern const u8 gText_ApprenticeWinSpeechThanks3[];
extern const u8 gText_ApprenticeWinSpeechThanks4[];
extern const u8 gText_ApprenticeWinSpeechThanks5[];
extern const u8 gText_ApprenticeWinSpeechThanks6[];
extern const u8 gText_ApprenticeWinSpeechThanks7[];
extern const u8 gText_ApprenticeWinSpeechThanks8[];
extern const u8 gText_ApprenticeWinSpeechThanks9[];
extern const u8 gText_ApprenticeWinSpeechThanks10[];
extern const u8 gText_ApprenticeWinSpeechThanks11[];
extern const u8 gText_ApprenticeWinSpeechThanks12[];
extern const u8 gText_ApprenticeWinSpeechThanks13[];
extern const u8 gText_ApprenticeWinSpeechThanks14[];
extern const u8 gText_ApprenticeWinSpeechThanks15[];
extern const u8 gText_ApprenticeChallenge0[];
extern const u8 gText_ApprenticeChallenge1[];
extern const u8 gText_ApprenticeChallenge2[];
extern const u8 gText_ApprenticeChallenge3[];
extern const u8 gText_ApprenticeChallenge4[];
extern const u8 gText_ApprenticeChallenge5[];
extern const u8 gText_ApprenticeChallenge6[];
extern const u8 gText_ApprenticeChallenge7[];
extern const u8 gText_ApprenticeChallenge8[];
extern const u8 gText_ApprenticeChallenge9[];
extern const u8 gText_ApprenticeChallenge10[];
extern const u8 gText_ApprenticeChallenge11[];
extern const u8 gText_ApprenticeChallenge12[];
extern const u8 gText_ApprenticeChallenge13[];
extern const u8 gText_ApprenticeChallenge14[];
extern const u8 gText_ApprenticeChallenge15[];
const struct ApprenticeTrainer gApprentices[NUM_APPRENTICES] =
{
{
.name = {_("サダヒロ"), _("ALANN"), _("ALAIN"), _("ADELFO"), _("CLAUS"), _("TEO")},
.otId = 0xBDC9,
.facilityClass = FACILITY_CLASS_BUG_CATCHER,
.species = {SPECIES_BEAUTIFLY, SPECIES_DUSTOX, SPECIES_ILLUMISE, SPECIES_SHIFTRY, SPECIES_BRELOOM, SPECIES_NINJASK, SPECIES_SHEDINJA, SPECIES_PINSIR, SPECIES_HERACROSS, SPECIES_VOLBEAT},
.id = 0,
.speechLost = {EC_WORD_NO, EC_WORD_MISTAKE, EC_WORD_EXCL, EC_WORD_I, EC_WORD_LOST, EC_WORD_BADLY},
},
{
.name = {_("ヒロオ"), _("LIONEL"), _("LIONEL"), _("CAIO"), _("LUDWIG"), _("LEO")},
.otId = 0xCF09,
.facilityClass = FACILITY_CLASS_YOUNGSTER,
.species = {SPECIES_SWELLOW, SPECIES_SWALOT, SPECIES_SHUCKLE, SPECIES_MANECTRIC, SPECIES_TORKOAL, SPECIES_HARIYAMA, SPECIES_MIGHTYENA, SPECIES_LUDICOLO, SPECIES_CRAWDAUNT, SPECIES_WHISCASH},
.id = 1,
.speechLost = {EC_WORD_OKAY, EC_WORD_I, EC_WORD_LOST, EC_WORD_YOU_RE, EC_WORD_A, EC_WORD_MASTER},
},
{
.name = {_("ケイジ"), _("SONNY"), _("HERVE"), _("FEDRO"), _("WENZEL"), _("SANTI")},
.otId = 0x2E34,
.facilityClass = FACILITY_CLASS_SCHOOL_KID_M,
.species = {SPECIES_LINOONE, SPECIES_MIGHTYENA, SPECIES_WHISCASH, SPECIES_ZANGOOSE, SPECIES_SEVIPER, SPECIES_NINETALES, SPECIES_KECLEON, SPECIES_SHUCKLE, SPECIES_MANECTRIC, SPECIES_MACHAMP},
.id = 2,
.speechLost = {EC_WORD_I, EC_WORD_WENT, EC_WORD_AND, EC_WORD_LOST, EC_WORD_AWW, EC_WORD_ELLIPSIS},
},
{
.name = {_("ユラ"), _("LAYLA"), _("LAYLA"), _("ASTRID"), _("SONJA"), _("LOLA")},
.otId = 0x84EF,
.facilityClass = FACILITY_CLASS_LASS,
.species = {SPECIES_SWALOT, SPECIES_XATU, SPECIES_ALTARIA, SPECIES_GOLDUCK, SPECIES_FLYGON, SPECIES_ALAKAZAM, SPECIES_GARDEVOIR, SPECIES_WAILORD, SPECIES_GRUMPIG, SPECIES_MIGHTYENA},
.id = 3,
.speechLost = {EC_WORD_IS, EC_WORD_THIS, EC_WORD_TOO, EC_WORD_MUCH, EC_WORD_QUES, 0xFFFF},
},
{
.name = {_("ヨウカ"), _("MACY"), _("AMELIE"), _("CLEO"), _("MARIA"), _("ELISA")},
.otId = 0x1E43,
.facilityClass = FACILITY_CLASS_SCHOOL_KID_F,
.species = {SPECIES_WIGGLYTUFF, SPECIES_LINOONE, SPECIES_KINGDRA, SPECIES_DELCATTY, SPECIES_RAICHU, SPECIES_FEAROW, SPECIES_STARMIE, SPECIES_MEDICHAM, SPECIES_SHIFTRY, SPECIES_BEAUTIFLY},
.id = 4,
.speechLost = {EC_WORD_THIS, EC_WORD_WON_T, EC_WORD_BE, EC_WORD_HAPPENING, EC_WORD_NEXT, EC_WORD_TIME},
},
{
.name = {_("ヤスシ"), _("DONTE"), _("BRAHIM"), _("GLAUCO"), _("JOSEF"), _("ROQUE")},
.otId = 0x379F,
.facilityClass = FACILITY_CLASS_RUNNING_TRIATHLETE_M,
.species = {SPECIES_STARMIE, SPECIES_DODRIO, SPECIES_AGGRON, SPECIES_MAGNETON, SPECIES_MACHAMP, SPECIES_ARMALDO, SPECIES_HERACROSS, SPECIES_NOSEPASS, SPECIES_EXPLOUD, SPECIES_MIGHTYENA},
.id = 5,
.speechLost = {EC_WORD_I_AM, EC_WORD_GOING, EC_WORD_TO, EC_WORD_RUN, EC_WORD_BYE_BYE, EC_WORD_EXCL},
},
{
.name = {_("ミサオ"), _("AMIRA"), _("LAURE"), _("DAFNE"), _("AMELIE"), _("LARA")},
.otId = 0xF555,
.facilityClass = FACILITY_CLASS_RUNNING_TRIATHLETE_F,
.species = {SPECIES_STARMIE, SPECIES_DODRIO, SPECIES_MAGNETON, SPECIES_MEDICHAM, SPECIES_MIGHTYENA, SPECIES_GLALIE, SPECIES_GOLEM, SPECIES_ELECTRODE, SPECIES_PELIPPER, SPECIES_SHARPEDO},
.id = 6,
.speechLost = {EC_WORD_AHAHA, EC_WORD_DEFEATED, EC_WORD_EXCL, EC_WORD_IT_S, EC_WORD_NOTHING, EC_WORD_EXCL},
},
{
.name = {_("カズサ"), _("KALI"), _("JODIE"), _("ILENIA"), _("KARO"), _("ELSA")},
.otId = 0x8D26,
.facilityClass = FACILITY_CLASS_BEAUTY,
.species = {SPECIES_NINETALES, SPECIES_ALAKAZAM, SPECIES_SCEPTILE, SPECIES_SALAMENCE, SPECIES_GOLDUCK, SPECIES_MAWILE, SPECIES_WEEZING, SPECIES_LANTURN, SPECIES_GARDEVOIR, SPECIES_MILOTIC},
.id = 7,
.speechLost = {EC_WORD_YOU_RE, EC_WORD_STRONG, EC_WORD_AREN_T, EC_WORD_YOU, EC_WORD_QUES, 0xFFFF},
},
{
.name = {_("スミレ"), _("ANNIE"), _("ANNIE"), _("IMELDA"), _("INES"), _("ROSA")},
.otId = 0x800C,
.facilityClass = FACILITY_CLASS_AROMA_LADY,
.species = {SPECIES_SCEPTILE, SPECIES_VILEPLUME, SPECIES_BELLOSSOM, SPECIES_ROSELIA, SPECIES_CORSOLA, SPECIES_FLYGON, SPECIES_BRELOOM, SPECIES_MILOTIC, SPECIES_ALTARIA, SPECIES_CRADILY},
.id = 8,
.speechLost = {EC_WORD_WHAT, EC_WORD_TOUGH, EC_WORD_POKEMON, EC_WORD_YOU, EC_WORD_HAVE, EC_WORD_EXCL},
},
{
.name = {_("アキノリ"), _("DILLEN"), _("RENE"), _("INDRO"), _("DETLEF"), _("PEDRO")},
.otId = 0x469f,
.facilityClass = FACILITY_CLASS_HIKER,
.species = {SPECIES_SKARMORY, SPECIES_GOLEM, SPECIES_BLAZIKEN, SPECIES_CAMERUPT, SPECIES_DONPHAN, SPECIES_MUK, SPECIES_SALAMENCE, SPECIES_TROPIUS, SPECIES_SOLROCK, SPECIES_RHYDON},
.id = 9,
.speechLost = {EC_WORD_WE, EC_WORD_WERE, EC_WORD_JUST, EC_WORD_SHREDDED, EC_WORD_ELLIPSIS, 0xFFFF},
},
{
.name = {_("トウゾウ"), _("DALLAS"), _("BRUNO"), _("LEARCO"), _("ANSGAR"), _("MANOLO")},
.otId = 0x71FC,
.facilityClass = FACILITY_CLASS_FISHERMAN,
.species = {SPECIES_SEAKING, SPECIES_STARMIE, SPECIES_GOLDUCK, SPECIES_TENTACRUEL, SPECIES_OCTILLERY, SPECIES_GOREBYSS, SPECIES_GLALIE, SPECIES_WAILORD, SPECIES_SHARPEDO, SPECIES_KINGDRA},
.id = 10,
.speechLost = {EC_WORD_YOUR, EC_WORD_WIN, EC_WORD_ANGERS, EC_WORD_ME, EC_WORD_EXCL, 0xFFFF},
},
{
.name = {_("セイヤ"), _("FRANK"), _("FRANK"), _("OLINDO"), _("FRANK"), _("MAURO")},
.otId = 0xA39E,
.facilityClass = FACILITY_CLASS_SAILOR,
.species = {SPECIES_QUAGSIRE, SPECIES_STARMIE, SPECIES_PELIPPER, SPECIES_CRAWDAUNT, SPECIES_WAILORD, SPECIES_GYARADOS, SPECIES_SWAMPERT, SPECIES_LANTURN, SPECIES_WHISCASH, SPECIES_SHUCKLE},
.id = 11,
.speechLost = {EC_WORD_LOSING, EC_WORD_DOESN_T, EC_MOVE(CUT), EC_WORD_ME, EC_WORD_DEEP, EC_WORD_OK_QUES},
},
{
.name = {_("リュウジ"), _("LAMONT"), _("XAV"), _("ORFEO"), _("JÜRGEN"), _("JORGE")},
.otId = 0xE590,
.facilityClass = FACILITY_CLASS_GUITARIST,
.species = {SPECIES_ABSOL, SPECIES_CROBAT, SPECIES_EXPLOUD, SPECIES_MAGNETON, SPECIES_SHARPEDO, SPECIES_MANECTRIC, SPECIES_METAGROSS, SPECIES_ELECTRODE, SPECIES_NOSEPASS, SPECIES_WEEZING},
.id = 12,
.speechLost = {EC_WORD_A, EC_WORD_LOSS, EC_WORD_IS, EC_WORD_WHAT, EC_WORD_THIS, EC_WORD_IS},
},
{
.name = {_("カツアキ"), _("TYRESE"), _("ANDY"), _("PARIDE"), _("DAVID"), _("CHICHO")},
.otId = 0xD018,
.facilityClass = FACILITY_CLASS_BLACK_BELT,
.species = {SPECIES_BLAZIKEN, SPECIES_GOLEM, SPECIES_MACHAMP, SPECIES_RHYDON, SPECIES_HARIYAMA, SPECIES_AGGRON, SPECIES_MEDICHAM, SPECIES_ZANGOOSE, SPECIES_VIGOROTH, SPECIES_SLAKING},
.id = 13,
.speechLost = {EC_WORD_I_AM, EC_WORD_TOO_WEAK, EC_WORD_AND, EC_WORD_LOW, EC_WORD_OF, EC_WORD_POWER},
},
{
.name = {_("トシミツ"), _("DANTE"), _("DANTE"), _("RAOUL"), _("LOTHAR"), _("PABLO")},
.otId = 0xBC75,
.facilityClass = FACILITY_CLASS_RUIN_MANIAC,
.species = {SPECIES_SCEPTILE, SPECIES_SANDSLASH, SPECIES_FLYGON, SPECIES_CLAYDOL, SPECIES_ARMALDO, SPECIES_CROBAT, SPECIES_CRADILY, SPECIES_SOLROCK, SPECIES_LUNATONE, SPECIES_GOLEM},
.id = 14,
.speechLost = {EC_WORD_I, EC_WORD_DON_T, EC_WORD_UNDERSTAND, EC_WORD_WHAT, EC_WORD_IS, EC_WORD_HAPPENING},
},
{
.name = {_("ローウェン"), _("ARTURO"), _("ARTURO"), _("ROMOLO"), _("BRIAN"), _("ARTURO")},
.otId = 0xFA02,
.facilityClass = FACILITY_CLASS_GENTLEMAN,
.species = {SPECIES_ABSOL, SPECIES_MIGHTYENA, SPECIES_ALAKAZAM, SPECIES_BANETTE, SPECIES_NINETALES, SPECIES_CLAYDOL, SPECIES_MUK, SPECIES_SALAMENCE, SPECIES_WALREIN, SPECIES_DUSCLOPS},
.id = 15,
.speechLost = {EC_WORD_THIS, EC_WORD_HAS, EC_WORD_TO, EC_WORD_BE, EC_WORD_A, EC_WORD_LIE},
},
};
// Sequence of 4 messages for the first meeting with the apprentice
static const u8 *const sApprenticeFirstMeetingTexts[NUM_APPRENTICES][4] =
{
{gText_ApprenticePleaseTeach0, gText_ApprenticeRejectTeaching0, gText_ApprenticeWhichLevelMode0, gText_ApprenticeLevelModeThanks0},
{gText_ApprenticePleaseTeach1, gText_ApprenticeRejectTeaching1, gText_ApprenticeWhichLevelMode1, gText_ApprenticeLevelModeThanks1},
{gText_ApprenticePleaseTeach2, gText_ApprenticeRejectTeaching2, gText_ApprenticeWhichLevelMode2, gText_ApprenticeLevelModeThanks2},
{gText_ApprenticePleaseTeach3, gText_ApprenticeRejectTeaching3, gText_ApprenticeWhichLevelMode3, gText_ApprenticeLevelModeThanks3},
{gText_ApprenticePleaseTeach4, gText_ApprenticeRejectTeaching4, gText_ApprenticeWhichLevelMode4, gText_ApprenticeLevelModeThanks4},
{gText_ApprenticePleaseTeach5, gText_ApprenticeRejectTeaching5, gText_ApprenticeWhichLevelMode5, gText_ApprenticeLevelModeThanks5},
{gText_ApprenticePleaseTeach6, gText_ApprenticeRejectTeaching6, gText_ApprenticeWhichLevelMode6, gText_ApprenticeLevelModeThanks6},
{gText_ApprenticePleaseTeach7, gText_ApprenticeRejectTeaching7, gText_ApprenticeWhichLevelMode7, gText_ApprenticeLevelModeThanks7},
{gText_ApprenticePleaseTeach8, gText_ApprenticeRejectTeaching8, gText_ApprenticeWhichLevelMode8, gText_ApprenticeLevelModeThanks8},
{gText_ApprenticePleaseTeach9, gText_ApprenticeRejectTeaching9, gText_ApprenticeWhichLevelMode9, gText_ApprenticeLevelModeThanks9},
{gText_ApprenticePleaseTeach10, gText_ApprenticeRejectTeaching10, gText_ApprenticeWhichLevelMode10, gText_ApprenticeLevelModeThanks10},
{gText_ApprenticePleaseTeach11, gText_ApprenticeRejectTeaching11, gText_ApprenticeWhichLevelMode11, gText_ApprenticeLevelModeThanks11},
{gText_ApprenticePleaseTeach12, gText_ApprenticeRejectTeaching12, gText_ApprenticeWhichLevelMode12, gText_ApprenticeLevelModeThanks12},
{gText_ApprenticePleaseTeach13, gText_ApprenticeRejectTeaching13, gText_ApprenticeWhichLevelMode13, gText_ApprenticeLevelModeThanks13},
{gText_ApprenticePleaseTeach14, gText_ApprenticeRejectTeaching14, gText_ApprenticeWhichLevelMode14, gText_ApprenticeLevelModeThanks14},
{gText_ApprenticePleaseTeach15, gText_ApprenticeRejectTeaching15, gText_ApprenticeWhichLevelMode15, gText_ApprenticeLevelModeThanks15},
};
static const u8 *const sApprenticeWhichMonTexts[NUM_APPRENTICES][2] =
{
{gText_ApprenticeWhichMon0, gText_ApprenticeMonThanks0},
{gText_ApprenticeWhichMon1, gText_ApprenticeMonThanks1},
{gText_ApprenticeWhichMon2, gText_ApprenticeMonThanks2},
{gText_ApprenticeWhichMon3, gText_ApprenticeMonThanks3},
{gText_ApprenticeWhichMon4, gText_ApprenticeMonThanks4},
{gText_ApprenticeWhichMon5, gText_ApprenticeMonThanks5},
{gText_ApprenticeWhichMon6, gText_ApprenticeMonThanks6},
{gText_ApprenticeWhichMon7, gText_ApprenticeMonThanks7},
{gText_ApprenticeWhichMon8, gText_ApprenticeMonThanks8},
{gText_ApprenticeWhichMon9, gText_ApprenticeMonThanks9},
{gText_ApprenticeWhichMon10, gText_ApprenticeMonThanks10},
{gText_ApprenticeWhichMon11, gText_ApprenticeMonThanks11},
{gText_ApprenticeWhichMon12, gText_ApprenticeMonThanks12},
{gText_ApprenticeWhichMon13, gText_ApprenticeMonThanks13},
{gText_ApprenticeWhichMon14, gText_ApprenticeMonThanks14},
{gText_ApprenticeWhichMon15, gText_ApprenticeMonThanks15},
};
// Sequence of 5 messages for suggesting a held item to the apprentice
static const u8 *const sApprenticeHeldItemTexts[NUM_APPRENTICES][5] =
{
{gText_ApprenticeWhatHeldItem0, gText_ApprenticeHoldNothing0, gText_ApprenticeThanksNoHeldItem0, gText_ApprenticeThanksHeldItem0, gText_ApprenticeItemAlreadyRecommended0},
{gText_ApprenticeWhatHeldItem1, gText_ApprenticeHoldNothing1, gText_ApprenticeThanksNoHeldItem1, gText_ApprenticeThanksHeldItem1, gText_ApprenticeItemAlreadyRecommended1},
{gText_ApprenticeWhatHeldItem2, gText_ApprenticeHoldNothing2, gText_ApprenticeThanksNoHeldItem2, gText_ApprenticeThanksHeldItem2, gText_ApprenticeItemAlreadyRecommended2},
{gText_ApprenticeWhatHeldItem3, gText_ApprenticeHoldNothing3, gText_ApprenticeThanksNoHeldItem3, gText_ApprenticeThanksHeldItem3, gText_ApprenticeItemAlreadyRecommended3},
{gText_ApprenticeWhatHeldItem4, gText_ApprenticeHoldNothing4, gText_ApprenticeThanksNoHeldItem4, gText_ApprenticeThanksHeldItem4, gText_ApprenticeItemAlreadyRecommended4},
{gText_ApprenticeWhatHeldItem5, gText_ApprenticeHoldNothing5, gText_ApprenticeThanksNoHeldItem5, gText_ApprenticeThanksHeldItem5, gText_ApprenticeItemAlreadyRecommended5},
{gText_ApprenticeWhatHeldItem6, gText_ApprenticeHoldNothing6, gText_ApprenticeThanksNoHeldItem6, gText_ApprenticeThanksHeldItem6, gText_ApprenticeItemAlreadyRecommended6},
{gText_ApprenticeWhatHeldItem7, gText_ApprenticeHoldNothing7, gText_ApprenticeThanksNoHeldItem7, gText_ApprenticeThanksHeldItem7, gText_ApprenticeItemAlreadyRecommended7},
{gText_ApprenticeWhatHeldItem8, gText_ApprenticeHoldNothing8, gText_ApprenticeThanksNoHeldItem8, gText_ApprenticeThanksHeldItem8, gText_ApprenticeItemAlreadyRecommended8},
{gText_ApprenticeWhatHeldItem9, gText_ApprenticeHoldNothing9, gText_ApprenticeThanksNoHeldItem9, gText_ApprenticeThanksHeldItem9, gText_ApprenticeItemAlreadyRecommended9},
{gText_ApprenticeWhatHeldItem10, gText_ApprenticeHoldNothing10, gText_ApprenticeThanksNoHeldItem10, gText_ApprenticeThanksHeldItem10, gText_ApprenticeItemAlreadyRecommended10},
{gText_ApprenticeWhatHeldItem11, gText_ApprenticeHoldNothing11, gText_ApprenticeThanksNoHeldItem11, gText_ApprenticeThanksHeldItem11, gText_ApprenticeItemAlreadyRecommended11},
{gText_ApprenticeWhatHeldItem12, gText_ApprenticeHoldNothing12, gText_ApprenticeThanksNoHeldItem12, gText_ApprenticeThanksHeldItem12, gText_ApprenticeItemAlreadyRecommended12},
{gText_ApprenticeWhatHeldItem13, gText_ApprenticeHoldNothing13, gText_ApprenticeThanksNoHeldItem13, gText_ApprenticeThanksHeldItem13, gText_ApprenticeItemAlreadyRecommended13},
{gText_ApprenticeWhatHeldItem14, gText_ApprenticeHoldNothing14, gText_ApprenticeThanksNoHeldItem14, gText_ApprenticeThanksHeldItem14, gText_ApprenticeItemAlreadyRecommended14},
{gText_ApprenticeWhatHeldItem15, gText_ApprenticeHoldNothing15, gText_ApprenticeThanksNoHeldItem15, gText_ApprenticeThanksHeldItem15, gText_ApprenticeItemAlreadyRecommended15},
};
static const u8 *const sApprenticeWhichMoveTexts[NUM_APPRENTICES][2] =
{
{gText_ApprenticeWhichMove0, gText_ApprenticeMoveThanks0},
{gText_ApprenticeWhichMove1, gText_ApprenticeMoveThanks1},
{gText_ApprenticeWhichMove2, gText_ApprenticeMoveThanks2},
{gText_ApprenticeWhichMove3, gText_ApprenticeMoveThanks3},
{gText_ApprenticeWhichMove4, gText_ApprenticeMoveThanks4},
{gText_ApprenticeWhichMove5, gText_ApprenticeMoveThanks5},
{gText_ApprenticeWhichMove6, gText_ApprenticeMoveThanks6},
{gText_ApprenticeWhichMove7, gText_ApprenticeMoveThanks7},
{gText_ApprenticeWhichMove8, gText_ApprenticeMoveThanks8},
{gText_ApprenticeWhichMove9, gText_ApprenticeMoveThanks9},
{gText_ApprenticeWhichMove10, gText_ApprenticeMoveThanks10},
{gText_ApprenticeWhichMove11, gText_ApprenticeMoveThanks11},
{gText_ApprenticeWhichMove12, gText_ApprenticeMoveThanks12},
{gText_ApprenticeWhichMove13, gText_ApprenticeMoveThanks13},
{gText_ApprenticeWhichMove14, gText_ApprenticeMoveThanks14},
{gText_ApprenticeWhichMove15, gText_ApprenticeMoveThanks15},
};
static const u8 *const sApprenticeWhichMonFirstTexts[NUM_APPRENTICES][2] =
{
{gText_ApprenticeWhichMonFirst0, gText_ApprenticeMonFirstThanks0},
{gText_ApprenticeWhichMonFirst1, gText_ApprenticeMonFirstThanks1},
{gText_ApprenticeWhichMonFirst2, gText_ApprenticeMonFirstThanks2},
{gText_ApprenticeWhichMonFirst3, gText_ApprenticeMonFirstThanks3},
{gText_ApprenticeWhichMonFirst4, gText_ApprenticeMonFirstThanks4},
{gText_ApprenticeWhichMonFirst5, gText_ApprenticeMonFirstThanks5},
{gText_ApprenticeWhichMonFirst6, gText_ApprenticeMonFirstThanks6},
{gText_ApprenticeWhichMonFirst7, gText_ApprenticeMonFirstThanks7},
{gText_ApprenticeWhichMonFirst8, gText_ApprenticeMonFirstThanks8},
{gText_ApprenticeWhichMonFirst9, gText_ApprenticeMonFirstThanks9},
{gText_ApprenticeWhichMonFirst10, gText_ApprenticeMonFirstThanks10},
{gText_ApprenticeWhichMonFirst11, gText_ApprenticeMonFirstThanks11},
{gText_ApprenticeWhichMonFirst12, gText_ApprenticeMonFirstThanks12},
{gText_ApprenticeWhichMonFirst13, gText_ApprenticeMonFirstThanks13},
{gText_ApprenticeWhichMonFirst14, gText_ApprenticeMonFirstThanks14},
{gText_ApprenticeWhichMonFirst15, gText_ApprenticeMonFirstThanks15},
};
static const u8 *const sApprenticePickWinSpeechTexts[NUM_APPRENTICES][2] =
{
{gText_ApprenticePickWinSpeech0, gText_ApprenticeWinSpeechThanks0},
{gText_ApprenticePickWinSpeech1, gText_ApprenticeWinSpeechThanks1},
{gText_ApprenticePickWinSpeech2, gText_ApprenticeWinSpeechThanks2},
{gText_ApprenticePickWinSpeech3, gText_ApprenticeWinSpeechThanks3},
{gText_ApprenticePickWinSpeech4, gText_ApprenticeWinSpeechThanks4},
{gText_ApprenticePickWinSpeech5, gText_ApprenticeWinSpeechThanks5},
{gText_ApprenticePickWinSpeech6, gText_ApprenticeWinSpeechThanks6},
{gText_ApprenticePickWinSpeech7, gText_ApprenticeWinSpeechThanks7},
{gText_ApprenticePickWinSpeech8, gText_ApprenticeWinSpeechThanks8},
{gText_ApprenticePickWinSpeech9, gText_ApprenticeWinSpeechThanks9},
{gText_ApprenticePickWinSpeech10, gText_ApprenticeWinSpeechThanks10},
{gText_ApprenticePickWinSpeech11, gText_ApprenticeWinSpeechThanks11},
{gText_ApprenticePickWinSpeech12, gText_ApprenticeWinSpeechThanks12},
{gText_ApprenticePickWinSpeech13, gText_ApprenticeWinSpeechThanks13},
{gText_ApprenticePickWinSpeech14, gText_ApprenticeWinSpeechThanks14},
{gText_ApprenticePickWinSpeech15, gText_ApprenticeWinSpeechThanks15},
};
static const u8 *const sApprenticeChallengeTexts[NUM_APPRENTICES] =
{
gText_ApprenticeChallenge0,
gText_ApprenticeChallenge1,
gText_ApprenticeChallenge2,
gText_ApprenticeChallenge3,
gText_ApprenticeChallenge4,
gText_ApprenticeChallenge5,
gText_ApprenticeChallenge6,
gText_ApprenticeChallenge7,
gText_ApprenticeChallenge8,
gText_ApprenticeChallenge9,
gText_ApprenticeChallenge10,
gText_ApprenticeChallenge11,
gText_ApprenticeChallenge12,
gText_ApprenticeChallenge13,
gText_ApprenticeChallenge14,
gText_ApprenticeChallenge15,
};
// Unclear what the criteria are for valid moves
// Notably, a large percentage of multi-strike moves are not valid
static const bool8 sValidApprenticeMoves[MOVES_COUNT] =
{
[MOVE_NONE] = FALSE,
[MOVE_POUND] = FALSE,
[MOVE_KARATE_CHOP] = TRUE,
[MOVE_DOUBLE_SLAP] = TRUE,
[MOVE_COMET_PUNCH] = FALSE,
[MOVE_MEGA_PUNCH] = TRUE,
[MOVE_PAY_DAY] = FALSE,
[MOVE_FIRE_PUNCH] = TRUE,
[MOVE_ICE_PUNCH] = TRUE,
[MOVE_THUNDER_PUNCH] = TRUE,
[MOVE_SCRATCH] = FALSE,
[MOVE_VICE_GRIP] = FALSE,
[MOVE_GUILLOTINE] = TRUE,
[MOVE_RAZOR_WIND] = FALSE,
[MOVE_SWORDS_DANCE] = TRUE,
[MOVE_CUT] = FALSE,
[MOVE_GUST] = FALSE,
[MOVE_WING_ATTACK] = FALSE,
[MOVE_WHIRLWIND] = TRUE,
[MOVE_FLY] = TRUE,
[MOVE_BIND] = TRUE,
[MOVE_SLAM] = TRUE,
[MOVE_VINE_WHIP] = FALSE,
[MOVE_STOMP] = TRUE,
[MOVE_DOUBLE_KICK] = TRUE,
[MOVE_MEGA_KICK] = TRUE,
[MOVE_JUMP_KICK] = TRUE,
[MOVE_ROLLING_KICK] = TRUE,
[MOVE_SAND_ATTACK] = TRUE,
[MOVE_HEADBUTT] = TRUE,
[MOVE_HORN_ATTACK] = FALSE,
[MOVE_FURY_ATTACK] = FALSE,
[MOVE_HORN_DRILL] = TRUE,
[MOVE_TACKLE] = FALSE,
[MOVE_BODY_SLAM] = TRUE,
[MOVE_WRAP] = TRUE,
[MOVE_TAKE_DOWN] = TRUE,
[MOVE_THRASH] = TRUE,
[MOVE_DOUBLE_EDGE] = TRUE,
[MOVE_TAIL_WHIP] = FALSE,
[MOVE_POISON_STING] = FALSE,
[MOVE_TWINEEDLE] = TRUE,
[MOVE_PIN_MISSILE] = FALSE,
[MOVE_LEER] = FALSE,
[MOVE_BITE] = TRUE,
[MOVE_GROWL] = FALSE,
[MOVE_ROAR] = TRUE,
[MOVE_SING] = TRUE,
[MOVE_SUPERSONIC] = TRUE,
[MOVE_SONIC_BOOM] = TRUE,
[MOVE_DISABLE] = TRUE,
[MOVE_ACID] = FALSE,
[MOVE_EMBER] = FALSE,
[MOVE_FLAMETHROWER] = TRUE,
[MOVE_MIST] = TRUE,
[MOVE_WATER_GUN] = FALSE,
[MOVE_HYDRO_PUMP] = TRUE,
[MOVE_SURF] = TRUE,
[MOVE_ICE_BEAM] = TRUE,
[MOVE_BLIZZARD] = TRUE,
[MOVE_PSYBEAM] = TRUE,
[MOVE_BUBBLE_BEAM] = FALSE,
[MOVE_AURORA_BEAM] = FALSE,
[MOVE_HYPER_BEAM] = TRUE,
[MOVE_PECK] = FALSE,
[MOVE_DRILL_PECK] = TRUE,
[MOVE_SUBMISSION] = TRUE,
[MOVE_LOW_KICK] = TRUE,
[MOVE_COUNTER] = TRUE,
[MOVE_SEISMIC_TOSS] = TRUE,
[MOVE_STRENGTH] = TRUE,
[MOVE_ABSORB] = FALSE,
[MOVE_MEGA_DRAIN] = FALSE,
[MOVE_LEECH_SEED] = TRUE,
[MOVE_GROWTH] = TRUE,
[MOVE_RAZOR_LEAF] = TRUE,
[MOVE_SOLAR_BEAM] = TRUE,
[MOVE_POISON_POWDER] = TRUE,
[MOVE_STUN_SPORE] = TRUE,
[MOVE_SLEEP_POWDER] = TRUE,
[MOVE_PETAL_DANCE] = TRUE,
[MOVE_STRING_SHOT] = FALSE,
[MOVE_DRAGON_RAGE] = TRUE,
[MOVE_FIRE_SPIN] = TRUE,
[MOVE_THUNDER_SHOCK] = FALSE,
[MOVE_THUNDERBOLT] = TRUE,
[MOVE_THUNDER_WAVE] = TRUE,
[MOVE_THUNDER] = TRUE,
[MOVE_ROCK_THROW] = FALSE,
[MOVE_EARTHQUAKE] = TRUE,
[MOVE_FISSURE] = TRUE,
[MOVE_DIG] = TRUE,
[MOVE_TOXIC] = TRUE,
[MOVE_CONFUSION] = FALSE,
[MOVE_PSYCHIC] = TRUE,
[MOVE_HYPNOSIS] = TRUE,
[MOVE_MEDITATE] = TRUE,
[MOVE_AGILITY] = TRUE,
[MOVE_QUICK_ATTACK] = TRUE,
[MOVE_RAGE] = FALSE,
[MOVE_TELEPORT] = FALSE,
[MOVE_NIGHT_SHADE] = TRUE,
[MOVE_MIMIC] = TRUE,
[MOVE_SCREECH] = TRUE,
[MOVE_DOUBLE_TEAM] = TRUE,
[MOVE_RECOVER] = TRUE,
[MOVE_HARDEN] = TRUE,
[MOVE_MINIMIZE] = TRUE,
[MOVE_SMOKESCREEN] = TRUE,
[MOVE_CONFUSE_RAY] = TRUE,
[MOVE_WITHDRAW] = TRUE,
[MOVE_DEFENSE_CURL] = TRUE,
[MOVE_BARRIER] = TRUE,
[MOVE_LIGHT_SCREEN] = TRUE,
[MOVE_HAZE] = TRUE,
[MOVE_REFLECT] = TRUE,
[MOVE_FOCUS_ENERGY] = TRUE,
[MOVE_BIDE] = FALSE,
[MOVE_METRONOME] = TRUE,
[MOVE_MIRROR_MOVE] = TRUE,
[MOVE_SELF_DESTRUCT] = TRUE,
[MOVE_EGG_BOMB] = TRUE,
[MOVE_LICK] = TRUE,
[MOVE_SMOG] = FALSE,
[MOVE_SLUDGE] = FALSE,
[MOVE_BONE_CLUB] = FALSE,
[MOVE_FIRE_BLAST] = TRUE,
[MOVE_WATERFALL] = TRUE,
[MOVE_CLAMP] = TRUE,
[MOVE_SWIFT] = TRUE,
[MOVE_SKULL_BASH] = TRUE,
[MOVE_SPIKE_CANNON] = FALSE,
[MOVE_CONSTRICT] = FALSE,
[MOVE_AMNESIA] = TRUE,
[MOVE_KINESIS] = TRUE,
[MOVE_SOFT_BOILED] = TRUE,
[MOVE_HI_JUMP_KICK] = TRUE,
[MOVE_GLARE] = TRUE,
[MOVE_DREAM_EATER] = TRUE,
[MOVE_POISON_GAS] = FALSE,
[MOVE_BARRAGE] = FALSE,
[MOVE_LEECH_LIFE] = FALSE,
[MOVE_LOVELY_KISS] = TRUE,
[MOVE_SKY_ATTACK] = TRUE,
[MOVE_TRANSFORM] = TRUE,
[MOVE_BUBBLE] = FALSE,
[MOVE_DIZZY_PUNCH] = TRUE,
[MOVE_SPORE] = TRUE,
[MOVE_FLASH] = TRUE,
[MOVE_PSYWAVE] = TRUE,
[MOVE_SPLASH] = FALSE,
[MOVE_ACID_ARMOR] = TRUE,
[MOVE_CRABHAMMER] = TRUE,
[MOVE_EXPLOSION] = TRUE,
[MOVE_FURY_SWIPES] = FALSE,
[MOVE_BONEMERANG] = TRUE,
[MOVE_REST] = TRUE,
[MOVE_ROCK_SLIDE] = TRUE,
[MOVE_HYPER_FANG] = TRUE,
[MOVE_SHARPEN] = TRUE,
[MOVE_CONVERSION] = TRUE,
[MOVE_TRI_ATTACK] = TRUE,
[MOVE_SUPER_FANG] = TRUE,
[MOVE_SLASH] = TRUE,
[MOVE_SUBSTITUTE] = TRUE,
[MOVE_STRUGGLE] = TRUE,
[MOVE_SKETCH] = TRUE,
[MOVE_TRIPLE_KICK] = TRUE,
[MOVE_THIEF] = TRUE,
[MOVE_SPIDER_WEB] = TRUE,
[MOVE_MIND_READER] = TRUE,
[MOVE_NIGHTMARE] = TRUE,
[MOVE_FLAME_WHEEL] = FALSE,
[MOVE_SNORE] = TRUE,
[MOVE_CURSE] = TRUE,
[MOVE_FLAIL] = TRUE,
[MOVE_CONVERSION_2] = TRUE,
[MOVE_AEROBLAST] = TRUE,
[MOVE_COTTON_SPORE] = TRUE,
[MOVE_REVERSAL] = TRUE,
[MOVE_SPITE] = TRUE,
[MOVE_POWDER_SNOW] = FALSE,
[MOVE_PROTECT] = TRUE,
[MOVE_MACH_PUNCH] = TRUE,
[MOVE_SCARY_FACE] = TRUE,
[MOVE_FAINT_ATTACK] = TRUE,
[MOVE_SWEET_KISS] = TRUE,
[MOVE_BELLY_DRUM] = TRUE,
[MOVE_SLUDGE_BOMB] = TRUE,
[MOVE_MUD_SLAP] = TRUE,
[MOVE_OCTAZOOKA] = TRUE,
[MOVE_SPIKES] = TRUE,
[MOVE_ZAP_CANNON] = TRUE,
[MOVE_FORESIGHT] = TRUE,
[MOVE_DESTINY_BOND] = TRUE,
[MOVE_PERISH_SONG] = TRUE,
[MOVE_ICY_WIND] = TRUE,
[MOVE_DETECT] = TRUE,
[MOVE_BONE_RUSH] = FALSE,
[MOVE_LOCK_ON] = TRUE,
[MOVE_OUTRAGE] = TRUE,
[MOVE_SANDSTORM] = TRUE,
[MOVE_GIGA_DRAIN] = TRUE,
[MOVE_ENDURE] = TRUE,
[MOVE_CHARM] = TRUE,
[MOVE_ROLLOUT] = TRUE,
[MOVE_FALSE_SWIPE] = TRUE,
[MOVE_SWAGGER] = TRUE,
[MOVE_MILK_DRINK] = TRUE,
[MOVE_SPARK] = FALSE,
[MOVE_FURY_CUTTER] = TRUE,
[MOVE_STEEL_WING] = TRUE,
[MOVE_MEAN_LOOK] = TRUE,
[MOVE_ATTRACT] = TRUE,
[MOVE_SLEEP_TALK] = TRUE,
[MOVE_HEAL_BELL] = TRUE,
[MOVE_RETURN] = TRUE,
[MOVE_PRESENT] = TRUE,
[MOVE_FRUSTRATION] = TRUE,
[MOVE_SAFEGUARD] = TRUE,
[MOVE_PAIN_SPLIT] = TRUE,
[MOVE_SACRED_FIRE] = TRUE,
[MOVE_MAGNITUDE] = FALSE,
[MOVE_DYNAMIC_PUNCH] = TRUE,
[MOVE_MEGAHORN] = TRUE,
[MOVE_DRAGON_BREATH] = TRUE,
[MOVE_BATON_PASS] = TRUE,
[MOVE_ENCORE] = TRUE,
[MOVE_PURSUIT] = TRUE,
[MOVE_RAPID_SPIN] = TRUE,
[MOVE_SWEET_SCENT] = TRUE,
[MOVE_IRON_TAIL] = TRUE,
[MOVE_METAL_CLAW] = TRUE,
[MOVE_VITAL_THROW] = TRUE,
[MOVE_MORNING_SUN] = TRUE,
[MOVE_SYNTHESIS] = TRUE,
[MOVE_MOONLIGHT] = TRUE,
[MOVE_HIDDEN_POWER] = TRUE,
[MOVE_CROSS_CHOP] = TRUE,
[MOVE_TWISTER] = FALSE,
[MOVE_RAIN_DANCE] = TRUE,
[MOVE_SUNNY_DAY] = TRUE,
[MOVE_CRUNCH] = TRUE,
[MOVE_MIRROR_COAT] = TRUE,
[MOVE_PSYCH_UP] = TRUE,
[MOVE_EXTREME_SPEED] = TRUE,
[MOVE_ANCIENT_POWER] = TRUE,
[MOVE_SHADOW_BALL] = TRUE,
[MOVE_FUTURE_SIGHT] = TRUE,
[MOVE_ROCK_SMASH] = TRUE,
[MOVE_WHIRLPOOL] = TRUE,
[MOVE_BEAT_UP] = TRUE,
[MOVE_FAKE_OUT] = TRUE,
[MOVE_UPROAR] = TRUE,
[MOVE_STOCKPILE] = TRUE,
[MOVE_SPIT_UP] = TRUE,
[MOVE_SWALLOW] = TRUE,
[MOVE_HEAT_WAVE] = TRUE,
[MOVE_HAIL] = TRUE,
[MOVE_TORMENT] = TRUE,
[MOVE_FLATTER] = TRUE,
[MOVE_WILL_O_WISP] = TRUE,
[MOVE_MEMENTO] = TRUE,
[MOVE_FACADE] = TRUE,
[MOVE_FOCUS_PUNCH] = TRUE,
[MOVE_SMELLING_SALT] = TRUE,
[MOVE_FOLLOW_ME] = TRUE,
[MOVE_NATURE_POWER] = TRUE,
[MOVE_CHARGE] = TRUE,
[MOVE_TAUNT] = TRUE,
[MOVE_HELPING_HAND] = TRUE,
[MOVE_TRICK] = TRUE,
[MOVE_ROLE_PLAY] = TRUE,
[MOVE_WISH] = TRUE,
[MOVE_ASSIST] = TRUE,
[MOVE_INGRAIN] = TRUE,
[MOVE_SUPERPOWER] = TRUE,
[MOVE_MAGIC_COAT] = TRUE,
[MOVE_RECYCLE] = TRUE,
[MOVE_REVENGE] = TRUE,
[MOVE_BRICK_BREAK] = TRUE,
[MOVE_YAWN] = TRUE,
[MOVE_KNOCK_OFF] = TRUE,
[MOVE_ENDEAVOR] = TRUE,
[MOVE_ERUPTION] = TRUE,
[MOVE_SKILL_SWAP] = TRUE,
[MOVE_IMPRISON] = TRUE,
[MOVE_REFRESH] = TRUE,
[MOVE_GRUDGE] = TRUE,
[MOVE_SNATCH] = TRUE,
[MOVE_SECRET_POWER] = TRUE,
[MOVE_DIVE] = TRUE,
[MOVE_ARM_THRUST] = FALSE,
[MOVE_CAMOUFLAGE] = TRUE,
[MOVE_TAIL_GLOW] = TRUE,
[MOVE_LUSTER_PURGE] = TRUE,
[MOVE_MIST_BALL] = TRUE,
[MOVE_FEATHER_DANCE] = TRUE,
[MOVE_TEETER_DANCE] = TRUE,
[MOVE_BLAZE_KICK] = TRUE,
[MOVE_MUD_SPORT] = TRUE,
[MOVE_ICE_BALL] = FALSE,
[MOVE_NEEDLE_ARM] = TRUE,
[MOVE_SLACK_OFF] = TRUE,
[MOVE_HYPER_VOICE] = TRUE,
[MOVE_POISON_FANG] = FALSE,
[MOVE_CRUSH_CLAW] = TRUE,
[MOVE_BLAST_BURN] = TRUE,
[MOVE_HYDRO_CANNON] = TRUE,
[MOVE_METEOR_MASH] = TRUE,
[MOVE_ASTONISH] = TRUE,
[MOVE_WEATHER_BALL] = TRUE,
[MOVE_AROMATHERAPY] = TRUE,
[MOVE_FAKE_TEARS] = TRUE,
[MOVE_AIR_CUTTER] = TRUE,
[MOVE_OVERHEAT] = TRUE,
[MOVE_ODOR_SLEUTH] = TRUE,
[MOVE_ROCK_TOMB] = TRUE,
[MOVE_SILVER_WIND] = TRUE,
[MOVE_METAL_SOUND] = TRUE,
[MOVE_GRASS_WHISTLE] = TRUE,
[MOVE_TICKLE] = TRUE,
[MOVE_COSMIC_POWER] = TRUE,
[MOVE_WATER_SPOUT] = TRUE,
[MOVE_SIGNAL_BEAM] = TRUE,
[MOVE_SHADOW_PUNCH] = TRUE,
[MOVE_EXTRASENSORY] = TRUE,
[MOVE_SKY_UPPERCUT] = TRUE,
[MOVE_SAND_TOMB] = TRUE,
[MOVE_SHEER_COLD] = TRUE,
[MOVE_MUDDY_WATER] = TRUE,
[MOVE_BULLET_SEED] = FALSE,
[MOVE_AERIAL_ACE] = TRUE,
[MOVE_ICICLE_SPEAR] = FALSE,
[MOVE_IRON_DEFENSE] = TRUE,
[MOVE_BLOCK] = TRUE,
[MOVE_HOWL] = TRUE,
[MOVE_DRAGON_CLAW] = TRUE,
[MOVE_FRENZY_PLANT] = TRUE,
[MOVE_BULK_UP] = TRUE,
[MOVE_BOUNCE] = TRUE,
[MOVE_MUD_SHOT] = FALSE,
[MOVE_POISON_TAIL] = TRUE,
[MOVE_COVET] = TRUE,
[MOVE_VOLT_TACKLE] = TRUE,
[MOVE_MAGICAL_LEAF] = TRUE,
[MOVE_WATER_SPORT] = TRUE,
[MOVE_CALM_MIND] = TRUE,
[MOVE_LEAF_BLADE] = TRUE,
[MOVE_DRAGON_DANCE] = TRUE,
[MOVE_ROCK_BLAST] = FALSE,
[MOVE_SHOCK_WAVE] = TRUE,
[MOVE_WATER_PULSE] = TRUE,
[MOVE_DOOM_DESIRE] = TRUE,
[MOVE_PSYCHO_BOOST] = TRUE,
};
// The possible questions to ask after the initial 3 WHICH MON questions. Retrieved from here and shuffled
// WHAT_ITEM has max 3 occurrences, one for each party member
// WHICH_MOVE has max 5 occurrences, defined as NUM_WHICH_MOVE_QUESTIONS
// WHICH_FIRST has max 1 occurrence, lead mon should only be chosen once
// WHICH_SPEECH has max 1 occurrence, as the apprentice leaves after its asked
static const u8 sQuestionPossibilities[] =
{
QUESTION_ID_WHAT_ITEM,
QUESTION_ID_WHAT_ITEM,
QUESTION_ID_WHAT_ITEM,
QUESTION_ID_WHICH_MOVE,
QUESTION_ID_WHICH_MOVE,
QUESTION_ID_WHICH_MOVE,
QUESTION_ID_WHICH_MOVE,
QUESTION_ID_WHICH_MOVE,
QUESTION_ID_WHICH_FIRST,
QUESTION_ID_WIN_SPEECH
};
static void (* const sApprenticeFunctions[])(void) =
{
[APPRENTICE_FUNC_GAVE_LVLMODE] = Script_GivenApprenticeLvlMode,
[APPRENTICE_FUNC_SET_LVLMODE] = Script_SetApprenticeLvlMode,
[APPRENTICE_FUNC_SET_ID] = Script_SetApprenticeId,
[APPRENTICE_FUNC_SHUFFLE_SPECIES] = ShuffleApprenticeSpecies,
[APPRENTICE_FUNC_RANDOMIZE_QUESTIONS] = Script_SetRandomQuestionData,
[APPRENTICE_FUNC_ANSWERED_QUESTION] = IncrementQuestionsAnswered,
[APPRENTICE_FUNC_IS_FINAL_QUESTION] = IsFinalQuestion,
[APPRENTICE_FUNC_MENU] = Script_CreateApprenticeMenu,
[APPRENTICE_FUNC_PRINT_MSG] = Script_PrintApprenticeMessage,
[APPRENTICE_FUNC_RESET] = Script_ResetPlayerApprentice,
[APPRENTICE_FUNC_CHECK_GONE] = GetShouldCheckApprenticeGone,
[APPRENTICE_FUNC_GET_QUESTION] = ApprenticeGetQuestion,
[APPRENTICE_FUNC_GET_NUM_PARTY_MONS] = GetNumApprenticePartyMonsAssigned,
[APPRENTICE_FUNC_SET_PARTY_MON] = SetApprenticePartyMon,
[APPRENTICE_FUNC_INIT_QUESTION_DATA] = InitQuestionData,
[APPRENTICE_FUNC_FREE_QUESTION_DATA] = FreeQuestionData,
[APPRENTICE_FUNC_BUFFER_STRING] = ApprenticeBufferString,
[APPRENTICE_FUNC_SET_MOVE] = SetApprenticeMonMove,
[APPRENTICE_FUNC_SET_LEAD_MON] = SetLeadApprenticeMon,
[APPRENTICE_FUNC_OPEN_BAG] = Script_ApprenticeOpenBagMenu,
[APPRENTICE_FUNC_TRY_SET_HELD_ITEM] = TrySetApprenticeHeldItem,
[APPRENTICE_FUNC_SAVE] = SaveApprentice,
[APPRENTICE_FUNC_SET_GFX_SAVED] = SetSavedApprenticeTrainerGfxId,
[APPRENTICE_FUNC_SET_GFX] = SetPlayerApprenticeTrainerGfxId,
[APPRENTICE_FUNC_SHOULD_LEAVE] = GetShouldApprenticeLeave,
[APPRENTICE_FUNC_SHIFT_SAVED] = ShiftSavedApprentices,
};
// The first Apprentice can only be one of these
static const u8 sInitialApprenticeIds[8] = {0, 1, 2, 3, 6, 7, 8, 9};
@@ -361,7 +361,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[] =
.monSets = gBattleFrontierTrainerMons_Payton
},
[45] = {
.facilityClass = FACILITY_CLASS_POKEMON_BREEDER_F,
.facilityClass = FACILITY_CLASS_PKMN_BREEDER_F,
.trainerName = _("PAMELA"),
.speechBefore = {EC_WORD_ALL, EC_WORD_POKEMON, EC_WORD_ADORE, EC_WORD_A, EC_WORD_KIND, EC_WORD_TRAINER},
.speechWin = {EC_WORD_IT_S, EC_WORD_TOO, EC_WORD_BAD, EC_WORD_YOU, EC_WORD_LOST, 0xFFFF},
@@ -369,7 +369,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[] =
.monSets = gBattleFrontierTrainerMons_Pamela
},
[46] = {
.facilityClass = FACILITY_CLASS_POKEMON_BREEDER_F,
.facilityClass = FACILITY_CLASS_PKMN_BREEDER_F,
.trainerName = _("ELIZA"),
.speechBefore = {EC_WORD_I, EC_WORD_ADORE, EC_WORD_POKEMON, EC_WORD_LIKE, EC_WORD_MY, EC_WORD_CHILDREN},
.speechWin = {EC_WORD_I_AM, EC_WORD_SO, EC_WORD_HAPPY, EC_WORD_FOR, EC_WORD_MY, EC_WORD_POKEMON},
@@ -377,7 +377,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[] =
.monSets = gBattleFrontierTrainerMons_Eliza
},
[47] = {
.facilityClass = FACILITY_CLASS_POKEMON_BREEDER_F,
.facilityClass = FACILITY_CLASS_PKMN_BREEDER_F,
.trainerName = _("MARISA"),
.speechBefore = {EC_WORD_I, EC_WORD_PROMISE, EC_WORD_TO, EC_WORD_BATTLE, EC_WORD_SERIOUSLY, 0xFFFF},
.speechWin = {EC_WORD_PROMISE, EC_WORD_ME, EC_WORD_YOU, EC_WORD_WILL, EC_WORD_DO, EC_WORD_BETTER},
@@ -1273,7 +1273,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[] =
.monSets = gBattleFrontierTrainerMons_Cordell
},
[159] = {
.facilityClass = FACILITY_CLASS_POKEMON_BREEDER_F,
.facilityClass = FACILITY_CLASS_PKMN_BREEDER_F,
.trainerName = _("JAZLYN"),
.speechBefore = {EC_WORD_IS, EC_WORD_YOUR, EC_WORD_POKEDEX, EC_WORD_REALLY, EC_WORD_AWESOME, EC_WORD_QUES},
.speechWin = {EC_WORD_OH_YEAH, EC_WORD_WOW, EC_WORD_YOUR, EC_WORD_POKEDEX, EC_WORD_IS, EC_WORD_SUPER},
@@ -1745,7 +1745,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[] =
.monSets = gBattleFrontierTrainerMons_Wilson
},
[218] = {
.facilityClass = FACILITY_CLASS_POKEMON_BREEDER_F,
.facilityClass = FACILITY_CLASS_PKMN_BREEDER_F,
.trainerName = _("CLARE"),
.speechBefore = {EC_WORD_YAY, EC_WORD_EXCL, EC_WORD_A, EC_WORD_TOUGH, EC_WORD_TRAINER, EC_WORD_EXCL},
.speechWin = {EC_WORD_AWW, EC_WORD_EXCL, EC_WORD_A, EC_WORD_WIMPY, EC_WORD_TRAINER, EC_WORD_EXCL},
@@ -1753,7 +1753,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[] =
.monSets = gBattleFrontierTrainerMons_Clare
},
[219] = {
.facilityClass = FACILITY_CLASS_POKEMON_BREEDER_F,
.facilityClass = FACILITY_CLASS_PKMN_BREEDER_F,
.trainerName = _("TESS"),
.speechBefore = {EC_WORD_WANT, EC_WORD_SOME, EC_POKEMON(GULPIN), EC_WORD_DESIGN, EC_WORD_SWEETS, EC_WORD_QUES},
.speechWin = {EC_WORD_THEY_RE, EC_WORD_A, EC_WORD_SECRET, EC_WORD_POKEMON, EC_WORD_GOURMET, EC_WORD_ITEM},
+2 -2
View File
@@ -847,7 +847,7 @@ static const struct TrHillFloor sDataTagNormal_Floors[] =
[1] =
{
.name = _("JAYDEN"),
.facilityClass = FACILITY_CLASS_POKEMON_BREEDER_F,
.facilityClass = FACILITY_CLASS_PKMN_BREEDER_F,
.unused = 0,
.speechBefore = {EC_WORD_SOME, EC_WORD_THINGS, EC_WORD_YOU, EC_WORD_CAN_T, EC_WORD_DO, EC_WORD_ALONE},
.speechWin = {EC_WORD_YOU, EC_WORD_WIN, EC_WORD_AS, EC_WORD_A, EC_WORD_GROUP, 0xFFFF},
@@ -1152,7 +1152,7 @@ static const struct TrHillFloor sDataTagNormal_Floors[] =
[1] =
{
.name = _("VERONICA"),
.facilityClass = FACILITY_CLASS_POKEMON_BREEDER_F,
.facilityClass = FACILITY_CLASS_PKMN_BREEDER_F,
.unused = 0,
.speechBefore = {EC_WORD_I_AM, EC_WORD_THE, EC_WORD_STRONG, EC_WORD_BEAUTY, EC_WORD_AROUND, EC_WORD_HERE},
.speechWin = {EC_WORD_I_AM, EC_WORD_STRONG, EC_WORD_THAT_S, EC_WORD_WHY, EC_WORD_EXCL, 0xFFFF},
-1
View File
@@ -1,5 +1,4 @@
#define LEVEL_UP_MOVE(lvl, move) ((lvl << 9) | move)
#define LEVEL_UP_END 0xffff
static const u16 sBulbasaurLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_TACKLE),
+2 -2
View File
@@ -2,7 +2,7 @@ const u8 gFacilityClassToPicIndex[] =
{
[FACILITY_CLASS_HIKER] = TRAINER_PIC_HIKER,
[FACILITY_CLASS_AQUA_GRUNT_M] = TRAINER_PIC_AQUA_GRUNT_M,
[FACILITY_CLASS_POKEMON_BREEDER_F] = TRAINER_PIC_POKEMON_BREEDER_F,
[FACILITY_CLASS_PKMN_BREEDER_F] = TRAINER_PIC_POKEMON_BREEDER_F,
[FACILITY_CLASS_COOLTRAINER_M] = TRAINER_PIC_COOLTRAINER_M,
[FACILITY_CLASS_BIRD_KEEPER] = TRAINER_PIC_BIRD_KEEPER,
[FACILITY_CLASS_COLLECTOR] = TRAINER_PIC_COLLECTOR,
@@ -88,7 +88,7 @@ const u8 gFacilityClassToTrainerClass[] =
{
[FACILITY_CLASS_HIKER] = TRAINER_CLASS_HIKER,
[FACILITY_CLASS_AQUA_GRUNT_M] = TRAINER_CLASS_TEAM_AQUA,
[FACILITY_CLASS_POKEMON_BREEDER_F] = TRAINER_CLASS_PKMN_BREEDER,
[FACILITY_CLASS_PKMN_BREEDER_F] = TRAINER_CLASS_PKMN_BREEDER,
[FACILITY_CLASS_COOLTRAINER_M] = TRAINER_CLASS_COOLTRAINER,
[FACILITY_CLASS_BIRD_KEEPER] = TRAINER_CLASS_BIRD_KEEPER,
[FACILITY_CLASS_COLLECTOR] = TRAINER_CLASS_COLLECTOR,
+1 -1
View File
@@ -1320,7 +1320,7 @@ void ShowEasyChatScreen(void)
words = &gSaveBlock1Ptr->lilycoveLady.quiz.correctAnswer;
break;
case EASY_CHAT_TYPE_APPRENTICE:
words = gSaveBlock2Ptr->apprentices[0].easyChatWords;
words = gSaveBlock2Ptr->apprentices[0].speechWon;
break;
case EASY_CHAT_TYPE_QUESTIONNAIRE:
words = sub_801B058();
+4 -3
View File
@@ -30,6 +30,7 @@
#include "wild_encounter.h"
#include "constants/event_bg.h"
#include "constants/event_objects.h"
#include "constants/field_poison.h"
#include "constants/map_types.h"
#include "constants/maps.h"
#include "constants/songs.h"
@@ -647,11 +648,11 @@ static bool8 UpdatePoisonStepCounter(void)
{
switch (DoPoisonFieldEffect())
{
case 0:
case FLDPSN_NONE:
return FALSE;
case 1:
case FLDPSN_PSN:
return FALSE;
case 2:
case FLDPSN_FNT:
return TRUE;
}
}
+3 -3
View File
@@ -1553,9 +1553,9 @@ static u8 MapNumToFrontierFacilityId(u16 mapNum) // id + 1, zero means not a fro
else if (mapNum == MAP_NUM(BATTLE_FRONTIER_BATTLE_PIKE_LOBBY)
|| mapNum == MAP_NUM(BATTLE_FRONTIER_BATTLE_PIKE_CORRIDOR)
|| mapNum == MAP_NUM(BATTLE_FRONTIER_BATTLE_PIKE_THREE_PATH_ROOM)
|| mapNum == MAP_NUM(BATTLE_FRONTIER_BATTLE_PIKE_RANDOM_ROOM1)
|| mapNum == MAP_NUM(BATTLE_FRONTIER_BATTLE_PIKE_RANDOM_ROOM2)
|| mapNum == MAP_NUM(BATTLE_FRONTIER_BATTLE_PIKE_RANDOM_ROOM3))
|| mapNum == MAP_NUM(BATTLE_FRONTIER_BATTLE_PIKE_ROOM_NORMAL)
|| mapNum == MAP_NUM(BATTLE_FRONTIER_BATTLE_PIKE_ROOM_FINAL)
|| mapNum == MAP_NUM(BATTLE_FRONTIER_BATTLE_PIKE_ROOM_WILD_MONS))
return FRONTIER_FACILITY_PIKE + 1;
else if (mapNum == MAP_NUM(BATTLE_FRONTIER_BATTLE_PYRAMID_LOBBY)
|| mapNum == MAP_NUM(BATTLE_FRONTIER_BATTLE_PYRAMID_EMPTY_SQUARE)
+366 -350
View File
File diff suppressed because it is too large Load Diff
+2 -2
View File
@@ -777,8 +777,8 @@ const u32 gBattleAnimSpriteGfx_Roots[] = INCBIN_U32("graphics/battle_anims/sprit
const u32 gBattleAnimSpritePal_ItemBag[] = INCBIN_U32("graphics/battle_anims/sprites/item_bag.gbapal.lz");
const u32 gBattleAnimSpriteGfx_ItemBag[] = INCBIN_U32("graphics/battle_anims/sprites/item_bag.4bpp.lz");
const u32 gBattleAnimSpritePal_TriForceTriangle[] = INCBIN_U32("graphics/battle_anims/sprites/tri_force_triangle.gbapal.lz");
const u32 gBattleAnimSpriteGfx_TriForceTriangle[] = INCBIN_U32("graphics/battle_anims/sprites/tri_force_triangle.4bpp.lz");
const u32 gBattleAnimSpritePal_TriAttackTriangle[] = INCBIN_U32("graphics/battle_anims/sprites/tri_attack_triangle.gbapal.lz");
const u32 gBattleAnimSpriteGfx_TriAttackTriangle[] = INCBIN_U32("graphics/battle_anims/sprites/tri_attack_triangle.4bpp.lz");
const u32 gBattleAnimSpritePal_LetterZ[] = INCBIN_U32("graphics/battle_anims/sprites/letter_z.gbapal.lz");
const u32 gBattleAnimSpriteGfx_LetterZ[] = INCBIN_U32("graphics/battle_anims/sprites/letter_z.4bpp.lz");
+8 -8
View File
@@ -119,7 +119,7 @@ void sub_81AD9C0(u8);
void sub_81ADB14(u8);
void sub_81ADA7C(u8);
void sub_81ADC0C(u8);
void bag_menu_leave_maybe(void);
void CB2_ApprenticeExitBagMenu(void);
void CB2_FavorLadyExitBagMenu(void);
void CB2_QuizLadyExitBagMenu(void);
void sub_81ABA6C(void);
@@ -492,23 +492,23 @@ void sub_81AAC14(void)
GoToBagMenu(RETURN_LOCATION_PC, POCKETS_COUNT, sub_816B31C);
}
void sub_81AAC28(void)
void ApprenticeOpenBagMenu(void)
{
GoToBagMenu(RETURN_LOCATION_FIELD_6, POCKETS_COUNT, bag_menu_leave_maybe);
gSpecialVar_0x8005 = 0;
gSpecialVar_Result = 0;
GoToBagMenu(RETURN_LOCATION_FIELD_6, POCKETS_COUNT, CB2_ApprenticeExitBagMenu);
gSpecialVar_0x8005 = ITEM_NONE;
gSpecialVar_Result = FALSE;
}
void FavorLadyOpenBagMenu(void)
{
GoToBagMenu(RETURN_LOCATION_FIELD_4, POCKETS_COUNT, CB2_FavorLadyExitBagMenu);
gSpecialVar_Result = 0;
gSpecialVar_Result = FALSE;
}
void QuizLadyOpenBagMenu(void)
{
GoToBagMenu(RETURN_LOCATION_FIELD_5, POCKETS_COUNT, CB2_QuizLadyExitBagMenu);
gSpecialVar_Result = 0;
gSpecialVar_Result = FALSE;
}
void GoToBagMenu(u8 bagMenuType, u8 pocketId, void ( *postExitMenuMainCallback2)())
@@ -2203,7 +2203,7 @@ void unknown_ItemMenu_Show(u8 taskId)
unknown_ItemMenu_Confirm(taskId);
}
void bag_menu_leave_maybe(void)
void CB2_ApprenticeExitBagMenu(void)
{
gFieldCallback = Apprentice_EnableBothScriptContexts;
SetMainCallback2(CB2_ReturnToField);
+1 -1
View File
@@ -453,7 +453,7 @@ static void LinkTestProcessKeyInput(void)
}
if (gMain.newKeys & R_BUTTON)
{
TrySavingData(1);
TrySavingData(SAVE_LINK);
}
if (gMain.newKeys & SELECT_BUTTON)
{
+8 -2
View File
@@ -62,7 +62,13 @@ static EWRAM_DATA u16 gUnknown_0203CDA8 = 0;
static EWRAM_DATA void *gUnknown_0203CDAC[0x20] = {NULL};
const u16 gUnknown_0860F074[] = INCBIN_U16("graphics/interface/860F074.gbapal");
static const u8 gUnknown_0860F094[] = { 8, 4, 1 };
static const u8 sTextSpeedFrameDelays[] =
{
[OPTIONS_TEXT_SPEED_SLOW] = 8,
[OPTIONS_TEXT_SPEED_MID] = 4,
[OPTIONS_TEXT_SPEED_FAST] = 1
};
static const struct WindowTemplate sStandardTextBox_WindowTemplates[] =
{
@@ -480,7 +486,7 @@ u8 GetPlayerTextSpeedDelay(void)
if (gSaveBlock2Ptr->optionsTextSpeed > OPTIONS_TEXT_SPEED_FAST)
gSaveBlock2Ptr->optionsTextSpeed = OPTIONS_TEXT_SPEED_MID;
speed = GetPlayerTextSpeed();
return gUnknown_0860F094[speed];
return sTextSpeedFrameDelays[speed];
}
u8 sub_81979C4(u8 a1)
+1 -1
View File
@@ -921,7 +921,7 @@ static bool32 mevent_save_game(u8 * state)
(*state)++;
break;
case 1:
TrySavingData(0);
TrySavingData(SAVE_NORMAL);
(*state)++;
break;
case 2:
+2 -2
View File
@@ -122,8 +122,8 @@ static void ClearFrontierRecord(void)
{
CpuFill32(0, &gSaveBlock2Ptr->frontier, sizeof(gSaveBlock2Ptr->frontier));
gSaveBlock2Ptr->frontier.opponentName[0][0] = EOS;
gSaveBlock2Ptr->frontier.opponentName[1][0] = EOS;
gSaveBlock2Ptr->frontier.opponentNames[0][0] = EOS;
gSaveBlock2Ptr->frontier.opponentNames[1][0] = EOS;
}
static void WarpToTruck(void)
+1 -1
View File
@@ -1715,7 +1715,7 @@ void CB2_ContinueSavedGame(void)
StopMapMusic();
ResetSafariZoneFlag_();
if (gSaveFileStatus == 0xFF)
sub_81A3908();
ResetWinStreaks();
LoadSaveblockMapHeader();
ClearDiveAndHoleWarps();
+19 -19
View File
@@ -1887,7 +1887,7 @@ const u16 gLinkPlayerFacilityClasses[] =
FACILITY_CLASS_PKMN_BREEDER_M, FACILITY_CLASS_GUITARIST,
FACILITY_CLASS_COOLTRAINER_F, FACILITY_CLASS_HEX_MANIAC, FACILITY_CLASS_PICNICKER,
FACILITY_CLASS_LASS, FACILITY_CLASS_PSYCHIC_F, FACILITY_CLASS_BATTLE_GIRL,
FACILITY_CLASS_POKEMON_BREEDER_F, FACILITY_CLASS_BEAUTY
FACILITY_CLASS_PKMN_BREEDER_F, FACILITY_CLASS_BEAUTY
};
static const u8 sHoldEffectToType[][2] =
@@ -2943,12 +2943,12 @@ void GiveBoxMonInitialMoveset(struct BoxPokemon *boxMon)
u16 moveLevel;
u16 move;
moveLevel = (gLevelUpLearnsets[species][i] & 0xFE00);
moveLevel = (gLevelUpLearnsets[species][i] & LEVEL_UP_MOVE_LV);
if (moveLevel > (level << 9))
break;
move = (gLevelUpLearnsets[species][i] & 0x1FF);
move = (gLevelUpLearnsets[species][i] & LEVEL_UP_MOVE_ID);
if (GiveMoveToBoxMon(boxMon, move) == MON_HAS_MAX_MOVES)
DeleteFirstMoveAndGiveMoveToBoxMon(boxMon, move);
@@ -2969,7 +2969,7 @@ u16 MonTryLearningNewMove(struct Pokemon *mon, bool8 firstMove)
{
sLearningMoveTableID = 0;
while ((gLevelUpLearnsets[species][sLearningMoveTableID] & 0xFE00) != (level << 9))
while ((gLevelUpLearnsets[species][sLearningMoveTableID] & LEVEL_UP_MOVE_LV) != (level << 9))
{
sLearningMoveTableID++;
if (gLevelUpLearnsets[species][sLearningMoveTableID] == LEVEL_UP_END)
@@ -2977,9 +2977,9 @@ u16 MonTryLearningNewMove(struct Pokemon *mon, bool8 firstMove)
}
}
if ((gLevelUpLearnsets[species][sLearningMoveTableID] & 0xFE00) == (level << 9))
if ((gLevelUpLearnsets[species][sLearningMoveTableID] & LEVEL_UP_MOVE_LV) == (level << 9))
{
gMoveToLearn = (gLevelUpLearnsets[species][sLearningMoveTableID] & 0x1FF);
gMoveToLearn = (gLevelUpLearnsets[species][sLearningMoveTableID] & LEVEL_UP_MOVE_ID);
sLearningMoveTableID++;
retVal = GiveMoveToMon(mon, gMoveToLearn);
}
@@ -3271,7 +3271,7 @@ s32 CalculateBaseDamage(struct BattlePokemon *attacker, struct BattlePokemon *de
}
// any weather except sun weakens solar beam
if ((gBattleWeather & (WEATHER_RAIN_ANY | WEATHER_SANDSTORM_ANY | WEATHER_HAIL)) && gCurrentMove == MOVE_SOLAR_BEAM)
if ((gBattleWeather & (WEATHER_RAIN_ANY | WEATHER_SANDSTORM_ANY | WEATHER_HAIL_ANY)) && gCurrentMove == MOVE_SOLAR_BEAM)
damage /= 2;
// sunny
@@ -6112,23 +6112,23 @@ u8 GetMoveRelearnerMoves(struct Pokemon *mon, u16 *moves)
{
u16 moveLevel;
if (gLevelUpLearnsets[species][i] == 0xFFFF)
if (gLevelUpLearnsets[species][i] == LEVEL_UP_END)
break;
moveLevel = gLevelUpLearnsets[species][i] & 0xFE00;
moveLevel = gLevelUpLearnsets[species][i] & LEVEL_UP_MOVE_LV;
if (moveLevel <= (level << 9))
{
for (j = 0; j < MAX_MON_MOVES && learnedMoves[j] != (gLevelUpLearnsets[species][i] & 0x1FF); j++)
for (j = 0; j < MAX_MON_MOVES && learnedMoves[j] != (gLevelUpLearnsets[species][i] & LEVEL_UP_MOVE_ID); j++)
;
if (j == MAX_MON_MOVES)
{
for (k = 0; k < numMoves && moves[k] != (gLevelUpLearnsets[species][i] & 0x1FF); k++)
for (k = 0; k < numMoves && moves[k] != (gLevelUpLearnsets[species][i] & LEVEL_UP_MOVE_ID); k++)
;
if (k == numMoves)
moves[numMoves++] = gLevelUpLearnsets[species][i] & 0x1FF;
moves[numMoves++] = gLevelUpLearnsets[species][i] & LEVEL_UP_MOVE_ID;
}
}
}
@@ -6141,8 +6141,8 @@ u8 GetLevelUpMovesBySpecies(u16 species, u16 *moves)
u8 numMoves = 0;
int i;
for (i = 0; i < 20 && gLevelUpLearnsets[species][i] != 0xFFFF; i++)
moves[numMoves++] = gLevelUpLearnsets[species][i] & 0x1FF;
for (i = 0; i < 20 && gLevelUpLearnsets[species][i] != LEVEL_UP_END; i++)
moves[numMoves++] = gLevelUpLearnsets[species][i] & LEVEL_UP_MOVE_ID;
return numMoves;
}
@@ -6166,23 +6166,23 @@ u8 GetNumberOfRelearnableMoves(struct Pokemon *mon)
{
u16 moveLevel;
if (gLevelUpLearnsets[species][i] == 0xFFFF)
if (gLevelUpLearnsets[species][i] == LEVEL_UP_END)
break;
moveLevel = gLevelUpLearnsets[species][i] & 0xFE00;
moveLevel = gLevelUpLearnsets[species][i] & LEVEL_UP_MOVE_LV;
if (moveLevel <= (level << 9))
{
for (j = 0; j < MAX_MON_MOVES && learnedMoves[j] != (gLevelUpLearnsets[species][i] & 0x1FF); j++)
for (j = 0; j < MAX_MON_MOVES && learnedMoves[j] != (gLevelUpLearnsets[species][i] & LEVEL_UP_MOVE_ID); j++)
;
if (j == MAX_MON_MOVES)
{
for (k = 0; k < numMoves && moves[k] != (gLevelUpLearnsets[species][i] & 0x1FF); k++)
for (k = 0; k < numMoves && moves[k] != (gLevelUpLearnsets[species][i] & LEVEL_UP_MOVE_ID); k++)
;
if (k == numMoves)
moves[numMoves++] = gLevelUpLearnsets[species][i] & 0x1FF;
moves[numMoves++] = gLevelUpLearnsets[species][i] & LEVEL_UP_MOVE_ID;
}
}
}
+51 -49
View File
@@ -69,7 +69,7 @@ struct PlayerRecordsEmerald
/* 0x1124 */ struct EmeraldBattleTowerRecord battleTowerRecord;
/* 0x1210 */ u16 giftItem;
/* 0x1214 */ LilycoveLady lilycoveLady;
/* 0x1254 */ struct Apprentice apprentice[2];
/* 0x1254 */ struct Apprentice apprentices[2];
/* 0x12dc */ struct PlayerHallRecords hallRecords;
/* 0x1434 */ u8 field_1434[0x10];
}; // 0x1444
@@ -120,8 +120,8 @@ static void sub_80E7B2C(const u8 *);
static void ReceiveDaycareMailData(struct RecordMixingDayCareMail *, size_t, u8, TVShow *);
static void ReceiveGiftItem(u16 *item, u8 which);
static void Task_DoRecordMixing(u8 taskId);
static void sub_80E8110(struct Apprentice *arg0, struct Apprentice *arg1);
static void ReceiveApprenticeData(struct Apprentice *arg0, size_t arg1, u32 arg2);
static void GetSavedApprentices(struct Apprentice *dst, struct Apprentice *src);
static void ReceiveApprenticeData(struct Apprentice *mixApprentice, size_t recordSize, u32 multiplayerId);
static void ReceiveRankingHallRecords(struct PlayerHallRecords *hallRecords, size_t arg1, u32 arg2);
static void sub_80E89F8(struct RecordMixingDayCareMail *dst);
static void SanitizeDayCareMailForRuby(struct RecordMixingDayCareMail *src);
@@ -252,7 +252,7 @@ static void PrepareExchangePacket(void)
if (GetMultiplayerId() == 0)
sSentRecord->emerald.giftItem = GetRecordMixingGift();
sub_80E8110(sSentRecord->emerald.apprentice, sApprenticesSave);
GetSavedApprentices(sSentRecord->emerald.apprentices, sApprenticesSave);
GetPlayerHallRecords(&sSentRecord->emerald.hallRecords);
}
}
@@ -285,7 +285,7 @@ static void ReceiveExchangePacket(u32 which)
ReceiveBattleTowerData(&sReceivedRecords->emerald.battleTowerRecord, sizeof(struct PlayerRecordsEmerald), which);
ReceiveGiftItem(&sReceivedRecords->emerald.giftItem, which);
ReceiveLilycoveLadyData(&sReceivedRecords->emerald.lilycoveLady, sizeof(struct PlayerRecordsEmerald), which);
ReceiveApprenticeData(sReceivedRecords->emerald.apprentice, sizeof(struct PlayerRecordsEmerald), (u8) which);
ReceiveApprenticeData(sReceivedRecords->emerald.apprentices, sizeof(struct PlayerRecordsEmerald), (u8) which);
ReceiveRankingHallRecords(&sReceivedRecords->emerald.hallRecords, sizeof(struct PlayerRecordsEmerald), (u8) which);
}
}
@@ -651,7 +651,7 @@ static void ReceiveBattleTowerData(void *battleTowerRecord, size_t recordSize, u
{
struct EmeraldBattleTowerRecord *dest;
struct BattleTowerPokemon *btPokemon;
u32 mixIndices[4];
u32 mixIndices[MAX_LINK_PLAYERS];
s32 i;
ShufflePlayerIndices(mixIndices);
@@ -682,7 +682,7 @@ static void ReceiveBattleTowerData(void *battleTowerRecord, size_t recordSize, u
static void ReceiveLilycoveLadyData(LilycoveLady *lilycoveLady, size_t recordSize, u8 which)
{
LilycoveLady *dest;
u32 mixIndices[4];
u32 mixIndices[MAX_LINK_PLAYERS];
ShufflePlayerIndices(mixIndices);
memcpy((void *)lilycoveLady + recordSize * which, sLilycoveLadySave, sizeof(LilycoveLady));
@@ -1018,57 +1018,59 @@ static void Task_DoRecordMixing(u8 taskId)
// New Emerald functions
static void sub_80E8110(struct Apprentice *dst, struct Apprentice *src)
static void GetSavedApprentices(struct Apprentice *dst, struct Apprentice *src)
{
s32 i, id;
s32 var_2C, var_28, var_24, r8;
s32 apprenticeSaveId, oldPlayerApprenticeSaveId;
s32 numOldPlayerApprentices, numMixApprentices;
dst[0].playerName[0] = EOS;
dst[1].playerName[0] = EOS;
dst[0] = src[0];
var_28 = 0;
var_24 = 0;
var_2C = 0;
r8 = 0;
oldPlayerApprenticeSaveId = 0;
numOldPlayerApprentices = 0;
apprenticeSaveId = 0;
numMixApprentices = 0;
for (i = 0; i < 2; i++)
{
id = ((i + gSaveBlock2Ptr->playerApprentice.field_B2_1) % 3) + 1;
id = ((i + gSaveBlock2Ptr->playerApprentice.saveId) % (APPRENTICE_COUNT - 1)) + 1;
if (src[id].playerName[0] != EOS)
{
if (GetTrainerId(src[id].playerId) != GetTrainerId(gSaveBlock2Ptr->playerTrainerId))
{
r8++;
var_2C = id;
numMixApprentices++;
apprenticeSaveId = id;
}
if (GetTrainerId(src[id].playerId) == GetTrainerId(gSaveBlock2Ptr->playerTrainerId))
{
var_24++;
var_28 = id;
numOldPlayerApprentices++;
oldPlayerApprenticeSaveId = id;
}
}
}
if (r8 == 0 && var_24 != 0)
// Prefer passing on other mixed Apprentices rather than old player's Apprentices
if (numMixApprentices == 0 && numOldPlayerApprentices != 0)
{
r8 = var_24;
var_2C = var_28;
numMixApprentices = numOldPlayerApprentices;
apprenticeSaveId = oldPlayerApprenticeSaveId;
}
switch (r8)
switch (numMixApprentices)
{
case 1:
dst[1] = src[var_2C];
dst[1] = src[apprenticeSaveId];
break;
case 2:
if (Random2() > 0x3333)
{
dst[1] = src[gSaveBlock2Ptr->playerApprentice.field_B2_1 + 1];
dst[1] = src[gSaveBlock2Ptr->playerApprentice.saveId + 1];
}
else
{
dst[1] = src[((gSaveBlock2Ptr->playerApprentice.field_B2_1 + 1) % 3 + 1)];
dst[1] = src[((gSaveBlock2Ptr->playerApprentice.saveId + 1) % (APPRENTICE_COUNT - 1) + 1)];
}
break;
}
@@ -1092,9 +1094,9 @@ void GetPlayerHallRecords(struct PlayerHallRecords *dst)
{
dst->twoPlayers[j].language = GAME_LANGUAGE;
CopyTrainerId(dst->twoPlayers[j].id1, gSaveBlock2Ptr->playerTrainerId);
CopyTrainerId(dst->twoPlayers[j].id2, gSaveBlock2Ptr->frontier.field_EF1[j]);
CopyTrainerId(dst->twoPlayers[j].id2, gSaveBlock2Ptr->frontier.opponentTrainerIds[j]);
StringCopy(dst->twoPlayers[j].name1, gSaveBlock2Ptr->playerName);
StringCopy(dst->twoPlayers[j].name2, gSaveBlock2Ptr->frontier.opponentName[j]);
StringCopy(dst->twoPlayers[j].name2, gSaveBlock2Ptr->frontier.opponentNames[j]);
}
for (i = 0; i < 2; i++)
@@ -1113,14 +1115,14 @@ void GetPlayerHallRecords(struct PlayerHallRecords *dst)
}
}
static bool32 sub_80E841C(struct Apprentice *arg0, struct Apprentice *arg1)
static bool32 IsApprenticeAlreadySaved(struct Apprentice *mixApprentice, struct Apprentice *apprentices)
{
s32 i;
for (i = 0; i < 4; i++)
for (i = 0; i < APPRENTICE_COUNT; i++)
{
if (GetTrainerId(arg0->playerId) == GetTrainerId(arg1[i].playerId)
&& arg0->number == arg1[i].number)
if (GetTrainerId(mixApprentice->playerId) == GetTrainerId(apprentices[i].playerId)
&& mixApprentice->number == apprentices[i].number)
{
return TRUE;
}
@@ -1129,40 +1131,40 @@ static bool32 sub_80E841C(struct Apprentice *arg0, struct Apprentice *arg1)
return FALSE;
}
static void ReceiveApprenticeData(struct Apprentice *arg0, size_t arg1, u32 arg2)
static void ReceiveApprenticeData(struct Apprentice *mixApprentice, size_t recordSize, u32 multiplayerId)
{
s32 i, r7, r8;
struct Apprentice *structPtr;
u32 mixIndices[4];
u32 structId;
s32 i, numApprentices, apprenticeId;
struct Apprentice *mixApprenticePtr;
u32 mixIndices[MAX_LINK_PLAYERS];
u32 apprenticeSaveId;
ShufflePlayerIndices(mixIndices);
structPtr = (void*)(arg0) + (arg1 * mixIndices[arg2]);
r7 = 0;
r8 = 0;
mixApprenticePtr = (void*)(mixApprentice) + (recordSize * mixIndices[multiplayerId]);
numApprentices = 0;
apprenticeId = 0;
for (i = 0; i < 2; i++)
{
if (structPtr[i].playerName[0] != EOS && !sub_80E841C(&structPtr[i], &gSaveBlock2Ptr->apprentices[0]))
if (mixApprenticePtr[i].playerName[0] != EOS && !IsApprenticeAlreadySaved(&mixApprenticePtr[i], &gSaveBlock2Ptr->apprentices[0]))
{
r7++;
r8 = i;
numApprentices++;
apprenticeId = i;
}
}
switch (r7)
switch (numApprentices)
{
case 1:
structId = gSaveBlock2Ptr->playerApprentice.field_B2_1 + 1;
gSaveBlock2Ptr->apprentices[structId] = structPtr[r8];
gSaveBlock2Ptr->playerApprentice.field_B2_1 = (gSaveBlock2Ptr->playerApprentice.field_B2_1 + 1) % 3;
apprenticeSaveId = gSaveBlock2Ptr->playerApprentice.saveId + 1;
gSaveBlock2Ptr->apprentices[apprenticeSaveId] = mixApprenticePtr[apprenticeId];
gSaveBlock2Ptr->playerApprentice.saveId = (gSaveBlock2Ptr->playerApprentice.saveId + 1) % (APPRENTICE_COUNT - 1);
break;
case 2:
for (i = 0; i < 2; i++)
{
structId = ((i ^ 1) + gSaveBlock2Ptr->playerApprentice.field_B2_1) % 3 + 1;
gSaveBlock2Ptr->apprentices[structId] = structPtr[i];
apprenticeSaveId = ((i ^ 1) + gSaveBlock2Ptr->playerApprentice.saveId) % (APPRENTICE_COUNT - 1) + 1;
gSaveBlock2Ptr->apprentices[apprenticeSaveId] = mixApprenticePtr[i];
}
gSaveBlock2Ptr->playerApprentice.field_B2_1 = (gSaveBlock2Ptr->playerApprentice.field_B2_1 + 2) % 3;
gSaveBlock2Ptr->playerApprentice.saveId = (gSaveBlock2Ptr->playerApprentice.saveId + 2) % (APPRENTICE_COUNT - 1);
break;
}
}
+12 -12
View File
@@ -334,9 +334,9 @@ bool32 MoveRecordedBattleToSaveData(void)
s32 i, j;
bool32 ret;
struct RecordedBattleSave *battleSave, *savSection;
u8 var;
u8 saveAttempts;
var = 0;
saveAttempts = 0;
battleSave = AllocZeroed(sizeof(struct RecordedBattleSave));
savSection = AllocZeroed(0x1000);
@@ -409,12 +409,12 @@ bool32 MoveRecordedBattleToSaveData(void)
if (sBattleOutcome == B_OUTCOME_WON)
{
for (i = 0; i < 6; i++)
for (i = 0; i < EASY_CHAT_BATTLE_WORDS_COUNT; i++)
battleSave->easyChatSpeech[i] = gSaveBlock2Ptr->frontier.towerRecords[gTrainerBattleOpponent_A - TRAINER_RECORD_MIXING_FRIEND].speechLost[i];
}
else
{
for (i = 0; i < 6; i++)
for (i = 0; i < EASY_CHAT_BATTLE_WORDS_COUNT; i++)
battleSave->easyChatSpeech[i] = gSaveBlock2Ptr->frontier.towerRecords[gTrainerBattleOpponent_A - TRAINER_RECORD_MIXING_FRIEND].speechWon[i];
}
battleSave->recordMixFriendLanguage = gSaveBlock2Ptr->frontier.towerRecords[gTrainerBattleOpponent_A - TRAINER_RECORD_MIXING_FRIEND].language;
@@ -427,12 +427,12 @@ bool32 MoveRecordedBattleToSaveData(void)
if (sBattleOutcome == B_OUTCOME_WON)
{
for (i = 0; i < 6; i++)
for (i = 0; i < EASY_CHAT_BATTLE_WORDS_COUNT; i++)
battleSave->easyChatSpeech[i] = gSaveBlock2Ptr->frontier.towerRecords[gTrainerBattleOpponent_B - TRAINER_RECORD_MIXING_FRIEND].speechLost[i];
}
else
{
for (i = 0; i < 6; i++)
for (i = 0; i < EASY_CHAT_BATTLE_WORDS_COUNT; i++)
battleSave->easyChatSpeech[i] = gSaveBlock2Ptr->frontier.towerRecords[gTrainerBattleOpponent_B - TRAINER_RECORD_MIXING_FRIEND].speechWon[i];
}
battleSave->recordMixFriendLanguage = gSaveBlock2Ptr->frontier.towerRecords[gTrainerBattleOpponent_B - TRAINER_RECORD_MIXING_FRIEND].language;
@@ -449,15 +449,15 @@ bool32 MoveRecordedBattleToSaveData(void)
if (gTrainerBattleOpponent_A >= TRAINER_RECORD_MIXING_APPRENTICE)
{
battleSave->apprenticeId = gSaveBlock2Ptr->apprentices[gTrainerBattleOpponent_A - TRAINER_RECORD_MIXING_APPRENTICE].id;
for (i = 0; i < 6; i++)
battleSave->easyChatSpeech[i] = gSaveBlock2Ptr->apprentices[gTrainerBattleOpponent_A - TRAINER_RECORD_MIXING_APPRENTICE].easyChatWords[i];
for (i = 0; i < EASY_CHAT_BATTLE_WORDS_COUNT; i++)
battleSave->easyChatSpeech[i] = gSaveBlock2Ptr->apprentices[gTrainerBattleOpponent_A - TRAINER_RECORD_MIXING_APPRENTICE].speechWon[i];
battleSave->apprenticeLanguage = gSaveBlock2Ptr->apprentices[gTrainerBattleOpponent_A - TRAINER_RECORD_MIXING_APPRENTICE].language;
}
else if (gTrainerBattleOpponent_B >= TRAINER_RECORD_MIXING_APPRENTICE)
{
battleSave->apprenticeId = gSaveBlock2Ptr->apprentices[gTrainerBattleOpponent_B - TRAINER_RECORD_MIXING_APPRENTICE].id;
for (i = 0; i < 6; i++)
battleSave->easyChatSpeech[i] = gSaveBlock2Ptr->apprentices[gTrainerBattleOpponent_B - TRAINER_RECORD_MIXING_APPRENTICE].easyChatWords[i];
for (i = 0; i < EASY_CHAT_BATTLE_WORDS_COUNT; i++)
battleSave->easyChatSpeech[i] = gSaveBlock2Ptr->apprentices[gTrainerBattleOpponent_B - TRAINER_RECORD_MIXING_APPRENTICE].speechWon[i];
battleSave->apprenticeLanguage = gSaveBlock2Ptr->apprentices[gTrainerBattleOpponent_B - TRAINER_RECORD_MIXING_APPRENTICE].language;
}
else if (gPartnerTrainerId >= TRAINER_RECORD_MIXING_APPRENTICE)
@@ -480,8 +480,8 @@ bool32 MoveRecordedBattleToSaveData(void)
ret = RecordedBattleToSave(battleSave, savSection);
if (ret == TRUE)
break;
var++;
if (var >= 3)
saveAttempts++;
if (saveAttempts >= 3)
break;
}
+1 -1
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@@ -608,7 +608,7 @@ static void Task_ResetRtcScreen(u8 taskId)
}
break;
case 4:
if (TrySavingData(0) == 1)
if (TrySavingData(SAVE_NORMAL) == 1)
{
ShowMessage(gText_SaveCompleted);
PlaySE(SE_PINPON);
+2 -2
View File
@@ -683,8 +683,8 @@ u8 HandleSavingData(u8 saveType)
SaveSerializedGame();
save_write_to_flash(0xFFFF, gRamSaveSectionLocations);
break;
case SAVE_LINK: // _081532C4
case SAVE_LINK2:
case SAVE_LINK: // Link and Battle Frontier
case SAVE_LINK2: // Unused
SaveSerializedGame();
for(i = 0; i < 5; i++)
ClearSaveData_2(i, gRamSaveSectionLocations);
+1 -1
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@@ -640,7 +640,7 @@ void CreateScriptedWildMon(u16 species, u8 level, u16 item)
u8 heldItem[2];
ZeroEnemyPartyMons();
CreateMon(&gEnemyParty[0], species, level, 0x20, 0, 0, OT_ID_PLAYER_ID, 0);
CreateMon(&gEnemyParty[0], species, level, 32, 0, 0, OT_ID_PLAYER_ID, 0);
if (item)
{
heldItem[0] = item;
+17 -17
View File
@@ -4,46 +4,46 @@
#include "sprite.h"
#include "util.h"
static void sub_8075370(struct Sprite *);
static void SmokescreenImpact_Callback(struct Sprite *);
extern const struct CompressedSpriteSheet gUnknown_0831C620;
extern const struct CompressedSpritePalette gUnknown_0831C628;
extern const struct SpriteTemplate gUnknown_0831C688;
extern const struct CompressedSpriteSheet gSmokescreenImpactSpriteSheet;
extern const struct CompressedSpritePalette gSmokescreenlImpactSpritePalette;
extern const struct SpriteTemplate gSmokescreenImpactSpriteTemplate;
u8 sub_807521C(s16 x, s16 y, u8 a3)
u8 SmokescreenImpact(s16 x, s16 y, u8 a3)
{
u8 mainSpriteId;
u8 spriteId1, spriteId2, spriteId3, spriteId4;
struct Sprite *mainSprite;
if (GetSpriteTileStartByTag(gUnknown_0831C620.tag) == 0xFFFF)
if (GetSpriteTileStartByTag(gSmokescreenImpactSpriteSheet.tag) == 0xFFFF)
{
LoadCompressedSpriteSheetUsingHeap(&gUnknown_0831C620);
LoadCompressedSpritePaletteUsingHeap(&gUnknown_0831C628);
LoadCompressedSpriteSheetUsingHeap(&gSmokescreenImpactSpriteSheet);
LoadCompressedSpritePaletteUsingHeap(&gSmokescreenlImpactSpritePalette);
}
mainSpriteId = CreateInvisibleSpriteWithCallback(sub_8075370);
mainSpriteId = CreateInvisibleSpriteWithCallback(SmokescreenImpact_Callback);
mainSprite = &gSprites[mainSpriteId];
mainSprite->data[1] = a3;
spriteId1 = CreateSprite(&gUnknown_0831C688, x - 16, y - 16, 2);
spriteId1 = CreateSprite(&gSmokescreenImpactSpriteTemplate, x - 16, y - 16, 2);
gSprites[spriteId1].data[0] = mainSpriteId;
mainSprite->data[0]++;
AnimateSprite(&gSprites[spriteId1]);
spriteId2 = CreateSprite(&gUnknown_0831C688, x, y - 16, 2);
spriteId2 = CreateSprite(&gSmokescreenImpactSpriteTemplate, x, y - 16, 2);
gSprites[spriteId2].data[0] = mainSpriteId;
mainSprite->data[0]++;
StartSpriteAnim(&gSprites[spriteId2], 1);
AnimateSprite(&gSprites[spriteId2]);
spriteId3 = CreateSprite(&gUnknown_0831C688, x - 16, y, 2);
spriteId3 = CreateSprite(&gSmokescreenImpactSpriteTemplate, x - 16, y, 2);
gSprites[spriteId3].data[0] = mainSpriteId;
mainSprite->data[0]++;
StartSpriteAnim(&gSprites[spriteId3], 2);
AnimateSprite(&gSprites[spriteId3]);
spriteId4 = CreateSprite(&gUnknown_0831C688, x, y, 2);
spriteId4 = CreateSprite(&gSmokescreenImpactSpriteTemplate, x, y, 2);
gSprites[spriteId4].data[0] = mainSpriteId;
mainSprite->data[0]++;
StartSpriteAnim(&gSprites[spriteId4], 3);
@@ -52,12 +52,12 @@ u8 sub_807521C(s16 x, s16 y, u8 a3)
return mainSpriteId;
}
static void sub_8075370(struct Sprite *sprite)
static void SmokescreenImpact_Callback(struct Sprite *sprite)
{
if (!sprite->data[0])
{
FreeSpriteTilesByTag(gUnknown_0831C620.tag);
FreeSpritePaletteByTag(gUnknown_0831C628.tag);
FreeSpriteTilesByTag(gSmokescreenImpactSpriteSheet.tag);
FreeSpritePaletteByTag(gSmokescreenlImpactSpritePalette.tag);
if (!sprite->data[1])
DestroySprite(sprite);
else
@@ -65,7 +65,7 @@ static void sub_8075370(struct Sprite *sprite)
}
}
void sub_80753B4(struct Sprite *sprite)
void SpriteCB_DestroySprite(struct Sprite *sprite)
{
if (sprite->animEnded)
{
+2 -2
View File
@@ -728,7 +728,7 @@ static void TrainerCard_GenerateCardForLinkPlayer(struct TrainerCard *trainerCar
trainerCard->version = GAME_VERSION;
SetPlayerCardData(trainerCard, CARD_TYPE_EMERALD);
trainerCard->hasAllSymbols = HasAllFrontierSymbols();
trainerCard->frontierBP = gSaveBlock2Ptr->frontier.field_EBA;
trainerCard->frontierBP = gSaveBlock2Ptr->frontier.cardBattlePoints;
if (trainerCard->hasAllSymbols)
trainerCard->stars++;
@@ -744,7 +744,7 @@ void TrainerCard_GenerateCardForPlayer(struct TrainerCard *trainerCard)
trainerCard->version = GAME_VERSION;
SetPlayerCardData(trainerCard, CARD_TYPE_EMERALD);
trainerCard->var_3A = HasAllFrontierSymbols();
*((u16*)&trainerCard->berryCrushPoints) = gSaveBlock2Ptr->frontier.field_EBA;
*((u16*)&trainerCard->berryCrushPoints) = gSaveBlock2Ptr->frontier.cardBattlePoints;
if (trainerCard->var_3A)
trainerCard->stars++;
+17 -17
View File
@@ -223,24 +223,24 @@ static const u8 *const sFloorStrings[] =
static void (* const sHillFunctions[])(void) =
{
[TRAINER_HILL_FUNC_START] = TrainerHillStartChallenge,
[TRAINER_HILL_FUNC_GET_OWNER_STATE] = GetOwnerState,
[TRAINER_HILL_FUNC_GIVE_PRIZE] = GiveChallengePrize,
[TRAINER_HILL_FUNC_CHECK_FINAL_TIME] = CheckFinalTime,
[TRAINER_HILL_FUNC_RESUME_TIMER] = TrainerHillResumeTimer,
[TRAINER_HILL_FUNC_SET_LOST] = TrainerHillSetPlayerLost,
[TRAINER_HILL_FUNC_GET_CHALLENGE_STATUS] = TrainerHillGetChallengeStatus,
[TRAINER_HILL_FUNC_GET_CHALLENGE_TIME] = BufferChallengeTime,
[TRAINER_HILL_FUNC_GET_ALL_FLOORS_USED] = GetAllFloorsUsed,
[TRAINER_HILL_FUNC_CLEAR_RESULT] = ClearVarResult,
[TRAINER_HILL_FUNC_IN_CHALLENGE] = IsTrainerHillChallengeActive,
[TRAINER_HILL_FUNC_POST_BATTLE_TEXT] = ShowTrainerHillPostBattleText,
[TRAINER_HILL_FUNC_START] = TrainerHillStartChallenge,
[TRAINER_HILL_FUNC_GET_OWNER_STATE] = GetOwnerState,
[TRAINER_HILL_FUNC_GIVE_PRIZE] = GiveChallengePrize,
[TRAINER_HILL_FUNC_CHECK_FINAL_TIME] = CheckFinalTime,
[TRAINER_HILL_FUNC_RESUME_TIMER] = TrainerHillResumeTimer,
[TRAINER_HILL_FUNC_SET_LOST] = TrainerHillSetPlayerLost,
[TRAINER_HILL_FUNC_GET_CHALLENGE_STATUS] = TrainerHillGetChallengeStatus,
[TRAINER_HILL_FUNC_GET_CHALLENGE_TIME] = BufferChallengeTime,
[TRAINER_HILL_FUNC_GET_ALL_FLOORS_USED] = GetAllFloorsUsed,
[TRAINER_HILL_FUNC_CLEAR_RESULT] = ClearVarResult,
[TRAINER_HILL_FUNC_IN_CHALLENGE] = IsTrainerHillChallengeActive,
[TRAINER_HILL_FUNC_POST_BATTLE_TEXT] = ShowTrainerHillPostBattleText,
[TRAINER_HILL_FUNC_SET_ALL_TRAINER_FLAGS] = SetAllTrainerFlags,
[TRAINER_HILL_FUNC_GET_GAME_SAVED] = GetGameSaved,
[TRAINER_HILL_FUNC_SET_GAME_SAVED] = SetGameSaved,
[TRAINER_HILL_FUNC_CLEAR_GAME_SAVED] = ClearGameSaved,
[TRAINER_HILL_FUNC_GET_WON] = GetChallengeWon,
[TRAINER_HILL_FUNC_SET_TAG] = TrainerHillSetTag,
[TRAINER_HILL_FUNC_GET_GAME_SAVED] = GetGameSaved,
[TRAINER_HILL_FUNC_SET_GAME_SAVED] = SetGameSaved,
[TRAINER_HILL_FUNC_CLEAR_GAME_SAVED] = ClearGameSaved,
[TRAINER_HILL_FUNC_GET_WON] = GetChallengeWon,
[TRAINER_HILL_FUNC_SET_TAG] = TrainerHillSetTag,
};
static const u8 *const sTagMatchStrings[] =
+16 -15
View File
@@ -1,7 +1,6 @@
#include "global.h"
#include "rtc.h"
#include "overworld.h"
#include "constants/maps.h"
#include "random.h"
#include "event_data.h"
#include "fieldmap.h"
@@ -14,12 +13,9 @@
#include "pokemon_storage_system.h"
#include "field_message_box.h"
#include "easy_chat.h"
#include "constants/species.h"
#include "constants/moves.h"
#include "battle.h"
#include "battle_tower.h"
#include "contest.h"
#include "constants/items.h"
#include "item.h"
#include "link.h"
#include "main.h"
@@ -33,15 +29,20 @@
#include "naming_screen.h"
#include "malloc.h"
#include "region_map.h"
#include "constants/region_map_sections.h"
#include "decoration.h"
#include "secret_base.h"
#include "tv.h"
#include "data.h"
#include "constants/battle_frontier.h"
#include "constants/contest.h"
#include "constants/items.h"
#include "constants/layouts.h"
#include "constants/maps.h"
#include "constants/metatile_behaviors.h"
#include "constants/moves.h"
#include "constants/region_map_sections.h"
#include "constants/script_menu.h"
#include "constants/species.h"
#include "constants/tv.h"
// Static type declarations
@@ -1538,12 +1539,12 @@ static void InterviewAfter_BravoTrainerBattleTowerProfile(void)
show->bravoTrainerTower.kind = TVSHOW_BRAVO_TRAINER_BATTLE_TOWER_PROFILE;
show->bravoTrainerTower.active = TRUE;
StringCopy(show->bravoTrainerTower.trainerName, gSaveBlock2Ptr->playerName);
StringCopy(show->bravoTrainerTower.pokemonName, gSaveBlock2Ptr->frontier.field_BD8);
show->bravoTrainerTower.species = gSaveBlock2Ptr->frontier.field_BD4;
show->bravoTrainerTower.defeatedSpecies = gSaveBlock2Ptr->frontier.field_BD6;
show->bravoTrainerTower.numFights = GetCurrentBattleTowerWinStreak(gSaveBlock2Ptr->frontier.field_D07, 0);
show->bravoTrainerTower.wonTheChallenge = gSaveBlock2Ptr->frontier.field_D06;
if (gSaveBlock2Ptr->frontier.field_D07 == 0)
StringCopy(show->bravoTrainerTower.pokemonName, gSaveBlock2Ptr->frontier.towerInterview.opponentName);
show->bravoTrainerTower.species = gSaveBlock2Ptr->frontier.towerInterview.playerSpecies;
show->bravoTrainerTower.defeatedSpecies = gSaveBlock2Ptr->frontier.towerInterview.opponentSpecies;
show->bravoTrainerTower.numFights = GetCurrentBattleTowerWinStreak(gSaveBlock2Ptr->frontier.towerLvlMode, 0);
show->bravoTrainerTower.wonTheChallenge = gSaveBlock2Ptr->frontier.towerBattleOutcome;
if (gSaveBlock2Ptr->frontier.towerLvlMode == FRONTIER_LVL_50)
{
show->bravoTrainerTower.btLevel = 50;
}
@@ -1554,13 +1555,13 @@ static void InterviewAfter_BravoTrainerBattleTowerProfile(void)
show->bravoTrainerTower.interviewResponse = gSpecialVar_0x8004;
tv_store_id_2x(show);
show->bravoTrainerTower.language = gGameLanguage;
if (show->bravoTrainerTower.language == LANGUAGE_JAPANESE || gSaveBlock2Ptr->frontier.field_BEB == LANGUAGE_JAPANESE)
if (show->bravoTrainerTower.language == LANGUAGE_JAPANESE || gSaveBlock2Ptr->frontier.towerInterview.opponentLanguage == LANGUAGE_JAPANESE)
{
show->bravoTrainerTower.pokemonNameLanguage = LANGUAGE_JAPANESE;
}
else
{
show->bravoTrainerTower.pokemonNameLanguage = gSaveBlock2Ptr->frontier.field_BEB;
show->bravoTrainerTower.pokemonNameLanguage = gSaveBlock2Ptr->frontier.towerInterview.opponentLanguage;
}
}
@@ -2466,7 +2467,7 @@ bool8 ShouldHideFanClubInterviewer(void)
return FALSE;
}
bool8 sub_80EE818(void)
bool8 ShouldAirFrontierTVShow(void)
{
u32 playerId;
u8 showIdx;
@@ -2494,7 +2495,7 @@ bool8 sub_80EE818(void)
return TRUE;
}
void sub_80EE8C8(u16 winStreak, u8 facilityAndMode)
void TryPutFrontierTVShowOnAir(u16 winStreak, u8 facilityAndMode)
{
TVShow *show;
+3 -3
View File
@@ -424,7 +424,7 @@ static bool8 TryGenerateWildMon(const struct WildPokemonInfo *wildMonInfo, u8 ar
level = ChooseWildMonLevel(&wildMonInfo->wildPokemon[wildMonIndex]);
if (flags & WILD_CHECK_REPEL && !IsWildLevelAllowedByRepel(level))
return FALSE;
if (gMapHeader.mapLayoutId != LAYOUT_BATTLE_FRONTIER_BATTLE_PIKE_RANDOM_ROOM3 && flags & WILD_CHECK_KEEN_EYE && !IsAbilityAllowingEncounter(level))
if (gMapHeader.mapLayoutId != LAYOUT_BATTLE_FRONTIER_BATTLE_PIKE_ROOM_WILD_MONS && flags & WILD_CHECK_KEEN_EYE && !IsAbilityAllowingEncounter(level))
return FALSE;
CreateWildMon(wildMonInfo->wildPokemon[wildMonIndex].species, level);
@@ -533,7 +533,7 @@ bool8 StandardWildEncounter(u16 currMetaTileBehavior, u16 previousMetaTileBehavi
headerId = GetCurrentMapWildMonHeaderId();
if (headerId == 0xFFFF)
{
if (gMapHeader.mapLayoutId == LAYOUT_BATTLE_FRONTIER_BATTLE_PIKE_RANDOM_ROOM3)
if (gMapHeader.mapLayoutId == LAYOUT_BATTLE_FRONTIER_BATTLE_PIKE_ROOM_WILD_MONS)
{
headerId = GetBattlePikeWildMonHeaderId();
if (previousMetaTileBehavior != currMetaTileBehavior && !DoGlobalWildEncounterDiceRoll())
@@ -676,7 +676,7 @@ bool8 SweetScentWildEncounter(void)
headerId = GetCurrentMapWildMonHeaderId();
if (headerId == 0xFFFF)
{
if (gMapHeader.mapLayoutId == LAYOUT_BATTLE_FRONTIER_BATTLE_PIKE_RANDOM_ROOM3)
if (gMapHeader.mapLayoutId == LAYOUT_BATTLE_FRONTIER_BATTLE_PIKE_ROOM_WILD_MONS)
{
headerId = GetBattlePikeWildMonHeaderId();
if (TryGenerateWildMon(gBattlePikeWildMonHeaders[headerId].landMonsInfo, WILD_AREA_LAND, 0) != TRUE)