OBJ_EVENT_ID_PLAYER/CAMERA -> LOCALID_PLAYER/CAMERA
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@@ -26,7 +26,7 @@ BattleFrontier_BattlePikeRoomWildMons_OnWarp:
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BattleFrontier_BattlePikeRoomWildMons_EventScript_TurnPlayerNorth::
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setvar VAR_TEMP_4, 1
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turnobject OBJ_EVENT_ID_PLAYER, DIR_NORTH
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turnobject LOCALID_PLAYER, DIR_NORTH
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end
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BattleFrontier_BattlePikeRoomWildMons_OnResume:
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