OBJ_EVENT_ID_PLAYER/CAMERA -> LOCALID_PLAYER/CAMERA
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@@ -7,6 +7,6 @@ EverGrandeCity_Hall2_OnWarp:
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.2byte 0
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EverGrandeCity_Hall2_EventScript_TurnPlayerNorth::
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turnobject OBJ_EVENT_ID_PLAYER, DIR_NORTH
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turnobject LOCALID_PLAYER, DIR_NORTH
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end
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