OBJ_EVENT_ID_PLAYER/CAMERA -> LOCALID_PLAYER/CAMERA
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@@ -8,7 +8,7 @@ PetalburgCity_WallysHouse_OnWarp:
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.2byte 0
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PetalburgCity_WallysHouse_EventScript_PlayerWallysDadFaceEachOther::
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turnobject OBJ_EVENT_ID_PLAYER, DIR_EAST
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turnobject LOCALID_PLAYER, DIR_EAST
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turnobject LOCALID_WALLYS_HOUSE_WALLYS_DAD, DIR_WEST
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end
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