OBJ_EVENT_ID_PLAYER/CAMERA -> LOCALID_PLAYER/CAMERA

This commit is contained in:
GriffinR
2024-10-12 23:34:02 -04:00
parent bf17d54b52
commit f61c0099b9
146 changed files with 627 additions and 623 deletions
+10 -10
View File
@@ -97,7 +97,7 @@ Route111_OnWarp:
.2byte 0
Route111_EventScript_HidePlayerForMirageTower::
hideobjectat OBJ_EVENT_ID_PLAYER, MAP_LITTLEROOT_TOWN
hideobjectat LOCALID_PLAYER, MAP_LITTLEROOT_TOWN
end
Route111_OnFrame:
@@ -113,10 +113,10 @@ Route111_EventScript_MirageTowerDisappear::
addobject LOCALID_ROUTE111_PLAYER_FALLING
special StartPlayerDescendMirageTower
waitstate
showobjectat OBJ_EVENT_ID_PLAYER, MAP_LITTLEROOT_TOWN
showobjectat LOCALID_PLAYER, MAP_LITTLEROOT_TOWN
removeobject LOCALID_ROUTE111_PLAYER_FALLING
delay 16
turnobject OBJ_EVENT_ID_PLAYER, DIR_NORTH
turnobject LOCALID_PLAYER, DIR_NORTH
delay 16
special StartMirageTowerDisintegration
waitstate
@@ -208,22 +208,22 @@ Route111_EventScript_PreventRouteAccess::
end
Route111_EventScript_PushUpFromRoute::
applymovement OBJ_EVENT_ID_PLAYER, Route111_Movement_PushUpFromRoute
applymovement LOCALID_PLAYER, Route111_Movement_PushUpFromRoute
waitmovement 0
return
Route111_EventScript_PushDownFromRoute::
applymovement OBJ_EVENT_ID_PLAYER, Route111_Movement_PushDownFromRoute
applymovement LOCALID_PLAYER, Route111_Movement_PushDownFromRoute
waitmovement 0
return
Route111_EventScript_PushLeftFromRoute::
applymovement OBJ_EVENT_ID_PLAYER, Route111_Movement_PushLeftFromRoute
applymovement LOCALID_PLAYER, Route111_Movement_PushLeftFromRoute
waitmovement 0
return
Route111_EventScript_PushRightFromRoute::
applymovement OBJ_EVENT_ID_PLAYER, Route111_Movement_PushRightFromRoute
applymovement LOCALID_PLAYER, Route111_Movement_PushRightFromRoute
waitmovement 0
return
@@ -278,7 +278,7 @@ Route111_EventScript_BattleWinstrates::
waitmovement 0
removeobject LOCALID_ROUTE111_VICTOR
call Route111_EventScript_CloseWinstrateDoor
applymovement OBJ_EVENT_ID_PLAYER, Route111_Movement_WaitForNextWinstrate
applymovement LOCALID_PLAYER, Route111_Movement_WaitForNextWinstrate
waitmovement 0
call Route111_EventScript_OpenWinstrateDoor
addobject LOCALID_ROUTE111_VICTORIA
@@ -296,7 +296,7 @@ Route111_EventScript_BattleWinstrates::
waitmovement 0
removeobject LOCALID_ROUTE111_VICTORIA
call Route111_EventScript_CloseWinstrateDoor
applymovement OBJ_EVENT_ID_PLAYER, Route111_Movement_WaitForNextWinstrate
applymovement LOCALID_PLAYER, Route111_Movement_WaitForNextWinstrate
waitmovement 0
call Route111_EventScript_OpenWinstrateDoor
addobject LOCALID_ROUTE111_VIVI
@@ -314,7 +314,7 @@ Route111_EventScript_BattleWinstrates::
waitmovement 0
removeobject LOCALID_ROUTE111_VIVI
call Route111_EventScript_CloseWinstrateDoor
applymovement OBJ_EVENT_ID_PLAYER, Route111_Movement_WaitForNextWinstrate
applymovement LOCALID_PLAYER, Route111_Movement_WaitForNextWinstrate
waitmovement 0
call Route111_EventScript_OpenWinstrateDoor
addobject LOCALID_ROUTE111_VICKY