OBJ_EVENT_ID_PLAYER/CAMERA -> LOCALID_PLAYER/CAMERA
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@@ -34,7 +34,7 @@ SkyPillar_Outside_EventScript_WallaceScene::
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lockall
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applymovement LOCALID_SKY_PILLAR_WALLACE, SkyPillar_Outside_Movement_WallaceApproachPlayer
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waitmovement 0
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applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFasterLeft
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applymovement LOCALID_PLAYER, Common_Movement_WalkInPlaceFasterLeft
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waitmovement 0
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msgbox SkyPillar_Outside_Text_OpenedDoorToSkyPillar, MSGBOX_DEFAULT
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closemessage
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@@ -48,7 +48,7 @@ SkyPillar_Outside_EventScript_WallaceScene::
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delay 40
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msgbox SkyPillar_Outside_Text_EarthquakeNotMomentToWaste, MSGBOX_DEFAULT
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closemessage
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applymovement OBJ_EVENT_ID_PLAYER, SkyPillar_Outside_Movement_PlayerClimbSkyPillar
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applymovement LOCALID_PLAYER, SkyPillar_Outside_Movement_PlayerClimbSkyPillar
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applymovement LOCALID_SKY_PILLAR_WALLACE, SkyPillar_Outside_Movement_WallaceClimbSkyPillar
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waitmovement 0
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setvar VAR_0x8004, 1 @ vertical pan
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