OBJ_EVENT_ID_PLAYER/CAMERA -> LOCALID_PLAYER/CAMERA

This commit is contained in:
GriffinR
2024-10-12 23:34:02 -04:00
parent bf17d54b52
commit f61c0099b9
146 changed files with 627 additions and 623 deletions

View File

@@ -55,17 +55,17 @@ BattleFrontier_BattlePikeRoomNormal_EventScript_InitRoomObjects::
goto_if_eq VAR_RESULT, PIKE_ROOM_BRAIN, BattleFrontier_BattlePikeRoomNormal_EventScript_InitBrainRoomObjects
hideobjectat LOCALID_PIKE_ROOM_NPC_2, MAP_BATTLE_FRONTIER_BATTLE_PIKE_ROOM_NORMAL
setvar VAR_TEMP_4, 1
turnobject OBJ_EVENT_ID_PLAYER, DIR_NORTH
turnobject LOCALID_PLAYER, DIR_NORTH
end
BattleFrontier_BattlePikeRoomNormal_EventScript_InitTwoObjectRoom::
setvar VAR_TEMP_4, 1
turnobject OBJ_EVENT_ID_PLAYER, DIR_NORTH
turnobject LOCALID_PLAYER, DIR_NORTH
end
BattleFrontier_BattlePikeRoomNormal_EventScript_InitBrainRoomObjects::
setvar VAR_TEMP_4, 1
turnobject OBJ_EVENT_ID_PLAYER, DIR_NORTH
turnobject LOCALID_PLAYER, DIR_NORTH
hideobjectat LOCALID_PIKE_ROOM_NPC_1, MAP_BATTLE_FRONTIER_BATTLE_PIKE_ROOM_NORMAL @ Pike Queen hidden initially
end
@@ -106,7 +106,7 @@ BattleFrontier_BattlePikeThreePathRoom_EventScript_RoomWarp::
end
BattleFrontier_BattlePikeThreePathRoom_EventScript_WarpNPCRoom::
applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattlePikeRoom_Movement_HidePlayer
applymovement LOCALID_PLAYER, BattleFrontier_BattlePikeRoom_Movement_HidePlayer
waitmovement 0
call BattleFrontier_BattlePike_EventScript_CloseCurtain
warpsilent MAP_BATTLE_FRONTIER_BATTLE_PIKE_ROOM_NORMAL, 4, 7
@@ -114,7 +114,7 @@ BattleFrontier_BattlePikeThreePathRoom_EventScript_WarpNPCRoom::
end
BattleFrontier_BattlePikeThreePathRoom_EventScript_WarpWildMonRoom::
applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattlePikeRoom_Movement_HidePlayer
applymovement LOCALID_PLAYER, BattleFrontier_BattlePikeRoom_Movement_HidePlayer
waitmovement 0
call BattleFrontier_BattlePike_EventScript_CloseCurtain
warpsilent MAP_BATTLE_FRONTIER_BATTLE_PIKE_ROOM_WILD_MONS, 4, 19
@@ -172,14 +172,14 @@ BattleFrontier_BattlePikeRoom_EventScript_EnableHealing::
return
BattleFrontier_BattlePikeRoom_EventScript_WarpToFinalRoom::
applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattlePikeRoom_Movement_HidePlayer
applymovement LOCALID_PLAYER, BattleFrontier_BattlePikeRoom_Movement_HidePlayer
waitmovement 0
call BattleFrontier_BattlePike_EventScript_CloseCurtain
warpsilent MAP_BATTLE_FRONTIER_BATTLE_PIKE_ROOM_FINAL, 2, 7
return
BattleFrontier_BattlePikeRoom_EventScript_WarpToThreePathRoom::
applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattlePikeRoom_Movement_HidePlayer
applymovement LOCALID_PLAYER, BattleFrontier_BattlePikeRoom_Movement_HidePlayer
waitmovement 0
call BattleFrontier_BattlePike_EventScript_CloseCurtain
warpsilent MAP_BATTLE_FRONTIER_BATTLE_PIKE_THREE_PATH_ROOM, 6, 10