OBJ_EVENT_ID_PLAYER/CAMERA -> LOCALID_PLAYER/CAMERA
This commit is contained in:
@@ -300,8 +300,12 @@
|
||||
// in regular offline play, five for linked players while playing Berry Blender, and one for an invisible object that
|
||||
// can be spawned for the camera to track instead of the player. Additionally, the value 0 is reserved as an "empty" indicator.
|
||||
#define LOCALID_NONE 0
|
||||
#define OBJ_EVENT_ID_CAMERA 127
|
||||
#define LOCALID_CAMERA 127
|
||||
#define LOCALID_BERRY_BLENDER_PLAYER_END 240 // This will use 5 (MAX_RFU_PLAYERS) IDs ending at 240, i.e. 236-240
|
||||
#define OBJ_EVENT_ID_PLAYER 255
|
||||
#define LOCALID_PLAYER 255
|
||||
|
||||
// Aliases for old names. "object event id" normally refers to an index into gObjectEvents, which these are not.
|
||||
#define OBJ_EVENT_ID_CAMERA LOCALID_CAMERA
|
||||
#define OBJ_EVENT_ID_PLAYER LOCALID_PLAYER
|
||||
|
||||
#endif // GUARD_CONSTANTS_EVENT_OBJECTS_H
|
||||
|
||||
Reference in New Issue
Block a user