OBJ_EVENT_ID_PLAYER/CAMERA -> LOCALID_PLAYER/CAMERA
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@@ -98,7 +98,7 @@ void FreezeObjects_WaitForPlayerAndSelected(void)
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void ScriptUnfreezeObjectEvents(void)
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{
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u8 playerObjectId = GetObjectEventIdByLocalIdAndMap(OBJ_EVENT_ID_PLAYER, 0, 0);
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u8 playerObjectId = GetObjectEventIdByLocalIdAndMap(LOCALID_PLAYER, 0, 0);
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ObjectEventClearHeldMovementIfFinished(&gObjectEvents[playerObjectId]);
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ScriptMovement_UnfreezeObjectEvents();
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UnfreezeObjectEvents();
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@@ -110,7 +110,7 @@ void UnionRoom_UnlockPlayerAndChatPartner(void)
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if (gObjectEvents[gSelectedObjectEvent].active)
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ObjectEventClearHeldMovementIfFinished(&gObjectEvents[gSelectedObjectEvent]);
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playerObjectId = GetObjectEventIdByLocalIdAndMap(OBJ_EVENT_ID_PLAYER, 0, 0);
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playerObjectId = GetObjectEventIdByLocalIdAndMap(LOCALID_PLAYER, 0, 0);
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ObjectEventClearHeldMovementIfFinished(&gObjectEvents[playerObjectId]);
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ScriptMovement_UnfreezeObjectEvents();
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UnfreezeObjectEvents();
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