Document Battle Palace scripts

This commit is contained in:
GriffinR
2019-12-06 21:25:46 -05:00
committed by huderlem
parent 49b56d0136
commit fcd8d37d62
7 changed files with 475 additions and 492 deletions

View File

@@ -145,7 +145,7 @@ BattleFrontier_BattleArenaBattleRoom_EventScript_AskReadyForOpponent:: @ 82576B0
call_if_eq BattleFrontier_BattleArenaBattleRoom_EventScript_ReadyFor7thOpponent
call BattleFrontier_BattleArenaBattleRoom_EventScript_23E8E0
compare VAR_RESULT, 1
goto_if_eq BattleFrontier_BattleArenaBattleRoom_EventScript_ProceedChallengeNoRecord
goto_if_eq BattleFrontier_BattleArenaBattleRoom_EventScript_AskReadyForOpponentNoRecord
multichoice 19, 4, MULTI_GO_ON_RECORD_REST_RETIRE, 1
switch VAR_RESULT
case 0, BattleFrontier_BattleArenaBattleRoom_EventScript_ContinueChallenge
@@ -154,7 +154,7 @@ BattleFrontier_BattleArenaBattleRoom_EventScript_AskReadyForOpponent:: @ 82576B0
case 3, BattleFrontier_BattleArenaBattleRoom_EventScript_AskRetireChallenge
case MULTI_B_PRESSED, BattleFrontier_BattleArenaBattleRoom_EventScript_AskReadyForOpponent
BattleFrontier_BattleArenaBattleRoom_EventScript_ProceedChallengeNoRecord:: @ 8257768
BattleFrontier_BattleArenaBattleRoom_EventScript_AskReadyForOpponentNoRecord:: @ 8257768
multichoice 20, 6, MULTI_GO_ON_REST_RETIRE, 1
switch VAR_RESULT
case 0, BattleFrontier_BattleArenaBattleRoom_EventScript_ContinueChallenge
@@ -254,7 +254,7 @@ BattleFrontier_BattleArenaBattleRoom_EventScript_AskReadyForTycoon:: @ 82578D4
waitmessage
call BattleFrontier_BattleArenaBattleRoom_EventScript_23E8E0
compare VAR_RESULT, 1
goto_if_eq BattleFrontier_BattleArenaBattleRoom_EventScript_ProceedChallengeGretaNoRecord
goto_if_eq BattleFrontier_BattleArenaBattleRoom_EventScript_AskReadyForTycoonNoRecord
multichoice 19, 4, MULTI_GO_ON_RECORD_REST_RETIRE, 1
switch VAR_RESULT
case 0, BattleFrontier_BattleArenaBattleRoom_EventScript_BattleGreta
@@ -263,7 +263,7 @@ BattleFrontier_BattleArenaBattleRoom_EventScript_AskReadyForTycoon:: @ 82578D4
case 3, BattleFrontier_BattleArenaBattleRoom_EventScript_AskRetireChallenge
case MULTI_B_PRESSED, BattleFrontier_BattleArenaBattleRoom_EventScript_AskReadyForTycoon
BattleFrontier_BattleArenaBattleRoom_EventScript_ProceedChallengeGretaNoRecord:: @ 825792B
BattleFrontier_BattleArenaBattleRoom_EventScript_AskReadyForTycoonNoRecord:: @ 825792B
multichoice 20, 6, MULTI_GO_ON_REST_RETIRE, 1
switch VAR_RESULT
case 0, BattleFrontier_BattleArenaBattleRoom_EventScript_BattleGreta

View File

@@ -1,167 +1,169 @@
BattleFrontier_BattlePalaceBattleRoom_MapScripts:: @ 824F815
map_script MAP_SCRIPT_ON_TRANSITION, BattleFrontier_BattlePalaceBattleRoom_MapScript1_24F825
map_script MAP_SCRIPT_ON_FRAME_TABLE, BattleFrontier_BattlePalaceBattleRoom_MapScript2_24F861
map_script MAP_SCRIPT_ON_WARP_INTO_MAP_TABLE, BattleFrontier_BattlePalaceBattleRoom_MapScript2_24FE34
map_script MAP_SCRIPT_ON_TRANSITION, BattleFrontier_BattlePalaceBattleRoom_OnTransition
map_script MAP_SCRIPT_ON_FRAME_TABLE, BattleFrontier_BattlePalaceBattleRoom_OnFrame
map_script MAP_SCRIPT_ON_WARP_INTO_MAP_TABLE, BattleFrontier_BattlePalaceBattleRoom_OnWarp
.byte 0
BattleFrontier_BattlePalaceBattleRoom_MapScript1_24F825: @ 824F825
@ On this map the player (OBJ_EVENT_ID_PLAYER) is hidden
@ The player is represented instead by object event 1, which has the gfx id VAR_OBJ_GFX_ID_0
@ The opponent is represented by objct event 2, which has the gfx id VAR_OBJ_GFX_ID_1
BattleFrontier_BattlePalaceBattleRoom_OnTransition: @ 824F825
frontier_settrainers
call BattleFrontier_BattlePalaceBattleRoom_EventScript_24F833
call BattleFrontier_BattlePalaceBattleRoom_EventScript_SetPlayerGfx
end
BattleFrontier_BattlePalaceBattleRoom_EventScript_24F833:: @ 824F833
BattleFrontier_BattlePalaceBattleRoom_EventScript_SetPlayerGfx:: @ 824F833
checkplayergender
compare VAR_RESULT, MALE
goto_if_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_24F84B
goto_if_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_SetPlayerGfxMale
compare VAR_RESULT, FEMALE
goto_if_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_24F856
goto_if_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_SetPlayerGfxFemale
return
BattleFrontier_BattlePalaceBattleRoom_EventScript_24F84B:: @ 824F84B
@ The opponent's gfx are set to the players by default
BattleFrontier_BattlePalaceBattleRoom_EventScript_SetPlayerGfxMale:: @ 824F84B
setvar VAR_OBJ_GFX_ID_1, EVENT_OBJ_GFX_RIVAL_BRENDAN_NORMAL
setvar VAR_OBJ_GFX_ID_0, EVENT_OBJ_GFX_RIVAL_BRENDAN_NORMAL
return
BattleFrontier_BattlePalaceBattleRoom_EventScript_24F856:: @ 824F856
BattleFrontier_BattlePalaceBattleRoom_EventScript_SetPlayerGfxFemale:: @ 824F856
setvar VAR_OBJ_GFX_ID_1, EVENT_OBJ_GFX_RIVAL_MAY_NORMAL
setvar VAR_OBJ_GFX_ID_0, EVENT_OBJ_GFX_RIVAL_MAY_NORMAL
return
BattleFrontier_BattlePalaceBattleRoom_MapScript2_24F861: @ 824F861
map_script_2 VAR_TEMP_0, 0, BattleFrontier_BattlePalaceBattleRoom_EventScript_24F86B
BattleFrontier_BattlePalaceBattleRoom_OnFrame: @ 824F861
map_script_2 VAR_TEMP_0, 0, BattleFrontier_BattlePalaceBattleRoom_EventScript_EnterRoom
.2byte 0
BattleFrontier_BattlePalaceBattleRoom_EventScript_24F86B:: @ 824F86B
BattleFrontier_BattlePalaceBattleRoom_EventScript_EnterRoom:: @ 824F86B
showobjectat 1, MAP_BATTLE_FRONTIER_BATTLE_PALACE_BATTLE_ROOM
frontier_get FRONTIER_DATA_BATTLE_NUM
compare VAR_RESULT, 0
goto_if_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_24F8B5
applymovement 1, BattleFrontier_BattlePalaceBattleRoom_Movement_24FE9B
goto_if_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_BeginChallenge
applymovement 1, BattleFrontier_BattlePalaceBattleRoom_Movement_PlayerReturnToChallenge
waitmovement 0
applymovement 3, BattleFrontier_BattlePalaceBattleRoom_Movement_24FEAC
applymovement 3, BattleFrontier_BattlePalaceBattleRoom_Movement_FaceDown
setvar VAR_TEMP_2, 1
frontier_set FRONTIER_DATA_6, 1
goto BattleFrontier_BattlePalaceBattleRoom_EventScript_24F98A
goto BattleFrontier_BattlePalaceBattleRoom_EventScript_AskReadyForOpponent
BattleFrontier_BattlePalaceBattleRoom_EventScript_24F8B5:: @ 824F8B5
applymovement 1, BattleFrontier_BattlePalaceBattleRoom_Movement_24FE92
BattleFrontier_BattlePalaceBattleRoom_EventScript_BeginChallenge:: @ 824F8B5
applymovement 1, BattleFrontier_BattlePalaceBattleRoom_Movement_PlayerEnterRoom
waitmovement 0
BattleFrontier_BattlePalaceBattleRoom_EventScript_24F8BF:: @ 824F8BF
BattleFrontier_BattlePalaceBattleRoom_EventScript_NextOpponentEnter:: @ 824F8BF
tower_setopponent
addobject 2
applymovement 2, BattleFrontier_BattlePalaceBattleRoom_Movement_24FEA1
applymovement 2, BattleFrontier_BattlePalaceBattleRoom_Movement_OpponentEnter
waitmovement 0
palace_getopponentintro
msgbox gStringVar4, MSGBOX_DEFAULT
waitmessage
call BattleFrontier_BattlePalaceBattleRoom_EventScript_24FDF7
call BattleFrontier_BattlePalaceBattleRoom_EventScript_DoPalaceBattle
switch VAR_RESULT
case 1, BattleFrontier_BattlePalaceBattleRoom_EventScript_24F911
BattleFrontier_BattlePalaceBattleRoom_EventScript_24F8FA:: @ 824F8FA
case 1, BattleFrontier_BattlePalaceBattleRoom_EventScript_DefeatedOpponent
BattleFrontier_BattlePalaceBattleRoom_EventScript_WarpToLobbyLost:: @ 824F8FA
frontier_set FRONTIER_DATA_CHALLENGE_STATUS, CHALLENGE_STATUS_LOST
goto BattleFrontier_BattlePalaceBattleRoom_EventScript_24FEBB
goto BattleFrontier_BattlePalaceBattleRoom_EventScript_WarpToLobby
BattleFrontier_BattlePalaceBattleRoom_EventScript_24F911:: @ 824F911
BattleFrontier_BattlePalaceBattleRoom_EventScript_DefeatedOpponent:: @ 824F911
call BattleFrontier_EventScript_IncrementWinStreak
frontier_get FRONTIER_DATA_BATTLE_NUM
addvar VAR_RESULT, 1
frontier_set FRONTIER_DATA_BATTLE_NUM, VAR_RESULT
switch VAR_RESULT
case 7, BattleFrontier_BattlePalaceBattleRoom_EventScript_24FB28
applymovement 2, BattleFrontier_BattlePalaceBattleRoom_Movement_24FEA7
case 7, BattleFrontier_BattlePalaceBattleRoom_EventScript_WarpToLobbyWon
applymovement 2, BattleFrontier_BattlePalaceBattleRoom_Movement_OpponentExit
waitmovement 0
removeobject 2
applymovement 1, BattleFrontier_BattlePalaceBattleRoom_Movement_24FE99
applymovement 3, BattleFrontier_BattlePalaceBattleRoom_Movement_24FEAC
applymovement 1, BattleFrontier_BattlePalaceBattleRoom_Movement_FaceUp
applymovement 3, BattleFrontier_BattlePalaceBattleRoom_Movement_FaceDown
waitmovement 0
msgbox BattleFrontier_BattlePalaceBattleRoom_Text_24FF00, MSGBOX_DEFAULT
msgbox BattleFrontier_BattlePalaceBattleRoom_Text_LetMeRestoreYourMons, MSGBOX_DEFAULT
special LoadPlayerParty
special SavePlayerParty
frontier_setpartyorder FRONTIER_PARTY_SIZE
playfanfare MUS_ME_ASA
waitfanfare
special HealPlayerParty
BattleFrontier_BattlePalaceBattleRoom_EventScript_24F98A:: @ 824F98A
BattleFrontier_BattlePalaceBattleRoom_EventScript_AskReadyForOpponent:: @ 824F98A
frontier_getbrainstatus
copyvar VAR_TEMP_F, VAR_RESULT
compare VAR_RESULT, FRONTIER_BRAIN_NOT_READY
goto_if_ne BattleFrontier_BattlePalaceBattleRoom_EventScript_24FB61
goto_if_ne BattleFrontier_BattlePalaceBattleRoom_EventScript_MavenUpNext
frontier_get FRONTIER_DATA_BATTLE_NUM
compare VAR_RESULT, 1
call_if_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_24FE66
call_if_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_ReadyFor2ndOpponent
compare VAR_RESULT, 2
call_if_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_24FE6D
call_if_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_ReadyFor3rdOpponent
compare VAR_RESULT, 3
call_if_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_24FE74
call_if_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_ReadyFor4thOpponent
compare VAR_RESULT, 4
call_if_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_24FE7B
call_if_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_ReadyFor5thOpponent
compare VAR_RESULT, 5
call_if_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_24FE82
call_if_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_ReadyFor6thOpponent
compare VAR_RESULT, 6
call_if_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_24FE89
call_if_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_ReadyFor7thOpponent
call BattleFrontier_BattlePalaceBattleRoom_EventScript_23E8E0
compare VAR_RESULT, 1
goto_if_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_24FA42
goto_if_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_AskReadyForOpponentNoRecord
multichoice 19, 4, MULTI_GO_ON_RECORD_REST_RETIRE, 1
switch VAR_RESULT
case 0, BattleFrontier_BattlePalaceBattleRoom_EventScript_24FB14
case 1, BattleFrontier_BattlePalaceBattleRoom_EventScript_24FA78
case 2, BattleFrontier_BattlePalaceBattleRoom_EventScript_24FAB4
case 3, BattleFrontier_BattlePalaceBattleRoom_EventScript_24FAE2
case MULTI_B_PRESSED, BattleFrontier_BattlePalaceBattleRoom_EventScript_24F98A
case 0, BattleFrontier_BattlePalaceBattleRoom_EventScript_ContinueChallenge
case 1, BattleFrontier_BattlePalaceBattleRoom_EventScript_AskRecordBattle
case 2, BattleFrontier_BattlePalaceBattleRoom_EventScript_AskPauseChallenge
case 3, BattleFrontier_BattlePalaceBattleRoom_EventScript_AskRetireChallenge
case MULTI_B_PRESSED, BattleFrontier_BattlePalaceBattleRoom_EventScript_AskReadyForOpponent
BattleFrontier_BattlePalaceBattleRoom_EventScript_24FA42:: @ 824FA42
BattleFrontier_BattlePalaceBattleRoom_EventScript_AskReadyForOpponentNoRecord:: @ 824FA42
multichoice 20, 6, MULTI_GO_ON_REST_RETIRE, 1
switch VAR_RESULT
case 0, BattleFrontier_BattlePalaceBattleRoom_EventScript_24FB14
case 1, BattleFrontier_BattlePalaceBattleRoom_EventScript_24FAB4
case 2, BattleFrontier_BattlePalaceBattleRoom_EventScript_24FAE2
case MULTI_B_PRESSED, BattleFrontier_BattlePalaceBattleRoom_EventScript_24F98A
case 0, BattleFrontier_BattlePalaceBattleRoom_EventScript_ContinueChallenge
case 1, BattleFrontier_BattlePalaceBattleRoom_EventScript_AskPauseChallenge
case 2, BattleFrontier_BattlePalaceBattleRoom_EventScript_AskRetireChallenge
case MULTI_B_PRESSED, BattleFrontier_BattlePalaceBattleRoom_EventScript_AskReadyForOpponent
BattleFrontier_BattlePalaceBattleRoom_EventScript_24FA78:: @ 824FA78
message BattleFrontier_BattlePalaceBattleRoom_Text_25009E
BattleFrontier_BattlePalaceBattleRoom_EventScript_AskRecordBattle:: @ 824FA78
message BattleFrontier_BattlePalaceBattleRoom_Text_RecordLastMatch
waitmessage
multichoicedefault 20, 8, MULTI_YESNO, 1, 0
switch VAR_RESULT
case 1, BattleFrontier_BattlePalaceBattleRoom_EventScript_24F98A
case 0, BattleFrontier_BattlePalaceBattleRoom_EventScript_24FAAA
case MULTI_B_PRESSED, BattleFrontier_BattlePalaceBattleRoom_EventScript_24F98A
case 1, BattleFrontier_BattlePalaceBattleRoom_EventScript_AskReadyForOpponent
case 0, BattleFrontier_BattlePalaceBattleRoom_EventScript_RecordBattle
case MULTI_B_PRESSED, BattleFrontier_BattlePalaceBattleRoom_EventScript_AskReadyForOpponent
BattleFrontier_BattlePalaceBattleRoom_EventScript_24FAAA:: @ 824FAAA
BattleFrontier_BattlePalaceBattleRoom_EventScript_RecordBattle:: @ 824FAAA
call BattleFrontier_EventScript_SaveBattle
goto BattleFrontier_BattlePalaceBattleRoom_EventScript_24F98A
goto BattleFrontier_BattlePalaceBattleRoom_EventScript_AskReadyForOpponent
BattleFrontier_BattlePalaceBattleRoom_EventScript_24FAB4:: @ 824FAB4
msgbox BattleFrontier_BattlePalaceBattleRoom_Text_250030, MSGBOX_YESNO
BattleFrontier_BattlePalaceBattleRoom_EventScript_AskPauseChallenge:: @ 824FAB4
msgbox BattleFrontier_BattlePalaceBattleRoom_Text_SaveAndQuitGame, MSGBOX_YESNO
switch VAR_RESULT
case NO, BattleFrontier_BattlePalaceBattleRoom_EventScript_24F98A
case YES, BattleFrontier_BattlePalaceBattleRoom_EventScript_24FB3F
case MULTI_B_PRESSED, BattleFrontier_BattlePalaceBattleRoom_EventScript_24F98A
case NO, BattleFrontier_BattlePalaceBattleRoom_EventScript_AskReadyForOpponent
case YES, BattleFrontier_BattlePalaceBattleRoom_EventScript_PauseChallenge
case MULTI_B_PRESSED, BattleFrontier_BattlePalaceBattleRoom_EventScript_AskReadyForOpponent
BattleFrontier_BattlePalaceBattleRoom_EventScript_24FAE2:: @ 824FAE2
message BattleFrontier_BattlePalaceBattleRoom_Text_25005A
BattleFrontier_BattlePalaceBattleRoom_EventScript_AskRetireChallenge:: @ 824FAE2
message BattleFrontier_BattlePalaceBattleRoom_Text_WishToQuitChallenge
waitmessage
multichoicedefault 20, 8, MULTI_YESNO, 1, 0
switch VAR_RESULT
case 1, BattleFrontier_BattlePalaceBattleRoom_EventScript_24F98A
case 0, BattleFrontier_BattlePalaceBattleRoom_EventScript_24F8FA
case MULTI_B_PRESSED, BattleFrontier_BattlePalaceBattleRoom_EventScript_24F98A
case 1, BattleFrontier_BattlePalaceBattleRoom_EventScript_AskReadyForOpponent
case 0, BattleFrontier_BattlePalaceBattleRoom_EventScript_WarpToLobbyLost
case MULTI_B_PRESSED, BattleFrontier_BattlePalaceBattleRoom_EventScript_AskReadyForOpponent
BattleFrontier_BattlePalaceBattleRoom_EventScript_24FB14:: @ 824FB14
applymovement 1, BattleFrontier_BattlePalaceBattleRoom_Movement_24FE97
applymovement 3, BattleFrontier_BattlePalaceBattleRoom_Movement_24FE97
BattleFrontier_BattlePalaceBattleRoom_EventScript_ContinueChallenge:: @ 824FB14
applymovement 1, BattleFrontier_BattlePalaceBattleRoom_Movement_FaceRight
applymovement 3, BattleFrontier_BattlePalaceBattleRoom_Movement_FaceRight
closemessage
goto BattleFrontier_BattlePalaceBattleRoom_EventScript_24F8BF
goto BattleFrontier_BattlePalaceBattleRoom_EventScript_NextOpponentEnter
BattleFrontier_BattlePalaceBattleRoom_EventScript_24FB28:: @ 824FB28
BattleFrontier_BattlePalaceBattleRoom_EventScript_WarpToLobbyWon:: @ 824FB28
frontier_set FRONTIER_DATA_CHALLENGE_STATUS, CHALLENGE_STATUS_WON
goto BattleFrontier_BattlePalaceBattleRoom_EventScript_24FEBB
goto BattleFrontier_BattlePalaceBattleRoom_EventScript_WarpToLobby
BattleFrontier_BattlePalaceBattleRoom_EventScript_24FB3F:: @ 824FB3F
message BattleFrontier_BattlePalaceBattleRoom_Text_25007E
BattleFrontier_BattlePalaceBattleRoom_EventScript_PauseChallenge:: @ 824FB3F
message BattleFrontier_BattlePalaceBattleRoom_Text_SavingData
waitmessage
palace_save CHALLENGE_STATUS_PAUSED
playse SE_SAVE
@@ -170,76 +172,75 @@ BattleFrontier_BattlePalaceBattleRoom_EventScript_24FB3F:: @ 824FB3F
frontier_reset
end
BattleFrontier_BattlePalaceBattleRoom_EventScript_24FB61:: @ 824FB61
BattleFrontier_BattlePalaceBattleRoom_EventScript_MavenUpNext:: @ 824FB61
compare VAR_TEMP_2, 1
goto_if_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_24FB79
msgbox BattleFrontier_BattlePalaceBattleRoom_Text_2500DD, MSGBOX_DEFAULT
goto_if_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_AskReadyForMaven
msgbox BattleFrontier_BattlePalaceBattleRoom_Text_ChallengingPalaceMaven, MSGBOX_DEFAULT
setvar VAR_TEMP_2, 1
BattleFrontier_BattlePalaceBattleRoom_EventScript_24FB79:: @ 824FB79
message BattleFrontier_BattlePalaceBattleRoom_Text_25014A
BattleFrontier_BattlePalaceBattleRoom_EventScript_AskReadyForMaven:: @ 824FB79
message BattleFrontier_BattlePalaceBattleRoom_Text_ReadyForPalaceMaven
waitmessage
call BattleFrontier_BattlePalaceBattleRoom_EventScript_23E8E0
compare VAR_RESULT, 1
goto_if_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_24FBD0
goto_if_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_AskReadyForMavenNoRecord
multichoice 19, 4, MULTI_GO_ON_RECORD_REST_RETIRE, 1
switch VAR_RESULT
case 0, BattleFrontier_BattlePalaceBattleRoom_EventScript_24FC06
case 1, BattleFrontier_BattlePalaceBattleRoom_EventScript_24FA78
case 2, BattleFrontier_BattlePalaceBattleRoom_EventScript_24FAB4
case 3, BattleFrontier_BattlePalaceBattleRoom_EventScript_24FAE2
case MULTI_B_PRESSED, BattleFrontier_BattlePalaceBattleRoom_EventScript_24FB79
case 0, BattleFrontier_BattlePalaceBattleRoom_EventScript_BattleSpenser
case 1, BattleFrontier_BattlePalaceBattleRoom_EventScript_AskRecordBattle
case 2, BattleFrontier_BattlePalaceBattleRoom_EventScript_AskPauseChallenge
case 3, BattleFrontier_BattlePalaceBattleRoom_EventScript_AskRetireChallenge
case MULTI_B_PRESSED, BattleFrontier_BattlePalaceBattleRoom_EventScript_AskReadyForMaven
BattleFrontier_BattlePalaceBattleRoom_EventScript_24FBD0:: @ 824FBD0
BattleFrontier_BattlePalaceBattleRoom_EventScript_AskReadyForMavenNoRecord:: @ 824FBD0
multichoice 20, 6, MULTI_GO_ON_REST_RETIRE, 1
switch VAR_RESULT
case 0, BattleFrontier_BattlePalaceBattleRoom_EventScript_24FC06
case 1, BattleFrontier_BattlePalaceBattleRoom_EventScript_24FAB4
case 2, BattleFrontier_BattlePalaceBattleRoom_EventScript_24FAE2
case MULTI_B_PRESSED, BattleFrontier_BattlePalaceBattleRoom_EventScript_24FB79
case 0, BattleFrontier_BattlePalaceBattleRoom_EventScript_BattleSpenser
case 1, BattleFrontier_BattlePalaceBattleRoom_EventScript_AskPauseChallenge
case 2, BattleFrontier_BattlePalaceBattleRoom_EventScript_AskRetireChallenge
case MULTI_B_PRESSED, BattleFrontier_BattlePalaceBattleRoom_EventScript_AskReadyForMaven
BattleFrontier_BattlePalaceBattleRoom_EventScript_24FC06:: @ 824FC06
BattleFrontier_BattlePalaceBattleRoom_EventScript_BattleSpenser:: @ 824FC06
call BattleFrontier_EventScript_SetBrainObjectGfx
msgbox BattleFrontier_BattlePalaceBattleRoom_Text_25017C, MSGBOX_DEFAULT
msgbox BattleFrontier_BattlePalaceBattleRoom_Text_AnnounceArrivalOfSpenser, MSGBOX_DEFAULT
closemessage
applymovement 1, BattleFrontier_BattlePalaceBattleRoom_Movement_24FE97
applymovement 3, BattleFrontier_BattlePalaceBattleRoom_Movement_24FE97
applymovement 1, BattleFrontier_BattlePalaceBattleRoom_Movement_FaceRight
applymovement 3, BattleFrontier_BattlePalaceBattleRoom_Movement_FaceRight
setobjectxyperm 2, 15, 1
addobject 2
hideobjectat 2, MAP_BATTLE_FRONTIER_BATTLE_PALACE_BATTLE_ROOM
setobjectxy 2, 13, 1
setobjectxyperm 2, 13, 1
applymovement 4, BattleFrontier_BattlePalaceBattleRoom_Movement_24FEDF
applymovement 5, BattleFrontier_BattlePalaceBattleRoom_Movement_24FEE7
applymovement 2, BattleFrontier_BattlePalaceBattleRoom_Movement_24FEF2
applymovement 4, BattleFrontier_BattlePalaceBattleRoom_Movement_DusclopsEnter
applymovement 5, BattleFrontier_BattlePalaceBattleRoom_Movement_AzurillEnter
applymovement 2, BattleFrontier_BattlePalaceBattleRoom_Movement_SpenserEnter
waitmovement 0
switch VAR_TEMP_F
case FRONTIER_BRAIN_GOLD, BattleFrontier_BattlePalaceBattleRoom_EventScript_24FD3A
case FRONTIER_BRAIN_STREAK, BattleFrontier_BattlePalaceBattleRoom_EventScript_24FCAA
case FRONTIER_BRAIN_STREAK_LONG, BattleFrontier_BattlePalaceBattleRoom_EventScript_24FD67
case FRONTIER_BRAIN_GOLD, BattleFrontier_BattlePalaceBattleRoom_EventScript_IntroSpenserGold
case FRONTIER_BRAIN_STREAK, BattleFrontier_BattlePalaceBattleRoom_EventScript_BattleSpenserSilver
case FRONTIER_BRAIN_STREAK_LONG, BattleFrontier_BattlePalaceBattleRoom_EventScript_BattleSpenserGold
frontier_get FRONTIER_DATA_HEARD_BRAIN_SPEECH
compare VAR_RESULT, FALSE
goto_if_ne BattleFrontier_BattlePalaceBattleRoom_EventScript_24FCAA
msgbox BattleFrontier_BattlePalaceBattleRoom_Text_2501C1, MSGBOX_DEFAULT
goto_if_ne BattleFrontier_BattlePalaceBattleRoom_EventScript_BattleSpenserSilver
msgbox BattleFrontier_BattlePalaceBattleRoom_Text_SpenserFirstIntro, MSGBOX_DEFAULT
frontier_set FRONTIER_DATA_HEARD_BRAIN_SPEECH
BattleFrontier_BattlePalaceBattleRoom_EventScript_24FCAA:: @ 824FCAA
msgbox BattleFrontier_BattlePalaceBattleRoom_Text_2502C4, MSGBOX_DEFAULT
call BattleFrontier_BattlePalaceBattleRoom_EventScript_24FDF7
BattleFrontier_BattlePalaceBattleRoom_EventScript_BattleSpenserSilver:: @ 824FCAA
msgbox BattleFrontier_BattlePalaceBattleRoom_Text_ProveYourBondWithMons, MSGBOX_DEFAULT
call BattleFrontier_BattlePalaceBattleRoom_EventScript_DoPalaceBattle
compare VAR_RESULT, 1
goto_if_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_24FCC7
goto BattleFrontier_BattlePalaceBattleRoom_EventScript_24F8FA
goto_if_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_DefeatedSpenserSilver
goto BattleFrontier_BattlePalaceBattleRoom_EventScript_WarpToLobbyLost
BattleFrontier_BattlePalaceBattleRoom_EventScript_24FCC7:: @ 824FCC7
BattleFrontier_BattlePalaceBattleRoom_EventScript_DefeatedSpenserSilver:: @ 824FCC7
palace_incrementstreak
frontier_getsymbols
compare VAR_RESULT, 0
goto_if_ne BattleFrontier_BattlePalaceBattleRoom_EventScript_24FB28
msgbox BattleFrontier_BattlePalaceBattleRoom_Text_2502FF, MSGBOX_DEFAULT
applymovement 1, BattleFrontier_BattlePalaceBattleRoom_Movement_24FE99
applymovement 3, BattleFrontier_BattlePalaceBattleRoom_Movement_24FEAC
msgbox BattleFrontier_BattlePalaceBattleRoom_Text_25036D, MSGBOX_DEFAULT
goto_if_ne BattleFrontier_BattlePalaceBattleRoom_EventScript_WarpToLobbyWon
msgbox BattleFrontier_BattlePalaceBattleRoom_Text_SpenserPostSilverBattle, MSGBOX_DEFAULT
applymovement 1, BattleFrontier_BattlePalaceBattleRoom_Movement_FaceUp
applymovement 3, BattleFrontier_BattlePalaceBattleRoom_Movement_FaceDown
msgbox BattleFrontier_BattlePalaceBattleRoom_Text_LetsSeeFrontierPass, MSGBOX_DEFAULT
playfanfare MUS_ME_SYMBOLGET
message BattleFrontier_BattlePalaceBattleRoom_Text_2503DC
message BattleFrontier_BattlePalaceBattleRoom_Text_ReceivedSpiritsSymbol
waitmessage
waitfanfare
frontier_givesymbol
@@ -248,33 +249,33 @@ BattleFrontier_BattlePalaceBattleRoom_EventScript_24FCC7:: @ 824FCC7
applymovement 1, Common_Movement_WalkInPlaceFastestRight
applymovement 3, Common_Movement_WalkInPlaceFastestRight
waitmovement 0
msgbox BattleFrontier_BattlePalaceBattleRoom_Text_250412, MSGBOX_DEFAULT
goto BattleFrontier_BattlePalaceBattleRoom_EventScript_24FB28
msgbox BattleFrontier_BattlePalaceBattleRoom_Text_SpenserAwaitNextTime, MSGBOX_DEFAULT
goto BattleFrontier_BattlePalaceBattleRoom_EventScript_WarpToLobbyWon
BattleFrontier_BattlePalaceBattleRoom_EventScript_24FD3A:: @ 824FD3A
BattleFrontier_BattlePalaceBattleRoom_EventScript_IntroSpenserGold:: @ 824FD3A
frontier_get FRONTIER_DATA_HEARD_BRAIN_SPEECH
compare VAR_RESULT, FALSE
goto_if_ne BattleFrontier_BattlePalaceBattleRoom_EventScript_24FD67
msgbox BattleFrontier_BattlePalaceBattleRoom_Text_250485, MSGBOX_DEFAULT
goto_if_ne BattleFrontier_BattlePalaceBattleRoom_EventScript_BattleSpenserGold
msgbox BattleFrontier_BattlePalaceBattleRoom_Text_SpenserThisTimeWontHoldBack, MSGBOX_DEFAULT
frontier_set FRONTIER_DATA_HEARD_BRAIN_SPEECH
BattleFrontier_BattlePalaceBattleRoom_EventScript_24FD67:: @ 824FD67
msgbox BattleFrontier_BattlePalaceBattleRoom_Text_250572, MSGBOX_DEFAULT
call BattleFrontier_BattlePalaceBattleRoom_EventScript_24FDF7
BattleFrontier_BattlePalaceBattleRoom_EventScript_BattleSpenserGold:: @ 824FD67
msgbox BattleFrontier_BattlePalaceBattleRoom_Text_Kaaah, MSGBOX_DEFAULT
call BattleFrontier_BattlePalaceBattleRoom_EventScript_DoPalaceBattle
compare VAR_RESULT, 1
goto_if_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_24FD84
goto BattleFrontier_BattlePalaceBattleRoom_EventScript_24F8FA
goto_if_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_DefeatedSpenserGold
goto BattleFrontier_BattlePalaceBattleRoom_EventScript_WarpToLobbyLost
BattleFrontier_BattlePalaceBattleRoom_EventScript_24FD84:: @ 824FD84
BattleFrontier_BattlePalaceBattleRoom_EventScript_DefeatedSpenserGold:: @ 824FD84
palace_incrementstreak
frontier_getsymbols
compare VAR_RESULT, 2
goto_if_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_24FB28
msgbox BattleFrontier_BattlePalaceBattleRoom_Text_25057E, MSGBOX_DEFAULT
applymovement 1, BattleFrontier_BattlePalaceBattleRoom_Movement_24FE99
applymovement 3, BattleFrontier_BattlePalaceBattleRoom_Movement_24FEAC
msgbox BattleFrontier_BattlePalaceBattleRoom_Text_250629, MSGBOX_DEFAULT
goto_if_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_WarpToLobbyWon
msgbox BattleFrontier_BattlePalaceBattleRoom_Text_SpenserYourTeamIsAdmirable, MSGBOX_DEFAULT
applymovement 1, BattleFrontier_BattlePalaceBattleRoom_Movement_FaceUp
applymovement 3, BattleFrontier_BattlePalaceBattleRoom_Movement_FaceDown
msgbox BattleFrontier_BattlePalaceBattleRoom_Text_HurryWithFrontierPass, MSGBOX_DEFAULT
playfanfare MUS_ME_SYMBOLGET
message BattleFrontier_BattlePalaceBattleRoom_Text_250699
message BattleFrontier_BattlePalaceBattleRoom_Text_SpiritsSymbolTookGoldenShine
waitmessage
waitfanfare
frontier_givesymbol
@@ -283,11 +284,10 @@ BattleFrontier_BattlePalaceBattleRoom_EventScript_24FD84:: @ 824FD84
applymovement 1, Common_Movement_WalkInPlaceFastestRight
applymovement 3, Common_Movement_WalkInPlaceFastestRight
waitmovement 0
msgbox BattleFrontier_BattlePalaceBattleRoom_Text_2506C4, MSGBOX_DEFAULT
goto BattleFrontier_BattlePalaceBattleRoom_EventScript_24FB28
msgbox BattleFrontier_BattlePalaceBattleRoom_Text_SpenserComeSeeMeAgain, MSGBOX_DEFAULT
goto BattleFrontier_BattlePalaceBattleRoom_EventScript_WarpToLobbyWon
BattleFrontier_BattlePalaceBattleRoom_EventScript_24FDF7:: @ 824FDF7
VerdanturfTown_BattleTentBattleRoom_EventScript_24FDF7:: @ 824FDF7
BattleFrontier_BattlePalaceBattleRoom_EventScript_DoPalaceBattle:: @ 824FDF7
closemessage
setvar VAR_TEMP_2, 0
frontier_set FRONTIER_DATA_6, 0
@@ -301,70 +301,69 @@ VerdanturfTown_BattleTentBattleRoom_EventScript_24FDF7:: @ 824FDF7
frontier_resetsketch
return
BattleFrontier_BattlePalaceBattleRoom_MapScript2_24FE34: @ 824FE34
map_script_2 VAR_TEMP_1, 0, BattleFrontier_BattlePalaceBattleRoom_EventScript_24FE3E
BattleFrontier_BattlePalaceBattleRoom_OnWarp: @ 824FE34
map_script_2 VAR_TEMP_1, 0, BattleFrontier_BattlePalaceBattleRoom_EventScript_SetUpRoomObjects
.2byte 0
BattleFrontier_BattlePalaceBattleRoom_EventScript_24FE3E:: @ 824FE3E
BattleFrontier_BattlePalaceBattleRoom_EventScript_SetUpRoomObjects:: @ 824FE3E
hideobjectat 1, MAP_BATTLE_FRONTIER_BATTLE_PALACE_BATTLE_ROOM
call BattleFrontier_BattlePalaceBattleRoom_EventScript_24F833
call BattleFrontier_BattlePalaceBattleRoom_EventScript_SetPlayerGfx
setvar VAR_TEMP_1, 1
applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattlePalaceBattleRoom_Movement_24FE90
applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattlePalaceBattleRoom_Movement_SetInvisible
removeobject 2
applymovement 4, BattleFrontier_BattlePalaceBattleRoom_Movement_24FE90
applymovement 5, BattleFrontier_BattlePalaceBattleRoom_Movement_24FE90
applymovement 4, BattleFrontier_BattlePalaceBattleRoom_Movement_SetInvisible
applymovement 5, BattleFrontier_BattlePalaceBattleRoom_Movement_SetInvisible
end
BattleFrontier_BattlePalaceBattleRoom_EventScript_24FE66:: @ 824FE66
message BattleFrontier_BattlePalaceBattleRoom_Text_24FF28
BattleFrontier_BattlePalaceBattleRoom_EventScript_ReadyFor2ndOpponent:: @ 824FE66
message BattleFrontier_BattlePalaceBattleRoom_Text_PreparedFor2ndOpponent
waitmessage
return
BattleFrontier_BattlePalaceBattleRoom_EventScript_24FE6D:: @ 824FE6D
message BattleFrontier_BattlePalaceBattleRoom_Text_24FF54
BattleFrontier_BattlePalaceBattleRoom_EventScript_ReadyFor3rdOpponent:: @ 824FE6D
message BattleFrontier_BattlePalaceBattleRoom_Text_PreparedFor3rdOpponent
waitmessage
return
BattleFrontier_BattlePalaceBattleRoom_EventScript_24FE74:: @ 824FE74
message BattleFrontier_BattlePalaceBattleRoom_Text_24FF80
BattleFrontier_BattlePalaceBattleRoom_EventScript_ReadyFor4thOpponent:: @ 824FE74
message BattleFrontier_BattlePalaceBattleRoom_Text_PreparedFor4thOpponent
waitmessage
return
BattleFrontier_BattlePalaceBattleRoom_EventScript_24FE7B:: @ 824FE7B
message BattleFrontier_BattlePalaceBattleRoom_Text_24FFAC
BattleFrontier_BattlePalaceBattleRoom_EventScript_ReadyFor5thOpponent:: @ 824FE7B
message BattleFrontier_BattlePalaceBattleRoom_Text_PreparedFor5thOpponent
waitmessage
return
BattleFrontier_BattlePalaceBattleRoom_EventScript_24FE82:: @ 824FE82
message BattleFrontier_BattlePalaceBattleRoom_Text_24FFD8
BattleFrontier_BattlePalaceBattleRoom_EventScript_ReadyFor6thOpponent:: @ 824FE82
message BattleFrontier_BattlePalaceBattleRoom_Text_PreparedFor6thOpponent
waitmessage
return
BattleFrontier_BattlePalaceBattleRoom_EventScript_24FE89:: @ 824FE89
message BattleFrontier_BattlePalaceBattleRoom_Text_250004
BattleFrontier_BattlePalaceBattleRoom_EventScript_ReadyFor7thOpponent:: @ 824FE89
message BattleFrontier_BattlePalaceBattleRoom_Text_PreparedFor7thOpponent
waitmessage
return
BattleFrontier_BattlePalaceBattleRoom_Movement_24FE90: @ 824FE90
BattleFrontier_BattlePalaceBattleRoom_Movement_SetInvisible: @ 824FE90
set_invisible
step_end
BattleFrontier_BattlePalaceBattleRoom_Movement_24FE92: @ 824FE92
BattleFrontier_BattlePalaceBattleRoom_Movement_PlayerEnterRoom: @ 824FE92
set_visible
walk_up
walk_up
walk_up
walk_up
BattleFrontier_BattlePalaceBattleRoom_Movement_24FE97: @ 824FE97
BattleFrontier_BattlePalaceBattleRoom_Movement_FaceRight: @ 824FE97
face_right
step_end
BattleFrontier_BattlePalaceBattleRoom_Movement_24FE99: @ 824FE99
BattleFrontier_BattlePalaceBattleRoom_Movement_FaceUp: @ 824FE99
face_up
step_end
BattleFrontier_BattlePalaceBattleRoom_Movement_24FE9B: @ 824FE9B
BattleFrontier_BattlePalaceBattleRoom_Movement_PlayerReturnToChallenge: @ 824FE9B
set_visible
walk_up
walk_up
@@ -372,7 +371,7 @@ BattleFrontier_BattlePalaceBattleRoom_Movement_24FE9B: @ 824FE9B
walk_up
step_end
BattleFrontier_BattlePalaceBattleRoom_Movement_24FEA1: @ 824FEA1
BattleFrontier_BattlePalaceBattleRoom_Movement_OpponentEnter: @ 824FEA1
walk_down
walk_down
walk_down
@@ -380,50 +379,50 @@ BattleFrontier_BattlePalaceBattleRoom_Movement_24FEA1: @ 824FEA1
face_left
step_end
BattleFrontier_BattlePalaceBattleRoom_Movement_24FEA7: @ 824FEA7
BattleFrontier_BattlePalaceBattleRoom_Movement_OpponentExit: @ 824FEA7
walk_up
walk_up
walk_up
walk_up
step_end
BattleFrontier_BattlePalaceBattleRoom_Movement_24FEAC: @ 824FEAC
BattleFrontier_BattlePalaceBattleRoom_Movement_FaceDown: @ 824FEAC
face_down
step_end
BattleFrontier_BattlePalaceBattleRoom_Movement_24FEAE: @ 824FEAE
BattleFrontier_BattlePalaceBattleRoom_Movement_UnusedOpponentEnter1: @ 824FEAE
set_visible
walk_slow_down
walk_slow_down
face_left
step_end
BattleFrontier_BattlePalaceBattleRoom_Movement_24FEB3: @ 824FEB3
BattleFrontier_BattlePalaceBattleRoom_Movement_UnusedOpponentEnter2: @ 824FEB3
set_visible
walk_slow_down
step_end
BattleFrontier_BattlePalaceBattleRoom_Movement_24FEB6: @ 824FEB6
BattleFrontier_BattlePalaceBattleRoom_Movement_UnusedOpponentEnter3: @ 824FEB6
walk_slow_down
walk_slow_down
walk_slow_down
face_left
step_end
BattleFrontier_BattlePalaceBattleRoom_EventScript_24FEBB:: @ 824FEBB
BattleFrontier_BattlePalaceBattleRoom_EventScript_WarpToLobby:: @ 824FEBB
copyvar VAR_RESULT, VAR_FRONTIER_BATTLE_MODE
compare VAR_RESULT, FRONTIER_MODE_DOUBLES
goto_if_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_24FED5
goto_if_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_WarpToLobbyDoubles
warp MAP_BATTLE_FRONTIER_BATTLE_PALACE_LOBBY, 255, 5, 7
waitstate
end
BattleFrontier_BattlePalaceBattleRoom_EventScript_24FED5:: @ 824FED5
BattleFrontier_BattlePalaceBattleRoom_EventScript_WarpToLobbyDoubles:: @ 824FED5
warp MAP_BATTLE_FRONTIER_BATTLE_PALACE_LOBBY, 255, 19, 7
waitstate
end
BattleFrontier_BattlePalaceBattleRoom_Movement_24FEDF: @ 824FEDF
BattleFrontier_BattlePalaceBattleRoom_Movement_DusclopsEnter: @ 824FEDF
delay_16
delay_16
set_visible
@@ -433,7 +432,7 @@ BattleFrontier_BattlePalaceBattleRoom_Movement_24FEDF: @ 824FEDF
walk_in_place_fastest_left
step_end
BattleFrontier_BattlePalaceBattleRoom_Movement_24FEE7: @ 824FEE7
BattleFrontier_BattlePalaceBattleRoom_Movement_AzurillEnter: @ 824FEE7
set_visible
walk_fast_down
walk_fast_right
@@ -446,7 +445,7 @@ BattleFrontier_BattlePalaceBattleRoom_Movement_24FEE7: @ 824FEE7
delay_16
step_end
BattleFrontier_BattlePalaceBattleRoom_Movement_24FEF2: @ 824FEF2
BattleFrontier_BattlePalaceBattleRoom_Movement_SpenserEnter: @ 824FEF2
delay_16
delay_16
delay_16
@@ -462,70 +461,64 @@ BattleFrontier_BattlePalaceBattleRoom_Movement_24FEF2: @ 824FEF2
face_left
step_end
BattleFrontier_BattlePalaceBattleRoom_Text_24FF00: @ 824FF00
VerdanturfTown_BattleTentBattleRoom_Text_24FF00: @ 824FF00
BattleFrontier_BattlePalaceBattleRoom_Text_LetMeRestoreYourMons: @ 824FF00
.string "Excellent…\n"
.string "Let me restore your POKéMON.$"
BattleFrontier_BattlePalaceBattleRoom_Text_24FF28: @ 824FF28
VerdanturfTown_BattleTentBattleRoom_Text_24FF28: @ 824FF28
BattleFrontier_BattlePalaceBattleRoom_Text_PreparedFor2ndOpponent: @ 824FF28
.string "The 2nd opponent is next.\n"
.string "Are you prepared?$"
BattleFrontier_BattlePalaceBattleRoom_Text_24FF54: @ 824FF54
VerdanturfTown_BattleTentBattleRoom_Text_24FF54: @ 824FF54
BattleFrontier_BattlePalaceBattleRoom_Text_PreparedFor3rdOpponent: @ 824FF54
.string "The 3rd opponent is next.\n"
.string "Are you prepared?$"
BattleFrontier_BattlePalaceBattleRoom_Text_24FF80: @ 824FF80
BattleFrontier_BattlePalaceBattleRoom_Text_PreparedFor4thOpponent: @ 824FF80
.string "The 4th opponent is next.\n"
.string "Are you prepared?$"
BattleFrontier_BattlePalaceBattleRoom_Text_24FFAC: @ 824FFAC
BattleFrontier_BattlePalaceBattleRoom_Text_PreparedFor5thOpponent: @ 824FFAC
.string "The 5th opponent is next.\n"
.string "Are you prepared?$"
BattleFrontier_BattlePalaceBattleRoom_Text_24FFD8: @ 824FFD8
BattleFrontier_BattlePalaceBattleRoom_Text_PreparedFor6thOpponent: @ 824FFD8
.string "The 6th opponent is next.\n"
.string "Are you prepared?$"
BattleFrontier_BattlePalaceBattleRoom_Text_250004: @ 8250004
BattleFrontier_BattlePalaceBattleRoom_Text_PreparedFor7thOpponent: @ 8250004
.string "The 7th opponent is next.\n"
.string "Are you prepared?$"
BattleFrontier_BattlePalaceBattleRoom_Text_250030: @ 8250030
VerdanturfTown_BattleTentBattleRoom_Text_250030: @ 8250030
BattleFrontier_BattlePalaceBattleRoom_Text_SaveAndQuitGame: @ 8250030
.string "Would you like to save and quit\n"
.string "the game?$"
BattleFrontier_BattlePalaceBattleRoom_Text_25005A: @ 825005A
VerdanturfTown_BattleTentBattleRoom_Text_25005A: @ 825005A
BattleFrontier_BattlePalaceBattleRoom_Text_WishToQuitChallenge: @ 825005A
.string "Do you wish to quit your challenge?$"
BattleFrontier_BattlePalaceBattleRoom_Text_25007E: @ 825007E
VerdanturfTown_BattleTentBattleRoom_Text_25007E: @ 825007E
BattleFrontier_BattlePalaceBattleRoom_Text_SavingData: @ 825007E
.string "Saving the data.\n"
.string "Have patience…$"
BattleFrontier_BattlePalaceBattleRoom_Text_25009E: @ 825009E
BattleFrontier_BattlePalaceBattleRoom_Text_RecordLastMatch: @ 825009E
.string "Do you wish to record your latest\n"
.string "match on your FRONTIER PASS?$"
BattleFrontier_BattlePalaceBattleRoom_Text_2500DD: @ 82500DD
BattleFrontier_BattlePalaceBattleRoom_Text_ChallengingPalaceMaven: @ 82500DD
.string "And now…\p"
.string "By winning consistently, you have\n"
.string "earned the privilege of challenging\l"
.string "our master, the PALACE MAVEN…$"
BattleFrontier_BattlePalaceBattleRoom_Text_25014A: @ 825014A
BattleFrontier_BattlePalaceBattleRoom_Text_ReadyForPalaceMaven: @ 825014A
.string "I shall send for the PALACE MAVEN.\n"
.string "Are you ready?$"
BattleFrontier_BattlePalaceBattleRoom_Text_25017C: @ 825017C
BattleFrontier_BattlePalaceBattleRoom_Text_AnnounceArrivalOfSpenser: @ 825017C
.string "Let great fanfare announce the arrival\n"
.string "of the PALACE MAVEN, SPENSER!$"
BattleFrontier_BattlePalaceBattleRoom_Text_2501C1: @ 82501C1
BattleFrontier_BattlePalaceBattleRoom_Text_SpenserFirstIntro: @ 82501C1
.string "SPENSER: My physical being is with\n"
.string "POKéMON always!\p"
.string "My heart beats as one with\n"
@@ -537,34 +530,34 @@ BattleFrontier_BattlePalaceBattleRoom_Text_2501C1: @ 82501C1
.string "If your bonds of trust are frail,\n"
.string "you will never beat my brethren!$"
BattleFrontier_BattlePalaceBattleRoom_Text_2502C4: @ 82502C4
BattleFrontier_BattlePalaceBattleRoom_Text_ProveYourBondWithMons: @ 82502C4
.string "The bond you share with your POKéMON!\n"
.string "Prove it to me here!$"
BattleFrontier_BattlePalaceBattleRoom_Text_2502FF: @ 82502FF
BattleFrontier_BattlePalaceBattleRoom_Text_SpenserPostSilverBattle: @ 82502FF
.string "SPENSER: Gwahahah!\p"
.string "Hah, you never fell for my bluster!\n"
.string "Sorry for trying that stunt!\p"
.string "Here!\n"
.string "Bring me the thing!$"
BattleFrontier_BattlePalaceBattleRoom_Text_25036D: @ 825036D
BattleFrontier_BattlePalaceBattleRoom_Text_LetsSeeFrontierPass: @ 825036D
.string "My, my, if only you could maintain that\n"
.string "facade of distinguished authority…\p"
.string "Here!\n"
.string "Let's see your FRONTIER PASS!$"
BattleFrontier_BattlePalaceBattleRoom_Text_2503DC: @ 82503DC
BattleFrontier_BattlePalaceBattleRoom_Text_ReceivedSpiritsSymbol: @ 82503DC
.string "The Spirits Symbol was embossed on\n"
.string "the FRONTIER PASS!$"
BattleFrontier_BattlePalaceBattleRoom_Text_250412: @ 8250412
BattleFrontier_BattlePalaceBattleRoom_Text_SpenserAwaitNextTime: @ 8250412
.string "SPENSER: Your POKéMON's eyes are \n"
.string "truly clear and unclouded.\p"
.string "I will eagerly await the next\n"
.string "opportunity to see you.$"
BattleFrontier_BattlePalaceBattleRoom_Text_250485: @ 8250485
BattleFrontier_BattlePalaceBattleRoom_Text_SpenserThisTimeWontHoldBack: @ 8250485
.string "SPENSER: Gwahahah!\n"
.string "You've battled your way up again?\p"
.string "You must have developed a truly\n"
@@ -575,10 +568,10 @@ BattleFrontier_BattlePalaceBattleRoom_Text_250485: @ 8250485
.string "Ready now?\n"
.string "Prepare to lose!$"
BattleFrontier_BattlePalaceBattleRoom_Text_250572: @ 8250572
BattleFrontier_BattlePalaceBattleRoom_Text_Kaaah: @ 8250572
.string " …Kaaah!$"
BattleFrontier_BattlePalaceBattleRoom_Text_25057E: @ 825057E
BattleFrontier_BattlePalaceBattleRoom_Text_SpenserYourTeamIsAdmirable: @ 825057E
.string "SPENSER: Well, that was some display!\n"
.string "Even fully unleashed, my brethren\l"
.string "could not overpower you.\p"
@@ -586,17 +579,17 @@ BattleFrontier_BattlePalaceBattleRoom_Text_25057E: @ 825057E
.string "Here!\n"
.string "Bring me that thing, will you?$"
BattleFrontier_BattlePalaceBattleRoom_Text_250629: @ 8250629
BattleFrontier_BattlePalaceBattleRoom_Text_HurryWithFrontierPass: @ 8250629
.string "My, my, if only you could maintain\n"
.string "a certain level of decorum…\p"
.string "Gaaah, here!\n"
.string "Hurry with that FRONTIER PASS, you!$"
BattleFrontier_BattlePalaceBattleRoom_Text_250699: @ 8250699
BattleFrontier_BattlePalaceBattleRoom_Text_SpiritsSymbolTookGoldenShine: @ 8250699
.string "The Spirits Symbol took on\n"
.string "a golden shine!$"
BattleFrontier_BattlePalaceBattleRoom_Text_2506C4: @ 82506C4
BattleFrontier_BattlePalaceBattleRoom_Text_SpenserComeSeeMeAgain: @ 82506C4
.string "SPENSER: Gwahahah!\p"
.string "Come see me time and again!\n"
.string "My brethren and I will be waiting!$"

View File

@@ -1,89 +1,88 @@
BattleFrontier_BattlePalaceCorridor_MapScripts:: @ 824F4A3
map_script MAP_SCRIPT_ON_FRAME_TABLE, BattleFrontier_BattlePalaceCorridor_MapScript2_24F4A9
map_script MAP_SCRIPT_ON_FRAME_TABLE, BattleFrontier_BattlePalaceCorridor_OnFrame
.byte 0
BattleFrontier_BattlePalaceCorridor_MapScript2_24F4A9: @ 824F4A9
map_script_2 VAR_TEMP_0, 0, BattleFrontier_BattlePalaceCorridor_EventScript_24F4B3
BattleFrontier_BattlePalaceCorridor_OnFrame: @ 824F4A9
map_script_2 VAR_TEMP_0, 0, BattleFrontier_BattlePalaceCorridor_EventScript_WalkThroughCorridor
.2byte 0
BattleFrontier_BattlePalaceCorridor_EventScript_24F4B3:: @ 824F4B3
BattleFrontier_BattlePalaceCorridor_EventScript_WalkThroughCorridor:: @ 824F4B3
delay 16
applymovement 1, BattleFrontier_BattlePalaceCorridor_Movement_24F5B8
applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattlePalaceCorridor_Movement_24F5B8
applymovement 1, BattleFrontier_BattlePalaceCorridor_Movement_EnterCorridor
applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattlePalaceCorridor_Movement_EnterCorridor
waitmovement 0
lockall
palace_getcomment
compare VAR_RESULT, 0
call_if_eq BattleFrontier_BattlePalaceCorridor_EventScript_24F58B
call_if_eq BattleFrontier_BattlePalaceCorridor_EventScript_RandomComment1
compare VAR_RESULT, 1
call_if_eq BattleFrontier_BattlePalaceCorridor_EventScript_24F594
call_if_eq BattleFrontier_BattlePalaceCorridor_EventScript_RandomComment2
compare VAR_RESULT, 2
call_if_eq BattleFrontier_BattlePalaceCorridor_EventScript_24F59D
call_if_eq BattleFrontier_BattlePalaceCorridor_EventScript_RandomComment3
compare VAR_RESULT, 3
call_if_eq BattleFrontier_BattlePalaceCorridor_EventScript_24F5A6
call_if_eq BattleFrontier_BattlePalaceCorridor_EventScript_StreakComment
compare VAR_RESULT, 4
call_if_eq BattleFrontier_BattlePalaceCorridor_EventScript_24F5AF
call_if_eq BattleFrontier_BattlePalaceCorridor_EventScript_LongStreakComment
closemessage
frontier_get FRONTIER_DATA_LVL_MODE
compare VAR_RESULT, FRONTIER_LVL_OPEN
goto_if_eq BattleFrontier_BattlePalaceCorridor_EventScript_24F553
applymovement 1, BattleFrontier_BattlePalaceCorridor_Movement_24F5BD
applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattlePalaceCorridor_Movement_24F5C4
goto_if_eq BattleFrontier_BattlePalaceCorridor_EventScript_WalkToOpenBattleRoom
applymovement 1, BattleFrontier_BattlePalaceCorridor_Movement_AttendantWalkTo50BattleRoom
applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattlePalaceCorridor_Movement_PlayerWalkTo50BattleRoom
waitmovement 0
opendoor 6, 3
waitdooranim
applymovement 1, BattleFrontier_BattlePalaceCorridor_Movement_24F5DA
applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattlePalaceCorridor_Movement_24F5D9
applymovement 1, BattleFrontier_BattlePalaceCorridor_Movement_AttendantEnterBattleRoom
applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattlePalaceCorridor_Movement_PlayerEnterBattleRoom
waitmovement 0
closedoor 6, 3
waitdooranim
goto BattleFrontier_BattlePalaceCorridor_EventScript_24F581
goto BattleFrontier_BattlePalaceCorridor_EventScript_WarpToBattleRoom
BattleFrontier_BattlePalaceCorridor_EventScript_24F553:: @ 824F553
applymovement 1, BattleFrontier_BattlePalaceCorridor_Movement_24F5CB
applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattlePalaceCorridor_Movement_24F5D2
BattleFrontier_BattlePalaceCorridor_EventScript_WalkToOpenBattleRoom:: @ 824F553
applymovement 1, BattleFrontier_BattlePalaceCorridor_Movement_AttendantWalkToOpenBattleRoom
applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattlePalaceCorridor_Movement_PlayerWalkToOpenBattleRoom
waitmovement 0
opendoor 10, 3
waitdooranim
applymovement 1, BattleFrontier_BattlePalaceCorridor_Movement_24F5DA
applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattlePalaceCorridor_Movement_24F5D9
applymovement 1, BattleFrontier_BattlePalaceCorridor_Movement_AttendantEnterBattleRoom
applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattlePalaceCorridor_Movement_PlayerEnterBattleRoom
waitmovement 0
closedoor 10, 3
waitdooranim
BattleFrontier_BattlePalaceCorridor_EventScript_24F581:: @ 824F581
BattleFrontier_BattlePalaceCorridor_EventScript_WarpToBattleRoom:: @ 824F581
warp MAP_BATTLE_FRONTIER_BATTLE_PALACE_BATTLE_ROOM, 255, 7, 4
waitstate
end
BattleFrontier_BattlePalaceCorridor_EventScript_24F58B:: @ 824F58B
msgbox BattleFrontier_BattlePalaceCorridor_Text_24F5DD, MSGBOX_DEFAULT
BattleFrontier_BattlePalaceCorridor_EventScript_RandomComment1:: @ 824F58B
msgbox BattleFrontier_BattlePalaceCorridor_Text_PeopleAndMonAreSame, MSGBOX_DEFAULT
return
BattleFrontier_BattlePalaceCorridor_EventScript_24F594:: @ 824F594
msgbox BattleFrontier_BattlePalaceCorridor_Text_24F65B, MSGBOX_DEFAULT
BattleFrontier_BattlePalaceCorridor_EventScript_RandomComment2:: @ 824F594
msgbox BattleFrontier_BattlePalaceCorridor_Text_LetMonDoWhatItLikes, MSGBOX_DEFAULT
return
BattleFrontier_BattlePalaceCorridor_EventScript_24F59D:: @ 824F59D
msgbox BattleFrontier_BattlePalaceCorridor_Text_24F718, MSGBOX_DEFAULT
BattleFrontier_BattlePalaceCorridor_EventScript_RandomComment3:: @ 824F59D
msgbox BattleFrontier_BattlePalaceCorridor_Text_MonDifferentWhenCornered, MSGBOX_DEFAULT
return
BattleFrontier_BattlePalaceCorridor_EventScript_24F5A6:: @ 824F5A6
msgbox BattleFrontier_BattlePalaceCorridor_Text_24F78C, MSGBOX_DEFAULT
BattleFrontier_BattlePalaceCorridor_EventScript_StreakComment:: @ 824F5A6
msgbox BattleFrontier_BattlePalaceCorridor_Text_BeginningToUnderstandNature, MSGBOX_DEFAULT
return
BattleFrontier_BattlePalaceCorridor_EventScript_24F5AF:: @ 824F5AF
msgbox BattleFrontier_BattlePalaceCorridor_Text_24F7D4, MSGBOX_DEFAULT
BattleFrontier_BattlePalaceCorridor_EventScript_LongStreakComment:: @ 824F5AF
msgbox BattleFrontier_BattlePalaceCorridor_Text_HeartfeltBondBetweenYouAndMons, MSGBOX_DEFAULT
return
BattleFrontier_BattlePalaceCorridor_Movement_24F5B8: @ 824F5B8
BattleFrontier_BattlePalaceCorridor_Movement_EnterCorridor: @ 824F5B8
walk_up
walk_up
walk_up
walk_up
step_end
BattleFrontier_BattlePalaceCorridor_Movement_24F5BD: @ 824F5BD
BattleFrontier_BattlePalaceCorridor_Movement_AttendantWalkTo50BattleRoom: @ 824F5BD
walk_up
walk_up
walk_left
@@ -92,7 +91,7 @@ BattleFrontier_BattlePalaceCorridor_Movement_24F5BD: @ 824F5BD
walk_up
step_end
BattleFrontier_BattlePalaceCorridor_Movement_24F5C4: @ 824F5C4
BattleFrontier_BattlePalaceCorridor_Movement_PlayerWalkTo50BattleRoom: @ 824F5C4
walk_up
walk_up
walk_up
@@ -101,7 +100,7 @@ BattleFrontier_BattlePalaceCorridor_Movement_24F5C4: @ 824F5C4
walk_up
step_end
BattleFrontier_BattlePalaceCorridor_Movement_24F5CB: @ 824F5CB
BattleFrontier_BattlePalaceCorridor_Movement_AttendantWalkToOpenBattleRoom: @ 824F5CB
walk_up
walk_right
walk_right
@@ -110,7 +109,7 @@ BattleFrontier_BattlePalaceCorridor_Movement_24F5CB: @ 824F5CB
walk_up
step_end
BattleFrontier_BattlePalaceCorridor_Movement_24F5D2: @ 824F5D2
BattleFrontier_BattlePalaceCorridor_Movement_PlayerWalkToOpenBattleRoom: @ 824F5D2
walk_up
walk_up
walk_right
@@ -119,39 +118,38 @@ BattleFrontier_BattlePalaceCorridor_Movement_24F5D2: @ 824F5D2
walk_up
step_end
BattleFrontier_BattlePalaceCorridor_Movement_24F5D9: @ 824F5D9
BattleFrontier_BattlePalaceCorridor_Movement_PlayerEnterBattleRoom: @ 824F5D9
walk_up
BattleFrontier_BattlePalaceCorridor_Movement_24F5DA: @ 824F5DA
BattleFrontier_BattlePalaceCorridor_Movement_AttendantEnterBattleRoom: @ 824F5DA
walk_up
set_invisible
step_end
BattleFrontier_BattlePalaceCorridor_Text_24F5DD: @ 824F5DD
BattleFrontier_BattlePalaceCorridor_Text_PeopleAndMonAreSame: @ 824F5DD
.string "People and POKéMON, they are but\n"
.string "the same…\p"
.string "Their individual nature makes them\n"
.string "good at certain things, and not good\l"
.string "at others.$"
BattleFrontier_BattlePalaceCorridor_Text_24F65B: @ 824F65B
BattleFrontier_BattlePalaceCorridor_Text_LetMonDoWhatItLikes: @ 824F65B
.string "Rather than trying to make a POKéMON\n"
.string "do what it dislikes, try to let it do\l"
.string "what it likes and is good at doing.\p"
.string "Put yourself in the POKéMON's position\n"
.string "and consider what moves it would like.$"
BattleFrontier_BattlePalaceCorridor_Text_24F718: @ 824F718
BattleFrontier_BattlePalaceCorridor_Text_MonDifferentWhenCornered: @ 824F718
.string "A POKéMON's nature is a remarkable\n"
.string "thing…\p"
.string "Some POKéMON behave in a completely\n"
.string "different way when they are cornered.$"
BattleFrontier_BattlePalaceCorridor_Text_24F78C: @ 824F78C
BattleFrontier_BattlePalaceCorridor_Text_BeginningToUnderstandNature: @ 824F78C
.string "Are you beginning to understand how\n"
.string "a POKéMON's nature makes it behave?$"
BattleFrontier_BattlePalaceCorridor_Text_24F7D4: @ 824F7D4
BattleFrontier_BattlePalaceCorridor_Text_HeartfeltBondBetweenYouAndMons: @ 824F7D4
.string "Ah… I see a strong, heartfelt bond\n"
.string "between you and your POKéMON…$"

View File

@@ -24,7 +24,7 @@
"movement_range_y": 1,
"trainer_type": "0",
"trainer_sight_or_berry_tree_id": "0",
"script": "BattleFrontier_BattlePalaceLobby_EventScript_24D944",
"script": "BattleFrontier_BattlePalaceLobby_EventScript_SinglesAttendant",
"flag": "0"
},
{
@@ -37,7 +37,7 @@
"movement_range_y": 1,
"trainer_type": "0",
"trainer_sight_or_berry_tree_id": "0",
"script": "BattleFrontier_BattlePalaceLobby_EventScript_24DC82",
"script": "BattleFrontier_BattlePalaceLobby_EventScript_BlackBelt",
"flag": "0"
},
{
@@ -50,7 +50,7 @@
"movement_range_y": 1,
"trainer_type": "0",
"trainer_sight_or_berry_tree_id": "0",
"script": "BattleFrontier_BattlePalaceLobby_EventScript_24DC9D",
"script": "BattleFrontier_BattlePalaceLobby_EventScript_Maniac",
"flag": "0"
},
{
@@ -63,7 +63,7 @@
"movement_range_y": 1,
"trainer_type": "0",
"trainer_sight_or_berry_tree_id": "0",
"script": "BattleFrontier_BattlePalaceLobby_EventScript_24DC8B",
"script": "BattleFrontier_BattlePalaceLobby_EventScript_Man",
"flag": "0"
},
{
@@ -76,7 +76,7 @@
"movement_range_y": 1,
"trainer_type": "0",
"trainer_sight_or_berry_tree_id": "0",
"script": "BattleFrontier_BattlePalaceLobby_EventScript_24DC94",
"script": "BattleFrontier_BattlePalaceLobby_EventScript_Beauty",
"flag": "0"
},
{
@@ -89,7 +89,7 @@
"movement_range_y": 1,
"trainer_type": "0",
"trainer_sight_or_berry_tree_id": "0",
"script": "BattleFrontier_BattlePalaceLobby_EventScript_24D956",
"script": "BattleFrontier_BattlePalaceLobby_EventScript_DoublesAttendant",
"flag": "0"
}
],
@@ -124,7 +124,7 @@
"y": 7,
"elevation": 0,
"player_facing_dir": "BG_EVENT_PLAYER_FACING_NORTH",
"script": "BattleFrontier_BattlePalaceLobby_EventScript_24DC50"
"script": "BattleFrontier_BattlePalaceLobby_EventScript_ShowSinglesResults"
},
{
"type": "sign",
@@ -132,7 +132,7 @@
"y": 7,
"elevation": 0,
"player_facing_dir": "BG_EVENT_PLAYER_FACING_NORTH",
"script": "BattleFrontier_BattlePalaceLobby_EventScript_24DC69"
"script": "BattleFrontier_BattlePalaceLobby_EventScript_ShowDoublesResults"
},
{
"type": "sign",
@@ -140,7 +140,7 @@
"y": 4,
"elevation": 0,
"player_facing_dir": "BG_EVENT_PLAYER_FACING_ANY",
"script": "BattleFrontier_BattlePalaceLobby_EventScript_24DCA6"
"script": "BattleFrontier_BattlePalaceLobby_EventScript_RulesBoard"
}
]
}

View File

@@ -1,32 +1,32 @@
BattleFrontier_BattlePalaceLobby_MapScripts:: @ 824D77E
map_script MAP_SCRIPT_ON_FRAME_TABLE, BattleFrontier_BattlePalaceLobby_MapScript2_24D79D
map_script MAP_SCRIPT_ON_WARP_INTO_MAP_TABLE, BattleFrontier_BattlePalaceLobby_MapScript2_24D789
map_script MAP_SCRIPT_ON_FRAME_TABLE, BattleFrontier_BattlePalaceLobby_OnFrame
map_script MAP_SCRIPT_ON_WARP_INTO_MAP_TABLE, BattleFrontier_BattlePalaceLobby_OnWarp
.byte 0
BattleFrontier_BattlePalaceLobby_MapScript2_24D789: @ 824D789
map_script_2 VAR_TEMP_1, 0, BattleFrontier_BattlePalaceLobby_EventScript_24D793
BattleFrontier_BattlePalaceLobby_OnWarp: @ 824D789
map_script_2 VAR_TEMP_1, 0, BattleFrontier_BattlePalaceLobby_EventScript_TurnPlayerNorth
.2byte 0
BattleFrontier_BattlePalaceLobby_EventScript_24D793:: @ 824D793
BattleFrontier_BattlePalaceLobby_EventScript_TurnPlayerNorth:: @ 824D793
setvar VAR_TEMP_1, 1
turnobject EVENT_OBJ_ID_PLAYER, DIR_NORTH
end
BattleFrontier_BattlePalaceLobby_MapScript2_24D79D: @ 824D79D
map_script_2 VAR_TEMP_0, 0, BattleFrontier_BattlePalaceLobby_EventScript_24D7C7
map_script_2 VAR_TEMP_0, CHALLENGE_STATUS_SAVING, BattleFrontier_BattlePalaceLobby_EventScript_24D7D0
map_script_2 VAR_TEMP_0, CHALLENGE_STATUS_PAUSED, BattleFrontier_BattlePalaceLobby_EventScript_24D908
map_script_2 VAR_TEMP_0, CHALLENGE_STATUS_WON, BattleFrontier_BattlePalaceLobby_EventScript_24D817
map_script_2 VAR_TEMP_0, CHALLENGE_STATUS_LOST, BattleFrontier_BattlePalaceLobby_EventScript_24D873
BattleFrontier_BattlePalaceLobby_OnFrame: @ 824D79D
map_script_2 VAR_TEMP_0, 0, BattleFrontier_BattlePalaceLobby_EventScript_GetChallengeStatus
map_script_2 VAR_TEMP_0, CHALLENGE_STATUS_SAVING, BattleFrontier_BattlePalaceLobby_EventScript_QuitWithoutSaving
map_script_2 VAR_TEMP_0, CHALLENGE_STATUS_PAUSED, BattleFrontier_BattlePalaceLobby_EventScript_ResumeChallenge
map_script_2 VAR_TEMP_0, CHALLENGE_STATUS_WON, BattleFrontier_BattlePalaceLobby_EventScript_WonChallenge
map_script_2 VAR_TEMP_0, CHALLENGE_STATUS_LOST, BattleFrontier_BattlePalaceLobby_EventScript_LostChallenge
.2byte 0
BattleFrontier_BattlePalaceLobby_EventScript_24D7C7:: @ 824D7C7
BattleFrontier_BattlePalaceLobby_EventScript_GetChallengeStatus:: @ 824D7C7
frontier_getstatus
end
BattleFrontier_BattlePalaceLobby_EventScript_24D7D0:: @ 824D7D0
BattleFrontier_BattlePalaceLobby_EventScript_QuitWithoutSaving:: @ 824D7D0
lockall
msgbox BattleFrontier_BattlePalaceLobby_Text_24E636, MSGBOX_DEFAULT
msgbox BattleFrontier_BattlePalaceLobby_Text_FailedToSaveBeforeEndingChallenge, MSGBOX_DEFAULT
closemessage
palace_set PALACE_DATA_WIN_STREAK, 0
palace_set PALACE_DATA_WIN_STREAK_ACTIVE, FALSE
@@ -35,42 +35,42 @@ BattleFrontier_BattlePalaceLobby_EventScript_24D7D0:: @ 824D7D0
releaseall
end
BattleFrontier_BattlePalaceLobby_EventScript_24D817:: @ 824D817
BattleFrontier_BattlePalaceLobby_EventScript_WonChallenge:: @ 824D817
lockall
frontier_isbrain
compare VAR_RESULT, TRUE
goto_if_eq BattleFrontier_BattlePalaceLobby_EventScript_24D838
msgbox BattleFrontier_BattlePalaceLobby_Text_24E497, MSGBOX_DEFAULT
goto BattleFrontier_BattlePalaceLobby_EventScript_24D840
goto_if_eq BattleFrontier_BattlePalaceLobby_EventScript_DefeatedMaven
msgbox BattleFrontier_BattlePalaceLobby_Text_FirmTrueBondsFor7WinStreak, MSGBOX_DEFAULT
goto BattleFrontier_BattlePalaceLobby_EventScript_GiveBattlePoints
BattleFrontier_BattlePalaceLobby_EventScript_24D838:: @ 824D838
msgbox BattleFrontier_BattlePalaceLobby_Text_24EE81, MSGBOX_DEFAULT
BattleFrontier_BattlePalaceLobby_EventScript_24D840:: @ 824D840
msgbox BattleFrontier_BattlePalaceLobby_Text_24EEB9, MSGBOX_DEFAULT
BattleFrontier_BattlePalaceLobby_EventScript_DefeatedMaven:: @ 824D838
msgbox BattleFrontier_BattlePalaceLobby_Text_ToDefeatMavenAnd7Trainers, MSGBOX_DEFAULT
BattleFrontier_BattlePalaceLobby_EventScript_GiveBattlePoints:: @ 824D840
msgbox BattleFrontier_BattlePalaceLobby_Text_PresentYouWithBattlePoints, MSGBOX_DEFAULT
frontier_givepoints
msgbox BattleFrontier_Text_ObtainedXBattlePoints, MSGBOX_GETPOINTS
message BattleFrontier_BattlePalaceLobby_Text_24E4F7
message BattleFrontier_BattlePalaceLobby_Text_FeatWillBeRecorded
waitmessage
call BattleFrontier_BattlePalaceLobby_EventScript_24D8A1
msgbox BattleFrontier_BattlePalaceLobby_Text_24E0D8, MSGBOX_DEFAULT
call BattleFrontier_BattlePalaceLobby_EventScript_SaveAfterChallenge
msgbox BattleFrontier_BattlePalaceLobby_Text_ReturnWhenFortified, MSGBOX_DEFAULT
closemessage
setvar VAR_TEMP_0, 255
releaseall
end
BattleFrontier_BattlePalaceLobby_EventScript_24D873:: @ 824D873
BattleFrontier_BattlePalaceLobby_EventScript_LostChallenge:: @ 824D873
lockall
message BattleFrontier_BattlePalaceLobby_Text_24E41E
message BattleFrontier_BattlePalaceLobby_Text_ResultsWillBeRecorded
waitmessage
palace_set PALACE_DATA_WIN_STREAK_ACTIVE, FALSE
call BattleFrontier_BattlePalaceLobby_EventScript_24D8A1
msgbox BattleFrontier_BattlePalaceLobby_Text_24E0D8, MSGBOX_DEFAULT
call BattleFrontier_BattlePalaceLobby_EventScript_SaveAfterChallenge
msgbox BattleFrontier_BattlePalaceLobby_Text_ReturnWhenFortified, MSGBOX_DEFAULT
closemessage
setvar VAR_TEMP_0, 255
releaseall
end
BattleFrontier_BattlePalaceLobby_EventScript_24D8A1:: @ 824D8A1
BattleFrontier_BattlePalaceLobby_EventScript_SaveAfterChallenge:: @ 824D8A1
frontier_checkairshow
special LoadPlayerParty
special HealPlayerParty
@@ -79,82 +79,82 @@ BattleFrontier_BattlePalaceLobby_EventScript_24D8A1:: @ 824D8A1
waitse
call BattleFrontier_BattlePalaceLobby_EventScript_23E8E0
compare VAR_RESULT, 1
goto_if_eq BattleFrontier_BattlePalaceLobby_EventScript_24D907
message BattleFrontier_BattlePalaceLobby_Text_24EF16
goto_if_eq BattleFrontier_BattlePalaceLobby_EventScript_EndSaveAfterChallenge
message BattleFrontier_BattlePalaceLobby_Text_LikeToRecordMatch
waitmessage
multichoicedefault 20, 8, MULTI_YESNO, 1, 0
switch VAR_RESULT
case 1, BattleFrontier_BattlePalaceLobby_EventScript_24D907
case 0, BattleFrontier_BattlePalaceLobby_EventScript_24D902
case MULTI_B_PRESSED, BattleFrontier_BattlePalaceLobby_EventScript_24D907
case 1, BattleFrontier_BattlePalaceLobby_EventScript_EndSaveAfterChallenge
case 0, BattleFrontier_BattlePalaceLobby_EventScript_RecordMatch
case MULTI_B_PRESSED, BattleFrontier_BattlePalaceLobby_EventScript_EndSaveAfterChallenge
BattleFrontier_BattlePalaceLobby_EventScript_24D902:: @ 824D902
BattleFrontier_BattlePalaceLobby_EventScript_RecordMatch:: @ 824D902
call BattleFrontier_EventScript_SaveBattle
BattleFrontier_BattlePalaceLobby_EventScript_24D907:: @ 824D907
BattleFrontier_BattlePalaceLobby_EventScript_EndSaveAfterChallenge:: @ 824D907
return
BattleFrontier_BattlePalaceLobby_EventScript_24D908:: @ 824D908
BattleFrontier_BattlePalaceLobby_EventScript_ResumeChallenge:: @ 824D908
lockall
msgbox BattleFrontier_BattlePalaceLobby_Text_24E5D8, MSGBOX_DEFAULT
message BattleFrontier_BattlePalaceLobby_Text_24E5F6
msgbox BattleFrontier_BattlePalaceLobby_Text_WeHaveBeenWaiting, MSGBOX_DEFAULT
message BattleFrontier_BattlePalaceLobby_Text_MustSaveBeforeChallenge
waitmessage
palace_save CHALLENGE_STATUS_SAVING
playse SE_SAVE
waitse
frontier_set FRONTIER_DATA_PAUSED, FALSE
setvar VAR_TEMP_0, 255
goto BattleFrontier_BattlePalaceLobby_EventScript_24DAF3
goto BattleFrontier_BattlePalaceLobby_EventScript_EnterChallenge
BattleFrontier_BattlePalaceLobby_EventScript_24D944:: @ 824D944
BattleFrontier_BattlePalaceLobby_EventScript_SinglesAttendant:: @ 824D944
lock
faceplayer
setvar VAR_FRONTIER_FACILITY, FRONTIER_FACILITY_PALACE
setvar VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_SINGLES
goto BattleFrontier_BattlePalaceLobby_EventScript_24D968
goto BattleFrontier_BattlePalaceLobby_EventScript_Attendant
end
BattleFrontier_BattlePalaceLobby_EventScript_24D956:: @ 824D956
BattleFrontier_BattlePalaceLobby_EventScript_DoublesAttendant:: @ 824D956
lock
faceplayer
setvar VAR_FRONTIER_FACILITY, FRONTIER_FACILITY_PALACE
setvar VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_DOUBLES
goto BattleFrontier_BattlePalaceLobby_EventScript_24D968
goto BattleFrontier_BattlePalaceLobby_EventScript_Attendant
end
BattleFrontier_BattlePalaceLobby_EventScript_24D968:: @ 824D968
BattleFrontier_BattlePalaceLobby_EventScript_Attendant:: @ 824D968
palace_get PALACE_DATA_PRIZE
compare VAR_RESULT, ITEM_NONE
goto_if_ne BattleFrontier_BattlePalaceLobby_EventScript_24D817
goto_if_ne BattleFrontier_BattlePalaceLobby_EventScript_WonChallenge
special SavePlayerParty
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_SINGLES
call_if_eq BattleFrontier_BattlePalaceLobby_EventScript_24DB9E
call_if_eq BattleFrontier_BattlePalaceLobby_EventScript_WelcomeForSingleBattle
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_DOUBLES
call_if_eq BattleFrontier_BattlePalaceLobby_EventScript_24DBA7
BattleFrontier_BattlePalaceLobby_EventScript_24D999:: @ 824D999
call_if_eq BattleFrontier_BattlePalaceLobby_EventScript_WelcomeForDoubleBattle
BattleFrontier_BattlePalaceLobby_EventScript_AskTakeChallenge:: @ 824D999
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_SINGLES
call_if_eq BattleFrontier_BattlePalaceLobby_EventScript_24DBB0
call_if_eq BattleFrontier_BattlePalaceLobby_EventScript_AskTakeSingleBattleChallenge
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_DOUBLES
call_if_eq BattleFrontier_BattlePalaceLobby_EventScript_24DBB6
call_if_eq BattleFrontier_BattlePalaceLobby_EventScript_AskTakeDoubleBattleChallenge
waitmessage
multichoice 17, 6, MULTI_CHALLENGEINFO, 0
switch VAR_RESULT
case 0, BattleFrontier_BattlePalaceLobby_EventScript_24D9E6
case 1, BattleFrontier_BattlePalaceLobby_EventScript_24DB20
case 2, BattleFrontier_BattlePalaceLobby_EventScript_24DB94
case MULTI_B_PRESSED, BattleFrontier_BattlePalaceLobby_EventScript_24DB94
case 0, BattleFrontier_BattlePalaceLobby_EventScript_TryEnterChallenge
case 1, BattleFrontier_BattlePalaceLobby_EventScript_ExplainChallenge
case 2, BattleFrontier_BattlePalaceLobby_EventScript_CancelChallenge
case MULTI_B_PRESSED, BattleFrontier_BattlePalaceLobby_EventScript_CancelChallenge
BattleFrontier_BattlePalaceLobby_EventScript_24D9E6:: @ 824D9E6
message BattleFrontier_BattlePalaceLobby_Text_24E119
BattleFrontier_BattlePalaceLobby_EventScript_TryEnterChallenge:: @ 824D9E6
message BattleFrontier_BattlePalaceLobby_Text_WhichChallenge
waitmessage
multichoice 17, 6, MULTI_LEVEL_MODE, 0
switch VAR_RESULT
case FRONTIER_LVL_TENT, BattleFrontier_BattlePalaceLobby_EventScript_24DB94
case MULTI_B_PRESSED, BattleFrontier_BattlePalaceLobby_EventScript_24DB94
case FRONTIER_LVL_TENT, BattleFrontier_BattlePalaceLobby_EventScript_CancelChallenge
case MULTI_B_PRESSED, BattleFrontier_BattlePalaceLobby_EventScript_CancelChallenge
frontier_checkineligible
compare VAR_0x8004, TRUE
goto_if_eq BattleFrontier_BattlePalaceLobby_EventScript_24DB45
goto_if_eq BattleFrontier_BattlePalaceLobby_EventScript_NotEnoughValidMons
frontier_set FRONTIER_DATA_LVL_MODE, VAR_RESULT
msgbox BattleFrontier_BattlePalaceLobby_Text_24E399, MSGBOX_DEFAULT
msgbox BattleFrontier_BattlePalaceLobby_Text_NowSelectThreeMons, MSGBOX_DEFAULT
fadescreen 1
call BattleFrontier_EventScript_GetLvlMode
copyvar VAR_0x8004, VAR_RESULT
@@ -162,14 +162,14 @@ BattleFrontier_BattlePalaceLobby_EventScript_24D9E6:: @ 824D9E6
special ChoosePartyForBattleFrontier
waitstate
compare VAR_RESULT, 0
goto_if_eq BattleFrontier_BattlePalaceLobby_EventScript_24DB91
msgbox BattleFrontier_BattlePalaceLobby_Text_24E3C8, MSGBOX_YESNO
goto_if_eq BattleFrontier_BattlePalaceLobby_EventScript_LoadPartyAndCancelChallenge
msgbox BattleFrontier_BattlePalaceLobby_Text_MustSaveBeforeChallenge2, MSGBOX_YESNO
switch VAR_RESULT
case NO, BattleFrontier_BattlePalaceLobby_EventScript_24DB91
case YES, BattleFrontier_BattlePalaceLobby_EventScript_24DA87
case MULTI_B_PRESSED, BattleFrontier_BattlePalaceLobby_EventScript_24DB91
case NO, BattleFrontier_BattlePalaceLobby_EventScript_LoadPartyAndCancelChallenge
case YES, BattleFrontier_BattlePalaceLobby_EventScript_SaveBeforeChallenge
case MULTI_B_PRESSED, BattleFrontier_BattlePalaceLobby_EventScript_LoadPartyAndCancelChallenge
BattleFrontier_BattlePalaceLobby_EventScript_24DA87:: @ 824DA87
BattleFrontier_BattlePalaceLobby_EventScript_SaveBeforeChallenge:: @ 824DA87
setvar VAR_TEMP_0, 0
frontier_set FRONTIER_DATA_SELECTED_MON_ORDER
palace_init
@@ -182,133 +182,132 @@ BattleFrontier_BattlePalaceLobby_EventScript_24DA87:: @ 824DA87
call Common_EventScript_SaveGame
setvar VAR_TEMP_0, 255
compare VAR_RESULT, 0
goto_if_eq BattleFrontier_BattlePalaceLobby_EventScript_24DB7A
BattleFrontier_BattlePalaceLobby_EventScript_24DAF3:: @ 824DAF3
goto_if_eq BattleFrontier_BattlePalaceLobby_EventScript_CancelChallengeSaveFailed
BattleFrontier_BattlePalaceLobby_EventScript_EnterChallenge:: @ 824DAF3
special SavePlayerParty
frontier_setpartyorder FRONTIER_PARTY_SIZE
msgbox BattleFrontier_BattlePalaceLobby_Text_24E408, MSGBOX_DEFAULT
msgbox BattleFrontier_BattlePalaceLobby_Text_FollowMe, MSGBOX_DEFAULT
closemessage
call BattleFrontier_BattlePalaceLobby_EventScript_24DBBC
call BattleFrontier_BattlePalaceLobby_EventScript_WalkToDoor
warp MAP_BATTLE_FRONTIER_BATTLE_PALACE_CORRIDOR, 255, 8, 13
setvar VAR_TEMP_0, 0
waitstate
end
BattleFrontier_BattlePalaceLobby_EventScript_24DB20:: @ 824DB20
BattleFrontier_BattlePalaceLobby_EventScript_ExplainChallenge:: @ 824DB20
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_DOUBLES
goto_if_eq BattleFrontier_BattlePalaceLobby_EventScript_24DB38
msgbox BattleFrontier_BattlePalaceLobby_Text_24DE17, MSGBOX_DEFAULT
goto BattleFrontier_BattlePalaceLobby_EventScript_24D999
goto_if_eq BattleFrontier_BattlePalaceLobby_EventScript_ExplainDoublesChallenge
msgbox BattleFrontier_BattlePalaceLobby_Text_ExplainSingleBattleChallenge, MSGBOX_DEFAULT
goto BattleFrontier_BattlePalaceLobby_EventScript_AskTakeChallenge
BattleFrontier_BattlePalaceLobby_EventScript_24DB38:: @ 824DB38
msgbox BattleFrontier_BattlePalaceLobby_Text_24EBC2, MSGBOX_DEFAULT
goto BattleFrontier_BattlePalaceLobby_EventScript_24D999
BattleFrontier_BattlePalaceLobby_EventScript_ExplainDoublesChallenge:: @ 824DB38
msgbox BattleFrontier_BattlePalaceLobby_Text_ExplainDoubleBattleChallenge, MSGBOX_DEFAULT
goto BattleFrontier_BattlePalaceLobby_EventScript_AskTakeChallenge
BattleFrontier_BattlePalaceLobby_EventScript_24DB45:: @ 824DB45
BattleFrontier_BattlePalaceLobby_EventScript_NotEnoughValidMons:: @ 824DB45
switch VAR_RESULT
case FRONTIER_LVL_50, BattleFrontier_BattlePalaceLobby_EventScript_24DB60
case FRONTIER_LVL_OPEN, BattleFrontier_BattlePalaceLobby_EventScript_24DB6D
case FRONTIER_LVL_50, BattleFrontier_BattlePalaceLobby_EventScript_NotEnoughValidMonsLv50
case FRONTIER_LVL_OPEN, BattleFrontier_BattlePalaceLobby_EventScript_NotEnoughValidMonsLvOpen
BattleFrontier_BattlePalaceLobby_EventScript_24DB60:: @ 824DB60
msgbox BattleFrontier_BattlePalaceLobby_Text_24E173, MSGBOX_DEFAULT
goto BattleFrontier_BattlePalaceLobby_EventScript_24DB9C
BattleFrontier_BattlePalaceLobby_EventScript_NotEnoughValidMonsLv50:: @ 824DB60
msgbox BattleFrontier_BattlePalaceLobby_Text_NotEnoughValidMonsLv50, MSGBOX_DEFAULT
goto BattleFrontier_BattlePalaceLobby_EventScript_EndCancelChallenge
BattleFrontier_BattlePalaceLobby_EventScript_24DB6D:: @ 824DB6D
msgbox BattleFrontier_BattlePalaceLobby_Text_24E29E, MSGBOX_DEFAULT
goto BattleFrontier_BattlePalaceLobby_EventScript_24DB9C
BattleFrontier_BattlePalaceLobby_EventScript_NotEnoughValidMonsLvOpen:: @ 824DB6D
msgbox BattleFrontier_BattlePalaceLobby_Text_NotEnoughValidMonsLvOpen, MSGBOX_DEFAULT
goto BattleFrontier_BattlePalaceLobby_EventScript_EndCancelChallenge
BattleFrontier_BattlePalaceLobby_EventScript_24DB7A:: @ 824DB7A
BattleFrontier_BattlePalaceLobby_EventScript_CancelChallengeSaveFailed:: @ 824DB7A
frontier_set FRONTIER_DATA_CHALLENGE_STATUS, 0
goto BattleFrontier_BattlePalaceLobby_EventScript_24DB94
goto BattleFrontier_BattlePalaceLobby_EventScript_CancelChallenge
BattleFrontier_BattlePalaceLobby_EventScript_24DB91:: @ 824DB91
BattleFrontier_BattlePalaceLobby_EventScript_LoadPartyAndCancelChallenge:: @ 824DB91
special LoadPlayerParty
BattleFrontier_BattlePalaceLobby_EventScript_24DB94:: @ 824DB94
msgbox BattleFrontier_BattlePalaceLobby_Text_24E0D8, MSGBOX_DEFAULT
BattleFrontier_BattlePalaceLobby_EventScript_24DB9C:: @ 824DB9C
BattleFrontier_BattlePalaceLobby_EventScript_CancelChallenge:: @ 824DB94
msgbox BattleFrontier_BattlePalaceLobby_Text_ReturnWhenFortified, MSGBOX_DEFAULT
BattleFrontier_BattlePalaceLobby_EventScript_EndCancelChallenge:: @ 824DB9C
release
end
BattleFrontier_BattlePalaceLobby_EventScript_24DB9E:: @ 824DB9E
msgbox BattleFrontier_BattlePalaceLobby_Text_24DD5B, MSGBOX_DEFAULT
BattleFrontier_BattlePalaceLobby_EventScript_WelcomeForSingleBattle:: @ 824DB9E
msgbox BattleFrontier_BattlePalaceLobby_Text_WelcomeForSingleBattle, MSGBOX_DEFAULT
return
BattleFrontier_BattlePalaceLobby_EventScript_24DBA7:: @ 824DBA7
msgbox BattleFrontier_BattlePalaceLobby_Text_24EB06, MSGBOX_DEFAULT
BattleFrontier_BattlePalaceLobby_EventScript_WelcomeForDoubleBattle:: @ 824DBA7
msgbox BattleFrontier_BattlePalaceLobby_Text_WelcomeForDoubleBattle, MSGBOX_DEFAULT
return
BattleFrontier_BattlePalaceLobby_EventScript_24DBB0:: @ 824DBB0
message BattleFrontier_BattlePalaceLobby_Text_24DDE1
BattleFrontier_BattlePalaceLobby_EventScript_AskTakeSingleBattleChallenge:: @ 824DBB0
message BattleFrontier_BattlePalaceLobby_Text_TakeSingleBattleChallenge
return
BattleFrontier_BattlePalaceLobby_EventScript_24DBB6:: @ 824DBB6
message BattleFrontier_BattlePalaceLobby_Text_24EB8C
BattleFrontier_BattlePalaceLobby_EventScript_AskTakeDoubleBattleChallenge:: @ 824DBB6
message BattleFrontier_BattlePalaceLobby_Text_TakeDoubleBattleChallenge
return
BattleFrontier_BattlePalaceLobby_EventScript_24DBBC:: @ 824DBBC
BattleFrontier_BattlePalaceLobby_EventScript_WalkToDoor:: @ 824DBBC
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_SINGLES
call_if_eq BattleFrontier_BattlePalaceLobby_EventScript_24DC23
call_if_eq BattleFrontier_BattlePalaceLobby_EventScript_TalkedToSinglesAttendant
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_DOUBLES
call_if_eq BattleFrontier_BattlePalaceLobby_EventScript_24DC29
applymovement VAR_LAST_TALKED, BattleFrontier_BattlePalaceLobby_Movement_24DC47
applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattlePalaceLobby_Movement_24DC47
call_if_eq BattleFrontier_BattlePalaceLobby_EventScript_TalkedToDoublesAttendant
applymovement VAR_LAST_TALKED, BattleFrontier_BattlePalaceLobby_Movement_WalkToDoor
applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattlePalaceLobby_Movement_WalkToDoor
waitmovement 0
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_SINGLES
call_if_eq BattleFrontier_BattlePalaceLobby_EventScript_24DC2F
call_if_eq BattleFrontier_BattlePalaceLobby_EventScript_OpenSinglesHallDoor
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_DOUBLES
call_if_eq BattleFrontier_BattlePalaceLobby_EventScript_24DC35
call_if_eq BattleFrontier_BattlePalaceLobby_EventScript_OpenDoublesHallDoor
waitdooranim
applymovement VAR_LAST_TALKED, BattleFrontier_BattlePalaceLobby_Movement_24DC49
applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattlePalaceLobby_Movement_24DC4C
applymovement VAR_LAST_TALKED, BattleFrontier_BattlePalaceLobby_Movement_AttendantEnterDoor
applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattlePalaceLobby_Movement_PlayerEnterDoor
waitmovement 0
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_SINGLES
call_if_eq BattleFrontier_BattlePalaceLobby_EventScript_24DC3B
call_if_eq BattleFrontier_BattlePalaceLobby_EventScript_CloseSinglesHallDoor
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_DOUBLES
call_if_eq BattleFrontier_BattlePalaceLobby_EventScript_24DC41
call_if_eq BattleFrontier_BattlePalaceLobby_EventScript_CloseDoublesHallDoor
waitdooranim
return
BattleFrontier_BattlePalaceLobby_EventScript_24DC23:: @ 824DC23
BattleFrontier_BattlePalaceLobby_EventScript_TalkedToSinglesAttendant:: @ 824DC23
setvar VAR_LAST_TALKED, 1
return
BattleFrontier_BattlePalaceLobby_EventScript_24DC29:: @ 824DC29
BattleFrontier_BattlePalaceLobby_EventScript_TalkedToDoublesAttendant:: @ 824DC29
setvar VAR_LAST_TALKED, 6
return
BattleFrontier_BattlePalaceLobby_EventScript_24DC2F:: @ 824DC2F
BattleFrontier_BattlePalaceLobby_EventScript_OpenSinglesHallDoor:: @ 824DC2F
opendoor 5, 4
return
BattleFrontier_BattlePalaceLobby_EventScript_24DC35:: @ 824DC35
BattleFrontier_BattlePalaceLobby_EventScript_OpenDoublesHallDoor:: @ 824DC35
opendoor 19, 4
return
BattleFrontier_BattlePalaceLobby_EventScript_24DC3B:: @ 824DC3B
BattleFrontier_BattlePalaceLobby_EventScript_CloseSinglesHallDoor:: @ 824DC3B
closedoor 5, 4
return
BattleFrontier_BattlePalaceLobby_EventScript_24DC41:: @ 824DC41
BattleFrontier_BattlePalaceLobby_EventScript_CloseDoublesHallDoor:: @ 824DC41
closedoor 19, 4
return
BattleFrontier_BattlePalaceLobby_Movement_24DC47: @ 824DC47
BattleFrontier_BattlePalaceLobby_Movement_WalkToDoor: @ 824DC47
walk_up
step_end
BattleFrontier_BattlePalaceLobby_Movement_24DC49: @ 824DC49
BattleFrontier_BattlePalaceLobby_Movement_AttendantEnterDoor: @ 824DC49
walk_up
set_invisible
step_end
BattleFrontier_BattlePalaceLobby_Movement_24DC4C: @ 824DC4C
BattleFrontier_BattlePalaceLobby_Movement_PlayerEnterDoor: @ 824DC4C
walk_up
walk_up
set_invisible
step_end
BattleFrontier_BattlePalaceLobby_EventScript_24DC50:: @ 824DC50
BattleFrontier_BattlePalaceLobby_EventScript_ShowSinglesResults:: @ 824DC50
lockall
frontier_results FRONTIER_FACILITY_PALACE, FRONTIER_MODE_SINGLES
waitbuttonpress
@@ -316,7 +315,7 @@ BattleFrontier_BattlePalaceLobby_EventScript_24DC50:: @ 824DC50
releaseall
end
BattleFrontier_BattlePalaceLobby_EventScript_24DC69:: @ 824DC69
BattleFrontier_BattlePalaceLobby_EventScript_ShowDoublesResults:: @ 824DC69
lockall
frontier_results FRONTIER_FACILITY_PALACE, FRONTIER_MODE_DOUBLES
waitbuttonpress
@@ -324,83 +323,83 @@ BattleFrontier_BattlePalaceLobby_EventScript_24DC69:: @ 824DC69
releaseall
end
BattleFrontier_BattlePalaceLobby_EventScript_24DC82:: @ 824DC82
msgbox BattleFrontier_BattlePalaceLobby_Text_24E6E3, MSGBOX_NPC
BattleFrontier_BattlePalaceLobby_EventScript_BlackBelt:: @ 824DC82
msgbox BattleFrontier_BattlePalaceLobby_Text_LadyCanTellWhatMonsThink, MSGBOX_NPC
end
BattleFrontier_BattlePalaceLobby_EventScript_24DC8B:: @ 824DC8B
msgbox BattleFrontier_BattlePalaceLobby_Text_24E851, MSGBOX_NPC
BattleFrontier_BattlePalaceLobby_EventScript_Man:: @ 824DC8B
msgbox BattleFrontier_BattlePalaceLobby_Text_NatureAndMovesKeyHere, MSGBOX_NPC
end
BattleFrontier_BattlePalaceLobby_EventScript_24DC94:: @ 824DC94
msgbox BattleFrontier_BattlePalaceLobby_Text_24E992, MSGBOX_NPC
BattleFrontier_BattlePalaceLobby_EventScript_Beauty:: @ 824DC94
msgbox BattleFrontier_BattlePalaceLobby_Text_MonDocileButTransforms, MSGBOX_NPC
end
BattleFrontier_BattlePalaceLobby_EventScript_24DC9D:: @ 824DC9D
msgbox BattleFrontier_BattlePalaceLobby_Text_24EA4B, MSGBOX_NPC
BattleFrontier_BattlePalaceLobby_EventScript_Maniac:: @ 824DC9D
msgbox BattleFrontier_BattlePalaceLobby_Text_WhatNatureFavorsChippingAway, MSGBOX_NPC
end
BattleFrontier_BattlePalaceLobby_EventScript_24DCA6:: @ 824DCA6
BattleFrontier_BattlePalaceLobby_EventScript_RulesBoard:: @ 824DCA6
lockall
msgbox BattleFrontier_BattlePalaceLobby_Text_24EF66, MSGBOX_DEFAULT
goto BattleFrontier_BattlePalaceLobby_EventScript_24DCB5
msgbox BattleFrontier_BattlePalaceLobby_Text_RulesAreListed, MSGBOX_DEFAULT
goto BattleFrontier_BattlePalaceLobby_EventScript_ReadRulesBoard
end
BattleFrontier_BattlePalaceLobby_EventScript_24DCB5:: @ 824DCB5
message BattleFrontier_BattlePalaceLobby_Text_24EF88
BattleFrontier_BattlePalaceLobby_EventScript_ReadRulesBoard:: @ 824DCB5
message BattleFrontier_BattlePalaceLobby_Text_ReadWhichHeading
waitmessage
multichoice 16, 0, MULTI_BATTLE_PALACE_RULES, 0
switch VAR_RESULT
case 0, BattleFrontier_BattlePalaceLobby_EventScript_24DD13
case 1, BattleFrontier_BattlePalaceLobby_EventScript_24DD21
case 2, BattleFrontier_BattlePalaceLobby_EventScript_24DD2F
case 3, BattleFrontier_BattlePalaceLobby_EventScript_24DD3D
case 4, BattleFrontier_BattlePalaceLobby_EventScript_24DD4B
case 5, BattleFrontier_BattlePalaceLobby_EventScript_24DD59
case MULTI_B_PRESSED, BattleFrontier_BattlePalaceLobby_EventScript_24DD59
case 0, BattleFrontier_BattlePalaceLobby_EventScript_RulesBasics
case 1, BattleFrontier_BattlePalaceLobby_EventScript_RulesNature
case 2, BattleFrontier_BattlePalaceLobby_EventScript_RulesMoves
case 3, BattleFrontier_BattlePalaceLobby_EventScript_RulesUnderpowered
case 4, BattleFrontier_BattlePalaceLobby_EventScript_RulesWhenInDanger
case 5, BattleFrontier_BattlePalaceLobby_EventScript_ExitRules
case MULTI_B_PRESSED, BattleFrontier_BattlePalaceLobby_EventScript_ExitRules
end
BattleFrontier_BattlePalaceLobby_EventScript_24DD13:: @ 824DD13
msgbox BattleFrontier_BattlePalaceLobby_Text_24EFAB, MSGBOX_DEFAULT
goto BattleFrontier_BattlePalaceLobby_EventScript_24DCB5
BattleFrontier_BattlePalaceLobby_EventScript_RulesBasics:: @ 824DD13
msgbox BattleFrontier_BattlePalaceLobby_Text_ExplainRulesBasics, MSGBOX_DEFAULT
goto BattleFrontier_BattlePalaceLobby_EventScript_ReadRulesBoard
end
BattleFrontier_BattlePalaceLobby_EventScript_24DD21:: @ 824DD21
msgbox BattleFrontier_BattlePalaceLobby_Text_24F049, MSGBOX_DEFAULT
goto BattleFrontier_BattlePalaceLobby_EventScript_24DCB5
BattleFrontier_BattlePalaceLobby_EventScript_RulesNature:: @ 824DD21
msgbox BattleFrontier_BattlePalaceLobby_Text_ExplainRulesNature, MSGBOX_DEFAULT
goto BattleFrontier_BattlePalaceLobby_EventScript_ReadRulesBoard
end
BattleFrontier_BattlePalaceLobby_EventScript_24DD2F:: @ 824DD2F
msgbox BattleFrontier_BattlePalaceLobby_Text_24F190, MSGBOX_DEFAULT
goto BattleFrontier_BattlePalaceLobby_EventScript_24DCB5
BattleFrontier_BattlePalaceLobby_EventScript_RulesMoves:: @ 824DD2F
msgbox BattleFrontier_BattlePalaceLobby_Text_ExplainRulesMoves, MSGBOX_DEFAULT
goto BattleFrontier_BattlePalaceLobby_EventScript_ReadRulesBoard
end
BattleFrontier_BattlePalaceLobby_EventScript_24DD3D:: @ 824DD3D
msgbox BattleFrontier_BattlePalaceLobby_Text_24F2E8, MSGBOX_DEFAULT
goto BattleFrontier_BattlePalaceLobby_EventScript_24DCB5
BattleFrontier_BattlePalaceLobby_EventScript_RulesUnderpowered:: @ 824DD3D
msgbox BattleFrontier_BattlePalaceLobby_Text_ExplainRulesUnderpowered, MSGBOX_DEFAULT
goto BattleFrontier_BattlePalaceLobby_EventScript_ReadRulesBoard
end
BattleFrontier_BattlePalaceLobby_EventScript_24DD4B:: @ 824DD4B
msgbox BattleFrontier_BattlePalaceLobby_Text_24F3F4, MSGBOX_DEFAULT
goto BattleFrontier_BattlePalaceLobby_EventScript_24DCB5
BattleFrontier_BattlePalaceLobby_EventScript_RulesWhenInDanger:: @ 824DD4B
msgbox BattleFrontier_BattlePalaceLobby_Text_ExplainRulesWhenInDanger, MSGBOX_DEFAULT
goto BattleFrontier_BattlePalaceLobby_EventScript_ReadRulesBoard
end
BattleFrontier_BattlePalaceLobby_EventScript_24DD59:: @ 824DD59
BattleFrontier_BattlePalaceLobby_EventScript_ExitRules:: @ 824DD59
releaseall
end
BattleFrontier_BattlePalaceLobby_Text_24DD5B: @ 824DD5B
BattleFrontier_BattlePalaceLobby_Text_WelcomeForSingleBattle: @ 824DD5B
.string "Where the hearts of TRAINERS\n"
.string "are put to the test.\p"
.string "I welcome you to the BATTLE PALACE.\p"
.string "I accept challenges to the SINGLE\n"
.string "BATTLE HALLS.$"
BattleFrontier_BattlePalaceLobby_Text_24DDE1: @ 824DDE1
BattleFrontier_BattlePalaceLobby_Text_TakeSingleBattleChallenge: @ 824DDE1
.string "Do you wish to take\n"
.string "the SINGLE BATTLE HALL challenge?$"
BattleFrontier_BattlePalaceLobby_Text_24DE17: @ 824DE17
BattleFrontier_BattlePalaceLobby_Text_ExplainSingleBattleChallenge: @ 824DE17
.string "In the BATTLE PALACE, there are\n"
.string "several auditoriums for SINGLE BATTLES\l"
.string "that are named SINGLE BATTLE HALLS.\p"
@@ -423,16 +422,16 @@ BattleFrontier_BattlePalaceLobby_Text_24DE17: @ 824DE17
.string "If you don't save before interrupting,\n"
.string "you will be disqualified.$"
BattleFrontier_BattlePalaceLobby_Text_24E0D8: @ 824E0D8
BattleFrontier_BattlePalaceLobby_Text_ReturnWhenFortified: @ 824E0D8
.string "When you have fortified your heart\n"
.string "and POKéMON, you must return.$"
BattleFrontier_BattlePalaceLobby_Text_24E119: @ 824E119
BattleFrontier_BattlePalaceLobby_Text_WhichChallenge: @ 824E119
.string "There are two BATTLE HALLS,\n"
.string "Level 50 and Open Level.\l"
.string "Which is your choice of a challenge?$"
BattleFrontier_BattlePalaceLobby_Text_24E173: @ 824E173
BattleFrontier_BattlePalaceLobby_Text_NotEnoughValidMonsLv50: @ 824E173
.string "Sigh…\p"
.string "You do not have the three POKéMON\n"
.string "required for the challenge.\p"
@@ -446,7 +445,7 @@ BattleFrontier_BattlePalaceLobby_Text_24E173: @ 824E173
.string "Come back when you have made\n"
.string "your preparations.$"
BattleFrontier_BattlePalaceLobby_Text_24E29E: @ 824E29E
BattleFrontier_BattlePalaceLobby_Text_NotEnoughValidMonsLvOpen: @ 824E29E
.string "Sigh…\p"
.string "You do not have the three POKéMON\n"
.string "required for the challenge.\p"
@@ -458,65 +457,64 @@ BattleFrontier_BattlePalaceLobby_Text_24E29E: @ 824E29E
.string "Come back when you have made\n"
.string "your preparations.$"
BattleFrontier_BattlePalaceLobby_Text_24E399: @ 824E399
BattleFrontier_BattlePalaceLobby_Text_NowSelectThreeMons: @ 824E399
.string "Good. Now, you must select your\n"
.string "three POKéMON.$"
BattleFrontier_BattlePalaceLobby_Text_24E3C8: @ 824E3C8
BattleFrontier_BattlePalaceLobby_Text_MustSaveBeforeChallenge2: @ 824E3C8
.string "I must save before I show you to\n"
.string "the BATTLE HALL. Is that okay?$"
BattleFrontier_BattlePalaceLobby_Text_24E408: @ 824E408
BattleFrontier_BattlePalaceLobby_Text_FollowMe: @ 824E408
.string "Good.\n"
.string "Now, follow me.$"
BattleFrontier_BattlePalaceLobby_Text_24E41E: @ 824E41E
BattleFrontier_BattlePalaceLobby_Text_ResultsWillBeRecorded: @ 824E41E
.string "I feel privileged for having seen\n"
.string "your POKéMON's exploits.\p"
.string "The results will be recorded.\n"
.string "I must ask you to briefly wait.$"
BattleFrontier_BattlePalaceLobby_Text_24E497: @ 824E497
BattleFrontier_BattlePalaceLobby_Text_FirmTrueBondsFor7WinStreak: @ 824E497
.string "To achieve a 7-win streak…\p"
.string "The bonds that bind your heart with\n"
.string "your POKéMON seem firm and true.$"
BattleFrontier_BattlePalaceLobby_Text_24E4F7: @ 824E4F7
BattleFrontier_BattlePalaceLobby_Text_FeatWillBeRecorded: @ 824E4F7
.string "Your feat will be recorded.\n"
.string "I must ask you to briefly wait.$"
BattleFrontier_BattlePalaceLobby_Text_24E533: @ 824E5333
@ Unused
BattleFrontier_BattlePalaceLobby_Text_BattlePointsFor7WinStreak: @ 824E5333
.string "For the feat of your 7-win streak,\n"
.string "we present you with Battle Point(s).$"
VerdanturfTown_BattleTentLobby_Text_24E57B: @ 824E57B
BattleFrontier_BattlePalaceLobby_Text_NoSpaceForPrize: @ 824E57B
.string "You seem to have no space for\n"
.string "our prize.\p"
.string "You should return when you have\n"
.string "organized your BAG.$"
BattleFrontier_BattlePalaceLobby_Text_24E5D8: @ 824E5D8
VerdanturfTown_BattleTentLobby_Text_24E5D8: @ 824E5D8
BattleFrontier_BattlePalaceLobby_Text_WeHaveBeenWaiting: @ 824E5D8
.string "We have been waiting for you…$"
BattleFrontier_BattlePalaceLobby_Text_24E5F6: @ 824E5F6
VerdanturfTown_BattleTentLobby_Text_24E5F6: @ 824E5F6
BattleFrontier_BattlePalaceLobby_Text_MustSaveBeforeChallenge: @ 824E5F6
.string "I must save before I show you to\n"
.string "the BATTLE HALL. Is that okay?$"
BattleFrontier_BattlePalaceLobby_Text_24E636: @ 824E636
VerdanturfTown_BattleTentLobby_Text_24E636: @ 824E636
BattleFrontier_BattlePalaceLobby_Text_FailedToSaveBeforeEndingChallenge: @ 824E636
.string "Sigh…\p"
.string "You failed to save before you ended\n"
.string "your challenge the last time.\p"
.string "As a result, your challenge has been\n"
.string "disqualified. It is most unfortunate.$"
BattleFrontier_BattlePalaceLobby_Text_24E6C9: @ 824E6C9
@ Unused
BattleFrontier_BattlePalaceLobby_Text_ReceivedPrize: @ 824E6C9
.string "{PLAYER} received the prize\n"
.string "{STR_VAR_1}.$"
BattleFrontier_BattlePalaceLobby_Text_24E6E3: @ 824E6E3
BattleFrontier_BattlePalaceLobby_Text_LadyCanTellWhatMonsThink: @ 824E6E3
.string "For a hardy fellow like me,\n"
.string "hardy POKéMON are the best.\p"
.string "Offense is the best defense!\n"
@@ -532,7 +530,7 @@ BattleFrontier_BattlePalaceLobby_Text_24E6E3: @ 824E6E3
.string "Huh?\n"
.string "Why are you looking at me like that?$"
BattleFrontier_BattlePalaceLobby_Text_24E851: @ 824E851
BattleFrontier_BattlePalaceLobby_Text_NatureAndMovesKeyHere: @ 824E851
.string "Hmm…\p"
.string "It appears that the nature of POKéMON\n"
.string "and the moves that they have been\l"
@@ -545,7 +543,7 @@ BattleFrontier_BattlePalaceLobby_Text_24E851: @ 824E851
.string "you may need to examine how well\l"
.string "its moves match its nature.$"
BattleFrontier_BattlePalaceLobby_Text_24E992: @ 824E992
BattleFrontier_BattlePalaceLobby_Text_MonDocileButTransforms: @ 824E992
.string "My POKéMON is usually very docile.\p"
.string "But when it's in a BATTLE HALL,\n"
.string "it sometimes seems to become\l"
@@ -553,25 +551,25 @@ BattleFrontier_BattlePalaceLobby_Text_24E992: @ 824E992
.string "It becomes totally intimidating.\n"
.string "It's shocking, even.$"
BattleFrontier_BattlePalaceLobby_Text_24EA4B: @ 824EA4B
BattleFrontier_BattlePalaceLobby_Text_WhatNatureFavorsChippingAway: @ 824EA4B
.string "I wonder what sort of nature a POKéMON\n"
.string "would have if it favored enfeebling its\l"
.string "opponents and chipping away slowly.\p"
.string "I'd be surprised if it was a LAX nature.\p"
.string "But, nah, that can't be right.$"
BattleFrontier_BattlePalaceLobby_Text_24EB06: @ 824EB06
BattleFrontier_BattlePalaceLobby_Text_WelcomeForDoubleBattle: @ 824EB06
.string "Where the hearts of TRAINERS\n"
.string "are put to the test.\p"
.string "I welcome you to the BATTLE PALACE.\p"
.string "I accept challenges to the DOUBLE\n"
.string "BATTLE HALLS.$"
BattleFrontier_BattlePalaceLobby_Text_24EB8C: @ 824EB8C
BattleFrontier_BattlePalaceLobby_Text_TakeDoubleBattleChallenge: @ 824EB8C
.string "Do you wish to take\n"
.string "the DOUBLE BATTLE HALL challenge?$"
BattleFrontier_BattlePalaceLobby_Text_24EBC2: @ 824EBC2
BattleFrontier_BattlePalaceLobby_Text_ExplainDoubleBattleChallenge: @ 824EBC2
.string "In the BATTLE PALACE, there are\n"
.string "several auditoriums for DOUBLE BATTLES\l"
.string "that are named DOUBLE BATTLE HALLS.\p"
@@ -594,37 +592,34 @@ BattleFrontier_BattlePalaceLobby_Text_24EBC2: @ 824EBC2
.string "If you don't save before interrupting,\n"
.string "you will be disqualified.$"
BattleFrontier_BattlePalaceLobby_Text_24EE81: @ 824EE81
BattleFrontier_BattlePalaceLobby_Text_ToDefeatMavenAnd7Trainers: @ 824EE81
.string "To defeat the PALACE MAVEN\n"
.string "and seven TRAINERS in a row…$"
BattleFrontier_BattlePalaceLobby_Text_24EEB9: @ 824EEB9
BattleFrontier_BattlePalaceLobby_Text_PresentYouWithBattlePoints: @ 824EEB9
.string "In honor of the bond you share with\n"
.string "your POKéMON, we present you with\l"
.string "these Battle Point(s).$"
BattleFrontier_BattlePalaceLobby_Text_24EF16: @ 824EF16
BattleFrontier_BattlePalaceLobby_Text_LikeToRecordMatch: @ 824EF16
.string "Would you like to record your latest\n"
.string "BATTLE PALACE match on your\l"
.string "FRONTIER PASS?$"
BattleFrontier_BattlePalaceLobby_Text_24EF66: @ 824EF66
BattleFrontier_BattlePalaceLobby_Text_RulesAreListed: @ 824EF66
.string "The BATTLE HALL rules are listed.$"
BattleFrontier_BattlePalaceLobby_Text_24EF88: @ 824EF88
VerdanturfTown_BattleTentLobby_Text_24EF88: @ 824EF88
BattleFrontier_BattlePalaceLobby_Text_ReadWhichHeading: @ 824EF88
.string "Which heading do you want to read?$"
BattleFrontier_BattlePalaceLobby_Text_24EFAB: @ 824EFAB
VerdanturfTown_BattleTentLobby_Text_24EFAB: @ 824EFAB
BattleFrontier_BattlePalaceLobby_Text_ExplainRulesBasics: @ 824EFAB
.string "Here, POKéMON are required to think\n"
.string "and battle by themselves.\p"
.string "Unlike in the wild, POKéMON that live\n"
.string "with people behave differently\l"
.string "depending on their nature.$"
BattleFrontier_BattlePalaceLobby_Text_24F049: @ 824F049
VerdanturfTown_BattleTentLobby_Text_24F049: @ 824F049
BattleFrontier_BattlePalaceLobby_Text_ExplainRulesNature: @ 824F049
.string "Depending on its nature, a POKéMON\n"
.string "may prefer to attack no matter what.\p"
.string "Another POKéMON may prefer to protect\n"
@@ -637,8 +632,7 @@ VerdanturfTown_BattleTentLobby_Text_24F049: @ 824F049
.string "It may also dislike certain moves that\n"
.string "it has trouble using.$"
BattleFrontier_BattlePalaceLobby_Text_24F190: @ 824F190
VerdanturfTown_BattleTentLobby_Text_24F190: @ 824F190
BattleFrontier_BattlePalaceLobby_Text_ExplainRulesMoves: @ 824F190
.string "There are offensive moves that inflict\n"
.string "direct damage on the foe.\p"
.string "There are defensive moves that are\n"
@@ -651,8 +645,7 @@ VerdanturfTown_BattleTentLobby_Text_24F190: @ 824F190
.string "POKéMON will consider using moves in\n"
.string "these three categories.$"
BattleFrontier_BattlePalaceLobby_Text_24F2E8: @ 824F2E8
VerdanturfTown_BattleTentLobby_Text_24F2E8: @ 824F2E8
BattleFrontier_BattlePalaceLobby_Text_ExplainRulesUnderpowered: @ 824F2E8
.string "When not under command by its TRAINER,\n"
.string "a POKéMON may be unable to effectively\l"
.string "use certain moves.\p"
@@ -662,8 +655,7 @@ VerdanturfTown_BattleTentLobby_Text_24F2E8: @ 824F2E8
.string "do not match its nature, it will often\l"
.string "be unable to live up to its potential.$"
BattleFrontier_BattlePalaceLobby_Text_24F3F4: @ 824F3F4
VerdanturfTown_BattleTentLobby_Text_24F3F4: @ 824F3F4
BattleFrontier_BattlePalaceLobby_Text_ExplainRulesWhenInDanger: @ 824F3F4
.string "Depending on its nature, a POKéMON may\n"
.string "start using moves that don't match its\l"
.string "nature when it is in trouble.\p"

View File

@@ -46,7 +46,7 @@ VerdanturfTown_BattleTentBattleRoom_EventScript_20236F:: @ 820236F
battletent_getopponentintro
msgbox gStringVar4, MSGBOX_DEFAULT
waitmessage
call VerdanturfTown_BattleTentBattleRoom_EventScript_24FDF7
call BattleFrontier_BattlePalaceBattleRoom_EventScript_DoPalaceBattle
switch VAR_RESULT
case 1, VerdanturfTown_BattleTentBattleRoom_EventScript_2023C8
@@ -68,7 +68,7 @@ VerdanturfTown_BattleTentBattleRoom_EventScript_2023C8:: @ 82023C8
applymovement 3, Common_Movement_WalkInPlaceFastestDown
applymovement 1, Common_Movement_WalkInPlaceFastestUp
waitmovement 0
msgbox VerdanturfTown_BattleTentBattleRoom_Text_24FF00, MSGBOX_DEFAULT
msgbox BattleFrontier_BattlePalaceBattleRoom_Text_LetMeRestoreYourMons, MSGBOX_DEFAULT
special LoadPlayerParty
special SavePlayerParty
frontier_setpartyorder FRONTIER_PARTY_SIZE
@@ -89,14 +89,14 @@ VerdanturfTown_BattleTentBattleRoom_EventScript_20243C:: @ 820243C
case 2, VerdanturfTown_BattleTentBattleRoom_EventScript_2024B8
VerdanturfTown_BattleTentBattleRoom_EventScript_20248A:: @ 820248A
msgbox VerdanturfTown_BattleTentBattleRoom_Text_250030, MSGBOX_YESNO
msgbox BattleFrontier_BattlePalaceBattleRoom_Text_SaveAndQuitGame, MSGBOX_YESNO
switch VAR_RESULT
case NO, VerdanturfTown_BattleTentBattleRoom_EventScript_20243C
case YES, VerdanturfTown_BattleTentBattleRoom_EventScript_20251F
case MULTI_B_PRESSED, VerdanturfTown_BattleTentBattleRoom_EventScript_20243C
VerdanturfTown_BattleTentBattleRoom_EventScript_2024B8:: @ 82024B8
message VerdanturfTown_BattleTentBattleRoom_Text_25005A
message BattleFrontier_BattlePalaceBattleRoom_Text_WishToQuitChallenge
waitmessage
multichoicedefault 20, 8, MULTI_YESNO, 1, 0
switch VAR_RESULT
@@ -118,7 +118,7 @@ VerdanturfTown_BattleTentBattleRoom_EventScript_202501:: @ 8202501
waitstate
VerdanturfTown_BattleTentBattleRoom_EventScript_20251F:: @ 820251F
message VerdanturfTown_BattleTentBattleRoom_Text_25007E
message BattleFrontier_BattlePalaceBattleRoom_Text_SavingData
waitmessage
verdanturftent_save CHALLENGE_STATUS_PAUSED
playse SE_SAVE
@@ -140,12 +140,12 @@ VerdanturfTown_BattleTentBattleRoom_EventScript_20254B:: @ 820254B
end
VerdanturfTown_BattleTentBattleRoom_EventScript_202565:: @ 8202565
message VerdanturfTown_BattleTentBattleRoom_Text_24FF28
message BattleFrontier_BattlePalaceBattleRoom_Text_PreparedFor2ndOpponent
waitmessage
return
VerdanturfTown_BattleTentBattleRoom_EventScript_20256C:: @ 820256C
message VerdanturfTown_BattleTentBattleRoom_Text_24FF54
message BattleFrontier_BattlePalaceBattleRoom_Text_PreparedFor3rdOpponent
waitmessage
return

View File

@@ -26,7 +26,7 @@ VerdanturfTown_BattleTentLobby_EventScript_201719:: @ 8201719
VerdanturfTown_BattleTentLobby_EventScript_201722:: @ 8201722
lockall
msgbox VerdanturfTown_BattleTentLobby_Text_24E636, MSGBOX_DEFAULT
msgbox BattleFrontier_BattlePalaceLobby_Text_FailedToSaveBeforeEndingChallenge, MSGBOX_DEFAULT
closemessage
frontier_set FRONTIER_DATA_CHALLENGE_STATUS, 0
setvar VAR_TEMP_0, 255
@@ -62,7 +62,7 @@ VerdanturfTown_BattleTentLobby_EventScript_201791:: @ 8201791
end
VerdanturfTown_BattleTentLobby_EventScript_2017DD:: @ 82017DD
msgbox VerdanturfTown_BattleTentLobby_Text_24E57B, MSGBOX_DEFAULT
msgbox BattleFrontier_BattlePalaceLobby_Text_NoSpaceForPrize, MSGBOX_DEFAULT
waitmessage
closemessage
setvar VAR_TEMP_0, 255
@@ -91,8 +91,8 @@ VerdanturfTown_BattleTentLobby_EventScript_2017FD:: @ 82017FD
VerdanturfTown_BattleTentLobby_EventScript_201837:: @ 8201837
lockall
msgbox VerdanturfTown_BattleTentLobby_Text_24E5D8, MSGBOX_DEFAULT
message VerdanturfTown_BattleTentLobby_Text_24E5F6
msgbox BattleFrontier_BattlePalaceLobby_Text_WeHaveBeenWaiting, MSGBOX_DEFAULT
message BattleFrontier_BattlePalaceLobby_Text_MustSaveBeforeChallenge
waitmessage
verdanturftent_save CHALLENGE_STATUS_SAVING
playse SE_SAVE
@@ -282,7 +282,7 @@ VerdanturfTown_BattleTentLobby_EventScript_201B02:: @ 8201B02
end
VerdanturfTown_BattleTentLobby_EventScript_201B11:: @ 8201B11
message VerdanturfTown_BattleTentLobby_Text_24EF88
message BattleFrontier_BattlePalaceLobby_Text_ReadWhichHeading
waitmessage
setvar VAR_0x8004, SCROLL_MULTI_BATTLE_TENT_RULES
special ShowScrollableMultichoice
@@ -304,27 +304,27 @@ VerdanturfTown_BattleTentLobby_EventScript_201B7E:: @ 8201B7E
end
VerdanturfTown_BattleTentLobby_EventScript_201B8C:: @ 8201B8C
msgbox VerdanturfTown_BattleTentLobby_Text_24EFAB, MSGBOX_DEFAULT
msgbox BattleFrontier_BattlePalaceLobby_Text_ExplainRulesBasics, MSGBOX_DEFAULT
goto VerdanturfTown_BattleTentLobby_EventScript_201B11
end
VerdanturfTown_BattleTentLobby_EventScript_201B9A:: @ 8201B9A
msgbox VerdanturfTown_BattleTentLobby_Text_24F049, MSGBOX_DEFAULT
msgbox BattleFrontier_BattlePalaceLobby_Text_ExplainRulesNature, MSGBOX_DEFAULT
goto VerdanturfTown_BattleTentLobby_EventScript_201B11
end
VerdanturfTown_BattleTentLobby_EventScript_201BA8:: @ 8201BA8
msgbox VerdanturfTown_BattleTentLobby_Text_24F190, MSGBOX_DEFAULT
msgbox BattleFrontier_BattlePalaceLobby_Text_ExplainRulesMoves, MSGBOX_DEFAULT
goto VerdanturfTown_BattleTentLobby_EventScript_201B11
end
VerdanturfTown_BattleTentLobby_EventScript_201BB6:: @ 8201BB6
msgbox VerdanturfTown_BattleTentLobby_Text_24F2E8, MSGBOX_DEFAULT
msgbox BattleFrontier_BattlePalaceLobby_Text_ExplainRulesUnderpowered, MSGBOX_DEFAULT
goto VerdanturfTown_BattleTentLobby_EventScript_201B11
end
VerdanturfTown_BattleTentLobby_EventScript_201BC4:: @ 8201BC4
msgbox VerdanturfTown_BattleTentLobby_Text_24F3F4, MSGBOX_DEFAULT
msgbox BattleFrontier_BattlePalaceLobby_Text_ExplainRulesWhenInDanger, MSGBOX_DEFAULT
goto VerdanturfTown_BattleTentLobby_EventScript_201B11
end