clear item, save and load save files
This commit is contained in:
@@ -19841,7 +19841,7 @@ _081A4C4E:
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ble _081A4C4E
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ldr r4, =gPlayerPartyCount
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ldrb r5, [r4]
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bl copy_player_party_from_sav1
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bl LoadPlayerParty
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bl sub_8076D5C
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movs r0, 0x1
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bl TrySavingData
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@@ -29770,7 +29770,7 @@ sub_81A9E90: @ 81A9E90
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ldr r0, =0x0000400e
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movs r1, 0
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bl VarSet
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bl copy_player_party_from_sav1
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bl LoadPlayerParty
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_081A9EB8:
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pop {r0}
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bx r0
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@@ -2157,8 +2157,8 @@ sub_80B360C: @ 80B360C
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ands r0, r1
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str r0, [r2]
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bl Overworld_ResetMapMusic
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bl copy_player_party_from_sav1
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bl copy_bags_and_unk_data_to_save_blocks
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bl LoadPlayerParty
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bl SavePlayerBag
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bl sub_813BF10
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ldr r0, =gSpecialVar_0x8004
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ldrh r0, [r0]
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@@ -2251,8 +2251,8 @@ sub_80B36EC: @ 80B36EC
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cmp r0, 0x9
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bne _080B370E
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_080B3706:
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bl copy_player_party_from_sav1
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bl copy_bags_and_unk_data_to_save_blocks
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bl LoadPlayerParty
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bl SavePlayerBag
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_080B370E:
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movs r0, 0x7F
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bl copy_saved_warp2_bank_and_enter_x_to_warp1
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@@ -8861,7 +8861,7 @@ sub_80AF87C: @ 80AF87C
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movs r0, 0x1
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bl sub_8085540
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bl ScriptContext2_Enable
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bl save_serialize_npcs
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bl SaveMapObjects
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bl music_something
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bl sub_80AF0B4
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movs r0, 0x2D
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@@ -3278,8 +3278,8 @@ sub_8014210: @ 8014210
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lsls r6, 16
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lsrs r6, 16
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bl HealPlayerParty
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bl copy_player_party_to_sav1
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bl copy_bags_and_unk_data_from_save_blocks
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bl SavePlayerParty
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bl LoadPlayerBag
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ldr r5, =gLinkPlayers
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ldr r0, =0x00002211
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str r0, [r5, 0x14]
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@@ -3646,8 +3646,8 @@ _080145F4:
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movs r1, 0x1
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bl sub_80143E4
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bl HealPlayerParty
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bl copy_player_party_to_sav1
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bl copy_bags_and_unk_data_from_save_blocks
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bl SavePlayerParty
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bl LoadPlayerBag
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movs r0, 0x1
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str r0, [sp]
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movs r0, 0x19
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@@ -3659,8 +3659,8 @@ _080145F4:
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_08014620:
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bl overworld_free_bg_tilemaps
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bl HealPlayerParty
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bl copy_player_party_to_sav1
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bl copy_bags_and_unk_data_from_save_blocks
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bl SavePlayerParty
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bl LoadPlayerBag
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ldr r0, =gBlockSendBuffer
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movs r1, 0x1
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bl sub_80143E4
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@@ -3675,8 +3675,8 @@ _08014620:
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_0801464C:
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bl overworld_free_bg_tilemaps
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bl HealPlayerParty
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bl copy_player_party_to_sav1
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bl copy_bags_and_unk_data_from_save_blocks
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bl SavePlayerParty
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bl LoadPlayerBag
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ldr r0, =gBlockSendBuffer
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movs r1, 0x1
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bl sub_80143E4
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4
common_syms/load_save.txt
Normal file
4
common_syms/load_save.txt
Normal file
@@ -0,0 +1,4 @@
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gFlashMemoryPresent
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gSaveBlock1Ptr
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gSaveBlock2Ptr
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gPokemonStoragePtr
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2
common_syms/random.txt
Normal file
2
common_syms/random.txt
Normal file
@@ -0,0 +1,2 @@
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gRngValue
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gRng2Value
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@@ -450,8 +450,8 @@ OldaleTown_PokemonCenter_2F_EventScript_276F60:: @ 8276F60
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OldaleTown_PokemonCenter_2F_EventScript_276FBD:: @ 8276FBD
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special HealPlayerParty
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special copy_player_party_to_sav1
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special copy_bags_and_unk_data_from_save_blocks
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special SavePlayerParty
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special LoadPlayerBag
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copyvar VAR_0x4087, VAR_0x8004
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messageautoscroll OldaleTown_PokemonCenter_2F_Text_278197
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waitmessage
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@@ -136,8 +136,8 @@ BattleFrontier_BattleArenaBattleRoom_EventScript_257630:: @ 8257630
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applymovement 8, BattleFrontier_BattleArenaBattleRoom_Movement_257BEB
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waitmovement 0
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msgbox BattleFrontier_BattleArenaBattleRoom_Text_257CE9, 4
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special copy_player_party_from_sav1
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special copy_player_party_to_sav1
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special LoadPlayerParty
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special SavePlayerParty
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setvar VAR_0x8004, 3
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setvar VAR_0x8005, 3
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special sub_81A1780
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@@ -89,7 +89,7 @@ BattleFrontier_BattleArenaLobby_EventScript_255D2B:: @ 8255D2B
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BattleFrontier_BattleArenaLobby_EventScript_255D59:: @ 8255D59
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setvar VAR_0x8004, 8
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special sub_81A1780
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special copy_player_party_from_sav1
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special LoadPlayerParty
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special HealPlayerParty
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setvar VAR_0x8004, 3
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setvar VAR_0x8005, 0
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@@ -134,7 +134,7 @@ BattleFrontier_BattleArenaLobby_EventScript_255DF4:: @ 8255DF4
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faceplayer
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setvar VAR_FRONTIER_FACILITY, 3
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setvar VAR_0x40CE, 0
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special copy_player_party_to_sav1
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special SavePlayerParty
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msgbox BattleFrontier_BattleArenaLobby_Text_256166, 4
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BattleFrontier_BattleArenaLobby_EventScript_255E0B:: @ 8255E0B
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@@ -196,7 +196,7 @@ BattleFrontier_BattleArenaLobby_EventScript_255EE8:: @ 8255EE8
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setvar VAR_0x8005, 3
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setvar VAR_0x8006, 0
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special sub_81A1780
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special copy_player_party_from_sav1
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special LoadPlayerParty
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closemessage
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delay 2
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call BattleFrontier_BattleArenaLobby_EventScript_27134F
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@@ -205,7 +205,7 @@ BattleFrontier_BattleArenaLobby_EventScript_255EE8:: @ 8255EE8
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goto_eq BattleFrontier_BattleArenaLobby_EventScript_255FE1
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BattleFrontier_BattleArenaLobby_EventScript_255F54:: @ 8255F54
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special copy_player_party_to_sav1
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special SavePlayerParty
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setvar VAR_0x8004, 3
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setvar VAR_0x8005, 3
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special sub_81A1780
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@@ -248,7 +248,7 @@ BattleFrontier_BattleArenaLobby_EventScript_255FE1:: @ 8255FE1
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goto BattleFrontier_BattleArenaLobby_EventScript_255FFB
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BattleFrontier_BattleArenaLobby_EventScript_255FF8:: @ 8255FF8
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special copy_player_party_from_sav1
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special LoadPlayerParty
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BattleFrontier_BattleArenaLobby_EventScript_255FFB:: @ 8255FFB
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msgbox BattleFrontier_BattleArenaLobby_Text_25621F, 4
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@@ -76,7 +76,7 @@ BattleFrontier_BattleDomeLobby_EventScript_2498C9:: @ 82498C9
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msgbox BattleFrontier_BattleDomeLobby_Text_241520, 9
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message BattleFrontier_BattleDomeLobby_Text_24A5D6
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waitmessage
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special copy_player_party_from_sav1
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special LoadPlayerParty
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setvar VAR_0x8004, 3
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setvar VAR_0x8005, 3
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special sub_81A1780
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@@ -94,7 +94,7 @@ BattleFrontier_BattleDomeLobby_EventScript_2498C9:: @ 82498C9
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setvar VAR_0x8005, 1
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setvar VAR_0x8006, 1
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special sub_818E9AC
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special copy_player_party_from_sav1
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special LoadPlayerParty
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special HealPlayerParty
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goto BattleFrontier_BattleDomeLobby_EventScript_249991
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@@ -103,7 +103,7 @@ BattleFrontier_BattleDomeLobby_EventScript_249940:: @ 8249940
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msgbox BattleFrontier_BattleDomeLobby_Text_24A5BF, 4
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message BattleFrontier_BattleDomeLobby_Text_24A5D6
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waitmessage
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special copy_player_party_from_sav1
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special LoadPlayerParty
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setvar VAR_0x8004, 3
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setvar VAR_0x8005, 3
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special sub_81A1780
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@@ -117,7 +117,7 @@ BattleFrontier_BattleDomeLobby_EventScript_249940:: @ 8249940
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setvar VAR_0x8005, 6
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setvar VAR_0x8006, 1
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special sub_818E9AC
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special copy_player_party_from_sav1
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special LoadPlayerParty
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special HealPlayerParty
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BattleFrontier_BattleDomeLobby_EventScript_249991:: @ 8249991
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@@ -181,7 +181,7 @@ BattleFrontier_BattleDomeLobby_EventScript_249A47:: @ 8249A47
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end
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BattleFrontier_BattleDomeLobby_EventScript_249A59:: @ 8249A59
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special copy_player_party_to_sav1
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special SavePlayerParty
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compare VAR_0x40CE, 0
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call_if 1, BattleFrontier_BattleDomeLobby_EventScript_249CFD
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compare VAR_0x40CE, 1
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@@ -245,7 +245,7 @@ BattleFrontier_BattleDomeLobby_EventScript_249B60:: @ 8249B60
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setvar VAR_0x8005, 3
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setvar VAR_0x8006, 0
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special sub_81A1780
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special copy_player_party_from_sav1
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special LoadPlayerParty
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closemessage
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delay 2
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call BattleFrontier_BattleDomeLobby_EventScript_27134F
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@@ -256,7 +256,7 @@ BattleFrontier_BattleDomeLobby_EventScript_249B60:: @ 8249B60
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special sub_818E9AC
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BattleFrontier_BattleDomeLobby_EventScript_249BC2:: @ 8249BC2
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special copy_player_party_to_sav1
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special SavePlayerParty
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setvar VAR_0x8004, 3
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setvar VAR_0x8005, 3
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special sub_81A1780
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@@ -299,7 +299,7 @@ BattleFrontier_BattleDomeLobby_EventScript_249C4A:: @ 8249C4A
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goto BattleFrontier_BattleDomeLobby_EventScript_249C64
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BattleFrontier_BattleDomeLobby_EventScript_249C61:: @ 8249C61
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special copy_player_party_from_sav1
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special LoadPlayerParty
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BattleFrontier_BattleDomeLobby_EventScript_249C64:: @ 8249C64
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msgbox BattleFrontier_BattleDomeLobby_Text_249F74, 4
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@@ -243,7 +243,7 @@ BattleFrontier_BattleDomePreBattleRoom_EventScript_24B5BE:: @ 824B5BE
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BattleFrontier_BattleDomePreBattleRoom_EventScript_24B5C7:: @ 824B5C7
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setvar VAR_0x4000, 1
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msgbox BattleFrontier_BattleDomePreBattleRoom_Text_24B760, 4
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special copy_player_party_from_sav1
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special LoadPlayerParty
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setvar VAR_0x8004, 3
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setvar VAR_0x8005, 3
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special sub_81A1780
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@@ -74,7 +74,7 @@ BattleFrontier_BattleFactoryLobby_EventScript_2584C6:: @ 82584C6
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waitmessage
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setvar VAR_0x8004, 8
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special sub_81A1780
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special copy_player_party_from_sav1
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special LoadPlayerParty
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setvar VAR_0x8004, 3
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setvar VAR_0x8005, 0
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special sub_81A5E74
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@@ -89,7 +89,7 @@ BattleFrontier_BattleFactoryLobby_EventScript_258506:: @ 8258506
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waitmessage
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setvar VAR_0x8004, 8
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special sub_81A1780
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special copy_player_party_from_sav1
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special LoadPlayerParty
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setvar VAR_0x8004, 2
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setvar VAR_0x8005, 2
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setvar VAR_0x8006, 0
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@@ -154,7 +154,7 @@ BattleFrontier_BattleFactoryLobby_EventScript_2585DD:: @ 82585DD
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end
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BattleFrontier_BattleFactoryLobby_EventScript_2585ED:: @ 82585ED
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special copy_player_party_to_sav1
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special SavePlayerParty
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compare VAR_0x40CE, 0
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call_if 1, BattleFrontier_BattleFactoryLobby_EventScript_2587B1
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compare VAR_0x40CE, 1
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@@ -215,7 +215,7 @@ BattleFrontier_BattleFactoryLobby_EventScript_2586B9:: @ 82586B9
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setvar VAR_0x8006, 0
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BattleFrontier_BattleFactoryLobby_EventScript_25871A:: @ 825871A
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special copy_player_party_to_sav1
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special SavePlayerParty
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msgbox BattleFrontier_BattleFactoryLobby_Text_258CB1, 4
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closemessage
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compare VAR_0x40CE, 0
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@@ -253,7 +253,7 @@ BattleFrontier_BattleFactoryLobby_EventScript_258783:: @ 8258783
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goto BattleFrontier_BattleFactoryLobby_EventScript_25879D
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BattleFrontier_BattleFactoryLobby_EventScript_25879A:: @ 825879A
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special copy_player_party_from_sav1
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special LoadPlayerParty
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BattleFrontier_BattleFactoryLobby_EventScript_25879D:: @ 825879D
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msgbox BattleFrontier_BattleFactoryLobby_Text_258BC5, 4
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@@ -236,7 +236,7 @@ BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259E47:: @ 8259E47
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end
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BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259E69:: @ 8259E69
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special copy_player_party_to_sav1
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special SavePlayerParty
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setvar VAR_0x8004, 10
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setvar VAR_0x8005, 0
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special sub_81A5E74
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@@ -93,8 +93,8 @@ BattleFrontier_BattlePalaceBattleRoom_EventScript_24F911:: @ 824F911
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applymovement 3, BattleFrontier_BattlePalaceBattleRoom_Movement_24FEAC
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waitmovement 0
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msgbox BattleFrontier_BattlePalaceBattleRoom_Text_24FF00, 4
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special copy_player_party_from_sav1
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special copy_player_party_to_sav1
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special LoadPlayerParty
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special SavePlayerParty
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setvar VAR_0x8004, 3
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setvar VAR_0x8005, 3
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special sub_81A1780
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@@ -89,7 +89,7 @@ BattleFrontier_BattlePalaceLobby_EventScript_24D873:: @ 824D873
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BattleFrontier_BattlePalaceLobby_EventScript_24D8A1:: @ 824D8A1
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setvar VAR_0x8004, 8
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special sub_81A1780
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special copy_player_party_from_sav1
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special LoadPlayerParty
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special HealPlayerParty
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setvar VAR_0x8004, 7
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setvar VAR_0x8005, 0
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@@ -152,7 +152,7 @@ BattleFrontier_BattlePalaceLobby_EventScript_24D968:: @ 824D968
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special sub_8195960
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compare VAR_RESULT, 0
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goto_if 5, BattleFrontier_BattlePalaceLobby_EventScript_24D817
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special copy_player_party_to_sav1
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special SavePlayerParty
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compare VAR_0x40CE, 0
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call_if 1, BattleFrontier_BattlePalaceLobby_EventScript_24DB9E
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compare VAR_0x40CE, 1
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@@ -220,7 +220,7 @@ BattleFrontier_BattlePalaceLobby_EventScript_24DA87:: @ 824DA87
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setvar VAR_0x8005, 3
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setvar VAR_0x8006, 0
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special sub_81A1780
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special copy_player_party_from_sav1
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special LoadPlayerParty
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closemessage
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delay 2
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call BattleFrontier_BattlePalaceLobby_EventScript_27134F
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@@ -229,7 +229,7 @@ BattleFrontier_BattlePalaceLobby_EventScript_24DA87:: @ 824DA87
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goto_eq BattleFrontier_BattlePalaceLobby_EventScript_24DB7A
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BattleFrontier_BattlePalaceLobby_EventScript_24DAF3:: @ 824DAF3
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special copy_player_party_to_sav1
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special SavePlayerParty
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setvar VAR_0x8004, 3
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setvar VAR_0x8005, 3
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special sub_81A1780
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@@ -272,7 +272,7 @@ BattleFrontier_BattlePalaceLobby_EventScript_24DB7A:: @ 824DB7A
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goto BattleFrontier_BattlePalaceLobby_EventScript_24DB94
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BattleFrontier_BattlePalaceLobby_EventScript_24DB91:: @ 824DB91
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special copy_player_party_from_sav1
|
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special LoadPlayerParty
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BattleFrontier_BattlePalaceLobby_EventScript_24DB94:: @ 824DB94
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msgbox BattleFrontier_BattlePalaceLobby_Text_24E0D8, 4
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@@ -76,7 +76,7 @@ BattleFrontier_BattlePikeLobby_EventScript_25B78D:: @ 825B78D
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setvar VAR_0x8005, 3
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copyvar VAR_0x8006, VAR_RESULT
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special sub_81A703C
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special copy_player_party_from_sav1
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special LoadPlayerParty
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special HealPlayerParty
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setvar VAR_0x8004, 27
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special sub_81A703C
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@@ -107,7 +107,7 @@ BattleFrontier_BattlePikeLobby_EventScript_25B806:: @ 825B806
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setvar VAR_0x8005, 4
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setvar VAR_0x8006, 0
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special sub_81A703C
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special copy_player_party_from_sav1
|
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special LoadPlayerParty
|
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special HealPlayerParty
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setvar VAR_0x8004, 27
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special sub_81A703C
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@@ -127,7 +127,7 @@ BattleFrontier_BattlePikeLobby_EventScript_25B868:: @ 825B868
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faceplayer
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setvar VAR_FRONTIER_FACILITY, 5
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setvar VAR_0x40CE, 0
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special copy_player_party_to_sav1
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special SavePlayerParty
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msgbox BattleFrontier_BattlePikeLobby_Text_25BB52, 4
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BattleFrontier_BattlePikeLobby_EventScript_25B87F:: @ 825B87F
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@@ -192,7 +192,7 @@ BattleFrontier_BattlePikeLobby_EventScript_25B95C:: @ 825B95C
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setvar VAR_0x8005, 3
|
||||
setvar VAR_0x8006, 0
|
||||
special sub_81A1780
|
||||
special copy_player_party_from_sav1
|
||||
special LoadPlayerParty
|
||||
closemessage
|
||||
delay 2
|
||||
call BattleFrontier_BattlePikeLobby_EventScript_27134F
|
||||
@@ -201,7 +201,7 @@ BattleFrontier_BattlePikeLobby_EventScript_25B95C:: @ 825B95C
|
||||
special sub_81A703C
|
||||
compare VAR_RESULT, 0
|
||||
goto_eq BattleFrontier_BattlePikeLobby_EventScript_25BA5C
|
||||
special copy_player_party_to_sav1
|
||||
special SavePlayerParty
|
||||
setvar VAR_0x8004, 3
|
||||
setvar VAR_0x8005, 3
|
||||
special sub_81A1780
|
||||
@@ -242,7 +242,7 @@ BattleFrontier_BattlePikeLobby_EventScript_25BA5C:: @ 825BA5C
|
||||
goto BattleFrontier_BattlePikeLobby_EventScript_25BA76
|
||||
|
||||
BattleFrontier_BattlePikeLobby_EventScript_25BA73:: @ 825BA73
|
||||
special copy_player_party_from_sav1
|
||||
special LoadPlayerParty
|
||||
|
||||
BattleFrontier_BattlePikeLobby_EventScript_25BA76:: @ 825BA76
|
||||
msgbox BattleFrontier_BattlePikeLobby_Text_25BE02, 4
|
||||
|
||||
@@ -45,7 +45,7 @@ BattleFrontier_BattlePikeThreePathRoom_EventScript_25C8A4:: @ 825C8A4
|
||||
setvar VAR_0x8006, 0
|
||||
special sub_81A1780
|
||||
setvar VAR_0x4000, 255
|
||||
special copy_player_party_to_sav1
|
||||
special SavePlayerParty
|
||||
setvar VAR_0x8004, 3
|
||||
setvar VAR_0x8005, 3
|
||||
special sub_81A1780
|
||||
@@ -136,7 +136,7 @@ BattleFrontier_BattlePikeThreePathRoom_EventScript_25C9FD:: @ 825C9FD
|
||||
special sub_81A1780
|
||||
message BattleFrontier_BattlePikeThreePathRoom_Text_25CE08
|
||||
waitmessage
|
||||
special copy_player_party_from_sav1
|
||||
special LoadPlayerParty
|
||||
setvar VAR_0x8004, 8
|
||||
setvar VAR_0x8005, 2
|
||||
special sub_81A703C
|
||||
|
||||
@@ -99,7 +99,7 @@ BattleFrontier_BattlePyramidEmptySquare_EventScript_252B8D:: @ 8252B8D
|
||||
setvar VAR_0x8004, 3
|
||||
setvar VAR_0x8005, 1
|
||||
special sub_81A8E7C
|
||||
special copy_player_party_to_sav1
|
||||
special SavePlayerParty
|
||||
setvar VAR_0x8004, 2
|
||||
setvar VAR_0x8005, 0
|
||||
setvar VAR_0x8006, 0
|
||||
|
||||
@@ -67,7 +67,7 @@ BattleFrontier_BattlePyramidLobby_EventScript_2507DA:: @ 82507DA
|
||||
clearflag FLAG_SPECIAL_FLAG_0x4004
|
||||
setvar VAR_0x8004, 8
|
||||
special sub_81A1780
|
||||
special copy_player_party_from_sav1
|
||||
special LoadPlayerParty
|
||||
setvar VAR_0x8004, 14
|
||||
special sub_81A8E7C
|
||||
special HealPlayerParty
|
||||
@@ -97,7 +97,7 @@ BattleFrontier_BattlePyramidLobby_EventScript_2507DA:: @ 82507DA
|
||||
BattleFrontier_BattlePyramidLobby_EventScript_250852:: @ 8250852
|
||||
setvar VAR_0x8004, 8
|
||||
special sub_81A1780
|
||||
special copy_player_party_from_sav1
|
||||
special LoadPlayerParty
|
||||
setvar VAR_0x8004, 14
|
||||
special sub_81A8E7C
|
||||
special HealPlayerParty
|
||||
@@ -131,7 +131,7 @@ BattleFrontier_BattlePyramidLobby_EventScript_2508B1:: @ 82508B1
|
||||
faceplayer
|
||||
setvar VAR_FRONTIER_FACILITY, 6
|
||||
setvar VAR_0x40CE, 0
|
||||
special copy_player_party_to_sav1
|
||||
special SavePlayerParty
|
||||
msgbox BattleFrontier_BattlePyramidLobby_Text_250F31, 4
|
||||
|
||||
BattleFrontier_BattlePyramidLobby_EventScript_2508C8:: @ 82508C8
|
||||
@@ -197,7 +197,7 @@ BattleFrontier_BattlePyramidLobby_EventScript_2509A5:: @ 82509A5
|
||||
special sub_81A8E7C
|
||||
setvar VAR_0x8004, 9
|
||||
special sub_81A8E7C
|
||||
special copy_player_party_from_sav1
|
||||
special LoadPlayerParty
|
||||
closemessage
|
||||
delay 2
|
||||
call BattleFrontier_BattlePyramidLobby_EventScript_27134F
|
||||
@@ -206,7 +206,7 @@ BattleFrontier_BattlePyramidLobby_EventScript_2509A5:: @ 82509A5
|
||||
goto_eq BattleFrontier_BattlePyramidLobby_EventScript_250AAA
|
||||
|
||||
BattleFrontier_BattlePyramidLobby_EventScript_250A21:: @ 8250A21
|
||||
special copy_player_party_to_sav1
|
||||
special SavePlayerParty
|
||||
setvar VAR_0x8004, 3
|
||||
setvar VAR_0x8005, 3
|
||||
special sub_81A1780
|
||||
@@ -249,7 +249,7 @@ BattleFrontier_BattlePyramidLobby_EventScript_250AAA:: @ 8250AAA
|
||||
goto BattleFrontier_BattlePyramidLobby_EventScript_250AC4
|
||||
|
||||
BattleFrontier_BattlePyramidLobby_EventScript_250AC1:: @ 8250AC1
|
||||
special copy_player_party_from_sav1
|
||||
special LoadPlayerParty
|
||||
|
||||
BattleFrontier_BattlePyramidLobby_EventScript_250AC4:: @ 8250AC4
|
||||
msgbox BattleFrontier_BattlePyramidLobby_Text_250FE5, 4
|
||||
|
||||
@@ -72,7 +72,7 @@ BattleFrontier_BattlePyramidTop_EventScript_255193:: @ 8255193
|
||||
setvar VAR_0x8004, 3
|
||||
setvar VAR_0x8005, 1
|
||||
special sub_81A8E7C
|
||||
special copy_player_party_to_sav1
|
||||
special SavePlayerParty
|
||||
setvar VAR_0x8004, 2
|
||||
setvar VAR_0x8005, 0
|
||||
setvar VAR_0x8006, 0
|
||||
|
||||
@@ -153,7 +153,7 @@ BattleFrontier_BattleTowerBattleRoom2_EventScript_249118:: @ 8249118
|
||||
delay 48
|
||||
|
||||
BattleFrontier_BattleTowerBattleRoom2_EventScript_249121:: @ 8249121
|
||||
special copy_player_party_from_sav1
|
||||
special LoadPlayerParty
|
||||
setvar VAR_0x8004, 3
|
||||
setvar VAR_0x8005, 2
|
||||
special sub_81A1780
|
||||
|
||||
@@ -152,7 +152,7 @@ BattleFrontier_BattleTowerLobby_EventScript_23E84D:: @ 823E84D
|
||||
waitmessage
|
||||
setvar VAR_0x8004, 8
|
||||
special sub_81A1780
|
||||
special copy_player_party_from_sav1
|
||||
special LoadPlayerParty
|
||||
special HealPlayerParty
|
||||
setvar VAR_0x8004, 6
|
||||
setvar VAR_0x8005, 0
|
||||
@@ -240,7 +240,7 @@ BattleFrontier_BattleTowerLobby_EventScript_23E936:: @ 823E936
|
||||
lock
|
||||
faceplayer
|
||||
setvar VAR_FRONTIER_FACILITY, 0
|
||||
special copy_player_party_to_sav1
|
||||
special SavePlayerParty
|
||||
msgbox BattleFrontier_BattleTowerLobby_Text_240537, 4
|
||||
|
||||
BattleFrontier_BattleTowerLobby_EventScript_23E948:: @ 823E948
|
||||
@@ -299,7 +299,7 @@ BattleFrontier_BattleTowerLobby_EventScript_23EA2A:: @ 823EA2A
|
||||
setvar VAR_0x8005, 3
|
||||
setvar VAR_0x8006, 0
|
||||
special sub_81A1780
|
||||
special copy_player_party_from_sav1
|
||||
special LoadPlayerParty
|
||||
closemessage
|
||||
delay 2
|
||||
call BattleFrontier_BattleTowerLobby_EventScript_27134F
|
||||
@@ -320,7 +320,7 @@ BattleFrontier_BattleTowerLobby_EventScript_23EA9F:: @ 823EA9F
|
||||
lock
|
||||
faceplayer
|
||||
setvar VAR_FRONTIER_FACILITY, 0
|
||||
special copy_player_party_to_sav1
|
||||
special SavePlayerParty
|
||||
msgbox BattleFrontier_BattleTowerLobby_Text_2407E2, 4
|
||||
|
||||
BattleFrontier_BattleTowerLobby_EventScript_23EAB1:: @ 823EAB1
|
||||
@@ -379,7 +379,7 @@ BattleFrontier_BattleTowerLobby_EventScript_23EB93:: @ 823EB93
|
||||
setvar VAR_0x8005, 3
|
||||
setvar VAR_0x8006, 0
|
||||
special sub_81A1780
|
||||
special copy_player_party_from_sav1
|
||||
special LoadPlayerParty
|
||||
closemessage
|
||||
delay 2
|
||||
call BattleFrontier_BattleTowerLobby_EventScript_27134F
|
||||
@@ -401,7 +401,7 @@ BattleFrontier_BattleTowerLobby_EventScript_23EC08:: @ 823EC08
|
||||
faceplayer
|
||||
setvar VAR_FRONTIER_FACILITY, 0
|
||||
clearflag FLAG_0x152
|
||||
special copy_player_party_to_sav1
|
||||
special SavePlayerParty
|
||||
msgbox BattleFrontier_BattleTowerLobby_Text_240A8B, 4
|
||||
|
||||
BattleFrontier_BattleTowerLobby_EventScript_23EC1D:: @ 823EC1D
|
||||
@@ -460,7 +460,7 @@ BattleFrontier_BattleTowerLobby_EventScript_23ECFF:: @ 823ECFF
|
||||
setvar VAR_0x8005, 3
|
||||
setvar VAR_0x8006, 0
|
||||
special sub_81A1780
|
||||
special copy_player_party_from_sav1
|
||||
special LoadPlayerParty
|
||||
closemessage
|
||||
delay 2
|
||||
call BattleFrontier_BattleTowerLobby_EventScript_27134F
|
||||
@@ -481,7 +481,7 @@ BattleFrontier_BattleTowerLobby_EventScript_23ED74:: @ 823ED74
|
||||
lock
|
||||
faceplayer
|
||||
setvar VAR_FRONTIER_FACILITY, 0
|
||||
special copy_player_party_to_sav1
|
||||
special SavePlayerParty
|
||||
msgbox BattleFrontier_BattleTowerLobby_Text_240E15, 4
|
||||
|
||||
BattleFrontier_BattleTowerLobby_EventScript_23ED86:: @ 823ED86
|
||||
@@ -540,7 +540,7 @@ BattleFrontier_BattleTowerLobby_EventScript_23EE68:: @ 823EE68
|
||||
setvar VAR_0x8005, 3
|
||||
setvar VAR_0x8006, 0
|
||||
special sub_81A1780
|
||||
special copy_player_party_from_sav1
|
||||
special LoadPlayerParty
|
||||
closemessage
|
||||
delay 2
|
||||
setvar VAR_0x8004, 6
|
||||
@@ -722,7 +722,7 @@ BattleFrontier_BattleTowerLobby_EventScript_23F0D0:: @ 823F0D0
|
||||
end
|
||||
|
||||
BattleFrontier_BattleTowerLobby_EventScript_23F0E3:: @ 823F0E3
|
||||
special copy_player_party_from_sav1
|
||||
special LoadPlayerParty
|
||||
|
||||
BattleFrontier_BattleTowerLobby_EventScript_23F0E6:: @ 823F0E6
|
||||
special CloseLink
|
||||
@@ -733,7 +733,7 @@ BattleFrontier_BattleTowerLobby_EventScript_23F0F1:: @ 823F0F1
|
||||
end
|
||||
|
||||
BattleFrontier_BattleTowerLobby_EventScript_23F0F3:: @ 823F0F3
|
||||
special copy_player_party_to_sav1
|
||||
special SavePlayerParty
|
||||
setvar VAR_0x8004, 3
|
||||
call BattleFrontier_BattleTowerLobby_EventScript_23F272
|
||||
special sub_81A1780
|
||||
|
||||
@@ -72,7 +72,7 @@ FallarborTown_BattleTentBattleRoom_EventScript_20097E:: @ 820097E
|
||||
setvar VAR_0x8005, 0
|
||||
setvar VAR_0x8006, 4
|
||||
special sub_81A1780
|
||||
special copy_player_party_from_sav1
|
||||
special LoadPlayerParty
|
||||
warp FALLARBOR_TOWN_BATTLE_TENT_LOBBY, 255, 6, 6
|
||||
waitstate
|
||||
|
||||
@@ -103,8 +103,8 @@ FallarborTown_BattleTentBattleRoom_EventScript_2009B3:: @ 82009B3
|
||||
applymovement 1, FallarborTown_BattleTentBattleRoom_Movement_200B94
|
||||
waitmovement 0
|
||||
msgbox FallarborTown_BattleTentBattleRoom_Text_257CE9, 4
|
||||
special copy_player_party_from_sav1
|
||||
special copy_player_party_to_sav1
|
||||
special LoadPlayerParty
|
||||
special SavePlayerParty
|
||||
setvar VAR_0x8004, 3
|
||||
setvar VAR_0x8005, 3
|
||||
special sub_81A1780
|
||||
@@ -157,7 +157,7 @@ FallarborTown_BattleTentBattleRoom_EventScript_200AF3:: @ 8200AF3
|
||||
setvar VAR_0x8005, 0
|
||||
setvar VAR_0x8006, 3
|
||||
special sub_81A1780
|
||||
special copy_player_party_from_sav1
|
||||
special LoadPlayerParty
|
||||
warp FALLARBOR_TOWN_BATTLE_TENT_LOBBY, 255, 6, 6
|
||||
waitstate
|
||||
setvar VAR_0x8004, 1
|
||||
|
||||
@@ -134,7 +134,7 @@ FallarborTown_BattleTentLobby_EventScript_200001:: @ 8200001
|
||||
special sub_81B9B80
|
||||
compare VAR_RESULT, 0
|
||||
goto_if 5, FallarborTown_BattleTentLobby_EventScript_1FFF84
|
||||
special copy_player_party_to_sav1
|
||||
special SavePlayerParty
|
||||
msgbox FallarborTown_BattleTentLobby_Text_2C47EB, 4
|
||||
|
||||
FallarborTown_BattleTentLobby_EventScript_200021:: @ 8200021
|
||||
@@ -188,7 +188,7 @@ FallarborTown_BattleTentLobby_EventScript_2000E2:: @ 82000E2
|
||||
setvar VAR_0x8005, 3
|
||||
setvar VAR_0x8006, 0
|
||||
special sub_81A1780
|
||||
special copy_player_party_from_sav1
|
||||
special LoadPlayerParty
|
||||
closemessage
|
||||
delay 2
|
||||
call FallarborTown_BattleTentLobby_EventScript_27134F
|
||||
@@ -197,7 +197,7 @@ FallarborTown_BattleTentLobby_EventScript_2000E2:: @ 82000E2
|
||||
goto_eq FallarborTown_BattleTentLobby_EventScript_2001AB
|
||||
|
||||
FallarborTown_BattleTentLobby_EventScript_20013C:: @ 820013C
|
||||
special copy_player_party_to_sav1
|
||||
special SavePlayerParty
|
||||
setvar VAR_0x8004, 3
|
||||
setvar VAR_0x8005, 3
|
||||
special sub_81A1780
|
||||
@@ -234,7 +234,7 @@ FallarborTown_BattleTentLobby_EventScript_2001AB:: @ 82001AB
|
||||
goto FallarborTown_BattleTentLobby_EventScript_2001C5
|
||||
|
||||
FallarborTown_BattleTentLobby_EventScript_2001C2:: @ 82001C2
|
||||
special copy_player_party_from_sav1
|
||||
special LoadPlayerParty
|
||||
|
||||
FallarborTown_BattleTentLobby_EventScript_2001C5:: @ 82001C5
|
||||
msgbox FallarborTown_BattleTentLobby_Text_2C487F, 4
|
||||
|
||||
@@ -250,13 +250,13 @@ MossdeepCity_SpaceCenter_2F_EventScript_223FDA:: @ 8223FDA
|
||||
MossdeepCity_SpaceCenter_2F_EventScript_22400C:: @ 822400C
|
||||
applymovement VAR_LAST_TALKED, MossdeepCity_SpaceCenter_2F_Movement_2725AA
|
||||
waitmovement 0
|
||||
special copy_player_party_to_sav1
|
||||
special SavePlayerParty
|
||||
fadescreen 1
|
||||
special sub_80F9438
|
||||
waitstate
|
||||
compare VAR_RESULT, 0
|
||||
goto_if 5, MossdeepCity_SpaceCenter_2F_EventScript_224032
|
||||
special copy_player_party_from_sav1
|
||||
special LoadPlayerParty
|
||||
goto MossdeepCity_SpaceCenter_2F_EventScript_223FDA
|
||||
|
||||
MossdeepCity_SpaceCenter_2F_EventScript_224032:: @ 8224032
|
||||
@@ -270,7 +270,7 @@ MossdeepCity_SpaceCenter_2F_EventScript_224032:: @ 8224032
|
||||
waitstate
|
||||
setvar VAR_0x8004, 6
|
||||
special sub_81A1780
|
||||
special copy_player_party_from_sav1
|
||||
special LoadPlayerParty
|
||||
switch VAR_RESULT
|
||||
case 1, MossdeepCity_SpaceCenter_2F_EventScript_224071
|
||||
fadescreen 1
|
||||
|
||||
@@ -30,7 +30,7 @@ PetalburgCity_MapScript2_1DC31C: @ 81DC31C
|
||||
|
||||
PetalburgCity_EventScript_1DC32E:: @ 81DC32E
|
||||
lockall
|
||||
special copy_player_party_to_sav1
|
||||
special SavePlayerParty
|
||||
special PutZigzagoonInPlayerParty
|
||||
applymovement 2, PetalburgCity_Movement_1DC451
|
||||
applymovement 255, PetalburgCity_Movement_1DC430
|
||||
@@ -47,7 +47,7 @@ PetalburgCity_EventScript_1DC32E:: @ 81DC32E
|
||||
setvar VAR_0x4057, 3
|
||||
fadedefaultbgm
|
||||
clearflag FLAG_SPECIAL_FLAG_0x4001
|
||||
special copy_player_party_from_sav1
|
||||
special LoadPlayerParty
|
||||
setvar VAR_0x4085, 1
|
||||
warp PETALBURG_CITY_GYM, 255, 4, 108
|
||||
waitstate
|
||||
|
||||
@@ -67,7 +67,7 @@ SlateportCity_BattleTentCorridor_EventScript_209A1B:: @ 8209A1B
|
||||
setvar VAR_0x8005, 0
|
||||
setvar VAR_0x8006, 4
|
||||
special sub_81A1780
|
||||
special copy_player_party_from_sav1
|
||||
special LoadPlayerParty
|
||||
warp SLATEPORT_CITY_BATTLE_TENT_LOBBY, 255, 6, 6
|
||||
waitstate
|
||||
|
||||
@@ -93,7 +93,7 @@ SlateportCity_BattleTentCorridor_EventScript_209A7B:: @ 8209A7B
|
||||
setvar VAR_0x8005, 0
|
||||
setvar VAR_0x8006, 3
|
||||
special sub_81A1780
|
||||
special copy_player_party_from_sav1
|
||||
special LoadPlayerParty
|
||||
warp SLATEPORT_CITY_BATTLE_TENT_LOBBY, 255, 6, 6
|
||||
waitstate
|
||||
@ forced stop
|
||||
|
||||
@@ -140,7 +140,7 @@ SlateportCity_BattleTentCorridor_EventScript_209022:: @ 8209022
|
||||
end
|
||||
|
||||
SlateportCity_BattleTentCorridor_EventScript_209044:: @ 8209044
|
||||
special copy_player_party_to_sav1
|
||||
special SavePlayerParty
|
||||
setvar VAR_0x8004, 10
|
||||
setvar VAR_0x8005, 0
|
||||
special sub_81A5E74
|
||||
|
||||
@@ -122,7 +122,7 @@ SlateportCity_BattleTentLobby_EventScript_2088AA:: @ 82088AA
|
||||
special sub_81B9D08
|
||||
compare VAR_RESULT, 0
|
||||
goto_if 5, SlateportCity_BattleTentLobby_EventScript_2087E9
|
||||
special copy_player_party_to_sav1
|
||||
special SavePlayerParty
|
||||
msgbox SlateportCity_BattleTentLobby_Text_2C5810, 4
|
||||
|
||||
SlateportCity_BattleTentLobby_EventScript_2088CA:: @ 82088CA
|
||||
@@ -228,7 +228,7 @@ SlateportCity_BattleTentLobby_EventScript_208A14:: @ 8208A14
|
||||
goto SlateportCity_BattleTentLobby_EventScript_208A2E
|
||||
|
||||
SlateportCity_BattleTentLobby_EventScript_208A2B:: @ 8208A2B
|
||||
special copy_player_party_from_sav1
|
||||
special LoadPlayerParty
|
||||
|
||||
SlateportCity_BattleTentLobby_EventScript_208A2E:: @ 8208A2E
|
||||
msgbox SlateportCity_BattleTentLobby_Text_2C5AA5, 4
|
||||
|
||||
@@ -45,7 +45,7 @@ SootopolisCity_MysteryEventsHouse_1F_EventScript_2279B7:: @ 82279B7
|
||||
call_if 1, SootopolisCity_MysteryEventsHouse_1F_EventScript_227A0D
|
||||
compare VAR_0x40C0, 3
|
||||
call_if 1, SootopolisCity_MysteryEventsHouse_1F_EventScript_227A16
|
||||
special copy_player_party_from_sav1
|
||||
special LoadPlayerParty
|
||||
setvar VAR_0x40C0, 0
|
||||
releaseall
|
||||
end
|
||||
@@ -90,7 +90,7 @@ SootopolisCity_MysteryEventsHouse_1F_EventScript_227A4E:: @ 8227A4E
|
||||
end
|
||||
|
||||
SootopolisCity_MysteryEventsHouse_1F_EventScript_227A58:: @ 8227A58
|
||||
special copy_player_party_to_sav1
|
||||
special SavePlayerParty
|
||||
special sub_8139238
|
||||
msgbox SootopolisCity_MysteryEventsHouse_1F_Text_227BFC, 5
|
||||
compare VAR_RESULT, 0
|
||||
@@ -101,11 +101,11 @@ SootopolisCity_MysteryEventsHouse_1F_EventScript_227A58:: @ 8227A58
|
||||
msgbox SootopolisCity_MysteryEventsHouse_1F_Text_227CEB, 5
|
||||
compare VAR_RESULT, 0
|
||||
goto_eq SootopolisCity_MysteryEventsHouse_1F_EventScript_227AE2
|
||||
special copy_player_party_from_sav1
|
||||
special LoadPlayerParty
|
||||
call SootopolisCity_MysteryEventsHouse_1F_EventScript_27134F
|
||||
compare VAR_RESULT, 0
|
||||
goto_eq SootopolisCity_MysteryEventsHouse_1F_EventScript_227AE2
|
||||
special copy_player_party_to_sav1
|
||||
special SavePlayerParty
|
||||
special sub_80F94E8
|
||||
msgbox SootopolisCity_MysteryEventsHouse_1F_Text_227D21, 4
|
||||
closemessage
|
||||
@@ -121,7 +121,7 @@ SootopolisCity_MysteryEventsHouse_1F_EventScript_227A58:: @ 8227A58
|
||||
end
|
||||
|
||||
SootopolisCity_MysteryEventsHouse_1F_EventScript_227AE2:: @ 8227AE2
|
||||
special copy_player_party_from_sav1
|
||||
special LoadPlayerParty
|
||||
msgbox SootopolisCity_MysteryEventsHouse_1F_Text_227C44, 4
|
||||
release
|
||||
end
|
||||
|
||||
@@ -32,7 +32,7 @@ SootopolisCity_MysteryEventsHouse_B1F_EventScript_227E68:: @ 8227E68
|
||||
special HealPlayerParty
|
||||
applymovement 255, SootopolisCity_MysteryEventsHouse_B1F_Movement_227EF9
|
||||
waitmovement 0
|
||||
special copy_player_party_from_sav1
|
||||
special LoadPlayerParty
|
||||
setvar VAR_0x4001, 1
|
||||
warp SOOTOPOLIS_CITY_MYSTERY_EVENTS_HOUSE_1F, 255, 3, 1
|
||||
waitstate
|
||||
|
||||
@@ -59,7 +59,7 @@ VerdanturfTown_BattleTentBattleRoom_EventScript_2023AA:: @ 82023AA
|
||||
setvar VAR_0x8005, 0
|
||||
setvar VAR_0x8006, 4
|
||||
special sub_81A1780
|
||||
special copy_player_party_from_sav1
|
||||
special LoadPlayerParty
|
||||
warp VERDANTURF_TOWN_BATTLE_TENT_LOBBY, 255, 6, 6
|
||||
waitstate
|
||||
|
||||
@@ -81,8 +81,8 @@ VerdanturfTown_BattleTentBattleRoom_EventScript_2023C8:: @ 82023C8
|
||||
applymovement 1, VerdanturfTown_BattleTentBattleRoom_Movement_2725A6
|
||||
waitmovement 0
|
||||
msgbox VerdanturfTown_BattleTentBattleRoom_Text_24FF00, 4
|
||||
special copy_player_party_from_sav1
|
||||
special copy_player_party_to_sav1
|
||||
special LoadPlayerParty
|
||||
special SavePlayerParty
|
||||
setvar VAR_0x8004, 3
|
||||
setvar VAR_0x8005, 3
|
||||
special sub_81A1780
|
||||
@@ -132,7 +132,7 @@ VerdanturfTown_BattleTentBattleRoom_EventScript_202501:: @ 8202501
|
||||
setvar VAR_0x8005, 0
|
||||
setvar VAR_0x8006, 3
|
||||
special sub_81A1780
|
||||
special copy_player_party_from_sav1
|
||||
special LoadPlayerParty
|
||||
warp VERDANTURF_TOWN_BATTLE_TENT_LOBBY, 255, 6, 6
|
||||
waitstate
|
||||
|
||||
|
||||
@@ -135,7 +135,7 @@ VerdanturfTown_BattleTentLobby_EventScript_201873:: @ 8201873
|
||||
special sub_81B99B4
|
||||
compare VAR_RESULT, 0
|
||||
goto_if 5, VerdanturfTown_BattleTentLobby_EventScript_2017EE
|
||||
special copy_player_party_to_sav1
|
||||
special SavePlayerParty
|
||||
msgbox VerdanturfTown_BattleTentLobby_Text_2C50C3, 4
|
||||
|
||||
VerdanturfTown_BattleTentLobby_EventScript_201893:: @ 8201893
|
||||
@@ -189,7 +189,7 @@ VerdanturfTown_BattleTentLobby_EventScript_201954:: @ 8201954
|
||||
setvar VAR_0x8005, 3
|
||||
setvar VAR_0x8006, 0
|
||||
special sub_81A1780
|
||||
special copy_player_party_from_sav1
|
||||
special LoadPlayerParty
|
||||
closemessage
|
||||
delay 2
|
||||
call VerdanturfTown_BattleTentLobby_EventScript_27134F
|
||||
@@ -198,7 +198,7 @@ VerdanturfTown_BattleTentLobby_EventScript_201954:: @ 8201954
|
||||
goto_eq VerdanturfTown_BattleTentLobby_EventScript_201A1D
|
||||
|
||||
VerdanturfTown_BattleTentLobby_EventScript_2019AE:: @ 82019AE
|
||||
special copy_player_party_to_sav1
|
||||
special SavePlayerParty
|
||||
setvar VAR_0x8004, 3
|
||||
setvar VAR_0x8005, 3
|
||||
special sub_81A1780
|
||||
@@ -235,7 +235,7 @@ VerdanturfTown_BattleTentLobby_EventScript_201A1D:: @ 8201A1D
|
||||
goto VerdanturfTown_BattleTentLobby_EventScript_201A37
|
||||
|
||||
VerdanturfTown_BattleTentLobby_EventScript_201A34:: @ 8201A34
|
||||
special copy_player_party_from_sav1
|
||||
special LoadPlayerParty
|
||||
|
||||
VerdanturfTown_BattleTentLobby_EventScript_201A37:: @ 8201A37
|
||||
msgbox VerdanturfTown_BattleTentLobby_Text_2C539A, 4
|
||||
|
||||
@@ -48,8 +48,8 @@ gSpecials:: @ 81DBA64
|
||||
def_special sub_80B2FD8
|
||||
def_special GetLinkPartnerNames
|
||||
def_special SpawnLinkPartnerFieldObject
|
||||
def_special copy_player_party_to_sav1
|
||||
def_special copy_player_party_from_sav1
|
||||
def_special SavePlayerParty
|
||||
def_special LoadPlayerParty
|
||||
def_special sub_80F9438
|
||||
def_special sp02A_crash_sound
|
||||
def_special FieldObjectInteractionGetBerryTreeData
|
||||
@@ -341,7 +341,7 @@ gSpecials:: @ 81DBA64
|
||||
def_special sub_81B98DC
|
||||
def_special nullsub_54
|
||||
def_special sub_80E9B70
|
||||
def_special copy_bags_and_unk_data_from_save_blocks
|
||||
def_special LoadPlayerBag
|
||||
def_special sub_80B05B4
|
||||
def_special sub_8139754
|
||||
def_special sub_813970C
|
||||
|
||||
@@ -39,28 +39,41 @@ struct BagPocket
|
||||
|
||||
extern struct BagPocket gBagPockets[];
|
||||
|
||||
void GetBerryCountString(u8* dst, const u8* berryName, u32 quantity);
|
||||
void CopyItemName(u16 itemId, u8 *string);
|
||||
void CopyItemNameHandlePlural(u16 itemId, u8 *string, u32 quantity);
|
||||
void ApplyNewEncryptionKeyToBagItems(u32 newKey);
|
||||
void ApplyNewEncryptionKeyToBagItems_(u32 newKey);
|
||||
void SetBagItemsPointers(void);
|
||||
void CopyItemName(u16 itemId, u8 *dst);
|
||||
void CopyItemNameHandlePlural(u16 itemId, u8 *dst, u32 quantity);
|
||||
void GetBerryCountString(u8 *dst, const u8 *berryName, u32 quantity);
|
||||
bool8 IsBagPocketNonEmpty(u8 pocket);
|
||||
bool8 CheckBagHasItem(u16 itemId, u16 count);
|
||||
bool8 HasAtLeastOneBerry(void);
|
||||
bool8 CheckBagHasSpace(u16 itemId, u16 count);
|
||||
bool8 AddBagItem(u16 itemId, u16 count);
|
||||
bool8 RemoveBagItem(u16 itemId, u16 count);
|
||||
u8 GetPocketByItemId(u16 itemId);
|
||||
void ClearItemSlots(struct ItemSlot *itemSlots, u8 b);
|
||||
void ClearItemSlots(struct ItemSlot *itemSlots, u8 itemCount);
|
||||
u8 CountUsedPCItemSlots(void);
|
||||
bool8 CheckPCHasItem(u16 itemId, u16 count);
|
||||
bool8 AddPCItem(u16 itemId, u16 count);
|
||||
void RemovePCItem(u8 index, u16 count);
|
||||
void CompactPCItems(void);
|
||||
void SwapRegisteredBike(void);
|
||||
const struct Item *ItemId_GetItem(u16 itemId);
|
||||
u16 BagGetItemIdByPocketPosition(u8 pocketId, u16 pocketPos);
|
||||
u16 BagGetQuantityByPocketPosition(u8 pocketId, u16 pocketPos);
|
||||
void CompactItemsInBagPocket(struct BagPocket *bagPocket);
|
||||
void SortBerriesOrTMHMs(struct BagPocket *bagPocket);
|
||||
void MoveItemSlotInList(struct ItemSlot* itemSlots_, u32 from, u32 to_);
|
||||
void ClearBag(void);
|
||||
u16 CountTotalItemQuantityInBag(u16 itemId);
|
||||
bool8 AddPyramidBagItem(u16 itemId, u16 count);
|
||||
bool8 RemovePyramidBagItem(u16 itemId, u16 count);
|
||||
const u8 *ItemId_GetName(u16 itemId);
|
||||
u16 ItemId_GetId(u16 itemId);
|
||||
u16 ItemId_GetPrice(u16 itemId);
|
||||
u8 ItemId_GetHoldEffect(u16 itemId);
|
||||
u8 ItemId_GetHoldEffectParam(u16 itemId);
|
||||
const u8 *ItemId_GetDescription(u16 itemId);
|
||||
bool32 ItemId_CopyDescription(u8 *a, u32 itemId, u32 c);
|
||||
u8 ItemId_GetImportance(u16 itemId);
|
||||
u8 ItemId_GetUnknownValue(u16 itemId);
|
||||
u8 ItemId_GetPocket(u16 itemId);
|
||||
@@ -69,18 +82,5 @@ ItemUseFunc ItemId_GetFieldFunc(u16 itemId);
|
||||
u8 ItemId_GetBattleUsage(u16 itemId);
|
||||
ItemUseFunc ItemId_GetBattleFunc(u16 itemId);
|
||||
u8 ItemId_GetSecondaryId(u16 itemId);
|
||||
u16 itemid_get_market_price(u16 itemId);
|
||||
u16 BagGetItemIdByPocketPosition(u8 pocketId, u16 pocketPos);
|
||||
void sub_80D6FB4(struct BagPocket*);
|
||||
void sub_80D6F64(struct BagPocket*);
|
||||
void MoveItemSlotInList(struct ItemSlot* itemSlots, u32 a1, u32 a2);
|
||||
u8 sub_80D6CE4();
|
||||
bool8 itemid_is_unique(u16 itemId);
|
||||
void sub_80D6E48(u8, u16);
|
||||
void sub_80D6E84(void);
|
||||
void CompactPCItems(void);
|
||||
void SortBerriesOrTMHMs(struct BagPocket *bagPocket);
|
||||
void CompactItemsInBagPocket(struct BagPocket *bagPocket);
|
||||
const u8 *ItemId_GetName(u16 itemId);
|
||||
|
||||
#endif // GUARD_ITEM_H
|
||||
|
||||
@@ -1,27 +1,35 @@
|
||||
#ifndef GUARD_LOAD_SAVE_H
|
||||
#define GUARD_LOAD_SAVE_H
|
||||
|
||||
extern bool32 gFlashMemoryPresent;
|
||||
extern struct SaveBlock1 gSaveblock1;
|
||||
extern struct SaveBlock2 gSaveblock2;
|
||||
extern struct PokemonStorage gPokemonStorage;
|
||||
|
||||
extern bool32 gFlashMemoryPresent;
|
||||
extern struct SaveBlock1 *gSaveBlock1Ptr;
|
||||
extern struct SaveBlock2 *gSaveBlock2Ptr;
|
||||
extern struct PokemonStorage *gPokemonStoragePtr;
|
||||
|
||||
void CheckForFlashMemory(void);
|
||||
void ClearSav2(void);
|
||||
void ClearSav1(void);
|
||||
void CheckForFlashMemory(void);
|
||||
void SetSaveBlocksPointers(u16 offset);
|
||||
void MoveSaveBlocks_ResetHeap(void);
|
||||
bool32 GetSecretBase2Field_9(void);
|
||||
u32 GetSecretBase2Field_9(void);
|
||||
void ClearSecretBase2Field_9(void);
|
||||
void SetSecretBase2Field_9(void);
|
||||
void SetSecretBase2Field_9_AndHideBG(void);
|
||||
void ClearSecretBase2Field_9_2(void);
|
||||
void sub_8076D48(void);
|
||||
void sub_8076D5C(void);
|
||||
void sav2_gender2_inplace_and_xFE(void);
|
||||
void SavePlayerParty(void);
|
||||
void LoadPlayerParty(void);
|
||||
void SaveMapObjects(void);
|
||||
void LoadMapObjects(void);
|
||||
void SaveSerializedGame(void);
|
||||
void LoadSerializedGame(void);
|
||||
void LoadPlayerBag(void);
|
||||
void SavePlayerBag(void);
|
||||
void SetSaveBlocksPointers(u16);
|
||||
void sub_8076D5C(void);
|
||||
void sav2_gender2_inplace_and_xFE(void);
|
||||
void ApplyNewEncryptionKeyToHword(u16 *hWord, u32 newKey);
|
||||
void ApplyNewEncryptionKeyToWord(u32 *word, u32 newKey);
|
||||
void ApplyNewEncryptionKeyToAllEncryptedData(u32 encryptionKey);
|
||||
|
||||
#endif // GUARD_LOAD_SAVE_H
|
||||
|
||||
@@ -74,6 +74,10 @@ extern const u8 gText_DecorationWillBeDiscarded[];
|
||||
extern const u8 gText_CantThrowAwayInUse[];
|
||||
extern const u8 gText_DecorationThrownAway[];
|
||||
|
||||
extern const u8 gText_PokeBalls[];
|
||||
extern const u8 gText_Berries[];
|
||||
extern const u8 gText_Berry[];
|
||||
|
||||
extern const u8 gText_Desk[];
|
||||
extern const u8 gText_Chair[];
|
||||
extern const u8 gText_Plant[];
|
||||
@@ -336,7 +340,7 @@ extern const u8 gText_Var1DotVar2[];
|
||||
extern const u8 gText_ThreeMarks[];
|
||||
extern const u8 gText_FirmSlash[];
|
||||
|
||||
//item menu screen text
|
||||
// item menu screen text
|
||||
extern const u8 gText_CloseBag[];
|
||||
extern const u8 gText_ClearTo11Var1Clear5Var2[];
|
||||
extern const u8 gText_UnkF908Var1Clear7Var2[];
|
||||
@@ -362,11 +366,11 @@ extern const u8 gText_DepositedVar2Var1s[];
|
||||
extern const u8 gText_NoRoomForItems[];
|
||||
extern const u8 gText_ThreeDashes[];
|
||||
|
||||
//party menu text
|
||||
// party menu text
|
||||
extern const u8 gText_PkmnHPRestoredByVar2[];
|
||||
extern const u8 gText_CantBeUsedOnPkmn[];
|
||||
|
||||
//birch dex rating text
|
||||
// birch dex rating text
|
||||
extern const u8 gBirchDexRatingText_LessThan10[];
|
||||
extern const u8 gBirchDexRatingText_LessThan20[];
|
||||
extern const u8 gBirchDexRatingText_LessThan30[];
|
||||
@@ -389,7 +393,7 @@ extern const u8 gBirchDexRatingText_LessThan190[];
|
||||
extern const u8 gBirchDexRatingText_LessThan200[];
|
||||
extern const u8 gBirchDexRatingText_DexCompleted[];
|
||||
|
||||
//player pc text
|
||||
// player pc text
|
||||
extern const u8 gText_WhatWouldYouLike[];
|
||||
extern const u8 gText_NoMailHere[];
|
||||
|
||||
|
||||
49
src/item.c
49
src/item.c
@@ -8,6 +8,8 @@
|
||||
#include "malloc.h"
|
||||
#include "secret_base.h"
|
||||
#include "item_menu.h"
|
||||
#include "strings.h"
|
||||
#include "load_save.h"
|
||||
|
||||
// These constants are used in gItems
|
||||
enum
|
||||
@@ -20,40 +22,34 @@ enum
|
||||
POCKET_KEY_ITEMS,
|
||||
};
|
||||
|
||||
extern void ApplyNewEncryptionKeyToHword(u16 *hword, u32 newKey);
|
||||
extern bool8 InBattlePyramid(void);
|
||||
|
||||
extern const u8 gText_PokeBalls[];
|
||||
extern const u8 gText_Berries[];
|
||||
extern const u8 gText_Berry[];
|
||||
|
||||
extern u16 gUnknown_0203CF30[];
|
||||
extern const struct Item gItems[];
|
||||
|
||||
// this file's functions
|
||||
|
||||
static bool8 CheckPyramidBagHasItem(u16 itemId, u16 count);
|
||||
static bool8 CheckPyramidBagHasSpace(u16 itemId, u16 count);
|
||||
static bool8 AddPyramidBagItem(u16 itemId, u16 count);
|
||||
static bool8 RemovePyramidBagItem(u16 itemId, u16 count);
|
||||
|
||||
// EWRAM variables
|
||||
EWRAM_DATA struct BagPocket gBagPockets[POCKETS_COUNT] = {0};
|
||||
|
||||
// code
|
||||
|
||||
u16 GetBagItemQuantity(u16 *quantity)
|
||||
static u16 GetBagItemQuantity(u16 *quantity)
|
||||
{
|
||||
return gSaveBlock2Ptr->encryptionKey ^ *quantity;
|
||||
}
|
||||
|
||||
void SetBagItemQuantity(u16 *quantity, u16 newValue)
|
||||
static void SetBagItemQuantity(u16 *quantity, u16 newValue)
|
||||
{
|
||||
*quantity = newValue ^ gSaveBlock2Ptr->encryptionKey;
|
||||
}
|
||||
|
||||
u16 GetPCItemQuantity(u16 *quantity)
|
||||
static u16 GetPCItemQuantity(u16 *quantity)
|
||||
{
|
||||
return *quantity;
|
||||
}
|
||||
|
||||
void SetPCItemQuantity(u16 *quantity, u16 newValue)
|
||||
static void SetPCItemQuantity(u16 *quantity, u16 newValue)
|
||||
{
|
||||
*quantity = newValue;
|
||||
}
|
||||
@@ -91,26 +87,26 @@ void SetBagItemsPointers(void)
|
||||
gBagPockets[BERRIES_POCKET].capacity = BAG_BERRIES_COUNT;
|
||||
}
|
||||
|
||||
void CopyItemName(u16 itemId, u8 *string)
|
||||
void CopyItemName(u16 itemId, u8 *dst)
|
||||
{
|
||||
StringCopy(string, ItemId_GetName(itemId));
|
||||
StringCopy(dst, ItemId_GetName(itemId));
|
||||
}
|
||||
|
||||
void CopyItemNameHandlePlural(u16 itemId, u8 *string, u32 quantity)
|
||||
void CopyItemNameHandlePlural(u16 itemId, u8 *dst, u32 quantity)
|
||||
{
|
||||
if (itemId == ITEM_POKE_BALL)
|
||||
{
|
||||
if (quantity < 2)
|
||||
StringCopy(string, ItemId_GetName(ITEM_POKE_BALL));
|
||||
StringCopy(dst, ItemId_GetName(ITEM_POKE_BALL));
|
||||
else
|
||||
StringCopy(string, gText_PokeBalls);
|
||||
StringCopy(dst, gText_PokeBalls);
|
||||
}
|
||||
else
|
||||
{
|
||||
if (itemId >= ITEM_CHERI_BERRY && itemId <= ITEM_ENIGMA_BERRY)
|
||||
GetBerryCountString(string, gBerries[itemId - ITEM_CHERI_BERRY].name, quantity);
|
||||
GetBerryCountString(dst, gBerries[itemId - ITEM_CHERI_BERRY].name, quantity);
|
||||
else
|
||||
StringCopy(string, ItemId_GetName(itemId));
|
||||
StringCopy(dst, ItemId_GetName(itemId));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -157,12 +153,12 @@ bool8 CheckBagHasItem(u16 itemId, u16 count)
|
||||
if (gBagPockets[pocket].itemSlots[i].itemId == itemId)
|
||||
{
|
||||
u16 quantity;
|
||||
//Does this item slot contain enough of the item?
|
||||
// Does this item slot contain enough of the item?
|
||||
quantity = GetBagItemQuantity(&gBagPockets[pocket].itemSlots[i].quantity);
|
||||
if (quantity >= count)
|
||||
return TRUE;
|
||||
count -= quantity;
|
||||
//Does this item slot and all previous slots contain enough of the item?
|
||||
// Does this item slot and all previous slots contain enough of the item?
|
||||
if (count == 0)
|
||||
return TRUE;
|
||||
}
|
||||
@@ -901,7 +897,7 @@ static bool8 CheckPyramidBagHasSpace(u16 itemId, u16 count)
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
static bool8 AddPyramidBagItem(u16 itemId, u16 count)
|
||||
bool8 AddPyramidBagItem(u16 itemId, u16 count)
|
||||
{
|
||||
u16 i;
|
||||
|
||||
@@ -974,9 +970,7 @@ static bool8 AddPyramidBagItem(u16 itemId, u16 count)
|
||||
}
|
||||
}
|
||||
|
||||
extern u16 gUnknown_0203CF30[];
|
||||
|
||||
static bool8 RemovePyramidBagItem(u16 itemId, u16 count)
|
||||
bool8 RemovePyramidBagItem(u16 itemId, u16 count)
|
||||
{
|
||||
u16 i;
|
||||
|
||||
@@ -1077,7 +1071,6 @@ const u8 *ItemId_GetDescription(u16 itemId)
|
||||
return gItems[SanitizeItemId(itemId)].description;
|
||||
}
|
||||
|
||||
|
||||
u8 ItemId_GetImportance(u16 itemId)
|
||||
{
|
||||
return gItems[SanitizeItemId(itemId)].importance;
|
||||
|
||||
@@ -4,33 +4,30 @@
|
||||
#include "main.h"
|
||||
#include "pokemon.h"
|
||||
#include "random.h"
|
||||
#include "malloc.h"
|
||||
#include "item.h"
|
||||
|
||||
extern void* gUnknown_0203CF5C;
|
||||
|
||||
extern bool16 IdentifyFlash(void);
|
||||
extern void SetBagItemsPointers(void);
|
||||
extern void SetDecorationInventoriesPointers(void);
|
||||
extern void ApplyNewEncryptionKeyToGameStats(u32 key);
|
||||
extern void ApplyNewEncryptionKeyToBagItems(u32 newKey);
|
||||
extern void ApplyNewEncryptionKeyToBagItems_(u32 key);
|
||||
extern void ApplyNewEncryptionKeyToBerryPowder(u32 key);
|
||||
extern void sub_8084FAC(int unused);
|
||||
|
||||
// this is probably wrong or misleading due to it being used in ResetHeap...
|
||||
extern void InitHeap(void *pointer, u32 size);
|
||||
|
||||
#define SAVEBLOCK_MOVE_RANGE 128
|
||||
|
||||
struct LoadedSaveData
|
||||
{
|
||||
/*0x0000*/ struct ItemSlot items[30];
|
||||
/*0x0078*/ struct ItemSlot keyItems[30];
|
||||
/*0x00F0*/ struct ItemSlot pokeBalls[16];
|
||||
/*0x0130*/ struct ItemSlot TMsHMs[64];
|
||||
/*0x0230*/ struct ItemSlot berries[46];
|
||||
/*0x0000*/ struct ItemSlot items[BAG_ITEMS_COUNT];
|
||||
/*0x0078*/ struct ItemSlot keyItems[BAG_KEYITEMS_COUNT];
|
||||
/*0x00F0*/ struct ItemSlot pokeBalls[BAG_POKEBALLS_COUNT];
|
||||
/*0x0130*/ struct ItemSlot TMsHMs[BAG_TMHM_COUNT];
|
||||
/*0x0230*/ struct ItemSlot berries[BAG_BERRIES_COUNT];
|
||||
/*0x02E8*/ struct MailStruct mail[MAIL_COUNT];
|
||||
};
|
||||
|
||||
// EWRAM DATA
|
||||
EWRAM_DATA struct SaveBlock2 gSaveblock2 = {0};
|
||||
EWRAM_DATA u8 gSaveblock2_DMA[SAVEBLOCK_MOVE_RANGE] = {0};
|
||||
|
||||
@@ -43,8 +40,13 @@ EWRAM_DATA u8 gSaveblock3_DMA[SAVEBLOCK_MOVE_RANGE] = {0};
|
||||
EWRAM_DATA struct LoadedSaveData gLoadedSaveData = {0};
|
||||
EWRAM_DATA u32 gLastEncryptionKey = {0};
|
||||
|
||||
void ApplyNewEncryptionKeyToAllEncryptedData(u32 encryptionKey);
|
||||
// IWRAM common
|
||||
IWRAM_DATA bool32 gFlashMemoryPresent;
|
||||
IWRAM_DATA struct SaveBlock1 *gSaveBlock1Ptr;
|
||||
IWRAM_DATA struct SaveBlock2 *gSaveBlock2Ptr;
|
||||
IWRAM_DATA struct PokemonStorage *gPokemonStoragePtr;
|
||||
|
||||
// code
|
||||
void CheckForFlashMemory(void)
|
||||
{
|
||||
if (!IdentifyFlash())
|
||||
@@ -53,7 +55,9 @@ void CheckForFlashMemory(void)
|
||||
InitFlashTimer();
|
||||
}
|
||||
else
|
||||
{
|
||||
gFlashMemoryPresent = FALSE;
|
||||
}
|
||||
}
|
||||
|
||||
void ClearSav2(void)
|
||||
@@ -80,8 +84,6 @@ void SetSaveBlocksPointers(u16 offset)
|
||||
SetDecorationInventoriesPointers();
|
||||
}
|
||||
|
||||
extern u8 gHeap[];
|
||||
|
||||
void MoveSaveBlocks_ResetHeap(void)
|
||||
{
|
||||
void *vblankCB, *hblankCB;
|
||||
@@ -132,7 +134,6 @@ void MoveSaveBlocks_ResetHeap(void)
|
||||
gSaveBlock2Ptr->encryptionKey = encryptionKey;
|
||||
}
|
||||
|
||||
|
||||
u32 GetSecretBase2Field_9(void)
|
||||
{
|
||||
return gSaveBlock2Ptr->specialSaveWarp & 1;
|
||||
@@ -159,112 +160,112 @@ void sav2_gender2_inplace_and_xFE(void)
|
||||
gSaveBlock2Ptr->specialSaveWarp &= ~1;
|
||||
}
|
||||
|
||||
void copy_player_party_to_sav1(void) // SavePlayerParty
|
||||
void SavePlayerParty(void)
|
||||
{
|
||||
int i;
|
||||
|
||||
gSaveBlock1Ptr->playerPartyCount = gPlayerPartyCount;
|
||||
|
||||
for (i = 0; i < 6; i++)
|
||||
for (i = 0; i < PARTY_SIZE; i++)
|
||||
gSaveBlock1Ptr->playerParty[i] = gPlayerParty[i];
|
||||
}
|
||||
|
||||
void copy_player_party_from_sav1(void) // LoadPlayerParty
|
||||
void LoadPlayerParty(void)
|
||||
{
|
||||
int i;
|
||||
|
||||
gPlayerPartyCount = gSaveBlock1Ptr->playerPartyCount;
|
||||
|
||||
for (i = 0; i < 6; i++)
|
||||
for (i = 0; i < PARTY_SIZE; i++)
|
||||
gPlayerParty[i] = gSaveBlock1Ptr->playerParty[i];
|
||||
}
|
||||
|
||||
void save_serialize_npcs(void) // SaveMapObjects
|
||||
void SaveMapObjects(void)
|
||||
{
|
||||
int i;
|
||||
|
||||
for (i = 0; i < 16; i++)
|
||||
for (i = 0; i < MAP_OBJECTS_COUNT; i++)
|
||||
gSaveBlock1Ptr->mapObjects[i] = gMapObjects[i];
|
||||
}
|
||||
|
||||
void save_deserialize_npcs(void) // LoadMapObjects
|
||||
void LoadMapObjects(void)
|
||||
{
|
||||
int i;
|
||||
|
||||
for (i = 0; i < 16; i++)
|
||||
for (i = 0; i < MAP_OBJECTS_COUNT; i++)
|
||||
gMapObjects[i] = gSaveBlock1Ptr->mapObjects[i];
|
||||
}
|
||||
|
||||
void SaveSerializedGame(void)
|
||||
{
|
||||
copy_player_party_to_sav1();
|
||||
save_serialize_npcs();
|
||||
SavePlayerParty();
|
||||
SaveMapObjects();
|
||||
}
|
||||
|
||||
void LoadSerializedGame(void)
|
||||
{
|
||||
copy_player_party_from_sav1();
|
||||
save_deserialize_npcs();
|
||||
LoadPlayerParty();
|
||||
LoadMapObjects();
|
||||
}
|
||||
|
||||
void copy_bags_and_unk_data_from_save_blocks(void)
|
||||
void LoadPlayerBag(void)
|
||||
{
|
||||
int i;
|
||||
|
||||
// load player items.
|
||||
for (i = 0; i < 30; i++)
|
||||
for (i = 0; i < BAG_ITEMS_COUNT; i++)
|
||||
gLoadedSaveData.items[i] = gSaveBlock1Ptr->bagPocket_Items[i];
|
||||
|
||||
// load player key items.
|
||||
for (i = 0; i < 30; i++)
|
||||
for (i = 0; i < BAG_KEYITEMS_COUNT; i++)
|
||||
gLoadedSaveData.keyItems[i] = gSaveBlock1Ptr->bagPocket_KeyItems[i];
|
||||
|
||||
// load player pokeballs.
|
||||
for (i = 0; i < 16; i++)
|
||||
for (i = 0; i < BAG_POKEBALLS_COUNT; i++)
|
||||
gLoadedSaveData.pokeBalls[i] = gSaveBlock1Ptr->bagPocket_PokeBalls[i];
|
||||
|
||||
// load player TMs and HMs.
|
||||
for (i = 0; i < 64; i++)
|
||||
for (i = 0; i < BAG_TMHM_COUNT; i++)
|
||||
gLoadedSaveData.TMsHMs[i] = gSaveBlock1Ptr->bagPocket_TMHM[i];
|
||||
|
||||
// load player berries.
|
||||
for (i = 0; i < 46; i++)
|
||||
for (i = 0; i < BAG_BERRIES_COUNT; i++)
|
||||
gLoadedSaveData.berries[i] = gSaveBlock1Ptr->bagPocket_Berries[i];
|
||||
|
||||
// load mail.
|
||||
for (i = 0; i < 16; i++)
|
||||
for (i = 0; i < MAIL_COUNT; i++)
|
||||
gLoadedSaveData.mail[i] = gSaveBlock1Ptr->mail[i];
|
||||
|
||||
gLastEncryptionKey = gSaveBlock2Ptr->encryptionKey;
|
||||
}
|
||||
|
||||
void copy_bags_and_unk_data_to_save_blocks(void)
|
||||
void SavePlayerBag(void)
|
||||
{
|
||||
int i;
|
||||
u32 encryptionKeyBackup;
|
||||
|
||||
// save player items.
|
||||
for (i = 0; i < 30; i++)
|
||||
for (i = 0; i < BAG_ITEMS_COUNT; i++)
|
||||
gSaveBlock1Ptr->bagPocket_Items[i] = gLoadedSaveData.items[i];
|
||||
|
||||
// save player key items.
|
||||
for (i = 0; i < 30; i++)
|
||||
for (i = 0; i < BAG_KEYITEMS_COUNT; i++)
|
||||
gSaveBlock1Ptr->bagPocket_KeyItems[i] = gLoadedSaveData.keyItems[i];
|
||||
|
||||
// save player pokeballs.
|
||||
for (i = 0; i < 16; i++)
|
||||
for (i = 0; i < BAG_POKEBALLS_COUNT; i++)
|
||||
gSaveBlock1Ptr->bagPocket_PokeBalls[i] = gLoadedSaveData.pokeBalls[i];
|
||||
|
||||
// save player TMs and HMs.
|
||||
for (i = 0; i < 64; i++)
|
||||
for (i = 0; i < BAG_TMHM_COUNT; i++)
|
||||
gSaveBlock1Ptr->bagPocket_TMHM[i] = gLoadedSaveData.TMsHMs[i];
|
||||
|
||||
// save player berries.
|
||||
for (i = 0; i < 46; i++)
|
||||
for (i = 0; i < BAG_BERRIES_COUNT; i++)
|
||||
gSaveBlock1Ptr->bagPocket_Berries[i] = gLoadedSaveData.berries[i];
|
||||
|
||||
// save mail.
|
||||
for (i = 0; i < 16; i++)
|
||||
for (i = 0; i < MAIL_COUNT; i++)
|
||||
gSaveBlock1Ptr->mail[i] = gLoadedSaveData.mail[i];
|
||||
|
||||
encryptionKeyBackup = gSaveBlock2Ptr->encryptionKey;
|
||||
|
||||
@@ -7,6 +7,10 @@
|
||||
EWRAM_DATA static u8 sUnknown = 0;
|
||||
EWRAM_DATA static u32 sRandCount = 0;
|
||||
|
||||
// IWRAM common
|
||||
IWRAM_DATA u32 gRngValue;
|
||||
IWRAM_DATA u32 gRng2Value;
|
||||
|
||||
u16 Random(void)
|
||||
{
|
||||
gRngValue = 1103515245 * gRngValue + 24691;
|
||||
|
||||
31
src/save.c
31
src/save.c
@@ -4,17 +4,15 @@
|
||||
#include "constants/game_stat.h"
|
||||
#include "task.h"
|
||||
#include "decompress.h"
|
||||
#include "load_save.h"
|
||||
#include "overworld.h"
|
||||
|
||||
// for the chunk declarations
|
||||
extern struct SaveBlock2 gSaveblock2;
|
||||
extern struct SaveBlock1 gSaveblock1;
|
||||
extern struct PokemonStorage gPokemonStorage;
|
||||
|
||||
extern struct SaveSectionLocation gRamSaveSectionLocations[0xE];
|
||||
extern u8 gDecompressionBuffer[];
|
||||
extern u32 gFlashMemoryPresent;
|
||||
extern u16 gUnknown_03006294;
|
||||
extern bool8 gSoftResetDisabled;
|
||||
extern u32 gUnknown_0203CF5C;
|
||||
|
||||
// Divide save blocks into individual chunks to be written to flash sectors
|
||||
|
||||
@@ -24,13 +22,13 @@ extern bool8 gSoftResetDisabled;
|
||||
|
||||
/*
|
||||
* Sector Layout:
|
||||
*
|
||||
*
|
||||
* Sectors 0 - 13: Save Slot 1
|
||||
* Sectors 14 - 27: Save Slot 2
|
||||
* Sectors 28 - 29: Hall of Fame
|
||||
* Sector 30: e-Reader/Mystery Gift Stuff (note: e-Reader is deprecated in Emerald US)
|
||||
* Sector 31: Recorded Battle
|
||||
*
|
||||
*
|
||||
* There are two save slots for saving the player's game data. We alternate between
|
||||
* them each time the game is saved, so that if the current save slot is corrupt,
|
||||
* we can load the previous one. We also rotate the sectors in each save slot
|
||||
@@ -41,7 +39,7 @@ extern bool8 gSoftResetDisabled;
|
||||
|
||||
// (u8 *)structure was removed from the first statement of the macro in Emerald.
|
||||
// This is because malloc is used to allocate addresses so storing the raw
|
||||
// addresses should not be done in the offsets information.
|
||||
// addresses should not be done in the offsets information.
|
||||
#define SAVEBLOCK_CHUNK(structure, chunkNum) \
|
||||
{ \
|
||||
chunkNum * SECTOR_DATA_SIZE, \
|
||||
@@ -69,8 +67,10 @@ const struct SaveSectionOffsets gSaveSectionOffsets[] =
|
||||
};
|
||||
|
||||
extern void DoSaveFailedScreen(u8); // save_failed_screen
|
||||
extern void LoadSerializedGame(void); // load_save
|
||||
extern bool32 ProgramFlashSectorAndVerify(u8 sector, u8 *data);
|
||||
extern void save_serialize_map(void);
|
||||
extern void sub_800ADF8(void);
|
||||
extern bool8 sub_800A520(void);
|
||||
|
||||
// iwram common
|
||||
u16 gLastWrittenSector;
|
||||
@@ -656,11 +656,6 @@ void UpdateSaveAddresses(void)
|
||||
}
|
||||
}
|
||||
|
||||
extern u32 GetGameStat(u8 index); // rom4
|
||||
extern void IncrementGameStat(u8 index); // rom4
|
||||
extern void SaveSerializedGame(void); // load_save
|
||||
extern u32 gUnknown_0203CF5C;
|
||||
|
||||
u8 HandleSavingData(u8 saveType)
|
||||
{
|
||||
u8 i;
|
||||
@@ -836,7 +831,7 @@ u16 sub_815355C(void)
|
||||
struct SaveSection* savSection;
|
||||
|
||||
savSection = gFastSaveSection = &gSaveDataBuffer;
|
||||
if (gFlashMemoryPresent != 1)
|
||||
if (gFlashMemoryPresent != TRUE)
|
||||
return 0;
|
||||
UpdateSaveAddresses();
|
||||
GetSaveValidStatus(gRamSaveSectionLocations);
|
||||
@@ -897,12 +892,6 @@ u32 sub_8153634(u8 sector, u8* src)
|
||||
return 1;
|
||||
}
|
||||
|
||||
extern void save_serialize_map(void);
|
||||
extern void sub_8076D5C(void);
|
||||
extern void sav2_gender2_inplace_and_xFE(void);
|
||||
extern void sub_800ADF8(void);
|
||||
extern bool8 sub_800A520(void);
|
||||
|
||||
void sub_8153688(u8 taskId)
|
||||
{
|
||||
s16* taskData = gTasks[taskId].data;
|
||||
|
||||
@@ -8,24 +8,8 @@
|
||||
.include "link_rfu.o"
|
||||
.include "rtc.o"
|
||||
.include "battle_main.o"
|
||||
|
||||
gRngValue: @ 3005D80
|
||||
.space 0x4
|
||||
|
||||
gRng2Value: @ 3005D84
|
||||
.space 0x4
|
||||
|
||||
gFlashMemoryPresent: @ 3005D88
|
||||
.space 0x4
|
||||
|
||||
gSaveBlock1Ptr: @ 3005D8C
|
||||
.space 0x4
|
||||
|
||||
gSaveBlock2Ptr: @ 3005D90
|
||||
.space 0x4
|
||||
|
||||
gPokemonStoragePtr: @ 3005D94
|
||||
.space 0x4
|
||||
.include "random.o"
|
||||
.include "load_save.o"
|
||||
|
||||
gInGameOpponentsNo: @ 3005D98
|
||||
.space 0x4
|
||||
|
||||
@@ -414,10 +414,7 @@ gUnknown_02039DD0: @ 2039DD0
|
||||
.space 0x4
|
||||
|
||||
.include "src/map_name_popup.o"
|
||||
.space 0x3
|
||||
|
||||
gBagPockets: @ 2039DD8
|
||||
.space 0x28
|
||||
.include "src/item.o"
|
||||
|
||||
gUnknown_02039E00: @ 2039E00
|
||||
.space 0x100
|
||||
|
||||
Reference in New Issue
Block a user