clear item, save and load save files

This commit is contained in:
DizzyEggg
2018-04-29 14:21:59 +02:00
parent 25c669e36b
commit fd40e93cb5
43 changed files with 239 additions and 253 deletions

View File

@@ -39,28 +39,41 @@ struct BagPocket
extern struct BagPocket gBagPockets[];
void GetBerryCountString(u8* dst, const u8* berryName, u32 quantity);
void CopyItemName(u16 itemId, u8 *string);
void CopyItemNameHandlePlural(u16 itemId, u8 *string, u32 quantity);
void ApplyNewEncryptionKeyToBagItems(u32 newKey);
void ApplyNewEncryptionKeyToBagItems_(u32 newKey);
void SetBagItemsPointers(void);
void CopyItemName(u16 itemId, u8 *dst);
void CopyItemNameHandlePlural(u16 itemId, u8 *dst, u32 quantity);
void GetBerryCountString(u8 *dst, const u8 *berryName, u32 quantity);
bool8 IsBagPocketNonEmpty(u8 pocket);
bool8 CheckBagHasItem(u16 itemId, u16 count);
bool8 HasAtLeastOneBerry(void);
bool8 CheckBagHasSpace(u16 itemId, u16 count);
bool8 AddBagItem(u16 itemId, u16 count);
bool8 RemoveBagItem(u16 itemId, u16 count);
u8 GetPocketByItemId(u16 itemId);
void ClearItemSlots(struct ItemSlot *itemSlots, u8 b);
void ClearItemSlots(struct ItemSlot *itemSlots, u8 itemCount);
u8 CountUsedPCItemSlots(void);
bool8 CheckPCHasItem(u16 itemId, u16 count);
bool8 AddPCItem(u16 itemId, u16 count);
void RemovePCItem(u8 index, u16 count);
void CompactPCItems(void);
void SwapRegisteredBike(void);
const struct Item *ItemId_GetItem(u16 itemId);
u16 BagGetItemIdByPocketPosition(u8 pocketId, u16 pocketPos);
u16 BagGetQuantityByPocketPosition(u8 pocketId, u16 pocketPos);
void CompactItemsInBagPocket(struct BagPocket *bagPocket);
void SortBerriesOrTMHMs(struct BagPocket *bagPocket);
void MoveItemSlotInList(struct ItemSlot* itemSlots_, u32 from, u32 to_);
void ClearBag(void);
u16 CountTotalItemQuantityInBag(u16 itemId);
bool8 AddPyramidBagItem(u16 itemId, u16 count);
bool8 RemovePyramidBagItem(u16 itemId, u16 count);
const u8 *ItemId_GetName(u16 itemId);
u16 ItemId_GetId(u16 itemId);
u16 ItemId_GetPrice(u16 itemId);
u8 ItemId_GetHoldEffect(u16 itemId);
u8 ItemId_GetHoldEffectParam(u16 itemId);
const u8 *ItemId_GetDescription(u16 itemId);
bool32 ItemId_CopyDescription(u8 *a, u32 itemId, u32 c);
u8 ItemId_GetImportance(u16 itemId);
u8 ItemId_GetUnknownValue(u16 itemId);
u8 ItemId_GetPocket(u16 itemId);
@@ -69,18 +82,5 @@ ItemUseFunc ItemId_GetFieldFunc(u16 itemId);
u8 ItemId_GetBattleUsage(u16 itemId);
ItemUseFunc ItemId_GetBattleFunc(u16 itemId);
u8 ItemId_GetSecondaryId(u16 itemId);
u16 itemid_get_market_price(u16 itemId);
u16 BagGetItemIdByPocketPosition(u8 pocketId, u16 pocketPos);
void sub_80D6FB4(struct BagPocket*);
void sub_80D6F64(struct BagPocket*);
void MoveItemSlotInList(struct ItemSlot* itemSlots, u32 a1, u32 a2);
u8 sub_80D6CE4();
bool8 itemid_is_unique(u16 itemId);
void sub_80D6E48(u8, u16);
void sub_80D6E84(void);
void CompactPCItems(void);
void SortBerriesOrTMHMs(struct BagPocket *bagPocket);
void CompactItemsInBagPocket(struct BagPocket *bagPocket);
const u8 *ItemId_GetName(u16 itemId);
#endif // GUARD_ITEM_H

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@@ -1,27 +1,35 @@
#ifndef GUARD_LOAD_SAVE_H
#define GUARD_LOAD_SAVE_H
extern bool32 gFlashMemoryPresent;
extern struct SaveBlock1 gSaveblock1;
extern struct SaveBlock2 gSaveblock2;
extern struct PokemonStorage gPokemonStorage;
extern bool32 gFlashMemoryPresent;
extern struct SaveBlock1 *gSaveBlock1Ptr;
extern struct SaveBlock2 *gSaveBlock2Ptr;
extern struct PokemonStorage *gPokemonStoragePtr;
void CheckForFlashMemory(void);
void ClearSav2(void);
void ClearSav1(void);
void CheckForFlashMemory(void);
void SetSaveBlocksPointers(u16 offset);
void MoveSaveBlocks_ResetHeap(void);
bool32 GetSecretBase2Field_9(void);
u32 GetSecretBase2Field_9(void);
void ClearSecretBase2Field_9(void);
void SetSecretBase2Field_9(void);
void SetSecretBase2Field_9_AndHideBG(void);
void ClearSecretBase2Field_9_2(void);
void sub_8076D48(void);
void sub_8076D5C(void);
void sav2_gender2_inplace_and_xFE(void);
void SavePlayerParty(void);
void LoadPlayerParty(void);
void SaveMapObjects(void);
void LoadMapObjects(void);
void SaveSerializedGame(void);
void LoadSerializedGame(void);
void LoadPlayerBag(void);
void SavePlayerBag(void);
void SetSaveBlocksPointers(u16);
void sub_8076D5C(void);
void sav2_gender2_inplace_and_xFE(void);
void ApplyNewEncryptionKeyToHword(u16 *hWord, u32 newKey);
void ApplyNewEncryptionKeyToWord(u32 *word, u32 newKey);
void ApplyNewEncryptionKeyToAllEncryptedData(u32 encryptionKey);
#endif // GUARD_LOAD_SAVE_H

View File

@@ -74,6 +74,10 @@ extern const u8 gText_DecorationWillBeDiscarded[];
extern const u8 gText_CantThrowAwayInUse[];
extern const u8 gText_DecorationThrownAway[];
extern const u8 gText_PokeBalls[];
extern const u8 gText_Berries[];
extern const u8 gText_Berry[];
extern const u8 gText_Desk[];
extern const u8 gText_Chair[];
extern const u8 gText_Plant[];
@@ -336,7 +340,7 @@ extern const u8 gText_Var1DotVar2[];
extern const u8 gText_ThreeMarks[];
extern const u8 gText_FirmSlash[];
//item menu screen text
// item menu screen text
extern const u8 gText_CloseBag[];
extern const u8 gText_ClearTo11Var1Clear5Var2[];
extern const u8 gText_UnkF908Var1Clear7Var2[];
@@ -362,11 +366,11 @@ extern const u8 gText_DepositedVar2Var1s[];
extern const u8 gText_NoRoomForItems[];
extern const u8 gText_ThreeDashes[];
//party menu text
// party menu text
extern const u8 gText_PkmnHPRestoredByVar2[];
extern const u8 gText_CantBeUsedOnPkmn[];
//birch dex rating text
// birch dex rating text
extern const u8 gBirchDexRatingText_LessThan10[];
extern const u8 gBirchDexRatingText_LessThan20[];
extern const u8 gBirchDexRatingText_LessThan30[];
@@ -389,7 +393,7 @@ extern const u8 gBirchDexRatingText_LessThan190[];
extern const u8 gBirchDexRatingText_LessThan200[];
extern const u8 gBirchDexRatingText_DexCompleted[];
//player pc text
// player pc text
extern const u8 gText_WhatWouldYouLike[];
extern const u8 gText_NoMailHere[];