Commit Graph

27 Commits

Author SHA1 Message Date
Deokishisu 7b2bf8c7e2 Rename obedient/fatefulEncounter to eventLegal
Per discussion on pret, `obedient`/`fatefulEncounter` has been renamed to `eventLegal`, and all related functions and constants have been modified with this in mind.

Additionally, fixed some whitespace alignment issues in `script_cmd_table.h`, `pokemon.h`, and `tv.c` from the last commit.
2021-02-15 14:54:35 -05:00
Deokishisu b89c3e901e Fix giftRibbons Field in SaveBlock1 & Relabel Gift Ribbons in pokemon.h
The giftRibbons field has been split out into proper subfields. The new ExternalEvent structs deal with interconnectivity between external games/peripherals and Emerald, such as PokéCoupon storage and the flag for receiving Wishmaker Jirachi.

The giftRibbon fields in `PokemonSubstruct3` have also been renamed to their appropriate ribbons, and commented with distribution info if applicable. The previous `fatefulEncounter` field was actually filler, and relabeled as such, while the obedient bit was renamed `fatefulEncounter`. All relevant constants and functions dealing with the Pokémon data structure were renamed with these changes in mind.
2021-02-15 11:40:16 -05:00
GriffinR a1cc7d2bd6 Document faraway island 2020-07-19 14:12:38 -04:00
GriffinR fac6288156 Add local object event ids for referenced objects 2020-06-22 17:18:58 -04:00
GriffinR 96ec5e1b84 Use fadescreen constants 2019-12-15 11:42:50 -05:00
GriffinR 8055548fa4 Document legendary scripts 2019-10-31 18:28:34 -05:00
GriffinR bcf74df27f Use B_OUTCOME constants for GetBattleOutcome 2019-10-07 16:36:47 -05:00
GriffinR 7ba11b7a1b Use VAR_FACING constants 2019-10-07 16:36:02 -05:00
GriffinR a180d2af49 Merge branch 'master' into document-eventscripts 2019-09-22 12:18:48 -04:00
GriffinR 275695c189 Document more script_menu, lilycove harbor 2019-09-19 17:27:34 -04:00
GriffinR 6b04ea0727 Merge branch 'master' into document-eventscripts 2019-09-03 22:22:14 -04:00
Tustin2121 6508469259 Rename movobjectoffscreen to copyobjectxytoperm
Renaming the command to something that makes more sense as to what the command actually does. The command copies the current xy of the instantiated object back to its template, so that the object remains in the same place if the player walks away and despawns the object, and then comes back. "moveobjectoffscreen" implies that it might be taking the object and moving it physically to an off-screen location somehow.
2019-08-17 13:18:56 -04:00
GriffinR ecf2097abb initial event_scripts documentation 2019-08-14 23:38:42 -04:00
Fontbane 901a83d249 Fix some labels and include decorations.h
Include decorations.h in shop.c

Include decorations.h in event_scripts.s
2019-04-22 17:23:59 -05:00
Fontbane 2c076f1f3e Doc most OnTransitions 2019-04-22 17:23:59 -05:00
Marcus Huderle f4f666f5af Finish decompiling ereader.c 2019-03-22 13:36:06 -05:00
Phlosioneer 4137dd7b0b Identify unused, never read, and never written vars 2019-02-27 14:42:32 -05:00
Phlosioneer 8816aa527d Update map script files 2019-02-25 08:01:22 -06:00
Phlosioneer 04db99bb0a More misc event names 2019-02-24 10:10:18 -06:00
Phlosioneer 0de831fd29 Name some common single-entry movements 2019-02-24 10:10:18 -06:00
Tetrable 1e3da62d24 Finish off labelling flags 2019-01-02 21:12:43 +00:00
Melody 55005f1588 improve call_if macros 2018-12-21 21:32:45 -05:00
Melody ac2e4adf2d improve goto_if macros 2018-12-21 20:28:24 -05:00
Melody c557ac61ae adds constants, cleans up callstd and msgbox code
* adds some constants for standard script names and messagebox types
* replaces some callstd calls with msgbox calls where equivalent
* replaces msgbox and callstd calls using raw digits with versions that use the constants
2018-12-02 03:37:46 -05:00
garak d1b7f32b0a begin event flag names, add temporary hidden item macro 2018-10-17 22:07:23 -04:00
Diegoisawesome 90896e38c9 Begin porting/decompiling field_specials 2018-08-08 01:37:12 -07:00
Marcus Huderle 135a11e50e Move events and scripts into map dirs 2018-06-20 19:54:21 -05:00