Renaming the command to something that makes more sense as to what the command actually does. The command copies the current xy of the instantiated object back to its template, so that the object remains in the same place if the player walks away and despawns the object, and then comes back. "moveobjectoffscreen" implies that it might be taking the object and moving it physically to an off-screen location somehow.
Most of these are referenced via offsets, like the HP bar, which uses [0 pixels] + (number of pixels) to reference which chunk to draw. Each corresponds to a 16x16 pixel in the graphic named. Up to you guys if you want to rename the constants.