Commit Graph
12 Commits
Author SHA1 Message Date
Kurausukun 04bf1d433a one more instrument
oops just found this one
2020-09-23 22:31:12 -04:00
Kurausukun 30e3437891 rename instruments (again) 2020-09-17 23:52:57 -04:00
Kurausukun f4a49dcd1d Make all arguments for audio macros required 2020-09-17 19:56:55 -04:00
Kurausukun b9644e9583 Update Audio Macros
Information: Our current audio macros preclude the definition of root
key and pan (applicable when used in drumsets, aka "keysplit_all") for
GB channels. However, this functionality does exist in m4a--Pokemon
Emerald just happens not to use it. However, for the sake of people
working with custom music, I believe these values should be modifiable
by users.

Additionally, given the recent events that have occurred with this repo,
I would like to make something fully clear: I have indeed looked at the
GBA SDK before, which contains notes on how these sounds are defined;
therefore, I cannot blame you if you reject this PR on the grounds that
the information is "tainted." However, this information is readily
available and matches the same macros used for directsound--it's hardly
information that one would need the source to know.
2020-09-17 03:12:19 -04:00
Kurausukun 65fb2e9957 Fix compilation on gcc 10 (for real this time) 2020-05-18 23:42:42 -04:00
Kurausukun 72c8574780 Fix compilation on gcc 10 2020-05-18 01:41:54 -04:00
Kurausukun 3a7bb65077 update instrument sample names 2019-12-19 03:42:09 -05:00
Kurausukun 22880768d5 rename instrument samples 2019-05-25 08:25:19 -05:00
Kurausukun f9e8808234 Update voice_groups.inc
Added instruments that were previously part of keysplit_tables.inc
2018-09-21 12:42:32 -04:00
Kurausukun 3f7fb4fefd Update keysplit_tables.inc 2018-09-21 12:36:48 -04:00
Kurausukun e25a7d0276 Update keysplit_tables.inc
move instrument definitions to end of file
2018-09-21 12:32:22 -04:00
Kurausukun f1c0c79e21 ported keysplit_tables from pokeruby 2018-09-21 00:54:28 -04:00