Commit Graph
19 Commits
Author SHA1 Message Date
camthesaxman 3b097262f5 completely label and document dma3_manager.c 2018-01-07 23:59:42 -06:00
camthesaxman 75c359e300 match ScrollWindow 2018-01-07 16:58:20 -06:00
camthesaxman 0fd6ae4791 match ProcessDma3Requests 2018-01-07 15:06:16 -06:00
camthesaxman 601ec28721 remove explicit memcpy and add HEAP_SIZE constant 2018-01-06 00:35:48 -06:00
camthesaxman 462a0030ae match MoveSaveBlocks_ResetHeap 2018-01-06 00:17:31 -06:00
camthesaxman 9525fdd54d convert more constants 2017-12-11 12:41:13 -06:00
camthesaxman c681b482c2 convert more constants 2017-12-11 12:27:51 -06:00
camthesaxman 19fbf024ff fix merge conflicts 2017-12-05 12:42:30 -06:00
camthesaxman 00896cb3b5 rename rng.c to random.c and rom4.c to overworld.c 2017-12-05 12:27:33 -06:00
camthesaxman caa13f8777 convert some constants to C headers 2017-12-05 11:55:48 -06:00
camthesaxman 5ea2f463d7 also fix ambiguous MON_DATA_SPD_EV and MON_DATA_SPD2 constants 2017-10-26 13:47:14 -05:00
camthesaxman 1bb931245b use SPEED instead of SPD in mon data constants 2017-10-23 20:43:26 -05:00
camthesaxman 0fe97e838e add asmdiff.sh comparison script 2017-10-01 15:05:00 -05:00
camthesaxman cbe13acff1 split out battle_3.s 2017-07-29 15:18:01 -05:00
camthesaxman 16d30072cb fix the alignment, maybe? 2017-07-28 19:53:49 -05:00
camthesaxman 6ff99b648e align script 2017-07-28 19:31:43 -05:00
camthesaxman b89f1431f8 stop optimizing literal pool loads 2017-07-28 19:26:59 -05:00
camthesaxman bcff8d1b45 start decompiling battle_ai 2017-02-01 22:15:38 -06:00
camthesaxman 8a36c77ac8 make emerald build 2017-01-31 23:31:28 -06:00