DavidJCobb
0f17e70371
Shorter names for engine/controller communication enum members
2025-05-02 00:01:15 -04:00
DavidJCobb
b4ee45f3e8
Renamed BATTLELINKMSGTYPE_ to BATTLELINKCOMMTYPE_
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I want to avoid the word "message" since PRET has already chosen "battle message" as the term for predefined strings usable in the battle scripts and UI.
I was considering the term "battle link packet" instead, but the library for wireless communications already uses the word "packet" even though GBATEK does not. I'm going with "battle link communication type" instead. For this particular context, I don't think we need a compound noun ("X type"); the singular noun "type" is fine enough.
2025-04-26 11:37:20 -04:00
DavidJCobb
2738d11b0f
Additional fixes to last few commits
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ROM now compiles, but it's not comparing as equal...
2025-04-26 01:00:16 -04:00
psf
312749dd31
Changed type1 and type2 to be consistent ( #2021 )
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* Changed type1 and type2 in gBattleMons to match gSpeciesInfo
* Changed monType1 and monType2 to monTypes to match gSpeciesInfo
2024-08-07 06:44:03 +01:00
Bassoonian
e5ac2fe0b1
Clean up pokemon/ball/dex mentions in comments
2023-12-12 19:02:36 +01:00
GriffinR
18319e8da3
Misc missing constant use
2023-08-10 01:42:18 -04:00
Eduardo Quezada
079ca8ab29
Renamed MON_DATA_SPECIES2 to MON_DATA_SPECIES_OR_EGG for clarification
2023-02-24 07:53:02 -03:00
GriffinR
18384894e0
Merge pull request #1822 from AsparagusEduardo/pret/doc/typesEggGroups
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Made Types and Egg Groups into arrays
2023-01-15 00:27:20 -05:00
GriffinR
5b3596108d
Add some missing PARTY_SIZE usage
2023-01-12 10:51:20 -05:00
Eduardo Quezada
7327be6f9e
Made Types and Egg Groups into arrays
2022-11-22 17:05:25 -03:00
Eduardo Quezada
3ed485632f
Renamed gBaseStats to gSpeciesInfo
2022-10-24 17:01:48 -03:00
Eduardo Quezada
99fbad92e2
IS_BATTLER_OF_TYPE
2022-08-27 02:50:55 -04:00
Eduardo Quezada
1f0a952546
Usage of BATTLE_OPPOSITE
2022-08-27 01:44:39 -04:00
Eduardo Quezada
15d611ba65
Usage of BATTLE_PARTNER
2022-08-27 01:26:13 -04:00
sphericalice
186f2c0232
Introduce a MOVE_UNAVAILABLE constant
2022-07-11 15:18:13 +01:00
Kurausukun
d3c8346a67
fix type, add bugfix
2022-06-17 21:58:56 -04:00
Kurausukun
23e9455e0a
document design oddity, use constants, correct comment
2022-06-17 21:52:58 -04:00
GriffinR
fc15b0d5f0
Add controller buffer constants, finish misc battle doc
2021-10-13 16:21:39 -04:00
GriffinR
739e7d3c31
Document summary screen sprite manager
2021-10-02 23:47:59 -04:00
LOuroboros
554210c5e3
Removed trailing spaces in the most relevant files
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Command used for the job:
egrep -rl ' $' --include *.c --include *.h --include *.s --include *.inc --include *.txt * | xargs sed -i 's/\s\+$//g'
Credits to Grant Murphy from Stack Overflow.
2021-08-24 19:59:32 -03:00
GriffinR
b6711441f5
Fix AI Guard Spec use, and Specs->Spec
2021-04-03 15:18:17 -04:00
GriffinR
9ea9ffde09
Add remaining multistring chooser constants
2021-04-03 11:49:06 -04:00
GriffinR
b9e1b050e1
Label remaining battle types
2021-01-13 15:20:29 -05:00
GriffinR
5259898325
Replace POKEMON_SLOTS_NUMBER
2020-10-01 17:07:12 -05:00
GriffinR
5e8ffff62f
Add stat stage constants
2020-08-04 20:38:57 -04:00
GriffinR
749965d56b
Document item_use.c
2019-12-21 21:39:30 -05:00
GriffinR
b46c4b6703
more constant usage
2019-09-16 19:21:23 -05:00
DizzyEggg
4ae1e014bc
Change abilities in base stats to array
2019-05-16 17:09:43 -05:00
DizzyEggg
33979f0fa6
use ability num instead of alt ability
2019-05-16 17:09:43 -05:00
DizzyEggg
b4e1375bb6
Document pokemon item effects
2019-04-16 11:23:09 -05:00
Marcus Huderle
462b196abc
Give battle_anim files appropriate names
2019-03-31 12:15:39 -05:00
melthelesbian
2dd706ca54
use max mon moves constant where able ( #480 )
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* use max mon moves constant where able
* fix errors in script commands file
* fix more errors
2018-12-25 11:50:15 -06:00
DizzyEggg
1b0cfb0757
Party Size and Num Stats
2018-11-18 20:00:36 +01:00
Slawter666
4311fd8b89
Sort includes into alphabetical order
2018-11-14 00:01:50 +00:00
DizzyEggg
ecdf0fd69d
Clean battle structs
2018-10-14 18:37:52 +02:00
DizzyEggg
caa36b530a
label and document battle windows
2018-06-17 16:48:58 +02:00
DizzyEggg
b846015343
more battle files cleaning
2018-03-01 00:59:52 +01:00
DizzyEggg
2fa00d01ee
make it compile
2018-02-26 15:56:59 +01:00
DizzyEggg
919f803214
correct move target defines
2018-02-26 13:24:46 +01:00
DizzyEggg
2736c0fd4a
add more const pokemon data, clear include
2018-02-11 23:46:50 +01:00
DizzyEggg
084ba7a7a4
decompile all pokemon files
2018-02-10 13:24:03 +01:00
DizzyEggg
caf9af321d
get rid of unnecessary externs
2018-02-08 00:00:25 +01:00
camthesaxman
c3dc14ba66
more renaming
2018-02-06 16:09:39 -06:00
camthesaxman
6a4967689e
more renaming
2018-02-06 13:48:02 -06:00
camthesaxman
f78fa6aabf
rename bank to battler
2018-02-05 19:46:59 -06:00
camthesaxman
c3c13d0acf
more renaming
2018-01-16 15:12:38 -06:00
camthesaxman
157b88b6db
identity -> position
2018-01-16 14:01:31 -06:00
camthesaxman
c681b482c2
convert more constants
2017-12-11 12:27:51 -06:00
camthesaxman
19fbf024ff
fix merge conflicts
2017-12-05 12:42:30 -06:00
camthesaxman
00896cb3b5
rename rng.c to random.c and rom4.c to overworld.c
2017-12-05 12:27:33 -06:00