Files
PokemonEmeraldSafariFrontier/asm/battle_tower.s
2018-10-21 20:13:12 +02:00

3269 lines
49 KiB
ArmAsm

.include "asm/macros.inc"
.include "constants/constants.inc"
.syntax unified
.text
thumb_func_start sub_81646BC
sub_81646BC: @ 81646BC
push {r4-r7,lr}
mov r7, r10
mov r6, r9
mov r5, r8
push {r5-r7}
lsls r0, 16
lsrs r5, r0, 16
lsls r1, 16
lsrs r4, r1, 16
movs r0, 0
mov r9, r0
mov r10, r0
bl GetFacilityEnemyMonLevel
movs r0, 0xFA
lsls r0, 1
cmp r5, r0
beq _081647CE
subs r0, 0xC9
cmp r5, r0
bhi _081646FC
ldr r0, =gFacilityTrainerMons
ldr r1, [r0]
lsls r0, r4, 4
adds r0, r1
ldrh r1, [r0, 0x2]
mov r9, r1
ldrh r0, [r0]
mov r10, r0
b _081647CE
.pool
_081646FC:
ldr r0, =0x0000018f
cmp r5, r0
bhi _08164750
ldr r0, =gSaveBlock2Ptr
ldr r3, [r0]
ldr r1, =gUnknown_03006298
ldr r0, =gSpecialVar_0x8005
ldrh r0, [r0]
adds r0, 0x1
lsls r0, 1
adds r0, r1
ldrh r1, [r0]
movs r0, 0x2C
muls r1, r0
ldr r0, =0xfffffed4
adds r2, r5, r0
movs r0, 0xEC
muls r0, r2
adds r1, r0
adds r3, r1
movs r1, 0xEE
lsls r1, 3
adds r0, r3, r1
ldrh r0, [r0]
mov r9, r0
ldr r2, =0x0000076c
adds r3, r2
ldrh r3, [r3]
mov r10, r3
b _081647CE
.pool
_08164750:
ldr r4, =gSaveBlock2Ptr
ldr r3, [r4]
ldr r1, =gUnknown_03006298
ldr r0, =gSpecialVar_0x8005
ldrh r0, [r0]
subs r0, 0x1
lsls r0, 1
adds r0, r1
ldrh r1, [r0]
lsls r0, r1, 1
adds r0, r1
lsls r0, 2
ldr r2, =0xfffffe70
adds r1, r5, r2
lsls r2, r1, 4
adds r2, r1
lsls r2, 2
adds r0, r2
adds r3, r0
adds r0, r3, 0
adds r0, 0xE2
ldrh r0, [r0]
mov r9, r0
adds r3, 0xE0
ldrh r3, [r3]
mov r10, r3
movs r3, 0
ldr r7, =gStringVar3
mov r8, r7
adds r0, r4, 0
mov r12, r0
adds r4, r2, 0
movs r6, 0x8A
lsls r6, 1
_08164794:
mov r1, r8
adds r2, r3, r1
mov r1, r12
ldr r0, [r1]
adds r1, r3, r4
adds r0, r6
adds r0, r1
ldrb r0, [r0]
strb r0, [r2]
adds r3, 0x1
cmp r3, 0x6
ble _08164794
adds r1, r3, r7
movs r0, 0xFF
strb r0, [r1]
ldr r0, =gSaveBlock2Ptr
ldr r2, [r0]
ldr r0, =0xfffffe70
adds r1, r5, r0
lsls r0, r1, 4
adds r0, r1
lsls r0, 2
adds r2, r0
ldr r1, =0x0000011b
adds r0, r2, r1
ldrb r1, [r0]
adds r0, r7, 0
bl ConvertInternationalString
_081647CE:
ldr r0, =gStringVar1
movs r1, 0xD
mov r2, r9
muls r2, r1
adds r1, r2, 0
ldr r2, =gMoveNames
adds r1, r2
bl StringCopy
ldr r0, =gStringVar2
movs r1, 0xB
mov r2, r10
muls r2, r1
adds r1, r2, 0
ldr r2, =gSpeciesNames
adds r1, r2
bl StringCopy
pop {r3-r5}
mov r8, r3
mov r9, r4
mov r10, r5
pop {r4-r7}
pop {r0}
bx r0
.pool
thumb_func_end sub_81646BC
thumb_func_start sub_8164828
sub_8164828: @ 8164828
push {r4-r7,lr}
mov r7, r10
mov r6, r9
mov r5, r8
push {r5-r7}
sub sp, 0x8
bl GetFacilityEnemyMonLevel
bl sub_81A39C4
lsls r0, 16
lsrs r0, 16
movs r1, 0x7
bl __udivsi3
lsls r0, 16
lsrs r0, 16
mov r8, r0
ldr r0, =gSpecialVar_LastTalked
ldrh r0, [r0]
subs r5, r0, 0x2
ldr r0, =gSaveBlock2Ptr
ldr r0, [r0]
lsls r1, r5, 1
ldr r2, =0x00000cb4
adds r0, r2
adds r0, r1
ldrh r7, [r0]
movs r3, 0
str r3, [sp]
ldr r4, =gUnknown_085DD500
lsls r6, r7, 16
b _08164884
.pool
_0816487C:
adds r4, 0x8
ldr r0, [sp]
adds r0, 0x1
str r0, [sp]
_08164884:
ldr r1, [sp]
cmp r1, 0x31
bhi _0816489A
lsrs r0, r6, 16
bl GetFrontierTrainerFacilityClass
lsls r0, 24
lsrs r0, 24
ldr r1, [r4]
cmp r1, r0
bne _0816487C
_0816489A:
ldr r0, =gSpecialVar_0x8005
ldrh r0, [r0]
cmp r0, 0x4
bls _081648A4
b _08164AC2
_081648A4:
lsls r0, 2
ldr r1, =_081648B8
adds r0, r1
ldr r0, [r0]
mov pc, r0
.pool
.align 2, 0
_081648B8:
.4byte _081648CC
.4byte _08164984
.4byte _0816499C
.4byte _081649BC
.4byte _08164AC2
_081648CC:
movs r0, 0xFA
lsls r0, 1
cmp r7, r0
bne _081648D6
b _08164B54
_081648D6:
subs r0, 0xC9
cmp r7, r0
ble _081648E2
ldr r0, =0x0000018f
cmp r7, r0
bgt _081648F4
_081648E2:
ldr r0, =gStringVar1
adds r1, r7, 0
bl GetFrontierTrainerName
b _08164AC2
.pool
_081648F4:
movs r3, 0
lsls r2, r7, 16
mov r10, r2
ldr r6, =gStringVar1
mov r9, r6
ldr r4, =gSaveBlock2Ptr
mov r8, r4
ldr r5, =0xfffffe70
adds r1, r7, r5
lsls r0, r1, 4
adds r0, r1
lsls r4, r0, 2
movs r5, 0x8A
lsls r5, 1
_08164910:
mov r0, r9
adds r2, r3, r0
mov r1, r8
ldr r0, [r1]
adds r1, r3, r4
adds r0, r5
adds r0, r1
ldrb r0, [r0]
strb r0, [r2]
adds r3, 0x1
cmp r3, 0x6
ble _08164910
adds r1, r3, r6
movs r0, 0xFF
strb r0, [r1]
ldr r2, =gSaveBlock2Ptr
ldr r1, [r2]
ldr r3, =0xfffffe70
adds r0, r7, r3
lsls r4, r0, 4
adds r4, r0
lsls r4, 2
adds r1, r4
ldr r5, =0x0000011b
adds r0, r1, r5
ldrb r1, [r0]
adds r0, r6, 0
bl ConvertInternationalString
ldr r0, =gStringVar2
ldr r2, =gSaveBlock2Ptr
ldr r1, [r2]
adds r1, r4
adds r1, 0xDE
ldrb r1, [r1]
movs r2, 0
movs r3, 0x3
bl ConvertIntToDecimalStringN
ldr r0, =gStringVar3
mov r3, r10
lsrs r1, r3, 16
bl GetFrontierTrainerName
b _08164AC2
.pool
_08164984:
ldr r0, =gSaveBlock2Ptr
ldr r1, [r0]
lsls r0, r5, 2
adds r1, r0
ldr r4, =0x00000cc4
adds r1, r4
b _081649A8
.pool
_0816499C:
ldr r0, =gSaveBlock2Ptr
ldr r1, [r0]
lsls r0, r5, 2
adds r1, r0
ldr r5, =0x00000cc6
adds r1, r5
_081649A8:
adds r0, r7, 0
ldrh r1, [r1]
bl sub_81646BC
b _08164AC2
.pool
_081649BC:
ldr r0, =gPartnerTrainerId
strh r7, [r0]
ldr r0, =0x0000012b
cmp r7, r0
bgt _08164A08
ldr r0, =gSaveBlock2Ptr
ldr r4, [r0]
lsls r1, r5, 1
adds r0, r1, 0
adds r0, 0x8
lsls r0, 1
ldr r3, =0x00000cb4
adds r2, r4, r3
adds r0, r2, r0
ldrh r3, [r0]
ldr r5, =0x00000cd8
adds r0, r4, r5
strh r3, [r0]
adds r1, 0x9
lsls r1, 1
adds r2, r1
ldrh r0, [r2]
ldr r1, =0x00000cda
adds r4, r1
strh r0, [r4]
b _08164A46
.pool
_08164A08:
ldr r0, =0x0000018f
cmp r7, r0
bgt _08164A30
ldr r0, =gSaveBlock2Ptr
ldr r1, [r0]
ldr r3, =gUnknown_03006298
ldrh r2, [r3, 0x4]
ldr r4, =0x00000cd8
adds r0, r1, r4
strh r2, [r0]
ldrh r0, [r3, 0x6]
b _08164A40
.pool
_08164A30:
ldr r0, =gSaveBlock2Ptr
ldr r1, [r0]
ldr r3, =gUnknown_03006298
ldrh r2, [r3]
ldr r4, =0x00000cd8
adds r0, r1, r4
strh r2, [r0]
ldrh r0, [r3, 0x2]
_08164A40:
ldr r5, =0x00000cda
adds r1, r5
strh r0, [r1]
_08164A46:
movs r5, 0
mov r0, r8
lsls r0, 24
str r0, [sp, 0x4]
_08164A4E:
lsls r1, r5, 1
mov r10, r1
adds r2, r5, 0x1
mov r9, r2
lsrs r0, r5, 31
adds r0, r5, r0
asrs r0, 1
lsls r0, 24
mov r8, r0
_08164A60:
ldr r3, [sp, 0x4]
lsrs r0, r3, 24
mov r4, r8
lsrs r1, r4, 24
bl sub_8162548
lsls r0, 16
lsrs r3, r0, 16
ldr r0, =gPartnerTrainerId
ldrh r0, [r0]
cmp r0, r3
beq _08164A60
movs r2, 0
cmp r2, r5
bge _08164AA2
ldr r1, =gSaveBlock2Ptr
ldr r0, [r1]
ldr r4, =0x00000cb4
adds r0, r4
ldrh r0, [r0]
cmp r0, r3
beq _08164AA2
adds r6, r1, 0
_08164A8E:
adds r2, 0x1
cmp r2, r5
bge _08164AA2
ldr r0, [r6]
lsls r1, r2, 1
adds r0, r4
adds r0, r1
ldrh r0, [r0]
cmp r0, r3
bne _08164A8E
_08164AA2:
cmp r2, r5
bne _08164A60
ldr r5, =gSaveBlock2Ptr
ldr r0, [r5]
ldr r1, =0x00000cb4
adds r0, r1
add r0, r10
strh r3, [r0]
mov r5, r9
cmp r5, 0xD
ble _08164A4E
ldr r2, =gSaveBlock2Ptr
ldr r0, [r2]
ldr r3, =0x00000cd6
adds r0, r3
strh r7, [r0]
_08164AC2:
movs r0, 0xFA
lsls r0, 1
cmp r7, r0
beq _08164B54
subs r0, 0xC9
cmp r7, r0
bgt _08164AF8
ldr r0, =gUnknown_085DD500
ldr r4, [sp]
lsls r1, r4, 3
b _08164B04
.pool
_08164AF8:
ldr r0, =0x0000018f
cmp r7, r0
bgt _08164B28
ldr r0, =gUnknown_085DD500
ldr r5, [sp]
lsls r1, r5, 3
_08164B04:
adds r0, 0x4
adds r1, r0
ldr r0, =gSpecialVar_0x8005
ldrh r0, [r0]
ldr r1, [r1]
lsls r0, 2
adds r0, r1
ldr r0, [r0]
bl ShowFieldMessage
b _08164B54
.pool
_08164B28:
ldr r0, =gSaveBlock2Ptr
ldr r1, [r0]
ldr r0, =0xfffffe70
adds r2, r7, r0
lsls r0, r2, 4
adds r0, r2
lsls r0, 2
adds r1, r0
adds r1, 0xDC
ldrb r0, [r1]
lsls r0, 27
ldr r1, =gUnknown_085DD690
lsrs r0, 25
adds r0, r1
ldr r1, =gSpecialVar_0x8005
ldrh r1, [r1]
ldr r0, [r0]
lsls r1, 2
adds r1, r0
ldr r0, [r1]
bl ShowFieldMessage
_08164B54:
add sp, 0x8
pop {r3-r5}
mov r8, r3
mov r9, r4
mov r10, r5
pop {r4-r7}
pop {r0}
bx r0
.pool
thumb_func_end sub_8164828
thumb_func_start sub_8164B74
sub_8164B74: @ 8164B74
push {r4-r7,lr}
mov r7, r9
mov r6, r8
push {r6,r7}
sub sp, 0x4
ldr r4, =gSaveBlock2Ptr
ldr r0, [r4]
ldr r1, =0x00000ca9
adds r0, r1
ldrb r0, [r0]
lsls r0, 30
lsrs r7, r0, 30
ldr r0, =0x000040ce
bl VarGet
lsls r0, 16
lsrs r5, r0, 16
ldr r0, [r4]
ldr r2, =0x00000cb2
adds r0, r2
ldrh r6, [r0]
bl GetMultiplayerId
ldr r0, =gSpecialVar_Result
ldrh r0, [r0]
cmp r0, 0x6
bls _08164BAC
b _08164DB6
_08164BAC:
lsls r0, 2
ldr r1, =_08164BD0
adds r0, r1
ldr r0, [r0]
mov pc, r0
.pool
.align 2, 0
_08164BD0:
.4byte _08164BEC
.4byte _08164C3C
.4byte _08164CE0
.4byte _08164D14
.4byte _08164D98
.4byte _08164DA8
.4byte _08164DB6
_08164BEC:
cmp r5, 0x3
beq _08164BF2
b _08164DB0
_08164BF2:
ldr r0, =gSaveBlock2Ptr
ldr r0, [r0]
lsls r1, r7, 1
adds r0, r1
ldr r3, =0x00000cec
adds r0, r3
ldrh r0, [r0]
movs r1, 0x7
bl __udivsi3
lsls r0, 16
lsrs r0, 16
str r0, [sp]
bl sub_800A520
lsls r0, 24
cmp r0, 0
bne _08164C18
b _08164DB6
_08164C18:
bl bitmask_all_link_players_but_self
lsls r0, 24
lsrs r0, 24
mov r1, sp
movs r2, 0x4
bl SendBlock
ldr r1, =gSpecialVar_Result
movs r0, 0x1
b _08164DB4
.pool
_08164C3C:
bl GetBlockReceivedStatus
movs r1, 0x3
ands r1, r0
cmp r1, 0x3
beq _08164C4A
b _08164DB6
_08164C4A:
bl ResetBlockReceivedFlags
ldr r1, =gBlockRecvBuffer
movs r0, 0x80
lsls r0, 1
adds r2, r1, r0
ldrh r0, [r1]
ldrh r3, [r2]
cmp r0, r3
bhi _08164C60
ldrh r0, [r2]
_08164C60:
str r0, [sp]
movs r4, 0
ldr r0, =gSaveBlock2Ptr
mov r9, r0
_08164C68:
adds r1, r4, 0x1
mov r8, r1
lsrs r0, r4, 31
adds r0, r4, r0
asrs r0, 1
lsls r7, r0, 24
_08164C74:
ldr r0, [sp]
lsls r0, 24
lsrs r0, 24
lsrs r1, r7, 24
bl sub_8162548
lsls r0, 16
lsrs r3, r0, 16
movs r2, 0
cmp r2, r4
bge _08164CB0
mov r1, r9
ldr r0, [r1]
ldr r1, =0x00000cb4
adds r0, r1
ldrh r0, [r0]
cmp r0, r3
beq _08164CB0
ldr r6, =gSaveBlock2Ptr
adds r5, r1, 0
_08164C9C:
adds r2, 0x1
cmp r2, r4
bge _08164CB0
ldr r0, [r6]
lsls r1, r2, 1
adds r0, r5
adds r0, r1
ldrh r0, [r0]
cmp r0, r3
bne _08164C9C
_08164CB0:
cmp r4, r2
bne _08164C74
mov r2, r9
ldr r0, [r2]
lsls r1, r4, 1
ldr r2, =0x00000cb4
adds r0, r2
adds r0, r1
strh r3, [r0]
mov r4, r8
cmp r4, 0xD
ble _08164C68
ldr r1, =gSpecialVar_Result
movs r0, 0x2
b _08164DB4
.pool
_08164CE0:
bl sub_800A520
lsls r0, 24
cmp r0, 0
beq _08164DB6
bl bitmask_all_link_players_but_self
lsls r0, 24
lsrs r0, 24
ldr r1, =gSaveBlock2Ptr
ldr r1, [r1]
ldr r3, =0x00000cb4
adds r1, r3
movs r2, 0x28
bl SendBlock
ldr r1, =gSpecialVar_Result
movs r0, 0x3
b _08164DB4
.pool
_08164D14:
bl GetBlockReceivedStatus
movs r1, 0x3
ands r1, r0
cmp r1, 0x3
bne _08164DB6
bl ResetBlockReceivedFlags
ldr r4, =gSaveBlock2Ptr
ldr r0, [r4]
ldr r5, =0x00000cb4
adds r0, r5
ldr r1, =gBlockRecvBuffer
movs r2, 0x28
bl memcpy
ldr r2, =gTrainerBattleOpponent_A
ldr r1, [r4]
lsls r0, r6, 2
adds r1, r5
adds r0, r1, r0
ldrh r0, [r0]
strh r0, [r2]
ldr r4, =gTrainerBattleOpponent_B
lsls r0, r6, 1
adds r0, 0x1
lsls r0, 1
adds r1, r0
ldrh r0, [r1]
strh r0, [r4]
ldrh r0, [r2]
movs r1, 0
bl SetBattleFacilityTrainerGfxId
ldrh r0, [r4]
movs r1, 0x1
bl SetBattleFacilityTrainerGfxId
ldr r0, =gReceivedRemoteLinkPlayers
ldrb r0, [r0]
cmp r0, 0
beq _08164DB0
ldr r0, =gWirelessCommType
ldrb r0, [r0]
cmp r0, 0
bne _08164DB0
ldr r1, =gSpecialVar_Result
movs r0, 0x4
b _08164DB4
.pool
_08164D98:
bl sub_800AC34
ldr r1, =gSpecialVar_Result
movs r0, 0x5
b _08164DB4
.pool
_08164DA8:
ldr r0, =gReceivedRemoteLinkPlayers
ldrb r0, [r0]
cmp r0, 0
bne _08164DB6
_08164DB0:
ldr r1, =gSpecialVar_Result
movs r0, 0x6
_08164DB4:
strh r0, [r1]
_08164DB6:
add sp, 0x4
pop {r3,r4}
mov r8, r3
mov r9, r4
pop {r4-r7}
pop {r0}
bx r0
.pool
thumb_func_end sub_8164B74
thumb_func_start sub_8164DCC
sub_8164DCC: @ 8164DCC
push {lr}
ldr r0, =gWirelessCommType
ldrb r0, [r0]
cmp r0, 0
beq _08164DDA
bl sub_800AC34
_08164DDA:
pop {r0}
bx r0
.pool
thumb_func_end sub_8164DCC
thumb_func_start sub_8164DE4
sub_8164DE4: @ 8164DE4
push {lr}
ldr r0, =gSaveBlock2Ptr
ldr r0, [r0]
ldr r1, =0x00000cd6
adds r0, r1
ldrh r0, [r0]
movs r1, 0xF
bl SetBattleFacilityTrainerGfxId
pop {r0}
bx r0
.pool
thumb_func_end sub_8164DE4
thumb_func_start sub_8164E04
sub_8164E04: @ 8164E04
push {r4-r6,lr}
sub sp, 0x20
ldr r0, =0x000040ce
bl VarGet
lsls r0, 16
cmp r0, 0
bne _08164E9A
ldr r5, =gTrainerBattleOpponent_A
ldrh r1, [r5]
mov r0, sp
bl GetFrontierTrainerName
mov r0, sp
bl StripExtCtrlCodes
ldr r4, =gSaveBlock2Ptr
ldr r0, [r4]
ldr r1, =0x00000bd8
adds r0, r1
mov r1, sp
bl StringCopy
ldr r0, [r4]
ldr r2, =0x00000beb
adds r0, r2
ldrh r1, [r5]
bl sub_8165B88
ldr r6, =gBattlerPartyIndexes
ldrh r0, [r6, 0x2]
movs r5, 0x64
muls r0, r5
ldr r1, =gEnemyParty
adds r0, r1
movs r1, 0xB
movs r2, 0
bl GetMonData
ldr r1, [r4]
ldr r2, =0x00000bd6
adds r1, r2
strh r0, [r1]
ldrh r0, [r6]
muls r0, r5
ldr r1, =gPlayerParty
adds r0, r1
movs r1, 0xB
movs r2, 0
bl GetMonData
ldr r1, [r4]
ldr r2, =0x00000bd4
adds r1, r2
strh r0, [r1]
movs r2, 0
movs r5, 0xBE
lsls r5, 4
ldr r3, =gBattleMons + 0x30
adds r6, r4, 0
_08164E7C:
ldr r0, [r4]
adds r0, r5
adds r0, r2
adds r1, r2, r3
ldrb r1, [r1]
strb r1, [r0]
adds r2, 0x1
cmp r2, 0xA
ble _08164E7C
ldr r0, [r6]
ldr r1, =gBattleOutcome
ldrb r1, [r1]
ldr r2, =0x00000d06
adds r0, r2
strb r1, [r0]
_08164E9A:
add sp, 0x20
pop {r4-r6}
pop {r0}
bx r0
.pool
thumb_func_end sub_8164E04
thumb_func_start sub_8164ED8
sub_8164ED8: @ 8164ED8
push {r4-r7,lr}
mov r7, r8
push {r7}
ldr r0, =gSaveBlock2Ptr
ldr r0, [r0]
movs r3, 0
movs r2, 0
ldr r4, =0x0000064c
adds r1, r0, r4
_08164EEA:
ldm r1!, {r0}
adds r3, r0
adds r2, 0x1
cmp r2, 0x39
bls _08164EEA
ldr r5, =gSaveBlock2Ptr
ldr r1, [r5]
ldr r2, =0x00000734
adds r0, r1, r2
ldr r0, [r0]
cmp r0, r3
beq _08164F0A
ldr r3, =0x0000064c
adds r0, r1, r3
bl sub_8164FB8
_08164F0A:
movs r4, 0
adds r7, r5, 0
movs r6, 0xEC
mov r8, r7
_08164F12:
adds r0, r4, 0
muls r0, r6
movs r1, 0xE7
lsls r1, 3
adds r0, r1
ldr r1, [r7]
movs r3, 0
movs r2, 0
adds r5, r4, 0x1
adds r1, r0
_08164F26:
ldm r1!, {r0}
adds r3, r0
adds r2, 0x1
cmp r2, 0x39
bls _08164F26
mov r0, r8
ldr r2, [r0]
adds r1, r4, 0
muls r1, r6
movs r4, 0x82
lsls r4, 4
adds r0, r2, r4
adds r0, r1
ldr r0, [r0]
cmp r0, r3
beq _08164F52
movs r3, 0xE7
lsls r3, 3
adds r0, r1, r3
adds r0, r2, r0
bl sub_8164FB8
_08164F52:
adds r4, r5, 0
cmp r4, 0x4
ble _08164F12
pop {r3}
mov r8, r3
pop {r4-r7}
pop {r0}
bx r0
.pool
thumb_func_end sub_8164ED8
thumb_func_start CalcEmeraldBattleTowerChecksum
CalcEmeraldBattleTowerChecksum: @ 8164F70
push {r4,lr}
adds r2, r0, 0
adds r2, 0xE8
movs r1, 0
str r1, [r2]
movs r3, 0
adds r4, r0, 0
_08164F7E:
ldr r0, [r2]
ldm r4!, {r1}
adds r0, r1
str r0, [r2]
adds r3, 0x1
cmp r3, 0x39
bls _08164F7E
pop {r4}
pop {r0}
bx r0
thumb_func_end CalcEmeraldBattleTowerChecksum
thumb_func_start sub_8164F94
sub_8164F94: @ 8164F94
push {r4,lr}
adds r2, r0, 0
adds r2, 0xA0
movs r1, 0
str r1, [r2]
movs r3, 0
adds r4, r0, 0
_08164FA2:
ldr r0, [r2]
ldm r4!, {r1}
adds r0, r1
str r0, [r2]
adds r3, 0x1
cmp r3, 0x27
bls _08164FA2
pop {r4}
pop {r0}
bx r0
thumb_func_end sub_8164F94
thumb_func_start sub_8164FB8
sub_8164FB8: @ 8164FB8
push {lr}
movs r1, 0
movs r2, 0
_08164FBE:
stm r0!, {r2}
adds r1, 0x1
cmp r1, 0x3A
bls _08164FBE
pop {r0}
bx r0
thumb_func_end sub_8164FB8
thumb_func_start GetCurrentBattleTowerWinStreak
GetCurrentBattleTowerWinStreak: @ 8164FCC
push {lr}
lsls r0, 24
lsls r1, 24
ldr r2, =gSaveBlock2Ptr
ldr r2, [r2]
lsrs r0, 23
lsrs r1, 22
adds r0, r1
movs r1, 0xCE
lsls r1, 4
adds r2, r1
adds r2, r0
ldrh r0, [r2]
ldr r1, =0x0000270f
cmp r0, r1
bls _08164FEE
adds r0, r1, 0
_08164FEE:
pop {r1}
bx r1
.pool
thumb_func_end GetCurrentBattleTowerWinStreak
thumb_func_start sub_8164FFC
sub_8164FFC: @ 8164FFC
push {r4,lr}
sub sp, 0x4
lsls r0, 24
lsrs r4, r0, 24
ldr r1, =gUnknown_085DFA42
mov r0, sp
movs r2, 0x4
bl memcpy
cmp r4, 0x3
bls _0816501C
movs r0, 0x3
b _08165022
.pool
_0816501C:
mov r1, sp
adds r0, r1, r4
ldrb r0, [r0]
_08165022:
add sp, 0x4
pop {r4}
pop {r1}
bx r1
thumb_func_end sub_8164FFC
thumb_func_start sub_816502C
sub_816502C: @ 816502C
push {r4-r7,lr}
mov r7, r10
mov r6, r9
mov r5, r8
push {r5-r7}
sub sp, 0xC
ldr r0, =gSaveBlock2Ptr
ldr r0, [r0]
ldr r1, =0x00000ca9
adds r0, r1
ldrb r0, [r0]
lsls r0, 30
lsrs r0, 30
adds r5, r0, 0
ldr r0, =0x000040ce
bl VarGet
lsls r0, 24
lsrs r0, 24
adds r4, r0, 0
bl sub_8164FFC
lsls r0, 24
lsrs r0, 24
mov r8, r0
movs r2, 0x44
mov r10, r2
cmp r5, 0
beq _0816506A
movs r0, 0x45
mov r10, r0
_0816506A:
ldr r1, =gSpecialVar_Result
mov r9, r1
movs r0, 0
strh r0, [r1]
adds r0, r5, 0
adds r1, r4, 0
bl GetCurrentBattleTowerWinStreak
lsls r0, 16
lsrs r0, 16
cmp r0, 0x37
bls _081650DC
movs r6, 0
cmp r6, r8
bge _081650DC
ldr r7, =gSaveBlock1Ptr
mov r5, sp
_0816508C:
ldr r0, =gSaveBlock2Ptr
ldr r0, [r0]
lsls r1, r6, 1
ldr r2, =0x00000caa
adds r0, r2
adds r0, r1
ldrh r1, [r0]
subs r1, 0x1
movs r0, 0
strb r1, [r5]
strb r0, [r5, 0x1]
movs r0, 0x64
muls r0, r1
movs r1, 0x8E
lsls r1, 2
adds r4, r0, r1
ldr r0, [r7]
adds r0, r4
mov r1, r10
bl GetMonData
cmp r0, 0
bne _081650D4
movs r0, 0x1
mov r2, r9
strh r0, [r2]
ldr r0, [r7]
adds r0, r4
mov r1, r10
bl SetMonData
ldr r0, [r7]
adds r0, r4
bl GetRibbonCount
strb r0, [r5, 0x1]
_081650D4:
adds r5, 0x4
adds r6, 0x1
cmp r6, r8
blt _0816508C
_081650DC:
ldr r0, =gSpecialVar_Result
ldrh r0, [r0]
cmp r0, 0
beq _08165132
movs r0, 0x2A
bl IncrementGameStat
mov r0, r8
cmp r0, 0x1
ble _08165110
mov r3, sp
add r2, sp, 0x4
mov r6, r8
subs r6, 0x1
_081650F8:
ldrb r1, [r3, 0x1]
ldrb r0, [r2, 0x1]
cmp r0, r1
bls _08165108
ldr r1, [sp]
ldr r0, [r2]
str r0, [sp]
str r1, [r2]
_08165108:
adds r2, 0x4
subs r6, 0x1
cmp r6, 0
bne _081650F8
_08165110:
mov r0, sp
ldrb r0, [r0, 0x1]
cmp r0, 0x4
bls _08165132
ldr r2, =gSaveBlock1Ptr
mov r0, sp
ldrb r1, [r0]
movs r0, 0x64
muls r1, r0
movs r0, 0x8E
lsls r0, 2
adds r1, r0
ldr r0, [r2]
adds r0, r1
mov r1, r10
bl sub_80EE4DC
_08165132:
add sp, 0xC
pop {r3-r5}
mov r8, r3
mov r9, r4
mov r10, r5
pop {r4-r7}
pop {r0}
bx r0
.pool
thumb_func_end sub_816502C
thumb_func_start sub_816515C
sub_816515C: @ 816515C
push {r4-r7,lr}
mov r7, r9
mov r6, r8
push {r6,r7}
ldr r1, =gSaveBlock2Ptr
ldr r2, [r1]
ldr r0, =0x00000bec
adds r7, r2, r0
ldrb r0, [r2, 0x8]
adds r5, r1, 0
cmp r0, 0
beq _08165194
ldr r4, =gTowerFemaleFacilityClasses
ldrb r0, [r2, 0xA]
ldrb r1, [r2, 0xB]
adds r0, r1
ldrb r1, [r2, 0xC]
adds r0, r1
ldrb r1, [r2, 0xD]
adds r0, r1
movs r1, 0x14
b _081651A6
.pool
_08165194:
ldr r4, =gTowerMaleFacilityClasses
ldrb r0, [r2, 0xA]
ldrb r1, [r2, 0xB]
adds r0, r1
ldrb r1, [r2, 0xC]
adds r0, r1
ldrb r1, [r2, 0xD]
adds r0, r1
movs r1, 0x1E
_081651A6:
bl __umodsi3
adds r0, r4
ldrb r0, [r0]
strb r0, [r7, 0x1]
adds r0, r7, 0
adds r0, 0xC
ldr r1, [r5]
adds r1, 0xA
bl CopyUnalignedWord
adds r0, r7, 0x4
ldr r1, [r5]
bl StringCopy7
movs r0, 0x1
strh r0, [r7, 0x2]
movs r6, 0x7
movs r4, 0
ldr r0, =gSaveBlock1Ptr
mov r8, r0
adds r5, r7, 0
adds r5, 0x10
ldr r1, =0x00002bbc
mov r12, r1
adds r3, r7, 0
adds r3, 0x28
adds r2, r7, 0
adds r2, 0x1C
_081651E0:
lsls r0, r4, 1
mov r9, r0
mov r1, r8
ldr r0, [r1]
add r0, r12
add r0, r9
ldrh r0, [r0]
strh r0, [r5]
strh r6, [r2]
adds r0, r6, 0x6
strh r0, [r3]
adds r6, 0x1
adds r5, 0x2
adds r3, 0x2
adds r2, 0x2
adds r4, 0x1
cmp r4, 0x5
ble _081651E0
movs r4, 0
_08165206:
movs r0, 0x64
muls r0, r4
ldr r1, =gPlayerParty
adds r0, r1
movs r1, 0x2C
muls r1, r4
adds r1, 0x34
adds r1, r7, r1
bl sub_80686FC
adds r4, 0x1
cmp r4, 0x2
ble _08165206
adds r0, r7, 0
bl sub_8165328
pop {r3,r4}
mov r8, r3
mov r9, r4
pop {r4-r7}
pop {r0}
bx r0
.pool
thumb_func_end sub_816515C
thumb_func_start GetEreaderTrainerFrontSpriteId
GetEreaderTrainerFrontSpriteId: @ 8165244
ldr r1, =gFacilityClassToPicIndex
ldr r0, =gSaveBlock2Ptr
ldr r0, [r0]
ldr r2, =0x00000bed
adds r0, r2
ldrb r0, [r0]
adds r0, r1
ldrb r0, [r0]
bx lr
.pool
thumb_func_end GetEreaderTrainerFrontSpriteId
thumb_func_start GetEreaderTrainerClassId
GetEreaderTrainerClassId: @ 8165264
ldr r1, =gFacilityClassToTrainerClass
ldr r0, =gSaveBlock2Ptr
ldr r0, [r0]
ldr r2, =0x00000bed
adds r0, r2
ldrb r0, [r0]
adds r0, r1
ldrb r0, [r0]
bx lr
.pool
thumb_func_end GetEreaderTrainerClassId
thumb_func_start GetEreaderTrainerName
GetEreaderTrainerName: @ 8165284
push {r4,lr}
adds r3, r0, 0
movs r2, 0
ldr r0, =gSaveBlock2Ptr
ldr r0, [r0]
movs r1, 0xBF
lsls r1, 4
adds r4, r0, r1
_08165294:
adds r0, r3, r2
adds r1, r4, r2
ldrb r1, [r1]
strb r1, [r0]
adds r2, 0x1
cmp r2, 0x4
ble _08165294
adds r1, r3, r2
movs r0, 0xFF
strb r0, [r1]
pop {r4}
pop {r0}
bx r0
.pool
thumb_func_end GetEreaderTrainerName
thumb_func_start ValidateEReaderTrainer
ValidateEReaderTrainer: @ 81652B4
push {r4-r6,lr}
ldr r2, =gSpecialVar_Result
movs r0, 0
strh r0, [r2]
ldr r1, =gSaveBlock2Ptr
ldr r0, [r1]
ldr r3, =0x00000bec
adds r5, r0, r3
movs r4, 0
movs r3, 0
adds r6, r1, 0
adds r1, r5, 0
_081652CC:
ldm r1!, {r0}
orrs r4, r0
adds r3, 0x1
cmp r3, 0x2D
bls _081652CC
cmp r4, 0
bne _081652EC
movs r0, 0x1
strh r0, [r2]
b _08165316
.pool
_081652EC:
movs r4, 0
movs r3, 0
adds r2, r5, 0
_081652F2:
ldm r2!, {r0}
adds r4, r0
adds r3, 0x1
cmp r3, 0x2D
bls _081652F2
ldr r1, [r6]
ldr r2, =0x00000ca4
adds r0, r1, r2
ldr r0, [r0]
cmp r0, r4
beq _08165316
ldr r3, =0x00000bec
adds r0, r1, r3
bl sub_816534C
ldr r1, =gSpecialVar_Result
movs r0, 0x1
strh r0, [r1]
_08165316:
pop {r4-r6}
pop {r0}
bx r0
.pool
thumb_func_end ValidateEReaderTrainer
thumb_func_start sub_8165328
sub_8165328: @ 8165328
push {r4,lr}
adds r2, r0, 0
adds r2, 0xB8
movs r1, 0
str r1, [r2]
movs r3, 0
adds r4, r0, 0
_08165336:
ldr r0, [r2]
ldm r4!, {r1}
adds r0, r1
str r0, [r2]
adds r3, 0x1
cmp r3, 0x2D
bls _08165336
pop {r4}
pop {r0}
bx r0
thumb_func_end sub_8165328
thumb_func_start sub_816534C
sub_816534C: @ 816534C
push {lr}
movs r1, 0
movs r2, 0
_08165352:
stm r0!, {r2}
adds r1, 0x1
cmp r1, 0x2E
bls _08165352
pop {r0}
bx r0
thumb_func_end sub_816534C
thumb_func_start sub_8165360
sub_8165360: @ 8165360
push {lr}
ldr r0, =gSaveBlock2Ptr
ldr r0, [r0]
ldr r1, =0x00000bfc
adds r0, r1
bl FrontierSpeechToString
pop {r0}
bx r0
.pool
thumb_func_end sub_8165360
thumb_func_start sub_816537C
sub_816537C: @ 816537C
push {lr}
ldr r0, =gBattleOutcome
ldrb r0, [r0]
cmp r0, 0x3
bne _08165398
ldr r1, =gStringVar4
movs r0, 0xFF
strb r0, [r1]
b _081653C0
.pool
_08165398:
cmp r0, 0x1
bne _081653B4
ldr r0, =gSaveBlock2Ptr
ldr r0, [r0]
ldr r1, =0x00000c14
adds r0, r1
bl FrontierSpeechToString
b _081653C0
.pool
_081653B4:
ldr r0, =gSaveBlock2Ptr
ldr r0, [r0]
ldr r1, =0x00000c08
adds r0, r1
bl FrontierSpeechToString
_081653C0:
pop {r0}
bx r0
.pool
thumb_func_end sub_816537C
thumb_func_start sub_81653CC
sub_81653CC: @ 81653CC
push {lr}
ldr r0, =gSaveBlock2Ptr
ldr r0, [r0]
ldr r1, =0x00000ca8
adds r0, r1
ldrb r0, [r0]
cmp r0, 0x1
bne _081653E0
bl sub_80F01B8
_081653E0:
movs r0, 0x77
bl FlagGet
lsls r0, 24
lsrs r0, 24
cmp r0, 0x1
bne _081653F8
bl sub_80F01B8
movs r0, 0x77
bl FlagClear
_081653F8:
pop {r0}
bx r0
.pool
thumb_func_end sub_81653CC
thumb_func_start sub_8165404
sub_8165404: @ 8165404
push {r4-r7,lr}
mov r7, r10
mov r6, r9
mov r5, r8
push {r5-r7}
sub sp, 0x70
lsls r0, 16
lsrs r7, r0, 16
bl GetFacilityEnemyMonLevel
ldr r0, =0x00000c03
cmp r7, r0
beq _08165420
b _0816554C
_08165420:
movs r0, 0
mov r10, r0
mov r1, sp
adds r1, 0x44
str r1, [sp, 0x64]
_0816542A:
mov r2, r10
lsls r2, 2
mov r9, r2
mov r3, r10
adds r3, 0x1
str r3, [sp, 0x60]
mov r0, r9
add r0, r10
lsls r0, 2
ldr r6, =gUnknown_085DD6D0
adds r5, r0, r6
_08165440:
bl Random
adds r4, r0, 0
bl Random
lsls r4, 16
lsrs r4, 16
lsls r0, 16
orrs r4, r0
str r4, [sp, 0x44]
ldr r0, =0x0000ef2a
adds r1, r4, 0
bl IsShinyOtIdPersonality
lsls r0, 24
lsrs r7, r0, 24
cmp r7, 0
bne _08165440
ldr r0, [sp, 0x44]
bl GetNatureFromPersonality
ldrb r1, [r5, 0x4]
lsls r0, 24
lsrs r0, 24
cmp r1, r0
bne _08165440
movs r0, 0x64
mov r6, r10
muls r6, r0
ldr r1, =gPlayerParty + 300
mov r8, r1
adds r0, r6, r1
mov r5, r9
add r5, r10
lsls r5, 2
ldr r2, =gUnknown_085DD6D0
adds r3, r5, r2
ldrh r1, [r3]
ldrb r2, [r3, 0x3]
ldrb r3, [r3, 0x2]
mov r12, r3
movs r4, 0x1
str r4, [sp]
mov r3, r10
str r3, [sp, 0x4]
str r4, [sp, 0x8]
ldr r4, =0x0000ef2a
str r4, [sp, 0xC]
mov r3, r12
bl CreateMon
str r7, [sp, 0x44]
movs r3, 0
mov r4, r8
ldr r0, =gUnknown_085DD6D5
adds r5, r0
_081654B0:
adds r1, r3, 0
adds r1, 0x1A
adds r2, r5, r3
adds r0, r6, r4
bl SetMonData
ldr r0, [sp, 0x44]
adds r0, 0x1
str r0, [sp, 0x44]
adds r3, r0, 0
cmp r3, 0x5
ble _081654B0
movs r0, 0
str r0, [sp, 0x44]
movs r1, 0
movs r6, 0x64
mov r4, r10
muls r4, r6
ldr r7, =gUnknown_085DD6DC
ldr r6, =gPlayerParty + 300
mov r0, r9
add r0, r10
lsls r5, r0, 2
_081654DE:
lsls r0, r1, 1
adds r0, r5
adds r0, r7
ldrh r1, [r0]
ldr r0, [sp, 0x64]
ldrb r2, [r0]
adds r0, r4, r6
bl SetMonMoveSlot
ldr r0, [sp, 0x44]
adds r0, 0x1
str r0, [sp, 0x44]
adds r1, r0, 0
cmp r1, 0x3
ble _081654DE
movs r1, 0x64
mov r4, r10
muls r4, r1
ldr r0, =gPlayerParty + 300
adds r4, r0
adds r0, r4, 0
movs r1, 0x7
ldr r2, =gTrainers + 804 * 0x28 + 0x4 @ TRAINER_STEVEN name
bl SetMonData
movs r0, 0
str r0, [sp, 0x44]
adds r0, r4, 0
movs r1, 0x31
ldr r2, [sp, 0x64]
bl SetMonData
adds r0, r4, 0
bl CalculateMonStats
ldr r2, [sp, 0x60]
mov r10, r2
cmp r2, 0x2
bgt _0816552E
b _0816542A
_0816552E:
b _0816585A
.pool
_0816554C:
movs r0, 0xFA
lsls r0, 1
cmp r7, r0
bne _08165564
add r0, sp, 0x10
ldr r1, =gGameLanguage
ldrb r1, [r1]
strb r1, [r0]
b _0816585A
.pool
_08165564:
ldr r0, =0x0000012b
cmp r7, r0
bls _0816556C
b _081656E8
_0816556C:
bl GetFacilityEnemyMonLevel
lsls r0, 24
lsrs r0, 24
str r0, [sp, 0x50]
adds r0, r7, 0
bl GetFrontierTrainerFixedIvs
lsls r0, 24
lsrs r0, 24
str r0, [sp, 0x4C]
bl Random
adds r4, r0, 0
bl Random
lsls r4, 16
lsrs r4, 16
lsls r0, 16
orrs r4, r0
str r4, [sp, 0x58]
movs r3, 0
mov r10, r3
mov r6, sp
adds r6, 0x44
str r6, [sp, 0x64]
mov r0, sp
adds r0, 0x48
str r0, [sp, 0x5C]
_081655A6:
ldr r0, =gSaveBlock2Ptr
ldr r1, [r0]
mov r0, r10
adds r0, 0x12
lsls r0, 1
ldr r2, =0x00000cb4
adds r1, r2
adds r1, r0
ldrh r1, [r1]
str r1, [sp, 0x54]
movs r6, 0x64
mov r3, r10
muls r3, r6
mov r8, r3
ldr r0, =gPlayerParty + 300
mov r9, r0
mov r0, r8
add r0, r9
ldr r6, =gFacilityTrainerMons
ldr r4, [r6]
lsls r5, r1, 4
adds r4, r5, r4
ldrh r1, [r4]
ldr r3, [sp, 0x50]
lsls r2, r3, 24
ldrb r3, [r4, 0xC]
mov r12, r3
ldr r3, [sp, 0x4C]
str r3, [sp]
ldrb r4, [r4, 0xB]
str r4, [sp, 0x4]
ldr r3, [sp, 0x58]
str r3, [sp, 0x8]
lsrs r2, 24
mov r3, r12
bl CreateMonWithEVSpreadPersonalityOTID
movs r0, 0xFF
str r0, [sp, 0x48]
movs r0, 0
str r0, [sp, 0x44]
movs r2, 0
mov r0, r10
adds r0, 0x1
str r0, [sp, 0x60]
mov r4, r8
mov r3, r9
_08165604:
ldr r0, [r6]
adds r0, r5, r0
lsls r1, r2, 1
adds r0, 0x2
adds r0, r1
ldrh r1, [r0]
lsls r2, 24
lsrs r2, 24
adds r0, r4, r3
str r3, [sp, 0x68]
bl SetMonMoveSlot
ldr r0, [r6]
adds r0, r5, r0
ldr r2, [sp, 0x44]
lsls r1, r2, 1
adds r0, 0x2
adds r0, r1
ldrh r0, [r0]
ldr r3, [sp, 0x68]
cmp r0, 0xDA
bne _08165634
movs r0, 0
str r0, [sp, 0x48]
_08165634:
adds r0, r2, 0x1
str r0, [sp, 0x44]
adds r2, r0, 0
cmp r2, 0x3
ble _08165604
movs r1, 0x64
mov r4, r10
muls r4, r1
ldr r0, =gPlayerParty + 300
adds r4, r0
adds r0, r4, 0
movs r1, 0x20
ldr r2, [sp, 0x5C]
bl SetMonData
ldr r0, =gFacilityTrainerMons
ldr r1, [r0]
ldr r2, [sp, 0x54]
lsls r0, r2, 4
adds r0, r1
ldrb r2, [r0, 0xA]
lsls r2, 1
ldr r0, =gBattleFrontierHeldItems
adds r2, r0
adds r0, r4, 0
movs r1, 0xC
bl SetMonData
movs r0, 0
str r0, [sp, 0x44]
movs r2, 0
ldr r0, =gFacilityTrainers
ldr r1, [r0]
movs r0, 0x34
muls r0, r7
adds r0, r1
adds r3, r0, 0x4
_0816567E:
mov r1, sp
adds r1, r2
adds r1, 0x10
adds r0, r3, r2
ldrb r0, [r0]
strb r0, [r1]
ldr r0, [sp, 0x44]
adds r0, 0x1
str r0, [sp, 0x44]
adds r2, r0, 0
cmp r2, 0x7
ble _0816567E
movs r3, 0x64
mov r4, r10
muls r4, r3
ldr r0, =gPlayerParty + 300
adds r4, r0
adds r0, r4, 0
movs r1, 0x7
add r2, sp, 0x10
bl SetMonData
adds r0, r7, 0
bl IsFrontierTrainerFemale
lsls r0, 24
lsrs r0, 24
str r0, [sp, 0x44]
adds r0, r4, 0
movs r1, 0x31
ldr r2, [sp, 0x64]
bl SetMonData
ldr r6, [sp, 0x60]
mov r10, r6
cmp r6, 0x1
bgt _081656CA
b _081655A6
_081656CA:
b _0816585A
.pool
_081656E8:
ldr r0, =0x0000018f
cmp r7, r0
bls _081656F0
b _081657F0
_081656F0:
ldr r1, =0xfffffed4
adds r0, r7, r1
lsls r0, 16
lsrs r7, r0, 16
movs r2, 0
mov r10, r2
mov r3, sp
adds r3, 0x44
str r3, [sp, 0x64]
add r5, sp, 0x18
ldr r6, =0x000015fc
mov r9, r6
ldr r0, =0x0000ffff
mov r8, r0
movs r1, 0x24
str r1, [sp, 0x6C]
_08165710:
ldr r1, =gSaveBlock2Ptr
movs r0, 0xEC
adds r4, r7, 0
muls r4, r0
movs r2, 0xE7
lsls r2, 3
adds r4, r2
ldr r0, [r1]
adds r4, r0, r4
ldr r3, =0x00000cb4
adds r0, r3
ldr r6, [sp, 0x6C]
adds r0, r6
ldrh r1, [r0]
movs r0, 0x2C
muls r1, r0
adds r1, r4, r1
adds r0, r5, 0
adds r1, 0x34
ldm r1!, {r2,r3,r6}
stm r0!, {r2,r3,r6}
ldm r1!, {r2,r3,r6}
stm r0!, {r2,r3,r6}
ldm r1!, {r2,r3,r6}
stm r0!, {r2,r3,r6}
ldm r1!, {r2,r3}
stm r0!, {r2,r3}
adds r1, r4, 0x4
add r0, sp, 0x10
bl StringCopy
adds r4, 0xE4
ldrb r0, [r4]
cmp r0, 0x1
bne _0816578C
ldrh r0, [r5, 0x20]
mov r6, r8
ands r0, r6
cmp r0, r9
beq _0816579C
mov r1, sp
adds r1, 0x3D
movs r0, 0xFF
strb r0, [r1]
add r0, sp, 0x38
movs r1, 0x1
bl ConvertInternationalString
b _0816579C
.pool
_0816578C:
ldrh r0, [r5, 0x20]
mov r1, r8
ands r0, r1
cmp r0, r9
bne _0816579C
add r1, sp, 0x10
movs r0, 0xFF
strb r0, [r1, 0x5]
_0816579C:
movs r0, 0x64
mov r4, r10
muls r4, r0
ldr r0, =gPlayerParty + 300
adds r4, r0
adds r0, r4, 0
adds r1, r5, 0
movs r2, 0x1
bl sub_8068338
adds r0, r4, 0
movs r1, 0x7
add r2, sp, 0x10
bl SetMonData
movs r2, 0x96
lsls r2, 1
adds r0, r7, r2
lsls r0, 16
lsrs r0, 16
bl IsFrontierTrainerFemale
lsls r0, 24
lsrs r0, 24
str r0, [sp, 0x44]
adds r0, r4, 0
movs r1, 0x31
ldr r2, [sp, 0x64]
bl SetMonData
ldr r3, [sp, 0x6C]
adds r3, 0x2
str r3, [sp, 0x6C]
movs r6, 0x1
add r10, r6
mov r0, r10
cmp r0, 0x1
ble _08165710
b _0816585A
.pool
_081657F0:
ldr r1, =0xfffffe70
adds r0, r7, r1
lsls r0, 16
lsrs r7, r0, 16
movs r2, 0
mov r10, r2
mov r3, sp
adds r3, 0x44
str r3, [sp, 0x64]
ldr r6, =gSaveBlock2Ptr
mov r8, r6
movs r5, 0x24
lsls r0, r7, 4
adds r0, r7
lsls r0, 2
adds r6, r0, 0
adds r6, 0xDC
_08165812:
movs r0, 0x64
mov r4, r10
muls r4, r0
ldr r0, =gPlayerParty + 300
adds r4, r0
mov r1, r8
ldr r0, [r1]
adds r1, r0, r6
ldr r2, =0x00000cb4
adds r0, r2
adds r0, r5
ldrb r2, [r0]
adds r0, r4, 0
bl CreateApprenticeMon
movs r3, 0xC8
lsls r3, 1
adds r0, r7, r3
lsls r0, 16
lsrs r0, 16
bl IsFrontierTrainerFemale
lsls r0, 24
lsrs r0, 24
str r0, [sp, 0x44]
adds r0, r4, 0
movs r1, 0x31
ldr r2, [sp, 0x64]
bl SetMonData
adds r5, 0x2
movs r0, 0x1
add r10, r0
mov r1, r10
cmp r1, 0x1
ble _08165812
_0816585A:
add sp, 0x70
pop {r3-r5}
mov r8, r3
mov r9, r4
mov r10, r5
pop {r4-r7}
pop {r0}
bx r0
.pool
thumb_func_end sub_8165404
thumb_func_start sub_816587C
sub_816587C: @ 816587C
push {r4-r7,lr}
mov r7, r10
mov r6, r9
mov r5, r8
push {r5-r7}
sub sp, 0x14
adds r6, r0, 0
adds r5, r1, 0
movs r2, 0
adds r1, r6, 0
adds r3, r6, 0
adds r3, 0x58
_08165894:
ldrh r0, [r1, 0x1C]
cmp r0, 0
beq _0816589C
adds r2, 0x1
_0816589C:
adds r1, 0x2C
cmp r1, r3
ble _08165894
cmp r2, 0x3
beq _081658B4
adds r0, r5, 0
movs r1, 0
movs r2, 0xEC
bl memset
movs r0, 0
b _081659BE
_081658B4:
ldrb r0, [r6]
strb r0, [r5]
ldrh r0, [r6, 0x2]
strh r0, [r5, 0x2]
movs r2, 0
ldr r0, =gUnknown_085DCF40
ldrb r1, [r0]
ldrb r3, [r6, 0x1]
mov r12, r0
adds r4, r5, 0x4
adds r7, r6, 0x4
movs r0, 0xC
adds r0, r5
mov r9, r0
movs r0, 0xC
adds r0, r6
mov r8, r0
adds r0, r5, 0
adds r0, 0x10
str r0, [sp, 0x4]
movs r0, 0x10
adds r0, r6
mov r10, r0
adds r0, r5, 0
adds r0, 0x1C
str r0, [sp, 0x8]
adds r0, 0xC
str r0, [sp, 0xC]
adds r0, 0x90
str r0, [sp, 0x10]
cmp r1, r3
beq _08165904
mov r1, r12
_081658F6:
adds r1, 0x2
adds r2, 0x1
cmp r2, 0x51
bgt _08165904
ldrb r0, [r1]
cmp r0, r3
bne _081658F6
_08165904:
cmp r2, 0x52
beq _08165918
lsls r0, r2, 1
mov r1, r12
adds r1, 0x1
adds r0, r1
ldrb r0, [r0]
b _0816591A
.pool
_08165918:
movs r0, 0x2B
_0816591A:
strb r0, [r5, 0x1]
movs r2, 0
adds r3, r7, 0
_08165920:
adds r0, r4, r2
adds r1, r3, r2
ldrb r1, [r1]
strb r1, [r0]
adds r2, 0x1
cmp r2, 0x7
ble _08165920
movs r2, 0
mov r4, r9
mov r3, r8
_08165934:
adds r0, r4, r2
adds r1, r3, r2
ldrb r1, [r1]
strb r1, [r0]
adds r2, 0x1
cmp r2, 0x3
ble _08165934
mov r3, r10
ldr r1, [sp, 0x4]
movs r2, 0x5
_08165948:
ldrh r0, [r3]
strh r0, [r1]
adds r3, 0x2
adds r1, 0x2
subs r2, 0x1
cmp r2, 0
bge _08165948
ldr r3, =gUnknown_085DFA46
ldr r1, [sp, 0x8]
movs r2, 0x5
_0816595C:
ldrh r0, [r3]
strh r0, [r1]
adds r3, 0x2
adds r1, 0x2
subs r2, 0x1
cmp r2, 0
bge _0816595C
ldr r3, =gUnknown_085DFA52
ldr r1, [sp, 0xC]
movs r2, 0x5
_08165970:
ldrh r0, [r3]
strh r0, [r1]
adds r3, 0x2
adds r1, 0x2
subs r2, 0x1
cmp r2, 0
bge _08165970
adds r2, r6, 0
adds r3, r5, 0
movs r4, 0x58
adds r4, r2
mov r8, r4
_08165988:
adds r1, r3, 0
adds r1, 0x34
adds r0, r2, 0
adds r0, 0x1C
ldm r0!, {r4,r6,r7}
stm r1!, {r4,r6,r7}
ldm r0!, {r4,r6,r7}
stm r1!, {r4,r6,r7}
ldm r0!, {r4,r6,r7}
stm r1!, {r4,r6,r7}
ldm r0!, {r6,r7}
stm r1!, {r6,r7}
adds r2, 0x2C
adds r3, 0x2C
cmp r2, r8
ble _08165988
movs r0, 0
str r0, [sp]
ldr r2, =0x0500000b
mov r0, sp
ldr r1, [sp, 0x10]
bl CpuSet
adds r0, r5, 0
bl CalcEmeraldBattleTowerChecksum
movs r0, 0x1
_081659BE:
add sp, 0x14
pop {r3-r5}
mov r8, r3
mov r9, r4
mov r10, r5
pop {r4-r7}
pop {r1}
bx r1
.pool
thumb_func_end sub_816587C
thumb_func_start sub_81659DC
sub_81659DC: @ 81659DC
push {r4-r7,lr}
mov r7, r10
mov r6, r9
mov r5, r8
push {r5-r7}
sub sp, 0x4
adds r4, r0, 0
adds r6, r1, 0
movs r2, 0
adds r1, r4, 0
adds r3, r4, 0
adds r3, 0x58
_081659F4:
ldrh r0, [r1, 0x34]
cmp r0, 0
beq _081659FC
adds r2, 0x1
_081659FC:
adds r1, 0x2C
cmp r1, r3
ble _081659F4
cmp r2, 0x3
beq _08165A14
adds r0, r6, 0
movs r1, 0
movs r2, 0xA4
bl memset
movs r0, 0
b _08165AD8
_08165A14:
ldrb r0, [r4]
strb r0, [r6]
ldrh r0, [r4, 0x2]
strh r0, [r6, 0x2]
movs r2, 0
ldr r0, =gUnknown_085DCF40
ldrb r1, [r0, 0x1]
ldrb r3, [r4, 0x1]
mov r12, r0
adds r5, r6, 0x4
adds r7, r4, 0x4
movs r0, 0xC
adds r0, r6
mov r9, r0
movs r0, 0xC
adds r0, r4
mov r8, r0
adds r0, r6, 0
adds r0, 0x10
str r0, [sp]
movs r0, 0x10
adds r0, r4
mov r10, r0
cmp r1, r3
beq _08165A58
mov r1, r12
adds r1, 0x1
_08165A4A:
adds r1, 0x2
adds r2, 0x1
cmp r2, 0x51
bgt _08165A58
ldrb r0, [r1]
cmp r0, r3
bne _08165A4A
_08165A58:
cmp r2, 0x52
beq _08165A68
lsls r0, r2, 1
add r0, r12
ldrb r0, [r0]
b _08165A6A
.pool
_08165A68:
movs r0, 0x24
_08165A6A:
strb r0, [r6, 0x1]
movs r2, 0
adds r3, r7, 0
_08165A70:
adds r0, r5, r2
adds r1, r3, r2
ldrb r1, [r1]
strb r1, [r0]
adds r2, 0x1
cmp r2, 0x7
ble _08165A70
movs r2, 0
mov r5, r9
mov r3, r8
_08165A84:
adds r0, r5, r2
adds r1, r3, r2
ldrb r1, [r1]
strb r1, [r0]
adds r2, 0x1
cmp r2, 0x3
ble _08165A84
mov r3, r10
ldr r1, [sp]
movs r2, 0x5
_08165A98:
ldrh r0, [r3]
strh r0, [r1]
adds r3, 0x2
adds r1, 0x2
subs r2, 0x1
cmp r2, 0
bge _08165A98
adds r2, r4, 0
adds r3, r6, 0
movs r4, 0x58
adds r4, r2
mov r8, r4
_08165AB0:
adds r1, r3, 0
adds r1, 0x1C
adds r0, r2, 0
adds r0, 0x34
ldm r0!, {r4,r5,r7}
stm r1!, {r4,r5,r7}
ldm r0!, {r4,r5,r7}
stm r1!, {r4,r5,r7}
ldm r0!, {r4,r5,r7}
stm r1!, {r4,r5,r7}
ldm r0!, {r5,r7}
stm r1!, {r5,r7}
adds r2, 0x2C
adds r3, 0x2C
cmp r2, r8
ble _08165AB0
adds r0, r6, 0
bl sub_8164F94
movs r0, 0x1
_08165AD8:
add sp, 0x4
pop {r3-r5}
mov r8, r3
mov r9, r4
mov r10, r5
pop {r4-r7}
pop {r1}
bx r1
thumb_func_end sub_81659DC
thumb_func_start sub_8165AE8
sub_8165AE8: @ 8165AE8
push {r4,lr}
adds r2, r0, 0
movs r0, 0
str r0, [r2, 0x40]
movs r3, 0
adds r4, r2, 0
_08165AF4:
ldr r0, [r2, 0x40]
ldm r4!, {r1}
adds r0, r1
str r0, [r2, 0x40]
adds r3, 0x1
cmp r3, 0xF
bls _08165AF4
pop {r4}
pop {r0}
bx r0
thumb_func_end sub_8165AE8
thumb_func_start sub_8165B08
sub_8165B08: @ 8165B08
push {lr}
movs r1, 0
movs r3, 0
adds r2, r0, 0
_08165B10:
stm r2!, {r3}
adds r1, 0x1
cmp r1, 0x10
bls _08165B10
bl ResetApprenticeStruct
pop {r0}
bx r0
thumb_func_end sub_8165B08
thumb_func_start sub_8165B20
sub_8165B20: @ 8165B20
push {r4-r7,lr}
mov r7, r9
mov r6, r8
push {r6,r7}
movs r5, 0
ldr r0, =gSaveBlock2Ptr
mov r8, r0
mov r9, r8
_08165B30:
lsls r0, r5, 4
adds r1, r0, r5
lsls r1, 2
adds r1, 0xDC
mov r3, r9
ldr r2, [r3]
movs r4, 0
movs r3, 0
adds r6, r0, 0
adds r7, r5, 0x1
adds r2, r1
_08165B46:
ldm r2!, {r0}
adds r4, r0
adds r3, 0x1
cmp r3, 0xF
bls _08165B46
mov r0, r8
ldr r2, [r0]
adds r0, r6, r5
lsls r1, r0, 2
movs r3, 0x8E
lsls r3, 1
adds r0, r2, r3
adds r0, r1
ldr r0, [r0]
cmp r0, r4
beq _08165B70
adds r0, r1, 0
adds r0, 0xDC
adds r0, r2, r0
bl sub_8165B08
_08165B70:
adds r5, r7, 0
cmp r5, 0x3
ble _08165B30
pop {r3,r4}
mov r8, r3
mov r9, r4
pop {r4-r7}
pop {r0}
bx r0
.pool
thumb_func_end sub_8165B20
thumb_func_start sub_8165B88
sub_8165B88: @ 8165B88
push {r4,lr}
adds r4, r0, 0
lsls r1, 16
lsrs r2, r1, 16
adds r3, r2, 0
movs r0, 0xFA
lsls r0, 1
cmp r2, r0
bne _08165BA4
ldr r0, =gGameLanguage
b _08165C28
.pool
_08165BA4:
ldr r0, =0x0000012b
cmp r2, r0
bhi _08165BB8
ldr r0, =gGameLanguage
b _08165C28
.pool
_08165BB8:
ldr r0, =0x0000018f
cmp r2, r0
bhi _08165BFC
ldr r0, =gBattleTypeFlags
ldr r0, [r0]
movs r1, 0x80
lsls r1, 17
ands r0, r1
cmp r0, 0
beq _08165BDC
bl sub_81864B4
b _08165C2A
.pool
_08165BDC:
ldr r0, =gSaveBlock2Ptr
ldr r0, [r0]
ldr r1, =0xfffffed4
adds r2, r1
movs r1, 0xEC
muls r1, r2
adds r0, r1
ldr r1, =0x0000081c
adds r0, r1
b _08165C28
.pool
_08165BFC:
ldr r0, =gBattleTypeFlags
ldr r0, [r0]
movs r1, 0x80
lsls r1, 17
ands r0, r1
cmp r0, 0
beq _08165C14
bl sub_81864C0
b _08165C2A
.pool
_08165C14:
ldr r0, =gSaveBlock2Ptr
ldr r2, [r0]
ldr r0, =0xfffffe70
adds r1, r3, r0
lsls r0, r1, 4
adds r0, r1
lsls r0, 2
adds r2, r0
ldr r1, =0x0000011b
adds r0, r2, r1
_08165C28:
ldrb r0, [r0]
_08165C2A:
strb r0, [r4]
pop {r4}
pop {r0}
bx r0
.pool
thumb_func_end sub_8165B88
thumb_func_start GetFacilityEnemyMonLevel
GetFacilityEnemyMonLevel: @ 8165C40
push {lr}
ldr r0, =gSaveBlock2Ptr
ldr r0, [r0]
ldr r1, =0x00000ca9
adds r2, r0, r1
ldrb r1, [r2]
movs r0, 0x3
ands r0, r1
cmp r0, 0x2
beq _08165C84
ldr r1, =gFacilityTrainers
ldr r0, =gBattleFrontierTrainers
str r0, [r1]
ldr r1, =gFacilityTrainerMons
ldr r0, =gBattleFrontierMons
str r0, [r1]
ldrb r0, [r2]
lsls r0, 30
lsrs r0, 30
bl GetFrontierEnemyMonLevel
b _08165C88
.pool
_08165C84:
bl GetTentEnemyMonLevel
_08165C88:
lsls r0, 24
lsrs r0, 24
pop {r1}
bx r1
thumb_func_end GetFacilityEnemyMonLevel
thumb_func_start GetFrontierEnemyMonLevel
GetFrontierEnemyMonLevel: @ 8165C90
push {lr}
lsls r0, 24
lsrs r0, 24
cmp r0, 0
beq _08165C9E
cmp r0, 0x1
beq _08165CA2
_08165C9E:
movs r0, 0x32
b _08165CB0
_08165CA2:
bl sub_8165CB4
lsls r0, 24
lsrs r0, 24
cmp r0, 0x3B
bhi _08165CB0
movs r0, 0x3C
_08165CB0:
pop {r1}
bx r1
thumb_func_end GetFrontierEnemyMonLevel
thumb_func_start sub_8165CB4
sub_8165CB4: @ 8165CB4
push {r4-r6,lr}
movs r6, 0
movs r5, 0
_08165CBA:
movs r0, 0x64
adds r1, r5, 0
muls r1, r0
ldr r0, =gPlayerParty
adds r4, r1, r0
adds r0, r4, 0
movs r1, 0xB
movs r2, 0
bl GetMonData
cmp r0, 0
beq _08165CF4
adds r0, r4, 0
movs r1, 0x41
movs r2, 0
bl GetMonData
movs r1, 0xCE
lsls r1, 1
cmp r0, r1
beq _08165CF4
adds r0, r4, 0
movs r1, 0x38
movs r2, 0
bl GetMonData
cmp r0, r6
ble _08165CF4
adds r6, r0, 0
_08165CF4:
adds r5, 0x1
cmp r5, 0x5
ble _08165CBA
adds r0, r6, 0
pop {r4-r6}
pop {r1}
bx r1
.pool
thumb_func_end sub_8165CB4
thumb_func_start GetFrontierTrainerFixedIvs
GetFrontierTrainerFixedIvs: @ 8165D08
push {lr}
lsls r0, 16
lsrs r0, 16
movs r1, 0x3
cmp r0, 0x63
bls _08165D3A
movs r1, 0x6
cmp r0, 0x77
bls _08165D3A
movs r1, 0x9
cmp r0, 0x8B
bls _08165D3A
movs r1, 0xC
cmp r0, 0x9F
bls _08165D3A
movs r1, 0xF
cmp r0, 0xB3
bls _08165D3A
movs r1, 0x12
cmp r0, 0xC7
bls _08165D3A
movs r1, 0x1F
cmp r0, 0xDB
bhi _08165D3A
movs r1, 0x15
_08165D3A:
adds r0, r1, 0
pop {r1}
bx r1
thumb_func_end GetFrontierTrainerFixedIvs
thumb_func_start sub_8165D40
sub_8165D40: @ 8165D40
push {lr}
ldr r0, =0x000040cf
bl VarGet
lsls r0, 16
lsrs r0, 16
cmp r0, 0x2
beq _08165D58
cmp r0, 0x3
beq _08165D58
cmp r0, 0x4
bne _08165D70
_08165D58:
bl Random
lsls r0, 16
lsrs r0, 16
movs r1, 0x1E
bl __umodsi3
lsls r0, 16
lsrs r0, 16
b _08165D72
.pool
_08165D70:
movs r0, 0
_08165D72:
pop {r1}
bx r1
thumb_func_end sub_8165D40
thumb_func_start GetTentEnemyMonLevel
GetTentEnemyMonLevel: @ 8165D78
push {lr}
ldr r0, =0x000040cf
bl VarGet
lsls r0, 16
lsrs r0, 16
cmp r0, 0x4
bne _08165DA8
ldr r1, =gFacilityTrainers
ldr r0, =gSlateportBattleTentTrainers
str r0, [r1]
ldr r1, =gFacilityTrainerMons
ldr r0, =gSlateportBattleTentMons
b _08165DF2
.pool
_08165DA8:
cmp r0, 0x2
bne _08165DC8
ldr r1, =gFacilityTrainers
ldr r0, =gVerdanturfBattleTentTrainers
str r0, [r1]
ldr r1, =gFacilityTrainerMons
ldr r0, =gVerdanturfBattleTentMons
b _08165DF2
.pool
_08165DC8:
cmp r0, 0x3
bne _08165DE8
ldr r1, =gFacilityTrainers
ldr r0, =gFallarborBattleTentTrainers
str r0, [r1]
ldr r1, =gFacilityTrainerMons
ldr r0, =gFallarborBattleTentMons
b _08165DF2
.pool
_08165DE8:
ldr r1, =gFacilityTrainers
ldr r0, =gBattleFrontierTrainers
str r0, [r1]
ldr r1, =gFacilityTrainerMons
ldr r0, =gBattleFrontierMons
_08165DF2:
str r0, [r1]
bl sub_8165CB4
lsls r0, 24
lsrs r0, 24
cmp r0, 0x1D
bhi _08165E02
movs r0, 0x1E
_08165E02:
pop {r1}
bx r1
.pool
thumb_func_end GetTentEnemyMonLevel
thumb_func_start sub_8165E18
sub_8165E18: @ 8165E18
push {r4,r5,lr}
ldr r5, =gSaveBlock2Ptr
_08165E1C:
bl sub_8165D40
lsls r0, 16
lsrs r4, r0, 16
movs r3, 0
ldr r1, [r5]
ldr r2, =0x00000cb2
adds r0, r1, r2
ldrh r0, [r0]
cmp r3, r0
bge _08165E58
adds r2, 0x2
adds r0, r1, r2
ldrh r0, [r0]
cmp r0, r4
beq _08165E58
ldr r0, =gSaveBlock2Ptr
ldr r1, [r0]
subs r2, 0x2
adds r0, r1, r2
ldrh r2, [r0]
ldr r0, =0x00000cb4
adds r1, r0
_08165E4A:
adds r1, 0x2
adds r3, 0x1
cmp r3, r2
bge _08165E58
ldrh r0, [r1]
cmp r0, r4
bne _08165E4A
_08165E58:
ldr r0, [r5]
ldr r1, =0x00000cb2
adds r0, r1
ldrh r0, [r0]
cmp r3, r0
bne _08165E1C
ldr r5, =gTrainerBattleOpponent_A
strh r4, [r5]
ldrh r0, [r5]
movs r1, 0
bl SetBattleFacilityTrainerGfxId
ldr r0, =gSaveBlock2Ptr
ldr r1, [r0]
ldr r2, =0x00000cb2
adds r0, r1, r2
ldrh r2, [r0]
adds r0, r2, 0x1
cmp r0, 0x2
bgt _08165E8C
lsls r0, r2, 1
ldr r2, =0x00000cb4
adds r1, r2
adds r1, r0
ldrh r0, [r5]
strh r0, [r1]
_08165E8C:
pop {r4,r5}
pop {r0}
bx r0
.pool
thumb_func_end sub_8165E18
thumb_func_start sub_8165EA4
sub_8165EA4: @ 8165EA4
push {r4-r7,lr}
mov r7, r10
mov r6, r9
mov r5, r8
push {r5-r7}
sub sp, 0x38
lsls r1, 24
lsrs r1, 24
str r1, [sp, 0x18]
lsls r2, 24
lsrs r2, 24
str r2, [sp, 0x1C]
bl GetTentEnemyMonLevel
lsls r0, 24
lsrs r0, 24
str r0, [sp, 0x20]
ldr r0, =gTrainerBattleOpponent_A
ldrh r2, [r0]
ldr r0, =gFacilityTrainers
ldr r1, [r0]
movs r0, 0x34
muls r0, r2
adds r0, r1
ldr r0, [r0, 0x30]
str r0, [sp, 0x28]
movs r0, 0
str r0, [sp, 0x24]
ldr r2, [sp, 0x28]
ldrh r1, [r2]
b _08165EFE
.pool
_08165EEC:
ldr r0, [sp, 0x24]
adds r0, 0x1
lsls r0, 24
lsrs r0, 24
str r0, [sp, 0x24]
lsls r0, 1
ldr r6, [sp, 0x28]
adds r0, r6
ldrh r1, [r0]
_08165EFE:
ldr r0, =0x0000ffff
cmp r1, r0
bne _08165EEC
movs r0, 0
mov r8, r0
bl Random
adds r4, r0, 0
bl Random
lsls r4, 16
lsrs r4, 16
lsls r0, 16
orrs r4, r0
str r4, [sp, 0x2C]
b _08166092
.pool
_08165F24:
bl Random
lsls r0, 16
lsrs r0, 16
ldr r1, [sp, 0x24]
bl __modsi3
lsls r0, 1
ldr r2, [sp, 0x28]
adds r0, r2
ldrh r4, [r0]
movs r6, 0
ldr r7, [sp, 0x18]
add r7, r8
b _08165F44
_08165F42:
adds r6, 0x1
_08165F44:
cmp r6, r7
bge _08165F68
movs r1, 0x64
adds r0, r6, 0
muls r0, r1
ldr r2, =gEnemyParty
adds r0, r2
movs r1, 0xB
movs r2, 0
bl GetMonData
ldr r1, =gFacilityTrainerMons
ldr r2, [r1]
lsls r1, r4, 4
adds r1, r2
ldrh r1, [r1]
cmp r0, r1
bne _08165F42
_08165F68:
cmp r6, r7
beq _08165F6E
b _08166092
_08165F6E:
movs r6, 0
cmp r6, r7
bge _08165FB8
ldr r0, =gBattleFrontierHeldItems
mov r9, r0
movs r3, 0
_08165F7A:
ldr r1, =gEnemyParty
adds r5, r3, r1
adds r0, r5, 0
movs r1, 0xC
movs r2, 0
str r3, [sp, 0x34]
bl GetMonData
ldr r3, [sp, 0x34]
cmp r0, 0
beq _08165FB0
adds r0, r5, 0
movs r1, 0xC
movs r2, 0
bl GetMonData
ldr r1, =gFacilityTrainerMons
ldr r2, [r1]
lsls r1, r4, 4
adds r1, r2
ldrb r1, [r1, 0xA]
lsls r1, 1
add r1, r9
ldr r3, [sp, 0x34]
ldrh r1, [r1]
cmp r0, r1
beq _08165FB8
_08165FB0:
adds r3, 0x64
adds r6, 0x1
cmp r6, r7
blt _08165F7A
_08165FB8:
cmp r6, r7
bne _08166092
movs r6, 0
cmp r6, r8
bge _08165FDA
add r0, sp, 0xC
ldrh r0, [r0]
cmp r0, r4
beq _08165FDA
add r1, sp, 0xC
_08165FCC:
adds r1, 0x2
adds r6, 0x1
cmp r6, r8
bge _08165FDA
ldrh r0, [r1]
cmp r0, r4
bne _08165FCC
_08165FDA:
cmp r6, r8
bne _08166092
mov r2, r8
lsls r0, r2, 1
add r0, sp
adds r0, 0xC
strh r4, [r0]
movs r6, 0x64
adds r0, r7, 0
muls r0, r6
ldr r1, =gEnemyParty
adds r0, r1
ldr r5, =gFacilityTrainerMons
ldr r2, [r5]
lsls r4, 4
adds r2, r4, r2
ldrh r1, [r2]
ldrb r3, [r2, 0xC]
movs r6, 0
str r6, [sp]
ldrb r2, [r2, 0xB]
str r2, [sp, 0x4]
ldr r2, [sp, 0x2C]
str r2, [sp, 0x8]
ldr r2, [sp, 0x20]
bl CreateMonWithEVSpreadPersonalityOTID
add r1, sp, 0x14
movs r0, 0xFF
strb r0, [r1]
mov r9, r4
mov r0, r8
adds r0, 0x1
str r0, [sp, 0x30]
movs r0, 0x64
adds r1, r7, 0
muls r1, r0
mov r8, r1
adds r3, r5, 0
mov r5, r9
ldr r2, =gEnemyParty
mov r10, r2
_0816602E:
ldr r0, [r3]
adds r0, r5, r0
lsls r4, r6, 1
adds r0, 0x2
adds r0, r4
ldrh r1, [r0]
lsls r2, r6, 24
lsrs r2, 24
mov r0, r8
add r0, r10
str r3, [sp, 0x34]
bl SetMonMoveSlot
ldr r3, [sp, 0x34]
ldr r0, [r3]
adds r0, r5, r0
adds r0, 0x2
adds r0, r4
ldrh r0, [r0]
cmp r0, 0xDA
bne _0816605E
movs r0, 0
mov r1, sp
strb r0, [r1, 0x14]
_0816605E:
adds r6, 0x1
cmp r6, 0x3
ble _0816602E
movs r2, 0x64
adds r4, r7, 0
muls r4, r2
ldr r6, =gEnemyParty
adds r4, r6
adds r0, r4, 0
movs r1, 0x20
add r2, sp, 0x14
bl SetMonData
ldr r0, =gFacilityTrainerMons
ldr r0, [r0]
add r0, r9
ldrb r2, [r0, 0xA]
lsls r2, 1
ldr r0, =gBattleFrontierHeldItems
adds r2, r0
adds r0, r4, 0
movs r1, 0xC
bl SetMonData
ldr r0, [sp, 0x30]
mov r8, r0
_08166092:
ldr r1, [sp, 0x1C]
cmp r8, r1
beq _0816609A
b _08165F24
_0816609A:
add sp, 0x38
pop {r3-r5}
mov r8, r3
mov r9, r4
mov r10, r5
pop {r4-r7}
pop {r0}
bx r0
.pool
thumb_func_end sub_8165EA4
thumb_func_start sub_81660B8
sub_81660B8: @ 81660B8
push {lr}
lsls r0, 24
lsrs r2, r0, 24
movs r1, 0
ldr r3, =gTowerMaleFacilityClasses
ldrb r0, [r3]
cmp r0, r2
beq _081660DA
_081660C8:
adds r0, r1, 0x1
lsls r0, 24
lsrs r1, r0, 24
cmp r1, 0x1D
bhi _081660DA
adds r0, r1, r3
ldrb r0, [r0]
cmp r0, r2
bne _081660C8
_081660DA:
cmp r1, 0x1E
beq _081660EC
ldr r0, =gTowerMaleTrainerGfxIds
b _08166116
.pool
_081660EC:
movs r1, 0
ldr r3, =gTowerFemaleFacilityClasses
ldrb r0, [r3]
cmp r0, r2
beq _08166108
_081660F6:
adds r0, r1, 0x1
lsls r0, 24
lsrs r1, r0, 24
cmp r1, 0x13
bhi _08166108
adds r0, r1, r3
ldrb r0, [r0]
cmp r0, r2
bne _081660F6
_08166108:
cmp r1, 0x14
bne _08166114
movs r0, 0x7
b _0816611A
.pool
_08166114:
ldr r0, =gTowerFemaleTrainerGfxIds
_08166116:
adds r0, r1, r0
ldrb r0, [r0]
_0816611A:
pop {r1}
bx r1
.pool
thumb_func_end sub_81660B8
thumb_func_start sub_8166124
sub_8166124: @ 8166124
push {r4-r6,lr}
lsls r0, 24
lsrs r6, r0, 24
ldr r2, =gSaveBlock2Ptr
movs r0, 0xEC
muls r0, r6
movs r1, 0xE7
lsls r1, 3
adds r0, r1
ldr r1, [r2]
movs r5, 0
movs r4, 0
movs r3, 0
adds r1, r0
_08166140:
ldm r1!, {r0}
adds r5, r0
orrs r4, r0
adds r3, 0x1
cmp r3, 0x39
bls _08166140
cmp r5, 0
bne _08166154
cmp r4, 0
beq _08166180
_08166154:
ldr r2, [r2]
movs r0, 0xEC
adds r1, r6, 0
muls r1, r0
movs r3, 0x82
lsls r3, 4
adds r0, r2, r3
adds r0, r1
ldr r0, [r0]
cmp r0, r5
bne _08166174
movs r0, 0x1
b _08166182
.pool
_08166174:
movs r3, 0xE7
lsls r3, 3
adds r0, r1, r3
adds r0, r2, r0
bl sub_8164FB8
_08166180:
movs r0, 0
_08166182:
pop {r4-r6}
pop {r1}
bx r1
thumb_func_end sub_8166124
thumb_func_start sub_8166188
sub_8166188: @ 8166188
push {r4-r7,lr}
ldr r0, =gBattleTypeFlags
ldr r0, [r0]
ldr r1, =0x02000002
ands r0, r1
cmp r0, 0
beq _081661E8
bl GetFacilityEnemyMonLevel
lsls r0, 24
movs r5, 0
ldr r7, =gBaseStats
lsrs r0, 22
ldr r1, =gExperienceTables
adds r6, r0, r1
_081661A6:
movs r0, 0x64
adds r1, r5, 0
muls r1, r0
ldr r0, =gEnemyParty
adds r4, r1, r0
adds r0, r4, 0
movs r1, 0xB
movs r2, 0
bl GetMonData
adds r1, r0, 0
cmp r1, 0
beq _081661E2
lsls r0, r1, 3
subs r0, r1
lsls r0, 2
adds r0, r7
ldrb r1, [r0, 0x13]
movs r0, 0xCA
lsls r0, 1
adds r2, r1, 0
muls r2, r0
adds r2, r6
adds r0, r4, 0
movs r1, 0x19
bl SetMonData
adds r0, r4, 0
bl CalculateMonStats
_081661E2:
adds r5, 0x1
cmp r5, 0x5
ble _081661A6
_081661E8:
pop {r4-r7}
pop {r0}
bx r0
.pool
thumb_func_end sub_8166188
.align 2, 0 @ Don't pad with nop.