Document and refactor AdjustFriendship
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@@ -2064,7 +2064,7 @@ void RunMassageCooldownStepCounter(void)
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void DaisyMassageServices(void)
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{
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AdjustFriendship(&gPlayerParty[gSpecialVar_0x8004], 6);
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AdjustFriendship(&gPlayerParty[gSpecialVar_0x8004], FRIENDSHIP_EVENT_MASSAGE);
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VarSet(VAR_MASSAGE_COOLDOWN_STEP_COUNTER, 0);
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}
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