-795
@@ -1,795 +0,0 @@
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.include "asm/macros.inc"
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.include "constants/constants.inc"
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.syntax unified
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.text
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thumb_func_start sub_8146E78
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sub_8146E78: @ 8146E78
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push {lr}
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movs r0, 0
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bl SetVBlankCallback
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bl sub_812B478
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ldr r0, _08146E90 @ =sub_8146E94
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bl SetMainCallback2
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pop {r0}
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bx r0
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.align 2, 0
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_08146E90: .4byte sub_8146E94
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thumb_func_end sub_8146E78
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thumb_func_start sub_8146E94
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sub_8146E94: @ 8146E94
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push {r4,lr}
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sub sp, 0x8
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ldr r0, _08146EB4 @ =gMain
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movs r1, 0x87
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lsls r1, 3
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adds r0, r1
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ldrb r0, [r0]
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cmp r0, 0x7
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bls _08146EA8
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b _0814703C
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_08146EA8:
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lsls r0, 2
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ldr r1, _08146EB8 @ =_08146EBC
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adds r0, r1
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ldr r0, [r0]
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mov pc, r0
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.align 2, 0
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_08146EB4: .4byte gMain
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_08146EB8: .4byte _08146EBC
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.align 2, 0
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_08146EBC:
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.4byte _08146EDC
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.4byte _08146EE8
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.4byte _08146EEE
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.4byte _08146F20
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.4byte _08146F8C
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.4byte _08146FAC
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.4byte _08146FBE
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.4byte _08146FE4
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_08146EDC:
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movs r0, 0
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bl SetVBlankCallback
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bl sub_81471C4
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b _08146FCE
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_08146EE8:
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bl sub_81472FC
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b _08146FCE
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_08146EEE:
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ldr r4, _08146F18 @ =gUnknown_203F3D0
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movs r0, 0x80
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lsls r0, 4
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bl AllocZeroed
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str r0, [r4]
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movs r0, 0
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bl ResetBgsAndClearDma3BusyFlags
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ldr r1, _08146F1C @ =gUnknown_846AEF8
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movs r0, 0
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movs r2, 0x1
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bl InitBgsFromTemplates
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ldr r1, [r4]
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movs r0, 0x3
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bl SetBgTilemapBuffer
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bl sub_814732C
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b _08146FCE
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.align 2, 0
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_08146F18: .4byte gUnknown_203F3D0
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_08146F1C: .4byte gUnknown_846AEF8
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_08146F20:
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ldr r1, _08146F50 @ =gUnknown_8468C98
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movs r2, 0xA4
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lsls r2, 3
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movs r0, 0x3
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movs r3, 0
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bl LoadBgTiles
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bl sub_81474CC
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lsls r0, 24
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lsrs r0, 24
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cmp r0, 0x1
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bne _08146F58
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ldr r1, _08146F54 @ =gUnknown_84699D8
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movs r0, 0x20
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str r0, [sp]
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str r0, [sp, 0x4]
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movs r0, 0x3
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movs r2, 0
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movs r3, 0
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bl CopyToBgTilemapBufferRect
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b _08146F6A
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.align 2, 0
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_08146F50: .4byte gUnknown_8468C98
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_08146F54: .4byte gUnknown_84699D8
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_08146F58:
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ldr r1, _08146F84 @ =gUnknown_84691D8
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movs r0, 0x20
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str r0, [sp]
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str r0, [sp, 0x4]
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movs r0, 0x3
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movs r2, 0
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movs r3, 0
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bl CopyToBgTilemapBufferRect
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_08146F6A:
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ldr r0, _08146F88 @ =gUnknown_84691B8
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movs r1, 0x40
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movs r2, 0x20
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bl LoadPalette
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movs r0, 0x2
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bl stdpal_get
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movs r1, 0xF0
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movs r2, 0x20
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bl LoadPalette
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b _08146FCE
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.align 2, 0
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_08146F84: .4byte gUnknown_84691D8
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_08146F88: .4byte gUnknown_84691B8
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_08146F8C:
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bl IsDma3ManagerBusyWithBgCopy
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lsls r0, 24
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lsrs r0, 24
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cmp r0, 0x1
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beq _0814703C
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movs r0, 0
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bl ShowBg
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movs r0, 0x3
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bl ShowBg
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movs r0, 0x3
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bl CopyBgTilemapBufferToVram
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b _08146FCE
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_08146FAC:
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bl sub_8147384
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movs r0, 0x1
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negs r0, r0
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movs r1, 0x10
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movs r2, 0
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bl BlendPalettes
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b _08146FCE
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_08146FBE:
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movs r0, 0x1
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negs r0, r0
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movs r1, 0
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str r1, [sp]
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movs r2, 0x10
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movs r3, 0
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bl BeginNormalPaletteFade
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_08146FCE:
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ldr r1, _08146FE0 @ =gMain
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movs r0, 0x87
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lsls r0, 3
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adds r1, r0
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ldrb r0, [r1]
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adds r0, 0x1
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strb r0, [r1]
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b _0814703C
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.align 2, 0
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_08146FE0: .4byte gMain
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_08146FE4:
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bl sub_814731C
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ldr r0, _08147044 @ =sub_8147058
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bl SetVBlankCallback
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movs r0, 0x13
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bl PlaySE
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bl sub_81473C4
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movs r1, 0x80
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lsls r1, 6
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movs r0, 0
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bl SetGpuRegBits
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movs r0, 0x48
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movs r1, 0x3F
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bl SetGpuReg
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movs r0, 0x4A
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movs r1, 0
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bl SetGpuReg
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movs r0, 0x40
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movs r1, 0xF0
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bl SetGpuReg
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ldr r1, _08147048 @ =0x00001888
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movs r0, 0x44
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bl SetGpuReg
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ldr r0, _0814704C @ =sub_8147084
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movs r1, 0x8
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bl CreateTask
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ldr r0, _08147050 @ =sub_814706C
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bl SetMainCallback2
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ldr r0, _08147054 @ =gMain
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movs r1, 0x87
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lsls r1, 3
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adds r0, r1
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movs r1, 0
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strb r1, [r0]
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_0814703C:
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add sp, 0x8
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pop {r4}
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pop {r0}
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bx r0
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.align 2, 0
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_08147044: .4byte sub_8147058
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_08147048: .4byte 0x00001888
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_0814704C: .4byte sub_8147084
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_08147050: .4byte sub_814706C
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_08147054: .4byte gMain
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thumb_func_end sub_8146E94
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thumb_func_start sub_8147058
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sub_8147058: @ 8147058
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push {lr}
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bl LoadOam
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bl ProcessSpriteCopyRequests
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bl TransferPlttBuffer
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pop {r0}
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bx r0
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thumb_func_end sub_8147058
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thumb_func_start sub_814706C
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sub_814706C: @ 814706C
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push {lr}
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bl RunTasks
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bl AnimateSprites
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bl BuildOamBuffer
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bl UpdatePaletteFade
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pop {r0}
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bx r0
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thumb_func_end sub_814706C
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thumb_func_start sub_8147084
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sub_8147084: @ 8147084
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lsls r0, 24
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lsrs r0, 24
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ldr r2, _08147098 @ =gTasks
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lsls r1, r0, 2
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adds r1, r0
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lsls r1, 3
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adds r1, r2
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ldr r0, _0814709C @ =sub_81470CC
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str r0, [r1]
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bx lr
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.align 2, 0
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_08147098: .4byte gTasks
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_0814709C: .4byte sub_81470CC
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thumb_func_end sub_8147084
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thumb_func_start sub_81470A0
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sub_81470A0: @ 81470A0
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push {lr}
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bl sub_81474CC
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lsls r0, 24
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lsrs r0, 24
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cmp r0, 0x1
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bne _081470BC
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movs r1, 0xC0
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lsls r1, 3
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movs r0, 0x3
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movs r2, 0x1
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bl ChangeBgX
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b _081470C8
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_081470BC:
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movs r1, 0xC0
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lsls r1, 3
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movs r0, 0x3
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movs r2, 0x2
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bl ChangeBgX
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_081470C8:
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pop {r0}
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bx r0
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thumb_func_end sub_81470A0
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thumb_func_start sub_81470CC
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sub_81470CC: @ 81470CC
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push {r4,lr}
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lsls r0, 24
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lsrs r0, 24
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lsls r1, r0, 2
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adds r1, r0
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lsls r1, 3
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ldr r0, _08147100 @ =gTasks
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adds r4, r1, r0
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bl sub_81470A0
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ldrh r0, [r4, 0xA]
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adds r0, 0x1
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strh r0, [r4, 0xA]
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lsls r0, 16
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asrs r0, 16
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cmp r0, 0x8C
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bne _081470FA
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bl Overworld_FadeOutMapMusic
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bl sub_807DC18
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ldr r0, _08147104 @ =sub_8147108
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str r0, [r4]
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_081470FA:
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pop {r4}
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pop {r0}
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||||
bx r0
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.align 2, 0
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_08147100: .4byte gTasks
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||||
_08147104: .4byte sub_8147108
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||||
thumb_func_end sub_81470CC
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||||
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||||
thumb_func_start sub_8147108
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sub_8147108: @ 8147108
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push {r4,lr}
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lsls r0, 24
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lsrs r4, r0, 24
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bl sub_81470A0
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bl sub_8055FC4
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lsls r0, 24
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cmp r0, 0
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beq _08147136
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ldr r0, _0814713C @ =gPaletteFade
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ldrb r1, [r0, 0x7]
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movs r0, 0x80
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ands r0, r1
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cmp r0, 0
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bne _08147136
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bl sub_8147140
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bl sub_812B484
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adds r0, r4, 0
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bl DestroyTask
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||||
_08147136:
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||||
pop {r4}
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||||
pop {r0}
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||||
bx r0
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||||
.align 2, 0
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||||
_0814713C: .4byte gPaletteFade
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||||
thumb_func_end sub_8147108
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||||
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||||
thumb_func_start sub_8147140
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||||
sub_8147140: @ 8147140
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||||
push {r4,lr}
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||||
sub sp, 0x4
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||||
ldr r1, _081471AC @ =gSpecialVar_0x8006
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||||
ldrh r0, [r1]
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||||
cmp r0, 0xA
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||||
bls _08147150
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||||
movs r0, 0
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||||
strh r0, [r1]
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||||
_08147150:
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||||
ldrh r4, [r1]
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||||
lsls r4, 2
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||||
ldr r0, _081471B0 @ =gUnknown_846AEFC
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||||
adds r4, r0
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||||
movs r0, 0
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||||
ldrsb r0, [r4, r0]
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||||
movs r1, 0x1
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||||
ldrsb r1, [r4, r1]
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||||
movs r2, 0x1
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||||
negs r2, r2
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||||
movs r3, 0x2
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||||
ldrsb r3, [r4, r3]
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||||
ldrb r4, [r4, 0x3]
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||||
lsls r4, 24
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||||
asrs r4, 24
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||||
str r4, [sp]
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||||
bl Overworld_SetWarpDestination
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||||
bl play_some_sound
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||||
movs r0, 0x9
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||||
bl PlaySE
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||||
ldr r1, _081471B4 @ =gUnknown_3005020
|
||||
ldr r0, _081471B8 @ =sub_807DF64
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||||
str r0, [r1]
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||||
bl warp_in
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||||
ldr r0, _081471BC @ =sub_805671C
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||||
bl SetMainCallback2
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||||
bl ResetInitialPlayerAvatarState
|
||||
bl sub_81473A0
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||||
ldr r0, _081471C0 @ =gUnknown_203F3D0
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||||
ldr r0, [r0]
|
||||
bl Free
|
||||
bl FreeAllWindowBuffers
|
||||
add sp, 0x4
|
||||
pop {r4}
|
||||
pop {r0}
|
||||
bx r0
|
||||
.align 2, 0
|
||||
_081471AC: .4byte gSpecialVar_0x8006
|
||||
_081471B0: .4byte gUnknown_846AEFC
|
||||
_081471B4: .4byte gUnknown_3005020
|
||||
_081471B8: .4byte sub_807DF64
|
||||
_081471BC: .4byte sub_805671C
|
||||
_081471C0: .4byte gUnknown_203F3D0
|
||||
thumb_func_end sub_8147140
|
||||
|
||||
thumb_func_start sub_81471C4
|
||||
sub_81471C4: @ 81471C4
|
||||
push {r4-r7,lr}
|
||||
mov r7, r8
|
||||
push {r7}
|
||||
sub sp, 0x8
|
||||
movs r3, 0xC0
|
||||
lsls r3, 19
|
||||
movs r4, 0xC0
|
||||
lsls r4, 9
|
||||
add r0, sp, 0x4
|
||||
mov r8, r0
|
||||
mov r2, sp
|
||||
movs r6, 0
|
||||
ldr r1, _081472F4 @ =0x040000d4
|
||||
movs r5, 0x80
|
||||
lsls r5, 5
|
||||
ldr r7, _081472F8 @ =0x81000800
|
||||
movs r0, 0x81
|
||||
lsls r0, 24
|
||||
mov r12, r0
|
||||
_081471EA:
|
||||
strh r6, [r2]
|
||||
mov r0, sp
|
||||
str r0, [r1]
|
||||
str r3, [r1, 0x4]
|
||||
str r7, [r1, 0x8]
|
||||
ldr r0, [r1, 0x8]
|
||||
adds r3, r5
|
||||
subs r4, r5
|
||||
cmp r4, r5
|
||||
bhi _081471EA
|
||||
strh r6, [r2]
|
||||
mov r2, sp
|
||||
str r2, [r1]
|
||||
str r3, [r1, 0x4]
|
||||
lsrs r0, r4, 1
|
||||
mov r2, r12
|
||||
orrs r0, r2
|
||||
str r0, [r1, 0x8]
|
||||
ldr r0, [r1, 0x8]
|
||||
movs r0, 0xE0
|
||||
lsls r0, 19
|
||||
movs r3, 0x80
|
||||
lsls r3, 3
|
||||
movs r4, 0
|
||||
str r4, [sp, 0x4]
|
||||
ldr r2, _081472F4 @ =0x040000d4
|
||||
mov r1, r8
|
||||
str r1, [r2]
|
||||
str r0, [r2, 0x4]
|
||||
lsrs r0, r3, 2
|
||||
movs r1, 0x85
|
||||
lsls r1, 24
|
||||
orrs r0, r1
|
||||
str r0, [r2, 0x8]
|
||||
ldr r0, [r2, 0x8]
|
||||
movs r1, 0xA0
|
||||
lsls r1, 19
|
||||
mov r0, sp
|
||||
strh r4, [r0]
|
||||
str r0, [r2]
|
||||
str r1, [r2, 0x4]
|
||||
lsrs r3, 1
|
||||
movs r0, 0x81
|
||||
lsls r0, 24
|
||||
orrs r3, r0
|
||||
str r3, [r2, 0x8]
|
||||
ldr r0, [r2, 0x8]
|
||||
movs r0, 0
|
||||
movs r1, 0
|
||||
bl SetGpuReg
|
||||
movs r0, 0x8
|
||||
movs r1, 0
|
||||
bl SetGpuReg
|
||||
movs r0, 0x10
|
||||
movs r1, 0
|
||||
bl SetGpuReg
|
||||
movs r0, 0x12
|
||||
movs r1, 0
|
||||
bl SetGpuReg
|
||||
movs r0, 0xA
|
||||
movs r1, 0
|
||||
bl SetGpuReg
|
||||
movs r0, 0x14
|
||||
movs r1, 0
|
||||
bl SetGpuReg
|
||||
movs r0, 0x16
|
||||
movs r1, 0
|
||||
bl SetGpuReg
|
||||
movs r0, 0xC
|
||||
movs r1, 0
|
||||
bl SetGpuReg
|
||||
movs r0, 0x18
|
||||
movs r1, 0
|
||||
bl SetGpuReg
|
||||
movs r0, 0x1A
|
||||
movs r1, 0
|
||||
bl SetGpuReg
|
||||
movs r0, 0xE
|
||||
movs r1, 0
|
||||
bl SetGpuReg
|
||||
movs r0, 0x1C
|
||||
movs r1, 0
|
||||
bl SetGpuReg
|
||||
movs r0, 0x1E
|
||||
movs r1, 0
|
||||
bl SetGpuReg
|
||||
movs r0, 0x40
|
||||
movs r1, 0
|
||||
bl SetGpuReg
|
||||
movs r0, 0x44
|
||||
movs r1, 0
|
||||
bl SetGpuReg
|
||||
movs r0, 0x48
|
||||
movs r1, 0
|
||||
bl SetGpuReg
|
||||
movs r0, 0x4A
|
||||
movs r1, 0
|
||||
bl SetGpuReg
|
||||
movs r0, 0x50
|
||||
movs r1, 0
|
||||
bl SetGpuReg
|
||||
movs r0, 0x52
|
||||
movs r1, 0
|
||||
bl SetGpuReg
|
||||
movs r0, 0x54
|
||||
movs r1, 0
|
||||
bl SetGpuReg
|
||||
add sp, 0x8
|
||||
pop {r3}
|
||||
mov r8, r3
|
||||
pop {r4-r7}
|
||||
pop {r0}
|
||||
bx r0
|
||||
.align 2, 0
|
||||
_081472F4: .4byte 0x040000d4
|
||||
_081472F8: .4byte 0x81000800
|
||||
thumb_func_end sub_81471C4
|
||||
|
||||
thumb_func_start sub_81472FC
|
||||
sub_81472FC: @ 81472FC
|
||||
push {lr}
|
||||
bl ScanlineEffect_Stop
|
||||
bl ResetTasks
|
||||
bl ResetSpriteData
|
||||
bl dp13_810BB8C
|
||||
bl ResetPaletteFade
|
||||
bl FreeAllSpritePalettes
|
||||
pop {r0}
|
||||
bx r0
|
||||
thumb_func_end sub_81472FC
|
||||
|
||||
thumb_func_start sub_814731C
|
||||
sub_814731C: @ 814731C
|
||||
push {lr}
|
||||
movs r1, 0xCA
|
||||
lsls r1, 5
|
||||
movs r0, 0
|
||||
bl SetGpuReg
|
||||
pop {r0}
|
||||
bx r0
|
||||
thumb_func_end sub_814731C
|
||||
|
||||
thumb_func_start sub_814732C
|
||||
sub_814732C: @ 814732C
|
||||
push {lr}
|
||||
movs r0, 0
|
||||
movs r1, 0
|
||||
movs r2, 0
|
||||
bl ChangeBgX
|
||||
movs r0, 0
|
||||
movs r1, 0
|
||||
movs r2, 0
|
||||
bl ChangeBgY
|
||||
movs r0, 0x1
|
||||
movs r1, 0
|
||||
movs r2, 0
|
||||
bl ChangeBgX
|
||||
movs r0, 0x1
|
||||
movs r1, 0
|
||||
movs r2, 0
|
||||
bl ChangeBgY
|
||||
movs r0, 0x2
|
||||
movs r1, 0
|
||||
movs r2, 0
|
||||
bl ChangeBgX
|
||||
movs r0, 0x2
|
||||
movs r1, 0
|
||||
movs r2, 0
|
||||
bl ChangeBgY
|
||||
movs r0, 0x3
|
||||
movs r1, 0
|
||||
movs r2, 0
|
||||
bl ChangeBgX
|
||||
movs r0, 0x3
|
||||
movs r1, 0
|
||||
movs r2, 0
|
||||
bl ChangeBgY
|
||||
pop {r0}
|
||||
bx r0
|
||||
thumb_func_end sub_814732C
|
||||
|
||||
thumb_func_start sub_8147384
|
||||
sub_8147384: @ 8147384
|
||||
push {lr}
|
||||
ldr r0, _08147398 @ =gUnknown_846AF78
|
||||
bl LoadSpriteSheets
|
||||
ldr r0, _0814739C @ =gUnknown_846AF90
|
||||
bl LoadSpritePalettes
|
||||
pop {r0}
|
||||
bx r0
|
||||
.align 2, 0
|
||||
_08147398: .4byte gUnknown_846AF78
|
||||
_0814739C: .4byte gUnknown_846AF90
|
||||
thumb_func_end sub_8147384
|
||||
|
||||
thumb_func_start sub_81473A0
|
||||
sub_81473A0: @ 81473A0
|
||||
push {r4,lr}
|
||||
ldr r4, _081473C0 @ =0x00000bb8
|
||||
adds r0, r4, 0
|
||||
bl FreeSpriteTilesByTag
|
||||
movs r0, 0xFA
|
||||
lsls r0, 4
|
||||
bl FreeSpriteTilesByTag
|
||||
adds r0, r4, 0
|
||||
bl FreeSpritePaletteByTag
|
||||
pop {r4}
|
||||
pop {r0}
|
||||
bx r0
|
||||
.align 2, 0
|
||||
_081473C0: .4byte 0x00000bb8
|
||||
thumb_func_end sub_81473A0
|
||||
|
||||
thumb_func_start sub_81473C4
|
||||
sub_81473C4: @ 81473C4
|
||||
push {r4,lr}
|
||||
ldr r0, _081473FC @ =gUnknown_846AF60
|
||||
movs r1, 0
|
||||
movs r2, 0x5C
|
||||
movs r3, 0
|
||||
bl CreateSprite
|
||||
lsls r0, 24
|
||||
lsrs r0, 24
|
||||
ldr r2, _08147400 @ =gSprites
|
||||
lsls r1, r0, 4
|
||||
adds r1, r0
|
||||
lsls r1, 2
|
||||
adds r4, r1, r2
|
||||
movs r0, 0x30
|
||||
strh r0, [r4, 0x2E]
|
||||
bl sub_81474CC
|
||||
lsls r0, 24
|
||||
lsrs r0, 24
|
||||
cmp r0, 0x1
|
||||
bne _08147404
|
||||
adds r0, r4, 0
|
||||
movs r1, 0x1
|
||||
bl StartSpriteAnim
|
||||
b _08147410
|
||||
.align 2, 0
|
||||
_081473FC: .4byte gUnknown_846AF60
|
||||
_08147400: .4byte gSprites
|
||||
_08147404:
|
||||
movs r0, 0xF0
|
||||
strh r0, [r4, 0x20]
|
||||
movs r1, 0x2E
|
||||
ldrsh r0, [r4, r1]
|
||||
negs r0, r0
|
||||
strh r0, [r4, 0x2E]
|
||||
_08147410:
|
||||
pop {r4}
|
||||
pop {r0}
|
||||
bx r0
|
||||
thumb_func_end sub_81473C4
|
||||
|
||||
thumb_func_start sub_8147418
|
||||
sub_8147418: @ 8147418
|
||||
push {r4,r5,lr}
|
||||
adds r4, r0, 0
|
||||
ldrh r0, [r4, 0x2E]
|
||||
ldrh r1, [r4, 0x30]
|
||||
adds r0, r1
|
||||
strh r0, [r4, 0x30]
|
||||
lsls r0, 16
|
||||
asrs r5, r0, 20
|
||||
strh r5, [r4, 0x24]
|
||||
movs r1, 0x32
|
||||
ldrsh r0, [r4, r1]
|
||||
movs r1, 0x5
|
||||
bl __modsi3
|
||||
lsls r0, 16
|
||||
cmp r0, 0
|
||||
bne _08147446
|
||||
ldrh r0, [r4, 0x20]
|
||||
adds r0, r5
|
||||
lsls r0, 16
|
||||
asrs r0, 16
|
||||
bl sub_814746C
|
||||
_08147446:
|
||||
ldrh r0, [r4, 0x32]
|
||||
adds r0, 0x1
|
||||
strh r0, [r4, 0x32]
|
||||
movs r1, 0x96
|
||||
lsls r1, 1
|
||||
adds r0, r1, 0
|
||||
ldrh r1, [r4, 0x24]
|
||||
adds r0, r1
|
||||
lsls r0, 16
|
||||
movs r1, 0x96
|
||||
lsls r1, 18
|
||||
cmp r0, r1
|
||||
bls _08147466
|
||||
adds r0, r4, 0
|
||||
bl DestroySprite
|
||||
_08147466:
|
||||
pop {r4,r5}
|
||||
pop {r0}
|
||||
bx r0
|
||||
thumb_func_end sub_8147418
|
||||
|
||||
thumb_func_start sub_814746C
|
||||
sub_814746C: @ 814746C
|
||||
push {r4,lr}
|
||||
adds r1, r0, 0
|
||||
ldr r0, _081474A8 @ =gUnknown_846AFD0
|
||||
lsls r1, 16
|
||||
asrs r1, 16
|
||||
movs r2, 0x5C
|
||||
movs r3, 0x8
|
||||
bl CreateSprite
|
||||
lsls r0, 24
|
||||
lsrs r4, r0, 24
|
||||
cmp r4, 0x40
|
||||
beq _081474A2
|
||||
bl sub_81474CC
|
||||
lsls r0, 24
|
||||
lsrs r0, 24
|
||||
cmp r0, 0x1
|
||||
bne _081474A2
|
||||
lsls r0, r4, 4
|
||||
adds r0, r4
|
||||
lsls r0, 2
|
||||
ldr r1, _081474AC @ =gSprites
|
||||
adds r0, r1
|
||||
movs r1, 0x1
|
||||
bl StartSpriteAnim
|
||||
_081474A2:
|
||||
pop {r4}
|
||||
pop {r0}
|
||||
bx r0
|
||||
.align 2, 0
|
||||
_081474A8: .4byte gUnknown_846AFD0
|
||||
_081474AC: .4byte gSprites
|
||||
thumb_func_end sub_814746C
|
||||
|
||||
thumb_func_start sub_81474B0
|
||||
sub_81474B0: @ 81474B0
|
||||
push {lr}
|
||||
adds r2, r0, 0
|
||||
adds r0, 0x3F
|
||||
ldrb r1, [r0]
|
||||
movs r0, 0x10
|
||||
ands r0, r1
|
||||
cmp r0, 0
|
||||
beq _081474C6
|
||||
adds r0, r2, 0
|
||||
bl DestroySprite
|
||||
_081474C6:
|
||||
pop {r0}
|
||||
bx r0
|
||||
thumb_func_end sub_81474B0
|
||||
|
||||
thumb_func_start sub_81474CC
|
||||
sub_81474CC: @ 81474CC
|
||||
push {lr}
|
||||
ldr r2, _081474EC @ =gSpecialVar_0x8004
|
||||
ldrh r0, [r2]
|
||||
cmp r0, 0xA
|
||||
bhi _081474F8
|
||||
ldr r1, _081474F0 @ =gUnknown_846AF28
|
||||
lsls r0, 1
|
||||
adds r0, r1
|
||||
ldrh r0, [r0]
|
||||
ldr r1, _081474F4 @ =gSpecialVar_0x8006
|
||||
ldrh r1, [r1]
|
||||
asrs r0, r1
|
||||
movs r1, 0x1
|
||||
ands r0, r1
|
||||
b _081474FA
|
||||
.align 2, 0
|
||||
_081474EC: .4byte gSpecialVar_0x8004
|
||||
_081474F0: .4byte gUnknown_846AF28
|
||||
_081474F4: .4byte gSpecialVar_0x8006
|
||||
_081474F8:
|
||||
movs r0, 0x1
|
||||
_081474FA:
|
||||
pop {r1}
|
||||
bx r1
|
||||
thumb_func_end sub_81474CC
|
||||
|
||||
.align 2, 0 @ Don't pad with nop.
|
||||
+5
-32
@@ -1,38 +1,11 @@
|
||||
.include "asm/macros.inc"
|
||||
.include "constants/constants.inc"
|
||||
|
||||
.section .rodata
|
||||
|
||||
.align 2
|
||||
gUnknown_8468C98:: @ 8468C98
|
||||
.incbin "baserom.gba", 0x468C98, 0x520
|
||||
|
||||
gUnknown_84691B8:: @ 84691B8
|
||||
.incbin "baserom.gba", 0x4691B8, 0x20
|
||||
|
||||
gUnknown_84691D8:: @ 84691D8
|
||||
.incbin "baserom.gba", 0x4691D8, 0x800
|
||||
|
||||
gUnknown_84699D8:: @ 84699D8
|
||||
.incbin "baserom.gba", 0x4699D8, 0x1520
|
||||
|
||||
gUnknown_846AEF8:: @ 846AEF8
|
||||
.incbin "baserom.gba", 0x46AEF8, 0x4
|
||||
|
||||
gUnknown_846AEFC:: @ 846AEFC
|
||||
.incbin "baserom.gba", 0x46AEFC, 0x2C
|
||||
|
||||
gUnknown_846AF28:: @ 846AF28
|
||||
.incbin "baserom.gba", 0x46AF28, 0x38
|
||||
|
||||
gUnknown_846AF60:: @ 846AF60
|
||||
.incbin "baserom.gba", 0x46AF60, 0x18
|
||||
|
||||
gUnknown_846AF78:: @ 846AF78
|
||||
.incbin "baserom.gba", 0x46AF78, 0x18
|
||||
|
||||
gUnknown_846AF90:: @ 846AF90
|
||||
.incbin "baserom.gba", 0x46AF90, 0x40
|
||||
|
||||
gUnknown_846AFD0:: @ 846AFD0
|
||||
.incbin "baserom.gba", 0x46AFD0, 0x45C
|
||||
gUnknown_846AFE8:: @ 846AFE8
|
||||
.incbin "baserom.gba", 0x46AFE8, 0x444
|
||||
|
||||
gUnknown_846B42C:: @ 846B42C
|
||||
.incbin "baserom.gba", 0x46B42C, 0x10
|
||||
|
||||
Binary file not shown.
@@ -0,0 +1,19 @@
|
||||
JASC-PAL
|
||||
0100
|
||||
16
|
||||
65 123 180
|
||||
238 246 255
|
||||
222 230 238
|
||||
189 205 230
|
||||
156 164 189
|
||||
139 139 156
|
||||
98 98 123
|
||||
57 57 106
|
||||
197 98 98
|
||||
172 65 106
|
||||
32 74 156
|
||||
197 148 0
|
||||
246 213 24
|
||||
222 238 255
|
||||
255 255 255
|
||||
74 106 139
|
||||
Binary file not shown.
|
After Width: | Height: | Size: 595 B |
Binary file not shown.
|
After Width: | Height: | Size: 574 B |
Binary file not shown.
|
After Width: | Height: | Size: 283 B |
Binary file not shown.
+1
-1
@@ -388,7 +388,7 @@ gSpecials:: @ 815FD60
|
||||
def_special sub_8046B94
|
||||
def_special sub_8046BBC
|
||||
def_special sub_8046BDC
|
||||
def_special sub_8146E78
|
||||
def_special ScrSpecial_SeaGallopFerry
|
||||
def_special sub_80CC48C
|
||||
def_special sub_812B220
|
||||
def_special sub_812B234
|
||||
|
||||
@@ -662,3 +662,6 @@ $(FAMECHECKERGFXDIR)/img_845cf00.4bpp: %.4bpp: %.png
|
||||
|
||||
$(GLOBALGFXDIR)/fame_checker_bg.4bpp: %.4bpp: %.png
|
||||
$(GFX) $< $@ -num_tiles 165
|
||||
|
||||
data/seagallop/water.4bpp: %.4bpp: %.png
|
||||
$(GFX) $< $@ -num_tiles 41
|
||||
|
||||
@@ -9,4 +9,6 @@
|
||||
#define MAP_GROUP(map) (MAP_##map >> 8)
|
||||
#define MAP_NUM(map) (MAP_##map & 0xFF)
|
||||
|
||||
#define MAP(map) MAP_GROUP(map), MAP_NUM(map)
|
||||
|
||||
#endif // GUARD_CONSTANTS_MAPS_H
|
||||
|
||||
@@ -12,5 +12,6 @@ void DoFallWarp(void);
|
||||
void sub_807E59C(void);
|
||||
void sub_807E500(void);
|
||||
void sub_807DF64(void);
|
||||
void sub_807DC18(void);
|
||||
|
||||
#endif // GUARD_FIELD_FADETRANSITION_H
|
||||
|
||||
@@ -12,5 +12,6 @@ void sub_80AEDBC(void);
|
||||
void DoCurrentWeather(void);
|
||||
void SetSav1WeatherFromCurrMapHeader(void);
|
||||
void sub_807B0C4(u16 *, u16 *, u32);
|
||||
void play_some_sound(void);
|
||||
|
||||
#endif // GUARD_WEATHER_H
|
||||
|
||||
@@ -7,5 +7,6 @@ extern bool8 gUnknown_3005ECC;
|
||||
|
||||
void sub_812B484(void);
|
||||
void HelpSystem_SetSomeVariable2(u8);
|
||||
void sub_812B478(void);
|
||||
|
||||
#endif //GUARD_HELP_SYSTEM_H
|
||||
|
||||
@@ -96,9 +96,15 @@ void sub_80563F0(void);
|
||||
extern u8 gUnknown_2031DD8;
|
||||
extern u8 gUnknown_2036E28;
|
||||
|
||||
extern void (*gUnknown_3005020)(void);
|
||||
|
||||
extern bool8 (* gUnknown_3005024)(void);
|
||||
void SetLastHealLocationWarp(u8 healLocaionId);
|
||||
void sub_8055864(u8 mapGroup, u8 mapNum);
|
||||
void CB2_NewGame(void);
|
||||
|
||||
void Overworld_FadeOutMapMusic(void);
|
||||
void sub_805671C(void);
|
||||
bool8 sub_8055FC4(void);
|
||||
|
||||
#endif //GUARD_ROM4_H
|
||||
|
||||
@@ -0,0 +1,21 @@
|
||||
#ifndef GUARD_SEAGALLOP_H
|
||||
#define GUARD_SEAGALLOP_H
|
||||
|
||||
enum SeaGallopDestinations
|
||||
{
|
||||
SEAGALLOP_VERMILION_CITY,
|
||||
SEAGALLOP_ONE_ISLAND,
|
||||
SEAGALLOP_TWO_ISLAND,
|
||||
SEAGALLOP_THREE_ISLAND,
|
||||
SEAGALLOP_FOUR_ISLAND,
|
||||
SEAGALLOP_FIVE_ISLAND,
|
||||
SEAGALLOP_SIX_ISLAND,
|
||||
SEAGALLOP_SEVEN_ISLAND,
|
||||
SEAGALLOP_CINNABAR_ISLAND,
|
||||
SEAGALLOP_NAVEL_ROCK,
|
||||
SEAGALLOP_BIRTH_ISLAND
|
||||
};
|
||||
|
||||
void ScrSpecial_SeaGallopFerry(void);
|
||||
|
||||
#endif //GUARD_SEAGALLOP_H
|
||||
+3
-1
@@ -248,7 +248,7 @@ SECTIONS {
|
||||
src/mevent_server.o(.text);
|
||||
src/mevent_8145654.o(.text);
|
||||
src/menews_jisan.o(.text);
|
||||
asm/seagallop.o(.text);
|
||||
src/seagallop.o(.text);
|
||||
asm/unk_8147500.o(.text);
|
||||
asm/unk_8147AA8.o(.text);
|
||||
asm/unk_814B6F0.o(.text);
|
||||
@@ -418,6 +418,8 @@ SECTIONS {
|
||||
data/data_8466FB8.o(.rodata);
|
||||
src/menews_jisan.o(.rodata);
|
||||
src/menews_jisan.o(.rodata.str1.4);
|
||||
. = ALIGN(4);
|
||||
src/seagallop.o(.rodata);
|
||||
data/data_8468C98.o(.rodata);
|
||||
src/quest_log_8150454.o(.rodata);
|
||||
data/data_8471F00.o(.rodata);
|
||||
|
||||
+460
@@ -0,0 +1,460 @@
|
||||
#include "global.h"
|
||||
#include "gpu_regs.h"
|
||||
#include "bg.h"
|
||||
#include "palette.h"
|
||||
#include "malloc.h"
|
||||
#include "scanline_effect.h"
|
||||
#include "battle_dome_cards.h"
|
||||
#include "window.h"
|
||||
#include "text_window.h"
|
||||
#include "sound.h"
|
||||
#include "task.h"
|
||||
#include "help_system.h"
|
||||
#include "overworld.h"
|
||||
#include "event_data.h"
|
||||
#include "field_fadetransition.h"
|
||||
#include "field_weather.h"
|
||||
#include "constants/songs.h"
|
||||
#include "constants/maps.h"
|
||||
#include "seagallop.h"
|
||||
|
||||
#define TILESTAG_FERRY 3000
|
||||
#define TILESTAG_WAKE 4000
|
||||
|
||||
#define PALTAG_FERRY_WAKE 3000
|
||||
|
||||
static EWRAM_DATA void * sBg3TilemapBuffer = NULL;
|
||||
|
||||
static void CB2_SetUpSeaGallopScene(void);
|
||||
static void VBlankCB_SeaGallop(void);
|
||||
static void MainCB2_SeaGallop(void);
|
||||
static void Task_SeaGallop_0(u8 taskId);
|
||||
static void Task_SeaGallop_1(u8 taskId);
|
||||
static void Task_SeaGallop_2(u8 taskId);
|
||||
static void Task_SeaGallop_3(void);
|
||||
static void ResetGPU(void);
|
||||
static void ResetAllAssets(void);
|
||||
static void SetDispcnt(void);
|
||||
static void ResetBGPos(void);
|
||||
static void LoadFerrySpriteResources(void);
|
||||
static void FreeFerrySpriteResources(void);
|
||||
static void CreateFerrySprite(void);
|
||||
static void SpriteCB_Ferry(struct Sprite * sprite);
|
||||
static void CreateWakeSprite(s16 x);
|
||||
static void SpriteCB_Wake(struct Sprite * sprite);
|
||||
static bool8 GetDirectionOfTravel(void);
|
||||
|
||||
static const u16 sWaterTiles[] = INCBIN_U16("data/seagallop/water.4bpp");
|
||||
static const u16 sWaterPal[] = INCBIN_U16("data/seagallop/water.gbapal");
|
||||
static const u16 sWaterTilemap_WB[] = INCBIN_U16("data/seagallop/wb_tilemap.bin");
|
||||
static const u16 sWaterTilemap_EB[] = INCBIN_U16("data/seagallop/eb_tilemap.bin");
|
||||
static const u16 sFerrySpriteTiles[] = INCBIN_U16("data/seagallop/ferry_sprite.4bpp");
|
||||
static const u16 sFerryAndWakePal[] = INCBIN_U16("data/seagallop/ferry_and_wake.gbapal");
|
||||
static const u16 sWakeSpriteTiles[] = INCBIN_U16("data/seagallop/wake.4bpp");
|
||||
|
||||
static const struct BgTemplate sBGTemplates[] = {
|
||||
{
|
||||
.bg = 3,
|
||||
.charBaseIndex = 3,
|
||||
.mapBaseIndex = 30,
|
||||
.screenSize = 0,
|
||||
.paletteMode = 0,
|
||||
.priority = 3,
|
||||
.baseTile = 0x000
|
||||
}
|
||||
};
|
||||
|
||||
static const s8 sSeaGallopSpawnTable[][4] = {
|
||||
// Map X Y
|
||||
[SEAGALLOP_VERMILION_CITY] = {MAP(VERMILIONCITY), 0x17, 0x20},
|
||||
[SEAGALLOP_ONE_ISLAND] = {MAP(ONEISLAND_HARBOR), 0x08, 0x05},
|
||||
[SEAGALLOP_TWO_ISLAND] = {MAP(TWOISLAND_HARBOR), 0x08, 0x05},
|
||||
[SEAGALLOP_THREE_ISLAND] = {MAP(THREEISLAND_HARBOR), 0x08, 0x05},
|
||||
[SEAGALLOP_FOUR_ISLAND] = {MAP(FOURISLAND_HARBOR), 0x08, 0x05},
|
||||
[SEAGALLOP_FIVE_ISLAND] = {MAP(FIVEISLAND_HARBOR), 0x08, 0x05},
|
||||
[SEAGALLOP_SIX_ISLAND] = {MAP(SIXISLAND_HARBOR), 0x08, 0x05},
|
||||
[SEAGALLOP_SEVEN_ISLAND] = {MAP(SEVENISLAND_HARBOR), 0x08, 0x05},
|
||||
[SEAGALLOP_CINNABAR_ISLAND] = {MAP(CINNABARISLAND), 0x15, 0x07},
|
||||
[SEAGALLOP_NAVEL_ROCK] = {MAP(NAVELROCK_HARBOR), 0x08, 0x05},
|
||||
[SEAGALLOP_BIRTH_ISLAND] = {MAP(BIRTHISLAND_HARBOR), 0x08, 0x05}
|
||||
};
|
||||
|
||||
// Bitpacked array. In the commented section, right-most bit is the
|
||||
// flag for traveling from (row port) to Vermilion City, and so on.
|
||||
// Flags follow these enums:
|
||||
|
||||
enum TravelDirections
|
||||
{
|
||||
DIRN_WESTBOUND = 0,
|
||||
DIRN_EASTBOUND = 1
|
||||
};
|
||||
|
||||
static const u16 sTravelDirectionMatrix[] = {
|
||||
[SEAGALLOP_VERMILION_CITY] = 0x6fe, // 11011111110
|
||||
[SEAGALLOP_ONE_ISLAND] = 0x6fc, // 11011111100
|
||||
[SEAGALLOP_TWO_ISLAND] = 0x6f8, // 11011111000
|
||||
[SEAGALLOP_THREE_ISLAND] = 0x6f0, // 11011110000
|
||||
[SEAGALLOP_FOUR_ISLAND] = 0x6e0, // 11011100000
|
||||
[SEAGALLOP_FIVE_ISLAND] = 0x4c0, // 10011000000
|
||||
[SEAGALLOP_SIX_ISLAND] = 0x400, // 10000000000
|
||||
[SEAGALLOP_SEVEN_ISLAND] = 0x440, // 10001000000
|
||||
[SEAGALLOP_CINNABAR_ISLAND] = 0x7ff, // 11111111111
|
||||
[SEAGALLOP_NAVEL_ROCK] = 0x6e0, // 11011100000
|
||||
[SEAGALLOP_BIRTH_ISLAND] = 0x000 // 00000000000
|
||||
};
|
||||
|
||||
static const union AnimCmd sSpriteAnims_Ferry_WB[] = {
|
||||
ANIMCMD_FRAME(0, 10),
|
||||
ANIMCMD_END
|
||||
};
|
||||
|
||||
static const union AnimCmd sSpriteAnims_Ferry_EB[] = {
|
||||
ANIMCMD_FRAME(0, 10, .hFlip = TRUE),
|
||||
ANIMCMD_END
|
||||
};
|
||||
|
||||
static const union AnimCmd *const sSpriteAnimTable_Ferry[] = {
|
||||
sSpriteAnims_Ferry_WB,
|
||||
sSpriteAnims_Ferry_EB
|
||||
};
|
||||
|
||||
static const struct OamData sOamData_Ferry = {
|
||||
.size = 3
|
||||
};
|
||||
|
||||
static const struct SpriteTemplate sFerrySpriteTemplate = {
|
||||
TILESTAG_FERRY,
|
||||
PALTAG_FERRY_WAKE,
|
||||
&sOamData_Ferry,
|
||||
sSpriteAnimTable_Ferry,
|
||||
NULL,
|
||||
gDummySpriteAffineAnimTable,
|
||||
SpriteCB_Ferry
|
||||
};
|
||||
|
||||
static const struct SpriteSheet sFerryAndWakeSpriteSheets[] = {
|
||||
{(const void *)sWakeSpriteTiles, sizeof(sWakeSpriteTiles), TILESTAG_WAKE},
|
||||
{(const void *)sFerrySpriteTiles, sizeof(sFerrySpriteTiles), TILESTAG_FERRY},
|
||||
{}
|
||||
};
|
||||
|
||||
static const struct SpritePalette sFerryAndWakeSpritePalettes[] = {
|
||||
{sFerryAndWakePal, PALTAG_FERRY_WAKE},
|
||||
{}
|
||||
};
|
||||
|
||||
static const union AnimCmd sSpriteAnims_Wake_WB[] = {
|
||||
ANIMCMD_FRAME(0x00, 0x14),
|
||||
ANIMCMD_FRAME(0x10, 0x14),
|
||||
ANIMCMD_FRAME(0x20, 0x0f),
|
||||
ANIMCMD_END,
|
||||
};
|
||||
|
||||
static const union AnimCmd sSpriteAnims_Wake_EB[] = {
|
||||
ANIMCMD_FRAME(0x00, 0x14, .hFlip = TRUE),
|
||||
ANIMCMD_FRAME(0x10, 0x14, .hFlip = TRUE),
|
||||
ANIMCMD_FRAME(0x20, 0x0f, .hFlip = TRUE),
|
||||
ANIMCMD_END,
|
||||
};
|
||||
|
||||
static const union AnimCmd *const sSpriteAnimTable_Wake[] = {
|
||||
sSpriteAnims_Wake_WB,
|
||||
sSpriteAnims_Wake_EB
|
||||
};
|
||||
|
||||
static const struct OamData sOamData_Wake = {
|
||||
.size = 2
|
||||
};
|
||||
|
||||
static const struct SpriteTemplate sWakeSpriteTemplate = {
|
||||
TILESTAG_WAKE,
|
||||
PALTAG_FERRY_WAKE,
|
||||
&sOamData_Wake,
|
||||
sSpriteAnimTable_Wake,
|
||||
NULL,
|
||||
gDummySpriteAffineAnimTable,
|
||||
SpriteCB_Wake
|
||||
};
|
||||
|
||||
void ScrSpecial_SeaGallopFerry(void)
|
||||
{
|
||||
SetVBlankCallback(NULL);
|
||||
sub_812B478();
|
||||
SetMainCallback2(CB2_SetUpSeaGallopScene);
|
||||
}
|
||||
|
||||
static void CB2_SetUpSeaGallopScene(void)
|
||||
{
|
||||
void ** ptr;
|
||||
switch (gMain.state)
|
||||
{
|
||||
case 0:
|
||||
SetVBlankCallback(NULL); // redundant since the setup routine already did this
|
||||
ResetGPU();
|
||||
gMain.state++;
|
||||
break;
|
||||
case 1:
|
||||
ResetAllAssets();
|
||||
gMain.state++;
|
||||
break;
|
||||
case 2:
|
||||
ptr = &sBg3TilemapBuffer;
|
||||
*ptr = AllocZeroed(0x800);
|
||||
ResetBgsAndClearDma3BusyFlags(0);
|
||||
InitBgsFromTemplates(0, sBGTemplates, NELEMS(sBGTemplates));
|
||||
SetBgTilemapBuffer(3, *ptr);
|
||||
ResetBGPos();
|
||||
gMain.state++;
|
||||
break;
|
||||
case 3:
|
||||
LoadBgTiles(3, sWaterTiles, sizeof(sWaterTiles), 0);
|
||||
if (GetDirectionOfTravel() == DIRN_EASTBOUND)
|
||||
{
|
||||
CopyToBgTilemapBufferRect(3, sWaterTilemap_EB, 0, 0, 32, 32);
|
||||
}
|
||||
else
|
||||
{
|
||||
CopyToBgTilemapBufferRect(3, sWaterTilemap_WB, 0, 0, 32, 32);
|
||||
}
|
||||
LoadPalette(sWaterPal, 0x40, 0x20);
|
||||
LoadPalette(stdpal_get(2), 0xF0, 0x20);
|
||||
gMain.state++;
|
||||
break;
|
||||
case 4:
|
||||
if (IsDma3ManagerBusyWithBgCopy() != DIRN_EASTBOUND)
|
||||
{
|
||||
ShowBg(0);
|
||||
ShowBg(3);
|
||||
CopyBgTilemapBufferToVram(3);
|
||||
gMain.state++;
|
||||
}
|
||||
break;
|
||||
case 5:
|
||||
LoadFerrySpriteResources();
|
||||
BlendPalettes(0xFFFFFFFF, 16, RGB_BLACK);
|
||||
gMain.state++;
|
||||
break;
|
||||
case 6:
|
||||
BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, RGB_BLACK);
|
||||
gMain.state++;
|
||||
break;
|
||||
case 7:
|
||||
SetDispcnt();
|
||||
SetVBlankCallback(VBlankCB_SeaGallop);
|
||||
PlaySE(SE_NAMINORI);
|
||||
CreateFerrySprite();
|
||||
SetGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_WIN0_ON);
|
||||
SetGpuReg(REG_OFFSET_WININ, 0x3F);
|
||||
SetGpuReg(REG_OFFSET_WINOUT, 0x00);
|
||||
SetGpuReg(REG_OFFSET_WIN0H, 0x00F0);
|
||||
SetGpuReg(REG_OFFSET_WIN0V, 0x1888);
|
||||
CreateTask(Task_SeaGallop_0, 8);
|
||||
SetMainCallback2(MainCB2_SeaGallop);
|
||||
gMain.state = 0;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
static void VBlankCB_SeaGallop(void)
|
||||
{
|
||||
LoadOam();
|
||||
ProcessSpriteCopyRequests();
|
||||
TransferPlttBuffer();
|
||||
}
|
||||
|
||||
static void MainCB2_SeaGallop(void)
|
||||
{
|
||||
RunTasks();
|
||||
AnimateSprites();
|
||||
BuildOamBuffer();
|
||||
UpdatePaletteFade();
|
||||
}
|
||||
|
||||
static void Task_SeaGallop_0(u8 taskId)
|
||||
{
|
||||
gTasks[taskId].func = Task_SeaGallop_1;
|
||||
}
|
||||
|
||||
static void ScrollBG(void)
|
||||
{
|
||||
if (GetDirectionOfTravel() == DIRN_EASTBOUND)
|
||||
{
|
||||
ChangeBgX(3, 0x600, 1);
|
||||
}
|
||||
else
|
||||
{
|
||||
ChangeBgX(3, 0x600, 2);
|
||||
}
|
||||
}
|
||||
|
||||
static void Task_SeaGallop_1(u8 taskId)
|
||||
{
|
||||
struct Task * task = &gTasks[taskId];
|
||||
|
||||
ScrollBG();
|
||||
if (++task->data[1] == 140)
|
||||
{
|
||||
Overworld_FadeOutMapMusic();
|
||||
sub_807DC18();
|
||||
task->func = Task_SeaGallop_2;
|
||||
}
|
||||
}
|
||||
|
||||
static void Task_SeaGallop_2(u8 taskId)
|
||||
{
|
||||
ScrollBG();
|
||||
if (sub_8055FC4() && !gPaletteFade.active)
|
||||
{
|
||||
Task_SeaGallop_3();
|
||||
sub_812B484();
|
||||
DestroyTask(taskId);
|
||||
}
|
||||
}
|
||||
|
||||
static void Task_SeaGallop_3(void)
|
||||
{
|
||||
const s8 * warpInfo;
|
||||
|
||||
if (gSpecialVar_0x8006 >= NELEMS(sSeaGallopSpawnTable))
|
||||
gSpecialVar_0x8006 = 0;
|
||||
|
||||
warpInfo = sSeaGallopSpawnTable[gSpecialVar_0x8006];
|
||||
Overworld_SetWarpDestination(warpInfo[0], warpInfo[1], -1, warpInfo[2], warpInfo[3]);
|
||||
play_some_sound();
|
||||
PlaySE(SE_KAIDAN);
|
||||
gUnknown_3005020 = sub_807DF64;
|
||||
warp_in();
|
||||
SetMainCallback2(sub_805671C);
|
||||
ResetInitialPlayerAvatarState();
|
||||
FreeFerrySpriteResources();
|
||||
Free(sBg3TilemapBuffer);
|
||||
FreeAllWindowBuffers();
|
||||
}
|
||||
|
||||
static void ResetGPU(void)
|
||||
{
|
||||
void * dest = (void *) VRAM;
|
||||
DmaClearLarge16(3, dest, VRAM_SIZE, 0x1000);
|
||||
|
||||
DmaClear32(3, (void *)OAM, OAM_SIZE);
|
||||
DmaClear16(3, (void *)PLTT, PLTT_SIZE);
|
||||
SetGpuReg(REG_OFFSET_DISPCNT, 0);
|
||||
SetGpuReg(REG_OFFSET_BG0CNT, 0);
|
||||
SetGpuReg(REG_OFFSET_BG0HOFS, 0);
|
||||
SetGpuReg(REG_OFFSET_BG0VOFS, 0);
|
||||
SetGpuReg(REG_OFFSET_BG1CNT, 0);
|
||||
SetGpuReg(REG_OFFSET_BG1HOFS, 0);
|
||||
SetGpuReg(REG_OFFSET_BG1VOFS, 0);
|
||||
SetGpuReg(REG_OFFSET_BG2CNT, 0);
|
||||
SetGpuReg(REG_OFFSET_BG2HOFS, 0);
|
||||
SetGpuReg(REG_OFFSET_BG2VOFS, 0);
|
||||
SetGpuReg(REG_OFFSET_BG3CNT, 0);
|
||||
SetGpuReg(REG_OFFSET_BG3HOFS, 0);
|
||||
SetGpuReg(REG_OFFSET_BG3VOFS, 0);
|
||||
SetGpuReg(REG_OFFSET_WIN0H, 0);
|
||||
SetGpuReg(REG_OFFSET_WIN0V, 0);
|
||||
SetGpuReg(REG_OFFSET_WININ, 0);
|
||||
SetGpuReg(REG_OFFSET_WINOUT, 0);
|
||||
SetGpuReg(REG_OFFSET_BLDCNT, 0);
|
||||
SetGpuReg(REG_OFFSET_BLDALPHA, 0);
|
||||
SetGpuReg(REG_OFFSET_BLDY, 0);
|
||||
}
|
||||
|
||||
static void ResetAllAssets(void)
|
||||
{
|
||||
ScanlineEffect_Stop();
|
||||
ResetTasks();
|
||||
ResetSpriteData();
|
||||
dp13_810BB8C();
|
||||
ResetPaletteFade();
|
||||
FreeAllSpritePalettes();
|
||||
}
|
||||
|
||||
static void SetDispcnt(void)
|
||||
{
|
||||
SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_MODE_0 | DISPCNT_OBJ_1D_MAP | DISPCNT_BG0_ON | DISPCNT_BG3_ON | DISPCNT_OBJ_ON);
|
||||
}
|
||||
|
||||
static void ResetBGPos(void)
|
||||
{
|
||||
ChangeBgX(0, 0, 0);
|
||||
ChangeBgY(0, 0, 0);
|
||||
ChangeBgX(1, 0, 0);
|
||||
ChangeBgY(1, 0, 0);
|
||||
ChangeBgX(2, 0, 0);
|
||||
ChangeBgY(2, 0, 0);
|
||||
ChangeBgX(3, 0, 0);
|
||||
ChangeBgY(3, 0, 0);
|
||||
}
|
||||
|
||||
static void LoadFerrySpriteResources(void)
|
||||
{
|
||||
LoadSpriteSheets(sFerryAndWakeSpriteSheets);
|
||||
LoadSpritePalettes(sFerryAndWakeSpritePalettes);
|
||||
}
|
||||
|
||||
static void FreeFerrySpriteResources(void)
|
||||
{
|
||||
FreeSpriteTilesByTag(TILESTAG_FERRY);
|
||||
FreeSpriteTilesByTag(TILESTAG_WAKE);
|
||||
FreeSpritePaletteByTag(PALTAG_FERRY_WAKE);
|
||||
}
|
||||
|
||||
static void CreateFerrySprite(void)
|
||||
{
|
||||
u8 spriteId = CreateSprite(&sFerrySpriteTemplate, 0, 92, 0);
|
||||
gSprites[spriteId].data[0] = 48;
|
||||
if (GetDirectionOfTravel() == DIRN_EASTBOUND)
|
||||
{
|
||||
StartSpriteAnim(&gSprites[spriteId], 1);
|
||||
}
|
||||
else
|
||||
{
|
||||
gSprites[spriteId].pos1.x = 240;
|
||||
gSprites[spriteId].data[0] *= -1;
|
||||
}
|
||||
}
|
||||
|
||||
static void SpriteCB_Ferry(struct Sprite * sprite)
|
||||
{
|
||||
sprite->data[1] += sprite->data[0];
|
||||
sprite->pos2.x = sprite->data[1] >> 4;
|
||||
if (sprite->data[2] % 5 == 0)
|
||||
{
|
||||
CreateWakeSprite(sprite->pos1.x + sprite->pos2.x);
|
||||
}
|
||||
sprite->data[2]++;
|
||||
if ((u16)(300 + sprite->pos2.x) > 600)
|
||||
{
|
||||
DestroySprite(sprite);
|
||||
}
|
||||
}
|
||||
|
||||
static void CreateWakeSprite(s16 x)
|
||||
{
|
||||
u8 spriteId = CreateSprite(&sWakeSpriteTemplate, x, 92, 8);
|
||||
if (spriteId != MAX_SPRITES)
|
||||
{
|
||||
if (GetDirectionOfTravel() == DIRN_EASTBOUND)
|
||||
{
|
||||
StartSpriteAnim(&gSprites[spriteId], 1);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static void SpriteCB_Wake(struct Sprite * sprite)
|
||||
{
|
||||
if (sprite->animEnded)
|
||||
{
|
||||
DestroySprite(sprite);
|
||||
}
|
||||
}
|
||||
|
||||
static bool8 GetDirectionOfTravel(void)
|
||||
{
|
||||
if (gSpecialVar_0x8004 >= NELEMS(sTravelDirectionMatrix))
|
||||
{
|
||||
return DIRN_EASTBOUND;
|
||||
}
|
||||
return (sTravelDirectionMatrix[gSpecialVar_0x8004] >> gSpecialVar_0x8006) & 1;
|
||||
}
|
||||
+1
-3
@@ -1625,9 +1625,7 @@ gUnknown_203F3B8: @ 203F3B8
|
||||
.include "src/mevent_server_helpers.o"
|
||||
.include "src/mevent_server.o"
|
||||
.include "src/mevent_8145654.o"
|
||||
|
||||
gUnknown_203F3D0: @ 203F3D0
|
||||
.space 0x4
|
||||
.include "src/seagallop.o"
|
||||
|
||||
gUnknown_203F3D4: @ 203F3D4
|
||||
.space 0x4
|
||||
|
||||
Reference in New Issue
Block a user