Finish field_fadetransition
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@@ -52,9 +52,12 @@ u8 SpawnSpecialFieldObjectParameterized(u8, u8, u8, s16, s16, u8);
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u8 SpawnSpecialFieldObject(struct MapObjectTemplate *);
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void sub_8093038(s16, s16, s16 *, s16 *);
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void CameraObjectReset1(void);
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void CameraObjectReset2(void);
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void FieldObjectSetGraphicsId(struct MapObject *, u8);
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void FieldObjectTurn(struct MapObject *, u8);
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void FieldObjectTurnByLocalIdAndMap(u8, u8, u8, u8);
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void FieldObjectForceSetSpecialAnim(struct MapObject *, u8);
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u8 sub_8064270(u8 a0);
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const struct MapObjectGraphicsInfo *GetFieldObjectGraphicsInfo(u8);
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void npc_by_local_id_and_map_set_field_1_bit_x20(u8, u8, u8, u8);
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void gpu_pal_allocator_reset__manage_upper_four(void);
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