Finish field_fadetransition

This commit is contained in:
PikalaxALT
2019-09-26 10:50:41 -04:00
parent bdeea4ca28
commit 3a6b6bf9e9
10 changed files with 493 additions and 1309 deletions
+3
View File
@@ -52,9 +52,12 @@ u8 SpawnSpecialFieldObjectParameterized(u8, u8, u8, s16, s16, u8);
u8 SpawnSpecialFieldObject(struct MapObjectTemplate *);
void sub_8093038(s16, s16, s16 *, s16 *);
void CameraObjectReset1(void);
void CameraObjectReset2(void);
void FieldObjectSetGraphicsId(struct MapObject *, u8);
void FieldObjectTurn(struct MapObject *, u8);
void FieldObjectTurnByLocalIdAndMap(u8, u8, u8, u8);
void FieldObjectForceSetSpecialAnim(struct MapObject *, u8);
u8 sub_8064270(u8 a0);
const struct MapObjectGraphicsInfo *GetFieldObjectGraphicsInfo(u8);
void npc_by_local_id_and_map_set_field_1_bit_x20(u8, u8, u8, u8);
void gpu_pal_allocator_reset__manage_upper_four(void);