Finish field_fadetransition
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@@ -30,6 +30,8 @@ u8 GetPlayerAvatarGraphicsIdByCurrentState(void);
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void sub_805CB70(void);
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void sub_805CB04(bool8);
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void sub_805DC04(void);
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void sub_805DAB0(void);
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bool32 sub_805DAD0(void);
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bool32 sub_805DC24(void);
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#endif //GUARD_FIELD_PLAYER_AVATAR_H
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