Clarify party menu slot tilemaps
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+8
-42
@@ -549,48 +549,14 @@ static const struct WindowTemplate sFieldMoveDescriptionWindowTemplate =
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.baseBlock = 0x373,
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};
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static const u8 sMainSlotTileNums[] =
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{
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24, 25, 25, 25, 25, 25, 25, 25, 25, 26,
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32, 33, 33, 33, 33, 33, 33, 33, 33, 34,
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32, 33, 33, 33, 33, 33, 33, 33, 33, 34,
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32, 33, 33, 33, 33, 33, 33, 33, 33, 34,
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40, 59, 60, 58, 58, 58, 58, 58, 58, 61,
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15, 16, 16, 16, 16, 16, 16, 16, 16, 17,
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46, 47, 47, 47, 47, 47, 47, 47, 47, 48,
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};
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static const u8 sMainSlotTileNums_Egg[] =
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{
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24, 25, 25, 25, 25, 25, 25, 25, 25, 26,
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32, 33, 33, 33, 33, 33, 33, 33, 33, 34,
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32, 33, 33, 33, 33, 33, 33, 33, 33, 34,
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32, 33, 33, 33, 33, 33, 33, 33, 33, 34,
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40, 41, 41, 41, 41, 41, 41, 41, 41, 42,
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15, 16, 16, 16, 16, 16, 16, 16, 16, 17,
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46, 47, 47, 47, 47, 47, 47, 47, 47, 48,
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};
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static const u8 sOtherSlotsTileNums[] =
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{
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43, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 45,
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49, 33, 33, 33, 33, 33, 33, 33, 33, 52, 53, 51, 51, 51, 51, 51, 51, 54,
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55, 56, 56, 56, 56, 56, 56, 56, 56, 56, 56, 56, 56, 56, 56, 56, 56, 57,
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};
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static const u8 sOtherSlotsTileNums_Egg[] =
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{
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43, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 45,
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49, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 50,
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55, 56, 56, 56, 56, 56, 56, 56, 56, 56, 56, 56, 56, 56, 56, 56, 56, 57,
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};
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static const u8 sEmptySlotTileNums[] =
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{
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21, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 23,
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30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 31,
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37, 38, 38, 38, 38, 38, 38, 38, 38, 38, 38, 38, 38, 38, 38, 38, 38, 39,
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};
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// Plain tilemaps for party menu slots.
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// The versions with no HP bar are used by eggs, and in certain displays like registering at a battle facility.
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// There is no empty version of the main slot because it shouldn't ever be empty.
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static const u8 sSlotTilemap_Main[] = INCBIN_U8("graphics/party_menu/slot_main.bin");
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static const u8 sSlotTilemap_MainNoHP[] = INCBIN_U8("graphics/party_menu/slot_main_no_hp.bin");
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static const u8 sSlotTilemap_Wide[] = INCBIN_U8("graphics/party_menu/slot_wide.bin");
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static const u8 sSlotTilemap_WideNoHP[] = INCBIN_U8("graphics/party_menu/slot_wide_no_hp.bin");
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static const u8 sSlotTilemap_WideEmpty[] = INCBIN_U8("graphics/party_menu/slot_wide_empty.bin");
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static const u8 sGenderPalOffsets[] = {11, 12};
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