Merge pull request #659 from Deokishisu/patch-5
BUGFIX for Localization Oversight in Daisy's Text && Fix Typo in Nurse Script
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@@ -62,8 +62,13 @@ PalletTown_RivalsHouse_Text_LookingNiceInNoTime::
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.string "nice in no time.$"
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PalletTown_RivalsHouse_Text_ThereYouGoAllDone::
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#ifdef BUGFIX @ The localizers missed what should be a textcolor change in the localizations.
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.string "{COLOR DARK_GRAY}{STR_VAR_1} looks dreamily content…\p"
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.string "{COLOR RED}DAISY: There you go! All done.\n"
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#else @ In the JP games, gender-based text used a different font instead of different colors.
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.string "{FONT_NORMAL}{STR_VAR_1} looks dreamily content…\p"
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.string "{FONT_FEMALE}DAISY: There you go! All done.\n"
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#endif
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.string "See? Doesn't it look nice?\p"
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.string "Giggle…\n"
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.string "It's such a cute POKéMON.$"
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@@ -34,7 +34,7 @@ EventScript_PkmnCenterNurse_CheckTrainerTowerAndUnionRoom::
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specialvar VAR_RESULT, BufferUnionRoomPlayerName
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copyvar VAR_0x8008, VAR_RESULT
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goto_if_eq VAR_0x8008, 0, EventScript_PkmnCenterNurse_ReturnPkmn
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goto_if_eq VAR_0x8008, 1, EventScript_PkmnCenterNurse_PlayerWaitingInUionRoom
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goto_if_eq VAR_0x8008, 1, EventScript_PkmnCenterNurse_PlayerWaitingInUnionRoom
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end
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EventScript_PkmnCenterNurse_ReturnPkmn::
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@@ -45,7 +45,7 @@ EventScript_PkmnCenterNurse_ReturnPkmn::
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msgbox Text_WeHopeToSeeYouAgain
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return
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EventScript_PkmnCenterNurse_PlayerWaitingInUionRoom::
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EventScript_PkmnCenterNurse_PlayerWaitingInUnionRoom::
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goto_if_set FLAG_SYS_INFORMED_OF_LOCAL_WIRELESS_PLAYER, EventScript_PkmnCenterNurse_ReturnPkmn
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msgbox Text_RestoredPkmnToFullHealth
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setflag FLAG_SYS_INFORMED_OF_LOCAL_WIRELESS_PLAYER
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