revert some symbol documentation (I hate this)
This commit is contained in:
@@ -876,7 +876,7 @@ EventScript_TryDoDoubleTrainerBattle:: @ 81A4EE9
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goto EventScript_1A4FC7
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EventScript_1A4F19:: @ 81A4F19
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special ShowTrainerCantBattleSpeech
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special ScrSpecial_ShowTrainerNonBattlingSpeech
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waitmessage
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waitbuttonpress
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release
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@@ -902,13 +902,13 @@ EventScript_TryDoRematchBattle:: @ 81A4F3E
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goto_if eq, EventScript_1A4F72
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special SetUpTrainerEncounterMusic
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special SetUpTrainerMovement
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special ShowTrainerIntroSpeech
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special ScrSpecial_ShowTrainerIntroSpeech
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waitmessage
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waitbuttonpress
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special sub_8110AB4
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compare_var_to_value VAR_RESULT, 2
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goto_if eq, EventScript_1A4FB8
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special BattleSetup_StartRematchBattle
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special ScrSpecial_StartTrainerEyeRematch
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waitstate
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releaseall
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end
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@@ -925,13 +925,13 @@ EventScript_TryDoDoubleRematchBattle:: @ 81A4F73
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goto_if ne, EventScript_1A4FB1
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special SetUpTrainerEncounterMusic
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special SetUpTrainerMovement
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special ShowTrainerIntroSpeech
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special ScrSpecial_ShowTrainerIntroSpeech
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waitmessage
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waitbuttonpress
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special sub_8110AB4
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compare_var_to_value VAR_RESULT, 2
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goto_if eq, EventScript_1A4FB8
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special BattleSetup_StartRematchBattle
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special ScrSpecial_StartTrainerEyeRematch
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waitstate
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releaseall
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end
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@@ -940,7 +940,7 @@ EventScript_1A4FB0:: @ 81A4FB0
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ontrainerbattleend
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EventScript_1A4FB1:: @ 81A4FB1
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special ShowTrainerCantBattleSpeech
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special ScrSpecial_ShowTrainerNonBattlingSpeech
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waitmessage
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waitbuttonpress
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release
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@@ -960,14 +960,14 @@ Movement_1A4FC5:: @ 81A4FC5
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step_end
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EventScript_1A4FC7:: @ 81A4FC7
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special ShowTrainerIntroSpeech
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special ScrSpecial_ShowTrainerIntroSpeech
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waitmessage
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waitbuttonpress
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special sub_8110AB4
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compare_var_to_value VAR_RESULT, 2
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goto_if eq, EventScript_1A501A
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battlebegin
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specialvar VAR_RESULT, GetTrainerBattleMode
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specialvar VAR_RESULT, ScrSpecial_GetTrainerBattleMode
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compare_var_to_value VAR_RESULT, 0
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goto_if eq, EventScript_1A5017
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compare_var_to_value VAR_RESULT, 2
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@@ -92,7 +92,7 @@ EventScript_1652C0:: @ 81652C0
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setvar VAR_0x8006, 0
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special CreateObedientEnemyMon
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setflag FLAG_SYS_SPECIAL_WILD_BATTLE
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special BattleSetup_StartLegendaryBattle
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special Special_StartLegendaryBattle
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waitstate
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clearflag FLAG_SYS_SPECIAL_WILD_BATTLE
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specialvar VAR_RESULT, Special_GetBattleOutcome
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@@ -41,7 +41,7 @@ CeruleanCave_B1F_EventScript_1624F5:: @ 81624F5
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waitbuttonpress
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setwildbattle SPECIES_MEWTWO, 70, ITEM_NONE
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setflag FLAG_SYS_SPECIAL_WILD_BATTLE
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special BattleSetup_StartLegendaryBattle
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special Special_StartLegendaryBattle
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waitstate
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clearflag FLAG_SYS_SPECIAL_WILD_BATTLE
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specialvar VAR_RESULT, Special_GetBattleOutcome
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@@ -41,7 +41,7 @@ MtEmber_Summit_EventScript_163B33:: @ 8163B33
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playbgm MUS_EXEYE, 0
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waitbuttonpress
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setflag FLAG_SYS_SPECIAL_WILD_BATTLE
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special BattleSetup_StartLegendaryBattle
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special Special_StartLegendaryBattle
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waitstate
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clearflag FLAG_SYS_SPECIAL_WILD_BATTLE
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specialvar VAR_RESULT, Special_GetBattleOutcome
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@@ -65,7 +65,7 @@ NavelRock_Base_EventScript_165134:: @ 8165134
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setvar VAR_0x8006, 0
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special CreateObedientEnemyMon
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setflag FLAG_SYS_SPECIAL_WILD_BATTLE
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special BattleSetup_StartLegendaryBattle
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special Special_StartLegendaryBattle
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waitstate
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clearflag FLAG_SYS_SPECIAL_WILD_BATTLE
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specialvar VAR_RESULT, Special_GetBattleOutcome
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@@ -69,7 +69,7 @@ NavelRock_Summit_EventScript_164FFB:: @ 8164FFB
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setvar VAR_0x8006, 0
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special CreateObedientEnemyMon
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setflag FLAG_SYS_SPECIAL_WILD_BATTLE
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special BattleSetup_StartLegendaryBattle
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special Special_StartLegendaryBattle
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waitstate
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clearflag FLAG_SYS_SPECIAL_WILD_BATTLE
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setvar VAR_LAST_TALKED, 1
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@@ -9,7 +9,7 @@ PokemonTower_6F_EventScript_1634B8:: @ 81634B8
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compare_var_to_value VAR_RESULT, 2
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goto_if eq, EventScript_1A7AE0
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setwildbattle SPECIES_MAROWAK, 30, ITEM_NONE
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special BattleSetup_StartMarowakBattle
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special ScrSpecial_StartMarowakBattle
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waitstate
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special sub_8112364
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compare_var_to_value VAR_RESULT, 0
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@@ -54,7 +54,7 @@ PowerPlant_EventScript_1637B8:: @ 81637B8
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playbgm MUS_EXEYE, 0
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waitbuttonpress
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setflag FLAG_SYS_SPECIAL_WILD_BATTLE
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special BattleSetup_StartLegendaryBattle
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special Special_StartLegendaryBattle
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waitstate
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clearflag FLAG_SYS_SPECIAL_WILD_BATTLE
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specialvar VAR_RESULT, Special_GetBattleOutcome
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@@ -179,7 +179,7 @@ SeafoamIslands_B4F_EventScript_1631AC:: @ 81631AC
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playbgm MUS_EXEYE, 0
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waitbuttonpress
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setflag FLAG_SYS_SPECIAL_WILD_BATTLE
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special BattleSetup_StartLegendaryBattle
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special Special_StartLegendaryBattle
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waitstate
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clearflag FLAG_SYS_SPECIAL_WILD_BATTLE
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specialvar VAR_RESULT, Special_GetBattleOutcome
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@@ -151,7 +151,7 @@ EventScript_165A65:: @ 8165A65
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compare_var_to_value VAR_RESULT, 2
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goto_if eq, EventScript_1A7AE0
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special sub_8112364
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special BattleSetup_StartOldManTutorialBattle
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special ScrSpecial_StartOldManTutorialBattle
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waitstate
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release
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end
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@@ -246,7 +246,7 @@ EventScript_165B4C:: @ 8165B4C
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compare_var_to_value VAR_RESULT, 2
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goto_if eq, EventScript_1A7AE0
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special sub_8112364
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special BattleSetup_StartOldManTutorialBattle
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special ScrSpecial_StartOldManTutorialBattle
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waitstate
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lock
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faceplayer
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+10
-10
@@ -60,15 +60,15 @@ gSpecials:: @ 815FD60
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def_special nullsub_75
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def_special nullsub_75
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def_special IsEnigmaBerryValid
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def_special GetTrainerBattleMode
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def_special ShowTrainerIntroSpeech
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def_special ShowTrainerCantBattleSpeech
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def_special ScrSpecial_GetTrainerBattleMode
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def_special ScrSpecial_ShowTrainerIntroSpeech
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def_special ScrSpecial_ShowTrainerNonBattlingSpeech
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def_special GetTrainerFlag
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def_special ScrSpecial_EndTrainerApproach
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def_special SetUpTrainerEncounterMusic
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def_special sub_810CD4C
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def_special sub_810CEB4
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def_special BattleSetup_StartRematchBattle
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def_special ScrSpecial_StartTrainerEyeRematch
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def_special sub_808C6A8
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def_special CheckForAlivePartyMons
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def_special nullsub_75
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@@ -166,7 +166,7 @@ gSpecials:: @ 815FD60
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def_special nullsub_75
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def_special nullsub_75
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def_special nullsub_75
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def_special BattleSetup_StartOldManTutorialBattle
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def_special ScrSpecial_StartOldManTutorialBattle
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def_special ChangePokemonNickname
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def_special Special_ChooseMonFromParty
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def_special nullsub_75
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@@ -320,9 +320,9 @@ gSpecials:: @ 815FD60
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def_special sub_80CAC08
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def_special sub_806E99C
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def_special sub_80CAC28
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def_special BattleSetup_StartIceCaveBattle
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def_special BattleSetup_StartLegendaryBattle
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def_special sub_807FABC
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def_special Special_StartGroudonKyogreBattle
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def_special Special_StartLegendaryBattle
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def_special Special_StartRegiBattle
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def_special SetUpTrainerMovement
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def_special nullsub_75
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def_special nullsub_75
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@@ -332,7 +332,7 @@ gSpecials:: @ 815FD60
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def_special nullsub_75
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def_special nullsub_75
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def_special sub_80E5E70
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def_special sub_807F998
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def_special ScrSpecial_StartSouthernIslandBattle
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def_special nullsub_75
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def_special nullsub_75
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def_special nullsub_75
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@@ -351,7 +351,7 @@ gSpecials:: @ 815FD60
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def_special GetNameOfEnigmaBerryInPlayerParty
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def_special nullsub_75
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def_special sub_810B82C
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def_special BattleSetup_StartMarowakBattle
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def_special ScrSpecial_StartMarowakBattle
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def_special sub_80CA630
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def_special sub_80CB7C4
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def_special sub_80CBC5C
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+10
-10
@@ -5,20 +5,20 @@
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void BattleSetup_StartWildBattle(void);
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void BattleSetup_StartRoamerBattle(void);
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void BattleSetup_StartOldManTutorialBattle(void);
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void ScrSpecial_StartOldManTutorialBattle(void);
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void BattleSetup_StartScriptedWildBattle(void);
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void BattleSetup_StartMarowakBattle(void);
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void sub_807F998(void);
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void BattleSetup_StartLegendaryBattle(void);
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void BattleSetup_StartIceCaveBattle(void);
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void sub_807FABC(void);
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void ScrSpecial_StartMarowakBattle(void);
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void ScrSpecial_StartSouthernIslandBattle(void);
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void Special_StartLegendaryBattle(void);
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void Special_StartGroudonKyogreBattle(void);
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void Special_StartRegiBattle(void);
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u8 BattleSetup_GetTerrainId(void);
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u8 sub_8080060(void);
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const u8 *BattleSetup_ConfigureTrainerBattle(const u8 *data);
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void ConfigureAndSetUpOneTrainerBattle(u8 trainerEventObjId, const u8 *trainerScript);
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bool32 GetTrainerFlagFromScriptPointer(const u8 *data);
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void SetUpTrainerMovement(void);
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u8 GetTrainerBattleMode(void);
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u8 ScrSpecial_GetTrainerBattleMode(void);
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u16 sub_80803D8(void);
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u16 GetTrainerFlag(void);
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void SetBattledTrainerFlag(void);
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@@ -26,11 +26,11 @@ bool8 HasTrainerBeenFought(u16 trainerId);
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void SetTrainerFlag(u16 trainerId);
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void ClearTrainerFlag(u16 trainerId);
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void BattleSetup_StartTrainerBattle(void);
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void BattleSetup_StartRematchBattle(void);
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void ShowTrainerIntroSpeech(void);
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void ScrSpecial_StartTrainerEyeRematch(void);
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void ScrSpecial_ShowTrainerIntroSpeech(void);
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const u8 *BattleSetup_GetScriptAddrAfterBattle(void);
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const u8 *BattleSetup_GetTrainerPostBattleScript(void);
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void ShowTrainerCantBattleSpeech(void);
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void ScrSpecial_ShowTrainerNonBattlingSpeech(void);
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void SetUpTrainerEncounterMusic(void);
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const u8 *GetTrainerALoseText(void);
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const u8 *GetTrainerWonSpeech(void);
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+1
-1
@@ -3719,7 +3719,7 @@ static void HandleEndTurn_BattleLost(void)
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}
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else
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{
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if (gBattleTypeFlags & BATTLE_TYPE_TRAINER && GetTrainerBattleMode() == 9)
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if (gBattleTypeFlags & BATTLE_TYPE_TRAINER && ScrSpecial_GetTrainerBattleMode() == 9)
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{
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if (sub_80803D8() & 1)
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gBattleCommunication[MULTISTRING_CHOOSER] = 1;
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+11
-11
@@ -288,7 +288,7 @@ static void DoTrainerBattle(void)
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IncrementGameStat(GAME_STAT_TRAINER_BATTLES);
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}
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void BattleSetup_StartOldManTutorialBattle(void)
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void ScrSpecial_StartOldManTutorialBattle(void)
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{
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CreateMaleMon(&gEnemyParty[0], SPECIES_WEEDLE, 5);
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ScriptContext2_Enable();
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@@ -307,7 +307,7 @@ void BattleSetup_StartScriptedWildBattle(void)
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IncrementGameStat(GAME_STAT_WILD_BATTLES);
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}
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void BattleSetup_StartMarowakBattle(void)
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void ScrSpecial_StartMarowakBattle(void)
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{
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ScriptContext2_Enable();
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gMain.savedCallback = CB2_EndMarowakBattle;
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@@ -326,7 +326,7 @@ void BattleSetup_StartMarowakBattle(void)
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IncrementGameStat(GAME_STAT_WILD_BATTLES);
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}
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void sub_807F998(void)
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void ScrSpecial_StartSouthernIslandBattle(void)
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{
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ScriptContext2_Enable();
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gMain.savedCallback = CB2_EndScriptedWildBattle;
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@@ -336,7 +336,7 @@ void sub_807F998(void)
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IncrementGameStat(GAME_STAT_WILD_BATTLES);
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}
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void BattleSetup_StartLegendaryBattle(void)
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void Special_StartLegendaryBattle(void)
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{
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u16 species;
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@@ -367,7 +367,7 @@ void BattleSetup_StartLegendaryBattle(void)
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IncrementGameStat(GAME_STAT_WILD_BATTLES);
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}
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void BattleSetup_StartIceCaveBattle(void)
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void Special_StartGroudonKyogreBattle(void)
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{
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ScriptContext2_Enable();
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gMain.savedCallback = CB2_EndScriptedWildBattle;
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@@ -380,7 +380,7 @@ void BattleSetup_StartIceCaveBattle(void)
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IncrementGameStat(GAME_STAT_WILD_BATTLES);
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}
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void sub_807FABC(void)
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void Special_StartRegiBattle(void)
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{
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ScriptContext2_Enable();
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gMain.savedCallback = CB2_EndScriptedWildBattle;
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@@ -840,7 +840,7 @@ void SetUpTrainerMovement(void)
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SetTrainerMovementType(eventObject, GetTrainerFacingDirectionMovementType(eventObject->facingDirection));
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}
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u8 GetTrainerBattleMode(void)
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u8 ScrSpecial_GetTrainerBattleMode(void)
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{
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return sTrainerBattleMode;
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}
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@@ -884,7 +884,7 @@ void ClearTrainerFlag(u16 trainerId)
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void BattleSetup_StartTrainerBattle(void)
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{
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gBattleTypeFlags = BATTLE_TYPE_TRAINER;
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if (GetTrainerBattleMode() == TRAINER_BATTLE_TUTORIAL
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if (ScrSpecial_GetTrainerBattleMode() == TRAINER_BATTLE_TUTORIAL
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&& sub_80803D8() & 3)
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gBattleTypeFlags |= BATTLE_TYPE_FIRST_BATTLE;
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gMain.savedCallback = CB2_EndTrainerBattle;
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@@ -959,7 +959,7 @@ static void CB2_EndRematchBattle(void)
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}
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}
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void BattleSetup_StartRematchBattle(void)
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void ScrSpecial_StartTrainerEyeRematch(void)
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{
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gBattleTypeFlags = BATTLE_TYPE_TRAINER;
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gMain.savedCallback = CB2_EndRematchBattle;
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@@ -967,7 +967,7 @@ void BattleSetup_StartRematchBattle(void)
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ScriptContext1_Stop();
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}
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void ShowTrainerIntroSpeech(void)
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void ScrSpecial_ShowTrainerIntroSpeech(void)
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{
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ShowFieldMessage(GetIntroSpeechOfApproachingTrainer());
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}
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@@ -988,7 +988,7 @@ const u8 *BattleSetup_GetTrainerPostBattleScript(void)
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return EventScript_1C555B;
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}
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void ShowTrainerCantBattleSpeech(void)
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void ScrSpecial_ShowTrainerNonBattlingSpeech(void)
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{
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ShowFieldMessage(GetTrainerCantBattleSpeech());
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}
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Reference in New Issue
Block a user