revert some symbol documentation (I hate this)

This commit is contained in:
jiangzhengwenjz
2019-10-25 09:17:15 +08:00
parent b8c2d14f6a
commit 6ca932e5e9
14 changed files with 50 additions and 50 deletions
+1 -1
View File
@@ -92,7 +92,7 @@ EventScript_1652C0:: @ 81652C0
setvar VAR_0x8006, 0
special CreateObedientEnemyMon
setflag FLAG_SYS_SPECIAL_WILD_BATTLE
special BattleSetup_StartLegendaryBattle
special Special_StartLegendaryBattle
waitstate
clearflag FLAG_SYS_SPECIAL_WILD_BATTLE
specialvar VAR_RESULT, Special_GetBattleOutcome
+1 -1
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@@ -41,7 +41,7 @@ CeruleanCave_B1F_EventScript_1624F5:: @ 81624F5
waitbuttonpress
setwildbattle SPECIES_MEWTWO, 70, ITEM_NONE
setflag FLAG_SYS_SPECIAL_WILD_BATTLE
special BattleSetup_StartLegendaryBattle
special Special_StartLegendaryBattle
waitstate
clearflag FLAG_SYS_SPECIAL_WILD_BATTLE
specialvar VAR_RESULT, Special_GetBattleOutcome
+1 -1
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@@ -41,7 +41,7 @@ MtEmber_Summit_EventScript_163B33:: @ 8163B33
playbgm MUS_EXEYE, 0
waitbuttonpress
setflag FLAG_SYS_SPECIAL_WILD_BATTLE
special BattleSetup_StartLegendaryBattle
special Special_StartLegendaryBattle
waitstate
clearflag FLAG_SYS_SPECIAL_WILD_BATTLE
specialvar VAR_RESULT, Special_GetBattleOutcome
+1 -1
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@@ -65,7 +65,7 @@ NavelRock_Base_EventScript_165134:: @ 8165134
setvar VAR_0x8006, 0
special CreateObedientEnemyMon
setflag FLAG_SYS_SPECIAL_WILD_BATTLE
special BattleSetup_StartLegendaryBattle
special Special_StartLegendaryBattle
waitstate
clearflag FLAG_SYS_SPECIAL_WILD_BATTLE
specialvar VAR_RESULT, Special_GetBattleOutcome
+1 -1
View File
@@ -69,7 +69,7 @@ NavelRock_Summit_EventScript_164FFB:: @ 8164FFB
setvar VAR_0x8006, 0
special CreateObedientEnemyMon
setflag FLAG_SYS_SPECIAL_WILD_BATTLE
special BattleSetup_StartLegendaryBattle
special Special_StartLegendaryBattle
waitstate
clearflag FLAG_SYS_SPECIAL_WILD_BATTLE
setvar VAR_LAST_TALKED, 1
+1 -1
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@@ -9,7 +9,7 @@ PokemonTower_6F_EventScript_1634B8:: @ 81634B8
compare_var_to_value VAR_RESULT, 2
goto_if eq, EventScript_1A7AE0
setwildbattle SPECIES_MAROWAK, 30, ITEM_NONE
special BattleSetup_StartMarowakBattle
special ScrSpecial_StartMarowakBattle
waitstate
special sub_8112364
compare_var_to_value VAR_RESULT, 0
+1 -1
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@@ -54,7 +54,7 @@ PowerPlant_EventScript_1637B8:: @ 81637B8
playbgm MUS_EXEYE, 0
waitbuttonpress
setflag FLAG_SYS_SPECIAL_WILD_BATTLE
special BattleSetup_StartLegendaryBattle
special Special_StartLegendaryBattle
waitstate
clearflag FLAG_SYS_SPECIAL_WILD_BATTLE
specialvar VAR_RESULT, Special_GetBattleOutcome
+1 -1
View File
@@ -179,7 +179,7 @@ SeafoamIslands_B4F_EventScript_1631AC:: @ 81631AC
playbgm MUS_EXEYE, 0
waitbuttonpress
setflag FLAG_SYS_SPECIAL_WILD_BATTLE
special BattleSetup_StartLegendaryBattle
special Special_StartLegendaryBattle
waitstate
clearflag FLAG_SYS_SPECIAL_WILD_BATTLE
specialvar VAR_RESULT, Special_GetBattleOutcome
+2 -2
View File
@@ -151,7 +151,7 @@ EventScript_165A65:: @ 8165A65
compare_var_to_value VAR_RESULT, 2
goto_if eq, EventScript_1A7AE0
special sub_8112364
special BattleSetup_StartOldManTutorialBattle
special ScrSpecial_StartOldManTutorialBattle
waitstate
release
end
@@ -246,7 +246,7 @@ EventScript_165B4C:: @ 8165B4C
compare_var_to_value VAR_RESULT, 2
goto_if eq, EventScript_1A7AE0
special sub_8112364
special BattleSetup_StartOldManTutorialBattle
special ScrSpecial_StartOldManTutorialBattle
waitstate
lock
faceplayer