revert some symbol documentation (I hate this)

This commit is contained in:
jiangzhengwenjz
2019-10-25 09:17:15 +08:00
parent b8c2d14f6a
commit 6ca932e5e9
14 changed files with 50 additions and 50 deletions
+10 -10
View File
@@ -5,20 +5,20 @@
void BattleSetup_StartWildBattle(void);
void BattleSetup_StartRoamerBattle(void);
void BattleSetup_StartOldManTutorialBattle(void);
void ScrSpecial_StartOldManTutorialBattle(void);
void BattleSetup_StartScriptedWildBattle(void);
void BattleSetup_StartMarowakBattle(void);
void sub_807F998(void);
void BattleSetup_StartLegendaryBattle(void);
void BattleSetup_StartIceCaveBattle(void);
void sub_807FABC(void);
void ScrSpecial_StartMarowakBattle(void);
void ScrSpecial_StartSouthernIslandBattle(void);
void Special_StartLegendaryBattle(void);
void Special_StartGroudonKyogreBattle(void);
void Special_StartRegiBattle(void);
u8 BattleSetup_GetTerrainId(void);
u8 sub_8080060(void);
const u8 *BattleSetup_ConfigureTrainerBattle(const u8 *data);
void ConfigureAndSetUpOneTrainerBattle(u8 trainerEventObjId, const u8 *trainerScript);
bool32 GetTrainerFlagFromScriptPointer(const u8 *data);
void SetUpTrainerMovement(void);
u8 GetTrainerBattleMode(void);
u8 ScrSpecial_GetTrainerBattleMode(void);
u16 sub_80803D8(void);
u16 GetTrainerFlag(void);
void SetBattledTrainerFlag(void);
@@ -26,11 +26,11 @@ bool8 HasTrainerBeenFought(u16 trainerId);
void SetTrainerFlag(u16 trainerId);
void ClearTrainerFlag(u16 trainerId);
void BattleSetup_StartTrainerBattle(void);
void BattleSetup_StartRematchBattle(void);
void ShowTrainerIntroSpeech(void);
void ScrSpecial_StartTrainerEyeRematch(void);
void ScrSpecial_ShowTrainerIntroSpeech(void);
const u8 *BattleSetup_GetScriptAddrAfterBattle(void);
const u8 *BattleSetup_GetTrainerPostBattleScript(void);
void ShowTrainerCantBattleSpeech(void);
void ScrSpecial_ShowTrainerNonBattlingSpeech(void);
void SetUpTrainerEncounterMusic(void);
const u8 *GetTrainerALoseText(void);
const u8 *GetTrainerWonSpeech(void);