Sync field_effect_object_template_pointers.h with Emerald
This commit is contained in:
@@ -72,41 +72,41 @@
|
||||
#define FLDEFF_DESTROY_DEOXYS_ROCK 68
|
||||
#define FLDEFF_UNK_45 69 // TODO: related to fame checker photos
|
||||
|
||||
#define FLDEFFGFX_SHADOW_SMALL 0
|
||||
#define FLDEFFGFX_SHADOW_MEDIUM 1
|
||||
#define FLDEFFGFX_SHADOW_LARGE 2
|
||||
#define FLDEFFGFX_SHADOW_EXTRA_LARGE 3
|
||||
#define FLDEFFGFX_04 4
|
||||
#define FLDEFFGFX_05 5
|
||||
#define FLDEFFGFX_06 6
|
||||
#define FLDEFFGFX_07 7
|
||||
#define FLDEFFGFX_08 8
|
||||
#define FLDEFFGFX_09 9
|
||||
#define FLDEFFGFX_10 10
|
||||
#define FLDEFFGFX_11 11
|
||||
#define FLDEFFGFX_12 12
|
||||
#define FLDEFFGFX_13 13
|
||||
#define FLDEFFGFX_14 14
|
||||
#define FLDEFFGFX_15 15
|
||||
#define FLDEFFGFX_16 16
|
||||
#define FLDEFFGFX_17 17
|
||||
#define FLDEFFGFX_18 18
|
||||
#define FLDEFFGFX_19 19
|
||||
#define FLDEFFGFX_20 20
|
||||
#define FLDEFFGFX_REFLECTION 21
|
||||
#define FLDEFFGFX_22 22
|
||||
#define FLDEFFGFX_23 23
|
||||
#define FLDEFFGFX_24 24
|
||||
#define FLDEFFGFX_25 25
|
||||
#define FLDEFFGFX_FLY_BLOB 26
|
||||
#define FLDEFFGFX_27 27
|
||||
#define FLDEFFGFX_28 28
|
||||
#define FLDEFFGFX_29 29
|
||||
#define FLDEFFGFX_30 30
|
||||
#define FLDEFFGFX_31 31
|
||||
#define FLDEFFGFX_32 32
|
||||
#define FLDEFFGFX_33 33
|
||||
#define FLDEFFGFX_34 34
|
||||
#define FLDEFFGFX_35 35
|
||||
#define FLDEFFOBJ_SHADOW_S 0
|
||||
#define FLDEFFOBJ_SHADOW_M 1
|
||||
#define FLDEFFOBJ_SHADOW_L 2
|
||||
#define FLDEFFOBJ_SHADOW_XL 3
|
||||
#define FLDEFFOBJ_TALL_GRASS 4
|
||||
#define FLDEFFOBJ_RIPPLE 5
|
||||
#define FLDEFFOBJ_ASH 6
|
||||
#define FLDEFFOBJ_SURF_BLOB 7
|
||||
#define FLDEFFOBJ_ARROW 8
|
||||
#define FLDEFFOBJ_GROUND_IMPACT_DUST 9
|
||||
#define FLDEFFOBJ_JUMP_TALL_GRASS 10
|
||||
#define FLDEFFOBJ_SAND_FOOTPRINTS 11
|
||||
#define FLDEFFOBJ_JUMP_BIG_SPLASH 12
|
||||
#define FLDEFFOBJ_SPLASH 13
|
||||
#define FLDEFFOBJ_JUMP_SMALL_SPLASH 14
|
||||
#define FLDEFFOBJ_LONG_GRASS 15
|
||||
#define FLDEFFOBJ_JUMP_LONG_GRASS 16
|
||||
#define FLDEFFOBJ_UNUSED_GRASS 17
|
||||
#define FLDEFFOBJ_UNUSED_GRASS_2 18
|
||||
#define FLDEFFOBJ_UNUSED_SAND 19
|
||||
#define FLDEFFOBJ_WATER_SURFACING 20
|
||||
#define FLDEFFOBJ_REFLECTION_DISTORTION 21
|
||||
#define FLDEFFOBJ_SPARKLE 22
|
||||
#define FLDEFFOBJ_DEEP_SAND_FOOTPRINTS 23
|
||||
#define FLDEFFOBJ_TREE_DISGUISE 24
|
||||
#define FLDEFFOBJ_MOUNTAIN_DISGUISE 25
|
||||
#define FLDEFFOBJ_BIRD 26
|
||||
#define FLDEFFOBJ_BIKE_TIRE_TRACKS 27
|
||||
#define FLDEFFOBJ_SAND_DISGUISE 28
|
||||
#define FLDEFFOBJ_SAND_PILE 29
|
||||
#define FLDEFFOBJ_SHORT_GRASS 30
|
||||
#define FLDEFFOBJ_HOT_SPRINGS_WATER 31
|
||||
#define FLDEFFOBJ_ASH_PUFF 32
|
||||
#define FLDEFFOBJ_ASH_LAUNCH 33
|
||||
#define FLDEFFOBJ_BUBBLES 34
|
||||
#define FLDEFFOBJ_SMALL_SPARKLE 35
|
||||
|
||||
#endif // GUARD_CONSTANTS_FIELD_EFFECTS_H
|
||||
|
||||
Reference in New Issue
Block a user