Synced src/battle_script_commands.c
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@@ -342,9 +342,9 @@
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#define BG_FISSURE 21
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#define BG_BUG_OPPONENT 22
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#define BG_BUG_PLAYER 23
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#define BG_SOLARBEAM_OPPONENT 24
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#define BG_SOLARBEAM_PLAYER 25
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#define BG_SOLARBEAM_CONTESTS 26
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#define BG_SOLAR_BEAM_OPPONENT 24
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#define BG_SOLAR_BEAM_PLAYER 25
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#define BG_SOLAR_BEAM_CONTESTS 26
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// table ids for general animations
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#define B_ANIM_CASTFORM_CHANGE 0x0
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