Synced src/battle_script_commands.c
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+8
-5
@@ -17,6 +17,14 @@ enum
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WINDOW_TILE_DATA
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};
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// Mode for CopyWindowToVram, CopyWindowRectToVram and CopyWindowToVram8Bit
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enum {
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COPYWIN_NONE,
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COPYWIN_MAP,
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COPYWIN_GFX,
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COPYWIN_FULL,
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};
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struct WindowTemplate
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{
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u8 bg;
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@@ -57,11 +65,6 @@ int AddWindowWithoutTileMap(const struct WindowTemplate *template);
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void RemoveWindow(u8 windowId);
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void FreeAllWindowBuffers(void);
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// Mode parameter for funcs below
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#define COPYWIN_MAP 1
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#define COPYWIN_GFX 2
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#define COPYWIN_BOTH 3
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void CopyWindowToVram(u8 windowId, u8 mode);
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void CopyWindowToVram8Bit(u8 windowId, u8 mode);
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