Synced src/battle_script_commands.c

This commit is contained in:
Eduardo Quezada
2022-07-29 09:42:03 -04:00
parent 0709da5867
commit 7f53f533bb
90 changed files with 2734 additions and 2058 deletions
+3 -3
View File
@@ -341,7 +341,7 @@ void InitPokemonSpecialAnimScene(struct PokemonSpecialAnimScene * buffer, u16 an
LoadBgGfxByAnimType(animType);
FillWindowPixelBuffer(0, PIXEL_FILL(0));
TextWindow_SetUserSelectedFrame(0, 0x000, 0xe0);
CopyWindowToVram(0, COPYWIN_BOTH);
CopyWindowToVram(0, COPYWIN_FULL);
ShowBg(0);
ShowBg(3);
HideBg(1);
@@ -370,7 +370,7 @@ void PSA_ShowMessageWindow(void)
PutWindowTilemap(0);
FillWindowPixelBuffer(0, PIXEL_FILL(1));
DrawTextBorderOuter(0, 0x001, 0xE);
CopyWindowToVram(0, COPYWIN_BOTH);
CopyWindowToVram(0, COPYWIN_FULL);
}
void PSA_HideMessageWindow(void)
@@ -612,7 +612,7 @@ UNUSED void PSA_DrawLevelUpWindowPg1(u16 *statsBefore, u16 *statsAfter)
DrawTextBorderOuter(1, 0x001, 0xE);
DrawLevelUpWindowPg1(1, statsBefore, statsAfter, TEXT_COLOR_WHITE, TEXT_COLOR_DARK_GRAY, TEXT_COLOR_LIGHT_GRAY);
PutWindowTilemap(1);
CopyWindowToVram(1, COPYWIN_BOTH);
CopyWindowToVram(1, COPYWIN_FULL);
}
UNUSED void PSA_DrawLevelUpWindowPg2(u16 *currStats)
{