Sync battle anim - smokescreen
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@@ -1,55 +0,0 @@
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.include "asm/macros.inc"
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.include "constants/constants.inc"
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.section .rodata
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.align 2
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gSmokescreenImpactSpriteSheet::
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obj_tiles gSmokescreenImpactTiles, 0x0180, 55019
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gSmokescreenImpactSpritePalette::
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obj_pal gSmokescreenImpactPalette, 55019
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gOamData_835099C::
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.4byte 0x40000000, 0x00000400
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gAnimCmd_82509A4::
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obj_image_anim_frame 0, 4
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obj_image_anim_frame 4, 4
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obj_image_anim_frame 8, 4
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obj_image_anim_end
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gAnimCmd_82509B4::
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obj_image_anim_frame 0, 4, OBJ_IMAGE_ANIM_H_FLIP
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obj_image_anim_frame 4, 4, OBJ_IMAGE_ANIM_H_FLIP
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obj_image_anim_frame 8, 4, OBJ_IMAGE_ANIM_H_FLIP
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obj_image_anim_end
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gAnimCmd_82509C4::
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obj_image_anim_frame 0, 4, OBJ_IMAGE_ANIM_V_FLIP
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obj_image_anim_frame 4, 4, OBJ_IMAGE_ANIM_V_FLIP
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obj_image_anim_frame 8, 4, OBJ_IMAGE_ANIM_V_FLIP
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obj_image_anim_end
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gAnimCmd_82509D4::
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obj_image_anim_frame 0, 4, OBJ_IMAGE_ANIM_H_FLIP | OBJ_IMAGE_ANIM_V_FLIP
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obj_image_anim_frame 4, 4, OBJ_IMAGE_ANIM_H_FLIP | OBJ_IMAGE_ANIM_V_FLIP
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obj_image_anim_frame 8, 4, OBJ_IMAGE_ANIM_H_FLIP | OBJ_IMAGE_ANIM_V_FLIP
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obj_image_anim_end
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gSpriteAnimTable_82509E4::
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.4byte gAnimCmd_82509A4
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.4byte gAnimCmd_82509B4
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.4byte gAnimCmd_82509C4
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.4byte gAnimCmd_82509D4
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gSmokescreenImpactSpriteTemplate::
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spr_template 55019, 55019, gOamData_835099C, gSpriteAnimTable_82509E4, NULL, gDummySpriteAffineAnimTable, SpriteCB_DestroySprite
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gSpriteSheet_EnemyShadow::
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obj_tiles gFile_graphics_battle_interface_enemy_mon_shadow_sheet, 0x0080, 55129
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gOamData_8250A14::
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.4byte 0x40004000, 0x00000c00
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gSpriteTemplate_EnemyShadow::
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spr_template 55129, 55039, gOamData_8250A14, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, SpriteCB_SetInvisible
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