Finish trainer_see
This commit is contained in:
@@ -19567,7 +19567,7 @@ sub_80669D4: @ 80669D4
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cmp r0, 0x3F
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bne _080669EA
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adds r0, r4, 0
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bl sub_80824EC
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bl MovementAction_RevealTrainer_RunTrainerSeeFuncList
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movs r0, 0
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b _08066A12
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_080669EA:
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@@ -1,405 +0,0 @@
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.include "asm/macros.inc"
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.include "constants/constants.inc"
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.syntax unified
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.text
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thumb_func_start sub_808243C
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sub_808243C: @ 808243C
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push {r4,r5,lr}
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sub sp, 0x4
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lsls r0, 24
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lsrs r0, 24
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adds r5, r0, 0
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lsls r0, r5, 2
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adds r0, r5
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lsls r0, 3
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ldr r1, _080824D0 @ =gTasks
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adds r4, r0, r1
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adds r0, r4, 0
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adds r0, 0xA
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mov r1, sp
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bl LoadWordFromTwoHalfwords
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movs r1, 0x16
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ldrsh r0, [r4, r1]
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cmp r0, 0
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bne _0808246E
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ldr r0, [sp]
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bl ObjectEventClearAnim
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ldrh r0, [r4, 0x16]
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adds r0, 0x1
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strh r0, [r4, 0x16]
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_0808246E:
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ldr r1, _080824D4 @ =gUnknown_83C7294
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movs r2, 0x8
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ldrsh r0, [r4, r2]
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lsls r0, 2
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adds r0, r1
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ldr r2, [sp]
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ldr r3, [r0]
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adds r0, r5, 0
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adds r1, r4, 0
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bl _call_via_r3
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movs r1, 0x8
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ldrsh r0, [r4, r1]
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cmp r0, 0x3
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bne _080824D8
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movs r0, 0x31
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bl FieldEffectActiveListContains
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lsls r0, 24
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cmp r0, 0
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bne _080824D8
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ldr r4, [sp]
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ldrb r0, [r4, 0x18]
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lsls r0, 28
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lsrs r0, 28
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bl GetTrainerFacingDirectionMovementType
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adds r1, r0, 0
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lsls r1, 24
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lsrs r1, 24
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adds r0, r4, 0
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bl SetTrainerMovementType
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ldr r4, [sp]
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ldrb r0, [r4, 0x18]
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lsls r0, 28
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lsrs r0, 28
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bl GetTrainerFacingDirectionMovementType
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adds r1, r0, 0
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lsls r1, 24
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lsrs r1, 24
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adds r0, r4, 0
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bl TryOverrideTemplateCoordsForObjectEvent
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adds r0, r5, 0
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bl DestroyTask
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b _080824E2
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.align 2, 0
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_080824D0: .4byte gTasks
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_080824D4: .4byte gUnknown_83C7294
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_080824D8:
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ldr r2, [sp]
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ldrb r1, [r2]
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movs r0, 0x7F
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ands r0, r1
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strb r0, [r2]
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_080824E2:
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add sp, 0x4
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pop {r4,r5}
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pop {r0}
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bx r0
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thumb_func_end sub_808243C
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thumb_func_start sub_80824EC
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sub_80824EC: @ 80824EC
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push {r4,lr}
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adds r4, r0, 0
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ldr r0, _08082518 @ =sub_808243C
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movs r1, 0
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bl CreateTask
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adds r1, r0, 0
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lsls r1, 24
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lsrs r1, 24
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lsls r0, r1, 2
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adds r0, r1
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lsls r0, 3
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ldr r1, _0808251C @ =gTasks+0x8
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adds r0, r1
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adds r0, 0x2
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adds r1, r4, 0
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bl StoreWordInTwoHalfwords
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pop {r4}
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pop {r0}
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bx r0
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.align 2, 0
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_08082518: .4byte sub_808243C
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_0808251C: .4byte gTasks+0x8
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thumb_func_end sub_80824EC
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thumb_func_start ScrSpecial_EndTrainerApproach
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ScrSpecial_EndTrainerApproach: @ 8082520
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push {lr}
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ldr r0, _0808252C @ =sub_8082530
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bl sub_8081E9C
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pop {r0}
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bx r0
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.align 2, 0
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_0808252C: .4byte sub_8082530
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thumb_func_end ScrSpecial_EndTrainerApproach
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thumb_func_start sub_8082530
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sub_8082530: @ 8082530
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push {lr}
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lsls r0, 24
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lsrs r0, 24
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bl DestroyTask
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bl EnableBothScriptContexts
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pop {r0}
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bx r0
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thumb_func_end sub_8082530
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thumb_func_start FldEff_ExclamationMarkIcon1
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FldEff_ExclamationMarkIcon1: @ 8082544
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push {lr}
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ldr r0, _08082574 @ =gUnknown_83C7388
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movs r1, 0
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movs r2, 0
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movs r3, 0x53
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bl CreateSpriteAtEnd
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lsls r0, 24
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lsrs r1, r0, 24
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cmp r1, 0x40
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beq _0808256C
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lsls r0, r1, 4
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adds r0, r1
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lsls r0, 2
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ldr r1, _08082578 @ =gSprites
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adds r0, r1
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movs r1, 0
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movs r2, 0
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bl sub_808265C
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_0808256C:
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movs r0, 0
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pop {r1}
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bx r1
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.align 2, 0
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_08082574: .4byte gUnknown_83C7388
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_08082578: .4byte gSprites
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thumb_func_end FldEff_ExclamationMarkIcon1
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thumb_func_start sub_808257C
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sub_808257C: @ 808257C
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push {lr}
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ldr r0, _080825AC @ =gUnknown_83C7388
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movs r1, 0
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movs r2, 0
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movs r3, 0x52
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bl CreateSpriteAtEnd
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lsls r0, 24
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lsrs r1, r0, 24
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cmp r1, 0x40
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beq _080825A4
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lsls r0, r1, 4
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adds r0, r1
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lsls r0, 2
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ldr r1, _080825B0 @ =gSprites
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adds r0, r1
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movs r1, 0x42
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movs r2, 0x1
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bl sub_808265C
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_080825A4:
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movs r0, 0
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pop {r1}
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bx r1
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.align 2, 0
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_080825AC: .4byte gUnknown_83C7388
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_080825B0: .4byte gSprites
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thumb_func_end sub_808257C
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thumb_func_start sub_80825B4
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sub_80825B4: @ 80825B4
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push {lr}
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ldr r0, _080825E4 @ =gUnknown_83C7388
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movs r1, 0
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movs r2, 0
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movs r3, 0x52
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bl CreateSpriteAtEnd
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lsls r0, 24
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lsrs r1, r0, 24
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cmp r1, 0x40
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beq _080825DC
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lsls r0, r1, 4
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adds r0, r1
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lsls r0, 2
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ldr r1, _080825E8 @ =gSprites
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adds r0, r1
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movs r1, 0x2E
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movs r2, 0x2
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bl sub_808265C
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_080825DC:
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movs r0, 0
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pop {r1}
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bx r1
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.align 2, 0
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_080825E4: .4byte gUnknown_83C7388
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_080825E8: .4byte gSprites
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thumb_func_end sub_80825B4
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thumb_func_start sub_80825EC
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sub_80825EC: @ 80825EC
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push {lr}
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ldr r0, _0808261C @ =gUnknown_83C7388
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movs r1, 0
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movs r2, 0
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movs r3, 0x52
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bl CreateSpriteAtEnd
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lsls r0, 24
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lsrs r1, r0, 24
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cmp r1, 0x40
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beq _08082614
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lsls r0, r1, 4
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adds r0, r1
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lsls r0, 2
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ldr r1, _08082620 @ =gSprites
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adds r0, r1
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movs r1, 0x40
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movs r2, 0x3
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bl sub_808265C
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_08082614:
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movs r0, 0
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pop {r1}
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bx r1
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.align 2, 0
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_0808261C: .4byte gUnknown_83C7388
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_08082620: .4byte gSprites
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thumb_func_end sub_80825EC
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thumb_func_start sub_8082624
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sub_8082624: @ 8082624
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push {lr}
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ldr r0, _08082654 @ =gUnknown_83C7388
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movs r1, 0
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movs r2, 0
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movs r3, 0x52
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bl CreateSpriteAtEnd
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lsls r0, 24
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lsrs r1, r0, 24
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cmp r1, 0x40
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beq _0808264C
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lsls r0, r1, 4
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adds r0, r1
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lsls r0, 2
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ldr r1, _08082658 @ =gSprites
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adds r0, r1
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movs r1, 0x21
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movs r2, 0x4
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bl sub_808265C
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_0808264C:
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movs r0, 0
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pop {r1}
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bx r1
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.align 2, 0
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_08082654: .4byte gUnknown_83C7388
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_08082658: .4byte gSprites
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thumb_func_end sub_8082624
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thumb_func_start sub_808265C
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sub_808265C: @ 808265C
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push {r4,lr}
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lsls r2, 24
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lsrs r2, 24
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ldrb r4, [r0, 0x5]
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movs r3, 0xD
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negs r3, r3
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ands r3, r4
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movs r4, 0x4
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orrs r3, r4
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strb r3, [r0, 0x5]
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movs r3, 0x3E
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adds r3, r0
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mov r12, r3
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ldrb r3, [r3]
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movs r4, 0x2
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orrs r3, r4
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mov r4, r12
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strb r3, [r4]
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ldr r4, _080826A0 @ =gFieldEffectArguments
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ldr r3, [r4]
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strh r3, [r0, 0x2E]
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ldr r3, [r4, 0x4]
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strh r3, [r0, 0x30]
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ldr r3, [r4, 0x8]
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strh r3, [r0, 0x32]
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ldr r3, _080826A4 @ =0x0000fffb
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strh r3, [r0, 0x34]
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strh r1, [r0, 0x3C]
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adds r1, r2, 0
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bl StartSpriteAnim
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pop {r4}
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pop {r0}
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bx r0
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.align 2, 0
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_080826A0: .4byte gFieldEffectArguments
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_080826A4: .4byte 0x0000fffb
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thumb_func_end sub_808265C
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thumb_func_start objc_exclamation_mark_probably
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objc_exclamation_mark_probably: @ 80826A8
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push {r4,lr}
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sub sp, 0x4
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adds r4, r0, 0
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ldrh r0, [r4, 0x2E]
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lsls r0, 24
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lsrs r0, 24
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ldrh r1, [r4, 0x30]
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lsls r1, 24
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lsrs r1, 24
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ldrh r2, [r4, 0x32]
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lsls r2, 24
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lsrs r2, 24
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mov r3, sp
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bl TryGetObjectEventIdByLocalIdAndMap
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lsls r0, 24
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cmp r0, 0
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bne _080826DA
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adds r0, r4, 0
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adds r0, 0x3F
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ldrb r1, [r0]
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movs r0, 0x10
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ands r0, r1
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cmp r0, 0
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beq _080826E8
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_080826DA:
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ldrh r1, [r4, 0x3C]
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lsls r1, 24
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lsrs r1, 24
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adds r0, r4, 0
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bl FieldEffectStop
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b _08082736
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_080826E8:
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ldr r2, _0808272C @ =gObjectEvents
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mov r0, sp
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ldrb r1, [r0]
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lsls r0, r1, 3
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adds r0, r1
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lsls r0, 2
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adds r0, r2
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ldrb r0, [r0, 0x4]
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lsls r1, r0, 4
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adds r1, r0
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lsls r1, 2
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ldr r0, _08082730 @ =gSprites
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adds r1, r0
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ldrh r3, [r4, 0x34]
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ldrh r0, [r4, 0x36]
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adds r2, r3, r0
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strh r2, [r4, 0x36]
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ldrh r0, [r1, 0x20]
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strh r0, [r4, 0x20]
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ldrh r0, [r1, 0x22]
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subs r0, 0x10
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strh r0, [r4, 0x22]
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ldrh r0, [r1, 0x24]
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strh r0, [r4, 0x24]
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ldrh r0, [r1, 0x26]
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adds r0, r2
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strh r0, [r4, 0x26]
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lsls r2, 16
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asrs r2, 16
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cmp r2, 0
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beq _08082734
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adds r0, r3, 0x1
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strh r0, [r4, 0x34]
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b _08082736
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.align 2, 0
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_0808272C: .4byte gObjectEvents
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_08082730: .4byte gSprites
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_08082734:
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strh r2, [r4, 0x34]
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_08082736:
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add sp, 0x4
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pop {r4}
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pop {r0}
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bx r0
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thumb_func_end objc_exclamation_mark_probably
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.align 2, 0 @ Don't pad with nop.
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@@ -204,7 +204,7 @@ gFldEffScript_FlyIn:: @ 81D98BE
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end
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gFldEffScript_ExclamationMarkIcon2:: @ 81D98C4
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callnative sub_8082624
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callnative FldEff_QuestionMarkIcon
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end
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gFldEffScript_FeetInFlowingWater:: @ 81D98CA
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@@ -257,7 +257,7 @@ gFldEffScript_Pokeball:: @ 81D9920
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end
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gFldEffScript_HeartIcon:: @ 81D992B
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callnative sub_80825B4
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callnative FldEff_XIcon
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end
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gFldEffScript_Nop47:: @ 81D9931
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@@ -322,7 +322,7 @@ gFldEffScript_UseTeleport:: @ 81D9986
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end
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gFldEffScript_Unk40:: @ 81D998C
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callnative sub_80825EC
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callnative FldEff_SmileyFaceIcon
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end
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gFldEffScript_Unk41:: @ 81D9992
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@@ -330,7 +330,7 @@ gFldEffScript_Unk41:: @ 81D9992
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end
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gFldEffScript_Unk42:: @ 81D9998
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callnative sub_808257C
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callnative FldEff_DoubleExclMarkIcon
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end
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gFldEffScript_Unk43:: @ 81D999E
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@@ -257,8 +257,8 @@ CeladonCity_GameCorner_EventScript_SlotMachine:: @ 816C96C
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||||
setfieldeffectarg 0, 255
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||||
setfieldeffectarg 1, 10
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setfieldeffectarg 2, 14
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dofieldeffect FLDEFF_UNK_40
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||||
waitfieldeffect FLDEFF_UNK_40 @ Smile icon?
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||||
dofieldeffect FLDEFF_SMILEY_FACE_ICON
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||||
waitfieldeffect FLDEFF_SMILEY_FACE_ICON @ Smile icon?
|
||||
specialvar VAR_RESULT, Special_GetRandomSlotMachine
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||||
playslotmachine VAR_RESULT
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||||
releaseall
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||||
|
||||
@@ -1,71 +0,0 @@
|
||||
.include "asm/macros.inc"
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||||
.include "constants/constants.inc"
|
||||
|
||||
.section .rodata
|
||||
.align 2
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||||
|
||||
gUnknown_83C7294:: @ 83C7294
|
||||
.4byte sub_8082150
|
||||
.4byte sub_8082184
|
||||
.4byte sub_80821DC
|
||||
.4byte sub_8082250
|
||||
|
||||
gOamData_83C72A4::
|
||||
.4byte 0x40000000, 0x00000400
|
||||
|
||||
gSpriteImages_83C72AC::
|
||||
.4byte gUnknown_83C6AC8 + 0x000, 0x80
|
||||
.4byte gUnknown_83C6AC8 + 0x080, 0x80
|
||||
.4byte gUnknown_83C6AC8 + 0x100, 0x80
|
||||
.4byte gUnknown_83C6AC8 + 0x300, 0x80
|
||||
.4byte gUnknown_83C6AC8 + 0x380, 0x80
|
||||
.4byte gUnknown_83C6AC8 + 0x400, 0x80
|
||||
.4byte gUnknown_83C6AC8 + 0x180, 0x80
|
||||
.4byte gUnknown_83C6AC8 + 0x200, 0x80
|
||||
.4byte gUnknown_83C6AC8 + 0x280, 0x80
|
||||
.4byte gUnknown_83C6AC8 + 0x480, 0x80
|
||||
.4byte gUnknown_83C6AC8 + 0x500, 0x80
|
||||
.4byte gUnknown_83C6AC8 + 0x580, 0x80
|
||||
.4byte gUnknown_83C6AC8 + 0x600, 0x80
|
||||
.4byte gUnknown_83C6AC8 + 0x680, 0x80
|
||||
.4byte gUnknown_83C6AC8 + 0x700, 0x80
|
||||
|
||||
gAnimCmd_83C7324::
|
||||
obj_image_anim_frame 0x0000, 0x0004
|
||||
obj_image_anim_frame 0x0001, 0x0004
|
||||
obj_image_anim_frame 0x0002, 0x0034
|
||||
obj_image_anim_end
|
||||
|
||||
gAnimCmd_83C7334::
|
||||
obj_image_anim_frame 0x0006, 0x0004
|
||||
obj_image_anim_frame 0x0007, 0x0004
|
||||
obj_image_anim_frame 0x0008, 0x0034
|
||||
obj_image_anim_end
|
||||
|
||||
gAnimCmd_83C7344::
|
||||
obj_image_anim_frame 0x0003, 0x0004
|
||||
obj_image_anim_frame 0x0004, 0x0004
|
||||
obj_image_anim_frame 0x0005, 0x0034
|
||||
obj_image_anim_end
|
||||
|
||||
gAnimCmd_83C7354::
|
||||
obj_image_anim_frame 0x0009, 0x0004
|
||||
obj_image_anim_frame 0x000a, 0x0004
|
||||
obj_image_anim_frame 0x000b, 0x0034
|
||||
obj_image_anim_end
|
||||
|
||||
gAnimCmd_83C7364::
|
||||
obj_image_anim_frame 0x000c, 0x0004
|
||||
obj_image_anim_frame 0x000d, 0x0004
|
||||
obj_image_anim_frame 0x000e, 0x0034
|
||||
obj_image_anim_end
|
||||
|
||||
gSpriteAnimTable_83C7374::
|
||||
.4byte gAnimCmd_83C7324
|
||||
.4byte gAnimCmd_83C7334
|
||||
.4byte gAnimCmd_83C7344
|
||||
.4byte gAnimCmd_83C7354
|
||||
.4byte gAnimCmd_83C7364
|
||||
|
||||
gUnknown_83C7388:: @ 83C7388
|
||||
spr_template 65535, 65535, gOamData_83C72A4, gSpriteAnimTable_83C7374, gSpriteImages_83C72AC, gDummySpriteAffineAnimTable, objc_exclamation_mark_probably
|
||||
@@ -47,7 +47,7 @@
|
||||
#define FLDEFF_USE_WATERFALL 43
|
||||
#define FLDEFF_USE_DIVE 44
|
||||
#define FLDEFF_POKEBALL 45
|
||||
#define FLDEFF_HEART_ICON 46
|
||||
#define FLDEFF_X_ICON 46
|
||||
#define FLDEFF_NOP_47 47
|
||||
#define FLDEFF_NOP_48 48
|
||||
#define FLDEFF_POP_OUT_OF_ASH 49
|
||||
@@ -65,9 +65,9 @@
|
||||
#define FLDEFF_PCTURN_ON 61
|
||||
#define FLDEFF_HALL_OF_FAME_RECORD 62
|
||||
#define FLDEFF_USE_TELEPORT 63
|
||||
#define FLDEFF_UNK_40 64 // TODO: game corner smile icon?
|
||||
#define FLDEFF_SMILEY_FACE_ICON 64 // TODO: game corner smile icon?
|
||||
#define FLDEFF_UNK_41 65 // TODO: related to vs_seeker
|
||||
#define FLDEFF_UNK_42 66 // TODO: related to trainer see
|
||||
#define FLDEFF_DOUBLE_EXCL_MARK_ICON 66 // TODO: related to trainer see
|
||||
#define FLDEFF_UNK_43 67 // TODO: related to deoxys
|
||||
#define FLDEFF_UNK_44 68 // TODO: related to trainer see
|
||||
#define FLDEFF_UNK_45 69 // TODO: related to fame checker photos
|
||||
|
||||
@@ -3,8 +3,12 @@
|
||||
|
||||
#include "global.h"
|
||||
|
||||
void sub_80B4578(struct ObjectEvent *);
|
||||
u8 sub_80B47BC(void);
|
||||
void sub_8155D78(struct ObjectEvent *);
|
||||
bool8 CheckForTrainersWantingBattle(void);
|
||||
void MovementAction_RevealTrainer_RunTrainerSeeFuncList(struct ObjectEvent *var);
|
||||
u8 FldEff_ExclamationMarkIcon1(void);
|
||||
u8 FldEff_DoubleExclMarkIcon(void);
|
||||
u8 FldEff_XIcon(void);
|
||||
u8 FldEff_SmileyFaceIcon(void);
|
||||
u8 FldEff_QuestionMarkIcon(void);
|
||||
|
||||
#endif //GUARD_TRAINER_SEE_H
|
||||
|
||||
@@ -123,7 +123,6 @@ SECTIONS {
|
||||
src/battle_setup.o(.text);
|
||||
asm/cable_club.o(.text);
|
||||
src/trainer_see.o(.text);
|
||||
asm/trainer_see.o(.text);
|
||||
src/wild_encounter.o(.text);
|
||||
asm/field_effect.o(.text);
|
||||
src/scanline_effect.o(.text);
|
||||
@@ -446,7 +445,6 @@ SECTIONS {
|
||||
src/battle_setup.o(.rodata);
|
||||
data/cable_club.o(.rodata);
|
||||
src/trainer_see.o(.rodata);
|
||||
data/trainer_see.o(.rodata);
|
||||
src/wild_encounter.o(.rodata);
|
||||
data/field_effect.o(.rodata);
|
||||
src/option_menu.o(.rodata);
|
||||
|
||||
+309
-53
@@ -4,7 +4,10 @@
|
||||
#include "field_effect.h"
|
||||
#include "field_player_avatar.h"
|
||||
#include "quest_log.h"
|
||||
#include "script.h"
|
||||
#include "task.h"
|
||||
#include "trainer_see.h"
|
||||
#include "util.h"
|
||||
#include "constants/battle_setup.h"
|
||||
#include "constants/event_object_movement.h"
|
||||
#include "constants/event_objects.h"
|
||||
@@ -20,32 +23,35 @@ static u8 GetTrainerApproachDistanceNorth(struct ObjectEvent * trainerObj, s16 r
|
||||
static u8 GetTrainerApproachDistanceWest(struct ObjectEvent * trainerObj, s16 range, s16 x, s16 y);
|
||||
static u8 GetTrainerApproachDistanceEast(struct ObjectEvent * trainerObj, s16 range, s16 x, s16 y);
|
||||
static u8 CheckPathBetweenTrainerAndPlayer(struct ObjectEvent * trainerObj, u8 approachDistance, u8 facingDirection);
|
||||
void TrainerApproachPlayer(struct ObjectEvent * trainerObj, u8 approachDistance);
|
||||
void Task_RunTrainerSeeFuncList(u8 taskId);
|
||||
bool8 sub_8081F34(u8 taskId, struct Task * task, struct ObjectEvent * trainerObj);
|
||||
bool8 sub_8081F38(u8 taskId, struct Task * task, struct ObjectEvent * trainerObj);
|
||||
bool8 sub_8081F90(u8 taskId, struct Task * task, struct ObjectEvent * trainerObj);
|
||||
bool8 sub_8081FD0(u8 taskId, struct Task * task, struct ObjectEvent * trainerObj);
|
||||
bool8 sub_808202C(u8 taskId, struct Task * task, struct ObjectEvent * trainerObj);
|
||||
bool8 sub_80820BC(u8 taskId, struct Task * task, struct ObjectEvent * trainerObj);
|
||||
bool8 sub_8082100(u8 taskId, struct Task * task, struct ObjectEvent * trainerObj);
|
||||
bool8 sub_8082134(u8 taskId, struct Task * task, struct ObjectEvent * trainerObj);
|
||||
bool8 sub_8082150(u8 taskId, struct Task * task, struct ObjectEvent * trainerObj);
|
||||
bool8 sub_8082184(u8 taskId, struct Task * task, struct ObjectEvent * trainerObj);
|
||||
bool8 sub_80821DC(u8 taskId, struct Task * task, struct ObjectEvent * trainerObj);
|
||||
bool8 sub_8082250(u8 taskId, struct Task * task, struct ObjectEvent * trainerObj);
|
||||
bool8 sub_808226C(u8 taskId, struct Task * task, struct ObjectEvent * trainerObj);
|
||||
bool8 sub_80822CC(u8 taskId, struct Task * task, struct ObjectEvent * trainerObj);
|
||||
bool8 sub_808237C(u8 taskId, struct Task * task, struct ObjectEvent * trainerObj);
|
||||
static void TrainerApproachPlayer(struct ObjectEvent * trainerObj, u8 approachDistance);
|
||||
static void Task_RunTrainerSeeFuncList(u8 taskId);
|
||||
static bool8 TrainerSeeFunc_Dummy(u8 taskId, struct Task * task, struct ObjectEvent * trainerObj);
|
||||
static bool8 TrainerSeeFunc_StartExclMark(u8 taskId, struct Task * task, struct ObjectEvent * trainerObj);
|
||||
static bool8 TrainerSeeFunc_WaitExclMark(u8 taskId, struct Task * task, struct ObjectEvent * trainerObj);
|
||||
static bool8 TrainerSeeFunc_TrainerApproach(u8 taskId, struct Task * task, struct ObjectEvent * trainerObj);
|
||||
static bool8 TrainerSeeFunc_PrepareToEngage(u8 taskId, struct Task * task, struct ObjectEvent * trainerObj);
|
||||
static bool8 TrainerSeeFunc_End(u8 taskId, struct Task * task, struct ObjectEvent * trainerObj);
|
||||
static bool8 TrainerSeeFunc_BeginRemoveDisguise(u8 taskId, struct Task * task, struct ObjectEvent * trainerObj);
|
||||
static bool8 TrainerSeeFunc_WaitRemoveDisguise(u8 taskId, struct Task * task, struct ObjectEvent * trainerObj);
|
||||
static bool8 TrainerSeeFunc_TrainerInAshFacesPlayer(u8 taskId, struct Task * task, struct ObjectEvent * trainerObj);
|
||||
static bool8 TrainerSeeFunc_BeginJumpOutOfAsh(u8 taskId, struct Task * task, struct ObjectEvent * trainerObj);
|
||||
static bool8 TrainerSeeFunc_WaitJumpOutOfAsh(u8 taskId, struct Task * task, struct ObjectEvent * trainerObj);
|
||||
static bool8 TrainerSeeFunc_EndJumpOutOfAsh(u8 taskId, struct Task * task, struct ObjectEvent * trainerObj);
|
||||
static bool8 TrainerSeeFunc_OffscreenAboveTrainerCreateCameraObj(u8 taskId, struct Task * task, struct ObjectEvent * trainerObj);
|
||||
static bool8 TrainerSeeFunc_OffscreenAboveTrainerCameraObjMoveUp(u8 taskId, struct Task * task, struct ObjectEvent * trainerObj);
|
||||
static bool8 TrainerSeeFunc_OffscreenAboveTrainerCameraObjMoveDown(u8 taskId, struct Task * task, struct ObjectEvent * trainerObj);
|
||||
static void Task_DestroyTrainerApproachTask(u8 taskId);
|
||||
static void SpriteCB_TrainerIcons(struct Sprite * sprite);
|
||||
static void SetIconSpriteData(struct Sprite *sprite, u16 fldEffId, u8 spriteAnimNum);
|
||||
|
||||
const u16 gUnknown_83C6AC8[] = INCBIN_U16("graphics/object_events/emoticons.4bpp");
|
||||
static const u16 sGfx_Emoticons[] = INCBIN_U16("graphics/object_events/emoticons.4bpp");
|
||||
|
||||
// u8 func(struct ObjectEvent * trainerObj, s16 range, s16 x, s16 y)
|
||||
// range is the maximum distance the trainer can see
|
||||
// x and y are the player's coordinates
|
||||
// Returns distance to walk if trainer has unobstructed view of player
|
||||
// Returns 0 if trainer can't see player
|
||||
const TRAINER_APPROACH_FUNC sDirectionalApproachDistanceFuncs[] = {
|
||||
static const TRAINER_APPROACH_FUNC sDirectionalApproachDistanceFuncs[] = {
|
||||
GetTrainerApproachDistanceSouth,
|
||||
GetTrainerApproachDistanceNorth,
|
||||
GetTrainerApproachDistanceWest,
|
||||
@@ -55,22 +61,29 @@ const TRAINER_APPROACH_FUNC sDirectionalApproachDistanceFuncs[] = {
|
||||
// bool8 func(u8 taskId, struct Task * task, struct ObjectEvent * trainerObj)
|
||||
// Returns TRUE to run the next func immediately
|
||||
// Returns FALSE to delay the next func to the next frame
|
||||
const TRAINER_SEE_FUNC sTrainerSeeFuncList[] = {
|
||||
sub_8081F34,
|
||||
sub_8081F38,
|
||||
sub_8081F90,
|
||||
sub_8081FD0,
|
||||
sub_808202C,
|
||||
sub_80820BC,
|
||||
sub_8082100,
|
||||
sub_8082134,
|
||||
sub_8082150,
|
||||
sub_8082184,
|
||||
sub_80821DC,
|
||||
sub_8082250,
|
||||
sub_808226C,
|
||||
sub_80822CC,
|
||||
sub_808237C
|
||||
static const TRAINER_SEE_FUNC sTrainerSeeFuncList[] = {
|
||||
TrainerSeeFunc_Dummy,
|
||||
TrainerSeeFunc_StartExclMark,
|
||||
TrainerSeeFunc_WaitExclMark,
|
||||
TrainerSeeFunc_TrainerApproach,
|
||||
TrainerSeeFunc_PrepareToEngage,
|
||||
TrainerSeeFunc_End,
|
||||
TrainerSeeFunc_BeginRemoveDisguise,
|
||||
TrainerSeeFunc_WaitRemoveDisguise,
|
||||
TrainerSeeFunc_TrainerInAshFacesPlayer,
|
||||
TrainerSeeFunc_BeginJumpOutOfAsh,
|
||||
TrainerSeeFunc_WaitJumpOutOfAsh,
|
||||
TrainerSeeFunc_EndJumpOutOfAsh,
|
||||
TrainerSeeFunc_OffscreenAboveTrainerCreateCameraObj,
|
||||
TrainerSeeFunc_OffscreenAboveTrainerCameraObjMoveUp,
|
||||
TrainerSeeFunc_OffscreenAboveTrainerCameraObjMoveDown
|
||||
};
|
||||
|
||||
static const TRAINER_SEE_FUNC sTrainerSeeFuncList2[] = {
|
||||
TrainerSeeFunc_TrainerInAshFacesPlayer,
|
||||
TrainerSeeFunc_BeginJumpOutOfAsh,
|
||||
TrainerSeeFunc_WaitJumpOutOfAsh,
|
||||
TrainerSeeFunc_EndJumpOutOfAsh
|
||||
};
|
||||
|
||||
bool8 CheckForTrainersWantingBattle(void)
|
||||
@@ -234,7 +247,7 @@ static u8 CheckPathBetweenTrainerAndPlayer(struct ObjectEvent *trainerObj, u8 ap
|
||||
(dest) = (struct ObjectEvent *)(((task)->tTrainerObjHi << 16) | ((u16)(task)->tTrainerObjLo)); \
|
||||
} while (0)
|
||||
|
||||
void TrainerApproachPlayer(struct ObjectEvent * trainerObj, u8 approachDistance)
|
||||
static void TrainerApproachPlayer(struct ObjectEvent * trainerObj, u8 approachDistance)
|
||||
{
|
||||
u8 taskId = CreateTask(Task_RunTrainerSeeFuncList, 80);
|
||||
struct Task * task = &gTasks[taskId];
|
||||
@@ -243,7 +256,7 @@ void TrainerApproachPlayer(struct ObjectEvent * trainerObj, u8 approachDistance)
|
||||
task->tTrainerRange = approachDistance;
|
||||
}
|
||||
|
||||
void sub_8081E9C(TaskFunc taskFunc)
|
||||
static void StartTrainerApproachWithFollowupTask(TaskFunc taskFunc)
|
||||
{
|
||||
u8 taskId = FindTaskIdByFunc(Task_RunTrainerSeeFuncList);
|
||||
SetTaskFuncWithFollowupFunc(taskId, Task_RunTrainerSeeFuncList, taskFunc);
|
||||
@@ -251,7 +264,7 @@ void sub_8081E9C(TaskFunc taskFunc)
|
||||
Task_RunTrainerSeeFuncList(taskId);
|
||||
}
|
||||
|
||||
void Task_RunTrainerSeeFuncList(u8 taskId)
|
||||
static void Task_RunTrainerSeeFuncList(u8 taskId)
|
||||
{
|
||||
struct Task * task = &gTasks[taskId];
|
||||
struct ObjectEvent * trainerObj;
|
||||
@@ -270,12 +283,12 @@ void Task_RunTrainerSeeFuncList(u8 taskId)
|
||||
|
||||
// TrainerSeeFuncs
|
||||
|
||||
bool8 sub_8081F34(u8 taskId, struct Task * task, struct ObjectEvent * trainerObj)
|
||||
static bool8 TrainerSeeFunc_Dummy(u8 taskId, struct Task * task, struct ObjectEvent * trainerObj)
|
||||
{
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
bool8 sub_8081F38(u8 taskId, struct Task * task, struct ObjectEvent * trainerObj)
|
||||
static bool8 TrainerSeeFunc_StartExclMark(u8 taskId, struct Task * task, struct ObjectEvent * trainerObj)
|
||||
{
|
||||
u8 action;
|
||||
// FRLG introduces trainers who can see the player from offscreen above.
|
||||
@@ -295,7 +308,7 @@ bool8 sub_8081F38(u8 taskId, struct Task * task, struct ObjectEvent * trainerObj
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
bool8 sub_8081F90(u8 taskId, struct Task * task, struct ObjectEvent * trainerObj)
|
||||
static bool8 TrainerSeeFunc_WaitExclMark(u8 taskId, struct Task * task, struct ObjectEvent * trainerObj)
|
||||
{
|
||||
if (FieldEffectActiveListContains(FLDEFF_EXCLAMATION_MARK_ICON_1))
|
||||
{
|
||||
@@ -312,7 +325,7 @@ bool8 sub_8081F90(u8 taskId, struct Task * task, struct ObjectEvent * trainerObj
|
||||
}
|
||||
}
|
||||
|
||||
bool8 sub_8081FD0(u8 taskId, struct Task * task, struct ObjectEvent * trainerObj)
|
||||
static bool8 TrainerSeeFunc_TrainerApproach(u8 taskId, struct Task * task, struct ObjectEvent * trainerObj)
|
||||
{
|
||||
if (!ObjectEventIsMovementOverridden(trainerObj) || ObjectEventClearHeldMovementIfFinished(trainerObj))
|
||||
{
|
||||
@@ -330,7 +343,7 @@ bool8 sub_8081FD0(u8 taskId, struct Task * task, struct ObjectEvent * trainerObj
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
bool8 sub_808202C(u8 taskId, struct Task * task, struct ObjectEvent * trainerObj)
|
||||
static bool8 TrainerSeeFunc_PrepareToEngage(u8 taskId, struct Task * task, struct ObjectEvent * trainerObj)
|
||||
{
|
||||
struct ObjectEvent *playerObj;
|
||||
|
||||
@@ -352,7 +365,7 @@ bool8 sub_808202C(u8 taskId, struct Task * task, struct ObjectEvent * trainerObj
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
bool8 sub_80820BC(u8 taskId, struct Task * task, struct ObjectEvent * trainerObj)
|
||||
static bool8 TrainerSeeFunc_End(u8 taskId, struct Task * task, struct ObjectEvent * trainerObj)
|
||||
{
|
||||
struct ObjectEvent *playerObj = &gObjectEvents[gPlayerAvatar.objectEventId];
|
||||
|
||||
@@ -363,7 +376,7 @@ bool8 sub_80820BC(u8 taskId, struct Task * task, struct ObjectEvent * trainerObj
|
||||
}
|
||||
|
||||
// Jumps here if disguised. Not used in FRLG.
|
||||
bool8 sub_8082100(u8 taskId, struct Task * task, struct ObjectEvent * trainerObj)
|
||||
static bool8 TrainerSeeFunc_BeginRemoveDisguise(u8 taskId, struct Task * task, struct ObjectEvent * trainerObj)
|
||||
{
|
||||
if (!ObjectEventIsMovementOverridden(trainerObj)
|
||||
|| ObjectEventClearHeldMovementIfFinished(trainerObj))
|
||||
@@ -374,7 +387,7 @@ bool8 sub_8082100(u8 taskId, struct Task * task, struct ObjectEvent * trainerObj
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
bool8 sub_8082134(u8 taskId, struct Task * task, struct ObjectEvent * trainerObj)
|
||||
static bool8 TrainerSeeFunc_WaitRemoveDisguise(u8 taskId, struct Task * task, struct ObjectEvent * trainerObj)
|
||||
{
|
||||
if (ObjectEventClearHeldMovementIfFinished(trainerObj))
|
||||
task->tFuncId = 3;
|
||||
@@ -383,7 +396,7 @@ bool8 sub_8082134(u8 taskId, struct Task * task, struct ObjectEvent * trainerObj
|
||||
}
|
||||
|
||||
// Jump here if hidden in ash. Not used in FRLG.
|
||||
bool8 sub_8082150(u8 taskId, struct Task * task, struct ObjectEvent * trainerObj)
|
||||
static bool8 TrainerSeeFunc_TrainerInAshFacesPlayer(u8 taskId, struct Task * task, struct ObjectEvent * trainerObj)
|
||||
{
|
||||
if (!ObjectEventIsMovementOverridden(trainerObj)
|
||||
|| ObjectEventClearHeldMovementIfFinished(trainerObj))
|
||||
@@ -394,7 +407,7 @@ bool8 sub_8082150(u8 taskId, struct Task * task, struct ObjectEvent * trainerObj
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
bool8 sub_8082184(u8 taskId, struct Task * task, struct ObjectEvent * trainerObj)
|
||||
static bool8 TrainerSeeFunc_BeginJumpOutOfAsh(u8 taskId, struct Task * task, struct ObjectEvent * trainerObj)
|
||||
{
|
||||
if (ObjectEventCheckHeldMovementStatus(trainerObj))
|
||||
{
|
||||
@@ -408,7 +421,7 @@ bool8 sub_8082184(u8 taskId, struct Task * task, struct ObjectEvent * trainerObj
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
bool8 sub_80821DC(u8 taskId, struct Task * task, struct ObjectEvent * trainerObj)
|
||||
static bool8 TrainerSeeFunc_WaitJumpOutOfAsh(u8 taskId, struct Task * task, struct ObjectEvent * trainerObj)
|
||||
{
|
||||
struct Sprite *sprite;
|
||||
|
||||
@@ -427,7 +440,7 @@ bool8 sub_80821DC(u8 taskId, struct Task * task, struct ObjectEvent * trainerObj
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
bool8 sub_8082250(u8 taskId, struct Task *task, struct ObjectEvent *trainerObj)
|
||||
static bool8 TrainerSeeFunc_EndJumpOutOfAsh(u8 taskId, struct Task *task, struct ObjectEvent *trainerObj)
|
||||
{
|
||||
if (!FieldEffectActiveListContains(FLDEFF_POP_OUT_OF_ASH))
|
||||
task->tFuncId = 3;
|
||||
@@ -436,7 +449,7 @@ bool8 sub_8082250(u8 taskId, struct Task *task, struct ObjectEvent *trainerObj)
|
||||
}
|
||||
|
||||
// FRLG exclusive: Scroll the camera up to reveal an offscreen above trainer
|
||||
bool8 sub_808226C(u8 taskId, struct Task *task, struct ObjectEvent *trainerObj)
|
||||
static bool8 TrainerSeeFunc_OffscreenAboveTrainerCreateCameraObj(u8 taskId, struct Task *task, struct ObjectEvent *trainerObj)
|
||||
{
|
||||
int specialObjectId;
|
||||
task->tData5 = 0;
|
||||
@@ -447,7 +460,7 @@ bool8 sub_808226C(u8 taskId, struct Task *task, struct ObjectEvent *trainerObj)
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
bool8 sub_80822CC(u8 taskId, struct Task *task, struct ObjectEvent *trainerObj)
|
||||
static bool8 TrainerSeeFunc_OffscreenAboveTrainerCameraObjMoveUp(u8 taskId, struct Task *task, struct ObjectEvent *trainerObj)
|
||||
{
|
||||
u8 specialObjectId;
|
||||
TryGetObjectEventIdByLocalIdAndMap(OBJ_EVENT_ID_CAMERA, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup, &specialObjectId);
|
||||
@@ -470,7 +483,7 @@ bool8 sub_80822CC(u8 taskId, struct Task *task, struct ObjectEvent *trainerObj)
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
bool8 sub_808237C(u8 taskId, struct Task * task, struct ObjectEvent * trainerObj)
|
||||
static bool8 TrainerSeeFunc_OffscreenAboveTrainerCameraObjMoveDown(u8 taskId, struct Task * task, struct ObjectEvent * trainerObj)
|
||||
{
|
||||
u8 specialObjectId;
|
||||
TryGetObjectEventIdByLocalIdAndMap(OBJ_EVENT_ID_CAMERA, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup, &specialObjectId);
|
||||
@@ -495,3 +508,246 @@ bool8 sub_808237C(u8 taskId, struct Task * task, struct ObjectEvent * trainerObj
|
||||
}
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
#undef tData5
|
||||
#undef tOutOfAshSpriteId
|
||||
#undef tTrainerRange
|
||||
#undef tTrainerObjLo
|
||||
#undef tTrainerObjHi
|
||||
#undef tFuncId
|
||||
|
||||
static void Task_RevealTrainer_RunTrainerSeeFuncList(u8 taskId)
|
||||
{
|
||||
struct Task * task = &gTasks[taskId];
|
||||
struct ObjectEvent * trainerObj;
|
||||
|
||||
// another objEvent loaded into by loadword?
|
||||
LoadWordFromTwoHalfwords((u16 *)&task->data[1], (uintptr_t *)&trainerObj);
|
||||
if (!task->data[7])
|
||||
{
|
||||
ObjectEventClearAnim(trainerObj);
|
||||
task->data[7]++;
|
||||
}
|
||||
sTrainerSeeFuncList2[task->data[0]](taskId, task, trainerObj);
|
||||
if (task->data[0] == 3 && !FieldEffectActiveListContains(FLDEFF_POP_OUT_OF_ASH))
|
||||
{
|
||||
SetTrainerMovementType(trainerObj, GetTrainerFacingDirectionMovementType(trainerObj->facingDirection));
|
||||
TryOverrideTemplateCoordsForObjectEvent(trainerObj, GetTrainerFacingDirectionMovementType(trainerObj->facingDirection));
|
||||
DestroyTask(taskId);
|
||||
}
|
||||
else
|
||||
{
|
||||
trainerObj->heldMovementFinished = 0;
|
||||
}
|
||||
}
|
||||
|
||||
void MovementAction_RevealTrainer_RunTrainerSeeFuncList(struct ObjectEvent *var)
|
||||
{
|
||||
StoreWordInTwoHalfwords((u16 *)&gTasks[CreateTask(Task_RevealTrainer_RunTrainerSeeFuncList, 0)].data[1], (u32)var);
|
||||
}
|
||||
|
||||
void ScrSpecial_EndTrainerApproach(void)
|
||||
{
|
||||
StartTrainerApproachWithFollowupTask(Task_DestroyTrainerApproachTask);
|
||||
}
|
||||
|
||||
static void Task_DestroyTrainerApproachTask(u8 taskId)
|
||||
{
|
||||
DestroyTask(taskId);
|
||||
EnableBothScriptContexts();
|
||||
}
|
||||
|
||||
// Trainer See Excl Mark Field Effect
|
||||
|
||||
#define sLocalId data[0]
|
||||
#define sMapNum data[1]
|
||||
#define sMapGroup data[2]
|
||||
#define sData3 data[3]
|
||||
#define sData4 data[4]
|
||||
#define sFldEffId data[7]
|
||||
|
||||
static const struct OamData sOamData_Emoticons = {
|
||||
.y = 0,
|
||||
.affineMode = ST_OAM_AFFINE_OFF,
|
||||
.objMode = ST_OAM_OBJ_NORMAL,
|
||||
.mosaic = 0,
|
||||
.bpp = ST_OAM_4BPP,
|
||||
.shape = SPRITE_SHAPE(16x16),
|
||||
.x = 0,
|
||||
.matrixNum = 0,
|
||||
.size = SPRITE_SIZE(16x16),
|
||||
.tileNum = 0,
|
||||
.priority = 1,
|
||||
.paletteNum = 0,
|
||||
.affineParam = 0,
|
||||
};
|
||||
|
||||
static const struct SpriteFrameImage sSpriteImages_Emoticons[] = {
|
||||
{sGfx_Emoticons + 0x000, 0x80},
|
||||
{sGfx_Emoticons + 0x040, 0x80},
|
||||
{sGfx_Emoticons + 0x080, 0x80},
|
||||
|
||||
{sGfx_Emoticons + 0x180, 0x80},
|
||||
{sGfx_Emoticons + 0x1C0, 0x80},
|
||||
{sGfx_Emoticons + 0x200, 0x80},
|
||||
|
||||
{sGfx_Emoticons + 0x0C0, 0x80},
|
||||
{sGfx_Emoticons + 0x100, 0x80},
|
||||
{sGfx_Emoticons + 0x140, 0x80},
|
||||
|
||||
{sGfx_Emoticons + 0x240, 0x80},
|
||||
{sGfx_Emoticons + 0x280, 0x80},
|
||||
{sGfx_Emoticons + 0x2C0, 0x80},
|
||||
|
||||
{sGfx_Emoticons + 0x300, 0x80},
|
||||
{sGfx_Emoticons + 0x340, 0x80},
|
||||
{sGfx_Emoticons + 0x380, 0x80},
|
||||
};
|
||||
|
||||
static const union AnimCmd sAnimCmd_ExclamationMark1[] = {
|
||||
ANIMCMD_FRAME( 0, 4),
|
||||
ANIMCMD_FRAME( 1, 4),
|
||||
ANIMCMD_FRAME( 2, 52),
|
||||
ANIMCMD_END
|
||||
};
|
||||
|
||||
static const union AnimCmd sAnimCmd_DoubleExclMark[] = {
|
||||
ANIMCMD_FRAME( 6, 4),
|
||||
ANIMCMD_FRAME( 7, 4),
|
||||
ANIMCMD_FRAME( 8, 52),
|
||||
ANIMCMD_END
|
||||
};
|
||||
|
||||
static const union AnimCmd sAnimCmd_X[] = {
|
||||
ANIMCMD_FRAME( 3, 4),
|
||||
ANIMCMD_FRAME( 4, 4),
|
||||
ANIMCMD_FRAME( 5, 52),
|
||||
ANIMCMD_END
|
||||
};
|
||||
|
||||
static const union AnimCmd sAnimCmd_SmileyFace[] = {
|
||||
ANIMCMD_FRAME( 9, 4),
|
||||
ANIMCMD_FRAME(10, 4),
|
||||
ANIMCMD_FRAME(11, 52),
|
||||
ANIMCMD_END
|
||||
};
|
||||
|
||||
static const union AnimCmd sAnimCmd_QuestionMark[] = {
|
||||
ANIMCMD_FRAME(12, 4),
|
||||
ANIMCMD_FRAME(13, 4),
|
||||
ANIMCMD_FRAME(14, 52),
|
||||
ANIMCMD_END
|
||||
};
|
||||
|
||||
static const union AnimCmd *const sSpriteAnimTable_Emoticons[] = {
|
||||
sAnimCmd_ExclamationMark1,
|
||||
sAnimCmd_DoubleExclMark,
|
||||
sAnimCmd_X,
|
||||
sAnimCmd_SmileyFace,
|
||||
sAnimCmd_QuestionMark
|
||||
};
|
||||
|
||||
static const struct SpriteTemplate sSpriteTemplate_Emoticons = {
|
||||
.tileTag = 0xFFFF,
|
||||
.paletteTag = 0xFFFF,
|
||||
.oam = &sOamData_Emoticons,
|
||||
.anims = sSpriteAnimTable_Emoticons,
|
||||
.images = sSpriteImages_Emoticons,
|
||||
.affineAnims = gDummySpriteAffineAnimTable,
|
||||
.callback = SpriteCB_TrainerIcons
|
||||
};
|
||||
|
||||
u8 FldEff_ExclamationMarkIcon1(void)
|
||||
{
|
||||
u8 spriteId = CreateSpriteAtEnd(&sSpriteTemplate_Emoticons, 0, 0, 0x53);
|
||||
|
||||
if (spriteId != MAX_SPRITES)
|
||||
SetIconSpriteData(&gSprites[spriteId], FLDEFF_EXCLAMATION_MARK_ICON_1, 0);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
u8 FldEff_DoubleExclMarkIcon(void)
|
||||
{
|
||||
u8 spriteId = CreateSpriteAtEnd(&sSpriteTemplate_Emoticons, 0, 0, 0x52);
|
||||
|
||||
if (spriteId != MAX_SPRITES)
|
||||
SetIconSpriteData(&gSprites[spriteId], FLDEFF_DOUBLE_EXCL_MARK_ICON, 1);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
u8 FldEff_XIcon(void)
|
||||
{
|
||||
u8 spriteId = CreateSpriteAtEnd(&sSpriteTemplate_Emoticons, 0, 0, 0x52);
|
||||
|
||||
if (spriteId != MAX_SPRITES)
|
||||
SetIconSpriteData(&gSprites[spriteId], FLDEFF_X_ICON, 2);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
u8 FldEff_SmileyFaceIcon(void)
|
||||
{
|
||||
u8 spriteId = CreateSpriteAtEnd(&sSpriteTemplate_Emoticons, 0, 0, 0x52);
|
||||
|
||||
if (spriteId != MAX_SPRITES)
|
||||
SetIconSpriteData(&gSprites[spriteId], FLDEFF_SMILEY_FACE_ICON, 3);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
u8 FldEff_QuestionMarkIcon(void)
|
||||
{
|
||||
u8 spriteId = CreateSpriteAtEnd(&sSpriteTemplate_Emoticons, 0, 0, 0x52);
|
||||
|
||||
if (spriteId != MAX_SPRITES)
|
||||
SetIconSpriteData(&gSprites[spriteId], FLDEFF_EXCLAMATION_MARK_ICON_2, 4);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
static void SetIconSpriteData(struct Sprite *sprite, u16 fldEffId, u8 spriteAnimNum)
|
||||
{
|
||||
sprite->oam.priority = 1;
|
||||
sprite->coordOffsetEnabled = 1;
|
||||
|
||||
sprite->sLocalId = gFieldEffectArguments[0];
|
||||
sprite->sMapNum = gFieldEffectArguments[1];
|
||||
sprite->sMapGroup = gFieldEffectArguments[2];
|
||||
sprite->sData3 = -5;
|
||||
sprite->sFldEffId = fldEffId;
|
||||
|
||||
StartSpriteAnim(sprite, spriteAnimNum);
|
||||
}
|
||||
|
||||
static void SpriteCB_TrainerIcons(struct Sprite *sprite)
|
||||
{
|
||||
u8 objEventId;
|
||||
|
||||
if (TryGetObjectEventIdByLocalIdAndMap(sprite->sLocalId, sprite->sMapNum, sprite->sMapGroup, &objEventId)
|
||||
|| sprite->animEnded)
|
||||
{
|
||||
FieldEffectStop(sprite, sprite->sFldEffId);
|
||||
}
|
||||
else
|
||||
{
|
||||
struct Sprite *objEventSprite = &gSprites[gObjectEvents[objEventId].spriteId];
|
||||
sprite->sData4 += sprite->sData3;
|
||||
sprite->pos1.x = objEventSprite->pos1.x;
|
||||
sprite->pos1.y = objEventSprite->pos1.y - 16;
|
||||
sprite->pos2.x = objEventSprite->pos2.x;
|
||||
sprite->pos2.y = objEventSprite->pos2.y + sprite->sData4;
|
||||
if (sprite->sData4)
|
||||
sprite->sData3++;
|
||||
else
|
||||
sprite->sData3 = 0;
|
||||
}
|
||||
}
|
||||
|
||||
#undef sLocalId
|
||||
#undef sMapNum
|
||||
#undef sMapGroup
|
||||
#undef sData3
|
||||
#undef sData4
|
||||
#undef sFldEffId
|
||||
|
||||
Reference in New Issue
Block a user