Decomp all trainer see funcs
This commit is contained in:
+54
-54
@@ -137,8 +137,8 @@ _0805DF28: .4byte gFieldEffectObjectTemplatePointers
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_0805DF2C: .4byte gSprites
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thumb_func_end sub_805DE8C
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thumb_func_start sub_805DF30
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sub_805DF30: @ 805DF30
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thumb_func_start GetIndexOfFirstInactiveObjectEvent
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GetIndexOfFirstInactiveObjectEvent: @ 805DF30
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push {lr}
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movs r1, 0
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ldr r2, _0805DF3C @ =gObjectEvents
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@@ -165,7 +165,7 @@ _0805DF5A:
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adds r0, r1, 0
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pop {r1}
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bx r1
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thumb_func_end sub_805DF30
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thumb_func_end GetIndexOfFirstInactiveObjectEvent
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thumb_func_start GetObjectEventIdByLocalIdAndMap
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GetObjectEventIdByLocalIdAndMap: @ 805DF60
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@@ -4408,8 +4408,8 @@ _0805FE52:
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bx r1
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thumb_func_end sub_805FDE8
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thumb_func_start sub_805FE5C
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sub_805FE5C: @ 805FE5C
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thumb_func_start OverrideTemplateCoordsForObjectEvent
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OverrideTemplateCoordsForObjectEvent: @ 805FE5C
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push {r4,lr}
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adds r4, r0, 0
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bl sub_805FDE8
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@@ -4426,10 +4426,10 @@ _0805FE76:
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pop {r4}
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pop {r0}
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bx r0
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thumb_func_end sub_805FE5C
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thumb_func_end OverrideTemplateCoordsForObjectEvent
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thumb_func_start sub_805FE7C
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sub_805FE7C: @ 805FE7C
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thumb_func_start TryOverrideTemplateCoordsForObjectEvent
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TryOverrideTemplateCoordsForObjectEvent: @ 805FE7C
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push {r4,lr}
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lsls r1, 24
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lsrs r4, r1, 24
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@@ -4441,7 +4441,7 @@ _0805FE8C:
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pop {r4}
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pop {r0}
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bx r0
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thumb_func_end sub_805FE7C
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thumb_func_end TryOverrideTemplateCoordsForObjectEvent
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thumb_func_start sub_805FE94
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sub_805FE94: @ 805FE94
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@@ -4465,7 +4465,7 @@ sub_805FE94: @ 805FE94
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lsls r0, 2
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ldr r1, _0805FEC8 @ =gObjectEvents
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adds r0, r1
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bl sub_805FE5C
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bl OverrideTemplateCoordsForObjectEvent
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_0805FEC2:
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add sp, 0x4
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pop {r0}
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@@ -4717,7 +4717,7 @@ sub_8060078: @ 8060078
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ldrb r0, [r4, 0x18]
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lsls r0, 28
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lsrs r0, 28
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bl sub_8063EB8
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bl GetFaceDirectionMovementAction
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adds r2, r0, 0
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lsls r2, 24
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lsrs r2, 24
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@@ -4831,7 +4831,7 @@ sub_806014C: @ 806014C
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adds r5, r1, 0
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ldrb r0, [r4, 0x18]
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lsrs r0, 4
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bl sub_8063F84
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bl GetWalkNormalMovementAction
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adds r2, r0, 0
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lsls r2, 24
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lsrs r2, 24
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@@ -5487,7 +5487,7 @@ sub_80605E4: @ 80605E4
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ldrb r0, [r4, 0x18]
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lsls r0, 28
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lsrs r0, 28
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bl sub_8063EB8
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bl GetFaceDirectionMovementAction
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adds r2, r0, 0
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lsls r2, 24
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lsrs r2, 24
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@@ -5660,7 +5660,7 @@ sub_8060724: @ 8060724
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ldrb r0, [r4, 0x18]
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lsls r0, 28
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lsrs r0, 28
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bl sub_8063EB8
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bl GetFaceDirectionMovementAction
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adds r2, r0, 0
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lsls r2, 24
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lsrs r2, 24
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@@ -5774,7 +5774,7 @@ sub_80607F8: @ 80607F8
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adds r5, r1, 0
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ldrb r0, [r4, 0x18]
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lsrs r0, 4
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bl sub_8063F84
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bl GetWalkNormalMovementAction
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adds r2, r0, 0
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lsls r2, 24
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lsrs r2, 24
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@@ -5875,7 +5875,7 @@ sub_80608A8: @ 80608A8
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ldrb r0, [r4, 0x18]
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lsls r0, 28
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lsrs r0, 28
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bl sub_8063EB8
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bl GetFaceDirectionMovementAction
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adds r2, r0, 0
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lsls r2, 24
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lsrs r2, 24
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@@ -5989,7 +5989,7 @@ sub_806097C: @ 806097C
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adds r5, r1, 0
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ldrb r0, [r4, 0x18]
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lsrs r0, 4
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bl sub_8063F84
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bl GetWalkNormalMovementAction
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adds r2, r0, 0
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lsls r2, 24
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lsrs r2, 24
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@@ -6079,7 +6079,7 @@ sub_8060A18: @ 8060A18
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ldrb r0, [r4, 0x18]
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lsls r0, 28
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lsrs r0, 28
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bl sub_8063EB8
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bl GetFaceDirectionMovementAction
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adds r2, r0, 0
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lsls r2, 24
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lsrs r2, 24
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@@ -6183,7 +6183,7 @@ sub_8060ACC: @ 8060ACC
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ldrb r0, [r4, 0x18]
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lsls r0, 28
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lsrs r0, 28
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bl sub_8063EB8
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bl GetFaceDirectionMovementAction
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adds r2, r0, 0
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lsls r2, 24
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lsrs r2, 24
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@@ -6356,7 +6356,7 @@ sub_8060C0C: @ 8060C0C
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ldrb r0, [r4, 0x18]
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lsls r0, 28
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lsrs r0, 28
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bl sub_8063EB8
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bl GetFaceDirectionMovementAction
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adds r2, r0, 0
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lsls r2, 24
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lsrs r2, 24
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@@ -6529,7 +6529,7 @@ sub_8060D4C: @ 8060D4C
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ldrb r0, [r4, 0x18]
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lsls r0, 28
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lsrs r0, 28
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bl sub_8063EB8
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bl GetFaceDirectionMovementAction
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adds r2, r0, 0
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lsls r2, 24
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lsrs r2, 24
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@@ -6702,7 +6702,7 @@ sub_8060E8C: @ 8060E8C
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ldrb r0, [r4, 0x18]
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lsls r0, 28
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lsrs r0, 28
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bl sub_8063EB8
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bl GetFaceDirectionMovementAction
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adds r2, r0, 0
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lsls r2, 24
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lsrs r2, 24
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@@ -6875,7 +6875,7 @@ sub_8060FCC: @ 8060FCC
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ldrb r0, [r4, 0x18]
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lsls r0, 28
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lsrs r0, 28
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bl sub_8063EB8
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bl GetFaceDirectionMovementAction
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adds r2, r0, 0
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lsls r2, 24
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lsrs r2, 24
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@@ -7048,7 +7048,7 @@ sub_806110C: @ 806110C
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ldrb r0, [r4, 0x18]
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lsls r0, 28
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lsrs r0, 28
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bl sub_8063EB8
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bl GetFaceDirectionMovementAction
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adds r2, r0, 0
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lsls r2, 24
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lsrs r2, 24
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@@ -7221,7 +7221,7 @@ sub_806124C: @ 806124C
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ldrb r0, [r4, 0x18]
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lsls r0, 28
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lsrs r0, 28
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bl sub_8063EB8
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bl GetFaceDirectionMovementAction
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adds r2, r0, 0
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lsls r2, 24
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lsrs r2, 24
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@@ -7394,7 +7394,7 @@ sub_806138C: @ 806138C
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ldrb r0, [r4, 0x18]
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lsls r0, 28
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lsrs r0, 28
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bl sub_8063EB8
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bl GetFaceDirectionMovementAction
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adds r2, r0, 0
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lsls r2, 24
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lsrs r2, 24
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@@ -7567,7 +7567,7 @@ sub_80614CC: @ 80614CC
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ldrb r0, [r4, 0x18]
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lsls r0, 28
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lsrs r0, 28
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bl sub_8063EB8
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bl GetFaceDirectionMovementAction
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adds r2, r0, 0
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lsls r2, 24
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lsrs r2, 24
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@@ -7740,7 +7740,7 @@ sub_806160C: @ 806160C
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ldrb r0, [r4, 0x18]
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lsls r0, 28
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lsrs r0, 28
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bl sub_8063EB8
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bl GetFaceDirectionMovementAction
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adds r2, r0, 0
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lsls r2, 24
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lsrs r2, 24
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@@ -7902,7 +7902,7 @@ sub_8061738: @ 8061738
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ldrb r0, [r4, 0x18]
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lsls r0, 28
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lsrs r0, 28
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bl sub_8063EB8
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bl GetFaceDirectionMovementAction
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adds r2, r0, 0
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lsls r2, 24
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lsrs r2, 24
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@@ -8045,7 +8045,7 @@ sub_806183C: @ 806183C
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ldrb r0, [r4, 0x18]
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lsls r0, 28
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lsrs r0, 28
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bl sub_8063EB8
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bl GetFaceDirectionMovementAction
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adds r2, r0, 0
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lsls r2, 24
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lsrs r2, 24
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@@ -8255,7 +8255,7 @@ _080619BC:
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lsrs r5, r0, 24
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ldrb r0, [r4, 0x18]
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lsrs r0, 4
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bl sub_8063F84
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bl GetWalkNormalMovementAction
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lsls r0, 24
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lsrs r6, r0, 24
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cmp r5, 0x1
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@@ -8275,7 +8275,7 @@ _080619BC:
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bl ObjectEventSetDirection
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ldrb r0, [r4, 0x18]
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lsrs r0, 4
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bl sub_8063F84
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bl GetWalkNormalMovementAction
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lsls r0, 24
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lsrs r6, r0, 24
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ldrb r1, [r4, 0x18]
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@@ -8374,7 +8374,7 @@ _08061AA2:
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bl ObjectEventSetDirection
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ldrb r0, [r4, 0x18]
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lsrs r0, 4
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bl sub_8063F84
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bl GetWalkNormalMovementAction
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lsls r0, 24
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lsrs r6, r0, 24
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ldrb r1, [r4, 0x18]
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@@ -8395,7 +8395,7 @@ _08061AA2:
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bl ObjectEventSetDirection
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ldrb r0, [r4, 0x18]
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lsrs r0, 4
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bl sub_8063F84
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bl GetWalkNormalMovementAction
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lsls r0, 24
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lsrs r6, r0, 24
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ldrb r1, [r4, 0x18]
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@@ -10457,7 +10457,7 @@ sub_8062970: @ 8062970
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adds r1, 0x21
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ldrb r1, [r1]
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bl state_to_direction
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bl sub_8063EB8
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bl GetFaceDirectionMovementAction
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adds r2, r0, 0
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lsls r2, 24
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lsrs r2, 24
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@@ -10507,7 +10507,7 @@ sub_80629B8: @ 80629B8
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adds r3, r5, 0
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bl ObjectEventMoveDestCoords
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adds r0, r6, 0
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bl sub_8063F84
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bl GetWalkNormalMovementAction
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adds r2, r0, 0
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lsls r2, 24
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lsrs r2, 24
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@@ -10542,7 +10542,7 @@ sub_80629B8: @ 80629B8
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bne _08062A52
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_08062A3E:
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adds r0, r6, 0
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bl sub_8063EB8
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bl GetFaceDirectionMovementAction
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adds r2, r0, 0
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lsls r2, 24
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lsrs r2, 24
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@@ -10631,7 +10631,7 @@ sub_8062A70: @ 8062A70
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bne _08062B0A
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_08062AF6:
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adds r0, r6, 0
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bl sub_8063EB8
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bl GetFaceDirectionMovementAction
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adds r2, r0, 0
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lsls r2, 24
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lsrs r2, 24
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@@ -10720,7 +10720,7 @@ sub_8062B28: @ 8062B28
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bne _08062BC2
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_08062BAE:
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adds r0, r6, 0
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bl sub_8063EB8
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bl GetFaceDirectionMovementAction
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adds r2, r0, 0
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lsls r2, 24
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lsrs r2, 24
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@@ -10809,7 +10809,7 @@ sub_8062BE0: @ 8062BE0
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bne _08062C7A
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_08062C66:
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adds r0, r6, 0
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bl sub_8063EB8
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bl GetFaceDirectionMovementAction
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adds r2, r0, 0
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lsls r2, 24
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lsrs r2, 24
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@@ -10849,7 +10849,7 @@ cph_IM_DIFFERENT: @ 8062C98
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adds r1, 0x21
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ldrb r1, [r1]
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bl state_to_direction
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bl sub_806413C
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bl GetJumpInPlaceMovementAction
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adds r2, r0, 0
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lsls r2, 24
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lsrs r2, 24
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@@ -10934,7 +10934,7 @@ sub_8062CE0: @ 8062CE0
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bne _08062D7A
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_08062D66:
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adds r0, r6, 0
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bl sub_8063EB8
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bl GetFaceDirectionMovementAction
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adds r2, r0, 0
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lsls r2, 24
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lsrs r2, 24
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@@ -11030,7 +11030,7 @@ oac_hopping: @ 8062D98
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bne _08062E40
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_08062E2C:
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adds r0, r6, 0
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bl sub_8063EB8
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bl GetFaceDirectionMovementAction
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adds r2, r0, 0
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lsls r2, 24
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lsrs r2, 24
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@@ -11599,7 +11599,7 @@ sub_8063234: @ 8063234
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ldrb r0, [r4, 0x18]
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lsls r0, 28
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lsrs r0, 28
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bl sub_8063EB8
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bl GetFaceDirectionMovementAction
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adds r2, r0, 0
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lsls r2, 24
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lsrs r2, 24
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@@ -13416,8 +13416,8 @@ _08063E88:
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bx r0
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thumb_func_end sub_8063E28
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thumb_func_start sub_8063EB8
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sub_8063EB8: @ 8063EB8
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thumb_func_start GetFaceDirectionMovementAction
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GetFaceDirectionMovementAction: @ 8063EB8
|
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push {r4,lr}
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sub sp, 0x8
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lsls r0, 24
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@@ -13439,7 +13439,7 @@ _08063ED0:
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bx r1
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.align 2, 0
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_08063EE0: .4byte gUnknown_83A64EC
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thumb_func_end sub_8063EB8
|
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thumb_func_end GetFaceDirectionMovementAction
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thumb_func_start sub_8063EE4
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sub_8063EE4: @ 8063EE4
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@@ -13534,8 +13534,8 @@ _08063F70:
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_08063F80: .4byte gUnknown_83A6500
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thumb_func_end sub_8063F58
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thumb_func_start sub_8063F84
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sub_8063F84: @ 8063F84
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thumb_func_start GetWalkNormalMovementAction
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GetWalkNormalMovementAction: @ 8063F84
|
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push {r4,lr}
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sub sp, 0x8
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lsls r0, 24
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@@ -13557,7 +13557,7 @@ _08063F9C:
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bx r1
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.align 2, 0
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_08063FAC: .4byte gUnknown_83A6505
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thumb_func_end sub_8063F84
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thumb_func_end GetWalkNormalMovementAction
|
||||
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thumb_func_start sub_8063FB0
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sub_8063FB0: @ 8063FB0
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@@ -13784,8 +13784,8 @@ _08064128:
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_08064138: .4byte gUnknown_83A6532
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thumb_func_end GetJumpLedgeAnimId
|
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thumb_func_start sub_806413C
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sub_806413C: @ 806413C
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thumb_func_start GetJumpInPlaceMovementAction
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GetJumpInPlaceMovementAction: @ 806413C
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push {r4,lr}
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sub sp, 0x8
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lsls r0, 24
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@@ -13807,7 +13807,7 @@ _08064154:
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bx r1
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.align 2, 0
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_08064164: .4byte gUnknown_83A6537
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thumb_func_end sub_806413C
|
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thumb_func_end GetJumpInPlaceMovementAction
|
||||
|
||||
thumb_func_start sub_8064168
|
||||
sub_8064168: @ 8064168
|
||||
@@ -14018,7 +14018,7 @@ ObjectEventFaceOppositeDirection: @ 80642C8
|
||||
bl GetOppositeDirection
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||||
lsls r0, 24
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lsrs r0, 24
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bl sub_8063EB8
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||||
bl GetFaceDirectionMovementAction
|
||||
adds r1, r0, 0
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||||
lsls r1, 24
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||||
lsrs r1, 24
|
||||
|
||||
+7
-7
@@ -2238,7 +2238,7 @@ sub_80844BC: @ 80844BC
|
||||
bl GetPlayerFacingDirection
|
||||
lsls r0, 24
|
||||
lsrs r0, 24
|
||||
bl sub_8063EB8
|
||||
bl GetFaceDirectionMovementAction
|
||||
adds r1, r0, 0
|
||||
lsls r1, 24
|
||||
lsrs r1, 24
|
||||
@@ -2666,7 +2666,7 @@ _0808484A:
|
||||
bl GetPlayerFacingDirection
|
||||
lsls r0, 24
|
||||
lsrs r0, 24
|
||||
bl sub_8063EB8
|
||||
bl GetFaceDirectionMovementAction
|
||||
adds r1, r0, 0
|
||||
lsls r1, 24
|
||||
lsrs r1, 24
|
||||
@@ -2947,7 +2947,7 @@ sub_8084A5C: @ 8084A5C
|
||||
ldr r0, _08084AC0 @ =gObjectEvents
|
||||
adds r4, r0
|
||||
movs r0, 0x4
|
||||
bl sub_8063EB8
|
||||
bl GetFaceDirectionMovementAction
|
||||
adds r1, r0, 0
|
||||
lsls r1, 24
|
||||
lsrs r1, 24
|
||||
@@ -3200,7 +3200,7 @@ sub_8084C3C: @ 8084C3C
|
||||
bl ScriptContext2_Disable
|
||||
bl UnfreezeObjectEvents
|
||||
movs r0, 0x4
|
||||
bl sub_8063F84
|
||||
bl GetWalkNormalMovementAction
|
||||
adds r1, r0, 0
|
||||
lsls r1, 24
|
||||
lsrs r1, 24
|
||||
@@ -4668,7 +4668,7 @@ _0808579E:
|
||||
lsrs r0, 28
|
||||
adds r0, r7
|
||||
ldrb r0, [r0]
|
||||
bl sub_8063EB8
|
||||
bl GetFaceDirectionMovementAction
|
||||
adds r1, r0, 0
|
||||
lsls r1, 24
|
||||
lsrs r1, 24
|
||||
@@ -7194,7 +7194,7 @@ sub_8086B30: @ 8086B30
|
||||
strb r0, [r5]
|
||||
ldrb r0, [r4, 0x18]
|
||||
lsrs r0, 4
|
||||
bl sub_8063EB8
|
||||
bl GetFaceDirectionMovementAction
|
||||
adds r1, r0, 0
|
||||
lsls r1, 24
|
||||
lsrs r1, 24
|
||||
@@ -7380,7 +7380,7 @@ _08086CD2:
|
||||
ldrb r0, [r4, 0x18]
|
||||
lsls r0, 28
|
||||
lsrs r0, 28
|
||||
bl sub_8063EB8
|
||||
bl GetFaceDirectionMovementAction
|
||||
adds r1, r0, 0
|
||||
lsls r1, 24
|
||||
lsrs r1, 24
|
||||
|
||||
@@ -1840,7 +1840,7 @@ sub_805C104: @ 805C104
|
||||
push {lr}
|
||||
lsls r0, 24
|
||||
lsrs r0, 24
|
||||
bl sub_8063F84
|
||||
bl GetWalkNormalMovementAction
|
||||
lsls r0, 24
|
||||
lsrs r0, 24
|
||||
movs r1, 0x2
|
||||
@@ -1976,7 +1976,7 @@ PlayerFaceDirection: @ 805C1F4
|
||||
push {lr}
|
||||
lsls r0, 24
|
||||
lsrs r0, 24
|
||||
bl sub_8063EB8
|
||||
bl GetFaceDirectionMovementAction
|
||||
lsls r0, 24
|
||||
lsrs r0, 24
|
||||
movs r1, 0x1
|
||||
@@ -2065,7 +2065,7 @@ _0805C27E:
|
||||
ldrb r0, [r0, 0x18]
|
||||
lsls r0, 28
|
||||
lsrs r0, 28
|
||||
bl sub_8063EB8
|
||||
bl GetFaceDirectionMovementAction
|
||||
lsls r0, 24
|
||||
lsrs r0, 24
|
||||
bl sub_805BFFC
|
||||
@@ -3713,7 +3713,7 @@ PlayerAvatar_DoSecretBaseMatJump: @ 805CEEC
|
||||
ldrb r0, [r4, 0x18]
|
||||
lsls r0, 28
|
||||
lsrs r0, 28
|
||||
bl sub_806413C
|
||||
bl GetJumpInPlaceMovementAction
|
||||
adds r1, r0, 0
|
||||
lsls r1, 24
|
||||
lsrs r1, 24
|
||||
@@ -3846,7 +3846,7 @@ sub_805CFEC: @ 805CFEC
|
||||
add r0, sp
|
||||
ldrb r6, [r0]
|
||||
adds r0, r6, 0
|
||||
bl sub_8063EB8
|
||||
bl GetFaceDirectionMovementAction
|
||||
adds r1, r0, 0
|
||||
lsls r1, 24
|
||||
lsrs r1, 24
|
||||
@@ -4138,7 +4138,7 @@ sub_805D240: @ 805D240
|
||||
ldrb r0, [r4, 0x18]
|
||||
lsls r0, 28
|
||||
lsrs r0, 28
|
||||
bl sub_8063EB8
|
||||
bl GetFaceDirectionMovementAction
|
||||
adds r1, r0, 0
|
||||
lsls r1, 24
|
||||
lsrs r1, 24
|
||||
@@ -5450,7 +5450,7 @@ _0805DC9A:
|
||||
ldrsh r0, [r5, r3]
|
||||
adds r0, r1
|
||||
ldrb r0, [r0]
|
||||
bl sub_8063EB8
|
||||
bl GetFaceDirectionMovementAction
|
||||
adds r1, r0, 0
|
||||
lsls r1, 24
|
||||
lsrs r1, 24
|
||||
@@ -5618,7 +5618,7 @@ _0805DDE4:
|
||||
lsrs r0, 28
|
||||
adds r0, r4
|
||||
ldrb r0, [r0]
|
||||
bl sub_8063EB8
|
||||
bl GetFaceDirectionMovementAction
|
||||
adds r1, r0, 0
|
||||
lsls r1, 24
|
||||
lsrs r1, 24
|
||||
|
||||
+1
-1
@@ -7190,7 +7190,7 @@ SpawnLinkPlayerObjectEvent: @ 805839C
|
||||
lsls r2, 24
|
||||
lsrs r2, 24
|
||||
mov r8, r2
|
||||
bl sub_805DF30
|
||||
bl GetIndexOfFirstInactiveObjectEvent
|
||||
adds r6, r0, 0
|
||||
lsls r6, 24
|
||||
lsrs r6, 24
|
||||
|
||||
+1
-773
@@ -5,778 +5,6 @@
|
||||
|
||||
.text
|
||||
|
||||
thumb_func_start sub_8081E68
|
||||
sub_8081E68: @ 8081E68
|
||||
push {r4,r5,lr}
|
||||
adds r5, r0, 0
|
||||
lsls r4, r1, 24
|
||||
lsrs r4, 24
|
||||
ldr r0, _08081E94 @ =RunTrainerSeeFuncList
|
||||
movs r1, 0x50
|
||||
bl CreateTask
|
||||
lsls r0, 24
|
||||
lsrs r0, 24
|
||||
lsls r1, r0, 2
|
||||
adds r1, r0
|
||||
lsls r1, 3
|
||||
ldr r0, _08081E98 @ =gTasks
|
||||
adds r1, r0
|
||||
lsrs r0, r5, 16
|
||||
strh r0, [r1, 0xA]
|
||||
strh r5, [r1, 0xC]
|
||||
strh r4, [r1, 0xE]
|
||||
pop {r4,r5}
|
||||
pop {r0}
|
||||
bx r0
|
||||
.align 2, 0
|
||||
_08081E94: .4byte RunTrainerSeeFuncList
|
||||
_08081E98: .4byte gTasks
|
||||
thumb_func_end sub_8081E68
|
||||
|
||||
thumb_func_start sub_8081E9C
|
||||
sub_8081E9C: @ 8081E9C
|
||||
push {r4-r6,lr}
|
||||
adds r6, r0, 0
|
||||
ldr r5, _08081ED4 @ =RunTrainerSeeFuncList
|
||||
adds r0, r5, 0
|
||||
bl FindTaskIdByFunc
|
||||
adds r4, r0, 0
|
||||
lsls r4, 24
|
||||
lsrs r4, 24
|
||||
adds r0, r4, 0
|
||||
adds r1, r5, 0
|
||||
adds r2, r6, 0
|
||||
bl SetTaskFuncWithFollowupFunc
|
||||
ldr r1, _08081ED8 @ =gTasks
|
||||
lsls r0, r4, 2
|
||||
adds r0, r4
|
||||
lsls r0, 3
|
||||
adds r0, r1
|
||||
movs r1, 0x1
|
||||
strh r1, [r0, 0x8]
|
||||
adds r0, r4, 0
|
||||
bl _call_via_r5
|
||||
pop {r4-r6}
|
||||
pop {r0}
|
||||
bx r0
|
||||
.align 2, 0
|
||||
_08081ED4: .4byte RunTrainerSeeFuncList
|
||||
_08081ED8: .4byte gTasks
|
||||
thumb_func_end sub_8081E9C
|
||||
|
||||
thumb_func_start RunTrainerSeeFuncList
|
||||
RunTrainerSeeFuncList: @ 8081EDC
|
||||
push {r4-r7,lr}
|
||||
lsls r0, 24
|
||||
lsrs r6, r0, 24
|
||||
lsls r0, r6, 2
|
||||
adds r0, r6
|
||||
lsls r0, 3
|
||||
ldr r1, _08081F08 @ =gTasks
|
||||
adds r5, r0, r1
|
||||
movs r1, 0xA
|
||||
ldrsh r0, [r5, r1]
|
||||
lsls r4, r0, 16
|
||||
ldrh r0, [r5, 0xC]
|
||||
orrs r4, r0
|
||||
ldrb r0, [r4]
|
||||
lsls r0, 31
|
||||
cmp r0, 0
|
||||
bne _08081F0C
|
||||
adds r0, r6, 0
|
||||
bl SwitchTaskToFollowupFunc
|
||||
b _08081F28
|
||||
.align 2, 0
|
||||
_08081F08: .4byte gTasks
|
||||
_08081F0C:
|
||||
ldr r7, _08081F30 @ =gUnknown_83C7258
|
||||
_08081F0E:
|
||||
movs r1, 0x8
|
||||
ldrsh r0, [r5, r1]
|
||||
lsls r0, 2
|
||||
adds r0, r7
|
||||
ldr r3, [r0]
|
||||
adds r0, r6, 0
|
||||
adds r1, r5, 0
|
||||
adds r2, r4, 0
|
||||
bl _call_via_r3
|
||||
lsls r0, 24
|
||||
cmp r0, 0
|
||||
bne _08081F0E
|
||||
_08081F28:
|
||||
pop {r4-r7}
|
||||
pop {r0}
|
||||
bx r0
|
||||
.align 2, 0
|
||||
_08081F30: .4byte gUnknown_83C7258
|
||||
thumb_func_end RunTrainerSeeFuncList
|
||||
|
||||
thumb_func_start sub_8081F34
|
||||
sub_8081F34: @ 8081F34
|
||||
movs r0, 0
|
||||
bx lr
|
||||
thumb_func_end sub_8081F34
|
||||
|
||||
thumb_func_start sub_8081F38
|
||||
sub_8081F38: @ 8081F38
|
||||
push {r4,r5,lr}
|
||||
adds r5, r1, 0
|
||||
adds r4, r2, 0
|
||||
ldrb r1, [r4, 0x18]
|
||||
movs r0, 0xF
|
||||
ands r0, r1
|
||||
cmp r0, 0x1
|
||||
bne _08081F54
|
||||
movs r1, 0xE
|
||||
ldrsh r0, [r5, r1]
|
||||
cmp r0, 0x2
|
||||
ble _08081F54
|
||||
movs r0, 0xC
|
||||
b _08081F82
|
||||
_08081F54:
|
||||
ldr r1, _08081F8C @ =gFieldEffectArguments
|
||||
adds r2, r1, 0x4
|
||||
adds r3, r1, 0
|
||||
adds r3, 0x8
|
||||
adds r0, r4, 0
|
||||
bl ObjectEventGetLocalIdAndMap
|
||||
movs r0, 0
|
||||
bl FieldEffectStart
|
||||
ldrb r0, [r4, 0x18]
|
||||
lsls r0, 28
|
||||
lsrs r0, 28
|
||||
bl sub_8063EB8
|
||||
adds r1, r0, 0
|
||||
lsls r1, 24
|
||||
lsrs r1, 24
|
||||
adds r0, r4, 0
|
||||
bl ObjectEventSetHeldMovement
|
||||
ldrh r0, [r5, 0x8]
|
||||
adds r0, 0x1
|
||||
_08081F82:
|
||||
strh r0, [r5, 0x8]
|
||||
movs r0, 0x1
|
||||
pop {r4,r5}
|
||||
pop {r1}
|
||||
bx r1
|
||||
.align 2, 0
|
||||
_08081F8C: .4byte gFieldEffectArguments
|
||||
thumb_func_end sub_8081F38
|
||||
|
||||
thumb_func_start sub_8081F90
|
||||
sub_8081F90: @ 8081F90
|
||||
push {r4,r5,lr}
|
||||
adds r4, r1, 0
|
||||
adds r5, r2, 0
|
||||
movs r0, 0
|
||||
bl FieldEffectActiveListContains
|
||||
lsls r0, 24
|
||||
cmp r0, 0
|
||||
beq _08081FA6
|
||||
movs r0, 0
|
||||
b _08081FC8
|
||||
_08081FA6:
|
||||
ldrh r0, [r4, 0x8]
|
||||
adds r0, 0x1
|
||||
strh r0, [r4, 0x8]
|
||||
ldrb r0, [r5, 0x6]
|
||||
subs r0, 0x39
|
||||
lsls r0, 24
|
||||
lsrs r0, 24
|
||||
cmp r0, 0x1
|
||||
bhi _08081FBC
|
||||
movs r0, 0x6
|
||||
strh r0, [r4, 0x8]
|
||||
_08081FBC:
|
||||
ldrb r0, [r5, 0x6]
|
||||
cmp r0, 0x3F
|
||||
bne _08081FC6
|
||||
movs r0, 0x8
|
||||
strh r0, [r4, 0x8]
|
||||
_08081FC6:
|
||||
movs r0, 0x1
|
||||
_08081FC8:
|
||||
pop {r4,r5}
|
||||
pop {r1}
|
||||
bx r1
|
||||
thumb_func_end sub_8081F90
|
||||
|
||||
thumb_func_start sub_8081FD0
|
||||
sub_8081FD0: @ 8081FD0
|
||||
push {r4,r5,lr}
|
||||
adds r5, r1, 0
|
||||
adds r4, r2, 0
|
||||
adds r0, r4, 0
|
||||
bl ObjectEventIsMovementOverridden
|
||||
lsls r0, 24
|
||||
cmp r0, 0
|
||||
beq _08081FEE
|
||||
adds r0, r4, 0
|
||||
bl ObjectEventClearHeldMovementIfFinished
|
||||
lsls r0, 24
|
||||
cmp r0, 0
|
||||
beq _08082022
|
||||
_08081FEE:
|
||||
movs r1, 0xE
|
||||
ldrsh r0, [r5, r1]
|
||||
cmp r0, 0
|
||||
beq _08082014
|
||||
ldrb r0, [r4, 0x18]
|
||||
lsls r0, 28
|
||||
lsrs r0, 28
|
||||
bl sub_8063F84
|
||||
adds r1, r0, 0
|
||||
lsls r1, 24
|
||||
lsrs r1, 24
|
||||
adds r0, r4, 0
|
||||
bl ObjectEventSetHeldMovement
|
||||
ldrh r0, [r5, 0xE]
|
||||
subs r0, 0x1
|
||||
strh r0, [r5, 0xE]
|
||||
b _08082022
|
||||
_08082014:
|
||||
adds r0, r4, 0
|
||||
movs r1, 0x4A
|
||||
bl ObjectEventSetHeldMovement
|
||||
ldrh r0, [r5, 0x8]
|
||||
adds r0, 0x1
|
||||
strh r0, [r5, 0x8]
|
||||
_08082022:
|
||||
movs r0, 0
|
||||
pop {r4,r5}
|
||||
pop {r1}
|
||||
bx r1
|
||||
thumb_func_end sub_8081FD0
|
||||
|
||||
thumb_func_start sub_808202C
|
||||
sub_808202C: @ 808202C
|
||||
push {r4,r5,lr}
|
||||
adds r5, r1, 0
|
||||
adds r4, r2, 0
|
||||
adds r0, r4, 0
|
||||
bl ObjectEventIsMovementOverridden
|
||||
lsls r0, 24
|
||||
cmp r0, 0
|
||||
beq _0808204A
|
||||
adds r0, r4, 0
|
||||
bl ObjectEventClearHeldMovementIfFinished
|
||||
lsls r0, 24
|
||||
cmp r0, 0
|
||||
beq _080820AC
|
||||
_0808204A:
|
||||
ldrb r0, [r4, 0x18]
|
||||
lsls r0, 28
|
||||
lsrs r0, 28
|
||||
bl GetTrainerFacingDirectionMovementType
|
||||
adds r1, r0, 0
|
||||
lsls r1, 24
|
||||
lsrs r1, 24
|
||||
adds r0, r4, 0
|
||||
bl SetTrainerMovementType
|
||||
ldrb r0, [r4, 0x18]
|
||||
lsls r0, 28
|
||||
lsrs r0, 28
|
||||
bl GetTrainerFacingDirectionMovementType
|
||||
adds r1, r0, 0
|
||||
lsls r1, 24
|
||||
lsrs r1, 24
|
||||
adds r0, r4, 0
|
||||
bl sub_805FE7C
|
||||
adds r0, r4, 0
|
||||
bl sub_805FE5C
|
||||
ldr r0, _080820B4 @ =gPlayerAvatar
|
||||
ldrb r1, [r0, 0x5]
|
||||
lsls r0, r1, 3
|
||||
adds r0, r1
|
||||
lsls r0, 2
|
||||
ldr r1, _080820B8 @ =gObjectEvents
|
||||
adds r4, r0, r1
|
||||
adds r0, r4, 0
|
||||
bl ObjectEventIsMovementOverridden
|
||||
lsls r0, 24
|
||||
cmp r0, 0
|
||||
beq _080820A2
|
||||
adds r0, r4, 0
|
||||
bl ObjectEventClearHeldMovementIfFinished
|
||||
lsls r0, 24
|
||||
cmp r0, 0
|
||||
beq _080820AC
|
||||
_080820A2:
|
||||
bl sub_805C774
|
||||
ldrh r0, [r5, 0x8]
|
||||
adds r0, 0x1
|
||||
strh r0, [r5, 0x8]
|
||||
_080820AC:
|
||||
movs r0, 0
|
||||
pop {r4,r5}
|
||||
pop {r1}
|
||||
bx r1
|
||||
.align 2, 0
|
||||
_080820B4: .4byte gPlayerAvatar
|
||||
_080820B8: .4byte gObjectEvents
|
||||
thumb_func_end sub_808202C
|
||||
|
||||
thumb_func_start sub_80820BC
|
||||
sub_80820BC: @ 80820BC
|
||||
push {r4,r5,lr}
|
||||
lsls r0, 24
|
||||
lsrs r5, r0, 24
|
||||
ldr r0, _080820F8 @ =gPlayerAvatar
|
||||
ldrb r1, [r0, 0x5]
|
||||
lsls r0, r1, 3
|
||||
adds r0, r1
|
||||
lsls r0, 2
|
||||
ldr r1, _080820FC @ =gObjectEvents
|
||||
adds r4, r0, r1
|
||||
adds r0, r4, 0
|
||||
bl ObjectEventIsMovementOverridden
|
||||
lsls r0, 24
|
||||
cmp r0, 0
|
||||
beq _080820E8
|
||||
adds r0, r4, 0
|
||||
bl ObjectEventClearHeldMovementIfFinished
|
||||
lsls r0, 24
|
||||
cmp r0, 0
|
||||
beq _080820EE
|
||||
_080820E8:
|
||||
adds r0, r5, 0
|
||||
bl SwitchTaskToFollowupFunc
|
||||
_080820EE:
|
||||
movs r0, 0
|
||||
pop {r4,r5}
|
||||
pop {r1}
|
||||
bx r1
|
||||
.align 2, 0
|
||||
_080820F8: .4byte gPlayerAvatar
|
||||
_080820FC: .4byte gObjectEvents
|
||||
thumb_func_end sub_80820BC
|
||||
|
||||
thumb_func_start sub_8082100
|
||||
sub_8082100: @ 8082100
|
||||
push {r4,r5,lr}
|
||||
adds r5, r1, 0
|
||||
adds r4, r2, 0
|
||||
adds r0, r4, 0
|
||||
bl ObjectEventIsMovementOverridden
|
||||
lsls r0, 24
|
||||
cmp r0, 0
|
||||
beq _0808211E
|
||||
adds r0, r4, 0
|
||||
bl ObjectEventClearHeldMovementIfFinished
|
||||
lsls r0, 24
|
||||
cmp r0, 0
|
||||
beq _0808212C
|
||||
_0808211E:
|
||||
adds r0, r4, 0
|
||||
movs r1, 0x67
|
||||
bl ObjectEventSetHeldMovement
|
||||
ldrh r0, [r5, 0x8]
|
||||
adds r0, 0x1
|
||||
strh r0, [r5, 0x8]
|
||||
_0808212C:
|
||||
movs r0, 0
|
||||
pop {r4,r5}
|
||||
pop {r1}
|
||||
bx r1
|
||||
thumb_func_end sub_8082100
|
||||
|
||||
thumb_func_start sub_8082134
|
||||
sub_8082134: @ 8082134
|
||||
push {r4,lr}
|
||||
adds r4, r1, 0
|
||||
adds r0, r2, 0
|
||||
bl ObjectEventClearHeldMovementIfFinished
|
||||
lsls r0, 24
|
||||
cmp r0, 0
|
||||
beq _08082148
|
||||
movs r0, 0x3
|
||||
strh r0, [r4, 0x8]
|
||||
_08082148:
|
||||
movs r0, 0
|
||||
pop {r4}
|
||||
pop {r1}
|
||||
bx r1
|
||||
thumb_func_end sub_8082134
|
||||
|
||||
thumb_func_start sub_8082150
|
||||
sub_8082150: @ 8082150
|
||||
push {r4,r5,lr}
|
||||
adds r5, r1, 0
|
||||
adds r4, r2, 0
|
||||
adds r0, r4, 0
|
||||
bl ObjectEventIsMovementOverridden
|
||||
lsls r0, 24
|
||||
cmp r0, 0
|
||||
beq _0808216E
|
||||
adds r0, r4, 0
|
||||
bl ObjectEventClearHeldMovementIfFinished
|
||||
lsls r0, 24
|
||||
cmp r0, 0
|
||||
beq _0808217C
|
||||
_0808216E:
|
||||
adds r0, r4, 0
|
||||
movs r1, 0x4A
|
||||
bl ObjectEventSetHeldMovement
|
||||
ldrh r0, [r5, 0x8]
|
||||
adds r0, 0x1
|
||||
strh r0, [r5, 0x8]
|
||||
_0808217C:
|
||||
movs r0, 0
|
||||
pop {r4,r5}
|
||||
pop {r1}
|
||||
bx r1
|
||||
thumb_func_end sub_8082150
|
||||
|
||||
thumb_func_start sub_8082184
|
||||
sub_8082184: @ 8082184
|
||||
push {r4,r5,lr}
|
||||
adds r5, r1, 0
|
||||
adds r4, r2, 0
|
||||
adds r0, r4, 0
|
||||
bl ObjectEventCheckHeldMovementStatus
|
||||
lsls r0, 24
|
||||
cmp r0, 0
|
||||
beq _080821CA
|
||||
ldr r2, _080821D4 @ =gFieldEffectArguments
|
||||
movs r1, 0x10
|
||||
ldrsh r0, [r4, r1]
|
||||
str r0, [r2]
|
||||
movs r1, 0x12
|
||||
ldrsh r0, [r4, r1]
|
||||
str r0, [r2, 0x4]
|
||||
ldr r3, _080821D8 @ =gSprites
|
||||
ldrb r1, [r4, 0x4]
|
||||
lsls r0, r1, 4
|
||||
adds r0, r1
|
||||
lsls r0, 2
|
||||
adds r0, r3
|
||||
adds r0, 0x43
|
||||
ldrb r0, [r0]
|
||||
subs r0, 0x1
|
||||
str r0, [r2, 0x8]
|
||||
movs r0, 0x2
|
||||
str r0, [r2, 0xC]
|
||||
movs r0, 0x31
|
||||
bl FieldEffectStart
|
||||
strh r0, [r5, 0x10]
|
||||
ldrh r0, [r5, 0x8]
|
||||
adds r0, 0x1
|
||||
strh r0, [r5, 0x8]
|
||||
_080821CA:
|
||||
movs r0, 0
|
||||
pop {r4,r5}
|
||||
pop {r1}
|
||||
bx r1
|
||||
.align 2, 0
|
||||
_080821D4: .4byte gFieldEffectArguments
|
||||
_080821D8: .4byte gSprites
|
||||
thumb_func_end sub_8082184
|
||||
|
||||
thumb_func_start sub_80821DC
|
||||
sub_80821DC: @ 80821DC
|
||||
push {r4,r5,lr}
|
||||
adds r5, r1, 0
|
||||
adds r4, r2, 0
|
||||
ldr r2, _0808224C @ =gSprites
|
||||
movs r1, 0x10
|
||||
ldrsh r0, [r5, r1]
|
||||
lsls r1, r0, 4
|
||||
adds r1, r0
|
||||
lsls r1, 2
|
||||
adds r1, r2
|
||||
adds r1, 0x2B
|
||||
ldrb r0, [r1]
|
||||
cmp r0, 0x2
|
||||
bne _08082244
|
||||
ldrb r1, [r4, 0x3]
|
||||
movs r0, 0x5
|
||||
negs r0, r0
|
||||
ands r0, r1
|
||||
strb r0, [r4, 0x3]
|
||||
ldrb r0, [r4]
|
||||
movs r1, 0x4
|
||||
orrs r0, r1
|
||||
strb r0, [r4]
|
||||
ldrb r1, [r4, 0x4]
|
||||
lsls r0, r1, 4
|
||||
adds r0, r1
|
||||
lsls r0, 2
|
||||
adds r0, r2
|
||||
ldrb r2, [r0, 0x5]
|
||||
movs r1, 0xD
|
||||
negs r1, r1
|
||||
ands r1, r2
|
||||
movs r2, 0x8
|
||||
orrs r1, r2
|
||||
strb r1, [r0, 0x5]
|
||||
adds r0, r4, 0
|
||||
bl ObjectEventClearHeldMovementIfFinished
|
||||
ldrb r0, [r4, 0x18]
|
||||
lsls r0, 28
|
||||
lsrs r0, 28
|
||||
bl sub_806413C
|
||||
adds r1, r0, 0
|
||||
lsls r1, 24
|
||||
lsrs r1, 24
|
||||
adds r0, r4, 0
|
||||
bl ObjectEventSetHeldMovement
|
||||
ldrh r0, [r5, 0x8]
|
||||
adds r0, 0x1
|
||||
strh r0, [r5, 0x8]
|
||||
_08082244:
|
||||
movs r0, 0
|
||||
pop {r4,r5}
|
||||
pop {r1}
|
||||
bx r1
|
||||
.align 2, 0
|
||||
_0808224C: .4byte gSprites
|
||||
thumb_func_end sub_80821DC
|
||||
|
||||
thumb_func_start sub_8082250
|
||||
sub_8082250: @ 8082250
|
||||
push {r4,lr}
|
||||
adds r4, r1, 0
|
||||
movs r0, 0x31
|
||||
bl FieldEffectActiveListContains
|
||||
lsls r0, 24
|
||||
cmp r0, 0
|
||||
bne _08082264
|
||||
movs r0, 0x3
|
||||
strh r0, [r4, 0x8]
|
||||
_08082264:
|
||||
movs r0, 0
|
||||
pop {r4}
|
||||
pop {r1}
|
||||
bx r1
|
||||
thumb_func_end sub_8082250
|
||||
|
||||
thumb_func_start sub_808226C
|
||||
sub_808226C: @ 808226C
|
||||
push {r4,lr}
|
||||
sub sp, 0x8
|
||||
adds r4, r1, 0
|
||||
movs r0, 0
|
||||
strh r0, [r4, 0x12]
|
||||
ldr r0, _080822C4 @ =gSaveBlock1Ptr
|
||||
ldr r0, [r0]
|
||||
ldrh r3, [r0]
|
||||
adds r3, 0x7
|
||||
lsls r3, 16
|
||||
asrs r3, 16
|
||||
ldrh r0, [r0, 0x2]
|
||||
adds r0, 0x7
|
||||
lsls r0, 16
|
||||
asrs r0, 16
|
||||
str r0, [sp]
|
||||
movs r0, 0x3
|
||||
str r0, [sp, 0x4]
|
||||
movs r0, 0x12
|
||||
movs r1, 0x7
|
||||
movs r2, 0x7F
|
||||
bl SpawnSpecialObjectEventParameterized
|
||||
ldr r2, _080822C8 @ =gObjectEvents
|
||||
lsls r1, r0, 3
|
||||
adds r1, r0
|
||||
lsls r1, 2
|
||||
adds r1, r2
|
||||
ldrb r0, [r1, 0x1]
|
||||
movs r2, 0x20
|
||||
orrs r0, r2
|
||||
strb r0, [r1, 0x1]
|
||||
ldrb r0, [r1, 0x4]
|
||||
bl CameraObjectSetFollowedObjectId
|
||||
ldrh r0, [r4, 0x8]
|
||||
adds r0, 0x1
|
||||
strh r0, [r4, 0x8]
|
||||
movs r0, 0
|
||||
add sp, 0x8
|
||||
pop {r4}
|
||||
pop {r1}
|
||||
bx r1
|
||||
.align 2, 0
|
||||
_080822C4: .4byte gSaveBlock1Ptr
|
||||
_080822C8: .4byte gObjectEvents
|
||||
thumb_func_end sub_808226C
|
||||
|
||||
thumb_func_start sub_80822CC
|
||||
sub_80822CC: @ 80822CC
|
||||
push {r4-r6,lr}
|
||||
sub sp, 0x4
|
||||
adds r5, r1, 0
|
||||
adds r6, r2, 0
|
||||
ldr r0, _08082348 @ =gSaveBlock1Ptr
|
||||
ldr r0, [r0]
|
||||
ldrb r1, [r0, 0x5]
|
||||
ldrb r2, [r0, 0x4]
|
||||
movs r0, 0x7F
|
||||
mov r3, sp
|
||||
bl TryGetObjectEventIdByLocalIdAndMap
|
||||
mov r0, sp
|
||||
ldrb r1, [r0]
|
||||
lsls r0, r1, 3
|
||||
adds r0, r1
|
||||
lsls r0, 2
|
||||
ldr r4, _0808234C @ =gObjectEvents
|
||||
adds r0, r4
|
||||
bl ObjectEventIsMovementOverridden
|
||||
lsls r0, 24
|
||||
cmp r0, 0
|
||||
beq _08082312
|
||||
mov r0, sp
|
||||
ldrb r1, [r0]
|
||||
lsls r0, r1, 3
|
||||
adds r0, r1
|
||||
lsls r0, 2
|
||||
adds r0, r4
|
||||
bl ObjectEventClearHeldMovementIfFinished
|
||||
lsls r0, 24
|
||||
cmp r0, 0
|
||||
beq _0808236E
|
||||
_08082312:
|
||||
movs r0, 0x12
|
||||
ldrsh r1, [r5, r0]
|
||||
movs r2, 0xE
|
||||
ldrsh r0, [r5, r2]
|
||||
subs r0, 0x1
|
||||
cmp r1, r0
|
||||
beq _08082350
|
||||
mov r0, sp
|
||||
ldrb r0, [r0]
|
||||
lsls r4, r0, 3
|
||||
adds r4, r0
|
||||
lsls r4, 2
|
||||
ldr r0, _0808234C @ =gObjectEvents
|
||||
adds r4, r0
|
||||
movs r0, 0x2
|
||||
bl sub_8063FB0
|
||||
adds r1, r0, 0
|
||||
lsls r1, 24
|
||||
lsrs r1, 24
|
||||
adds r0, r4, 0
|
||||
bl ObjectEventSetHeldMovement
|
||||
ldrh r0, [r5, 0x12]
|
||||
adds r0, 0x1
|
||||
strh r0, [r5, 0x12]
|
||||
b _0808236E
|
||||
.align 2, 0
|
||||
_08082348: .4byte gSaveBlock1Ptr
|
||||
_0808234C: .4byte gObjectEvents
|
||||
_08082350:
|
||||
ldr r1, _08082378 @ =gFieldEffectArguments
|
||||
adds r2, r1, 0x4
|
||||
adds r3, r1, 0
|
||||
adds r3, 0x8
|
||||
adds r0, r6, 0
|
||||
bl ObjectEventGetLocalIdAndMap
|
||||
movs r0, 0
|
||||
bl FieldEffectStart
|
||||
movs r0, 0
|
||||
strh r0, [r5, 0x12]
|
||||
ldrh r0, [r5, 0x8]
|
||||
adds r0, 0x1
|
||||
strh r0, [r5, 0x8]
|
||||
_0808236E:
|
||||
movs r0, 0
|
||||
add sp, 0x4
|
||||
pop {r4-r6}
|
||||
pop {r1}
|
||||
bx r1
|
||||
.align 2, 0
|
||||
_08082378: .4byte gFieldEffectArguments
|
||||
thumb_func_end sub_80822CC
|
||||
|
||||
thumb_func_start sub_808237C
|
||||
sub_808237C: @ 808237C
|
||||
push {r4,r5,lr}
|
||||
sub sp, 0x4
|
||||
adds r5, r1, 0
|
||||
ldr r0, _08082404 @ =gSaveBlock1Ptr
|
||||
ldr r0, [r0]
|
||||
ldrb r1, [r0, 0x5]
|
||||
ldrb r2, [r0, 0x4]
|
||||
movs r0, 0x7F
|
||||
mov r3, sp
|
||||
bl TryGetObjectEventIdByLocalIdAndMap
|
||||
movs r0, 0
|
||||
bl FieldEffectActiveListContains
|
||||
lsls r0, 24
|
||||
cmp r0, 0
|
||||
bne _0808242E
|
||||
mov r0, sp
|
||||
ldrb r1, [r0]
|
||||
lsls r0, r1, 3
|
||||
adds r0, r1
|
||||
lsls r0, 2
|
||||
ldr r4, _08082408 @ =gObjectEvents
|
||||
adds r0, r4
|
||||
bl ObjectEventIsMovementOverridden
|
||||
lsls r0, 24
|
||||
cmp r0, 0
|
||||
beq _080823CC
|
||||
mov r0, sp
|
||||
ldrb r1, [r0]
|
||||
lsls r0, r1, 3
|
||||
adds r0, r1
|
||||
lsls r0, 2
|
||||
adds r0, r4
|
||||
bl ObjectEventClearHeldMovementIfFinished
|
||||
lsls r0, 24
|
||||
cmp r0, 0
|
||||
beq _0808242E
|
||||
_080823CC:
|
||||
movs r0, 0x12
|
||||
ldrsh r1, [r5, r0]
|
||||
movs r2, 0xE
|
||||
ldrsh r0, [r5, r2]
|
||||
subs r0, 0x1
|
||||
cmp r1, r0
|
||||
beq _0808240C
|
||||
mov r0, sp
|
||||
ldrb r0, [r0]
|
||||
lsls r4, r0, 3
|
||||
adds r4, r0
|
||||
lsls r4, 2
|
||||
ldr r0, _08082408 @ =gObjectEvents
|
||||
adds r4, r0
|
||||
movs r0, 0x1
|
||||
bl sub_8063FB0
|
||||
adds r1, r0, 0
|
||||
lsls r1, 24
|
||||
lsrs r1, 24
|
||||
adds r0, r4, 0
|
||||
bl ObjectEventSetHeldMovement
|
||||
ldrh r0, [r5, 0x12]
|
||||
adds r0, 0x1
|
||||
strh r0, [r5, 0x12]
|
||||
b _0808242E
|
||||
.align 2, 0
|
||||
_08082404: .4byte gSaveBlock1Ptr
|
||||
_08082408: .4byte gObjectEvents
|
||||
_0808240C:
|
||||
bl GetPlayerAvatarObjectId
|
||||
lsls r0, 24
|
||||
lsrs r0, 24
|
||||
bl CameraObjectSetFollowedObjectId
|
||||
ldr r0, _08082438 @ =gSaveBlock1Ptr
|
||||
ldr r0, [r0]
|
||||
ldrb r1, [r0, 0x5]
|
||||
ldrb r2, [r0, 0x4]
|
||||
movs r0, 0x7F
|
||||
bl RemoveObjectEventByLocalIdAndMap
|
||||
movs r0, 0
|
||||
strh r0, [r5, 0x12]
|
||||
movs r0, 0x2
|
||||
strh r0, [r5, 0x8]
|
||||
_0808242E:
|
||||
movs r0, 0
|
||||
add sp, 0x4
|
||||
pop {r4,r5}
|
||||
pop {r1}
|
||||
bx r1
|
||||
.align 2, 0
|
||||
_08082438: .4byte gSaveBlock1Ptr
|
||||
thumb_func_end sub_808237C
|
||||
|
||||
thumb_func_start sub_808243C
|
||||
sub_808243C: @ 808243C
|
||||
push {r4,r5,lr}
|
||||
@@ -841,7 +69,7 @@ _0808246E:
|
||||
lsls r1, 24
|
||||
lsrs r1, 24
|
||||
adds r0, r4, 0
|
||||
bl sub_805FE7C
|
||||
bl TryOverrideTemplateCoordsForObjectEvent
|
||||
adds r0, r5, 0
|
||||
bl DestroyTask
|
||||
b _080824E2
|
||||
|
||||
@@ -4,23 +4,6 @@
|
||||
.section .rodata
|
||||
.align 2
|
||||
|
||||
gUnknown_83C7258:: @ 83C7258
|
||||
.4byte sub_8081F34
|
||||
.4byte sub_8081F38
|
||||
.4byte sub_8081F90
|
||||
.4byte sub_8081FD0
|
||||
.4byte sub_808202C
|
||||
.4byte sub_80820BC
|
||||
.4byte sub_8082100
|
||||
.4byte sub_8082134
|
||||
.4byte sub_8082150
|
||||
.4byte sub_8082184
|
||||
.4byte sub_80821DC
|
||||
.4byte sub_8082250
|
||||
.4byte sub_808226C
|
||||
.4byte sub_80822CC
|
||||
.4byte sub_808237C
|
||||
|
||||
gUnknown_83C7294:: @ 83C7294
|
||||
.4byte sub_8082150
|
||||
.4byte sub_8082184
|
||||
|
||||
@@ -146,100 +146,102 @@
|
||||
#define MOVEMENT_ACTION_JUMP_SPECIAL_UP 0x3B
|
||||
#define MOVEMENT_ACTION_JUMP_SPECIAL_LEFT 0x3C
|
||||
#define MOVEMENT_ACTION_JUMP_SPECIAL_RIGHT 0x3D
|
||||
#define MOVEMENT_ACTION_FACE_PLAYER 0x3E
|
||||
#define MOVEMENT_ACTION_FACE_AWAY_PLAYER 0x3F
|
||||
#define MOVEMENT_ACTION_LOCK_FACING_DIRECTION 0x40
|
||||
#define MOVEMENT_ACTION_UNLOCK_FACING_DIRECTION 0x41
|
||||
#define MOVEMENT_ACTION_JUMP_DOWN 0x42
|
||||
#define MOVEMENT_ACTION_JUMP_UP 0x43
|
||||
#define MOVEMENT_ACTION_JUMP_LEFT 0x44
|
||||
#define MOVEMENT_ACTION_JUMP_RIGHT 0x45
|
||||
#define MOVEMENT_ACTION_JUMP_IN_PLACE_DOWN 0x46
|
||||
#define MOVEMENT_ACTION_JUMP_IN_PLACE_UP 0x47
|
||||
#define MOVEMENT_ACTION_JUMP_IN_PLACE_LEFT 0x48
|
||||
#define MOVEMENT_ACTION_JUMP_IN_PLACE_RIGHT 0x49
|
||||
#define MOVEMENT_ACTION_JUMP_IN_PLACE_DOWN_UP 0x4A
|
||||
#define MOVEMENT_ACTION_JUMP_IN_PLACE_UP_DOWN 0x4B
|
||||
#define MOVEMENT_ACTION_JUMP_IN_PLACE_LEFT_RIGHT 0x4C
|
||||
#define MOVEMENT_ACTION_JUMP_IN_PLACE_RIGHT_LEFT 0x4D
|
||||
#define MOVEMENT_ACTION_FACE_ORIGINAL_DIRECTION 0x4E
|
||||
#define MOVEMENT_ACTION_NURSE_JOY_BOW_DOWN 0x4F
|
||||
#define MOVEMENT_ACTION_ENABLE_JUMP_LANDING_GROUND_EFFECT 0x50
|
||||
#define MOVEMENT_ACTION_DISABLE_JUMP_LANDING_GROUND_EFFECT 0x51
|
||||
#define MOVEMENT_ACTION_DISABLE_ANIMATION 0x52
|
||||
#define MOVEMENT_ACTION_RESTORE_ANIMATION 0x53
|
||||
#define MOVEMENT_ACTION_SET_INVISIBLE 0x54
|
||||
#define MOVEMENT_ACTION_SET_VISIBLE 0x55
|
||||
#define MOVEMENT_ACTION_EMOTE_EXCLAMATION_MARK 0x56
|
||||
#define MOVEMENT_ACTION_EMOTE_QUESTION_MARK 0x57
|
||||
#define MOVEMENT_ACTION_EMOTE_HEART 0x58
|
||||
#define MOVEMENT_ACTION_REVEAL_TRAINER 0x59
|
||||
#define MOVEMENT_ACTION_ROCK_SMASH_BREAK 0x5A
|
||||
#define MOVEMENT_ACTION_CUT_TREE 0x5B
|
||||
#define MOVEMENT_ACTION_SET_FIXED_PRIORITY 0x5C
|
||||
#define MOVEMENT_ACTION_CLEAR_FIXED_PRIORITY 0x5D
|
||||
#define MOVEMENT_ACTION_INIT_AFFINE_ANIM 0x5E
|
||||
#define MOVEMENT_ACTION_CLEAR_AFFINE_ANIM 0x5F
|
||||
#define MOVEMENT_ACTION_HIDE_REFLECTION 0x60
|
||||
#define MOVEMENT_ACTION_SHOW_REFLECTION 0x61
|
||||
#define MOVEMENT_ACTION_WALK_DOWN_START_AFFINE 0x62
|
||||
#define MOVEMENT_ACTION_WALK_DOWN_AFFINE 0x63
|
||||
#define MOVEMENT_ACTION_ACRO_WHEELIE_FACE_DOWN 0x64
|
||||
#define MOVEMENT_ACTION_ACRO_WHEELIE_FACE_UP 0x65
|
||||
#define MOVEMENT_ACTION_ACRO_WHEELIE_FACE_LEFT 0x66
|
||||
#define MOVEMENT_ACTION_ACRO_WHEELIE_FACE_RIGHT 0x67
|
||||
#define MOVEMENT_ACTION_ACRO_POP_WHEELIE_DOWN 0x68
|
||||
#define MOVEMENT_ACTION_ACRO_POP_WHEELIE_UP 0x69
|
||||
#define MOVEMENT_ACTION_ACRO_POP_WHEELIE_LEFT 0x6A
|
||||
#define MOVEMENT_ACTION_ACRO_POP_WHEELIE_RIGHT 0x6B
|
||||
#define MOVEMENT_ACTION_ACRO_END_WHEELIE_FACE_DOWN 0x6C
|
||||
#define MOVEMENT_ACTION_ACRO_END_WHEELIE_FACE_UP 0x6D
|
||||
#define MOVEMENT_ACTION_ACRO_END_WHEELIE_FACE_LEFT 0x6E
|
||||
#define MOVEMENT_ACTION_ACRO_END_WHEELIE_FACE_RIGHT 0x6F
|
||||
#define MOVEMENT_ACTION_ACRO_WHEELIE_HOP_FACE_DOWN 0x70
|
||||
#define MOVEMENT_ACTION_ACRO_WHEELIE_HOP_FACE_UP 0x71
|
||||
#define MOVEMENT_ACTION_ACRO_WHEELIE_HOP_FACE_LEFT 0x72
|
||||
#define MOVEMENT_ACTION_ACRO_WHEELIE_HOP_FACE_RIGHT 0x73
|
||||
#define MOVEMENT_ACTION_ACRO_WHEELIE_HOP_DOWN 0x74
|
||||
#define MOVEMENT_ACTION_ACRO_WHEELIE_HOP_UP 0x75
|
||||
#define MOVEMENT_ACTION_ACRO_WHEELIE_HOP_LEFT 0x76
|
||||
#define MOVEMENT_ACTION_ACRO_WHEELIE_HOP_RIGHT 0x77
|
||||
#define MOVEMENT_ACTION_ACRO_WHEELIE_JUMP_DOWN 0x78
|
||||
#define MOVEMENT_ACTION_ACRO_WHEELIE_JUMP_UP 0x79
|
||||
#define MOVEMENT_ACTION_ACRO_WHEELIE_JUMP_LEFT 0x7A
|
||||
#define MOVEMENT_ACTION_ACRO_WHEELIE_JUMP_RIGHT 0x7B
|
||||
#define MOVEMENT_ACTION_ACRO_WHEELIE_IN_PLACE_DOWN 0x7C
|
||||
#define MOVEMENT_ACTION_ACRO_WHEELIE_IN_PLACE_UP 0x7D
|
||||
#define MOVEMENT_ACTION_ACRO_WHEELIE_IN_PLACE_LEFT 0x7E
|
||||
#define MOVEMENT_ACTION_ACRO_WHEELIE_IN_PLACE_RIGHT 0x7F
|
||||
#define MOVEMENT_ACTION_ACRO_POP_WHEELIE_MOVE_DOWN 0x80
|
||||
#define MOVEMENT_ACTION_ACRO_POP_WHEELIE_MOVE_UP 0x81
|
||||
#define MOVEMENT_ACTION_ACRO_POP_WHEELIE_MOVE_LEFT 0x82
|
||||
#define MOVEMENT_ACTION_ACRO_POP_WHEELIE_MOVE_RIGHT 0x83
|
||||
#define MOVEMENT_ACTION_ACRO_WHEELIE_MOVE_DOWN 0x84
|
||||
#define MOVEMENT_ACTION_ACRO_WHEELIE_MOVE_UP 0x85
|
||||
#define MOVEMENT_ACTION_ACRO_WHEELIE_MOVE_LEFT 0x86
|
||||
#define MOVEMENT_ACTION_ACRO_WHEELIE_MOVE_RIGHT 0x87
|
||||
#define MOVEMENT_ACTION_ACRO_END_WHEELIE_MOVE_DOWN 0x88
|
||||
#define MOVEMENT_ACTION_ACRO_END_WHEELIE_MOVE_UP 0x89
|
||||
#define MOVEMENT_ACTION_ACRO_END_WHEELIE_MOVE_LEFT 0x8A
|
||||
#define MOVEMENT_ACTION_ACRO_END_WHEELIE_MOVE_RIGHT 0x8B
|
||||
#define MOVEMENT_ACTION_WALK_NORMAL_DIAGONAL_UP_LEFT 0x8C
|
||||
#define MOVEMENT_ACTION_WALK_NORMAL_DIAGONAL_UP_RIGHT 0x8D
|
||||
#define MOVEMENT_ACTION_WALK_NORMAL_DIAGONAL_DOWN_LEFT 0x8E
|
||||
#define MOVEMENT_ACTION_WALK_NORMAL_DIAGONAL_DOWN_RIGHT 0x8F
|
||||
#define MOVEMENT_ACTION_WALK_SLOW_DIAGONAL_UP_LEFT 0x90
|
||||
#define MOVEMENT_ACTION_WALK_SLOW_DIAGONAL_UP_RIGHT 0x91
|
||||
#define MOVEMENT_ACTION_WALK_SLOW_DIAGONAL_DOWN_LEFT 0x92
|
||||
#define MOVEMENT_ACTION_WALK_SLOW_DIAGONAL_DOWN_RIGHT 0x93
|
||||
#define MOVEMENT_ACTION_STORE_AND_LOCK_ANIM 0x94
|
||||
#define MOVEMENT_ACTION_FREE_AND_UNLOCK_ANIM 0x95
|
||||
#define MOVEMENT_ACTION_WALK_LEFT_AFFINE 0x96
|
||||
#define MOVEMENT_ACTION_WALK_RIGHT_AFFINE 0x97
|
||||
#define MOVEMENT_ACTION_LEVITATE 0x98
|
||||
#define MOVEMENT_ACTION_STOP_LEVITATE 0x99
|
||||
#define MOVEMENT_ACTION_DESTROY_EXTRA_TASK_IF_AT_TOP 0x9A
|
||||
#define MOVEMENT_ACTION_FIGURE_8 0x9B
|
||||
// Something else here maybe? idk
|
||||
#define MOVEMENT_ACTION_FACE_PLAYER 0x4A
|
||||
#define MOVEMENT_ACTION_FACE_AWAY_PLAYER 0x4B
|
||||
#define MOVEMENT_ACTION_LOCK_FACING_DIRECTION 0x4C
|
||||
#define MOVEMENT_ACTION_UNLOCK_FACING_DIRECTION 0x4D
|
||||
#define MOVEMENT_ACTION_JUMP_DOWN 0x4E
|
||||
#define MOVEMENT_ACTION_JUMP_UP 0x4F
|
||||
#define MOVEMENT_ACTION_JUMP_LEFT 0x50
|
||||
#define MOVEMENT_ACTION_JUMP_RIGHT 0x51
|
||||
#define MOVEMENT_ACTION_JUMP_IN_PLACE_DOWN 0x52
|
||||
#define MOVEMENT_ACTION_JUMP_IN_PLACE_UP 0x53
|
||||
#define MOVEMENT_ACTION_JUMP_IN_PLACE_LEFT 0x54
|
||||
#define MOVEMENT_ACTION_JUMP_IN_PLACE_RIGHT 0x55
|
||||
#define MOVEMENT_ACTION_JUMP_IN_PLACE_DOWN_UP 0x56
|
||||
#define MOVEMENT_ACTION_JUMP_IN_PLACE_UP_DOWN 0x57
|
||||
#define MOVEMENT_ACTION_JUMP_IN_PLACE_LEFT_RIGHT 0x58
|
||||
#define MOVEMENT_ACTION_JUMP_IN_PLACE_RIGHT_LEFT 0x59
|
||||
#define MOVEMENT_ACTION_FACE_ORIGINAL_DIRECTION 0x5A
|
||||
#define MOVEMENT_ACTION_NURSE_JOY_BOW_DOWN 0x5B
|
||||
#define MOVEMENT_ACTION_ENABLE_JUMP_LANDING_GROUND_EFFECT 0x5C
|
||||
#define MOVEMENT_ACTION_DISABLE_JUMP_LANDING_GROUND_EFFECT 0x5D
|
||||
#define MOVEMENT_ACTION_DISABLE_ANIMATION 0x5E
|
||||
#define MOVEMENT_ACTION_RESTORE_ANIMATION 0x5F
|
||||
#define MOVEMENT_ACTION_SET_INVISIBLE 0x60
|
||||
#define MOVEMENT_ACTION_SET_VISIBLE 0x61
|
||||
#define MOVEMENT_ACTION_EMOTE_EXCLAMATION_MARK 0x62
|
||||
#define MOVEMENT_ACTION_EMOTE_QUESTION_MARK 0x63
|
||||
#define MOVEMENT_ACTION_EMOTE_HEART 0x64
|
||||
// more stuff here? idk
|
||||
#define MOVEMENT_ACTION_REVEAL_TRAINER 0x67
|
||||
#define MOVEMENT_ACTION_ROCK_SMASH_BREAK 0x68
|
||||
#define MOVEMENT_ACTION_CUT_TREE 0x69
|
||||
#define MOVEMENT_ACTION_SET_FIXED_PRIORITY 0x6A
|
||||
#define MOVEMENT_ACTION_CLEAR_FIXED_PRIORITY 0x6B
|
||||
#define MOVEMENT_ACTION_INIT_AFFINE_ANIM 0x6C
|
||||
#define MOVEMENT_ACTION_CLEAR_AFFINE_ANIM 0x6D
|
||||
#define MOVEMENT_ACTION_HIDE_REFLECTION 0x6E
|
||||
#define MOVEMENT_ACTION_SHOW_REFLECTION 0x6F
|
||||
#define MOVEMENT_ACTION_WALK_DOWN_START_AFFINE 0x70
|
||||
#define MOVEMENT_ACTION_WALK_DOWN_AFFINE 0x71
|
||||
#define MOVEMENT_ACTION_ACRO_WHEELIE_FACE_DOWN 0x72
|
||||
#define MOVEMENT_ACTION_ACRO_WHEELIE_FACE_UP 0x73
|
||||
#define MOVEMENT_ACTION_ACRO_WHEELIE_FACE_LEFT 0x74
|
||||
#define MOVEMENT_ACTION_ACRO_WHEELIE_FACE_RIGHT 0x75
|
||||
#define MOVEMENT_ACTION_ACRO_POP_WHEELIE_DOWN 0x76
|
||||
#define MOVEMENT_ACTION_ACRO_POP_WHEELIE_UP 0x77
|
||||
#define MOVEMENT_ACTION_ACRO_POP_WHEELIE_LEFT 0x78
|
||||
#define MOVEMENT_ACTION_ACRO_POP_WHEELIE_RIGHT 0x79
|
||||
#define MOVEMENT_ACTION_ACRO_END_WHEELIE_FACE_DOWN 0x7A
|
||||
#define MOVEMENT_ACTION_ACRO_END_WHEELIE_FACE_UP 0x7B
|
||||
#define MOVEMENT_ACTION_ACRO_END_WHEELIE_FACE_LEFT 0x7C
|
||||
#define MOVEMENT_ACTION_ACRO_END_WHEELIE_FACE_RIGHT 0x7D
|
||||
#define MOVEMENT_ACTION_ACRO_WHEELIE_HOP_FACE_DOWN 0x7E
|
||||
#define MOVEMENT_ACTION_ACRO_WHEELIE_HOP_FACE_UP 0x7F
|
||||
#define MOVEMENT_ACTION_ACRO_WHEELIE_HOP_FACE_LEFT 0x80
|
||||
#define MOVEMENT_ACTION_ACRO_WHEELIE_HOP_FACE_RIGHT 0x81
|
||||
#define MOVEMENT_ACTION_ACRO_WHEELIE_HOP_DOWN 0x82
|
||||
#define MOVEMENT_ACTION_ACRO_WHEELIE_HOP_UP 0x83
|
||||
#define MOVEMENT_ACTION_ACRO_WHEELIE_HOP_LEFT 0x84
|
||||
#define MOVEMENT_ACTION_ACRO_WHEELIE_HOP_RIGHT 0x85
|
||||
#define MOVEMENT_ACTION_ACRO_WHEELIE_JUMP_DOWN 0x86
|
||||
#define MOVEMENT_ACTION_ACRO_WHEELIE_JUMP_UP 0x87
|
||||
#define MOVEMENT_ACTION_ACRO_WHEELIE_JUMP_LEFT 0x88
|
||||
#define MOVEMENT_ACTION_ACRO_WHEELIE_JUMP_RIGHT 0x89
|
||||
#define MOVEMENT_ACTION_ACRO_WHEELIE_IN_PLACE_DOWN 0x8A
|
||||
#define MOVEMENT_ACTION_ACRO_WHEELIE_IN_PLACE_UP 0x8B
|
||||
#define MOVEMENT_ACTION_ACRO_WHEELIE_IN_PLACE_LEFT 0x8C
|
||||
#define MOVEMENT_ACTION_ACRO_WHEELIE_IN_PLACE_RIGHT 0x8D
|
||||
#define MOVEMENT_ACTION_ACRO_POP_WHEELIE_MOVE_DOWN 0x8E
|
||||
#define MOVEMENT_ACTION_ACRO_POP_WHEELIE_MOVE_UP 0x8F
|
||||
#define MOVEMENT_ACTION_ACRO_POP_WHEELIE_MOVE_LEFT 0x90
|
||||
#define MOVEMENT_ACTION_ACRO_POP_WHEELIE_MOVE_RIGHT 0x91
|
||||
#define MOVEMENT_ACTION_ACRO_WHEELIE_MOVE_DOWN 0x92
|
||||
#define MOVEMENT_ACTION_ACRO_WHEELIE_MOVE_UP 0x93
|
||||
#define MOVEMENT_ACTION_ACRO_WHEELIE_MOVE_LEFT 0x94
|
||||
#define MOVEMENT_ACTION_ACRO_WHEELIE_MOVE_RIGHT 0x95
|
||||
#define MOVEMENT_ACTION_ACRO_END_WHEELIE_MOVE_DOWN 0x96
|
||||
#define MOVEMENT_ACTION_ACRO_END_WHEELIE_MOVE_UP 0x97
|
||||
#define MOVEMENT_ACTION_ACRO_END_WHEELIE_MOVE_LEFT 0x98
|
||||
#define MOVEMENT_ACTION_ACRO_END_WHEELIE_MOVE_RIGHT 0x99
|
||||
#define MOVEMENT_ACTION_WALK_NORMAL_DIAGONAL_UP_LEFT 0x9A
|
||||
#define MOVEMENT_ACTION_WALK_NORMAL_DIAGONAL_UP_RIGHT 0x9B
|
||||
#define MOVEMENT_ACTION_WALK_NORMAL_DIAGONAL_DOWN_LEFT 0x9C
|
||||
#define MOVEMENT_ACTION_WALK_NORMAL_DIAGONAL_DOWN_RIGHT 0x9D
|
||||
#define MOVEMENT_ACTION_WALK_SLOW_DIAGONAL_UP_LEFT 0x9E
|
||||
#define MOVEMENT_ACTION_WALK_SLOW_DIAGONAL_UP_RIGHT 0x9F
|
||||
#define MOVEMENT_ACTION_WALK_SLOW_DIAGONAL_DOWN_LEFT 0xA0
|
||||
#define MOVEMENT_ACTION_WALK_SLOW_DIAGONAL_DOWN_RIGHT 0xA1
|
||||
#define MOVEMENT_ACTION_STORE_AND_LOCK_ANIM 0xA2
|
||||
#define MOVEMENT_ACTION_FREE_AND_UNLOCK_ANIM 0xA3
|
||||
#define MOVEMENT_ACTION_WALK_LEFT_AFFINE 0xA4
|
||||
#define MOVEMENT_ACTION_WALK_RIGHT_AFFINE 0xA5
|
||||
#define MOVEMENT_ACTION_LEVITATE 0xA6
|
||||
#define MOVEMENT_ACTION_STOP_LEVITATE 0xA7
|
||||
#define MOVEMENT_ACTION_DESTROY_EXTRA_TASK_IF_AT_TOP 0xA8
|
||||
#define MOVEMENT_ACTION_FIGURE_8 0xA9
|
||||
|
||||
// These two are verified correct in FRLG
|
||||
#define MOVEMENT_ACTION_FLY_UP 0xA4
|
||||
|
||||
@@ -48,7 +48,7 @@ void SpawnObjectEventsInView(s16, s16);
|
||||
u8 sprite_new(u8, u8, s16, s16, u8, u8);
|
||||
u8 AddPseudoObjectEvent(u16, SpriteCallback, s16, s16, u8);
|
||||
u8 TrySpawnObjectEvent(u8 localId, u8 mapNum, u8 mapGroup);
|
||||
u8 SpawnSpecialObjectEventParameterized(u8, u8, u8, s16, s16, u8);
|
||||
int SpawnSpecialObjectEventParameterized(u8, u8, u8, s16, s16, u8);
|
||||
u8 SpawnSpecialObjectEvent(struct ObjectEventTemplate *);
|
||||
void sub_8093038(s16, s16, s16 *, s16 *);
|
||||
void CameraObjectReset1(void);
|
||||
@@ -65,7 +65,7 @@ void sub_808E82C(u8, u8, u8, s16, s16);
|
||||
void sub_805F400(u8, u8, u8);
|
||||
void sub_805F3A8(u8, u8, u8, u8);
|
||||
void sub_808E75C(s16, s16);
|
||||
void ObjectEventGetLocalIdAndMap(struct ObjectEvent *, u8 *, u8 *, u8 *);
|
||||
void ObjectEventGetLocalIdAndMap(struct ObjectEvent * objectEvent, u8 *localId, u8 *mapNum, u8 *mapGroup);
|
||||
void npc_coords_shift(struct ObjectEvent *, s16, s16);
|
||||
void sub_808EB08(struct ObjectEvent *, s16, s16);
|
||||
void sub_805FE94(u8, u8, u8);
|
||||
@@ -84,7 +84,7 @@ u8 GetObjectEventIdByXYZ(u16 x, u16 y, u8 z);
|
||||
void sub_8063E28(struct ObjectEvent *, struct Sprite *);
|
||||
bool8 ObjectEventSetHeldMovement(struct ObjectEvent *, u8);
|
||||
void npc_coords_shift_still(struct ObjectEvent *);
|
||||
void sub_805FE7C(struct ObjectEvent *, u8);
|
||||
void TryOverrideTemplateCoordsForObjectEvent(struct ObjectEvent *, u8);
|
||||
void SetTrainerMovementType(struct ObjectEvent *, u8);
|
||||
u8 sub_80634F0(u8 direction);
|
||||
u8 sub_8063500(u8 a0);
|
||||
@@ -93,14 +93,19 @@ u8 sub_805EB44(u8, u8, s16, s16);
|
||||
void npc_paltag_set_load(u8 mode);
|
||||
bool8 ObjectEventIsMovementOverridden(struct ObjectEvent *objectEvent);
|
||||
u8 ObjectEventCheckHeldMovementStatus(struct ObjectEvent *objectEvent);
|
||||
u8 sub_8063F84(u8 direction);
|
||||
u8 GetWalkNormalMovementAction(u8 direction);
|
||||
u8 GetTrainerFacingDirectionMovementType(u8 direction);
|
||||
void CameraObjectSetFollowedObjectId(u8 spriteId);
|
||||
void UnfreezeObjectEvents(void);
|
||||
void TurnObjectEvent(u8, u8);
|
||||
const u8 *GetObjectEventScriptPointerByObjectEventId(u8 objectEventId);
|
||||
u8 sub_805DF30(void);
|
||||
u8 GetIndexOfFirstInactiveObjectEvent(void);
|
||||
u8 GetCollisionFlagsAtCoords(struct ObjectEvent * objectEvent, s16 x, s16 y, u8 direction);
|
||||
u8 GetFaceDirectionMovementAction(u8 direction);
|
||||
u8 GetJumpInPlaceMovementAction(u8 direction);
|
||||
u8 sub_8063FB0(u8 direction);
|
||||
void OverrideTemplateCoordsForObjectEvent(struct ObjectEvent *);
|
||||
void sub_805C774(void);
|
||||
|
||||
// Exported data declarations
|
||||
|
||||
|
||||
@@ -415,7 +415,7 @@ static void task_map_chg_seq_0807E20C(u8 taskId)
|
||||
if (sub_807E418())
|
||||
{
|
||||
sub_807DCB0(TRUE);
|
||||
ObjectEventSetHeldMovement(&gObjectEvents[GetObjectEventIdByLocalIdAndMap(0xFF, 0, 0)], sub_8063F84(GetPlayerFacingDirection()));
|
||||
ObjectEventSetHeldMovement(&gObjectEvents[GetObjectEventIdByLocalIdAndMap(0xFF, 0, 0)], GetWalkNormalMovementAction(GetPlayerFacingDirection()));
|
||||
task->data[0] = 2;
|
||||
}
|
||||
break;
|
||||
|
||||
@@ -46,6 +46,7 @@
|
||||
#include "constants/region_map.h"
|
||||
#include "constants/moves.h"
|
||||
#include "constants/menu.h"
|
||||
#include "constants/event_objects.h"
|
||||
|
||||
static EWRAM_DATA u8 sElevatorCurrentFloorWindowId = 0;
|
||||
static EWRAM_DATA u16 sElevatorScroll = 0;
|
||||
@@ -315,7 +316,7 @@ void Special_AnimatePcTurnOff()
|
||||
|
||||
void SpawnCameraObject(void)
|
||||
{
|
||||
u8 objectEventId = SpawnSpecialObjectEventParameterized(OBJECT_EVENT_GFX_YOUNGSTER, 8, 127, gSaveBlock1Ptr->pos.x + 7, gSaveBlock1Ptr->pos.y + 7, 3);
|
||||
u8 objectEventId = SpawnSpecialObjectEventParameterized(OBJECT_EVENT_GFX_YOUNGSTER, 8, OBJ_EVENT_ID_CAMERA, gSaveBlock1Ptr->pos.x + 7, gSaveBlock1Ptr->pos.y + 7, 3);
|
||||
gObjectEvents[objectEventId].invisible = TRUE;
|
||||
CameraObjectSetFollowedObjectId(gObjectEvents[objectEventId].spriteId);
|
||||
}
|
||||
|
||||
+339
-16
@@ -1,28 +1,78 @@
|
||||
#include "global.h"
|
||||
#include "battle_setup.h"
|
||||
#include "field_player_avatar.h"
|
||||
#include "event_object_movement.h"
|
||||
#include "field_effect.h"
|
||||
#include "field_player_avatar.h"
|
||||
#include "quest_log.h"
|
||||
#include "task.h"
|
||||
#include "constants/battle_setup.h"
|
||||
#include "constants/event_object_movement.h"
|
||||
#include "constants/event_objects.h"
|
||||
#include "constants/object_events.h"
|
||||
|
||||
static bool8 CheckTrainer(u8 objectEventId);
|
||||
static u8 GetTrainerApproachDistance(struct ObjectEvent * objectEvent);
|
||||
static u8 GetTrainerApproachDistanceSouth(struct ObjectEvent * objectEvent, s16 range, s16 x, s16 y);
|
||||
static u8 GetTrainerApproachDistanceNorth(struct ObjectEvent * objectEvent, s16 range, s16 x, s16 y);
|
||||
static u8 GetTrainerApproachDistanceWest(struct ObjectEvent * objectEvent, s16 range, s16 x, s16 y);
|
||||
static u8 GetTrainerApproachDistanceEast(struct ObjectEvent * objectEvent, s16 range, s16 x, s16 y);
|
||||
static u8 CheckPathBetweenTrainerAndPlayer(struct ObjectEvent * objectEvent, u8 approachDistance, u8 facingDirection);
|
||||
void sub_8081E68(struct ObjectEvent * objectEvent, u8 approachDistance);
|
||||
typedef u8 (*TRAINER_APPROACH_FUNC)(struct ObjectEvent *, s16, s16, s16);
|
||||
typedef bool8 (*TRAINER_SEE_FUNC)(u8, struct Task *, struct ObjectEvent *);
|
||||
|
||||
static bool8 CheckTrainer(u8 trainerObjId);
|
||||
static u8 GetTrainerApproachDistance(struct ObjectEvent * trainerObj);
|
||||
static u8 GetTrainerApproachDistanceSouth(struct ObjectEvent * trainerObj, s16 range, s16 x, s16 y);
|
||||
static u8 GetTrainerApproachDistanceNorth(struct ObjectEvent * trainerObj, s16 range, s16 x, s16 y);
|
||||
static u8 GetTrainerApproachDistanceWest(struct ObjectEvent * trainerObj, s16 range, s16 x, s16 y);
|
||||
static u8 GetTrainerApproachDistanceEast(struct ObjectEvent * trainerObj, s16 range, s16 x, s16 y);
|
||||
static u8 CheckPathBetweenTrainerAndPlayer(struct ObjectEvent * trainerObj, u8 approachDistance, u8 facingDirection);
|
||||
void TrainerApproachPlayer(struct ObjectEvent * trainerObj, u8 approachDistance);
|
||||
void Task_RunTrainerSeeFuncList(u8 taskId);
|
||||
bool8 sub_8081F34(u8 taskId, struct Task * task, struct ObjectEvent * trainerObj);
|
||||
bool8 sub_8081F38(u8 taskId, struct Task * task, struct ObjectEvent * trainerObj);
|
||||
bool8 sub_8081F90(u8 taskId, struct Task * task, struct ObjectEvent * trainerObj);
|
||||
bool8 sub_8081FD0(u8 taskId, struct Task * task, struct ObjectEvent * trainerObj);
|
||||
bool8 sub_808202C(u8 taskId, struct Task * task, struct ObjectEvent * trainerObj);
|
||||
bool8 sub_80820BC(u8 taskId, struct Task * task, struct ObjectEvent * trainerObj);
|
||||
bool8 sub_8082100(u8 taskId, struct Task * task, struct ObjectEvent * trainerObj);
|
||||
bool8 sub_8082134(u8 taskId, struct Task * task, struct ObjectEvent * trainerObj);
|
||||
bool8 sub_8082150(u8 taskId, struct Task * task, struct ObjectEvent * trainerObj);
|
||||
bool8 sub_8082184(u8 taskId, struct Task * task, struct ObjectEvent * trainerObj);
|
||||
bool8 sub_80821DC(u8 taskId, struct Task * task, struct ObjectEvent * trainerObj);
|
||||
bool8 sub_8082250(u8 taskId, struct Task * task, struct ObjectEvent * trainerObj);
|
||||
bool8 sub_808226C(u8 taskId, struct Task * task, struct ObjectEvent * trainerObj);
|
||||
bool8 sub_80822CC(u8 taskId, struct Task * task, struct ObjectEvent * trainerObj);
|
||||
bool8 sub_808237C(u8 taskId, struct Task * task, struct ObjectEvent * trainerObj);
|
||||
|
||||
const u16 gUnknown_83C6AC8[] = INCBIN_U16("graphics/object_events/emoticons.4bpp");
|
||||
|
||||
u8 (*const sDirectionalApproachDistanceFuncs[])(struct ObjectEvent *, s16 range, s16 x, s16 y) = {
|
||||
// u8 func(struct ObjectEvent * trainerObj, s16 range, s16 x, s16 y)
|
||||
// range is the maximum distance the trainer can see
|
||||
// x and y are the player's coordinates
|
||||
// Returns distance to walk if trainer has unobstructed view of player
|
||||
// Returns 0 if trainer can't see player
|
||||
const TRAINER_APPROACH_FUNC sDirectionalApproachDistanceFuncs[] = {
|
||||
GetTrainerApproachDistanceSouth,
|
||||
GetTrainerApproachDistanceNorth,
|
||||
GetTrainerApproachDistanceWest,
|
||||
GetTrainerApproachDistanceEast
|
||||
};
|
||||
|
||||
// bool8 func(u8 taskId, struct Task * task, struct ObjectEvent * trainerObj)
|
||||
// Returns TRUE to run the next func immediately
|
||||
// Returns FALSE to delay the next func to the next frame
|
||||
const TRAINER_SEE_FUNC sTrainerSeeFuncList[] = {
|
||||
sub_8081F34,
|
||||
sub_8081F38,
|
||||
sub_8081F90,
|
||||
sub_8081FD0,
|
||||
sub_808202C,
|
||||
sub_80820BC,
|
||||
sub_8082100,
|
||||
sub_8082134,
|
||||
sub_8082150,
|
||||
sub_8082184,
|
||||
sub_80821DC,
|
||||
sub_8082250,
|
||||
sub_808226C,
|
||||
sub_80822CC,
|
||||
sub_808237C
|
||||
};
|
||||
|
||||
bool8 CheckForTrainersWantingBattle(void)
|
||||
{
|
||||
u8 i;
|
||||
@@ -43,19 +93,19 @@ bool8 CheckForTrainersWantingBattle(void)
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
static bool8 CheckTrainer(u8 objectEventId)
|
||||
static bool8 CheckTrainer(u8 trainerObjId)
|
||||
{
|
||||
const u8 *script = GetObjectEventScriptPointerByObjectEventId(objectEventId);
|
||||
const u8 *script = GetObjectEventScriptPointerByObjectEventId(trainerObjId);
|
||||
u8 approachDistance;
|
||||
if (GetTrainerFlagFromScriptPointer(script))
|
||||
return FALSE;
|
||||
approachDistance = GetTrainerApproachDistance(&gObjectEvents[objectEventId]);
|
||||
approachDistance = GetTrainerApproachDistance(&gObjectEvents[trainerObjId]);
|
||||
if (approachDistance != 0)
|
||||
{
|
||||
if (script[1] == TRAINER_BATTLE_DOUBLE && GetMonsStateToDoubles())
|
||||
return FALSE;
|
||||
ConfigureAndSetUpOneTrainerBattle(objectEventId, script);
|
||||
sub_8081E68(&gObjectEvents[objectEventId], approachDistance - 1);
|
||||
ConfigureAndSetUpOneTrainerBattle(trainerObjId, script);
|
||||
TrainerApproachPlayer(&gObjectEvents[trainerObjId], approachDistance - 1);
|
||||
return TRUE;
|
||||
}
|
||||
return FALSE;
|
||||
@@ -93,7 +143,7 @@ static u8 GetTrainerApproachDistanceSouth(struct ObjectEvent *trainerObj, s16 ra
|
||||
&& y > trainerObj->currentCoords.y
|
||||
&& y <= trainerObj->currentCoords.y + range)
|
||||
{
|
||||
if (range > 3 && sub_805DF30() == OBJECT_EVENTS_COUNT)
|
||||
if (range > 3 && GetIndexOfFirstInactiveObjectEvent() == OBJECT_EVENTS_COUNT)
|
||||
return 0;
|
||||
return (y - trainerObj->currentCoords.y);
|
||||
}
|
||||
@@ -172,3 +222,276 @@ static u8 CheckPathBetweenTrainerAndPlayer(struct ObjectEvent *trainerObj, u8 ap
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
#define tFuncId data[0]
|
||||
#define tTrainerObjHi data[1]
|
||||
#define tTrainerObjLo data[2]
|
||||
#define tTrainerRange data[3]
|
||||
#define tOutOfAshSpriteId data[4]
|
||||
#define tData5 data[5]
|
||||
|
||||
#define TaskGetTrainerObj(dest, task) do { \
|
||||
(dest) = (struct ObjectEvent *)(((task)->tTrainerObjHi << 16) | ((u16)(task)->tTrainerObjLo)); \
|
||||
} while (0)
|
||||
|
||||
void TrainerApproachPlayer(struct ObjectEvent * trainerObj, u8 approachDistance)
|
||||
{
|
||||
u8 taskId = CreateTask(Task_RunTrainerSeeFuncList, 80);
|
||||
struct Task * task = &gTasks[taskId];
|
||||
task->tTrainerObjHi = ((uintptr_t)trainerObj) >> 16;
|
||||
task->tTrainerObjLo = (uintptr_t)trainerObj;
|
||||
task->tTrainerRange = approachDistance;
|
||||
}
|
||||
|
||||
void sub_8081E9C(TaskFunc taskFunc)
|
||||
{
|
||||
u8 taskId = FindTaskIdByFunc(Task_RunTrainerSeeFuncList);
|
||||
SetTaskFuncWithFollowupFunc(taskId, Task_RunTrainerSeeFuncList, taskFunc);
|
||||
gTasks[taskId].tFuncId = 1;
|
||||
Task_RunTrainerSeeFuncList(taskId);
|
||||
}
|
||||
|
||||
void Task_RunTrainerSeeFuncList(u8 taskId)
|
||||
{
|
||||
struct Task * task = &gTasks[taskId];
|
||||
struct ObjectEvent * trainerObj;
|
||||
TaskGetTrainerObj(trainerObj, task);
|
||||
|
||||
if (!trainerObj->active)
|
||||
{
|
||||
SwitchTaskToFollowupFunc(taskId);
|
||||
}
|
||||
else
|
||||
{
|
||||
while (sTrainerSeeFuncList[task->tFuncId](taskId, task, trainerObj))
|
||||
;
|
||||
}
|
||||
}
|
||||
|
||||
// TrainerSeeFuncs
|
||||
|
||||
bool8 sub_8081F34(u8 taskId, struct Task * task, struct ObjectEvent * trainerObj)
|
||||
{
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
bool8 sub_8081F38(u8 taskId, struct Task * task, struct ObjectEvent * trainerObj)
|
||||
{
|
||||
u8 action;
|
||||
// FRLG introduces trainers who can see the player from offscreen above.
|
||||
// Handle this case here.
|
||||
if (trainerObj->facingDirection == DIR_SOUTH && task->tTrainerRange > 2)
|
||||
{
|
||||
task->tFuncId = 12;
|
||||
}
|
||||
else
|
||||
{
|
||||
ObjectEventGetLocalIdAndMap(trainerObj, (u8 *)&gFieldEffectArguments[0], (u8 *)&gFieldEffectArguments[1], (u8 *)&gFieldEffectArguments[2]);
|
||||
FieldEffectStart(FLDEFF_EXCLAMATION_MARK_ICON_1);
|
||||
action = GetFaceDirectionMovementAction(trainerObj->facingDirection);
|
||||
ObjectEventSetHeldMovement(trainerObj, action);
|
||||
task->tFuncId++;
|
||||
}
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
bool8 sub_8081F90(u8 taskId, struct Task * task, struct ObjectEvent * trainerObj)
|
||||
{
|
||||
if (FieldEffectActiveListContains(FLDEFF_EXCLAMATION_MARK_ICON_1))
|
||||
{
|
||||
return FALSE;
|
||||
}
|
||||
else
|
||||
{
|
||||
task->tFuncId++;
|
||||
if (trainerObj->animPattern == MOVEMENT_TYPE_TREE_DISGUISE || trainerObj->animPattern == MOVEMENT_TYPE_MOUNTAIN_DISGUISE)
|
||||
task->tFuncId = 6;
|
||||
if (trainerObj->animPattern == MOVEMENT_TYPE_HIDDEN)
|
||||
task->tFuncId = 8;
|
||||
return TRUE;
|
||||
}
|
||||
}
|
||||
|
||||
bool8 sub_8081FD0(u8 taskId, struct Task * task, struct ObjectEvent * trainerObj)
|
||||
{
|
||||
if (!ObjectEventIsMovementOverridden(trainerObj) || ObjectEventClearHeldMovementIfFinished(trainerObj))
|
||||
{
|
||||
if (task->tTrainerRange)
|
||||
{
|
||||
ObjectEventSetHeldMovement(trainerObj, GetWalkNormalMovementAction(trainerObj->facingDirection));
|
||||
task->tTrainerRange--;
|
||||
}
|
||||
else
|
||||
{
|
||||
ObjectEventSetHeldMovement(trainerObj, MOVEMENT_ACTION_FACE_PLAYER);
|
||||
task->tFuncId++;
|
||||
}
|
||||
}
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
bool8 sub_808202C(u8 taskId, struct Task * task, struct ObjectEvent * trainerObj)
|
||||
{
|
||||
struct ObjectEvent *playerObj;
|
||||
|
||||
if (ObjectEventIsMovementOverridden(trainerObj) && !ObjectEventClearHeldMovementIfFinished(trainerObj))
|
||||
return FALSE;
|
||||
|
||||
SetTrainerMovementType(trainerObj, GetTrainerFacingDirectionMovementType(trainerObj->facingDirection));
|
||||
TryOverrideTemplateCoordsForObjectEvent(trainerObj, GetTrainerFacingDirectionMovementType(trainerObj->facingDirection));
|
||||
OverrideTemplateCoordsForObjectEvent(trainerObj);
|
||||
|
||||
playerObj = &gObjectEvents[gPlayerAvatar.objectEventId];
|
||||
if (ObjectEventIsMovementOverridden(playerObj) && !ObjectEventClearHeldMovementIfFinished(playerObj))
|
||||
return FALSE;
|
||||
|
||||
sub_805C774();
|
||||
// Uncomment to have player turn to face their opponent
|
||||
// ObjectEventSetHeldMovement(&gObjectEvents[gPlayerAvatar.objectEventId], GetFaceDirectionMovementAction(GetOppositeDirection(trainerObj->facingDirection)));
|
||||
task->tFuncId++;
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
bool8 sub_80820BC(u8 taskId, struct Task * task, struct ObjectEvent * trainerObj)
|
||||
{
|
||||
struct ObjectEvent *playerObj = &gObjectEvents[gPlayerAvatar.objectEventId];
|
||||
|
||||
if (!ObjectEventIsMovementOverridden(playerObj)
|
||||
|| ObjectEventClearHeldMovementIfFinished(playerObj))
|
||||
SwitchTaskToFollowupFunc(taskId); // This ends the trainer walk routine.
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
// Jumps here if disguised. Not used in FRLG.
|
||||
bool8 sub_8082100(u8 taskId, struct Task * task, struct ObjectEvent * trainerObj)
|
||||
{
|
||||
if (!ObjectEventIsMovementOverridden(trainerObj)
|
||||
|| ObjectEventClearHeldMovementIfFinished(trainerObj))
|
||||
{
|
||||
ObjectEventSetHeldMovement(trainerObj, MOVEMENT_ACTION_REVEAL_TRAINER);
|
||||
task->tFuncId++;
|
||||
}
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
bool8 sub_8082134(u8 taskId, struct Task * task, struct ObjectEvent * trainerObj)
|
||||
{
|
||||
if (ObjectEventClearHeldMovementIfFinished(trainerObj))
|
||||
task->tFuncId = 3;
|
||||
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
// Jump here if hidden in ash. Not used in FRLG.
|
||||
bool8 sub_8082150(u8 taskId, struct Task * task, struct ObjectEvent * trainerObj)
|
||||
{
|
||||
if (!ObjectEventIsMovementOverridden(trainerObj)
|
||||
|| ObjectEventClearHeldMovementIfFinished(trainerObj))
|
||||
{
|
||||
ObjectEventSetHeldMovement(trainerObj, MOVEMENT_ACTION_FACE_PLAYER);
|
||||
task->tFuncId++;
|
||||
}
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
bool8 sub_8082184(u8 taskId, struct Task * task, struct ObjectEvent * trainerObj)
|
||||
{
|
||||
if (ObjectEventCheckHeldMovementStatus(trainerObj))
|
||||
{
|
||||
gFieldEffectArguments[0] = trainerObj->currentCoords.x;
|
||||
gFieldEffectArguments[1] = trainerObj->currentCoords.y;
|
||||
gFieldEffectArguments[2] = gSprites[trainerObj->spriteId].subpriority - 1;
|
||||
gFieldEffectArguments[3] = 2;
|
||||
task->tOutOfAshSpriteId = FieldEffectStart(FLDEFF_POP_OUT_OF_ASH);
|
||||
task->tFuncId++;
|
||||
}
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
bool8 sub_80821DC(u8 taskId, struct Task * task, struct ObjectEvent * trainerObj)
|
||||
{
|
||||
struct Sprite *sprite;
|
||||
|
||||
if (gSprites[task->tOutOfAshSpriteId].animCmdIndex == 2)
|
||||
{
|
||||
trainerObj->fixedPriority = 0;
|
||||
trainerObj->triggerGroundEffectsOnMove = 1;
|
||||
|
||||
sprite = &gSprites[trainerObj->spriteId];
|
||||
sprite->oam.priority = 2;
|
||||
ObjectEventClearHeldMovementIfFinished(trainerObj);
|
||||
ObjectEventSetHeldMovement(trainerObj, GetJumpInPlaceMovementAction(trainerObj->facingDirection));
|
||||
task->tFuncId++;
|
||||
}
|
||||
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
bool8 sub_8082250(u8 taskId, struct Task *task, struct ObjectEvent *trainerObj)
|
||||
{
|
||||
if (!FieldEffectActiveListContains(FLDEFF_POP_OUT_OF_ASH))
|
||||
task->tFuncId = 3;
|
||||
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
// FRLG exclusive: Scroll the camera up to reveal an offscreen above trainer
|
||||
bool8 sub_808226C(u8 taskId, struct Task *task, struct ObjectEvent *trainerObj)
|
||||
{
|
||||
int specialObjectId;
|
||||
task->tData5 = 0;
|
||||
specialObjectId = SpawnSpecialObjectEventParameterized(OBJECT_EVENT_GFX_YOUNGSTER, 7, OBJ_EVENT_ID_CAMERA, gSaveBlock1Ptr->pos.x + 7, gSaveBlock1Ptr->pos.y + 7, 3);
|
||||
gObjectEvents[specialObjectId].invisible = TRUE;
|
||||
CameraObjectSetFollowedObjectId(gObjectEvents[specialObjectId].spriteId);
|
||||
task->tFuncId++;
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
bool8 sub_80822CC(u8 taskId, struct Task *task, struct ObjectEvent *trainerObj)
|
||||
{
|
||||
u8 specialObjectId;
|
||||
TryGetObjectEventIdByLocalIdAndMap(OBJ_EVENT_ID_CAMERA, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup, &specialObjectId);
|
||||
|
||||
if (ObjectEventIsMovementOverridden(&gObjectEvents[specialObjectId]) && !ObjectEventClearHeldMovementIfFinished(&gObjectEvents[specialObjectId]))
|
||||
return FALSE;
|
||||
|
||||
if (task->tData5 != task->tTrainerRange - 1)
|
||||
{
|
||||
ObjectEventSetHeldMovement(&gObjectEvents[specialObjectId], sub_8063FB0(DIR_NORTH));
|
||||
task->tData5++;
|
||||
}
|
||||
else
|
||||
{
|
||||
ObjectEventGetLocalIdAndMap(trainerObj, (u8 *)&gFieldEffectArguments[0], (u8 *)&gFieldEffectArguments[1], (u8 *)&gFieldEffectArguments[2]);
|
||||
FieldEffectStart(FLDEFF_EXCLAMATION_MARK_ICON_1);
|
||||
task->tData5 = 0;
|
||||
task->tFuncId++;
|
||||
}
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
bool8 sub_808237C(u8 taskId, struct Task * task, struct ObjectEvent * trainerObj)
|
||||
{
|
||||
u8 specialObjectId;
|
||||
TryGetObjectEventIdByLocalIdAndMap(OBJ_EVENT_ID_CAMERA, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup, &specialObjectId);
|
||||
|
||||
if (FieldEffectActiveListContains(FLDEFF_EXCLAMATION_MARK_ICON_1))
|
||||
return FALSE;
|
||||
|
||||
if (ObjectEventIsMovementOverridden(&gObjectEvents[specialObjectId]) && !ObjectEventClearHeldMovementIfFinished(&gObjectEvents[specialObjectId]))
|
||||
return FALSE;
|
||||
|
||||
if (task->tData5 != task->tTrainerRange - 1)
|
||||
{
|
||||
ObjectEventSetHeldMovement(&gObjectEvents[specialObjectId], sub_8063FB0(DIR_SOUTH));
|
||||
task->tData5++;
|
||||
}
|
||||
else
|
||||
{
|
||||
CameraObjectSetFollowedObjectId(GetPlayerAvatarObjectId());
|
||||
RemoveObjectEventByLocalIdAndMap(OBJ_EVENT_ID_CAMERA, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup);
|
||||
task->tData5 = 0;
|
||||
task->tFuncId = 2;
|
||||
}
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
+2
-2
@@ -951,7 +951,7 @@ void sub_810CB90(void)
|
||||
TryGetObjectEventIdByLocalIdAndMap(r4[r8].localId, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup, &sp0);
|
||||
r4_2 = &gObjectEvents[sp0];
|
||||
sub_810CF54(&r4[r8]); // You are using this function incorrectly. Please consult the manual.
|
||||
sub_805FE7C(r4_2, gUnknown_8453F67[r4_2->facingDirection]);
|
||||
TryOverrideTemplateCoordsForObjectEvent(r4_2, gUnknown_8453F67[r4_2->facingDirection]);
|
||||
gSaveBlock1Ptr->trainerRematches[r4[r8].localId] = 0;
|
||||
if (gSelectedObjectEvent == sp0)
|
||||
r4_2->animPattern = gUnknown_8453F67[r4_2->facingDirection];
|
||||
@@ -1312,7 +1312,7 @@ static void StartAllRespondantIdleMovements(void)
|
||||
|
||||
if (sub_810CF04(sVsSeeker->trainerInfo[j].objectEventId) == 1)
|
||||
SetTrainerMovementType(r4, sVsSeeker->runningBehaviourEtcArray[i]);
|
||||
sub_805FE7C(r4, sVsSeeker->runningBehaviourEtcArray[i]);
|
||||
TryOverrideTemplateCoordsForObjectEvent(r4, sVsSeeker->runningBehaviourEtcArray[i]);
|
||||
gSaveBlock1Ptr->trainerRematches[sVsSeeker->trainerInfo[j].localId] = GetNextAvailableRematchTrainer(sVsSeekerData, sVsSeeker->trainerInfo[j].trainerIdx, &dummy);
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user