Decomp all trainer see funcs
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@@ -415,7 +415,7 @@ static void task_map_chg_seq_0807E20C(u8 taskId)
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if (sub_807E418())
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{
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sub_807DCB0(TRUE);
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ObjectEventSetHeldMovement(&gObjectEvents[GetObjectEventIdByLocalIdAndMap(0xFF, 0, 0)], sub_8063F84(GetPlayerFacingDirection()));
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ObjectEventSetHeldMovement(&gObjectEvents[GetObjectEventIdByLocalIdAndMap(0xFF, 0, 0)], GetWalkNormalMovementAction(GetPlayerFacingDirection()));
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task->data[0] = 2;
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}
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break;
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