Frank DeBlasio
aac6ebbc27
Fix object event graphic names ( #731 )
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* Fixed object event graphic names
* Updated files and other variable names
* Fix from finding and replacing without matching case
* spritesheet updates
* Update flag name
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Co-authored-by: Marcus Huderle <huderlem@gmail.com >
2026-03-22 08:28:44 -05:00
GriffinR
e872033fdd
Misc symbol roundup
2022-11-18 21:45:42 -05:00
GriffinR
b0acce4fbc
Format town map sprite
2022-08-17 09:25:32 -04:00
GriffinR
0b61e91d6c
Fix balding man palette
2021-12-03 19:54:36 -05:00
PikalaxALT
d30ba3b1fe
Port pal tag names from Emerald
2021-05-08 14:28:08 -04:00
PikalaxALT
a64b074e7d
Rename palette tags and files
2021-05-08 11:34:38 -04:00
PikalaxALT
e4c733d95d
Move field effect graphics resources, 2
2021-05-03 16:54:07 -04:00
PikalaxALT
9ce96141c8
Move event gfx resources, 1
2021-05-03 16:23:01 -04:00
PikalaxALT
014dd7f0be
Sync field_effect_objects.h from Emerald
2021-05-03 15:22:13 -04:00
PikalaxALT
7f50753360
Sync field_effect_object_template_pointers.h with Emerald
2021-05-03 14:09:21 -04:00
PikalaxALT
cb90fda18d
Refactor some field effect graphics
2021-05-03 13:27:37 -04:00
GriffinR
55f9028383
Reorient object event sprites to horizontal
2020-03-29 11:48:01 -04:00
GriffinR
6cf4bc4101
Label object event graphics
2020-03-26 13:39:40 -04:00
garak
c714990466
fix some erroneously split spritesheets
2019-12-17 17:31:45 -05:00
garak
e278ebaa55
disassemble through 839FBC8
2019-12-17 15:05:23 -05:00
garak
9ffab7b7f0
dump more graphics
2019-12-17 15:05:23 -05:00
garak
8779886a19
dump more object event / field effect graphics
2019-12-17 15:05:23 -05:00
garak
00955913e8
begin dumping incbinned graphics
2019-12-17 15:05:23 -05:00
garak
36b2301fd2
mostly standardize to object event to prep for disassembly
2019-12-17 15:05:23 -05:00